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| 1 | local przyciski = script.Parent.Przyciski | |
| 2 | local zakupy = script.Parent.Zakupy | |
| 3 | ||
| 4 | local magazyn = {}
| |
| 5 | ||
| 6 | local DSS = game:GetService("DataStoreService")
| |
| 7 | local Bank = DSS:GetDataStore("Kasa")
| |
| 8 | ||
| 9 | local function ukryjPrzycisk(przycisk) | |
| 10 | przycisk.CanTouch = false | |
| 11 | przycisk.Transparency = 1 | |
| 12 | przycisk.Tablica.Enabled = false | |
| 13 | end | |
| 14 | ||
| 15 | local function odkryjPrzycisk(przycisk) | |
| 16 | przycisk.CanTouch = true | |
| 17 | przycisk.Transparency = 0 | |
| 18 | przycisk.Tablica.Enabled = true | |
| 19 | end | |
| 20 | ||
| 21 | local function nowyPrzycisk(przycisk) | |
| 22 | local zakup | |
| 23 | local nazwa = przycisk.Name | |
| 24 | ||
| 25 | if zakupy:FindFirstChild(nazwa) then | |
| 26 | zakup = zakupy[nazwa] | |
| 27 | magazyn[nazwa] = zakup:Clone() | |
| 28 | zakup:Destroy() | |
| 29 | else | |
| 30 | warn("Brakuje zakupu: " .. nazwa)
| |
| 31 | end | |
| 32 | ||
| 33 | if not (nazwa == "1") then | |
| 34 | ukryjPrzycisk(przycisk) | |
| 35 | end | |
| 36 | ||
| 37 | przycisk.Touched:Connect(function(hit) | |
| 38 | local player = game.Players:FindFirstChild(hit.Parent.Name) | |
| 39 | ||
| 40 | - | |
| 40 | + | |
| 41 | ||
| 42 | local zakup = magazyn[nazwa] | |
| 43 | ||
| 44 | if zakup then | |
| 45 | zakup.Parent = zakupy | |
| 46 | end | |
| 47 | ||
| 48 | for i, element in pairs(przycisk:GetChildren()) do | |
| 49 | if element.Name == "Kolejny" then | |
| 50 | ||
| 51 | local przyciskDoOdkrycia = przyciski:FindFirstChild(element.Value) | |
| 52 | ||
| 53 | if przyciskDoOdkrycia then | |
| 54 | odkryjPrzycisk(przyciskDoOdkrycia) | |
| 55 | else | |
| 56 | warn("Brakuje przycisku: " .. element.Value)
| |
| 57 | end | |
| 58 | ||
| 59 | end | |
| 60 | end | |
| 61 | ||
| 62 | przycisk:Destroy() | |
| 63 | ||
| 64 | end | |
| 65 | end) | |
| 66 | end | |
| 67 | ||
| 68 | ||
| 69 | game.Players.PlayerAdded:Connect(function(gracz) | |
| 70 | ||
| 71 | local kasa = Bank:GetAsync(gracz.UserId) or 0 | |
| 72 | ||
| 73 | local tablicaNaSerwerze = Instance.new("Folder", game.ServerStorage)
| |
| 74 | tablicaNaSerwerze.Name = gracz.Name | |
| 75 | ||
| 76 | local kasaNaSerwerze = Instance.new("NumberValue", tablicaNaSerwerze)
| |
| 77 | kasaNaSerwerze.Name = "Kasa" | |
| 78 | kasaNaSerwerze.Value = kasa | |
| 79 | ||
| 80 | local tablicaLokalnie = Instance.new("Folder", gracz)
| |
| 81 | tablicaLokalnie.Name = "leaderstats" | |
| 82 | ||
| 83 | local kasaLokalnie = Instance.new("NumberValue", tablicaLokalnie)
| |
| 84 | kasaLokalnie.Name = "Kasa" | |
| 85 | kasaLokalnie.Value = kasa | |
| 86 | ||
| 87 | for i, przycisk in pairs(przyciski:GetChildren()) do | |
| 88 | nowyPrzycisk(przycisk) | |
| 89 | end | |
| 90 | ||
| 91 | gracz:LoadCharacter() | |
| 92 | ||
| 93 | kasaNaSerwerze.Changed:Connect(function(liczba) | |
| 94 | kasaLokalnie.Value = liczba | |
| 95 | end) | |
| 96 | ||
| 97 | while true do | |
| 98 | Bank:SetAsync(gracz.UserId, kasaNaSerwerze.Value) | |
| 99 | print("Kasa zapisana!")
| |
| 100 | wait(10) | |
| 101 | end | |
| 102 | end) |