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| 1 | - | name = "YOURNAMEHERE" |
| 1 | + | plyr = game:GetService("Players").LocalPlayer
|
| 2 | - | player = game.Workspace["YOURNAMEHERE"] |
| 2 | + | |
| 3 | - | m = Instance.new("Model") m.Parent = player m.Name = "" .. name .. "'s Orb"
|
| 3 | + | |
| 4 | - | p = Instance.new("Part") p.Parent = player["" .. name .. "'s Orb"] p.Size = Vector3.new(1,1,1) p.Position = Vector3.new(0,20,0) p.Name = "Head"
|
| 4 | + | |
| 5 | - | h = Instance.new("Humanoid") h.Parent = player["" .. name .. "'s Orb"] h.MaxHealth = 0 h.Health = 0
|
| 5 | + | mod = Instance.new("Model")
|
| 6 | - | b = Instance.new("BodyPosition") b.Parent = player["" .. name .. "'s Orb"].Head b.maxForce = Vector3.new(10000000,10000000,10000000)
|
| 6 | + | mod.Name = "Staff" |
| 7 | mod.Parent = plyr.Character | |
| 8 | - | b.position = player.Head.Position + Vector3.new(0,3,5) |
| 8 | + | |
| 9 | - | wait() |
| 9 | + | picking = false |
| 10 | - | end |
| 10 | + | putting = false |
| 11 | out = false | |
| 12 | staffdown = false | |
| 13 | speed = false | |
| 14 | repon = false | |
| 15 | ||
| 16 | function createPart(size,color,parent) | |
| 17 | Part = Instance.new("Part")
| |
| 18 | Part.Size = size | |
| 19 | Part.BrickColor = BrickColor.new(color) | |
| 20 | Part.Parent = parent | |
| 21 | Part.TopSurface = "Smooth" | |
| 22 | Part.BottomSurface = "Smooth" | |
| 23 | Part.formFactor = "Symmetric" | |
| 24 | Part.CanCollide = false | |
| 25 | Part.Locked = true | |
| 26 | end | |
| 27 | ||
| 28 | function createMesh(type1,type2,scale,parent) | |
| 29 | if type1 == "Block" then | |
| 30 | Mesh = Instance.new("BlockMesh")
| |
| 31 | Mesh.Scale = scale | |
| 32 | Mesh.Parent = parent | |
| 33 | elseif type1 == "Special" then | |
| 34 | Mesh = Instance.new("SpecialMesh")
| |
| 35 | Mesh.MeshType = type2 | |
| 36 | Mesh.Scale = scale | |
| 37 | Mesh.Parent = parent | |
| 38 | elseif type1 == "Cylinder" then | |
| 39 | Mesh = Instance.new("CylinderMesh")
| |
| 40 | Mesh.Scale = scale | |
| 41 | Mesh.Parent = parent | |
| 42 | end | |
| 43 | end | |
| 44 | ||
| 45 | function createWeld(part0,part1,c0) | |
| 46 | Weld = Instance.new("Weld")
| |
| 47 | Weld.Parent = part0 | |
| 48 | Weld.Part0 = part0 | |
| 49 | Weld.Part1 = part1 | |
| 50 | Weld.C0 = c0 | |
| 51 | end | |
| 52 | ||
| 53 | createPart(Vector3.new(1,1,1),"Navy blue",mod) --Handle | |
| 54 | Handle = Part | |
| 55 | createMesh("Cylinder","Brick",Vector3.new(0.3252,1,0.3252),Part)
| |
| 56 | createWeld(Part,plyr.Character.Torso,CFrame.new(0,0,-0.65)*CFrame.Angles(0,0,math.rad(25))) | |
| 57 | HandleWeld = Weld | |
| 58 | createPart(Vector3.new(1,1,1),"Dark stone grey",mod) | |
| 59 | MainStaff = Part --Staff | |
| 60 | createMesh("Cylinder","Brick",Vector3.new(0.3,4.5,0.3),Part)
| |
| 61 | createWeld(Part,Handle,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
| 62 | MainStaffWeld = Weld --Weld of the staff | |
| 63 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 64 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 65 | createWeld(Part,MainStaff,CFrame.new(0,-2.25,0)*CFrame.Angles(0,0,0)) | |
| 66 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 67 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 68 | createWeld(Part,MainStaff,CFrame.new(0,-1.75,0)*CFrame.Angles(0,0,0)) | |
| 69 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 70 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 71 | createWeld(Part,MainStaff,CFrame.new(0,-1.25,0)*CFrame.Angles(0,0,0)) | |
| 72 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 73 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 74 | createWeld(Part,MainStaff,CFrame.new(0,-0.75,0)*CFrame.Angles(0,0,0)) | |
| 75 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 76 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 77 | createWeld(Part,MainStaff,CFrame.new(0,-0.25,0)*CFrame.Angles(0,0,0)) | |
| 78 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 79 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 80 | createWeld(Part,MainStaff,CFrame.new(0,0.25,0)*CFrame.Angles(0,0,0)) | |
| 81 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 82 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 83 | createWeld(Part,MainStaff,CFrame.new(0,0.75,0)*CFrame.Angles(0,0,0)) | |
| 84 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 85 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 86 | createWeld(Part,MainStaff,CFrame.new(0,1.25,0)*CFrame.Angles(0,0,0)) | |
| 87 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 88 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 89 | createWeld(Part,MainStaff,CFrame.new(0,1.75,0)*CFrame.Angles(0,0,0)) | |
| 90 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 91 | createMesh("Cylinder","Brick",Vector3.new(0.32,0.05,0.32),Part)
| |
| 92 | createWeld(Part,MainStaff,CFrame.new(0,2.25,0)*CFrame.Angles(0,0,0)) | |
| 93 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 94 | createMesh("Block","Brick",Vector3.new(0.32,4.5,0.05),Part)
| |
| 95 | createWeld(Part,MainStaff,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
| 96 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 97 | createMesh("Block","Brick",Vector3.new(0.05,4.5,0.32),Part)
| |
| 98 | createWeld(Part,MainStaff,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
| 99 | createPart(Vector3.new(1,1,1),"Deep blue",mod) | |
| 100 | Part.Transparency = 0.3 | |
| 101 | OuterShell = Part | |
| 102 | createMesh("Special","Sphere",Vector3.new(0.7,0.7,0.7),Part)
| |
| 103 | createWeld(Part,MainStaff,CFrame.new(0,-2.5,0)*CFrame.Angles(0,0,0)) | |
| 104 | createPart(Vector3.new(1,1,1),"Light blue",mod) | |
| 105 | Part.Reflectance = 0.4 | |
| 106 | MiniOrb = Part | |
| 107 | createMesh("Special","Sphere",Vector3.new(0.2,0.25,0.2),Part)
| |
| 108 | Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
| 109 | createWeld(MiniOrb,OuterShell,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
| 110 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 111 | createMesh("Cylinder","Brick",Vector3.new(0.05,0.3,0.05),Part)
| |
| 112 | createWeld(Part,MainStaff,CFrame.new(0,-2.3,0)*CFrame.Angles(0,0,0)) | |
| 113 | createPart(Vector3.new(1,1,1),"Navy blue",mod) | |
| 114 | RightGlove = Part | |
| 115 | createMesh("Special","Brick",Vector3.new(1.01,0.5,1.01),Part)
| |
| 116 | createWeld(Part,plyr.Character["Right Arm"],CFrame.new(0,0.751,0)*CFrame.Angles(0,0,0)) | |
| 117 | createPart(Vector3.new(1,1,1),"Navy blue",mod) | |
| 118 | LeftGlove = Part | |
| 119 | createMesh("Special","Brick",Vector3.new(1.01,0.5,1.01),Part)
| |
| 120 | createWeld(Part,plyr.Character["Left Arm"],CFrame.new(0,0.751,0)*CFrame.Angles(0,0,0)) | |
| 121 | createPart(Vector3.new(1,1,1),"Navy blue",mod) | |
| 122 | RAJ = Part | |
| 123 | RAJ.Transparency = 1 | |
| 124 | createMesh("Block","Brick",Vector3.new(0.2,0.2,0.2),Part)
| |
| 125 | createWeld(Part,plyr.Character.Torso,CFrame.new(-1.5,-0.6,0)*CFrame.Angles(0,0,0)) | |
| 126 | createWeld(plyr.Character["Right Arm"],RAJ,CFrame.new(0,0.6,0)*CFrame.Angles(0,0,0)) | |
| 127 | RightArmJoint = Weld | |
| 128 | RightArmJoint.Parent = nil | |
| 129 | createPart(Vector3.new(1,1,1),"Navy blue",mod) | |
| 130 | LAJ = Part | |
| 131 | LAJ.Transparency = 1 | |
| 132 | createMesh("Block","Brick",Vector3.new(0.2,0.2,0.2),Part)
| |
| 133 | createWeld(Part,plyr.Character.Torso,CFrame.new(1.5,-0.6,0)*CFrame.Angles(0,0,0)) | |
| 134 | createWeld(plyr.Character["Left Arm"],LAJ,CFrame.new(0,0.6,0)*CFrame.Angles(0,0,0)) | |
| 135 | LeftArmJoint = Weld | |
| 136 | LeftArmJoint.Parent = nil | |
| 137 | ||
| 138 | ||
| 139 | ||
| 140 | function pickUp() | |
| 141 | picking = true | |
| 142 | RightArmJoint.Parent = plyr.Character["Right Arm"] | |
| 143 | for i = 1,8 do | |
| 144 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0) | |
| 145 | wait() | |
| 146 | end | |
| 147 | for i = 1,8 do | |
| 148 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,0,math.rad(-6)) | |
| 149 | wait() | |
| 150 | end | |
| 151 | HandleWeld.C0 = CFrame.new(0,0,-0.45)*CFrame.fromEulerAnglesXYZ(math.rad(-80),0,0) | |
| 152 | HandleWeld.Part1 = RightGlove | |
| 153 | for i = 1,4 do | |
| 154 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(-20) ,0,math.rad(12)) | |
| 155 | wait() | |
| 156 | end | |
| 157 | for i = 1,16 do | |
| 158 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-12),0) | |
| 159 | wait() | |
| 160 | end | |
| 161 | for i = 1,25 do | |
| 162 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(5),0,0) | |
| 163 | wait() | |
| 164 | end | |
| 165 | for i = 1,5 do | |
| 166 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0) | |
| 167 | wait() | |
| 168 | end | |
| 169 | HandleWeld.C0 = CFrame.new(0,0,-0.4)*CFrame.fromEulerAnglesXYZ(math.rad(270),0,0) | |
| 170 | picking = false | |
| 171 | rasetj = RightArmJoint.C1 | |
| 172 | out = true | |
| 173 | end | |
| 174 | ||
| 175 | function putUp() | |
| 176 | putting = true | |
| 177 | for i = 1,5 do | |
| 178 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,-math.rad(6),0) | |
| 179 | wait() | |
| 180 | end | |
| 181 | for i = 1,25 do | |
| 182 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(-math.rad(5),0,0) | |
| 183 | wait() | |
| 184 | end | |
| 185 | for i = 1,16 do | |
| 186 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(12),0) | |
| 187 | wait() | |
| 188 | end | |
| 189 | for i = 1,8 do | |
| 190 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(10) ,0,-math.rad(6)) | |
| 191 | wait() | |
| 192 | end | |
| 193 | HandleWeld.Part1 = plyr.Character.Torso | |
| 194 | HandleWeld.C0 = CFrame.new(0,0,-0.65)*CFrame.Angles(0,0,math.rad(25)) | |
| 195 | wait(0.2) | |
| 196 | for i = 1,8 do | |
| 197 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,0,math.rad(6)) | |
| 198 | wait() | |
| 199 | end | |
| 200 | for i = 1,4 do | |
| 201 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,-math.rad(4.5),0) | |
| 202 | wait() | |
| 203 | end | |
| 204 | for i = 1,8 do | |
| 205 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0) | |
| 206 | wait() | |
| 207 | end | |
| 208 | RightArmJoint.C0 = CFrame.new(0,0.6,0)*CFrame.Angles(0,0,0) | |
| 209 | RightArmJoint.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 210 | RightArmJoint.Parent = nil | |
| 211 | HandleWeld.C0 = CFrame.new(0,0,-0.65)*CFrame.Angles(0,0,math.rad(25)) | |
| 212 | HandleWeld.Part1 = plyr.Character.Torso | |
| 213 | putting = false | |
| 214 | out = false | |
| 215 | end | |
| 216 | ||
| 217 | pickdeb = false | |
| 218 | ||
| 219 | if script.Parent.className ~= "HopperBin" then | |
| 220 | hb = Instance.new("HopperBin")
| |
| 221 | hb.Parent = plyr.Backpack | |
| 222 | hb.Name = "Staff" | |
| 223 | script.Parent = hb | |
| 224 | end | |
| 225 | hb = script.Parent | |
| 226 | ||
| 227 | debounce = false | |
| 228 | ||
| 229 | function Select(mouse) | |
| 230 | if putting == false and picking == false and out == false then | |
| 231 | pickUp() | |
| 232 | end | |
| 233 | function onKeyDown(key) | |
| 234 | if debounce == false then debounce = true | |
| 235 | key:lower() | |
| 236 | ----------- | |
| 237 | if repon == false then | |
| 238 | if string.byte(key) == 113 then | |
| 239 | LeftArmJoint.Parent = plyr.Character["Left Arm"] | |
| 240 | for i = 1,6 do | |
| 241 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(2.3),0,math.rad(9)) | |
| 242 | RightArmJoint.C0 = RightArmJoint.C0 - Vector3.new(0,-0.05,0) | |
| 243 | LeftArmJoint.C1 = LeftArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(9),0,math.rad(9)) | |
| 244 | wait() | |
| 245 | end | |
| 246 | mh = mouse.Hit | |
| 247 | mp = mh.p | |
| 248 | if (MiniOrb.Position-mp).magnitude+0.05 < 100 and plyr.Character.Torso.CFrame:toObjectSpace(mouse.Hit).Z < 0 then | |
| 249 | createPart(Vector3.new(1,1,1),"Medium stone grey",mod) | |
| 250 | Partz = Part | |
| 251 | Partz.Name = "LAZ0R" | |
| 252 | Partz.BrickColor = BrickColor.new("Medium blue")
| |
| 253 | Partz.Reflectance = 0.3 | |
| 254 | Partz.Anchored = true | |
| 255 | Partz.Size = Vector3.new(1,(MiniOrb.Position-mp).magnitude+0.05,1) | |
| 256 | Partz.CFrame = CFrame.new((MiniOrb.Position+mp)/2,MiniOrb.Position)*CFrame.Angles(math.pi/2,0,0) | |
| 257 | createMesh("Cylinder","Brick",Vector3.new(0.15,1,0.15),Partz)
| |
| 258 | mt = mouse.Target | |
| 259 | if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 260 | mouse.Target.Parent.Humanoid:TakeDamage(math.random(20,35)) | |
| 261 | elseif mouse.Target.Parent.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 262 | mouse.Target.Parent.Parent.Humanoid:TakeDamage(math.random(20,35)) | |
| 263 | end | |
| 264 | for i = 1,10 do | |
| 265 | pcall(function() | |
| 266 | Partz.Transparency = Partz.Transparency + 0.1 | |
| 267 | end) | |
| 268 | wait() | |
| 269 | end | |
| 270 | wait() | |
| 271 | game:getService("Debris"):AddItem(Partz,1)
| |
| 272 | end | |
| 273 | for i = 1,6 do | |
| 274 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(-math.rad(2.3),0,-math.rad(9)) | |
| 275 | RightArmJoint.C0 = RightArmJoint.C0 - Vector3.new(0,0.05,0) | |
| 276 | LeftArmJoint.C1 = LeftArmJoint.C1*CFrame.fromEulerAnglesXYZ(-math.rad(9),0,-math.rad(9)) | |
| 277 | wait() | |
| 278 | end | |
| 279 | LeftArmJoint.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 280 | LeftArmJoint.Parent = nil | |
| 281 | RightArmJoint.C1 = rasetj | |
| 282 | ||
| 283 | --Jump land | |
| 284 | ||
| 285 | elseif string.byte(key) == 101 then | |
| 286 | LeftArmJoint.Parent = plyr.Character["Left Arm"] | |
| 287 | LeftArmJoint.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 288 | LeftArmJoint.C0 = CFrame.new(0,0.6,0)*CFrame.Angles(0,0,0) | |
| 289 | for i = 1,10 do | |
| 290 | HandleWeld.C1 = HandleWeld.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(9),0) | |
| 291 | HandleWeld.C0 = HandleWeld.C0 - Vector3.new(0,0.13,0) | |
| 292 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(-math.rad(9),0,0) | |
| 293 | LeftArmJoint.C1 = LeftArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(18),0,0) | |
| 294 | wait() | |
| 295 | end | |
| 296 | plyr.Character.Humanoid.WalkSpeed = 0 | |
| 297 | createPart(Vector3.new(1,1,1),"Bright blue",mod) | |
| 298 | SpikeUp = Part | |
| 299 | SpikeUp.Anchored = true | |
| 300 | SpikeUp.Transparency = 1 | |
| 301 | SpikeUp.CFrame = plyr.Character.Torso.CFrame + Vector3.new(0,-2.5,0) | |
| 302 | createMesh("Special","Brick",Vector3.new(0,0,0),Part)
| |
| 303 | SpikeUpMesh = Mesh | |
| 304 | SpikeUpMesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 305 | delay(0,function() | |
| 306 | for i = 1,5 do | |
| 307 | SpikeUpMesh.Scale = SpikeUpMesh.Scale + Vector3.new(0.7,0.5,0.7) | |
| 308 | SpikeUp.Transparency = SpikeUp.Transparency - 0.2 | |
| 309 | wait() | |
| 310 | end | |
| 311 | wait(0.2) | |
| 312 | for i = 1,25 do | |
| 313 | SpikeUpMesh.Scale = SpikeUpMesh.Scale + Vector3.new(0.52,0,0.52) | |
| 314 | SpikeUp.Transparency = SpikeUp.Transparency + 0.04 | |
| 315 | wait() | |
| 316 | end | |
| 317 | end) | |
| 318 | bp = Instance.new("BodyPosition")
| |
| 319 | bp.Parent = plyr.Character.Torso | |
| 320 | bp.position = plyr.Character.Torso.Position + Vector3.new(0,30,0) | |
| 321 | bp.maxForce = Vector3.new(40000,40000,40000) | |
| 322 | wait(1) | |
| 323 | delay(0,function() | |
| 324 | for i = 1,10 do | |
| 325 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(9),0,0) | |
| 326 | LeftArmJoint.C1 = LeftArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(-9),0,0) | |
| 327 | wait() | |
| 328 | end | |
| 329 | wait(0.25) | |
| 330 | createPart(Vector3.new(1,1,1),"Bright blue",mod) | |
| 331 | BombDown = Part | |
| 332 | BombDown.Anchored = true | |
| 333 | BombDown.Transparency = 0.6 | |
| 334 | BombDown.CFrame = plyr.Character.Torso.CFrame + Vector3.new(0,-2.5,0) | |
| 335 | createMesh("Special","Brick",Vector3.new(1,1,1),Part)
| |
| 336 | BombDownMesh = Mesh | |
| 337 | BombDownMesh.MeshId = "http://www.roblox.com/asset/?id=24388358" | |
| 338 | plyr.Character.Humanoid.WalkSpeed = 16 | |
| 339 | for i,v in pairs(game:getService("Players"):GetPlayers()) do
| |
| 340 | if v.Character:findFirstChild("Torso") ~= nil and v.Name ~= plyr.Name then
| |
| 341 | if (plyr.Character.Torso.Position-v.Character.Torso.Position).magnitude <= 30 then | |
| 342 | if v.Character:findFirstChild("Humanoid") ~= nil then
| |
| 343 | v.Character.Humanoid:TakeDamage(70) | |
| 344 | end | |
| 345 | end | |
| 346 | end | |
| 347 | end | |
| 348 | for i = 1,50 do | |
| 349 | BombDownMesh.Scale = BombDownMesh.Scale + Vector3.new(1.2,1.2,1.2) | |
| 350 | if i >= 20 then | |
| 351 | BombDown.Transparency = BombDown.Transparency + 0.02 | |
| 352 | end | |
| 353 | wait() | |
| 354 | end | |
| 355 | for i = 1,10 do | |
| 356 | HandleWeld.C1 = HandleWeld.C1*CFrame.fromEulerAnglesXYZ(0,-math.rad(9),0) | |
| 357 | HandleWeld.C0 = HandleWeld.C0 - Vector3.new(0,-0.13,0) | |
| 358 | LeftArmJoint.C1 = LeftArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(-9),0,0) | |
| 359 | wait() | |
| 360 | end | |
| 361 | end) | |
| 362 | bp:Remove() | |
| 363 | wait(2.5) | |
| 364 | LeftArmJoint.C1 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 365 | LeftArmJoint.C0 = CFrame.new(0,0.6,0)*CFrame.Angles(0,0,0) | |
| 366 | LeftArmJoint.Parent = nil | |
| 367 | ||
| 368 | --T-T-T-TELEPORT! -Not sparta- | |
| 369 | ||
| 370 | elseif string.byte(key) == 116 then | |
| 371 | mh = mouse.Hit | |
| 372 | mp = mh.p | |
| 373 | if (plyr.Character.Torso.Position-mp).magnitude < 3000 then | |
| 374 | for i = 1,10 do | |
| 375 | HandleWeld.C1 = HandleWeld.C1*CFrame.fromEulerAnglesXYZ(math.rad(9),0,0) | |
| 376 | HandleWeld.C0 = HandleWeld.C0 - Vector3.new(0,0.2,-0.03) | |
| 377 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(-math.rad(9),0,0) | |
| 378 | wait() | |
| 379 | end | |
| 380 | plyr.Character.Torso.Anchored = true | |
| 381 | plyr.Character.Humanoid.WalkSpeed = 0 | |
| 382 | createPart(Vector3.new(1,1,1),"Bright blue",mod) | |
| 383 | TeleFrom = Part | |
| 384 | Part.Reflectance = 0.3 | |
| 385 | Part.Anchored = true | |
| 386 | playY = plyr.Character.Torso.CFrame.Y | |
| 387 | Part.CFrame = CFrame.new(plyr.Character.Torso.CFrame.X,plyr.Character.Torso.CFrame.Y + 200,plyr.Character.Torso.CFrame.Z) | |
| 388 | createMesh("Cylinder","Brick",Vector3.new(6,450,6),Part)
| |
| 389 | LightMesh = Mesh | |
| 390 | ||
| 391 | ||
| 392 | createPart(Vector3.new(1,1,1),"Bright blue",mod) | |
| 393 | TeleTo = Part | |
| 394 | Part.Reflectance = 0.3 | |
| 395 | Part.Anchored = true | |
| 396 | Part.Position = mp + Vector3.new(0,200,0) | |
| 397 | px = mp.X | |
| 398 | pz = mp.Z | |
| 399 | Part.CFrame = CFrame.new(px,plyr.Character.Torso.CFrame.Y + 200,pz) | |
| 400 | createMesh("Cylinder","Brick",Vector3.new(6,450,6),Part)
| |
| 401 | LightMesh2 = Mesh | |
| 402 | ||
| 403 | plyr.Character.Torso.CFrame = CFrame.new(px,playY,pz) | |
| 404 | plyr.Character.Torso.Anchored = false | |
| 405 | wait() | |
| 406 | plyr.Character.Torso.Anchored = true | |
| 407 | for i = 1,10 do | |
| 408 | HandleWeld.C1 = HandleWeld.C1*CFrame.fromEulerAnglesXYZ(-math.rad(9),0,0) | |
| 409 | HandleWeld.C0 = HandleWeld.C0 - Vector3.new(0,-0.2,0.03) | |
| 410 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(9),0,0) | |
| 411 | end | |
| 412 | wait(0.5) | |
| 413 | for i = 1,20 do | |
| 414 | LightMesh.Scale = LightMesh.Scale - Vector3.new(-0.3,0,0.3) | |
| 415 | LightMesh2.Scale = LightMesh2.Scale - Vector3.new(-0.3,0,0.3) | |
| 416 | wait() | |
| 417 | end | |
| 418 | plyr.Character.Torso.Anchored = false | |
| 419 | plyr.Character.Humanoid.WalkSpeed = 16 | |
| 420 | pcall(function() | |
| 421 | TeleTo:Remove() | |
| 422 | TeleFrom:Remove() | |
| 423 | end) | |
| 424 | end | |
| 425 | ||
| 426 | --Speeeeeeeed--------------------------- | |
| 427 | ||
| 428 | elseif string.byte(key) == 48 then | |
| 429 | if speed == false then | |
| 430 | speed = true | |
| 431 | plyr.Character.Humanoid.WalkSpeed = 30 | |
| 432 | print("Speed active")
| |
| 433 | else | |
| 434 | speed = false | |
| 435 | plyr.Character.Humanoid.WalkSpeed = 16 | |
| 436 | print("Speed unactive")
| |
| 437 | end | |
| 438 | ||
| 439 | ||
| 440 | ||
| 441 | ||
| 442 | ||
| 443 | ||
| 444 | ||
| 445 | ||
| 446 | ------------------------------------------------------------------------------- | |
| 447 | end | |
| 448 | end | |
| 449 | --Last command REPULCER---------------- | |
| 450 | if string.byte(key) == 114 then | |
| 451 | if repon == false then | |
| 452 | speed = false | |
| 453 | for i = 1,10 do | |
| 454 | HandleWeld.C1 = HandleWeld.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(10),0) | |
| 455 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(-math.rad(9),0,0) | |
| 456 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,0,-math.rad(6)) | |
| 457 | wait() | |
| 458 | end | |
| 459 | createPart(Vector3.new(1,1,1),"Navy blue",mod) | |
| 460 | Part.Reflectance = 0.2 | |
| 461 | Part.Transparency = 0.4 | |
| 462 | Part.Anchored = false | |
| 463 | RepPart1 = Part | |
| 464 | createMesh("Special","Sphere",Vector3.new(1,1,1),Part)
| |
| 465 | RepMesh1 = Mesh | |
| 466 | createWeld(Part,MiniOrb,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
| 467 | createPart(Vector3.new(1,1,1),"Navy blue",mod) | |
| 468 | Part.Reflectance = 0 | |
| 469 | Part.Transparency = 0.4 | |
| 470 | Part.Anchored = false | |
| 471 | RepPart2 = Part | |
| 472 | createMesh("Special","Sphere",Vector3.new(1,1,1),Part)
| |
| 473 | RepMesh2 = Mesh | |
| 474 | createWeld(Part,MiniOrb,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
| 475 | for i = 1,15 do | |
| 476 | RepMesh1.Scale = RepMesh1.Scale + Vector3.new(2,2,2) | |
| 477 | wait() | |
| 478 | end | |
| 479 | repon = true | |
| 480 | else | |
| 481 | print("<")
| |
| 482 | repon = false | |
| 483 | for i = 1,15 do | |
| 484 | RepMesh1.Scale = RepMesh1.Scale + Vector3.new(-2,-2,-2) | |
| 485 | wait() | |
| 486 | end | |
| 487 | RepPart1:Remove() | |
| 488 | RepPart2:Remove() | |
| 489 | for i = 1,10 do | |
| 490 | HandleWeld.C1 = HandleWeld.C1*CFrame.fromEulerAnglesXYZ(0,-math.rad(10),0) | |
| 491 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(math.rad(9),0,0) | |
| 492 | RightArmJoint.C1 = RightArmJoint.C1*CFrame.fromEulerAnglesXYZ(0,0,math.rad(6)) | |
| 493 | wait() | |
| 494 | end | |
| 495 | RightArmJoint.C1 = rasetj | |
| 496 | end | |
| 497 | end | |
| 498 | ||
| 499 | ||
| 500 | ||
| 501 | ----------- | |
| 502 | debounce = false | |
| 503 | end | |
| 504 | end | |
| 505 | mouse.KeyDown:connect(onKeyDown) | |
| 506 | end | |
| 507 | hb.Selected:connect(Select) | |
| 508 | ||
| 509 | ||
| 510 | ||
| 511 | function onDeselect() | |
| 512 | if putting == false and picking == false and out == true and debounce == false then | |
| 513 | repon = false | |
| 514 | putUp() | |
| 515 | speed = false | |
| 516 | end | |
| 517 | end | |
| 518 | hb.Deselected:connect(onDeselect) | |
| 519 | ||
| 520 | coroutine.resume(coroutine.create(function() | |
| 521 | while true do | |
| 522 | if repon == true then | |
| 523 | for i = 1,15 do | |
| 524 | RepMesh2.Scale = RepMesh2.Scale + Vector3.new(2,2,2) | |
| 525 | wait() | |
| 526 | end | |
| 527 | for i = 1,15 do | |
| 528 | RepMesh2.Scale = RepMesh2.Scale + Vector3.new(-2,-2,-2) | |
| 529 | wait() | |
| 530 | end | |
| 531 | end | |
| 532 | wait() | |
| 533 | end | |
| 534 | end | |
| 535 | ) | |
| 536 | ) | |
| 537 | ||
| 538 | ||
| 539 | coroutine.resume(coroutine.create(function() | |
| 540 | while true do | |
| 541 | if speed == true then | |
| 542 | for i,v in pairs(plyr.Character:getChildren()) do | |
| 543 | if v:IsA("Part") then
| |
| 544 | c = v:Clone() | |
| 545 | c.Parent = mod | |
| 546 | c.Anchored = true | |
| 547 | c.CanCollide = false | |
| 548 | c.CFrame = v.CFrame | |
| 549 | c.BrickColor = BrickColor.new("Navy blue")
| |
| 550 | c.Locked = true | |
| 551 | c.Reflectance = 0.2 | |
| 552 | c.Transparency = 0.5 | |
| 553 | pcall(function() | |
| 554 | c.face:Remove() | |
| 555 | end) | |
| 556 | game:getService("Debris"):AddItem(c,0.2)
| |
| 557 | end | |
| 558 | end | |
| 559 | end | |
| 560 | ||
| 561 | if repon == true then | |
| 562 | ||
| 563 | for i,v in pairs(game:getService("Players"):GetPlayers()) do
| |
| 564 | if v.Character:findFirstChild("Torso") ~= nil and v.Name ~= plyr.Name then
| |
| 565 | if (plyr.Character.Torso.Position-v.Character.Torso.Position).magnitude <= 15 then | |
| 566 | if v.Character:findFirstChild("Humanoid") ~= nil then
| |
| 567 | v.Character.Humanoid:TakeDamage(1) | |
| 568 | pcall(function() | |
| 569 | v.Character.Humanoid.WalkSpeed = 8 | |
| 570 | end) | |
| 571 | end | |
| 572 | end | |
| 573 | end | |
| 574 | end | |
| 575 | for i,v in pairs(game:getService("Players"):GetPlayers()) do
| |
| 576 | if v.Character:findFirstChild("Torso") ~= nil and v.Name ~= plyr.Name then
| |
| 577 | if (plyr.Character.Torso.Position-v.Character.Torso.Position).magnitude > 15 then | |
| 578 | if v.Character:findFirstChild("Humanoid") ~= nil then
| |
| 579 | pcall(function() | |
| 580 | if v.Character.Humanoid.WalkSpeed == 8 then | |
| 581 | v.Character.Humanoid.WalkSpeed = 16 | |
| 582 | end | |
| 583 | end) | |
| 584 | end | |
| 585 | end | |
| 586 | end | |
| 587 | end | |
| 588 | ||
| 589 | end | |
| 590 | ||
| 591 | ||
| 592 | ||
| 593 | wait() | |
| 594 | end | |
| 595 | end | |
| 596 | ) | |
| 597 | ) |