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Character = game.Players.LocalPlayer.Character
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Head = Character.Head
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hum = Character:FindFirstChildOfClass'Humanoid'
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hum.BodyDepthScale.Value = 4
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hum.BodyHeightScale.Value = 4
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hum.BodyWidthScale.Value = 4
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hum.HeadScale.Value = 4
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9
10
11
12
for _, a in pairs(char:children()) do
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	if a:IsA('Pants') or a:IsA('Shirt') or a:IsA('CharacterMesh') or a:IsA('Accessory') then
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		a:Destroy()
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	end
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end
17
18-
bc = char:FindFirstChild('Body Colors')
18+
bc = Character:FindFirstChild('Body Colors')
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bc.HeadColor = BrickColor.new('White')
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bc.LeftArmColor = BrickColor.new('White')
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bc.RightArmColor = BrickColor.new('White')
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bc.LeftLegColor = BrickColor.new('White')
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bc.RightLegColor = BrickColor.new('White')
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bc.TorsoColor = BrickColor.new('White')
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local p1 = Instance.new('Part', char)
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p1.Anchored = false
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p1.CanCollide = false
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p1.BrickColor = BrickColor.new('Rust')
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local w = Instance.new('Weld', p1)
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w.Part0 = p1
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w.Part1 = char:FindFirstChild'Head'
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w.C0 = CFrame.new(0,1,-1.3)
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local m1 = Instance.new('SpecialMesh', p1)
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m1.MeshId = "rbxassetid://0"
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m1.TextureId = " "
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m1.Scale = Vector3.new(6,5,5)
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local p = Instance.new('Part', char)
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p.Anchored = false
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p.CanCollide = false
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local w = Instance.new('Weld', p)
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w.Part0 = p
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w.Part1 = char:FindFirstChild'Head'
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w.C0 = CFrame.new(0, -0.35, 0)
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local m = Instance.new('SpecialMesh', p)
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m.MeshId = "http://www.roblox.com/asset/?id="
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m.TextureId = "rbxassetid://"
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m.Scale = Vector3.new(1.01, 1.01, 1.01)
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51-
char.Head:FindFirstChild('face').Texture = "rbxassetid://"
51+
Character.Head:FindFirstChild('face').Texture = "rbxassetid://"
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53-
char.Archivable = false
53+
Character.Archivable = false
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55
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CV="White"
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	p = game.Players.LocalPlayer
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	char = p.Character
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	local txt = Instance.new("BillboardGui", char)
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	txt.Adornee = char .Head
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	txt.Name = "_status"
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	txt.Size = UDim2.new(2, 0, 1.2, 0)
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	txt.StudsOffset = Vector3.new(-9, 8, 0)
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	local text = Instance.new("TextLabel", txt)
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	text.Size = UDim2.new(10, 0, 7, 0)
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	text.FontSize = "Size24"
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	text.TextScaled = true
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	text.TextTransparency = 0
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	text.BackgroundTransparency = 1 
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	text.TextTransparency = 0
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	text.TextStrokeTransparency = 0
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	text.Font = "Cartoon"
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	text.TextStrokeColor3 = Color3.new(0,0,0)
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	v=Instance.new("Part")
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	v.Name = "ColorBrick"
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	v.Parent=p.Character
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	v.FormFactor="Symmetric"
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	v.Anchored=true
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	v.CanCollide=false
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	v.BottomSurface="Smooth"
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	v.TopSurface="Smooth"
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	v.Size=Vector3.new(10,5,3)
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	v.Transparency=1
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	v.CFrame=char.UpperTorso.CFrame
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	v.BrickColor=BrickColor.new(CV)
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	v.Transparency=1
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	text.TextColor3 = Color3.new(1,1,1)
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	v.Shape="Block"
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	text.Text = " "
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        local s = Instance.new("Sound",char)
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	s.Name = "BGMusic"
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	s.SoundId = "rbxassetid://0"
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	s.Pitch = 0
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	s.Volume = 0
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	s.Looped = true
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	s.archivable = false
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	s.Parent = char.Head
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	wait(0.1)
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	s:play()
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game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=0"
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char.Humanoid.WalkSpeed = 50
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wait(1 / 60)
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-- Trail Made by WitherBlazestorm2
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--R15 Compatible in TrailSettings
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local Player = game:GetService('Players').LocalPlayer
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repeat wait() until Player.Character
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local Character = Player.Character
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--All The Settings for Trails in this Script
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TrailSettings = {
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	Lifetime = 0.5,
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	Texture = 'rbxassetid://31270182',
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	--Color1 is for UpperBody and Accessories, Color2 is for Lower Body
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	Color1 = ColorSequence.new(BrickColor.new('White').Color,BrickColor.new('Pastel violet').Color),
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	Color2 = ColorSequence.new(BrickColor.new('Really blue').Color,BrickColor.new('Pastel light blue').Color),
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	AllBody = true,
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	UpperBodyOnly = false,
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	LowerBodyOnly = false,
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	Accessories = false,
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	Extras = true,
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	R15 = true, --Change to true if you're using R15
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	R15Parts = {
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		'UpperTorso',
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		'LowerTorso',
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	}
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}
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local Trail; --Making other Trails uses this in this Script
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--UpperBody Function
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UpperBody = function()
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	if TrailSettings.R15 == false then
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		A0 = Instance.new('Attachment',Character.Torso)
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		A1 = Instance.new('Attachment',Character.Head)
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	A2 = Instance.new('Attachment',Character['Right Arm'])
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	A3 = Instance.new('Attachment',Character['Left Arm'])
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Trail = Instance.new('Trail',Character)
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Trail.Attachment0 = A0
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Trail.Attachment1 = A1
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Trail.Texture = TrailSettings.Texture
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Trail.Color = TrailSettings.Color1
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Trail.Lifetime = TrailSettings.Lifetime
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local Trail2 = Trail:Clone()
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Trail2.Parent = Character
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Trail2.Attachment1 = A2
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local Trail3 = Trail:Clone()
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Trail3.Parent = Character
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Trail3.Attachment1 = A3
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local Trail6 = Trail:Clone()
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Trail6.Parent = Character
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Trail6.Attachment0 = A1
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Trail6.Attachment1 = A2
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local Trail7 = Trail:Clone()
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Trail7.Parent = Character
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Trail7.Attachment0 = A1
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Trail7.Attachment1 = A3
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	else
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	A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]])
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	A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]])
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	A1 = Instance.new('Attachment',Character.Head)
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	A2 = Instance.new('Attachment',Character['RightUpperArm'])
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	A2R = Instance.new('Attachment',Character['RightLowerArm'])
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	A3 = Instance.new('Attachment',Character['LeftUpperArm'])
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	A3R = Instance.new('Attachment',Character['LeftLowerArm'])
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Trail = Instance.new('Trail',Character)
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Trail.Attachment0 = A0
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Trail.Attachment1 = A1
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Trail.Texture = TrailSettings.Texture
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Trail.Color = TrailSettings.Color1
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Trail.Lifetime = TrailSettings.Lifetime
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local Trail2 = Trail:Clone()
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Trail2.Parent = Character
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Trail2.Attachment1 = A2
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local Trail3 = Trail:Clone()
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Trail3.Parent = Character
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Trail3.Attachment1 = A3
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local Trail6 = Trail:Clone()
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Trail6.Parent = Character
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Trail6.Attachment0 = A1
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Trail6.Attachment1 = A2
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local Trail7 = Trail:Clone()
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Trail7.Parent = Character
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Trail7.Attachment0 = A1
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Trail7.Attachment1 = A3
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--R15 Trails
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local Trail1R = Trail:Clone()
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Trail1R.Parent = Character
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Trail1R.Attachment1 = A2R
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local Trail2R = Trail:Clone()
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Trail2R.Parent = Character
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Trail2R.Attachment1 = A3R
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local Trail6R = Trail:Clone()
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Trail6.Parent = Character
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Trail6.Attachment0 = A1
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Trail6.Attachment1 = A2R
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local Trail7R = Trail:Clone()
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Trail7.Parent = Character
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Trail7.Attachment0 = A1
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Trail7.Attachment1 = A3R
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end
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end
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--Lower Body Function
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LowerBody = function()
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	if TrailSettings.R15 == false then
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		A4 = Instance.new('Attachment',Character['Right Leg'])
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		A5 = Instance.new('Attachment',Character['Left Leg'])
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local Trail4 = Trail:Clone()
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Trail4.Parent = Character
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Trail4.Attachment1 = A4
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local Trail5 = Trail:Clone()
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Trail5.Parent = Character
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Trail5.Attachment1 = A5
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local Trail8 = Trail:Clone()
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Trail8.Parent = Character
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Trail8.Attachment0 = A2
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Trail8.Attachment1 = A4
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Trail8.Color = TrailSettings.Color2
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local Trail9 = Trail:Clone()
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Trail9.Parent = Character
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Trail9.Attachment0 = A3
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Trail9.Attachment1 = A5
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Trail9.Color = TrailSettings.Color2
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local FT = Trail:Clone()
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FT.Parent = Character
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FT.Attachment0 = A4
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FT.Attachment1 = A5
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FT.Color = TrailSettings.Color2
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else
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		A4 = Instance.new('Attachment',Character['RightLowerLeg'])
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		A4R = Instance.new('Attachment',Character['RightUpperLeg'])
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		A5 = Instance.new('Attachment',Character['LeftLowerLeg'])
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		A5R = Instance.new('Attachment',Character['LeftUpperLeg'])
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		local Trail4 = Trail:Clone()
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Trail4.Parent = Character
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Trail4.Attachment1 = A4
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local Trail5 = Trail:Clone()
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Trail5.Parent = Character
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Trail5.Attachment1 = A5
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local Trail8 = Trail:Clone()
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Trail8.Parent = Character
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Trail8.Attachment0 = A2
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Trail8.Attachment1 = A4
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Trail8.Color = TrailSettings.Color2
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local Trail9 = Trail:Clone()
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Trail9.Parent = Character
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Trail9.Attachment0 = A3
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Trail9.Attachment1 = A5
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Trail9.Color = TrailSettings.Color2
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local FT = Trail:Clone()
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FT.Parent = Character
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FT.Attachment0 = A4
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FT.Attachment1 = A5
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FT.Color = TrailSettings.Color2
258
--R15 Trails
259
local Trail3R = Trail:Clone()
260
Trail3R.Parent = Character
261
Trail3R.Attachment1 = A4R
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local Trail4R = Trail:Clone()
263
Trail4R.Parent = Character
264
Trail4R.Attachment1 = A5R
265
local Trail8 = Trail:Clone()
266
Trail8.Parent = Character
267
Trail8.Attachment0 = A2R
268
Trail8.Attachment1 = A4R
269
Trail8.Color = TrailSettings.Color2
270
local Trail9 = Trail:Clone()
271
Trail9.Parent = Character
272
Trail9.Attachment0 = A3R
273
Trail9.Attachment1 = A5R
274
Trail9.Color = TrailSettings.Color2
275
local FT2R = Trail:Clone()
276
FT2R.Parent = Character
277
FT2R.Attachment0 = A4R
278
FT2R.Attachment1 = A5R
279
FT2R.Color = TrailSettings.Color2
280
end
281
end
282
283
--All Body Function calling Both Functions
284
AllBody = function()
285
	UpperBody()
286
	LowerBody()
287
end
288
289
--Checking to make sure that Only some Variables are Selected else do All Body
290
if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
291
	TrailSettings.UpperBodyOnly = false
292
	TrailSettings.LowerBodyOnly = false
293
elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then
294
	TrailSettings.UpperBodyOnly = false
295
	TrailSettings.LowerBodyOnly = false
296
elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then
297
	TrailSettings.UpperBodyOnly = false
298
	TrailSettings.LowerBodyOnly = false
299
elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
300
	TrailSettings.AllBody = true
301
	TrailSettings.UpperBodyOnly = false
302
	TrailSettings.LowerBodyOnly = false
303
end
304
305
--Call Trail Functions
306
if TrailSettings.UpperBodyOnly == true then
307
	UpperBody()
308
	print('Called Upper Body Trail')
309
elseif TrailSettings.LowerBodyOnly == true then
310
	LowerBody()
311
	print('Called Lower Body Trail')
312
elseif TrailSettings.AllBody == true then
313
	AllBody()
314
	print('Called Full Body Trail')
315
end
316
317
--Trails for Accessories
318
if TrailSettings.Accessories == true then
319
for Index,Item in pairs(Character:GetChildren()) do
320
	if Item:IsA'Accessory' then
321
		local AA = Instance.new('Attachment',Item.Handle)
322
		local ATrail = Trail:Clone()
323
		ATrail.Parent = Character
324
		ATrail.Attachment1 = AA
325
	end
326
end
327
end
328
329
--Extras
330
if TrailSettings.Extras == true then
331
	--Making an Invisible Platform Part
332
local a = Instance.new('Part',Character)
333
a.CanCollide = false
334
a.Size = Vector3.new(4,.4,4)
335
a.Transparency = 1
336
337
--Constantly putting it under your feet
338
if TrailSettings.R15 == false then
339
	spawn(function()
340
	game:GetService('RunService').RenderStepped:connect(function()
341
		a.CFrame = Character.Torso.CFrame * CFrame.new(0,-3,0)
342
	end)
343
end)
344
else
345
	spawn(function()
346
	game:GetService('RunService').RenderStepped:connect(function()
347
		a.CFrame = Character[TrailSettings.R15Parts[2]].CFrame * CFrame.new(0,-2,0)
348
	end)
349
end)
350
end
351
352
--Make a Trail from both feet to the Platform
353
spawn(function()
354
	repeat wait() until Trail
355
local AB = Instance.new('Attachment',a)
356
local ABT = Trail:Clone()
357
ABT.Parent = Character
358
ABT.Attachment0 = A4
359
ABT.Attachment1 = AB
360
ABT.Color = TrailSettings.Color2
361
local ABT2 = Trail:Clone()
362
ABT2.Parent = Character
363
ABT2.Attachment0 = A5
364
ABT2.Attachment1 = AB
365
ABT2.Color = TrailSettings.Color2
366
end)
367
end