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| 1 | craing: i honestly feel stalls manageable | |
| 2 | craing: as sum1 whos built with and played against stall | |
| 3 | craing: ppl's stigma toward it just make it think its broken | |
| 4 | craing: like every stall team | |
| 5 | craing: is weak to some things no matter how hard they attempt to patch | |
| 6 | craing: i think the only defining rsn why its actually as good as a playstyle as say offense | |
| 7 | craing: is the combination of sab+dug and obligatory phat core | |
| 8 | craing: sab by itself is manageable, but dug being able to eliminate threats and sab being able to deter hazards with phat core is a pretty antimeta strat | |
| 9 | craing: like your team should naturally favor being able to handle offense, bo, balance and the like | |
| 10 | craing: theres too many threats in the meta to not do so | |
| 11 | craing: regardless of the playstyle you use | |
| 12 | craing: that leaves you more open to stall as a result | |
| 13 | craing: which is much less of a priority as the aforementioned playstyles for obvious reasons | |
| 14 | craing: i think id come off as rly pretentious though | |
| 15 | craing: if i did post | |
| 16 | craing: cuz i think most of this hysteria is bcs ppl cant build adequate teams | |
| 17 | craing: like i make sure | |
| 18 | craing: none of my teams | |
| 19 | craing: are helpless vs stall | |
| 20 | craing: and i think its stupid for ppl to think they have that adv | |
| 21 | craing: its just those spl games | |
| 22 | craing: that they faced shty opponents/teams | |
| 23 | craing: that rly made it shine, despite only 2 games lol | |
| 24 | craing: i think the biggest problem with stall currently is that its a puts a ridiculous strain on teambuilding. any good team | |
| 25 | craing: needs to have good stall antimeasures but in sun moon you need ridiculous preparation to stand a chance. the council | |
| 26 | craing: has plans to do something about stall but i wanted to make this thread to hear what other people had to say on the topic.-blunder | |
| 27 | craing: stall does put a strain | |
| 28 | craing: but not as much as offense | |
| 29 | craing: like do u want to be 6-0d by gren lele or gross? | |
| 30 | craing: i mean looking at stall as a playstyle objectively, it's quite awfully flawed | |
| 31 | craing: they have no out vs opposing stall mu other than double switch/pp stall | |
| 32 | craing: and they r forced to sack mons to any potential threat(lele hoopa kyub zard etc) which leave their def cores pretty vulnerable | |
| 33 | craing: dug+sab just make it really good and underprepared for | |
| 34 | craing: not to say that nondug stall isn't viable, tad less effective and niche forsure but it can still work | |
| 35 | craing: sab by itself is manageable but dug I feel is the perpetrator here | |
| 36 | craing: heck dug is my 2nd most used ground, moreso than chomp lol | |
| 37 | craing: even has a higher win rate than chomp in spl last I checked | |
| 38 | - | craing: uhh as for the argument on ppl running pursuit mons on stall, I guess it would fill the trapping niche, thought not as well as dug |
| 38 | + | craing: dug just provides so much utility to any team really, not just stall -_- |
| 39 | craing: uhh as for the argument on ppl running pursuit mons on stall, I guess it would fill the trapping niche, thought not as well as dug. like the only viable pursuiters on stall are weavile ttar and muk | |
| 40 | craing: but what are u gunna do, ban pursuit? kek |