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1 | // NOTE: compile with g++ filename.cpp -std=c++11 | |
2 | ||
3 | #include <iostream> | |
4 | #include <cmath> | |
5 | #define DIM 1024 | |
6 | #define DM1 (DIM-1) | |
7 | #define _sq(x) ((x)*(x)) // square | |
8 | #define _cb(x) abs((x)*(x)*(x)) // absolute value of cube | |
9 | #define _cr(x) (unsigned char)(pow((x),1.0/3.0)) // cube root | |
10 | ||
11 | - | unsigned char green_fn(int,int); |
11 | + | unsigned char GR(int,int); |
12 | - | unsigned char blue_fn(int,int); |
12 | + | unsigned char BL(int,int); |
13 | ||
14 | - | unsigned char red_fn(int i,int j){ |
14 | + | unsigned char RD(int i,int j){ |
15 | // YOUR CODE HERE | |
16 | } | |
17 | - | unsigned char green_fn(int i,int j){ |
17 | + | unsigned char GR(int i,int j){ |
18 | // YOUR CODE HERE | |
19 | } | |
20 | - | unsigned char blue_fn(int i,int j){ |
20 | + | unsigned char BL(int i,int j){ |
21 | // YOUR CODE HERE | |
22 | } | |
23 | ||
24 | void pixel_write(int,int); | |
25 | FILE *fp; | |
26 | int main(){ | |
27 | fp = fopen("MathPic","wb"); | |
28 | fprintf(fp, "P6\n%d %d\n255\n", DIM, DIM); | |
29 | for(int j=0;j<DIM;j++) | |
30 | for(int i=0;i<DIM;i++) | |
31 | pixel_write(i,j); | |
32 | fclose(fp); | |
33 | return 0; | |
34 | } | |
35 | void pixel_write(int i, int j){ | |
36 | static unsigned char color[3]; | |
37 | - | color[0] = red_fn(i,j)&255; |
37 | + | color[0] = RD(i,j)&255; |
38 | - | color[1] = green_fn(i,j)&255; |
38 | + | color[1] = GR(i,j)&255; |
39 | - | color[2] = blue_fn(i,j)&255; |
39 | + | color[2] = BL(i,j)&255; |
40 | fwrite(color, 1, 3, fp); | |
41 | } |