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| 1 | warn("Made by Subaru112")
| |
| 2 | ||
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 5 | do | |
| 6 | print("FE Compatibility code by Mokiros")
| |
| 7 | script.Parent = Player.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent and t.Function then | |
| 33 | t.Function(...) | |
| 34 | end | |
| 35 | end | |
| 36 | m.TrigEvent = te | |
| 37 | UIS.TrigEvent = te | |
| 38 | ||
| 39 | Event.OnServerEvent:Connect(function(plr,io) | |
| 40 | if plr~=Player then return end | |
| 41 | if io.isMouse then | |
| 42 | m.Target = io.Target | |
| 43 | m.Hit = io.Hit | |
| 44 | else | |
| 45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 48 | end | |
| 49 | for _,t in pairs(CAS.Actions) do | |
| 50 | for _,k in pairs(t.Keys) do | |
| 51 | if k==io.KeyCode then | |
| 52 | t.Function(t.Name,io.UserInputState,io) | |
| 53 | end | |
| 54 | end | |
| 55 | end | |
| 56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 58 | end | |
| 59 | end) | |
| 60 | Event.Parent = NLS([==[ | |
| 61 | local Player = game:GetService("Players").LocalPlayer
| |
| 62 | local Event = script:WaitForChild("UserInput_Event")
| |
| 63 | ||
| 64 | local UIS = game:GetService("UserInputService")
| |
| 65 | local input = function(io,a) | |
| 66 | if a then return end | |
| 67 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 68 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 69 | end | |
| 70 | UIS.InputBegan:Connect(input) | |
| 71 | UIS.InputEnded:Connect(input) | |
| 72 | ||
| 73 | local Mouse = Player:GetMouse() | |
| 74 | local h,t | |
| 75 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 76 | --If player is not moving their mouse, client won't fire events | |
| 77 | while wait(1/30) do | |
| 78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 79 | h,t=Mouse.Hit,Mouse.Target | |
| 80 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 81 | end | |
| 82 | end]==],Player.Character) | |
| 83 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 84 | end | |
| 85 | ||
| 86 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 87 | ArtificialHB.Name = "Heartbeat" | |
| 88 | script:WaitForChild("Heartbeat")
| |
| 89 | frame = 0.03333333333333 | |
| 90 | tf = 0 | |
| 91 | allowframeloss = false | |
| 92 | tossremainder = false | |
| 93 | lastframe = tick() | |
| 94 | script.Heartbeat:Fire() | |
| 95 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 96 | tf = tf + s | |
| 97 | if tf >= frame then | |
| 98 | if allowframeloss then | |
| 99 | script.Heartbeat:Fire() | |
| 100 | lastframe = tick() | |
| 101 | else | |
| 102 | for i = 1, math.floor(tf / frame) do | |
| 103 | script.Heartbeat:Fire() | |
| 104 | end | |
| 105 | lastframe = tick() | |
| 106 | end | |
| 107 | if tossremainder then | |
| 108 | tf = 0 | |
| 109 | else | |
| 110 | tf = tf - frame * math.floor(tf / frame) | |
| 111 | end | |
| 112 | end | |
| 113 | end) | |
| 114 | ||
| 115 | function swait(num) | |
| 116 | if num == 0 or num == nil then | |
| 117 | ArtificialHB.Event:wait() | |
| 118 | else | |
| 119 | for i = 0, num do | |
| 120 | ArtificialHB.Event:wait() | |
| 121 | end | |
| 122 | end | |
| 123 | end | |
| 124 | ||
| 125 | ||
| 126 | function rayCast(Position, Direction, Range, Ignore) | |
| 127 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 128 | end | |
| 129 | ||
| 130 | local sine = 0 | |
| 131 | local change = 1 | |
| 132 | ||
| 133 | - | local EffectModel = Instance.new("Folder",owner.Character)
|
| 133 | + | |
| 134 | - | EffectModel.Name = "Effects" |
| 134 | + | |
| 135 | ||
| 136 | Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor) | |
| 137 | local p = Instance.new("Part",EffectModel)
| |
| 138 | p.BrickColor = BrickColor.new(colour) | |
| 139 | p.Size = partsize | |
| 140 | p.Anchored = true | |
| 141 | p.CanCollide = false | |
| 142 | p.Material = matr | |
| 143 | p.CFrame = cf | |
| 144 | if inverse == true then | |
| 145 | p.Transparency = 1 | |
| 146 | else | |
| 147 | p.Transparency = 0 | |
| 148 | end | |
| 149 | local m = Instance.new("BlockMesh",p)
| |
| 150 | m.Scale = meshstart | |
| 151 | coroutine.wrap(function() | |
| 152 | for i=0,1,factor do | |
| 153 | swait() | |
| 154 | if inverse == true then | |
| 155 | p.Transparency = 1-i | |
| 156 | else | |
| 157 | p.Transparency = i | |
| 158 | end | |
| 159 | m.Scale = m.Scale + meshadd | |
| 160 | if spin == true then | |
| 161 | p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 162 | end | |
| 163 | end | |
| 164 | p:Destroy() | |
| 165 | end)() | |
| 166 | return p | |
| 167 | end, | |
| 168 | ||
| 169 | Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor) | |
| 170 | local p = Instance.new("Part",EffectModel)
| |
| 171 | p.BrickColor = BrickColor.new(colour) | |
| 172 | p.Size = partsize | |
| 173 | p.Anchored = true | |
| 174 | p.CanCollide = false | |
| 175 | p.Material = matr | |
| 176 | p.CFrame = cf | |
| 177 | if inverse == true then | |
| 178 | p.Transparency = 1 | |
| 179 | - | local w = Instance.new('Weld')
|
| 179 | + | |
| 180 | - | w.Parent = part0 |
| 180 | + | |
| 181 | - | w.Part0 = part0 |
| 181 | + | |
| 182 | - | w.Part1 = part1 |
| 182 | + | |
| 183 | - | w.C0 = c0 |
| 183 | + | |
| 184 | - | w.C1 = c1 |
| 184 | + | |
| 185 | coroutine.wrap(function() | |
| 186 | for i=0,1,factor do | |
| 187 | swait() | |
| 188 | if inverse == true then | |
| 189 | p.Transparency = 1-i | |
| 190 | else | |
| 191 | p.Transparency = i | |
| 192 | end | |
| 193 | m.Scale = m.Scale + meshadd | |
| 194 | end | |
| 195 | p:Destroy() | |
| 196 | end)() | |
| 197 | return p | |
| 198 | end, | |
| 199 | ||
| 200 | Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor) | |
| 201 | local p = Instance.new("Part",EffectModel)
| |
| 202 | p.BrickColor = BrickColor.new(colour) | |
| 203 | p.Size = partsize | |
| 204 | p.Anchored = true | |
| 205 | p.CanCollide = false | |
| 206 | p.Material = matr | |
| 207 | p.CFrame = cf | |
| 208 | if inverse == true then | |
| 209 | p.Transparency = 1 | |
| 210 | else | |
| 211 | p.Transparency = 0 | |
| 212 | end | |
| 213 | local m = Instance.new("CylinderMesh",p)
| |
| 214 | m.Scale = meshstart | |
| 215 | coroutine.wrap(function() | |
| 216 | for i=0,1,factor do | |
| 217 | swait() | |
| 218 | if inverse == true then | |
| 219 | p.Transparency = 1-i | |
| 220 | else | |
| 221 | p.Transparency = i | |
| 222 | end | |
| 223 | m.Scale = m.Scale + meshadd | |
| 224 | end | |
| 225 | p:Destroy() | |
| 226 | end)() | |
| 227 | return p | |
| 228 | end, | |
| 229 | ||
| 230 | Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor) | |
| 231 | local p = Instance.new("Part",EffectModel)
| |
| 232 | p.BrickColor = BrickColor.new(colour) | |
| 233 | p.Size = Vector3.new() | |
| 234 | p.Anchored = true | |
| 235 | p.CanCollide = false | |
| 236 | p.CFrame = cf | |
| 237 | if inverse == true then | |
| 238 | p.Transparency = 1 | |
| 239 | else | |
| 240 | p.Transparency = 0 | |
| 241 | end | |
| 242 | local m = Instance.new("SpecialMesh",p)
| |
| 243 | m.MeshId = "rbxassetid://20329976" | |
| 244 | m.Scale = meshstart | |
| 245 | coroutine.wrap(function() | |
| 246 | for i=0,1,factor do | |
| 247 | swait() | |
| 248 | if inverse == true then | |
| 249 | p.Transparency = 1-i | |
| 250 | else | |
| 251 | p.Transparency = i | |
| 252 | end | |
| 253 | m.Scale = m.Scale + meshadd | |
| 254 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
| 255 | end | |
| 256 | p:Destroy() | |
| 257 | end)() | |
| 258 | return p | |
| 259 | end, | |
| 260 | ||
| 261 | Ring = function(cf,meshstart,meshadd,colour,inverse,factor) | |
| 262 | local p = Instance.new("Part",EffectModel)
| |
| 263 | p.BrickColor = BrickColor.new(colour) | |
| 264 | p.Size = Vector3.new() | |
| 265 | p.Anchored = true | |
| 266 | p.CanCollide = false | |
| 267 | p.CFrame = cf | |
| 268 | if inverse == true then | |
| 269 | p.Transparency = 1 | |
| 270 | else | |
| 271 | p.Transparency = 0 | |
| 272 | end | |
| 273 | local m = Instance.new("SpecialMesh",p)
| |
| 274 | m.MeshId = "rbxassetid://3270017" | |
| 275 | m.Scale = meshstart | |
| 276 | coroutine.wrap(function() | |
| 277 | for i=0,1,factor do | |
| 278 | swait() | |
| 279 | if inverse == true then | |
| 280 | p.Transparency = 1-i | |
| 281 | else | |
| 282 | p.Transparency = i | |
| 283 | end | |
| 284 | m.Scale = m.Scale + meshadd | |
| 285 | end | |
| 286 | p:Destroy() | |
| 287 | end)() | |
| 288 | return p | |
| 289 | end, | |
| 290 | ||
| 291 | Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor) | |
| 292 | local p = Instance.new("Part",EffectModel)
| |
| 293 | p.BrickColor = BrickColor.new(colour) | |
| 294 | p.Size = Vector3.new() | |
| 295 | p.Anchored = true | |
| 296 | p.CanCollide = false | |
| 297 | p.CFrame = cf | |
| 298 | if inverse == true then | |
| 299 | p.Transparency = 1 | |
| 300 | else | |
| 301 | p.Transparency = 0 | |
| 302 | end | |
| 303 | local m = Instance.new("SpecialMesh",p)
| |
| 304 | m.MeshId = meshid | |
| 305 | m.TextureId = textid | |
| 306 | m.Scale = meshstart | |
| 307 | coroutine.wrap(function() | |
| 308 | for i=0,1,factor do | |
| 309 | swait() | |
| 310 | if inverse == true then | |
| 311 | p.Transparency = 1-i | |
| 312 | else | |
| 313 | p.Transparency = i | |
| 314 | end | |
| 315 | m.Scale = m.Scale + meshadd | |
| 316 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
| 317 | end | |
| 318 | p:Destroy() | |
| 319 | end)() | |
| 320 | return p | |
| 321 | end, | |
| 322 | ||
| 323 | Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor) | |
| 324 | local p = Instance.new("Part",EffectModel)
| |
| 325 | p.BrickColor = BrickColor.new(colour) | |
| 326 | p.Size = partsize | |
| 327 | p.Anchored = true | |
| 328 | p.CanCollide = false | |
| 329 | p.Material = matr | |
| 330 | p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 331 | if inverse == true then | |
| 332 | p.Transparency = 1 | |
| 333 | else | |
| 334 | p.Transparency = 0 | |
| 335 | end | |
| 336 | local m = Instance.new("SpecialMesh",p)
| |
| 337 | m.MeshType = "Sphere" | |
| 338 | m.Scale = meshstart | |
| 339 | coroutine.wrap(function() | |
| 340 | for i=0,1,factor do | |
| 341 | swait() | |
| 342 | if inverse == true then | |
| 343 | p.Transparency = 1-i | |
| 344 | else | |
| 345 | p.Transparency = i | |
| 346 | end | |
| 347 | m.Scale = m.Scale + meshadd | |
| 348 | p.CFrame = p.CFrame * CFrame.new(0,move,0) | |
| 349 | end | |
| 350 | p:Destroy() | |
| 351 | end)() | |
| 352 | return p | |
| 353 | end, | |
| 354 | ||
| 355 | } | |
| 356 | ||
| 357 | function GetDudesTorso(c) | |
| 358 | local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
| |
| 359 | if torsy ~= nil then | |
| 360 | return torsy | |
| 361 | end | |
| 362 | end | |
| 363 | ||
| 364 | local plr = owner | |
| 365 | local char = plr.Character | |
| 366 | local chara = plr.Character | |
| 367 | local RootPart = chara.HumanoidRootPart | |
| 368 | local RootJoint = RootPart.RootJoint | |
| 369 | local Create = LoadLibrary("RbxUtility").Create
| |
| 370 | local debby = game:GetService("Debris")
| |
| 371 | ||
| 372 | EffectModel = Create("Model"){
| |
| 373 | Parent = chara, | |
| 374 | Name = "Effects", | |
| 375 | } | |
| 376 | ||
| 377 | function so(id,par,pit,vol) | |
| 378 | if par == chara then | |
| 379 | ||
| 380 | end | |
| 381 | ||
| 382 | end | |
| 383 | ||
| 384 | local Humanoid = char:FindFirstChildOfClass("Humanoid")
| |
| 385 | ||
| 386 | local Torso,Head,LeftArm,RightArm,LeftLeg,RightLeg,Root = char.Torso,char.Head,char["Left Arm"],char["Right Arm"],char["Left Leg"],char["Right Leg"],char.HumanoidRootPart | |
| 387 | ||
| 388 | local neck,RH,LH,rootj,RS,LS = Torso.Neck,Torso["Right Hip"],Torso["Left Hip"],Root.RootJoint,Torso["Right Shoulder"],Torso["Left Shoulder"] | |
| 389 | ||
| 390 | local rootjn,neckn,RHn,LHn,LSn,RSn = rootj.C0,neck.C0,RH.C0,LH.C0,LS.C0,RS.C0 | |
| 391 | ||
| 392 | local mus = Instance.new("Sound",char)
| |
| 393 | local timepos = nil | |
| 394 | ||
| 395 | Humanoid.WalkSpeed = 16 | |
| 396 | Humanoid.Animator.Parent = nil | |
| 397 | chara.Animate.Parent = nil | |
| 398 | ||
| 399 | local attack = false | |
| 400 | local Anim = 'Idle' | |
| 401 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 402 | local velocity = RootPart.Velocity.y | |
| 403 | ||
| 404 | local newMotor = function(part0, part1, c0, c1) | |
| 405 | local w = Create('Motor'){
| |
| 406 | Parent = part0, | |
| 407 | Part0 = part0, | |
| 408 | Part1 = part1, | |
| 409 | C0 = c0, | |
| 410 | C1 = c1, | |
| 411 | } | |
| 412 | return w | |
| 413 | end | |
| 414 | ||
| 415 | function clerp(a, b, t) | |
| 416 | return a:lerp(b, t) | |
| 417 | end | |
| 418 | ||
| 419 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 420 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 421 | ||
| 422 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 423 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 424 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 425 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 426 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 427 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 428 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 429 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 430 | ||
| 431 | local rarmc1 = RW.C1 | |
| 432 | local larmc1 = LW.C1 | |
| 433 | local rlegc1 = RH.C1 | |
| 434 | local llegc1 = LH.C1 | |
| 435 | ||
| 436 | local resetc1 = false | |
| 437 | ||
| 438 | function PlayAnimationFromTable(table, speed, bool) | |
| 439 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 440 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 441 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 442 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 443 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 444 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 445 | if bool == true then | |
| 446 | if resetc1 == false then | |
| 447 | resetc1 = true | |
| 448 | RootJoint.C1 = RootJoint.C1 | |
| 449 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 450 | RW.C1 = rarmc1 | |
| 451 | LW.C1 = larmc1 | |
| 452 | RH.C1 = rlegc1 | |
| 453 | LH.C1 = llegc1 | |
| 454 | end | |
| 455 | end | |
| 456 | end | |
| 457 | ||
| 458 | local gun = Instance.new("Part",char)
| |
| 459 | gun.Size = Vector3.new(0.409, 1.641, 4.462) | |
| 460 | gun.Name = "MUSIC" | |
| 461 | gun.CanCollide = false | |
| 462 | local m = Instance.new("SpecialMesh",gun)
| |
| 463 | m.MeshType = "FileMesh" | |
| 464 | m.Scale = Vector3.new(0.012, 0.012, 0.012) | |
| 465 | m.MeshId = "rbxassetid://623102664" | |
| 466 | m.TextureId = "rbxassetid://623102879" | |
| 467 | local w1 = Instance.new("Weld",char)
| |
| 468 | w1.Part0 = RightArm | |
| 469 | w1.Part1 = gun | |
| 470 | w1.C0 = CFrame.new(12.3645887, 0, -1.1920929e-06, 0.939692497, 0, 0.342019767, -3.55271368e-15, 1, 0, -0.342020035, 0, 0.939692438) | |
| 471 | w1.C1 = CFrame.new(-3.99362731, 0.0831095576, 12.0897989, -0.163175926, -0.98480773, -0.0593911298, 0.342020124, -4.37113883e-08, -0.939692616, 0.92541647, -0.173648193, 0.33682403) | |
| 472 | local ShotPt = Instance.new("Part",char)
| |
| 473 | ShotPt.Size = Vector3.new(1, 1, 1) | |
| 474 | ShotPt.Name = "MUSIC" | |
| 475 | ShotPt.CanCollide = false | |
| 476 | ShotPt.Transparency = 1 | |
| 477 | ||
| 478 | local w2 = Instance.new("Weld",char)
| |
| 479 | w2.Part0 = gun | |
| 480 | w2.Part1 = ShotPt | |
| 481 | w2.C0 = CFrame.new(-0.900000095, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 482 | w2.C1 = CFrame.new(-1.52383852, 0.265500069, -0.012091063, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 483 | ||
| 484 | function Dmg(dude) | |
| 485 | if dude and dude ~= chara and dude.Name ~= "CKbackup" then | |
| 486 | if dude:FindFirstChild("TURAPPU") then return end
| |
| 487 | local debounce = Instance.new("BoolValue",dude)
| |
| 488 | debounce.Name = "TURAPPU" | |
| 489 | coroutine.wrap(function() | |
| 490 | local torsy = GetDudesTorso(dude) | |
| 491 | if torsy then | |
| 492 | local b = Instance.new("Part",dude)
| |
| 493 | b.BrickColor = BrickColor.new("New Yeller")
| |
| 494 | b.Size = Vector3.new(.1,.1,.1) | |
| 495 | b.CanCollide = false | |
| 496 | b.Transparency = 1 | |
| 497 | b.Material = "Neon" | |
| 498 | b:BreakJoints() | |
| 499 | so(113952851,b,1,3) | |
| 500 | local bw = Instance.new("Weld",b)
| |
| 501 | bw.Part0 = b | |
| 502 | bw.Part1 = torsy | |
| 503 | local bm = Instance.new("SpecialMesh",b)
| |
| 504 | bm.MeshType = "Sphere" | |
| 505 | bm.Scale = Vector3.new() | |
| 506 | for i=0,1,.05 do | |
| 507 | swait() | |
| 508 | b.Transparency = 1-i | |
| 509 | bm.Scale = Vector3.new(65*i,65*i,65*i) | |
| 510 | end | |
| 511 | coroutine.wrap(function() | |
| 512 | swait(20) | |
| 513 | for i=0,1,.05 do | |
| 514 | swait() | |
| 515 | b.Transparency = i | |
| 516 | bm.Scale = Vector3.new(65+100*i,65+100*i,65+100*i) | |
| 517 | end | |
| 518 | b:Destroy() | |
| 519 | end)() | |
| 520 | end | |
| 521 | for i,v in pairs(dude:children()) do | |
| 522 | if v.ClassName == "CharacterMesh" or v.ClassName == "ShirtGraphic" then | |
| 523 | v:Destroy() | |
| 524 | end | |
| 525 | ||
| 526 | if v:IsA("Clothing") or v:IsA("BodyColors") or v:IsA("Accoutrement") then v:Destroy() end
| |
| 527 | end | |
| 528 | ||
| 529 | local color = {"Really red","Really blue","Magenta","White","Cool yellow"}
| |
| 530 | ||
| 531 | local hedcol = BrickColor.new("Really blue")
| |
| 532 | local bcols = Instance.new("BodyColors",dude)
| |
| 533 | bcols.Name = "NeoCols" | |
| 534 | bcols.HeadColor = BrickColor.new(color[math.random(1,#color)]) | |
| 535 | bcols.LeftArmColor = BrickColor.new(color[math.random(1,#color)]) | |
| 536 | bcols.RightArmColor = BrickColor.new(color[math.random(1,#color)]) | |
| 537 | bcols.TorsoColor = BrickColor.new(color[math.random(1,#color)]) | |
| 538 | bcols.LeftLegColor = BrickColor.new(color[math.random(1,#color)]) | |
| 539 | bcols.RightLegColor = BrickColor.new(color[math.random(1,#color)]) | |
| 540 | ||
| 541 | for i,v in pairs(dude:children()) do | |
| 542 | if v.ClassName == "MeshPart" or v.ClassName == "Part" then | |
| 543 | v.Material = "Neon" | |
| 544 | end | |
| 545 | end | |
| 546 | ||
| 547 | if dude:FindFirstChild("Head") then
| |
| 548 | for i,v in pairs(dude:FindFirstChild("Head"):GetChildren()) do
| |
| 549 | if v.ClassName == "Decal" then | |
| 550 | v:Destroy() | |
| 551 | end | |
| 552 | end | |
| 553 | end | |
| 554 | ||
| 555 | local enemy = dude:FindFirstChildOfClass("Humanoid")
| |
| 556 | enemy.MaxHealth = 1 | |
| 557 | enemy.Health = 1 | |
| 558 | ||
| 559 | coroutine.wrap(function() | |
| 560 | swait(40) | |
| 561 | local naeeym2 = Instance.new("BillboardGui")
| |
| 562 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 563 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 564 | naeeym2.Adornee = dude:FindFirstChild("Head")
| |
| 565 | naeeym2.Name = "TalkingBillBoard" | |
| 566 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 567 | tecks2.BackgroundTransparency = 1 | |
| 568 | tecks2.BorderSizePixel = 0 | |
| 569 | tecks2.Text = "" | |
| 570 | tecks2.Font = "Cartoon" | |
| 571 | tecks2.TextSize = 24 | |
| 572 | tecks2.TextStrokeTransparency = 0 | |
| 573 | tecks2.TextColor3 = Color3.new(1,.6,.7) | |
| 574 | tecks2.TextStrokeColor3 = Color3.new(1,1,1) | |
| 575 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 576 | swait(10) | |
| 577 | for i = 0,1,.05 do | |
| 578 | swait() | |
| 579 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0) | |
| 580 | tecks2.TextStrokeTransparency = i | |
| 581 | tecks2.TextTransparency = i | |
| 582 | end | |
| 583 | naeeym2:Destroy() | |
| 584 | end)() | |
| 585 | end)() | |
| 586 | end | |
| 587 | end | |
| 588 | ||
| 589 | function Dmg4(dude) | |
| 590 | if dude and dude ~= chara and dude.Name ~= "CKbackup" then | |
| 591 | coroutine.wrap(function() | |
| 592 | local torsy = GetDudesTorso(dude) | |
| 593 | if torsy then | |
| 594 | coroutine.wrap(function() | |
| 595 | swait(20) | |
| 596 | for i=0,1,.05 do | |
| 597 | swait() | |
| 598 | end | |
| 599 | end)() | |
| 600 | end | |
| 601 | ||
| 602 | local enemy = dude:FindFirstChildOfClass("Humanoid")
| |
| 603 | enemy.Health = enemy.Health - 10 | |
| 604 | ||
| 605 | ||
| 606 | coroutine.wrap(function() | |
| 607 | swait(40) | |
| 608 | local naeeym2 = Instance.new("BillboardGui")
| |
| 609 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 610 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 611 | naeeym2.Adornee = dude:FindFirstChild("Head")
| |
| 612 | naeeym2.Name = "TalkingBillBoard" | |
| 613 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 614 | tecks2.BackgroundTransparency = 1 | |
| 615 | tecks2.BorderSizePixel = 0 | |
| 616 | tecks2.Text = "OOF" | |
| 617 | tecks2.Font = "Cartoon" | |
| 618 | tecks2.TextSize = 24 | |
| 619 | tecks2.TextStrokeTransparency = 0 | |
| 620 | tecks2.TextColor3 = Color3.new(1,.6,.7) | |
| 621 | tecks2.TextStrokeColor3 = Color3.new(1,1,1) | |
| 622 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 623 | swait(10) | |
| 624 | for i = 0,1,.05 do | |
| 625 | swait() | |
| 626 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0) | |
| 627 | tecks2.TextStrokeTransparency = i | |
| 628 | tecks2.TextTransparency = i | |
| 629 | end | |
| 630 | naeeym2:Destroy() | |
| 631 | end)() | |
| 632 | end)() | |
| 633 | end | |
| 634 | end | |
| 635 | ||
| 636 | ||
| 637 | function Dmg3(dude) | |
| 638 | if dude and dude ~= chara and dude.Name ~= "CKbackup" then | |
| 639 | coroutine.wrap(function() | |
| 640 | local torsy = GetDudesTorso(dude) | |
| 641 | if torsy then | |
| 642 | coroutine.wrap(function() | |
| 643 | swait(20) | |
| 644 | for i=0,1,.05 do | |
| 645 | swait() | |
| 646 | end | |
| 647 | end)() | |
| 648 | end | |
| 649 | ||
| 650 | local enemy = dude:FindFirstChildOfClass("Humanoid")
| |
| 651 | enemy.Health = enemy.Health - 20 | |
| 652 | ||
| 653 | ||
| 654 | coroutine.wrap(function() | |
| 655 | swait(40) | |
| 656 | local naeeym2 = Instance.new("BillboardGui")
| |
| 657 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 658 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 659 | naeeym2.Adornee = dude:FindFirstChild("Head")
| |
| 660 | naeeym2.Name = "TalkingBillBoard" | |
| 661 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 662 | tecks2.BackgroundTransparency = 1 | |
| 663 | tecks2.BorderSizePixel = 0 | |
| 664 | tecks2.Text = "Oof" | |
| 665 | tecks2.Font = "Cartoon" | |
| 666 | tecks2.TextSize = 24 | |
| 667 | tecks2.TextStrokeTransparency = 0 | |
| 668 | tecks2.TextColor3 = Color3.new(1,.6,.7) | |
| 669 | tecks2.TextStrokeColor3 = Color3.new(1,1,1) | |
| 670 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 671 | swait(10) | |
| 672 | for i = 0,1,.05 do | |
| 673 | swait() | |
| 674 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0) | |
| 675 | tecks2.TextStrokeTransparency = i | |
| 676 | tecks2.TextTransparency = i | |
| 677 | end | |
| 678 | naeeym2:Destroy() | |
| 679 | end)() | |
| 680 | end)() | |
| 681 | end | |
| 682 | end | |
| 683 | ||
| 684 | function Dmg2(dude) | |
| 685 | if dude and dude ~= chara and dude.Name ~= "CKbackup" then | |
| 686 | if dude:FindFirstChild("MUSIClol") then return end
| |
| 687 | local debounce = Instance.new("BoolValue",dude)
| |
| 688 | debounce.Name = "MUSIClol" | |
| 689 | coroutine.wrap(function() | |
| 690 | local torsy = GetDudesTorso(dude) | |
| 691 | if torsy then | |
| 692 | coroutine.wrap(function() | |
| 693 | swait(20) | |
| 694 | for i=0,1,.05 do | |
| 695 | swait() | |
| 696 | end | |
| 697 | end)() | |
| 698 | end | |
| 699 | ||
| 700 | local tors = (dude:findFirstChild("Torso") or dude:findFirstChild("UpperTorso"))
| |
| 701 | ||
| 702 | for i,v in pairs(dude:children()) do | |
| 703 | if v.ClassName == "CharacterMesh" then | |
| 704 | v:Destroy() | |
| 705 | end | |
| 706 | end | |
| 707 | ||
| 708 | local rop = Instance.new("Part",dude)
| |
| 709 | rop.Name = "Rope" | |
| 710 | rop.Material = "DiamondPlate" | |
| 711 | rop.BrickColor = BrickColor.new("New Yeller")
| |
| 712 | rop.Size = Vector3.new(4.2,0.5,1.1) | |
| 713 | local w = Instance.new("Weld",dude)
| |
| 714 | w.Part1 = rop | |
| 715 | if tors then | |
| 716 | w.Part0 = tors | |
| 717 | end | |
| 718 | ||
| 719 | local enemy = dude:FindFirstChildOfClass("Humanoid")
| |
| 720 | for i,v in pairs(enemy:GetPlayingAnimationTracks()) do | |
| 721 | v:Stop() | |
| 722 | end | |
| 723 | if enemy:FindFirstChildOfClass("Animator") then
| |
| 724 | enemy:FindFirstChildOfClass("Animator").Parent = nil
| |
| 725 | end | |
| 726 | for i,v in pairs(dude:children()) do | |
| 727 | if v.ClassName == "Script" or v.ClassName == "ModuleScript" or v.ClassName == "LocalScript" then | |
| 728 | v:Destroy() | |
| 729 | end | |
| 730 | end | |
| 731 | ||
| 732 | local RA,LA,RL,LL = dude:FindFirstChild("Right Arm"),dude:FindFirstChild("Left Arm"),dude:FindFirstChild("Right Leg"),dude:FindFirstChild("Left Leg")
| |
| 733 | ||
| 734 | local w = Instance.new("Weld",tors)
| |
| 735 | w.Part0 = tors | |
| 736 | w.Part1 = dude:FindFirstChild("Head")
| |
| 737 | w.C0 = CFrame.new(0,1.5,0) | |
| 738 | ||
| 739 | if RA then | |
| 740 | local w = Instance.new("Weld",tors)
| |
| 741 | w.Part0 = tors | |
| 742 | w.Part1 = RA | |
| 743 | w.C0 = CFrame.new(1.5,0,0) | |
| 744 | end | |
| 745 | ||
| 746 | if LA then | |
| 747 | local w = Instance.new("Weld",tors)
| |
| 748 | w.Part0 = tors | |
| 749 | w.Part1 = LA | |
| 750 | w.C0 = CFrame.new(-1.5,0,0) | |
| 751 | end | |
| 752 | ||
| 753 | if RL then | |
| 754 | local w = Instance.new("Weld",tors)
| |
| 755 | w.Part0 = tors | |
| 756 | w.Part1 = RL | |
| 757 | w.C0 = CFrame.new(-0.5,-2,0) | |
| 758 | end | |
| 759 | ||
| 760 | if LL then | |
| 761 | local w = Instance.new("Weld",tors)
| |
| 762 | w.Part0 = tors | |
| 763 | w.Part1 = LL | |
| 764 | w.C0 = CFrame.new(0.5,-2,0) | |
| 765 | end | |
| 766 | ||
| 767 | enemy.MaxHealth = 1 | |
| 768 | enemy.Health = 1 | |
| 769 | enemy.PlatformStand = true | |
| 770 | ||
| 771 | ||
| 772 | coroutine.wrap(function() | |
| 773 | swait(40) | |
| 774 | local naeeym2 = Instance.new("BillboardGui")
| |
| 775 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 776 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 777 | naeeym2.Adornee = dude:FindFirstChild("Head")
| |
| 778 | naeeym2.Name = "TalkingBillBoard" | |
| 779 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 780 | tecks2.BackgroundTransparency = 1 | |
| 781 | tecks2.BorderSizePixel = 0 | |
| 782 | tecks2.Text = "Rope" | |
| 783 | tecks2.Font = "Cartoon" | |
| 784 | tecks2.TextSize = 24 | |
| 785 | tecks2.TextStrokeTransparency = 0 | |
| 786 | tecks2.TextColor3 = Color3.new(1,.6,.7) | |
| 787 | tecks2.TextStrokeColor3 = Color3.new(1,1,1) | |
| 788 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 789 | swait(10) | |
| 790 | for i = 0,1,.05 do | |
| 791 | swait() | |
| 792 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0) | |
| 793 | tecks2.TextStrokeTransparency = i | |
| 794 | tecks2.TextTransparency = i | |
| 795 | end | |
| 796 | naeeym2:Destroy() | |
| 797 | end)() | |
| 798 | end)() | |
| 799 | end | |
| 800 | end | |
| 801 | ||
| 802 | function MagnitudeDmg4(par,magni) | |
| 803 | for _, c in pairs(workspace:GetDescendants()) do | |
| 804 | local hum = c:FindFirstChildOfClass("Humanoid")
| |
| 805 | if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
| |
| 806 | local head = GetDudesTorso(c) | |
| 807 | if head ~= nil then | |
| 808 | local targ = head.Position - par.Position | |
| 809 | local mag = targ.magnitude | |
| 810 | if magni >= mag and c ~= chara then | |
| 811 | Dmg4(c) | |
| 812 | end | |
| 813 | end | |
| 814 | end | |
| 815 | end | |
| 816 | end | |
| 817 | ||
| 818 | function MagnitudeDmg3(par,magni) | |
| 819 | for _, c in pairs(workspace:GetDescendants()) do | |
| 820 | local hum = c:FindFirstChildOfClass("Humanoid")
| |
| 821 | if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
| |
| 822 | local head = GetDudesTorso(c) | |
| 823 | if head ~= nil then | |
| 824 | local targ = head.Position - par.Position | |
| 825 | local mag = targ.magnitude | |
| 826 | if magni >= mag and c ~= chara then | |
| 827 | Dmg3(c) | |
| 828 | end | |
| 829 | end | |
| 830 | end | |
| 831 | end | |
| 832 | end | |
| 833 | ||
| 834 | ||
| 835 | function MagnitudeDmg2(par,magni) | |
| 836 | for _, c in pairs(workspace:GetDescendants()) do | |
| 837 | local hum = c:FindFirstChildOfClass("Humanoid")
| |
| 838 | if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
| |
| 839 | local head = GetDudesTorso(c) | |
| 840 | if head ~= nil then | |
| 841 | local targ = head.Position - par.Position | |
| 842 | local mag = targ.magnitude | |
| 843 | if magni >= mag and c ~= chara then | |
| 844 | Dmg2(c) | |
| 845 | end | |
| 846 | end | |
| 847 | end | |
| 848 | end | |
| 849 | end | |
| 850 | ||
| 851 | function MagnitudeDmg(par,magni) | |
| 852 | for _, c in pairs(workspace:GetDescendants()) do | |
| 853 | local hum = c:FindFirstChildOfClass("Humanoid")
| |
| 854 | if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
| |
| 855 | local head = GetDudesTorso(c) | |
| 856 | if head ~= nil then | |
| 857 | local targ = head.Position - par.Position | |
| 858 | local mag = targ.magnitude | |
| 859 | if magni >= mag and c ~= chara then | |
| 860 | Dmg(c) | |
| 861 | end | |
| 862 | end | |
| 863 | end | |
| 864 | end | |
| 865 | end | |
| 866 | ||
| 867 | Mouse.Button1Down:connect(function() | |
| 868 | shoot() | |
| 869 | end) | |
| 870 | ||
| 871 | zhold = false | |
| 872 | function shoot() | |
| 873 | attack = true | |
| 874 | ||
| 875 | for i=0,1,.3 do | |
| 876 | swait() | |
| 877 | PlayAnimationFromTable({
| |
| 878 | CFrame.new(0, 0, 0), | |
| 879 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 880 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 881 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 882 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 883 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 884 | }, .6, true) | |
| 885 | end | |
| 886 | Humanoid.WalkSpeed = 2 | |
| 887 | local ref = Instance.new("Part",chara)
| |
| 888 | ref.Size = Vector3.new(0,0,0) | |
| 889 | ref.Anchored = true | |
| 890 | ref.CanCollide = false | |
| 891 | ref.Transparency = 1 | |
| 892 | repeat | |
| 893 | so(1145251796,ShotPt,math.random(95,105)/100,3) | |
| 894 | ref.CFrame = Mouse.Hit | |
| 895 | MagnitudeDmg(ref,2) | |
| 896 | Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 897 | Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","New Yeller",false,false,.1) | |
| 898 | Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 899 | for i=0,1,.5 do | |
| 900 | swait() | |
| 901 | PlayAnimationFromTable({
| |
| 902 | CFrame.new(0, 0, 0), | |
| 903 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 904 | CFrame.new(1.39410496, 0.938311577, -0.609809875, 0.984807611, 0.0868242383, 0.15038389, 0.173648372, -0.492404044, -0.852868378, 0, 0.866025269, -0.500000179), | |
| 905 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 906 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 907 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 908 | }, .3, true) | |
| 909 | end | |
| 910 | wait(0.5) | |
| 911 | for i=0,1,.5 do | |
| 912 | swait() | |
| 913 | PlayAnimationFromTable({
| |
| 914 | CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
| 915 | CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698), | |
| 916 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 917 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 918 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 919 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 920 | }, .3, true) | |
| 921 | end | |
| 922 | until zhold == false | |
| 923 | ref:Destroy() | |
| 924 | Humanoid.WalkSpeed = 16 | |
| 925 | attack = false | |
| 926 | end | |
| 927 | ||
| 928 | Mouse.KeyDown:connect(function(k) | |
| 929 | k = k:lower() | |
| 930 | if k=='e' then | |
| 931 | if attack == false then | |
| 932 | shoot3() | |
| 933 | end | |
| 934 | elseif k=='q' then | |
| 935 | shoot2() | |
| 936 | elseif k=='f' then | |
| 937 | shoot4() | |
| 938 | end | |
| 939 | end) | |
| 940 | ||
| 941 | function shoot2() | |
| 942 | attack = true | |
| 943 | ||
| 944 | for i=0,1,.3 do | |
| 945 | swait() | |
| 946 | PlayAnimationFromTable({
| |
| 947 | CFrame.new(0, 0, 0), | |
| 948 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 949 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 950 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 951 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 952 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 953 | }, .6, true) | |
| 954 | end | |
| 955 | Humanoid.WalkSpeed = 2 | |
| 956 | local ref = Instance.new("Part",chara)
| |
| 957 | ref.Size = Vector3.new(0,0,0) | |
| 958 | ref.Anchored = true | |
| 959 | ref.CanCollide = false | |
| 960 | ref.Transparency = 1 | |
| 961 | repeat | |
| 962 | so(1145251796,ShotPt,math.random(95,105)/100,3) | |
| 963 | ref.CFrame = Mouse.Hit | |
| 964 | MagnitudeDmg2(ref,5) | |
| 965 | Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 966 | Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","New Yeller",false,false,.1) | |
| 967 | Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 968 | for i=0,1,.5 do | |
| 969 | swait() | |
| 970 | PlayAnimationFromTable({
| |
| 971 | CFrame.new(0, 0, 0), | |
| 972 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 973 | CFrame.new(1.39410496, 0.938311577, -0.609809875, 0.984807611, 0.0868242383, 0.15038389, 0.173648372, -0.492404044, -0.852868378, 0, 0.866025269, -0.500000179), | |
| 974 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 975 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 976 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 977 | }, .3, true) | |
| 978 | end | |
| 979 | wait(0.5) | |
| 980 | for i=0,1,.5 do | |
| 981 | swait() | |
| 982 | PlayAnimationFromTable({
| |
| 983 | CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
| 984 | CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698), | |
| 985 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 986 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 987 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 988 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 989 | }, .3, true) | |
| 990 | end | |
| 991 | until zhold == false | |
| 992 | ref:Destroy() | |
| 993 | Humanoid.WalkSpeed = 16 | |
| 994 | attack = false | |
| 995 | end | |
| 996 | ||
| 997 | ||
| 998 | function shoot3() | |
| 999 | attack = true | |
| 1000 | ||
| 1001 | for i=0,1,.3 do | |
| 1002 | swait() | |
| 1003 | PlayAnimationFromTable({
| |
| 1004 | CFrame.new(0, 0, 0), | |
| 1005 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 1006 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 1007 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 1008 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 1009 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1010 | }, .6, true) | |
| 1011 | end | |
| 1012 | Humanoid.WalkSpeed = 2 | |
| 1013 | local ref = Instance.new("Part",chara)
| |
| 1014 | ref.Size = Vector3.new(0,0,0) | |
| 1015 | ref.Anchored = true | |
| 1016 | ref.CanCollide = false | |
| 1017 | ref.Transparency = 1 | |
| 1018 | repeat | |
| 1019 | so(1145251796,ShotPt,math.random(95,105)/100,3) | |
| 1020 | ref.CFrame = Mouse.Hit | |
| 1021 | - | local a = Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","New Yeller",false,false,.1) |
| 1021 | + | |
| 1022 | Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 1023 | Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","New Yeller",false,false,.1) | |
| 1024 | Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 1025 | for i=0,1,.5 do | |
| 1026 | swait() | |
| 1027 | PlayAnimationFromTable({
| |
| 1028 | CFrame.new(0, 0, 0), | |
| 1029 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 1030 | CFrame.new(1.39410496, 0.938311577, -0.609809875, 0.984807611, 0.0868242383, 0.15038389, 0.173648372, -0.492404044, -0.852868378, 0, 0.866025269, -0.500000179), | |
| 1031 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 1032 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 1033 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1034 | }, .3, true) | |
| 1035 | end | |
| 1036 | wait(0.5) | |
| 1037 | for i=0,1,.5 do | |
| 1038 | swait() | |
| 1039 | PlayAnimationFromTable({
| |
| 1040 | CFrame.new(0, 0, 0), | |
| 1041 | CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698), | |
| 1042 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 1043 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 1044 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 1045 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1046 | }, .3, true) | |
| 1047 | end | |
| 1048 | until zhold == false | |
| 1049 | ref:Destroy() | |
| 1050 | Humanoid.WalkSpeed = 16 | |
| 1051 | attack = false | |
| 1052 | end | |
| 1053 | ||
| 1054 | function shoot4() | |
| 1055 | attack = true | |
| 1056 | ||
| 1057 | for i=0,1,.3 do | |
| 1058 | swait() | |
| 1059 | PlayAnimationFromTable({
| |
| 1060 | CFrame.new(0, 0, 0), | |
| 1061 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 1062 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 1063 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 1064 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 1065 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1066 | }, .6, true) | |
| 1067 | end | |
| 1068 | Humanoid.WalkSpeed = 2 | |
| 1069 | local ref = Instance.new("Part",chara)
| |
| 1070 | ref.Size = Vector3.new(0,0,0) | |
| 1071 | ref.Anchored = true | |
| 1072 | ref.CanCollide = false | |
| 1073 | ref.Transparency = 1 | |
| 1074 | repeat | |
| 1075 | so(1145251796,ShotPt,math.random(95,105)/100,3) | |
| 1076 | ref.CFrame = Mouse.Hit | |
| 1077 | for i = 1,5 do | |
| 1078 | MagnitudeDmg4(ref,5) | |
| 1079 | Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 1080 | Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p + Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","New Yeller",false,false,.1) | |
| 1081 | Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Plastic","New Yeller",true,false,.1) | |
| 1082 | end | |
| 1083 | for i=0,1,.5 do | |
| 1084 | swait() | |
| 1085 | PlayAnimationFromTable({
| |
| 1086 | CFrame.new(0, 0, 0), | |
| 1087 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 1088 | CFrame.new(1.39410496, 0.938311577, -0.609809875, 0.984807611, 0.0868242383, 0.15038389, 0.173648372, -0.492404044, -0.852868378, 0, 0.866025269, -0.500000179), | |
| 1089 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 1090 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 1091 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1092 | }, .3, true) | |
| 1093 | end | |
| 1094 | wait(0.5) | |
| 1095 | for i=0,1,.5 do | |
| 1096 | swait() | |
| 1097 | PlayAnimationFromTable({
| |
| 1098 | CFrame.new(0, 0, 0), | |
| 1099 | CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698), | |
| 1100 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 1101 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 1102 | CFrame.new(0.69093132, -1.93106842, -0.196962357, 0.98480773, -0.171010062, 0.0301536918, 0.173648179, 0.969846249, -0.171010062, 0, 0.173648179, 0.98480773), | |
| 1103 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1104 | }, .3, true) | |
| 1105 | end | |
| 1106 | until zhold == false | |
| 1107 | ref:Destroy() | |
| 1108 | Humanoid.WalkSpeed = 16 | |
| 1109 | attack = false | |
| 1110 | end | |
| 1111 | ||
| 1112 | ||
| 1113 | while game:GetService("RunService").Heartbeat:Wait() do
| |
| 1114 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1115 | velocity = RootPart.Velocity.y | |
| 1116 | sine = sine + change | |
| 1117 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara) | |
| 1118 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1119 | Anim = "Jump" | |
| 1120 | if attack == false then | |
| 1121 | PlayAnimationFromTable({
| |
| 1122 | CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
| 1123 | CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855), | |
| 1124 | CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012), | |
| 1125 | CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012), | |
| 1126 | CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012), | |
| 1127 | CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676), | |
| 1128 | }, .3, false) | |
| 1129 | end | |
| 1130 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1131 | Anim = "Fall" | |
| 1132 | if attack == false then | |
| 1133 | PlayAnimationFromTable({
| |
| 1134 | CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849), | |
| 1135 | CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855), | |
| 1136 | CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012), | |
| 1137 | CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012), | |
| 1138 | CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012), | |
| 1139 | CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855), | |
| 1140 | }, .3, false) | |
| 1141 | end | |
| 1142 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1143 | Anim = "Idle" | |
| 1144 | if attack == false then | |
| 1145 | change = 1 | |
| 1146 | PlayAnimationFromTable({
| |
| 1147 | CFrame.new(-0.0769465268, -7.7815578e-08, -0.031559173, 0.939695537, 1.01607293e-06, 0.342021346, 7.9855522e-07, 1.00000191, 5.12654879e-07, -0.342019558, 2.16066837e-07, 0.939692855) * CFrame.new(0,.05 * math.cos((sine)/10), 0), | |
| 1148 | CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855), | |
| 1149 | CFrame.new(1.57336235, 0.919147968, -0.523208618, 0.896280468, -0.417211801, 0.15038389, -0.0958181247, -0.513258576, -0.852868378, 0.433012635, 0.749999881, -0.500000179), | |
| 1150 | CFrame.new(-1.54149628, 0.128171444, 0.108856201, 0.925416529, 0.336824089, 0.173648179, -0.342020094, 0.939692557, 6.25277607e-13, -0.163175896, -0.0593911633, 0.98480773), | |
| 1151 | CFrame.new(0.500003159, -2.00000715, -1.98185444e-06, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0), | |
| 1152 | CFrame.new(-0.500018835, -2.0000062, 2.08616257e-07, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0), | |
| 1153 | }, .3, false) | |
| 1154 | end | |
| 1155 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1156 | Anim = "Walk" | |
| 1157 | if attack == false then | |
| 1158 | Humanoid.WalkSpeed = 16 | |
| 1159 | PlayAnimationFromTable({
| |
| 1160 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 2.5), 0) * CFrame.Angles(0, 0, 0), | |
| 1161 | CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849), | |
| 1162 | CFrame.new(1.46526718, 0.534729958, -0.500003815, 0.984807611, 0, 0.173648372, 0.173648372, -4.37107488e-08, -0.98480767, 7.4505806e-09, 1, -4.09781933e-08), | |
| 1163 | CFrame.new(-1.4826355, 0, 0.0984783173, 0.969846249, 0.171010062, 0.173648179, -0.173648179, 0.98480773, 3.12638804e-13, -0.171010077, -0.030153688, 0.98480773), | |
| 1164 | CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0), | |
| 1165 | CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0), | |
| 1166 | }, .3, false) | |
| 1167 | end | |
| 1168 | end | |
| 1169 | ||
| 1170 | if mus.Parent == char then | |
| 1171 | mus.SoundId = "rbxassetid://171914461" | |
| 1172 | mus.Volume = 2 | |
| 1173 | mus.Pitch = 1 | |
| 1174 | mus.Playing = true | |
| 1175 | mus.Looped = true | |
| 1176 | timepos = mus.TimePosition | |
| 1177 | else | |
| 1178 | mus = Instance.new("Sound",char)
| |
| 1179 | mus.TimePosition = timepos | |
| 1180 | end | |
| 1181 | end |