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| 1 | ----Mob Psycho 100 by lukeskywalker4ever-- | |
| 2 | ||
| 3 | function clerp(c1,c2,al) | |
| 4 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 5 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 6 | for i,v in pairs(com1) do | |
| 7 | com1[i] = v+(com2[i]-v)*al | |
| 8 | end | |
| 9 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 10 | end | |
| 11 | ||
| 12 | function weld(p0,p1,c0,c1,par,name) | |
| 13 | local w = Instance.new("Weld", par)
| |
| 14 | w.Name = name | |
| 15 | w.Part0 = p0 | |
| 16 | w.Part1 = p1 | |
| 17 | w.C0 = c0 or CFrame.new() | |
| 18 | w.C1 = c1 or CFrame.new() | |
| 19 | return w | |
| 20 | end | |
| 21 | ||
| 22 | xmathrandom = math.random(-10,10) | |
| 23 | ymathrandom = math.random(2,10) | |
| 24 | zmathrandom = math.random(-10,10) | |
| 25 | musicDebounce = false | |
| 26 | ||
| 27 | player = game:service("Players").LocalPlayer
| |
| 28 | char = player.Character | |
| 29 | local beat = true | |
| 30 | local beattime = 0.6 | |
| 31 | suit = Instance.new("Model", char)
| |
| 32 | suit.Name = "MobPsycho100Attacks" | |
| 33 | suit2 = Instance.new("Model", char)
| |
| 34 | suit2.Name = "MobPsycho100Shield" | |
| 35 | suit3 = Instance.new("Model", char)
| |
| 36 | suit3.Name = "MobPsycho100TK" | |
| 37 | local vDebounce = false | |
| 38 | selectionboxEnable = false | |
| 39 | OldTKpart = nil | |
| 40 | UnknownMode= false | |
| 41 | Torso = char.Torso | |
| 42 | cf=CFrame.new | |
| 43 | euler=CFrame.fromEulerAnglesXYZ | |
| 44 | local SHOT_SPEED = 100 | |
| 45 | local SHOT_TIME = 1 | |
| 46 | local SHOT_SPEED2 = 500 | |
| 47 | local SHOT_TIME2 = 1 | |
| 48 | local NOZZLE_OFFSET = Vector3.new(0, 0, 0) | |
| 49 | mouse = player:GetMouse() | |
| 50 | running = false | |
| 51 | runEffect = false | |
| 52 | local noattack = true | |
| 53 | berserkValue = 0 | |
| 54 | berserkValueAddDebounce = false | |
| 55 | berserkMode= false | |
| 56 | enabled = false | |
| 57 | ColorDebounce = false | |
| 58 | local MaterialNeededForAttack | |
| 59 | local ColorNeededForAttack | |
| 60 | RandomSizeForAttack = 0 | |
| 61 | RandomCFForAttack = 0 | |
| 62 | Glow1 = Color3.new(0,225,225) | |
| 63 | Glow2 = Color3.new(0,170,225) | |
| 64 | Ivalue = 0 | |
| 65 | Ivalue2 = 0 | |
| 66 | ShieldDown = false | |
| 67 | TKEnabled =false | |
| 68 | alreadyHaveTK = false | |
| 69 | dist = 25 | |
| 70 | ||
| 71 | GuiMain=Instance.new("ScreenGui")
| |
| 72 | Radar=Instance.new("Frame")
| |
| 73 | GuiMain.Parent=player.PlayerGui | |
| 74 | Radar.Parent=GuiMain | |
| 75 | Radar.Size=UDim2.new(3,0,3,0) | |
| 76 | Radar.Position=UDim2.new(0,0,-0.1,0) | |
| 77 | Radar.BackgroundTransparency=1 | |
| 78 | Radar.BackgroundColor=BrickColor.new("Really black")
| |
| 79 | Radar.Name="HealthScreen" | |
| 80 | ||
| 81 | HeadOldC = char.Head.BrickColor | |
| 82 | TorsoOldC = char.Torso.BrickColor | |
| 83 | LAOldC = char["Left Arm"].BrickColor | |
| 84 | LLOldC = char["Left Leg"].BrickColor | |
| 85 | RAOldC = char["Right Arm"].BrickColor | |
| 86 | RLOldC = char["Right Leg"].BrickColor | |
| 87 | ||
| 88 | ||
| 89 | for _,v in pairs(char.Head:GetChildren()) do if v.ClassName=="Decal" then v:remove() end end | |
| 90 | for _,v in pairs(char:GetChildren()) do if v.ClassName=="Accessory" then v:remove() end end | |
| 91 | for _,v in pairs(char:GetChildren()) do if v.ClassName=="Shirt" or v.ClassName=="Pants" or v.ClassName=="T-Shirt" or v.ClassName=="ShirtGraphic" then v:remove() end end | |
| 92 | shirt=Instance.new("Shirt", char)
| |
| 93 | shirt.Name = "Shirt" | |
| 94 | pants=Instance.new("Pants", char)
| |
| 95 | pants.Name = "Pants" | |
| 96 | face=Instance.new("Decal", char.Head)
| |
| 97 | ||
| 98 | ||
| 99 | shirt.ShirtTemplate="rbxassetid://373395462" | |
| 100 | pants.PantsTemplate="rbxassetid://373395510" | |
| 101 | face.Texture = "http://www.roblox.com/asset/?id=321187438" | |
| 102 | ||
| 103 | local Hat=char:FindFirstChild'Hat_F'or Instance.new'Hat'; | |
| 104 | Hat.AttachmentPos=Vector3.new(0, 0.25, 0); | |
| 105 | Hat.Name='Hat_F'; | |
| 106 | local Handle=Hat:FindFirstChild'Handle'or Instance.new('Part',Hat);
| |
| 107 | if(Handle.Name~='Handle')then Handle.Size=Vector3.new(1,1,1);end; | |
| 108 | Handle.BottomSurface=0; | |
| 109 | Handle.Name='Handle'; | |
| 110 | Handle.Transparency= 0; | |
| 111 | Handle.TopSurface=0; | |
| 112 | Handle.Locked=1; | |
| 113 | Handle.BrickColor=BrickColor.new("Really black");
| |
| 114 | local Mesh=Hat:FindFirstChild'Mesh'or Instance.new('SpecialMesh',Handle);
| |
| 115 | Mesh.MeshId='http://www.roblox.com/asset/?id=29938421 '; | |
| 116 | Mesh.Scale=Vector3.new(1, 1, 1.2); | |
| 117 | ||
| 118 | Hat.Parent=char; | |
| 119 | ||
| 120 | local Sounds = {
| |
| 121 | Punch = Instance.new("Sound"),
| |
| 122 | Opening = Instance.new("Sound"),
| |
| 123 | Beep = Instance.new("Sound"),
| |
| 124 | HundredPercent = Instance.new("Sound")
| |
| 125 | } | |
| 126 | ||
| 127 | Sounds["Punch"].SoundId = "rbxassetid://277495959" | |
| 128 | Sounds["Punch"].Volume = 1 | |
| 129 | Sounds["Opening"].SoundId = "rbxassetid://463838589" | |
| 130 | Sounds["Opening"].Volume = 0.5 | |
| 131 | Sounds["Beep"].SoundId = "rbxassetid://252141949" | |
| 132 | Sounds["Beep"].Volume = 1 | |
| 133 | Sounds["HundredPercent"].SoundId = "rbxassetid://391819537" | |
| 134 | Sounds["HundredPercent"].Volume = 0.1 | |
| 135 | ||
| 136 | function PlaySound(soundname, pitch, where, looped,distance,enableLong) | |
| 137 | Sounds[soundname].Parent = where | |
| 138 | Sounds[soundname].Pitch = pitch | |
| 139 | Sounds[soundname].Looped= looped | |
| 140 | Sounds[soundname].MaxDistance = distance | |
| 141 | Sounds[soundname]:Play() | |
| 142 | local oldsound = Sounds[soundname] | |
| 143 | coroutine.resume(coroutine.create(function() | |
| 144 | ||
| 145 | wait(13.5) | |
| 146 | for i = 1,1 do | |
| 147 | if oldsound.Looped == true then return end | |
| 148 | if enableLong == true then return end | |
| 149 | oldsound:Destroy() | |
| 150 | end | |
| 151 | ||
| 152 | wait(90) | |
| 153 | ||
| 154 | for i = 1,1 do | |
| 155 | if enableLong == true then | |
| 156 | ||
| 157 | ||
| 158 | ||
| 159 | oldsound:Destroy() | |
| 160 | end | |
| 161 | ||
| 162 | ||
| 163 | ||
| 164 | end | |
| 165 | ||
| 166 | ||
| 167 | end)) | |
| 168 | Sounds[soundname] = Sounds[soundname]:clone() | |
| 169 | end | |
| 170 | ||
| 171 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 172 | ||
| 173 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 174 | ||
| 175 | ||
| 176 | RSH, LSH = nil, nil | |
| 177 | ||
| 178 | LS = Torso["Left Shoulder"] | |
| 179 | ||
| 180 | LH = Torso["Left Hip"] | |
| 181 | ||
| 182 | RS = Torso["Right Shoulder"] | |
| 183 | ||
| 184 | RH = Torso["Right Hip"] | |
| 185 | RSH = char.Torso["Right Shoulder"] | |
| 186 | ||
| 187 | LSH = char.Torso["Left Shoulder"] | |
| 188 | ||
| 189 | ||
| 190 | ||
| 191 | function Use() | |
| 192 | ||
| 193 | RW.Part0 = char.Torso | |
| 194 | ||
| 195 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 196 | ||
| 197 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 198 | ||
| 199 | RW.Part1 = char["Right Arm"] | |
| 200 | ||
| 201 | RW.Parent = char.Torso | |
| 202 | ||
| 203 | ||
| 204 | ||
| 205 | LW.Part0 = char.Torso | |
| 206 | ||
| 207 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 208 | ||
| 209 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 210 | ||
| 211 | LW.Part1 = char["Left Arm"] | |
| 212 | ||
| 213 | LW.Parent = char.Torso | |
| 214 | ||
| 215 | for i = 1,20 do wait() | |
| 216 | RW.C1= clerp(RW.C1*CFrame.new(-.15, -.05, 0.01)*CFrame.fromEulerAnglesXYZ(-math.rad(-.1),-math.rad(-.1),-math.rad(3)),RW.C0,0.1) | |
| 217 | LW.C1= clerp(LW.C1*CFrame.new(.15, -.05, 0.01)*CFrame.fromEulerAnglesXYZ(math.rad(.1),math.rad(.1),-math.rad(-3)),LW.C0,0.1) | |
| 218 | ||
| 219 | ||
| 220 | end | |
| 221 | ||
| 222 | ||
| 223 | ||
| 224 | ||
| 225 | ||
| 226 | ||
| 227 | end | |
| 228 | ||
| 229 | ||
| 230 | function Slash1() | |
| 231 | ||
| 232 | RW.Part0 = char.Torso | |
| 233 | ||
| 234 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 235 | ||
| 236 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 237 | ||
| 238 | RW.Part1 = char["Right Arm"] | |
| 239 | ||
| 240 | RW.Parent = char.Torso | |
| 241 | ||
| 242 | ||
| 243 | ||
| 244 | LW.Part0 = char.Torso | |
| 245 | ||
| 246 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 247 | ||
| 248 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 249 | ||
| 250 | LW.Part1 = char["Left Arm"] | |
| 251 | ||
| 252 | LW.Parent = char.Torso | |
| 253 | ||
| 254 | ||
| 255 | ||
| 256 | ||
| 257 | for i = 1,20 do wait() | |
| 258 | RW.C1= clerp(RW.C1*CFrame.new(-.16, 0, 0)*CFrame.fromEulerAnglesXYZ(math.rad(-11.5),math.rad(0),math.rad(0)),RW.C0,0.1) | |
| 259 | ||
| 260 | ||
| 261 | end | |
| 262 | ||
| 263 | ||
| 264 | local selectionBoxOfRW = Instance.new("SelectionBox",char["Right Arm"])
| |
| 265 | selectionBoxOfRW.Adornee = char["Right Arm"] | |
| 266 | selectionBoxOfRW.Color = BrickColor.new("Cyan")
| |
| 267 | selectionBoxOfRW.LineThickness = 0.01 | |
| 268 | ||
| 269 | if berserkMode == true then | |
| 270 | ||
| 271 | selectionBoxOfRW.Color = BrickColor.new("Really Black")
| |
| 272 | ||
| 273 | end | |
| 274 | ||
| 275 | ||
| 276 | ||
| 277 | Ivalue = 3 | |
| 278 | ||
| 279 | if berserkMode == true then | |
| 280 | ||
| 281 | Ivalue = 10 | |
| 282 | ||
| 283 | end | |
| 284 | ||
| 285 | for i = 1,Ivalue do wait() | |
| 286 | ||
| 287 | RandomCFForAttack = math.random(-50,50) | |
| 288 | ||
| 289 | local randomThing = Instance.new("Part",suit)
| |
| 290 | randomThing.TopSurface = "Smooth" | |
| 291 | randomThing.BottomSurface = "Smooth" | |
| 292 | randomThing.Size = Vector3.new(math.random(1,30), math.random(1,30), math.random(1,30)) | |
| 293 | randomThing.CanCollide = false | |
| 294 | randomThing.BrickColor = BrickColor.new("Earth green")
| |
| 295 | randomThing .Material = "Grass" | |
| 296 | randomThing.CFrame = Torso.CFrame*CFrame.new(RandomCFForAttack, 1, RandomCFForAttack) | |
| 297 | ||
| 298 | local selectionBoxOfRandomThing = Instance.new("SelectionBox",randomThing)
| |
| 299 | selectionBoxOfRandomThing.Adornee = randomThing | |
| 300 | selectionBoxOfRandomThing.Color = BrickColor.new("Cyan")
| |
| 301 | selectionBoxOfRandomThing.LineThickness = 0.1 | |
| 302 | RandomCFForAttack = 0 | |
| 303 | randomThing.Anchored = true | |
| 304 | ||
| 305 | if berserkMode == true then | |
| 306 | ||
| 307 | selectionBoxOfRandomThing.Color = BrickColor.new("Institutional white")
| |
| 308 | ||
| 309 | end | |
| 310 | ||
| 311 | ||
| 312 | ||
| 313 | for i = 1,10 do wait() | |
| 314 | randomThing.CFrame = clerp(randomThing.CFrame*CFrame.new(0, 0.1*i, 0),randomThing.CFrame,0.1) | |
| 315 | randomThing.Anchored = true | |
| 316 | print'test' | |
| 317 | ||
| 318 | end | |
| 319 | ||
| 320 | randomThing.Anchored = false | |
| 321 | local ray = Ray.new(randomThing.CFrame.p, (mouse.Hit.p - randomThing.CFrame.p).unit*300) | |
| 322 | local position = mouse.Hit.p--game.Workspace:FindPartOnRay(ray, walrus) | |
| 323 | local distance = (position - randomThing.CFrame.p).magnitude | |
| 324 | ||
| 325 | ||
| 326 | ||
| 327 | ||
| 328 | local handleCFrame = randomThing.CFrame | |
| 329 | local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET) | |
| 330 | local shotCFrame = CFrame.new(firingPoint, mouse.Hit.p) | |
| 331 | local laserShotClone = randomThing:Clone() | |
| 332 | laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (randomThing.Size.Z / 2)) | |
| 333 | local bodyVelocity = Instance.new('BodyVelocity')
| |
| 334 | if berserkMode == true then | |
| 335 | bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED2 | |
| 336 | end | |
| 337 | if berserkMode == false then | |
| 338 | bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED | |
| 339 | end | |
| 340 | bodyVelocity.Parent = laserShotClone | |
| 341 | bodyVelocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 342 | ||
| 343 | ||
| 344 | laserShotClone.Parent = suit | |
| 345 | ||
| 346 | randomThing:remove() | |
| 347 | ||
| 348 | ||
| 349 | ||
| 350 | ||
| 351 | ||
| 352 | function touch(hit) | |
| 353 | ||
| 354 | ||
| 355 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 356 | ||
| 357 | if hit.Parent.Name == char.Name then return end | |
| 358 | ||
| 359 | if berserkMode == true then | |
| 360 | ||
| 361 | hit.Parent:BreakJoints() | |
| 362 | ||
| 363 | ||
| 364 | end | |
| 365 | ||
| 366 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-2 | |
| 367 | ||
| 368 | local HitSounds = {
| |
| 369 | Hurt = Instance.new("Sound")
| |
| 370 | ||
| 371 | } | |
| 372 | ||
| 373 | HitSounds["Hurt"].SoundId = "http://www.roblox.com/asset?id=406913243" | |
| 374 | HitSounds["Hurt"].Volume = 1 | |
| 375 | ||
| 376 | function PlayHitSound(soundname, pitch) | |
| 377 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 378 | HitSounds[soundname].Pitch = pitch | |
| 379 | HitSounds[soundname]:Play() | |
| 380 | local oldsound = HitSounds[soundname] | |
| 381 | coroutine.resume(coroutine.create(function() | |
| 382 | wait(4) | |
| 383 | oldsound:Destroy() | |
| 384 | end)) | |
| 385 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 386 | end | |
| 387 | ||
| 388 | PlayHitSound("Hurt", 1)
| |
| 389 | ||
| 390 | coroutine.resume(coroutine.create(function() | |
| 391 | bodyVelocity:remove() | |
| 392 | laserShotClone.CanCollide = true | |
| 393 | wait(3) | |
| 394 | laserShotClone:remove() | |
| 395 | end)) | |
| 396 | ||
| 397 | end end laserShotClone.Touched:connect(touch) | |
| 398 | ||
| 399 | game.Debris:AddItem(laserShotClone,5) | |
| 400 | ||
| 401 | end | |
| 402 | char.Torso.Anchored = false | |
| 403 | ||
| 404 | for i = 1,10 do wait() | |
| 405 | selectionBoxOfRW.Transparency = selectionBoxOfRW.Transparency + 0.1 | |
| 406 | end | |
| 407 | selectionBoxOfRW:remove() | |
| 408 | ||
| 409 | end | |
| 410 | ||
| 411 | ||
| 412 | function Slash2() | |
| 413 | ||
| 414 | RW.Part0 = char.Torso | |
| 415 | ||
| 416 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 417 | ||
| 418 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 419 | ||
| 420 | RW.Part1 = char["Right Arm"] | |
| 421 | ||
| 422 | RW.Parent = char.Torso | |
| 423 | ||
| 424 | ||
| 425 | ||
| 426 | LW.Part0 = char.Torso | |
| 427 | ||
| 428 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 429 | ||
| 430 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 431 | ||
| 432 | LW.Part1 = char["Left Arm"] | |
| 433 | ||
| 434 | LW.Parent = char.Torso | |
| 435 | ||
| 436 | ||
| 437 | ||
| 438 | for i = 1,20 do wait() | |
| 439 | RW.C1= clerp(RW.C1*CFrame.new(-.16, 0, 0)*CFrame.fromEulerAnglesXYZ(math.rad(-11.5),math.rad(0),math.rad(0)),RW.C0,0.1) | |
| 440 | ||
| 441 | ||
| 442 | end | |
| 443 | ||
| 444 | local ArmWind = Instance.new("Part",suit)
| |
| 445 | ArmWind.Size = Vector3.new(3,7,3) | |
| 446 | ArmWind.Name = "WindEffect" | |
| 447 | ArmWind.CanCollide = false | |
| 448 | ArmWind.Transparency = 1 | |
| 449 | ArmWind.BrickColor = BrickColor.new("Institutional white")
| |
| 450 | ||
| 451 | weld(char["Right Arm"],ArmWind,CFrame.new(0,0,0),CFrame.new(0, -1, 0)*CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0),char,"ArmWindW") | |
| 452 | ||
| 453 | ||
| 454 | ||
| 455 | ||
| 456 | ||
| 457 | function touch(hit) | |
| 458 | ||
| 459 | ||
| 460 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 461 | ||
| 462 | if hit.Parent.Name == char.Name then return end | |
| 463 | ||
| 464 | if hit.Parent.Name == suit2.Name then return end | |
| 465 | ||
| 466 | if berserkMode == true then | |
| 467 | ||
| 468 | hit.Parent:BreakJoints() | |
| 469 | ||
| 470 | ||
| 471 | end | |
| 472 | ||
| 473 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
| 474 | ||
| 475 | ||
| 476 | ||
| 477 | local HitSounds = {
| |
| 478 | Hurt = Instance.new("Sound")
| |
| 479 | ||
| 480 | } | |
| 481 | ||
| 482 | HitSounds["Hurt"].SoundId = "http://www.roblox.com/asset?id=410625063" | |
| 483 | HitSounds["Hurt"].Volume = 1 | |
| 484 | ||
| 485 | function PlayHitSound(soundname, pitch) | |
| 486 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 487 | HitSounds[soundname].Pitch = pitch | |
| 488 | HitSounds[soundname]:Play() | |
| 489 | local oldsound = HitSounds[soundname] | |
| 490 | coroutine.resume(coroutine.create(function() | |
| 491 | wait(4) | |
| 492 | oldsound:Destroy() | |
| 493 | end)) | |
| 494 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 495 | end | |
| 496 | ||
| 497 | PlayHitSound("Hurt", 1)
| |
| 498 | ||
| 499 | local HitWind = Instance.new("Part",suit)
| |
| 500 | HitWind.Size = Vector3.new(1,1,1) | |
| 501 | HitWind.Name = "WindEffect" | |
| 502 | HitWind.CanCollide = false | |
| 503 | HitWind.Anchored = true | |
| 504 | HitWind.Transparency = 0 | |
| 505 | ||
| 506 | local colorc = {"New Yeller","Magenta","Lapis","Cyan","Lime green"}
| |
| 507 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 508 | ||
| 509 | HitWind.BrickColor = Fire | |
| 510 | local HitWindMesh = Instance.new("BlockMesh",HitWind)
| |
| 511 | HitWind.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 512 | ||
| 513 | if berserkMode == false then | |
| 514 | hit.Parent.Torso.Velocity=HitWind.CFrame.lookVector * -50 | |
| 515 | end | |
| 516 | ||
| 517 | if berserkMode == true then | |
| 518 | hit.Parent.Torso.Velocity=HitWind.CFrame.lookVector * -100 | |
| 519 | end | |
| 520 | ||
| 521 | coroutine.resume(coroutine.create(function() | |
| 522 | for i = 1,10 do wait() | |
| 523 | ||
| 524 | HitWind.CFrame= clerp(HitWind.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(10),math.rad(10)),HitWind.CFrame,0.1) | |
| 525 | HitWindMesh.Scale = Vector3.new(1*i, 1*i, 1*i) | |
| 526 | HitWind.Transparency = HitWind.Transparency + 0.1 | |
| 527 | end | |
| 528 | ||
| 529 | HitWind:remove() | |
| 530 | end)) | |
| 531 | ||
| 532 | ||
| 533 | end end ArmWind.Touched:connect(touch) | |
| 534 | ||
| 535 | Ivalue2 = 10 | |
| 536 | ||
| 537 | if berserkMode == true then | |
| 538 | ||
| 539 | Ivalue2 = 30 | |
| 540 | ||
| 541 | end | |
| 542 | ||
| 543 | for i = 1,Ivalue2 do wait() | |
| 544 | ||
| 545 | ||
| 546 | local SpecialPart = Instance.new("Part",ArmWind)
| |
| 547 | ||
| 548 | SpecialPart.FormFactor="Custom" | |
| 549 | ||
| 550 | SpecialPart.Size=Vector3.new(2,2,2) | |
| 551 | ||
| 552 | SpecialPart.TopSurface = 0 | |
| 553 | ||
| 554 | SpecialPart.BottomSurface = 0 | |
| 555 | ||
| 556 | local colorc = {"New Yeller","Magenta","Lapis","Cyan","Lime green"}
| |
| 557 | ||
| 558 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 559 | ||
| 560 | SpecialPart.BrickColor = Fire | |
| 561 | ||
| 562 | SpecialPart.CanCollide=false | |
| 563 | ||
| 564 | SpecialPart.Anchored=true | |
| 565 | ||
| 566 | SpecialPart.CFrame =(ArmWind.CFrame*CFrame.new(0,-2,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)) | |
| 567 | ||
| 568 | local SpecialPartmesh = Instance.new("BlockMesh",SpecialPart)
| |
| 569 | ||
| 570 | for i = 1,5 do wait() | |
| 571 | ||
| 572 | SpecialPartmesh.Scale=Vector3.new(0.5*i,0.5*i,0.5*i) | |
| 573 | SpecialPart.CFrame = clerp(SpecialPart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),SpecialPart.CFrame,0.1) | |
| 574 | SpecialPart.Transparency = SpecialPart.Transparency + 0.2 | |
| 575 | end | |
| 576 | ||
| 577 | SpecialPart:remove() | |
| 578 | ||
| 579 | ||
| 580 | ||
| 581 | end | |
| 582 | ArmWind:remove() | |
| 583 | Ivalue2 = 0 | |
| 584 | ||
| 585 | end | |
| 586 | ||
| 587 | function Slash3() | |
| 588 | ||
| 589 | RW.Part0 = char.Torso | |
| 590 | ||
| 591 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 592 | ||
| 593 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 594 | ||
| 595 | RW.Part1 = char["Right Arm"] | |
| 596 | ||
| 597 | RW.Parent = char.Torso | |
| 598 | ||
| 599 | ||
| 600 | ||
| 601 | LW.Part0 = char.Torso | |
| 602 | ||
| 603 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 604 | ||
| 605 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 606 | ||
| 607 | LW.Part1 = char["Left Arm"] | |
| 608 | ||
| 609 | LW.Parent = char.Torso | |
| 610 | ||
| 611 | ||
| 612 | ||
| 613 | for i = 1,20 do wait() | |
| 614 | RW.C1= clerp(RW.C1*CFrame.new(-.16, 0, 0)*CFrame.fromEulerAnglesXYZ(math.rad(-11.5),math.rad(0),math.rad(0)),RW.C0,0.1) | |
| 615 | ||
| 616 | ||
| 617 | end | |
| 618 | ||
| 619 | ||
| 620 | ||
| 621 | ||
| 622 | ||
| 623 | TK = Instance.new("Part",suit3)
| |
| 624 | TK.Size = Vector3.new(2,2,2) | |
| 625 | TK.Name = "TKEffect" | |
| 626 | TK.CanCollide = false | |
| 627 | TK.Position = mouse.hit.p | |
| 628 | TK.Transparency = 1 | |
| 629 | TK.BrickColor = BrickColor.new("Institutional white")
| |
| 630 | ||
| 631 | ||
| 632 | ||
| 633 | ||
| 634 | ||
| 635 | ||
| 636 | TKmove = Instance.new("BodyPosition",TK)
| |
| 637 | TKmove.Position = char.Torso.Position + (mouse.Hit.lookVector*dist) | |
| 638 | TKmove.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 639 | TKmove.P = 15000 | |
| 640 | ||
| 641 | pointGyro = Instance.new("BodyGyro",char.HumanoidRootPart)
| |
| 642 | pointGyro.P = 1e7 | |
| 643 | pointGyro.D = 1e3 | |
| 644 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
| 645 | TKEnabled =true | |
| 646 | end | |
| 647 | ||
| 648 | local chatberserk = Instance.new("Part",suit)
| |
| 649 | chatberserk.TopSurface = "Smooth" | |
| 650 | chatberserk.BottomSurface = "Smooth" | |
| 651 | chatberserk.Name = "GUI" | |
| 652 | chatberserk.Transparency = 1 | |
| 653 | chatberserk.Size = Vector3.new(2, 1, 0.1) | |
| 654 | chatberserk.CanCollide = false | |
| 655 | chatberserk.BrickColor=BrickColor.new("Institutional white")
| |
| 656 | ||
| 657 | ||
| 658 | ||
| 659 | ||
| 660 | weld(char.Head,chatberserk,CFrame.new(0,0,0),CFrame.new(0, -3, 0),char,"Weld") | |
| 661 | ||
| 662 | ||
| 663 | local cy7=Instance.new("BlockMesh",chatberserk)
| |
| 664 | ||
| 665 | ||
| 666 | local textb=Instance.new("SurfaceGui",chatberserk)
| |
| 667 | textb.Face = "Back" | |
| 668 | local text2b=Instance.new("TextLabel",textb)
| |
| 669 | text2b.Transparency = 0 | |
| 670 | ||
| 671 | text2b.Active=true | |
| 672 | textb.CanvasSize=Vector2.new(100,100) | |
| 673 | text2b.Position=UDim2.new(-0.05/3.5,0,0.5/3,0) | |
| 674 | text2b.Size=UDim2.new(1,0,1,0) | |
| 675 | text2b.Position=UDim2.new(0,0,-0.1,0) | |
| 676 | text2b.TextScaled = true | |
| 677 | text2b.Font = "Code" | |
| 678 | ||
| 679 | ||
| 680 | text2b.TextColor= BrickColor.new("Institutional white")
| |
| 681 | text2b.BackgroundTransparency = 1 | |
| 682 | text2b.BorderColor= BrickColor.new("Institutional white")
| |
| 683 | ||
| 684 | ||
| 685 | text2b.Text= ""..berserkValue.."" | |
| 686 | ||
| 687 | ||
| 688 | local text=Instance.new("SurfaceGui",chatberserk)
| |
| 689 | local text2=Instance.new("TextLabel",text)
| |
| 690 | text2.Transparency = 0 | |
| 691 | ||
| 692 | text2.Active=true | |
| 693 | text.CanvasSize=Vector2.new(100,100) | |
| 694 | text2.Position=UDim2.new(-0.05/3.5,0,0.5/3,0) | |
| 695 | text2.Size=UDim2.new(1,0,1,0) | |
| 696 | text2.Position=UDim2.new(0,0,-0.1,0) | |
| 697 | text2.TextScaled = true | |
| 698 | text2.Font = "Code" | |
| 699 | ||
| 700 | ||
| 701 | text2.TextColor= BrickColor.new("Institutional white")
| |
| 702 | text2.BackgroundTransparency = 1 | |
| 703 | text2.BorderColor= BrickColor.new("Institutional white")
| |
| 704 | ||
| 705 | ||
| 706 | text2.Text= ""..berserkValue.."" | |
| 707 | ||
| 708 | function idle() | |
| 709 | ||
| 710 | RW.Parent = nil | |
| 711 | ||
| 712 | LW.Parent = nil | |
| 713 | ||
| 714 | RSH.Parent = player.Character.Torso | |
| 715 | ||
| 716 | LSH.Parent = player.Character.Torso | |
| 717 | ||
| 718 | ||
| 719 | ||
| 720 | end | |
| 721 | ||
| 722 | function StartUp() | |
| 723 | if UnknownMode == true then return end | |
| 724 | if enabled == true then return end | |
| 725 | if enabled == false then | |
| 726 | if enabled == true then return end | |
| 727 | enabled = nil | |
| 728 | local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
| |
| 729 | selectionBoxOfTorso.Adornee = Torso | |
| 730 | selectionBoxOfTorso.Color = BrickColor.new("Cyan")
| |
| 731 | selectionBoxOfTorso.LineThickness = 0.01 | |
| 732 | selectionBoxOfTorso.Transparency = 1 | |
| 733 | ||
| 734 | local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
| |
| 735 | selectionBoxOfRightArm.Adornee = char["Right Arm"] | |
| 736 | selectionBoxOfRightArm.Color = BrickColor.new("Cyan")
| |
| 737 | selectionBoxOfRightArm.LineThickness = 0.01 | |
| 738 | selectionBoxOfRightArm.Transparency = 1 | |
| 739 | ||
| 740 | local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
| |
| 741 | selectionBoxOfRightLeg.Adornee = char["Right Leg"] | |
| 742 | selectionBoxOfRightLeg.Color = BrickColor.new("Cyan")
| |
| 743 | selectionBoxOfRightLeg.LineThickness = 0.01 | |
| 744 | selectionBoxOfRightLeg.Transparency = 1 | |
| 745 | ||
| 746 | local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
| |
| 747 | selectionBoxOfLeftArm.Adornee = char["Left Arm"] | |
| 748 | selectionBoxOfLeftArm.Color = BrickColor.new("Cyan")
| |
| 749 | selectionBoxOfLeftArm.LineThickness = 0.01 | |
| 750 | selectionBoxOfLeftArm.Transparency = 1 | |
| 751 | ||
| 752 | local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
| |
| 753 | selectionBoxOfLeftLeg.Adornee = char["Left Leg"] | |
| 754 | selectionBoxOfLeftLeg.Color = BrickColor.new("Cyan")
| |
| 755 | selectionBoxOfLeftLeg.LineThickness = 0.01 | |
| 756 | selectionBoxOfLeftLeg.Transparency = 1 | |
| 757 | ||
| 758 | ||
| 759 | --Shield-- | |
| 760 | ||
| 761 | shieldhumanoid = Instance.new("Humanoid",suit2)
| |
| 762 | shieldhumanoid.DisplayDistanceType = "None" | |
| 763 | ||
| 764 | ||
| 765 | Shield6= Instance.new("Part",suit2)
| |
| 766 | Shield6.TopSurface = "Smooth" | |
| 767 | Shield6.BottomSurface = "Smooth" | |
| 768 | Shield6.Size = Vector3.new(4,0.2,4) | |
| 769 | Shield6.CanCollide = true | |
| 770 | Shield6.BrickColor = BrickColor.new("Cyan")
| |
| 771 | Shield6 .FormFactor = "Custom" | |
| 772 | Shield6.Transparency = 0 | |
| 773 | ||
| 774 | weld(char.Torso,Shield6,CFrame.new(0,0,0),CFrame.new(0, 3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield") | |
| 775 | ||
| 776 | Shield5= Instance.new("Part",suit2)
| |
| 777 | Shield5.TopSurface = "Smooth" | |
| 778 | Shield5.BottomSurface = "Smooth" | |
| 779 | Shield5.Size = Vector3.new(4,0.2,4) | |
| 780 | Shield5.CanCollide = true | |
| 781 | Shield5.BrickColor = BrickColor.new("Cyan")
| |
| 782 | Shield5 .FormFactor = "Custom" | |
| 783 | Shield5 .Name = "Head" | |
| 784 | Shield5.Transparency = 0 | |
| 785 | ||
| 786 | weld(char.Torso,Shield5,CFrame.new(0,0,0),CFrame.new(0, -3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield") | |
| 787 | ||
| 788 | ||
| 789 | ||
| 790 | Shield4= Instance.new("Part",suit2)
| |
| 791 | Shield4.TopSurface = "Smooth" | |
| 792 | Shield4.BottomSurface = "Smooth" | |
| 793 | Shield4.Size = Vector3.new(0.2,6,4) | |
| 794 | Shield4.CanCollide = true | |
| 795 | Shield4.BrickColor = BrickColor.new("Cyan")
| |
| 796 | Shield4 .FormFactor = "Custom" | |
| 797 | Shield4.Transparency = 0 | |
| 798 | ||
| 799 | weld(char.Torso,Shield4,CFrame.new(0,0,0),CFrame.new(2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield") | |
| 800 | ||
| 801 | ||
| 802 | Shield3= Instance.new("Part",suit2)
| |
| 803 | Shield3.TopSurface = "Smooth" | |
| 804 | Shield3.BottomSurface = "Smooth" | |
| 805 | Shield3.Size = Vector3.new(0.2,6,4) | |
| 806 | Shield3.CanCollide = true | |
| 807 | Shield3.BrickColor = BrickColor.new("Cyan")
| |
| 808 | Shield3 .FormFactor = "Custom" | |
| 809 | Shield3.Transparency = 0 | |
| 810 | ||
| 811 | weld(char.Torso,Shield3,CFrame.new(0,0,0),CFrame.new(-2, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield") | |
| 812 | ||
| 813 | ||
| 814 | Shield2= Instance.new("Part",suit2)
| |
| 815 | Shield2.TopSurface = "Smooth" | |
| 816 | Shield2.BottomSurface = "Smooth" | |
| 817 | Shield2.Size = Vector3.new(4,6,0.2) | |
| 818 | Shield2.CanCollide = true | |
| 819 | Shield2.BrickColor = BrickColor.new("Cyan")
| |
| 820 | Shield2 .FormFactor = "Custom" | |
| 821 | Shield2.Transparency = 0 | |
| 822 | ||
| 823 | weld(char.Torso,Shield2,CFrame.new(0,0,0),CFrame.new(0, 0, -2)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield") | |
| 824 | ||
| 825 | Shield1= Instance.new("Part",suit2)
| |
| 826 | Shield1.TopSurface = "Smooth" | |
| 827 | Shield1.BottomSurface = "Smooth" | |
| 828 | Shield1.Size = Vector3.new(4,6,0.2) | |
| 829 | Shield1.CanCollide = true | |
| 830 | Shield1.BrickColor = BrickColor.new("Cyan")
| |
| 831 | Shield1 .FormFactor = "Custom" | |
| 832 | Shield1.Transparency = 0 | |
| 833 | ||
| 834 | weld(char.Torso,Shield1,CFrame.new(0,0,0),CFrame.new(0, 0, 2)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Shield") | |
| 835 | ||
| 836 | ||
| 837 | for i = 1,10 do wait() | |
| 838 | ||
| 839 | selectionBoxOfLeftLeg.Transparency = selectionBoxOfLeftLeg.Transparency - 0.1 | |
| 840 | selectionBoxOfLeftArm.Transparency = selectionBoxOfLeftArm.Transparency - 0.1 | |
| 841 | selectionBoxOfRightLeg.Transparency = selectionBoxOfRightLeg.Transparency - 0.1 | |
| 842 | selectionBoxOfRightArm.Transparency = selectionBoxOfRightArm.Transparency - 0.1 | |
| 843 | selectionBoxOfTorso.Transparency = selectionBoxOfTorso.Transparency - 0.1 | |
| 844 | ||
| 845 | Shield1.Transparency = Shield1.Transparency + 0.1 | |
| 846 | Shield2.Transparency = Shield2.Transparency + 0.1 | |
| 847 | Shield3.Transparency = Shield3.Transparency + 0.1 | |
| 848 | Shield4.Transparency = Shield4.Transparency + 0.1 | |
| 849 | Shield5.Transparency = Shield5.Transparency + 0.1 | |
| 850 | Shield6.Transparency = Shield6.Transparency + 0.1 | |
| 851 | ||
| 852 | end | |
| 853 | ||
| 854 | function glowtouch(hit) | |
| 855 | if ColorDebounce == false then | |
| 856 | if ColorDebounce == true then return end | |
| 857 | ColorDebounce = true | |
| 858 | ||
| 859 | ||
| 860 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 861 | ||
| 862 | if hit.Parent.Name == char.Name then return end | |
| 863 | ||
| 864 | Shield1.Transparency = 0.7 | |
| 865 | Shield2.Transparency = 0.7 | |
| 866 | Shield3.Transparency = 0.7 | |
| 867 | Shield4.Transparency = 0.7 | |
| 868 | Shield5.Transparency = 0.7 | |
| 869 | Shield6.Transparency = 0.7 | |
| 870 | ||
| 871 | ||
| 872 | wait() | |
| 873 | ||
| 874 | for i = 1,6 do wait() | |
| 875 | Shield1.Transparency = Shield1.Transparency + 0.05 | |
| 876 | Shield2.Transparency = Shield2.Transparency + 0.05 | |
| 877 | Shield3.Transparency = Shield3.Transparency + 0.05 | |
| 878 | Shield4.Transparency = Shield4.Transparency + 0.05 | |
| 879 | Shield5.Transparency = Shield5.Transparency + 0.05 | |
| 880 | Shield6.Transparency = Shield6.Transparency + 0.05 | |
| 881 | ||
| 882 | ||
| 883 | end | |
| 884 | end | |
| 885 | ColorDebounce = false | |
| 886 | end | |
| 887 | end | |
| 888 | ||
| 889 | Shield1.Touched:connect(glowtouch) | |
| 890 | Shield2.Touched:connect(glowtouch) | |
| 891 | Shield3.Touched:connect(glowtouch) | |
| 892 | Shield4.Touched:connect(glowtouch) | |
| 893 | Shield5.Touched:connect(glowtouch) | |
| 894 | Shield6.Touched:connect(glowtouch) | |
| 895 | ||
| 896 | Glow1 = Color3.new(0,225,225) | |
| 897 | Glow2 = Color3.new(0,170,225) | |
| 898 | ||
| 899 | GlowParticle = Instance.new("ParticleEmitter",char.Torso)
| |
| 900 | GlowParticle.LightEmission = 1 | |
| 901 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
| 902 | GlowParticle.Size = NumberSequence.new(5,10) | |
| 903 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=243660373" | |
| 904 | GlowParticle.Transparency = NumberSequence.new(.3,.8) | |
| 905 | GlowParticle.LockedToPart = true | |
| 906 | GlowParticle.Lifetime = NumberRange.new(2) | |
| 907 | GlowParticle.Rate= 10 | |
| 908 | GlowParticle.Speed =NumberRange.new(0) | |
| 909 | wait(.1) | |
| 910 | for i = 1,10 do wait() | |
| 911 | ||
| 912 | selectionBoxOfLeftLeg.Transparency = selectionBoxOfLeftLeg.Transparency + 0.1 | |
| 913 | selectionBoxOfLeftArm.Transparency = selectionBoxOfLeftArm.Transparency + 0.1 | |
| 914 | selectionBoxOfRightLeg.Transparency = selectionBoxOfRightLeg.Transparency + 0.1 | |
| 915 | selectionBoxOfRightArm.Transparency = selectionBoxOfRightArm.Transparency + 0.1 | |
| 916 | selectionBoxOfTorso.Transparency = selectionBoxOfTorso.Transparency + 0.1 | |
| 917 | ||
| 918 | end | |
| 919 | selectionBoxOfLeftLeg:remove() | |
| 920 | selectionBoxOfLeftArm:remove() | |
| 921 | selectionBoxOfRightLeg:remove() | |
| 922 | selectionBoxOfRightArm:remove() | |
| 923 | selectionBoxOfTorso:remove() | |
| 924 | ||
| 925 | wait(1) | |
| 926 | enabled = true | |
| 927 | ShieldDown = false | |
| 928 | ||
| 929 | end | |
| 930 | end | |
| 931 | ||
| 932 | function Stop() | |
| 933 | ||
| 934 | if berserkMode == true then return end | |
| 935 | ||
| 936 | if enabled == false then return end | |
| 937 | if enabled == true then | |
| 938 | if enabled == false then return end | |
| 939 | enabled = nil | |
| 940 | GlowParticle:remove() | |
| 941 | ||
| 942 | ||
| 943 | if ShieldDown == true then | |
| 944 | shieldhumanoid:remove() | |
| 945 | end | |
| 946 | if ShieldDown == false then | |
| 947 | Shield1:remove() | |
| 948 | Shield2:remove() | |
| 949 | Shield3:remove() | |
| 950 | Shield4:remove() | |
| 951 | Shield5:remove() | |
| 952 | Shield6:remove() | |
| 953 | shieldhumanoid:remove() | |
| 954 | end | |
| 955 | wait(1) | |
| 956 | ||
| 957 | enabled = false | |
| 958 | end | |
| 959 | end | |
| 960 | ||
| 961 | mouse.Button1Down:connect(function() | |
| 962 | if enabled == false then return end | |
| 963 | if enabled == true then | |
| 964 | if vDebounce == false then | |
| 965 | vDebounce = true | |
| 966 | ||
| 967 | Slash2() | |
| 968 | wait(0.5) | |
| 969 | idle() | |
| 970 | wait() | |
| 971 | idle() | |
| 972 | ||
| 973 | vDebounce = false | |
| 974 | end | |
| 975 | end | |
| 976 | end) | |
| 977 | ||
| 978 | mouse.KeyUp:connect(function(key) | |
| 979 | ||
| 980 | if key == "e" then | |
| 981 | if TKEnabled == true then | |
| 982 | if TKEnabled == false then return end | |
| 983 | if enabled == false then return end | |
| 984 | if enabled == true then | |
| 985 | if vDebounce == true then | |
| 986 | ||
| 987 | if selectionboxEnable == true then | |
| 988 | coroutine.resume(coroutine.create(function() | |
| 989 | for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" then | |
| 990 | ||
| 991 | v.TK:remove() | |
| 992 | ||
| 993 | end | |
| 994 | end | |
| 995 | ||
| 996 | wait(3) | |
| 997 | for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" then | |
| 998 | ||
| 999 | v.TKeffectglow:Remove() | |
| 1000 | ||
| 1001 | end | |
| 1002 | end | |
| 1003 | ||
| 1004 | end)) | |
| 1005 | vDebounce = false | |
| 1006 | selectionboxEnable = false | |
| 1007 | end | |
| 1008 | ||
| 1009 | vDebounce = true | |
| 1010 | alreadyHaveTK = false | |
| 1011 | TK:remove() | |
| 1012 | TKmove:remove() | |
| 1013 | pointGyro:remove() | |
| 1014 | TKEnabled = false | |
| 1015 | ||
| 1016 | idle() | |
| 1017 | wait() | |
| 1018 | idle() | |
| 1019 | ||
| 1020 | ||
| 1021 | ||
| 1022 | ||
| 1023 | ||
| 1024 | vDebounce = false | |
| 1025 | end | |
| 1026 | end | |
| 1027 | end | |
| 1028 | end | |
| 1029 | ||
| 1030 | ||
| 1031 | end) | |
| 1032 | ||
| 1033 | mouse.KeyDown:connect(function(key) | |
| 1034 | ||
| 1035 | if key =="m"then | |
| 1036 | if musicDebounce == false then | |
| 1037 | if musicDebounce == true then return end | |
| 1038 | musicDebounce = true | |
| 1039 | ||
| 1040 | PlaySound("Opening", 1, char, false,math.huge,true)
| |
| 1041 | ||
| 1042 | wait(90) | |
| 1043 | ||
| 1044 | ||
| 1045 | musicDebounce = false | |
| 1046 | end | |
| 1047 | end | |
| 1048 | ||
| 1049 | if key == "e" then | |
| 1050 | if enabled == false then return end | |
| 1051 | if enabled == true then | |
| 1052 | if vDebounce == false then | |
| 1053 | vDebounce = true | |
| 1054 | ||
| 1055 | Slash3() | |
| 1056 | ||
| 1057 | ||
| 1058 | ||
| 1059 | ||
| 1060 | ||
| 1061 | ||
| 1062 | end | |
| 1063 | end | |
| 1064 | end | |
| 1065 | ||
| 1066 | if key == "q" then | |
| 1067 | if enabled == false then return end | |
| 1068 | if enabled == true then | |
| 1069 | if vDebounce == false then | |
| 1070 | vDebounce = true | |
| 1071 | ||
| 1072 | ||
| 1073 | Slash1() | |
| 1074 | wait() | |
| 1075 | idle() | |
| 1076 | wait() | |
| 1077 | idle() | |
| 1078 | ||
| 1079 | vDebounce = false | |
| 1080 | end | |
| 1081 | end | |
| 1082 | ||
| 1083 | ||
| 1084 | ||
| 1085 | end | |
| 1086 | ||
| 1087 | if key == "p" then | |
| 1088 | ||
| 1089 | if enabled == false then | |
| 1090 | if enabled == true then return end | |
| 1091 | ||
| 1092 | StartUp() | |
| 1093 | ||
| 1094 | elseif enabled == true then | |
| 1095 | if enabled == false then return end | |
| 1096 | ||
| 1097 | Stop() | |
| 1098 | ||
| 1099 | end | |
| 1100 | end | |
| 1101 | ||
| 1102 | ||
| 1103 | end) | |
| 1104 | ||
| 1105 | ||
| 1106 | game:service("RunService").Stepped:connect(function()
| |
| 1107 | ||
| 1108 | ||
| 1109 | ||
| 1110 | ||
| 1111 | if berserkValueAddDebounce == true then return end | |
| 1112 | ||
| 1113 | ||
| 1114 | if char.Humanoid.Health>96 and char.Humanoid.Health<math.huge then | |
| 1115 | ||
| 1116 | if berserkValue == 0 then return end | |
| 1117 | berserkValueAddDebounce = false | |
| 1118 | ||
| 1119 | if berserkValueAddDebounce == false then | |
| 1120 | berserkValueAddDebounce = true | |
| 1121 | berserkValue = berserkValue - 1 | |
| 1122 | text2.Text= ""..berserkValue.."" | |
| 1123 | text2b.Text= ""..berserkValue.."" | |
| 1124 | wait(5) | |
| 1125 | berserkValueAddDebounce = false | |
| 1126 | end | |
| 1127 | end | |
| 1128 | ||
| 1129 | if char.Humanoid.Health>1 and char.Humanoid.Health<16 then | |
| 1130 | ||
| 1131 | if berserkValue == 100 then return end | |
| 1132 | if berserkMode == true then return end | |
| 1133 | ||
| 1134 | if berserkValueAddDebounce == true then return end | |
| 1135 | if berserkValueAddDebounce == false then | |
| 1136 | berserkValueAddDebounce = true | |
| 1137 | ||
| 1138 | wait() | |
| 1139 | for i = 1,10 do wait() | |
| 1140 | PlaySound("Beep", 1, char.Torso, false,100,false)
| |
| 1141 | if berserkValue == 100 then return end | |
| 1142 | berserkValue = berserkValue + 1 | |
| 1143 | text2.Text= ""..berserkValue.."" | |
| 1144 | text2b.Text= ""..berserkValue.."" | |
| 1145 | end | |
| 1146 | berserkValueAddDebounce = false | |
| 1147 | end | |
| 1148 | ||
| 1149 | ||
| 1150 | end | |
| 1151 | ||
| 1152 | ||
| 1153 | if char.Humanoid.Health>16 and char.Humanoid.Health<32 then | |
| 1154 | ||
| 1155 | ||
| 1156 | ||
| 1157 | if berserkValue == 100 then return end | |
| 1158 | if berserkMode == true then return end | |
| 1159 | ||
| 1160 | if berserkValueAddDebounce == true then return end | |
| 1161 | if berserkValueAddDebounce == false then | |
| 1162 | berserkValueAddDebounce = true | |
| 1163 | for i = 1,5 do wait(.3) | |
| 1164 | PlaySound("Beep", 1, char.Torso, false,100,false)
| |
| 1165 | if berserkValue == 100 then return end | |
| 1166 | berserkValue = berserkValue + 1 | |
| 1167 | text2.Text= ""..berserkValue.."" | |
| 1168 | text2b.Text= ""..berserkValue.."" | |
| 1169 | end | |
| 1170 | berserkValueAddDebounce = false | |
| 1171 | end | |
| 1172 | ||
| 1173 | ||
| 1174 | end | |
| 1175 | ||
| 1176 | if char.Humanoid.Health>32 and char.Humanoid.Health<48 then | |
| 1177 | ||
| 1178 | if berserkValue == 100 then return end | |
| 1179 | if berserkMode == true then return end | |
| 1180 | ||
| 1181 | if berserkValueAddDebounce == true then return end | |
| 1182 | if berserkValueAddDebounce == false then | |
| 1183 | berserkValueAddDebounce = true | |
| 1184 | for i = 1,3 do wait(0.5) | |
| 1185 | PlaySound("Beep", 1, char.Torso, false,100,false)
| |
| 1186 | if berserkValue == 100 then return end | |
| 1187 | berserkValue = berserkValue + 1 | |
| 1188 | text2.Text= ""..berserkValue.."" | |
| 1189 | text2b.Text= ""..berserkValue.."" | |
| 1190 | end | |
| 1191 | berserkValueAddDebounce = false | |
| 1192 | end | |
| 1193 | ||
| 1194 | ||
| 1195 | end | |
| 1196 | ||
| 1197 | if char.Humanoid.Health>48 and char.Humanoid.Health<64 then | |
| 1198 | ||
| 1199 | if berserkValue == 100 then return end | |
| 1200 | if berserkMode == true then return end | |
| 1201 | ||
| 1202 | if berserkValueAddDebounce == true then return end | |
| 1203 | if berserkValueAddDebounce == false then | |
| 1204 | berserkValueAddDebounce = true | |
| 1205 | for i = 1,2 do wait(1) | |
| 1206 | PlaySound("Beep", 1, char.Torso, false,100,false)
| |
| 1207 | if berserkValue == 100 then return end | |
| 1208 | ||
| 1209 | berserkValue = berserkValue + 1 | |
| 1210 | text2.Text= ""..berserkValue.."" | |
| 1211 | text2b.Text= ""..berserkValue.."" | |
| 1212 | end | |
| 1213 | berserkValueAddDebounce = false | |
| 1214 | end | |
| 1215 | ||
| 1216 | end | |
| 1217 | ||
| 1218 | if char.Humanoid.Health>64 and char.Humanoid.Health<80 then | |
| 1219 | ||
| 1220 | if berserkValue == 100 then return end | |
| 1221 | if berserkMode == true then return end | |
| 1222 | ||
| 1223 | if berserkValueAddDebounce == true then return end | |
| 1224 | if berserkValueAddDebounce == false then | |
| 1225 | berserkValueAddDebounce = true | |
| 1226 | for i = 1,2 do wait(1.5) | |
| 1227 | PlaySound("Beep", 1, char.Torso, false,100,false)
| |
| 1228 | if berserkValue == 100 then return end | |
| 1229 | ||
| 1230 | berserkValue = berserkValue + 1 | |
| 1231 | text2.Text= ""..berserkValue.."" | |
| 1232 | text2b.Text= ""..berserkValue.."" | |
| 1233 | end | |
| 1234 | berserkValueAddDebounce = false | |
| 1235 | end | |
| 1236 | ||
| 1237 | ||
| 1238 | end | |
| 1239 | ||
| 1240 | if char.Humanoid.Health>80 and char.Humanoid.Health<96 then | |
| 1241 | ||
| 1242 | if berserkValue == 100 then return end | |
| 1243 | if berserkMode == true then return end | |
| 1244 | ||
| 1245 | if berserkValueAddDebounce == true then return end | |
| 1246 | if berserkValueAddDebounce == false then | |
| 1247 | berserkValueAddDebounce = true | |
| 1248 | ||
| 1249 | berserkValue = berserkValue + 1 | |
| 1250 | PlaySound("Beep", 1, char.Torso, false,100,false)
| |
| 1251 | text2.Text= ""..berserkValue.."" | |
| 1252 | text2b.Text= ""..berserkValue.."" | |
| 1253 | wait(2) | |
| 1254 | berserkValueAddDebounce = false | |
| 1255 | end | |
| 1256 | end | |
| 1257 | ||
| 1258 | ||
| 1259 | ||
| 1260 | ||
| 1261 | ||
| 1262 | ||
| 1263 | end) | |
| 1264 | ||
| 1265 | ||
| 1266 | ||
| 1267 | ||
| 1268 | game:service("RunService").Stepped:connect(function()
| |
| 1269 | ||
| 1270 | if berserkValue == 100 then | |
| 1271 | if berserkMode == false then | |
| 1272 | if char.Humanoid.Health>0 and char.Humanoid.Health<5 then | |
| 1273 | if UnknownMode== false then | |
| 1274 | UnknownMode = true | |
| 1275 | unknownAttack = true | |
| 1276 | ||
| 1277 | ||
| 1278 | for i = 1,30 do wait() | |
| 1279 | PlaySound("HundredPercent", 6.7, char.Torso, false,math.huge,false)
| |
| 1280 | ||
| 1281 | ||
| 1282 | end | |
| 1283 | ||
| 1284 | if enabled == true then | |
| 1285 | Stop() | |
| 1286 | end | |
| 1287 | ||
| 1288 | local mouth = Instance.new("Part",suit)
| |
| 1289 | mouth.Size = Vector3.new(0.2,.7,0.4) | |
| 1290 | mouth.Transparency = 0 | |
| 1291 | mouth.BrickColor = BrickColor.new("Really black")
| |
| 1292 | mouth.CanCollide = false | |
| 1293 | local mouthMesh = Instance.new("SpecialMesh",mouth)
| |
| 1294 | mouthMesh.MeshType = "Sphere" | |
| 1295 | mouthMesh.Scale = Vector3.new(2.5,0.1,0.8) | |
| 1296 | ||
| 1297 | weld(char.Head,mouth,CFrame.new(0,0,0),CFrame.new(0, .3, 0.45)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"mouth") | |
| 1298 | ||
| 1299 | local Eye1 = Instance.new("Part",suit)
| |
| 1300 | Eye1.Size = Vector3.new(0.4,0.4,0.4) | |
| 1301 | Eye1.Transparency = 0 | |
| 1302 | Eye1.BrickColor = BrickColor.new("Really black")
| |
| 1303 | Eye1.CanCollide = false | |
| 1304 | local Eye1Mesh = Instance.new("SpecialMesh",Eye1)
| |
| 1305 | Eye1Mesh.MeshType = "Sphere" | |
| 1306 | Eye1Mesh.Scale = Vector3.new(1,1,0.6) | |
| 1307 | ||
| 1308 | weld(char.Head,Eye1,CFrame.new(0,0,0),CFrame.new(-.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye1") | |
| 1309 | ||
| 1310 | ||
| 1311 | local Eye2 = Instance.new("Part",suit)
| |
| 1312 | Eye2.Size = Vector3.new(0.4,0.4,0.4) | |
| 1313 | Eye2.Transparency = 0 | |
| 1314 | Eye2.CanCollide = false | |
| 1315 | Eye2.BrickColor = BrickColor.new("Really black")
| |
| 1316 | local Eye2Mesh = Instance.new("SpecialMesh",Eye2)
| |
| 1317 | Eye2Mesh.MeshType = "Sphere" | |
| 1318 | Eye2Mesh.Scale = Vector3.new(1,1,0.6) | |
| 1319 | ||
| 1320 | weld(char.Head,Eye2,CFrame.new(0,0,0),CFrame.new(.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye2") | |
| 1321 | ||
| 1322 | local MEye1 = Instance.new("Part",suit)
| |
| 1323 | MEye1.Size = Vector3.new(0.3,0.3,0.3) | |
| 1324 | MEye1.Transparency = 0 | |
| 1325 | MEye1.Material= "Neon" | |
| 1326 | MEye1.BrickColor = BrickColor.new("Institutional white")
| |
| 1327 | MEye1.CanCollide = false | |
| 1328 | local MEye1Mesh = Instance.new("SpecialMesh",MEye1)
| |
| 1329 | MEye1Mesh.MeshType = "Sphere" | |
| 1330 | MEye1Mesh.Scale = Vector3.new(.7,.7,.2) | |
| 1331 | ||
| 1332 | weld(Eye1,MEye1,CFrame.new(0,0,0),CFrame.new(-.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye1") | |
| 1333 | ||
| 1334 | local MEye2 = Instance.new("Part",suit)
| |
| 1335 | MEye2.Size = Vector3.new(0.3,0.3,0.3) | |
| 1336 | MEye2.Transparency = 0 | |
| 1337 | MEye2.Material= "Neon" | |
| 1338 | MEye2.BrickColor = BrickColor.new("Institutional white")
| |
| 1339 | MEye2.CanCollide = false | |
| 1340 | local MEye2Mesh = Instance.new("SpecialMesh",MEye2)
| |
| 1341 | MEye2Mesh.MeshType = "Sphere" | |
| 1342 | MEye2Mesh.Scale = Vector3.new(.7,.7,.2) | |
| 1343 | ||
| 1344 | weld(Eye2,MEye2,CFrame.new(0,0,0),CFrame.new(.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye2") | |
| 1345 | ||
| 1346 | ||
| 1347 | ||
| 1348 | text2.Text= "???%" | |
| 1349 | text2b.Text= "???%" | |
| 1350 | text2.TextColor= BrickColor.new("Really black")
| |
| 1351 | text2b.TextColor= BrickColor.new("Really black")
| |
| 1352 | ||
| 1353 | face.Texture = "" | |
| 1354 | shirt.ShirtTemplate="" | |
| 1355 | pants.PantsTemplate="" | |
| 1356 | Mesh.MeshId ="rbxassetid://98444143"; | |
| 1357 | Handle.BrickColor = BrickColor.new("Really black");
| |
| 1358 | Hat.AttachmentPos = Vector3.new(0,-0.15,-0.1); | |
| 1359 | ||
| 1360 | char.Humanoid.WalkSpeed = 100 | |
| 1361 | char.Humanoid.MaxHealth = math.huge | |
| 1362 | char.Humanoid.Health = math.huge | |
| 1363 | char.Humanoid.JumpPower = 100 | |
| 1364 | ||
| 1365 | char.Head.BrickColor = BrickColor.new("Really black")
| |
| 1366 | char.Torso.BrickColor = BrickColor.new("Really black")
| |
| 1367 | char["Left Arm"].BrickColor = BrickColor.new("Really black")
| |
| 1368 | char["Left Leg"].BrickColor = BrickColor.new("Really black")
| |
| 1369 | char["Right Arm"].BrickColor = BrickColor.new("Really black")
| |
| 1370 | char["Right Leg"].BrickColor = BrickColor.new("Really black")
| |
| 1371 | ||
| 1372 | Use() | |
| 1373 | ||
| 1374 | local BerserkParticle2 = Instance.new("ParticleEmitter",char.Torso)
| |
| 1375 | BerserkParticle2.LightEmission = 1 | |
| 1376 | BerserkParticle2.Size = NumberSequence.new(10,15) | |
| 1377 | BerserkParticle2.Texture = "http://www.roblox.com/asset/?id=243660364" | |
| 1378 | BerserkParticle2.Transparency = NumberSequence.new(.2,.7) | |
| 1379 | BerserkParticle2.LockedToPart = true | |
| 1380 | BerserkParticle2.Lifetime = NumberRange.new(1) | |
| 1381 | BerserkParticle2.Rate= 10 | |
| 1382 | BerserkParticle2.Speed =NumberRange.new(0) | |
| 1383 | BerserkParticle2.Rotation = NumberRange.new(0,360) | |
| 1384 | BerserkParticle2.RotSpeed = NumberRange.new(-10,10) | |
| 1385 | BerserkParticle2.VelocitySpread = 360 | |
| 1386 | ||
| 1387 | char.Torso.Anchored = true | |
| 1388 | TKEnabled = true | |
| 1389 | ||
| 1390 | ||
| 1391 | ||
| 1392 | Radar.BackgroundTransparency= 0 | |
| 1393 | ||
| 1394 | ||
| 1395 | ||
| 1396 | local RangeTorso = Instance.new("Part",suit)
| |
| 1397 | ||
| 1398 | RangeTorso.Size = Vector3.new(300,50,300) | |
| 1399 | RangeTorso.Transparency = 1 | |
| 1400 | RangeTorso.CanCollide = false | |
| 1401 | RangeTorso.Position = MEye2.Position*Vector3.new(0,-50,0) | |
| 1402 | RangeTorso.Name = "RangeTorso" | |
| 1403 | ||
| 1404 | ||
| 1405 | local TKRangeTorso = Instance.new("BodyPosition",RangeTorso)
| |
| 1406 | TKRangeTorso.Position = char.Torso.Position | |
| 1407 | TKRangeTorso.Name = "RangeTorsoTK" | |
| 1408 | TKRangeTorso.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1409 | TKRangeTorso.P = 25000 | |
| 1410 | ||
| 1411 | function touch(hit) | |
| 1412 | if unknownAttack == false then return end | |
| 1413 | ||
| 1414 | TKaffect = hit.Parent | |
| 1415 | ||
| 1416 | if hit.Parent.Name == suit.Name then return end | |
| 1417 | ||
| 1418 | if hit.Parent.Name == suit2.Name then return end | |
| 1419 | ||
| 1420 | if hit.Parent.Name == char.Name then return end | |
| 1421 | ||
| 1422 | for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" or v.ClassName =="WedgePart" or v.ClassName =="CornerWedgePart" or v.ClassName =="TrussPart"then | |
| 1423 | ||
| 1424 | OldTKpart = v | |
| 1425 | ||
| 1426 | ||
| 1427 | if v.Anchored == true then | |
| 1428 | ||
| 1429 | if v.Name == workspace.Baseplate.Name then return end | |
| 1430 | ||
| 1431 | v.Anchored = false | |
| 1432 | ||
| 1433 | ||
| 1434 | end | |
| 1435 | ||
| 1436 | if unknownAttack == false then return end | |
| 1437 | local TKmove3 = Instance.new("BodyVelocity",v)
| |
| 1438 | TKmove3.Name = "TK3" | |
| 1439 | TKmove3.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1440 | TKmove3.P = 25000 | |
| 1441 | TKmove3.Velocity = Vector3.new(0,10,0) | |
| 1442 | ||
| 1443 | ||
| 1444 | ||
| 1445 | game.Debris:AddItem(TKmove3,10) | |
| 1446 | wait(10) | |
| 1447 | ||
| 1448 | coroutine.resume(coroutine.create(function() | |
| 1449 | v.Parent:BreakJoints() | |
| 1450 | ||
| 1451 | end)) | |
| 1452 | ||
| 1453 | end end | |
| 1454 | ||
| 1455 | ||
| 1456 | end RangeTorso.Touched:connect(touch) | |
| 1457 | ||
| 1458 | ||
| 1459 | ||
| 1460 | ||
| 1461 | coroutine.resume(coroutine.create(function() | |
| 1462 | for i = 1,20 do wait() | |
| 1463 | ||
| 1464 | RangeTorso.Position = MEye2.Position*Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1465 | ||
| 1466 | local explodePart = Instance.new("Part",suit)
| |
| 1467 | ||
| 1468 | explodePart.FormFactor="Custom" | |
| 1469 | ||
| 1470 | explodePart.Size=Vector3.new(2,2,2) | |
| 1471 | ||
| 1472 | explodePart.TopSurface = 0 | |
| 1473 | ||
| 1474 | explodePart.BottomSurface = 0 | |
| 1475 | ||
| 1476 | local colorc = {"Really black"}
| |
| 1477 | ||
| 1478 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1479 | ||
| 1480 | explodePart.BrickColor = Fire | |
| 1481 | ||
| 1482 | explodePart.CanCollide=false | |
| 1483 | ||
| 1484 | explodePart.Anchored=true | |
| 1485 | ||
| 1486 | explodePart.CFrame =(Torso.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)) | |
| 1487 | ||
| 1488 | local explodePartmesh = Instance.new("BlockMesh",explodePart)
| |
| 1489 | ||
| 1490 | for i = 1,10 do wait() | |
| 1491 | ||
| 1492 | ||
| 1493 | ||
| 1494 | explodePartmesh.Scale=Vector3.new(5*i,5*i,5*i) | |
| 1495 | explodePart.CFrame = clerp(explodePart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),explodePart.CFrame,0.1) | |
| 1496 | explodePart.Transparency = explodePart.Transparency + 0.1 | |
| 1497 | end | |
| 1498 | ||
| 1499 | explodePart:remove() | |
| 1500 | end | |
| 1501 | end)) | |
| 1502 | ||
| 1503 | ||
| 1504 | wait(10) | |
| 1505 | ||
| 1506 | selectionboxEnable = false | |
| 1507 | TKEnabled = false | |
| 1508 | UnknownMode = false | |
| 1509 | RangeTorso:remove() | |
| 1510 | ||
| 1511 | face.Texture = "http://www.roblox.com/asset/?id=321187438" | |
| 1512 | shirt.ShirtTemplate="rbxassetid://373395462" | |
| 1513 | pants.PantsTemplate="rbxassetid://373395510" | |
| 1514 | Mesh.MeshId ="rbxassetid://29938421"; | |
| 1515 | Handle.BrickColor = BrickColor.new("Really black");
| |
| 1516 | Hat.AttachmentPos = Vector3.new(0,0.25,0); | |
| 1517 | ||
| 1518 | char.Humanoid.WalkSpeed = 16 | |
| 1519 | char.Humanoid.JumpPower = 50 | |
| 1520 | char.Humanoid.Health = 100 | |
| 1521 | char.Humanoid.MaxHealth = 100 | |
| 1522 | ||
| 1523 | BerserkParticle2:remove() | |
| 1524 | TKaffect = nil | |
| 1525 | unknownAttack = false | |
| 1526 | char.Head.BrickColor = HeadOldC | |
| 1527 | char.Torso.BrickColor = TorsoOldC | |
| 1528 | char.Torso.Anchored = false | |
| 1529 | char["Left Arm"].BrickColor = LAOldC | |
| 1530 | char["Left Leg"].BrickColor = LLOldC | |
| 1531 | char["Right Arm"].BrickColor = RAOldC | |
| 1532 | char["Right Leg"].BrickColor = RLOldC | |
| 1533 | MEye2:remove() | |
| 1534 | MEye1:remove() | |
| 1535 | Eye1:remove() | |
| 1536 | Eye2:remove() | |
| 1537 | mouth:remove() | |
| 1538 | berserkValue = 0 | |
| 1539 | text2.Text= ""..berserkValue.."" | |
| 1540 | text2b.Text= ""..berserkValue.."" | |
| 1541 | idle() | |
| 1542 | wait() | |
| 1543 | idle() | |
| 1544 | ||
| 1545 | for i=1,10 do | |
| 1546 | Radar.BackgroundTransparency= Radar.BackgroundTransparency + 0.1 | |
| 1547 | ||
| 1548 | wait(0.15) | |
| 1549 | end | |
| 1550 | ||
| 1551 | end | |
| 1552 | return end | |
| 1553 | ||
| 1554 | if UnknownMode == false then | |
| 1555 | if UnknownMode == true then return end | |
| 1556 | berserkMode = true | |
| 1557 | ||
| 1558 | berserkValueAddDebounce = false | |
| 1559 | ||
| 1560 | ||
| 1561 | ||
| 1562 | ||
| 1563 | ||
| 1564 | char.Torso.Anchored = true | |
| 1565 | ||
| 1566 | ||
| 1567 | for i = 1,30 do wait() | |
| 1568 | PlaySound("HundredPercent", 6.7, char.Torso, false,math.huge,false)
| |
| 1569 | ||
| 1570 | ||
| 1571 | end | |
| 1572 | ||
| 1573 | ||
| 1574 | ||
| 1575 | if enabled == false then | |
| 1576 | berserkMode = false | |
| 1577 | wait() | |
| 1578 | StartUp() | |
| 1579 | end | |
| 1580 | face.Texture = "" | |
| 1581 | shirt.ShirtTemplate="" | |
| 1582 | pants.PantsTemplate="" | |
| 1583 | Mesh.MeshId ="rbxassetid://98444143"; | |
| 1584 | Handle.BrickColor = BrickColor.new("Institutional white");
| |
| 1585 | Hat.AttachmentPos = Vector3.new(0,-0.15,-0.1); | |
| 1586 | ||
| 1587 | char.Humanoid.WalkSpeed = 100 | |
| 1588 | char.Humanoid.MaxHealth = math.huge | |
| 1589 | char.Humanoid.Health = math.huge | |
| 1590 | shieldhumanoid.MaxHealth = math.huge | |
| 1591 | shieldhumanoid.Health = math.huge | |
| 1592 | char.Humanoid.JumpPower = 100 | |
| 1593 | ||
| 1594 | char.Head.BrickColor = BrickColor.new("Institutional white")
| |
| 1595 | char.Torso.BrickColor = BrickColor.new("Institutional white")
| |
| 1596 | char["Left Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 1597 | char["Left Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 1598 | char["Right Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 1599 | char["Right Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 1600 | ||
| 1601 | local mouth = Instance.new("Part",suit)
| |
| 1602 | mouth.Size = Vector3.new(0.2,.7,0.4) | |
| 1603 | mouth.Transparency = 0 | |
| 1604 | mouth.BrickColor = BrickColor.new("Really black")
| |
| 1605 | mouth.CanCollide = false | |
| 1606 | local mouthMesh = Instance.new("SpecialMesh",mouth)
| |
| 1607 | mouthMesh.MeshType = "Sphere" | |
| 1608 | mouthMesh.Scale = Vector3.new(2.5,0.1,0.8) | |
| 1609 | ||
| 1610 | weld(char.Head,mouth,CFrame.new(0,0,0),CFrame.new(0, .3, 0.45)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"mouth") | |
| 1611 | ||
| 1612 | local Eye1 = Instance.new("Part",suit)
| |
| 1613 | Eye1.Size = Vector3.new(0.4,0.4,0.4) | |
| 1614 | Eye1.Transparency = 0 | |
| 1615 | Eye1.BrickColor = BrickColor.new("Really black")
| |
| 1616 | Eye1.CanCollide = false | |
| 1617 | local Eye1Mesh = Instance.new("SpecialMesh",Eye1)
| |
| 1618 | Eye1Mesh.MeshType = "Sphere" | |
| 1619 | Eye1Mesh.Scale = Vector3.new(1,1,0.6) | |
| 1620 | ||
| 1621 | weld(char.Head,Eye1,CFrame.new(0,0,0),CFrame.new(-.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye1") | |
| 1622 | ||
| 1623 | ||
| 1624 | local Eye2 = Instance.new("Part",suit)
| |
| 1625 | Eye2.Size = Vector3.new(0.4,0.4,0.4) | |
| 1626 | Eye2.Transparency = 0 | |
| 1627 | Eye2.CanCollide = false | |
| 1628 | Eye2.BrickColor = BrickColor.new("Really black")
| |
| 1629 | local Eye2Mesh = Instance.new("SpecialMesh",Eye2)
| |
| 1630 | Eye2Mesh.MeshType = "Sphere" | |
| 1631 | Eye2Mesh.Scale = Vector3.new(1,1,0.6) | |
| 1632 | ||
| 1633 | weld(char.Head,Eye2,CFrame.new(0,0,0),CFrame.new(.2, -.1, 0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"Eye2") | |
| 1634 | ||
| 1635 | local MEye1 = Instance.new("Part",suit)
| |
| 1636 | MEye1.Size = Vector3.new(0.3,0.3,0.3) | |
| 1637 | MEye1.Transparency = 0 | |
| 1638 | MEye1.Material= "Neon" | |
| 1639 | MEye1.BrickColor = BrickColor.new("Institutional white")
| |
| 1640 | MEye1.CanCollide = false | |
| 1641 | local MEye1Mesh = Instance.new("SpecialMesh",MEye1)
| |
| 1642 | MEye1Mesh.MeshType = "Sphere" | |
| 1643 | MEye1Mesh.Scale = Vector3.new(.7,.7,.2) | |
| 1644 | ||
| 1645 | weld(Eye1,MEye1,CFrame.new(0,0,0),CFrame.new(-.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye1") | |
| 1646 | ||
| 1647 | local MEye2 = Instance.new("Part",suit)
| |
| 1648 | MEye2.Size = Vector3.new(0.3,0.3,0.3) | |
| 1649 | MEye2.Transparency = 0 | |
| 1650 | MEye2.Material= "Neon" | |
| 1651 | MEye2.BrickColor = BrickColor.new("Institutional white")
| |
| 1652 | MEye2.CanCollide = false | |
| 1653 | local MEye2Mesh = Instance.new("SpecialMesh",MEye2)
| |
| 1654 | MEye2Mesh.MeshType = "Sphere" | |
| 1655 | MEye2Mesh.Scale = Vector3.new(.7,.7,.2) | |
| 1656 | ||
| 1657 | weld(Eye2,MEye2,CFrame.new(0,0,0),CFrame.new(.02,0,0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0),char,"MEye2") | |
| 1658 | ||
| 1659 | ||
| 1660 | local explodePart = Instance.new("Part",workspace)
| |
| 1661 | ||
| 1662 | explodePart.FormFactor="Custom" | |
| 1663 | ||
| 1664 | explodePart.Size=Vector3.new(2,2,2) | |
| 1665 | ||
| 1666 | explodePart.TopSurface = 0 | |
| 1667 | ||
| 1668 | explodePart.BottomSurface = 0 | |
| 1669 | ||
| 1670 | local colorc = {"Institutional white"}
| |
| 1671 | ||
| 1672 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1673 | ||
| 1674 | explodePart.BrickColor = Fire | |
| 1675 | ||
| 1676 | explodePart.CanCollide=false | |
| 1677 | ||
| 1678 | explodePart.Anchored=true | |
| 1679 | ||
| 1680 | explodePart.CFrame =(Torso.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)) | |
| 1681 | ||
| 1682 | local explodePartmesh = Instance.new("BlockMesh",explodePart)
| |
| 1683 | ||
| 1684 | for i = 1,10 do wait() | |
| 1685 | ||
| 1686 | explodePartmesh.Scale=Vector3.new(5*i,5*i,5*i) | |
| 1687 | explodePart.CFrame = clerp(explodePart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),explodePart.CFrame,0.1) | |
| 1688 | explodePart.Transparency = explodePart.Transparency + 0.1 | |
| 1689 | end | |
| 1690 | ||
| 1691 | --[[By LukeSky4ever... U think you could just delete the creator's name dont ya?]]-- | |
| 1692 | ||
| 1693 | ||
| 1694 | explodePart:remove() | |
| 1695 | char.Torso.Anchored = false | |
| 1696 | ||
| 1697 | BerserkParticle = Instance.new("ParticleEmitter",char.Torso)
| |
| 1698 | BerserkParticle.LightEmission = 1 | |
| 1699 | BerserkParticle.Size = NumberSequence.new(10,15) | |
| 1700 | BerserkParticle.Texture = "http://www.roblox.com/asset/?id=243660364" | |
| 1701 | BerserkParticle.Transparency = NumberSequence.new(.2,.7) | |
| 1702 | BerserkParticle.LockedToPart = true | |
| 1703 | BerserkParticle.Lifetime = NumberRange.new(1) | |
| 1704 | BerserkParticle.Rate= 10 | |
| 1705 | BerserkParticle.Speed =NumberRange.new(0) | |
| 1706 | BerserkParticle.Rotation = NumberRange.new(0,360) | |
| 1707 | BerserkParticle.RotSpeed = NumberRange.new(-10,10) | |
| 1708 | BerserkParticle.VelocitySpread = 360 | |
| 1709 | coroutine.resume(coroutine.create(function() | |
| 1710 | for i = 1,90 do wait() | |
| 1711 | ||
| 1712 | local explodePart = Instance.new("Part",workspace)
| |
| 1713 | ||
| 1714 | explodePart.FormFactor="Custom" | |
| 1715 | ||
| 1716 | explodePart.Size=Vector3.new(2,2,2) | |
| 1717 | ||
| 1718 | explodePart.TopSurface = 0 | |
| 1719 | ||
| 1720 | explodePart.BottomSurface = 0 | |
| 1721 | ||
| 1722 | local colorc = {"Institutional white"}
| |
| 1723 | ||
| 1724 | local Fire = BrickColor.new(colorc[math.random(1, #colorc)]) | |
| 1725 | ||
| 1726 | explodePart.BrickColor = Fire | |
| 1727 | ||
| 1728 | explodePart.CanCollide=false | |
| 1729 | ||
| 1730 | explodePart.Anchored=true | |
| 1731 | ||
| 1732 | explodePart.CFrame =(Torso.CFrame*CFrame.new(0,0,0))*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)) | |
| 1733 | ||
| 1734 | local explodePartmesh = Instance.new("BlockMesh",explodePart)
| |
| 1735 | ||
| 1736 | for i = 1,5 do wait() | |
| 1737 | ||
| 1738 | explodePartmesh.Scale=Vector3.new(1*i,1*i,1*i) | |
| 1739 | explodePart.CFrame = clerp(explodePart.CFrame*CFrame.Angles(math.rad(10),math.rad(10),math.rad(10)),explodePart.CFrame,0.1) | |
| 1740 | explodePart.Transparency = explodePart.Transparency + 0.2 | |
| 1741 | end | |
| 1742 | ||
| 1743 | explodePart:remove() | |
| 1744 | end | |
| 1745 | end)) | |
| 1746 | ||
| 1747 | wait(1) | |
| 1748 | ||
| 1749 | ||
| 1750 | for i = 1,100 do wait(.3) | |
| 1751 | if berserkValue == 0 then return end | |
| 1752 | berserkValue = berserkValue - 1 | |
| 1753 | text2.Text= ""..berserkValue.."" | |
| 1754 | text2b.Text= ""..berserkValue.."" | |
| 1755 | char.Head.BrickColor = BrickColor.new("Institutional white")
| |
| 1756 | char.Torso.BrickColor = BrickColor.new("Institutional white")
| |
| 1757 | char["Left Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 1758 | char["Left Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 1759 | char["Right Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 1760 | char["Right Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 1761 | wait(.1) | |
| 1762 | ||
| 1763 | ||
| 1764 | ||
| 1765 | end | |
| 1766 | ||
| 1767 | MEye2:remove() | |
| 1768 | MEye1:remove() | |
| 1769 | Eye1:remove() | |
| 1770 | Eye2:remove() | |
| 1771 | mouth:remove() | |
| 1772 | ||
| 1773 | face.Texture = "http://www.roblox.com/asset/?id=321187438" | |
| 1774 | shirt.ShirtTemplate="rbxassetid://373395462" | |
| 1775 | pants.PantsTemplate="rbxassetid://373395510" | |
| 1776 | Mesh.MeshId ="rbxassetid://29938421"; | |
| 1777 | Handle.BrickColor = BrickColor.new("Really black");
| |
| 1778 | Hat.AttachmentPos = Vector3.new(0,0.25,0); | |
| 1779 | ||
| 1780 | char.Humanoid.WalkSpeed = 16 | |
| 1781 | char.Humanoid.JumpPower = 50 | |
| 1782 | char.Humanoid.Health = 100 | |
| 1783 | char.Humanoid.MaxHealth = 100 | |
| 1784 | shieldhumanoid.MaxHealth = 100 | |
| 1785 | shieldhumanoid.Health = 100 | |
| 1786 | ||
| 1787 | BerserkParticle:remove() | |
| 1788 | char.Head.BrickColor = HeadOldC | |
| 1789 | char.Torso.BrickColor = TorsoOldC | |
| 1790 | char["Left Arm"].BrickColor = LAOldC | |
| 1791 | char["Left Leg"].BrickColor = LLOldC | |
| 1792 | char["Right Arm"].BrickColor = RAOldC | |
| 1793 | char["Right Leg"].BrickColor = RLOldC | |
| 1794 | char.Humanoid.PlatformStand = true | |
| 1795 | ||
| 1796 | for i=1,10 do | |
| 1797 | Radar.BackgroundTransparency= Radar.BackgroundTransparency - 0.1 | |
| 1798 | ||
| 1799 | wait(0.15) | |
| 1800 | end | |
| 1801 | wait(10) | |
| 1802 | for i=1,10 do | |
| 1803 | Radar.BackgroundTransparency= Radar.BackgroundTransparency + 0.1 | |
| 1804 | ||
| 1805 | wait(0.15) | |
| 1806 | end | |
| 1807 | char.Humanoid.PlatformStand = false | |
| 1808 | berserkMode = false | |
| 1809 | dist = 25 | |
| 1810 | Stop() | |
| 1811 | end | |
| 1812 | end | |
| 1813 | end | |
| 1814 | ||
| 1815 | if berserkValue>80 and berserkValue<100 then | |
| 1816 | ||
| 1817 | text2.TextColor= BrickColor.new("Really red")
| |
| 1818 | text2b.TextColor= BrickColor.new("Really red")
| |
| 1819 | ||
| 1820 | end | |
| 1821 | ||
| 1822 | ||
| 1823 | if berserkValue>64 and berserkValue<80 then | |
| 1824 | ||
| 1825 | text2.TextColor= BrickColor.new("Deep orange")
| |
| 1826 | text2b.TextColor= BrickColor.new("Deep orange")
| |
| 1827 | ||
| 1828 | end | |
| 1829 | ||
| 1830 | if berserkValue>48 and berserkValue<64 then | |
| 1831 | ||
| 1832 | ||
| 1833 | ||
| 1834 | text2.TextColor= BrickColor.new("New Yeller")
| |
| 1835 | text2b.TextColor= BrickColor.new("New Yeller")
| |
| 1836 | ||
| 1837 | ||
| 1838 | end | |
| 1839 | ||
| 1840 | if berserkValue>32 and berserkValue<48 then | |
| 1841 | ||
| 1842 | ||
| 1843 | ||
| 1844 | text2.TextColor= BrickColor.new("Lime green")
| |
| 1845 | text2b.TextColor= BrickColor.new("Lime green")
| |
| 1846 | ||
| 1847 | end | |
| 1848 | ||
| 1849 | if berserkValue>16 and berserkValue<32 then | |
| 1850 | ||
| 1851 | ||
| 1852 | ||
| 1853 | text2.TextColor= BrickColor.new("Cyan")
| |
| 1854 | text2b.TextColor= BrickColor.new("Cyan")
| |
| 1855 | ||
| 1856 | ||
| 1857 | end | |
| 1858 | ||
| 1859 | if berserkValue>-math.huge and berserkValue<16 then | |
| 1860 | ||
| 1861 | text2.TextColor= BrickColor.new("Institutional white")
| |
| 1862 | text2b.TextColor= BrickColor.new("Institutional white")
| |
| 1863 | ||
| 1864 | end | |
| 1865 | ||
| 1866 | end) | |
| 1867 | ||
| 1868 | game:service("RunService").Stepped:connect(function()
| |
| 1869 | ||
| 1870 | if enabled == true then | |
| 1871 | if shieldhumanoid.Health == 0 then | |
| 1872 | if ColorDebounce == false then | |
| 1873 | if ColorDebounce == true then return end | |
| 1874 | ColorDebounce = true | |
| 1875 | ||
| 1876 | ||
| 1877 | ||
| 1878 | ||
| 1879 | ||
| 1880 | for i =1,20 do wait() | |
| 1881 | ||
| 1882 | ||
| 1883 | Shield1.Transparency = 0.9 | |
| 1884 | Shield2.Transparency = 0.9 | |
| 1885 | Shield3.Transparency = 0.9 | |
| 1886 | Shield4.Transparency = 0.9 | |
| 1887 | Shield5.Transparency = 0.9 | |
| 1888 | Shield6.Transparency = 0.9 | |
| 1889 | wait() | |
| 1890 | Shield1.Transparency = 0.5 | |
| 1891 | Shield2.Transparency = 0.5 | |
| 1892 | Shield3.Transparency = 0.5 | |
| 1893 | Shield4.Transparency = 0.5 | |
| 1894 | Shield5.Transparency = 0.5 | |
| 1895 | Shield6.Transparency = 0.5 | |
| 1896 | ||
| 1897 | ||
| 1898 | end | |
| 1899 | ||
| 1900 | Shield1:Remove() | |
| 1901 | Shield2:Remove() | |
| 1902 | Shield3:Remove() | |
| 1903 | Shield4:Remove() | |
| 1904 | Shield5:Remove() | |
| 1905 | Shield6:Remove() | |
| 1906 | ||
| 1907 | ShieldDown = true | |
| 1908 | ColorDebounce = false | |
| 1909 | end | |
| 1910 | end | |
| 1911 | end | |
| 1912 | ||
| 1913 | ||
| 1914 | ||
| 1915 | ||
| 1916 | ||
| 1917 | ||
| 1918 | end) | |
| 1919 | ||
| 1920 | ||
| 1921 | game:service("RunService").Stepped:connect(function()
| |
| 1922 | ||
| 1923 | ||
| 1924 | ||
| 1925 | if selectionboxEnable == true then | |
| 1926 | if UnknownMode == true then return end | |
| 1927 | TKmove2.Position = char.Torso.Position + (mouse.Hit.lookVector*dist) | |
| 1928 | ||
| 1929 | ||
| 1930 | end | |
| 1931 | ||
| 1932 | if TKEnabled == true then | |
| 1933 | ||
| 1934 | if UnknownMode == true then return end | |
| 1935 | ||
| 1936 | TKmove.Position = char.Torso.Position + (mouse.Hit.lookVector*dist) | |
| 1937 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - char.HumanoidRootPart.CFrame.p).unit * 100) | |
| 1938 | ||
| 1939 | function touch(hit) | |
| 1940 | ||
| 1941 | if alreadyHaveTK == false then | |
| 1942 | if alreadyHaveTK == true then return end | |
| 1943 | alreadyHaveTK = true | |
| 1944 | ||
| 1945 | ||
| 1946 | TKaffect = hit.Parent | |
| 1947 | ||
| 1948 | ||
| 1949 | if hit.Parent.Name == suit.Name then return end | |
| 1950 | ||
| 1951 | if hit.Parent.Name == suit2.Name then return end | |
| 1952 | ||
| 1953 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1954 | ||
| 1955 | hit.Parent.Humanoid.PlatformStand= true | |
| 1956 | ||
| 1957 | ||
| 1958 | end | |
| 1959 | ||
| 1960 | for _,v in pairs(TKaffect:GetChildren()) do if v.ClassName=="Part" then | |
| 1961 | ||
| 1962 | ||
| 1963 | OldTKpart = v | |
| 1964 | coroutine.resume(coroutine.create(function() | |
| 1965 | if v.Anchored == true then | |
| 1966 | ||
| 1967 | if v.Name == workspace.Baseplate.Name then return end | |
| 1968 | ||
| 1969 | v.Anchored = false | |
| 1970 | ||
| 1971 | end | |
| 1972 | end)) | |
| 1973 | ||
| 1974 | function touch(hit) | |
| 1975 | ||
| 1976 | if selectionboxEnable == false then | |
| 1977 | ||
| 1978 | OldTKpart =nil return | |
| 1979 | ||
| 1980 | end | |
| 1981 | ||
| 1982 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1983 | ||
| 1984 | if hit.Parent.Name == char.Name then return end | |
| 1985 | ||
| 1986 | if hit.Parent.Name == suit.Name then return end | |
| 1987 | ||
| 1988 | if hit.Parent.Name == suit2.Name then return end | |
| 1989 | ||
| 1990 | if berserkMode == true then | |
| 1991 | ||
| 1992 | hit.Parent:BreakJoints() | |
| 1993 | ||
| 1994 | ||
| 1995 | end | |
| 1996 | ||
| 1997 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
| 1998 | ||
| 1999 | ||
| 2000 | ||
| 2001 | local HitSounds = {
| |
| 2002 | Hurt = Instance.new("Sound")
| |
| 2003 | ||
| 2004 | } | |
| 2005 | ||
| 2006 | HitSounds["Hurt"].SoundId = "http://www.roblox.com/asset?id=410625063" | |
| 2007 | HitSounds["Hurt"].Volume = 1 | |
| 2008 | ||
| 2009 | function PlayHitSound(soundname, pitch) | |
| 2010 | HitSounds[soundname].Parent = hit.Parent.Torso | |
| 2011 | HitSounds[soundname].Pitch = pitch | |
| 2012 | HitSounds[soundname]:Play() | |
| 2013 | local oldsound = HitSounds[soundname] | |
| 2014 | coroutine.resume(coroutine.create(function() | |
| 2015 | wait(4) | |
| 2016 | oldsound:Destroy() | |
| 2017 | end)) | |
| 2018 | HitSounds[soundname] = HitSounds[soundname]:clone() | |
| 2019 | end | |
| 2020 | ||
| 2021 | PlayHitSound("Hurt", 1)
| |
| 2022 | ||
| 2023 | ||
| 2024 | end | |
| 2025 | ||
| 2026 | ||
| 2027 | ||
| 2028 | ||
| 2029 | end OldTKpart.Touched:connect(touch) | |
| 2030 | ||
| 2031 | ||
| 2032 | TKmove2 = Instance.new("BodyPosition",v)
| |
| 2033 | TKmove2.Position = char.Torso.Position + (mouse.Hit.lookVector*dist) | |
| 2034 | TKmove2.Name = "TK" | |
| 2035 | TKmove2.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2036 | TKmove2.P = 25000 | |
| 2037 | if berserkMode == true then | |
| 2038 | TKmove2.P = 50000 | |
| 2039 | ||
| 2040 | end | |
| 2041 | ||
| 2042 | local selectionBoxOfTK = Instance.new("SelectionBox",v)
| |
| 2043 | selectionBoxOfTK.Adornee = v | |
| 2044 | selectionBoxOfTK.Name= "TKeffectglow" | |
| 2045 | ||
| 2046 | ||
| 2047 | selectionBoxOfTK.Color = BrickColor.new("Cyan")
| |
| 2048 | selectionBoxOfTK.LineThickness = 0.01 | |
| 2049 | if berserkMode == true then | |
| 2050 | ||
| 2051 | selectionBoxOfTK.Color = BrickColor.new("Institutional white")
| |
| 2052 | ||
| 2053 | ||
| 2054 | end | |
| 2055 | selectionboxEnable = true | |
| 2056 | ||
| 2057 | end end | |
| 2058 | ||
| 2059 | ||
| 2060 | ||
| 2061 | ||
| 2062 | ||
| 2063 | end | |
| 2064 | ||
| 2065 | end TK.Touched:connect(touch) | |
| 2066 | ||
| 2067 | end | |
| 2068 | ||
| 2069 | ||
| 2070 | end) |