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1
--// KarmaV2 By ItzPartapika \\--
2
--// Shortcut Variables \\--
3
4
print([[
5
	Kristan, The Bad Karma.
6
	HEIGHT: 4'3
7
	WEIGHT: 69 kg
8
	STATUS: INSANE. DESTRUCTIVE. WILL KILL ON SIGHT.
9
]])
10
11
warn([[
12
	Kristan was in a giant continuous battle until she was knocked out. She soon got up and her body was gone.
13
	She was mentally unstable, believing everyone was against her.
14
	She healed herself fully after a year. She killed everyone around her in one shot. She started looking around for the person that made her go insane.
15
	She later found him. The person that made her go insane. The person that destroyed her.
16
17
	She went into battle and went down once. Now this is phase 2. 
18
	
19
	This is Karma V2.
20
]])
21
22
print([[
23
-------------------------------------------------
24
CONTROLS:
25
26
LClick - Click Combo
27
Z - One Punch (just hover your mouse over a noob and press the key)
28
X - Sky Strike
29
C - Karma's Slam
30
V - Health Drain
31
F - Painful Stomp
32
T - Taunt
33
]])
34
-------------------------------------------------
35
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
36
local Player,game,owner = owner,game
37
local RealPlayer = Player
38
do
39
	print("FE Compatibility code by Mokiros")
40
	local rp = RealPlayer
41
	script.Parent = rp.Character
42
	
43
	--RemoteEvent for communicating
44
	local Event = Instance.new("RemoteEvent")
45
	Event.Name = "UserInput_Event"
46
47
	--Fake event to make stuff like Mouse.KeyDown work
48
	local function fakeEvent()
49
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
50
		t.connect = t.Connect
51
		return t
52
	end
53
54
	--Creating fake input objects with fake variables
55
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
56
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
57
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
58
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
59
	end}
60
	--Merged 2 functions into one by checking amount of arguments
61
	CAS.UnbindAction = CAS.BindAction
62
63
	--This function will trigger the events that have been :Connect()'ed
64
	local function te(self,ev,...)
65
		local t = m[ev]
66
		if t and t._fakeEvent then
67
			for _,f in pairs(t.Functions) do
68
				f(...)
69
			end
70
		end
71
	end
72
	m.TrigEvent = te
73
	UIS.TrigEvent = te
74
75
	Event.OnServerEvent:Connect(function(plr,io)
76
	    if plr~=rp then return end
77
		m.Target = io.Target
78
		m.Hit = io.Hit
79
		if not io.isMouse then
80
			local b = io.UserInputState == Enum.UserInputState.Begin
81
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
82
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
83
			end
84
			for _,t in pairs(CAS.Actions) do
85
				for _,k in pairs(t.Keys) do
86
					if k==io.KeyCode then
87
						t.Function(t.Name,io.UserInputState,io)
88
					end
89
				end
90
			end
91
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
92
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
93
	    end
94
	end)
95
	Event.Parent = NLS([==[
96
	local Player = game:GetService("Players").LocalPlayer
97
	local Event = script:WaitForChild("UserInput_Event")
98
	local Mouse = Player:GetMouse()
99
	local UIS = game:GetService("UserInputService")
100
	local input = function(io,a)
101
		if a then return end
102
		--Since InputObject is a client-side instance, we create and pass table instead
103
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
104
	end
105
	UIS.InputBegan:Connect(input)
106
	UIS.InputEnded:Connect(input)
107
	local h,t
108
	--Give the server mouse data 30 times every second, but only if the values changed
109
	--If player is not moving their mouse, client won't fire events
110
	while wait(1/30) do
111
		if h~=Mouse.Hit or t~=Mouse.Target then
112
			h,t=Mouse.Hit,Mouse.Target
113
			Event:FireServer({isMouse=true,Target=t,Hit=h})
114
		end
115
	end]==],Player.Character)
116
117
	----Sandboxed game object that allows the usage of client-side methods and services
118
	--Real game object
119
	local _rg = game
120
121
	--Metatable for fake service
122
	local fsmt = {
123
		__index = function(self,k)
124
			local s = rawget(self,"_RealService")
125
			if s then return s[k] end
126
		end,
127
		__newindex = function(self,k,v)
128
			local s = rawget(self,"_RealService")
129
			if s then s[k]=v end
130
		end,
131
		__call = function(self,...)
132
			local s = rawget(self,"_RealService")
133
			if s then return s(...) end
134
		end
135
	}
136
	local function FakeService(t,RealService)
137
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
138
		return setmetatable(t,fsmt)
139
	end
140
141
	--Fake game object
142
	local g = {
143
		GetService = function(self,s)
144
			return self[s]
145
		end,
146
		Players = FakeService({
147
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
148
		},"Players"),
149
		UserInputService = FakeService(UIS,"UserInputService"),
150
		ContextActionService = FakeService(CAS,"ContextActionService"),
151
	}
152
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
153
	g.service = g.GetService
154
	
155
	g.RunService = FakeService({
156
		RenderStepped = _rg:GetService("RunService").Heartbeat,
157
		BindToRenderStep = function(self,name,_,fun)
158
			self._btrs[name] = self.Heartbeat:Connect(fun)
159
		end,
160
		UnbindFromRenderStep = function(self,name)
161
			self._btrs[name]:Disconnect()
162
		end,
163
	},"RunService")
164
165
	setmetatable(g,{
166
		__index=function(self,s)
167
			return _rg:GetService(s) or typeof(_rg[s])=="function"
168
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
169
		end,
170
		__newindex = fsmt.__newindex,
171
		__call = fsmt.__call
172
	})
173
	--Changing owner to fake player object to support owner:GetMouse()
174
	game,owner = g,g.Players.LocalPlayer
175
end
176
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
177
local Plrs = S.Players
178
local Plr = owner
179
local Char = Plr.Character
180
local Hum = Char:FindFirstChildOfClass'Humanoid'
181
local RArm = Char["Right Arm"]
182
local LArm = Char["Left Arm"]
183
local RLeg = Char["Right Leg"]
184
local LLeg = Char["Left Leg"]  
185
local Root = Char:FindFirstChild'HumanoidRootPart'
186
local RootPart = Char:FindFirstChild'HumanoidRootPart'
187
local rootj = Root.RootJoint
188
local Torso = Char.Torso
189
local Tors = Char.Torso
190
local Head = Char.Head
191
local NeutralAnims = true
192
local Attack = false
193
local BloodPuddles = {}
194
local Effects = {}
195
local Debounces = {Debounces={}}
196
local Mouse = Plr:GetMouse()
197
local Hit = {}
198
local Sine = 0
199
local sine = 0
200
local Change = 1
201
local IT = Instance.new
202
Cos = math.cos
203
local Rooted = false
204
local PlayMusic = true
205
local CF = CFrame.new
206
local VT = Vector3.new
207
local RAD = math.rad
208
local C3 = Color3.new
209
local UD2 = UDim2.new
210
local BRICKC = BrickColor.new
211
local ANGLES = CFrame.Angles
212
local EULER = CFrame.fromEulerAnglesXYZ
213
local COS = math.cos
214
local ACOS = math.acos
215
local SIN = math.sin
216
local ASIN = math.asin
217
local ABS = math.abs
218
local MRANDOM = math.random
219
local FLOOR = math.floor
220
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
221
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
222
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
223
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
224
local R3 = {N=Region3.new}
225
local De = S.Debris
226
local WS = workspace
227
local Lght = S.Lighting
228
local RepS = S.ReplicatedStorage
229
local IN = Instance.new
230
local CSK = ColorSequenceKeypoint.new
231
local CS = ColorSequence.new
232
local OneShotAttack = false
233
 plr = game.Players.LocalPlayer
234
char = plr.Character
235
hum = char.Humanoid
236
t = char.Torso
237
h = char.Head
238
ra = char["Right Arm"]
239
la = char["Left Arm"]
240
rl = char["Right Leg"]
241
ll = char["Left Leg"]
242
tors = char.Torso
243
lleg = char["Left Leg"]
244
root = char.HumanoidRootPart
245
hed = char.Head
246
rleg = char["Right Leg"]
247
rarm = char["Right Arm"]
248
larm = char["Left Arm"]
249
vt = Vector3.new
250
bc = BrickColor.new
251
br = BrickColor.random
252
it = Instance.new
253
cf = CFrame.new
254
255
function createpart(parent,transparency,reflectance,material,brickcolor)
256
local p = Instance.new("Part")
257
p.Parent = parent
258
p.Size = Vector3.new(1,1,1)
259
p.Transparency = transparency
260
p.Reflectance = reflectance
261
p.CanCollide = false
262
p.Locked = true
263
p.BrickColor = brickcolor
264
p.Material = material
265
return p
266
end
267
268
function createmesh(parent,meshtype,x1,y1,z1)
269
local mesh = Instance.new("SpecialMesh",parent)
270
mesh.MeshType = meshtype
271
mesh.Scale = Vector3.new(x1,y1,z1)
272
return mesh
273
end
274
275
 
276
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
277
local mesh = Instance.new("SpecialMesh",parent)
278
mesh.MeshType = "FileMesh"
279
mesh.MeshId = meshid
280
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
281
mesh.Scale = Vector3.new(x1,y1,z1)
282
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
283
return mesh
284
end
285
286
287
function createweld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
288
local weld = Instance.new("Weld")
289
weld.Parent = parent
290
weld.Part0 = part0
291
weld.Part1 = part1
292
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
293
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
294
return weld
295
end
296
local m = Instance.new("Model",char)
297
m.Name = "wot"
298
299
--// Instance Creation Functions \\--
300
301
function swait(num)
302
    if num == 0 or num == nil then
303
        game:service("RunService").Stepped:wait(0)
304
    else
305
        for i = 0, num do
306
            game:service("RunService").Stepped:wait(0)
307
        end
308
    end
309
end
310
311
function CreateSound(ID, PARENT, VOLUME, PITCH)
312
    local NSound = nil
313
    coroutine.resume(coroutine.create(function()
314
        NSound = Instance.new("Sound", PARENT)
315
        NSound.Volume = VOLUME
316
        NSound.Pitch = PITCH
317
        NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
318
        swait()
319
        NSound:play()
320
        game:GetService("Debris"):AddItem(NSound, 10)
321
    end))
322
    return NSound
323
end
324
 
325
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
326
local mesh = Instance.new("SpecialMesh",parent)
327
mesh.MeshType = "FileMesh"
328
mesh.MeshId = meshid
329
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
330
mesh.Scale = Vector3.new(x1,y1,z1)
331
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
332
return mesh
333
end
334
335
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
336
    local Sound = IN("Sound")
337
    Sound.SoundId = "rbxassetid://".. tostring(id or 0)
338
    Sound.Pitch = pitch or 1
339
    Sound.Volume = volume or 1
340
    Sound.Looped = looped or false
341
    if(autoPlay)then
342
        coroutine.wrap(function()
343
            repeat wait() until Sound.IsLoaded
344
            Sound.Playing = autoPlay or false
345
        end)()
346
    end
347
    if(not looped and effect)then
348
        Sound.Stopped:connect(function()
349
            Sound.Volume = 0
350
            Sound:destroy()
351
        end)
352
    elseif(effect)then
353
        warn("Sound can't be looped and a sound effect!")
354
    end
355
    Sound.Parent =parent or Torso
356
    return Sound
357
end
358
function Part(parent,color,material,size,cframe,anchored,cancollide)
359
    local part = IN("Part")
360
    part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
361
    part.Material = (material or Enum.Material.SmoothPlastic)
362
    part.TopSurface,part.BottomSurface=10,10
363
    part.Size = (size or V3.N(1,1,1))
364
    part.CFrame = (cframe or CF.N(0,0,0))
365
    part.Anchored = (anchored or false)
366
    part.CanCollide = (cancollide or false)
367
    part.Parent = (parent or Char)
368
    return part
369
end
370
function Mesh(parent,meshtype,meshid,textid,scale,offset)
371
    local part = IN("SpecialMesh")
372
    part.MeshId = meshid or ""
373
    part.TextureId = textid or ""
374
    part.Scale = scale or V3.N(1,1,1)
375
    part.Offset = offset or V3.N(0,0,0)
376
    part.MeshType = meshtype or Enum.MeshType.Sphere
377
    part.Parent = parent
378
    return part
379
end
380
 
381
NewInstance = function(instance,parent,properties)
382
    local inst = Instance.new(instance,parent)
383
    if(properties)then
384
        for i,v in next, properties do
385
            pcall(function() inst[i] = v end)
386
        end
387
    end
388
    return inst;
389
end
390
391
New = function(Object, Parent, Name, Data)
392
    local Object = Instance.new(Object)
393
    for Index, Value in pairs(Data or {}) do
394
        Object[Index] = Value
395
    end
396
    Object.Parent = Parent
397
    Object.Name = Name
398
    return Object
399
end
400
401
--// Extended ROBLOX tables \\--
402
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
403
404
local Effects = IN("Folder",Char)
405
Effects.Name = "Effects"
406
407
function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
408
409
  local wld = Instance.new("Weld", wp1)
410
411
  wld.Part0 = wp0
412
413
  wld.Part1 = wp1
414
415
  wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
416
417
  return wld
418
419
end
420
421
function weld(model)
422
  local parts,last = {}
423
  local function scan(parent)
424
    for _,v in pairs(parent:GetChildren()) do
425
      if (v:IsA("BasePart")) then
426
        if (last) then
427
          local w = Instance.new("Weld")
428
          w.Name = ("%s_Weld"):format(v.Name)
429
          w.Part0,w.Part1 = last,v
430
          w.C0 = last.CFrame:inverse()
431
          w.C1 = v.CFrame:inverse()
432
          w.Parent = last
433
        end
434
        last = v
435
        table.insert(parts,v)
436
      end
437
      scan(v)
438
    end
439
  end
440
  scan(model)
441
  for _,v in pairs(parts) do
442
        v.Anchored = false
443
        v.Locked = true
444
        v.Anchored = false
445
        v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
446
        v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
447
        v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
448
        v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
449
        v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
450
        v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
451
        v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
452
  end
453
end
454
455
local maincolor = BrickColor.random()
456
457
coroutine.resume(coroutine.create(function()
458
    while true do
459
        swait(2)
460
        maincolor = BrickColor.random()
461
    end
462
end))
463
464
local Character = game.Players.LocalPlayer.Character
465
466
local plr = game:service'Players'.LocalPlayer
467
print('Local User is '..plr.Name)
468
local char = plr.Character
469
local hum = char.Humanoid
470
local ra = char["Right Arm"]
471
local la= char["Left Arm"]
472
local rl= char["Right Leg"]
473
local ll = char["Left Leg"]
474
local hed = char.Head
475
local root = char.HumanoidRootPart
476
local rootj = root.RootJoint
477
local tors = char.Torso
478
local mouse = plr:GetMouse()
479
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
480
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
481
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
482
-------------------------------------------------------
483
--Start Good Stuff--
484
-------------------------------------------------------
485
CF = CFrame.new
486
angles = CFrame.Angles
487
attack = false
488
Euler = CFrame.fromEulerAnglesXYZ
489
Rad = math.rad
490
IT = Instance.new
491
BrickC = BrickColor.new
492
Cos = math.cos
493
Acos = math.acos
494
Sin = math.sin
495
Asin = math.asin
496
Abs = math.abs
497
Mrandom = math.random
498
Floor = math.floor
499
-------------------------------------------------------
500
--End Good Stuff--
501
-------------------------------------------------------
502
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
503
RSH, LSH = nil, nil 
504
RW = Instance.new("Weld") 
505
LW = Instance.new("Weld")
506
RH = tors["Right Hip"]
507
LH = tors["Left Hip"]
508
RSH = tors["Right Shoulder"] 
509
LSH = tors["Left Shoulder"] 
510
RSH.Parent = nil 
511
LSH.Parent = nil 
512
RW.Name = "RW"
513
RW.Part0 = tors 
514
RW.C0 = CF(1.5, 0.5, 0)
515
RW.C1 = CF(0, 0.5, 0) 
516
RW.Part1 = ra
517
RW.Parent = tors 
518
LW.Name = "LW"
519
LW.Part0 = tors 
520
LW.C0 = CF(-1.5, 0.5, 0)
521
LW.C1 = CF(0, 0.5, 0) 
522
LW.Part1 = la
523
LW.Parent = tors
524
Effects = {}
525
526
-------------------------------------------------------
527
--Start HeartBeat--
528
-------------------------------------------------------
529
ArtificialHB = Instance.new("BindableEvent", script)
530
ArtificialHB.Name = "Heartbeat"
531
script:WaitForChild("Heartbeat")
532
533
frame = 1 / 60
534
tf = 0
535
allowframeloss = false
536
tossremainder = false
537
538
539
lastframe = tick()
540
script.Heartbeat:Fire()
541
542
543
game:GetService("RunService").Heartbeat:connect(function(s, p)
544
	tf = tf + s
545
	if tf >= frame then
546
		if allowframeloss then
547
			script.Heartbeat:Fire()
548
			lastframe = tick()
549
		else
550
			for i = 1, math.floor(tf / frame) do
551
				script.Heartbeat:Fire()
552
			end
553
			lastframe = tick()
554
		end
555
		if tossremainder then
556
			tf = 0
557
		else
558
			tf = tf - frame * math.floor(tf / frame)
559
		end
560
	end
561
end)
562
-------------------------------------------------------
563
--End HeartBeat--
564
-------------------------------------------------------
565
566
-------------------------------------------------------
567
--Start Important Functions--
568
-------------------------------------------------------
569
570
function Swait(NUMBER)
571
	if NUMBER == 0 or NUMBER == nil then
572
		ArtificialHB.Event:wait()
573
	else
574
		for i = 1, NUMBER do
575
			ArtificialHB.Event:wait()
576
		end
577
	end
578
end
579
580
function thread(f)
581
	coroutine.resume(coroutine.create(f))
582
end
583
function clerp(a, b, t)
584
	local qa = {
585
		QuaternionFromCFrame(a)
586
	}
587
	local qb = {
588
		QuaternionFromCFrame(b)
589
	}
590
	local ax, ay, az = a.x, a.y, a.z
591
	local bx, by, bz = b.x, b.y, b.z
592
	local _t = 1 - t
593
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
594
end
595
----------------------------------------------------------------------------
596
597
function lerp(a, b, t)
598
  return a + (b - a)*t
599
end
600
601
----------------------------------------------------------------------------
602
603
function Lerp(c1,c2,al)
604
  local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
605
  local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
606
  for i,v in pairs(com1) do
607
    com1[i] = v+(com2[i]-v)*al
608
  end
609
  return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
610
end
611
612
----------------------------------------------------------------------------
613
614
function QuaternionFromCFrame(cf)
615
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
616
	local trace = m00 + m11 + m22
617
	if trace > 0 then
618
		local s = math.sqrt(1 + trace)
619
		local recip = 0.5 / s
620
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
621
	else
622
		local i = 0
623
		if m00 < m11 then
624
			i = 1
625
		end
626
		if m22 > (i == 0 and m00 or m11) then
627
			i = 2
628
		end
629
		if i == 0 then
630
			local s = math.sqrt(m00 - m11 - m22 + 1)
631
			local recip = 0.5 / s
632
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
633
		elseif i == 1 then
634
			local s = math.sqrt(m11 - m22 - m00 + 1)
635
			local recip = 0.5 / s
636
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
637
		elseif i == 2 then
638
			local s = math.sqrt(m22 - m00 - m11 + 1)
639
			local recip = 0.5 / s
640
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
641
		end
642
	end
643
end
644
function QuaternionToCFrame(px, py, pz, x, y, z, w)
645
	local xs, ys, zs = x + x, y + y, z + z
646
	local wx, wy, wz = w * xs, w * ys, w * zs
647
	local xx = x * xs
648
	local xy = x * ys
649
	local xz = x * zs
650
	local yy = y * ys
651
	local yz = y * zs
652
	local zz = z * zs
653
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
654
end
655
function QuaternionSlerp(a, b, t)
656
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
657
	local startInterp, finishInterp
658
	if cosTheta >= 1.0E-4 then
659
		if 1 - cosTheta > 1.0E-4 then
660
			local theta = math.acos(cosTheta)
661
			local invSinTheta = 1 / Sin(theta)
662
			startInterp = Sin((1 - t) * theta) * invSinTheta
663
			finishInterp = Sin(t * theta) * invSinTheta
664
		else
665
			startInterp = 1 - t
666
			finishInterp = t
667
		end
668
	elseif 1 + cosTheta > 1.0E-4 then
669
		local theta = math.acos(-cosTheta)
670
		local invSinTheta = 1 / Sin(theta)
671
		startInterp = Sin((t - 1) * theta) * invSinTheta
672
		finishInterp = Sin(t * theta) * invSinTheta
673
	else
674
		startInterp = t - 1
675
		finishInterp = t
676
	end
677
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
678
end
679
function rayCast(Position, Direction, Range, Ignore)
680
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
681
end
682
local RbxUtility = LoadLibrary("RbxUtility")
683
local Create = RbxUtility.Create
684
685
-------------------------------------------------------
686
--Start Damage Function--
687
-------------------------------------------------------
688
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
689
	if hit.Parent == nil then
690
		return
691
	end
692
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
693
	for _, v in pairs(hit.Parent:children()) do
694
		if v:IsA("Humanoid") then
695
			h = v
696
		end
697
	end
698
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
699
	
700
         hit.Parent:FindFirstChild("Head"):BreakJoints()
701
         end
702
703
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
704
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
705
			if hit.Parent.DebounceHit.Value == true then
706
				return
707
			end
708
		end
709
         if insta == true then
710
         hit.Parent:FindFirstChild("Head"):BreakJoints()
711
         end
712
		local c = Create("ObjectValue"){
713
			Name = "creator",
714
			Value = game:service("Players").LocalPlayer,
715
			Parent = h,
716
		}
717
		game:GetService("Debris"):AddItem(c, .5)
718
		if HitSound ~= nil and HitPitch ~= nil then
719
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
720
		end
721
		local Damage = math.random(minim, maxim)
722
		local blocked = false
723
		local block = hit.Parent:findFirstChild("Block")
724
		if block ~= nil then
725
			if block.className == "IntValue" then
726
				if block.Value > 0 then
727
					blocked = true
728
					block.Value = block.Value - 1
729
					print(block.Value)
730
				end
731
			end
732
		end
733
		if blocked == false then
734
			h.Health = h.Health - Damage
735
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color)
736
		else
737
			h.Health = h.Health - (Damage / 2)
738
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color)
739
		end
740
		if Type == "Knockdown" then
741
			local hum = hit.Parent.Humanoid
742
			hum.PlatformStand = true
743
			coroutine.resume(coroutine.create(function(HHumanoid)
744
				swait(1)
745
				HHumanoid.PlatformStand = false
746
			end), hum)
747
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
748
			local bodvol = Create("BodyVelocity"){
749
				velocity = angle * knockback,
750
				P = 5000,
751
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
752
				Parent = hit,
753
			}
754
			local rl = Create("BodyAngularVelocity"){
755
				P = 3000,
756
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
757
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
758
				Parent = hit,
759
			}
760
			game:GetService("Debris"):AddItem(bodvol, .5)
761
			game:GetService("Debris"):AddItem(rl, .5)
762
		elseif Type == "Normal" then
763
			local vp = Create("BodyVelocity"){
764
				P = 500,
765
				maxForce = Vector3.new(math.huge, 0, math.huge),
766
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
767
			}
768
			if knockback > 0 then
769
				vp.Parent = hit.Parent.Torso
770
			end
771
			game:GetService("Debris"):AddItem(vp, .5)
772
		elseif Type == "Up" then
773
			local bodyVelocity = Create("BodyVelocity"){
774
				velocity = Vector3.new(0, 20, 0),
775
				P = 5000,
776
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
777
				Parent = hit,
778
			}
779
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
780
		elseif Type == "DarkUp" then
781
			coroutine.resume(coroutine.create(function()
782
				for i = 0, 1, 0.1 do
783
					swait()
784
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
785
				end
786
			end))
787
			local bodyVelocity = Create("BodyVelocity"){
788
				velocity = Vector3.new(0, 20, 0),
789
				P = 5000,
790
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
791
				Parent = hit,
792
			}
793
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
794
		elseif Type == "Snare" then
795
			local bp = Create("BodyPosition"){
796
				P = 2000,
797
				D = 100,
798
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
799
				position = hit.Parent.Torso.Position,
800
				Parent = hit.Parent.Torso,
801
			}
802
			game:GetService("Debris"):AddItem(bp, 1)
803
		elseif Type == "Freeze" then
804
			local BodPos = Create("BodyPosition"){
805
				P = 50000,
806
				D = 1000,
807
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
808
				position = hit.Parent.Torso.Position,
809
				Parent = hit.Parent.Torso,
810
			}
811
			local BodGy = Create("BodyGyro") {
812
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
813
				P = 20e+003,
814
				Parent = hit.Parent.Torso,
815
				cframe = hit.Parent.Torso.CFrame,
816
			}
817
			hit.Parent.Torso.Anchored = true
818
			coroutine.resume(coroutine.create(function(Part) 
819
				swait(1.5)
820
				Part.Anchored = false
821
			end), hit.Parent.Torso)
822
			game:GetService("Debris"):AddItem(BodPos, 3)
823
			game:GetService("Debris"):AddItem(BodGy, 3)
824
		end
825
		local debounce = Create("BoolValue"){
826
			Name = "DebounceHit",
827
			Parent = hit.Parent,
828
			Value = true,
829
		}
830
		game:GetService("Debris"):AddItem(debounce, Delay)
831
		c = Create("ObjectValue"){
832
			Name = "creator",
833
			Value = Player,
834
			Parent = h,
835
		}
836
		game:GetService("Debris"):AddItem(c, .5)
837
	end
838
end
839
-------------------------------------------------------
840
--End Damage Function--
841
-------------------------------------------------------
842
843
-------------------------------------------------------
844
--Start Damage Function Customization--
845
-------------------------------------------------------
846
function ShowDamage(Pos, Text, Time, Color)
847
	local Rate = (1 / 30)
848
	local Pos = (Pos or Vector3.new(0, 0, 0))
849
	local Text = (Text or "")
850
	local Time = (Time or 2)
851
	local Color = (Color or Color3.new(1, 0, 1))
852
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
853
	EffectPart.Anchored = true
854
	local BillboardGui = Create("BillboardGui"){
855
		Size = UDim2.new(3, 0, 3, 0),
856
		Adornee = EffectPart,
857
		Parent = EffectPart,
858
	}
859
	local TextLabel = Create("TextLabel"){
860
		BackgroundTransparency = 1,
861
		Size = UDim2.new(1, 0, 1, 0),
862
		Text = Text,
863
		Font = "Highway",
864
		TextColor3 = Color,
865
		TextScaled = true,
866
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
867
		Parent = BillboardGui,
868
	}
869
	game.Debris:AddItem(EffectPart, (Time))
870
	EffectPart.Parent = game:GetService("Workspace")
871
	delay(0, function()
872
		local Frames = (Time / Rate)
873
		for Frame = 1, Frames do
874
			wait(Rate)
875
			local Percent = (Frame / Frames)
876
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
877
			TextLabel.TextTransparency = Percent
878
		end
879
		if EffectPart and EffectPart.Parent then
880
			EffectPart:Destroy()
881
		end
882
	end)
883
end
884
-------------------------------------------------------
885
--End Damage Function Customization--
886
-------------------------------------------------------
887
888
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
889
  for _, c in pairs(workspace:children()) do
890
    local hum = c:findFirstChild("Humanoid")
891
    if hum ~= nil then
892
      local head = c:findFirstChild("Head")
893
      if head ~= nil then
894
        local targ = head.Position - Part.Position
895
        local mag = targ.magnitude
896
        if magni >= mag and c.Name ~= plr.Name then
897
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
898
        end
899
      end
900
    end
901
  end
902
end
903
904
905
CFuncs = {
906
	Part = {
907
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
908
			local Part = Create("Part")({
909
				Parent = Parent,
910
				Reflectance = Reflectance,
911
				Transparency = Transparency,
912
				CanCollide = false,
913
				Locked = true,
914
				BrickColor = BrickColor.new(tostring(BColor)),
915
				Name = Name,
916
				Size = Size,
917
				Material = Material
918
			})
919
			RemoveOutlines(Part)
920
			return Part
921
		end
922
	},
923
	Mesh = {
924
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
925
			local Msh = Create(Mesh)({
926
				Parent = Part,
927
				Offset = OffSet,
928
				Scale = Scale
929
			})
930
			if Mesh == "SpecialMesh" then
931
				Msh.MeshType = MeshType
932
				Msh.MeshId = MeshId
933
			end
934
			return Msh
935
		end
936
	},
937
	Mesh = {
938
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
939
			local Msh = Create(Mesh)({
940
				Parent = Part,
941
				Offset = OffSet,
942
				Scale = Scale
943
			})
944
			if Mesh == "SpecialMesh" then
945
				Msh.MeshType = MeshType
946
				Msh.MeshId = MeshId
947
			end
948
			return Msh
949
		end
950
	},
951
	Weld = {
952
		Create = function(Parent, Part0, Part1, C0, C1)
953
			local Weld = Create("Weld")({
954
				Parent = Parent,
955
				Part0 = Part0,
956
				Part1 = Part1,
957
				C0 = C0,
958
				C1 = C1
959
			})
960
			return Weld
961
		end
962
	},
963
	Sound = {
964
		Create = function(id, par, vol, pit)
965
			coroutine.resume(coroutine.create(function()
966
				local S = Create("Sound")({
967
					Volume = vol,
968
					Pitch = pit or 1,
969
					SoundId = id,
970
					Parent = par or workspace
971
				})
972
				wait()
973
				S:play()
974
				game:GetService("Debris"):AddItem(S, 6)
975
			end))
976
		end
977
	},
978
	ParticleEmitter = {
979
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
980
			local fp = Create("ParticleEmitter")({
981
				Parent = Parent,
982
				Color = ColorSequence.new(Color1, Color2),
983
				LightEmission = LightEmission,
984
				Size = Size,
985
				Texture = Texture,
986
				Transparency = Transparency,
987
				ZOffset = ZOffset,
988
				Acceleration = Accel,
989
				Drag = Drag,
990
				LockedToPart = LockedToPart,
991
				VelocityInheritance = VelocityInheritance,
992
				EmissionDirection = EmissionDirection,
993
				Enabled = Enabled,
994
				Lifetime = LifeTime,
995
				Rate = Rate,
996
				Rotation = Rotation,
997
				RotSpeed = RotSpeed,
998
				Speed = Speed,
999
				VelocitySpread = VelocitySpread
1000
			})
1001
			return fp
1002
		end
1003
	}
1004
}
1005
function RemoveOutlines(part)
1006
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
1007
end
1008
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1009
	local Part = Create("Part")({
1010
		formFactor = FormFactor,
1011
		Parent = Parent,
1012
		Reflectance = Reflectance,
1013
		Transparency = Transparency,
1014
		CanCollide = false,
1015
		Locked = true,
1016
		BrickColor = BrickColor.new(tostring(BColor)),
1017
		Name = Name,
1018
		Size = Size,
1019
		Material = Material
1020
	})
1021
	RemoveOutlines(Part)
1022
	return Part
1023
end
1024
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1025
	local Msh = Create(Mesh)({
1026
		Parent = Part,
1027
		Offset = OffSet,
1028
		Scale = Scale
1029
	})
1030
	if Mesh == "SpecialMesh" then
1031
		Msh.MeshType = MeshType
1032
		Msh.MeshId = MeshId
1033
	end
1034
	return Msh
1035
end
1036
function CreateWeld(Parent, Part0, Part1, C0, C1)
1037
	local Weld = Create("Weld")({
1038
		Parent = Parent,
1039
		Part0 = Part0,
1040
		Part1 = Part1,
1041
		C0 = C0,
1042
		C1 = C1
1043
	})
1044
	return Weld
1045
end
1046
1047
-------------------------------------------------------
1048
--Start Effect Function--
1049
-------------------------------------------------------
1050
EffectModel = Instance.new("Model", char)
1051
Effects = {
1052
  Block = {
1053
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
1054
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1055
      prt.Anchored = true
1056
      prt.CFrame = cframe
1057
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1058
      game:GetService("Debris"):AddItem(prt, 10)
1059
      if Type == 1 or Type == nil then
1060
        table.insert(Effects, {
1061
          prt,
1062
          "Block1",
1063
          delay,
1064
          x3,
1065
          y3,
1066
          z3,
1067
          msh
1068
        })
1069
      elseif Type == 2 then
1070
        table.insert(Effects, {
1071
          prt,
1072
          "Block2",
1073
          delay,
1074
          x3,
1075
          y3,
1076
          z3,
1077
          msh
1078
        })
1079
      else
1080
        table.insert(Effects, {
1081
          prt,
1082
          "Block3",
1083
          delay,
1084
          x3,
1085
          y3,
1086
          z3,
1087
          msh
1088
        })
1089
      end
1090
    end
1091
  },
1092
  Sphere = {
1093
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1094
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1095
      prt.Anchored = true
1096
      prt.CFrame = cframe
1097
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1098
      game:GetService("Debris"):AddItem(prt, 10)
1099
      table.insert(Effects, {
1100
        prt,
1101
        "Cylinder",
1102
        delay,
1103
        x3,
1104
        y3,
1105
        z3,
1106
        msh
1107
      })
1108
    end
1109
  },
1110
  Cylinder = {
1111
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1112
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1113
      prt.Anchored = true
1114
      prt.CFrame = cframe
1115
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1116
      game:GetService("Debris"):AddItem(prt, 10)
1117
      table.insert(Effects, {
1118
        prt,
1119
        "Cylinder",
1120
        delay,
1121
        x3,
1122
        y3,
1123
        z3,
1124
        msh
1125
      })
1126
    end
1127
  },
1128
  Wave = {
1129
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1130
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1131
      prt.Anchored = true
1132
      prt.CFrame = cframe
1133
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
1134
      game:GetService("Debris"):AddItem(prt, 10)
1135
      table.insert(Effects, {
1136
        prt,
1137
        "Cylinder",
1138
        delay,
1139
        x3 / 60,
1140
        y3 / 60,
1141
        z3 / 60,
1142
        msh
1143
      })
1144
    end
1145
  },
1146
  Ring = {
1147
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1148
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1149
      prt.Anchored = true
1150
      prt.CFrame = cframe
1151
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1152
      game:GetService("Debris"):AddItem(prt, 10)
1153
      table.insert(Effects, {
1154
        prt,
1155
        "Cylinder",
1156
        delay,
1157
        x3,
1158
        y3,
1159
        z3,
1160
        msh
1161
      })
1162
    end
1163
  },
1164
  Break = {
1165
    Create = function(brickcolor, cframe, x1, y1, z1)
1166
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1167
      prt.Anchored = true
1168
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1169
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1170
      local num = math.random(10, 50) / 1000
1171
      game:GetService("Debris"):AddItem(prt, 10)
1172
      table.insert(Effects, {
1173
        prt,
1174
        "Shatter",
1175
        num,
1176
        prt.CFrame,
1177
        math.random() - math.random(),
1178
        0,
1179
        math.random(50, 100) / 100
1180
      })
1181
    end
1182
  },
1183
Spiral = {
1184
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1185
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1186
      prt.Anchored = true
1187
      prt.CFrame = cframe
1188
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1189
      game:GetService("Debris"):AddItem(prt, 10)
1190
      table.insert(Effects, {
1191
        prt,
1192
        "Cylinder",
1193
        delay,
1194
        x3,
1195
        y3,
1196
        z3,
1197
        msh
1198
      })
1199
    end
1200
  },
1201
Push = {
1202
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1203
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1204
      prt.Anchored = true
1205
      prt.CFrame = cframe
1206
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1207
      game:GetService("Debris"):AddItem(prt, 10)
1208
      table.insert(Effects, {
1209
        prt,
1210
        "Cylinder",
1211
        delay,
1212
        x3,
1213
        y3,
1214
        z3,
1215
        msh
1216
      })
1217
    end
1218
  }
1219
}
1220
-------------------------------------------------------
1221
--End Effect Function--
1222
-------------------------------------------------------
1223
1224
function CreateSound(ID, PARENT, VOLUME, PITCH)
1225
	local NSound = nil
1226
	coroutine.resume(coroutine.create(function()
1227
		NSound = Instance.new("Sound", PARENT)
1228
		NSound.Volume = VOLUME
1229
		NSound.Pitch = PITCH
1230
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
1231
		swait()
1232
		NSound:play()
1233
		game:GetService("Debris"):AddItem(NSound, 10)
1234
	end))
1235
	return NSound
1236
end
1237
1238
function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
1239
  local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1240
  prt.Anchored = true
1241
  prt.CFrame = cframe
1242
  local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1243
  game:GetService("Debris"):AddItem(prt, 10)
1244
  if Type == 1 or Type == nil then
1245
    table.insert(Effects, {
1246
      prt,
1247
      "Block1",
1248
      delay,
1249
      x3,
1250
      y3,
1251
      z3,
1252
      msh
1253
    })
1254
  elseif Type == 2 then
1255
    table.insert(Effects, {
1256
      prt,
1257
      "Block2",
1258
      delay,
1259
      x3,
1260
      y3,
1261
      z3,
1262
      msh
1263
    })
1264
  elseif Type == 3 then
1265
    table.insert(Effects, {
1266
      prt,
1267
      "Block3",
1268
      delay,
1269
      x3,
1270
      y3,
1271
      z3,
1272
      msh
1273
    })
1274
  end
1275
end
1276
1277
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
1278
local fp=Instance.new("Part")
1279
fp.formFactor=formfactor 
1280
fp.Parent=parent
1281
fp.Reflectance=reflectance
1282
fp.Transparency=transparency
1283
fp.CanCollide=false 
1284
fp.Locked=true
1285
fp.BrickColor=brickcolor
1286
fp.Name=name
1287
fp.Size=size
1288
fp.Position=tors.Position 
1289
RemoveOutlines(fp)
1290
fp.Material="SmoothPlastic"
1291
fp:BreakJoints()
1292
return fp 
1293
end 
1294
 
1295
function mesh(Mesh,part,meshtype,meshid,offset,scale)
1296
local mesh=Instance.new(Mesh) 
1297
mesh.Parent=part
1298
if Mesh=="SpecialMesh" then
1299
mesh.MeshType=meshtype
1300
if meshid~="nil" then
1301
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
1302
end
1303
end
1304
mesh.Offset=offset
1305
mesh.Scale=scale
1306
return mesh
1307
end
1308
1309
function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype)
1310
	local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1311
	prt.Anchored = true
1312
	prt.Material = "Neon"
1313
	prt.CFrame = cframe
1314
local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1315
	game:GetService("Debris"):AddItem(prt, 5)
1316
	coroutine.resume(coroutine.create(function(Part, Mesh)
1317
		local rtype = rottype
1318
		for i = 0, 1, delay do
1319
			swait()
1320
			if rtype == 1 then
1321
				prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
1322
			elseif rtype == 2 then
1323
				prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
1324
			end
1325
			prt.Transparency = i
1326
			Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
1327
		end
1328
		Part.Parent = nil
1329
	end), prt, msh)
1330
end
1331
1332
1333
function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1334
	local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1335
	prt.Anchored = true
1336
	prt.Material = "Neon"
1337
	prt.CFrame = cframe
1338
	prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1339
local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1340
	game:GetService("Debris"):AddItem(prt, 5)
1341
	coroutine.resume(coroutine.create(function(Part, Mesh)
1342
		for i = 0, 1, delay do
1343
			swait()
1344
			Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1345
			Part.Transparency = i
1346
			Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
1347
		end
1348
		Part.Parent = nil
1349
	end), prt, msh)
1350
end
1351
1352
1353
function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype)
1354
	local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1355
	prt.Anchored = true
1356
	prt.Material = "Neon"
1357
	prt.CFrame = cframe
1358
local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01))
1359
	game:GetService("Debris"):AddItem(prt, 5)
1360
	coroutine.resume(coroutine.create(function(Part, Mesh)
1361
		local rtype = rottype
1362
		for i = 0, 1, delay do
1363
			swait()
1364
			if rtype == 1 then
1365
				prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1)
1366
			elseif rtype == 2 then
1367
				prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1)
1368
			end
1369
			prt.Transparency = i
1370
			Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0)
1371
		end
1372
		Part.Parent = nil
1373
	end), prt, msh)
1374
end
1375
1376
function Eviscerate(dude)
1377
	if dude.Name ~= char then
1378
		local bgf = IT("BodyGyro", dude.Head)
1379
		bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
1380
		local val = IT("BoolValue", dude)
1381
		val.Name = "IsHit"
1382
		local ds = coroutine.wrap(function()
1383
			dude:WaitForChild("Head"):BreakJoints()
1384
			wait(0.5)
1385
			target = nil
1386
			coroutine.resume(coroutine.create(function()
1387
				for i, v in pairs(dude:GetChildren()) do
1388
					if v:IsA("Accessory") then
1389
						v:Destroy()
1390
					end
1391
					if v:IsA("Humanoid") then
1392
						v:Destroy()
1393
					end
1394
					if v:IsA("CharacterMesh") then
1395
						v:Destroy()
1396
					end
1397
					if v:IsA("Model") then
1398
						v:Destroy()
1399
					end
1400
					if v:IsA("Part") or v:IsA("MeshPart") then
1401
						for x, o in pairs(v:GetChildren()) do
1402
							if o:IsA("Decal") then
1403
								o:Destroy()
1404
							end
1405
						end
1406
						coroutine.resume(coroutine.create(function()
1407
							v.Material = "Neon"
1408
							v.CanCollide = false
1409
							local PartEmmit1 = IT("ParticleEmitter", v)
1410
							PartEmmit1.LightEmission = 1
1411
							PartEmmit1.Texture = "rbxassetid://284205403"
1412
							PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1413
							PartEmmit1.Rate = 150
1414
							PartEmmit1.Lifetime = NumberRange.new(1)
1415
							PartEmmit1.Size = NumberSequence.new({
1416
								NumberSequenceKeypoint.new(0, 0.75, 0),
1417
								NumberSequenceKeypoint.new(1, 0, 0)
1418
							})
1419
							PartEmmit1.Transparency = NumberSequence.new({
1420
								NumberSequenceKeypoint.new(0, 0, 0),
1421
								NumberSequenceKeypoint.new(1, 1, 0)
1422
							})
1423
							PartEmmit1.Speed = NumberRange.new(0, 0)
1424
							PartEmmit1.VelocitySpread = 30000
1425
							PartEmmit1.Rotation = NumberRange.new(-500, 500)
1426
							PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
1427
							local BodPoss = IT("BodyPosition", v)
1428
							BodPoss.P = 3000
1429
							BodPoss.D = 1000
1430
							BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
1431
							BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
1432
							v.Color = maincolor.Color
1433
							coroutine.resume(coroutine.create(function()
1434
								for i = 0, 49 do
1435
									swait(1)
1436
									v.Transparency = v.Transparency + 0.08
1437
								end
1438
								wait(0.5)
1439
								PartEmmit1.Enabled = false
1440
								wait(3)
1441
								v:Destroy()
1442
								dude:Destroy()
1443
							end))
1444
						end))
1445
					end
1446
				end
1447
			end))
1448
		end)
1449
		ds()
1450
	end
1451
end
1452
1453
function OneShot(dude)
1454
	OneShotAttack = true
1455
	if dude.Name ~= char then
1456
		local bgf = IT("BodyGyro", dude.Head)
1457
		bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
1458
		local val = IT("BoolValue", dude)
1459
		val.Name = "IsHit"
1460
		local ds = coroutine.wrap(function()
1461
			dude:WaitForChild("Head"):BreakJoints()
1462
			wait(0.5)
1463
			target = nil
1464
			coroutine.resume(coroutine.create(function()
1465
				for i, v in pairs(dude:GetChildren()) do
1466
					if v:IsA("Accessory") then
1467
						v:Destroy()
1468
					end
1469
					if v:IsA("Humanoid") then
1470
						v:Destroy()
1471
					end
1472
					if v:IsA("CharacterMesh") then
1473
						v:Destroy()
1474
					end
1475
					if v:IsA("Model") then
1476
						v:Destroy()
1477
					end
1478
					if v:IsA("Part") or v:IsA("MeshPart") then
1479
						for x, o in pairs(v:GetChildren()) do
1480
							if o:IsA("Decal") then
1481
								o:Destroy()
1482
							end
1483
						end
1484
						coroutine.resume(coroutine.create(function()
1485
							v.Material = "Neon"
1486
							v.CanCollide = false
1487
							local PartEmmit1 = IT("ParticleEmitter", v)
1488
							PartEmmit1.LightEmission = 1
1489
							PartEmmit1.Texture = "rbxassetid://284205403"
1490
							PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1491
							PartEmmit1.Rate = 150
1492
							PartEmmit1.Lifetime = NumberRange.new(1)
1493
							PartEmmit1.Size = NumberSequence.new({
1494
								NumberSequenceKeypoint.new(0, 0.75, 0),
1495
								NumberSequenceKeypoint.new(1, 0, 0)
1496
							})
1497
							PartEmmit1.Transparency = NumberSequence.new({
1498
								NumberSequenceKeypoint.new(0, 0, 0),
1499
								NumberSequenceKeypoint.new(1, 1, 0)
1500
							})
1501
							PartEmmit1.Speed = NumberRange.new(0, 0)
1502
							PartEmmit1.VelocitySpread = 30000
1503
							PartEmmit1.Rotation = NumberRange.new(-500, 500)
1504
							PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
1505
							local BodPoss = IT("BodyPosition", v)
1506
							BodPoss.P = 3000
1507
							BodPoss.D = 1000
1508
							BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
1509
							BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
1510
							v.Color = maincolor.Color
1511
							coroutine.resume(coroutine.create(function()
1512
								for i = 0, 49 do
1513
									swait(1)
1514
									v.Transparency = v.Transparency + 0.08
1515
								end
1516
								wait(0.5)
1517
								PartEmmit1.Enabled = false
1518
								wait(3)
1519
								v:Destroy()
1520
								dude:Destroy()
1521
							end))
1522
						end))
1523
					end
1524
				end
1525
			end))
1526
		end)
1527
		ds()
1528
	end
1529
	OneShotAttack = false
1530
end
1531
1532
function FindNearestHead(Position, Distance, SinglePlayer)
1533
	if SinglePlayer then
1534
		return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
1535
	end
1536
	local List = {}
1537
	for i, v in pairs(workspace:GetChildren()) do
1538
		if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
1539
			table.insert(List, v)
1540
		end
1541
	end
1542
	return List
1543
end
1544
function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
1545
	local type = type
1546
	local rng = Instance.new("Part", char)
1547
	rng.Anchored = true
1548
	rng.BrickColor = color
1549
	rng.CanCollide = false
1550
	rng.FormFactor = 3
1551
	rng.Name = "Ring"
1552
	rng.Material = "Neon"
1553
	rng.Size = Vector3.new(1, 1, 1)
1554
	rng.Transparency = 0
1555
	rng.TopSurface = 0
1556
	rng.BottomSurface = 0
1557
	rng.CFrame = pos
1558
	rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
1559
	local rngm = Instance.new("SpecialMesh", rng)
1560
	rngm.MeshType = "Sphere"
1561
	rngm.Scale = Vector3.new(x1, y1, z1)
1562
	local scaler2 = 1
1563
	local speeder = FastSpeed
1564
	if type == "Add" then
1565
		scaler2 = 1 * value
1566
	elseif type == "Divide" then
1567
		scaler2 = 1 / value
1568
	end
1569
	coroutine.resume(coroutine.create(function()
1570
		for i = 0, 10 / bonuspeed, 0.1 do
1571
			swait()
1572
			if type == "Add" then
1573
				scaler2 = scaler2 - 0.01 * value / bonuspeed
1574
			elseif type == "Divide" then
1575
				scaler2 = scaler2 - 0.01 / value * bonuspeed
1576
			end
1577
			speeder = speeder - 0.01 * FastSpeed * bonuspeed
1578
			rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
1579
			rng.Transparency = rng.Transparency + 0.01 * bonuspeed
1580
			rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
1581
		end
1582
		rng:Destroy()
1583
	end))
1584
end
1585
-------------------------------------------------------
1586
--End Important Functions--
1587
-------------------------------------------------------
1588
Head.face.Texture = "rbxassetid://404306534"
1589
1590
--[[
1591
		Thanks for using Build-To-Lua by jarredbcv.
1592
]]--
1593
New = function(Object, Parent, Name, Data)
1594
	local Object = Instance.new(Object)
1595
	for Index, Value in pairs(Data or {}) do
1596
		Object[Index] = Value
1597
	end
1598
	Object.Parent = Parent
1599
	Object.Name = Name
1600
	return Object
1601
end
1602
1603
Knife = New("Model",char,"Knife",{})
1604
Handle = New("Part",Knife,"Handle",{BrickColor = BrickColor.new("Bright green"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.65882361, 1.99058843, 1.65882361),CFrame = CFrame.new(82.2077255, 1.57540321, 117.400002, 0, 0, -1, 1, 0, 0, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
1605
Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.600000024, 0.200000003, 1.20000005),})
1606
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.46481109, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1607
Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
1608
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110592127, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1609
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.2456055, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1610
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.466666669, 0.0666666701),})
1611
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 0.962120056, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1612
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.5110245, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1613
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1614
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.69670105, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1615
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.9533539, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1616
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1617
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.254371643, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1618
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745453, 1.6859839, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1619
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
1620
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110580683, 0, 0.0331802368, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1621
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9108047, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1622
Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.24000001, 0.0800000057, 0.24000001),})
1623
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, -1.70307922, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1624
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745529, 1.46481287, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1625
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
1626
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110590339, 0, 0.0331726074, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1627
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.3957291, 1.57539487, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1628
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1629
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-8.34465027e-06, 0, -0.18800354, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1630
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.0465393, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1631
Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.13333334, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
1632
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 1.16118622, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1633
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9550476, 1.57542157, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1634
Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.220000014, 0.0733333379, 0.220000014),})
1635
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.83582306e-05, 0, -1.74732208, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1636
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9707947, 1.57539833, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1637
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 0.0666666701, 0.333333343),})
1638
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-4.88758087e-06, 0, -0.763069153, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1639
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9311295, 1.94298697, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1640
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
1641
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(0.367583752, 0, -0.723403931, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1642
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.1571426, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1643
Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.200000018, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
1644
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, 1.05058289, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1645
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.8380737, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1646
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1647
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, -0.630348206, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1648
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.57540166, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1649
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),})
1650
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-1.54972076e-06, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1651
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.424202, 1.57539666, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1652
Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 1.4000001, 0.200000003),})
1653
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-6.55651093e-06, 0, -1.21647644, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1654
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.0150146, 1.21046209, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1655
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
1656
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(-0.36494112, 0, -0.807289124, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1657
1658
1659
1660
for _,v in next, Knife:GetChildren() do
1661
    if v:IsA'BasePart' then
1662
	v.CanCollide = false
1663
end
1664
end
1665
1666
NewInstance = function(instance,parent,properties)
1667
	local inst = Instance.new(instance,parent)
1668
	if(properties)then
1669
		for i,v in next, properties do
1670
			pcall(function() inst[i] = v end)
1671
		end
1672
	end
1673
	return inst;
1674
end
1675
1676
local HW = NewInstance('Weld',char,{Part0=la,Part1=Handle,C0 = CFrame.new(0,-1,1.3)*CFrame.Angles(math.rad(0),0,math.rad(90))})
1677
local Hitbox = New("Part",Knife,"Hitbox",{Size=Vector3.new(1,2,1),CanCollide=false,Transparency=1})
1678
local HitboxWeld = New("Weld",Knife,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-1,0)})
1679
1680
Knife = New("Model",char,"Knife",{})
1681
Handle = New("Part",Knife,"Handle",{BrickColor = BrickColor.new("Bright green"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.65882361, 1.99058843, 1.65882361),CFrame = CFrame.new(82.2077255, 1.57540321, 117.400002, 0, 0, -1, 1, 0, 0, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
1682
Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.600000024, 0.200000003, 1.20000005),})
1683
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.46481109, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1684
Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
1685
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110592127, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1686
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.2456055, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1687
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.466666669, 0.0666666701),})
1688
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 0.962120056, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1689
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.5110245, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1690
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1691
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.69670105, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1692
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.9533539, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1693
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1694
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.254371643, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1695
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745453, 1.6859839, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1696
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
1697
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110580683, 0, 0.0331802368, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1698
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9108047, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1699
Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.24000001, 0.0800000057, 0.24000001),})
1700
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, -1.70307922, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1701
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745529, 1.46481287, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1702
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
1703
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110590339, 0, 0.0331726074, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1704
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.3957291, 1.57539487, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1705
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1706
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-8.34465027e-06, 0, -0.18800354, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1707
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.0465393, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1708
Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.13333334, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
1709
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 1.16118622, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1710
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9550476, 1.57542157, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1711
Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.220000014, 0.0733333379, 0.220000014),})
1712
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.83582306e-05, 0, -1.74732208, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1713
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9707947, 1.57539833, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1714
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 0.0666666701, 0.333333343),})
1715
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-4.88758087e-06, 0, -0.763069153, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1716
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9311295, 1.94298697, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1717
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
1718
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(0.367583752, 0, -0.723403931, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1719
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.1571426, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1720
Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.200000018, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
1721
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, 1.05058289, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1722
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.8380737, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
1723
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
1724
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, -0.630348206, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1725
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.57540166, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
1726
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),})
1727
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-1.54972076e-06, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1728
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.424202, 1.57539666, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1729
Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 1.4000001, 0.200000003),})
1730
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-6.55651093e-06, 0, -1.21647644, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1731
Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.0150146, 1.21046209, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1732
Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
1733
mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(-0.36494112, 0, -0.807289124, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
1734
1735
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-1,1.3)*CFrame.Angles(math.rad(0),0,math.rad(90))})
1736
local Hitbox = New("Part",Knife,"Hitbox",{Size=Vector3.new(1,2,1),CanCollide=false,Transparency=1})
1737
local HitboxWeld = New("Weld",Knife,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-1,0)})
1738
1739
New = function(Object, Parent, Name, Data)
1740
	local Object = Instance.new(Object)
1741
	for Index, Value in pairs(Data or {}) do
1742
		Object[Index] = Value
1743
	end
1744
	Object.Parent = Parent
1745
	Object.Name = Name
1746
	return Object
1747
end
1748
	
1749
Gaunty = New("Model",char,"Gaunty",{})
1750
Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1751
Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1752
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1753
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1754
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1755
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1756
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1757
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1758
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1759
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1760
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1761
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1762
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1763
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1764
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1765
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1766
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1767
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1768
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1769
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1770
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1771
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1772
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1773
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1774
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1775
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1776
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1777
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1778
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1779
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1780
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1781
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1782
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1783
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1784
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1785
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1786
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1787
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1788
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1789
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1790
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1791
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1792
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1793
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1794
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1795
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1796
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1797
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1798
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1799
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1800
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1801
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1802
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1803
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1804
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1805
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1806
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1807
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1808
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1809
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1810
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1811
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1812
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1813
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1814
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1815
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1816
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1817
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1818
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1819
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1820
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1821
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1822
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1823
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1824
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1825
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1826
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1827
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1828
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1829
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1830
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1831
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1832
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1833
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1834
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1835
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1836
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1837
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1838
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1839
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1840
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1841
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1842
Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1843
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1844
1845
1846
NewInstance = function(instance,parent,properties)
1847
	local inst = Instance.new(instance,parent)
1848
	if(properties)then
1849
		for i,v in next, properties do
1850
			pcall(function() inst[i] = v end)
1851
		end
1852
	end
1853
	return inst;
1854
end
1855
1856
local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)})
1857
1858
for _,v in next, Gaunty:children() do
1859
	v.CanCollide = false
1860
end
1861
1862
1863
local all, last = {}, nil
1864
ArmourParts = {}
1865
NeonParts = {}
1866
function scan(p)
1867
  for _, v in pairs(p:GetChildren()) do
1868
    if v:IsA("BasePart") then
1869
      if v.BrickColor == BrickColor.new("Black") then
1870
        table.insert(ArmourParts, v)
1871
      end
1872
      if v.BrickColor == BrickColor.new("Institutional white") then
1873
        table.insert(NeonParts, v)
1874
      end
1875
      if last then
1876
        local w = Instance.new("Weld")
1877
        w.Part0, w.Part1 = last, v
1878
        w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse()
1879
        w.Parent = last
1880
      end
1881
      table.insert(all, v)
1882
      last = v
1883
    end
1884
    scan(v)
1885
  end
1886
end
1887
scan(Gaunty)
1888
local all2, last2 = {}, nil
1889
ArmourParts2 = {}
1890
NeonParts2 = {}
1891
function scan2(p)
1892
  for _, v in pairs(p:GetChildren()) do
1893
    if v:IsA("BasePart") then
1894
      if v.BrickColor == BrickColor.new("Black") then
1895
        table.insert(ArmourParts2, v)
1896
      end
1897
      if v.BrickColor == BrickColor.new("Institutional white") then
1898
        table.insert(NeonParts2, v)
1899
      end
1900
      if last2 then
1901
        local w = Instance.new("Weld")
1902
        w.Part0, w.Part1 = last2, v
1903
        w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse()
1904
        w.Parent = last2
1905
      end
1906
      table.insert(all2, v)
1907
      last2 = v
1908
    end
1909
    scan2(v)
1910
  end
1911
end
1912
for i, v in pairs(ArmourParts) do
1913
     v.BrickColor = BrickC("Black")
1914
		end
1915
for i, v in pairs(NeonParts) do
1916
     v.BrickColor = BrickColor.random()
1917
      	end
1918
for i, v in pairs(ArmourParts2) do
1919
     v.BrickColor = BrickC("Black")
1920
		end
1921
for i, v in pairs(NeonParts2) do
1922
     v.BrickColor = BrickColor.random()
1923
      	end
1924
maincolor = BrickColor.random()
1925
local l = game.Lighting
1926
1927
local sky = Instance.new("Sky",l)
1928
l.TimeOfDay = "00:00:00"
1929
l.Brightness = 1
1930
l.Ambient = Color3.new(0.25, 0.5, 0.75)
1931
1932
jester = Instance.new("Part",Character)
1933
jester.Size = Vector3.new(2,2,2)
1934
jester.CFrame = Head.CFrame
1935
jester.CanCollide = false
1936
jesterWeld = Instance.new("Weld",jester)
1937
jesterWeld.Part0 = jester
1938
jesterWeld.Part1 = Head
1939
jesterWeld.C0 = jester.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(0),math.rad(90),0)
1940
mjester = Instance.new("SpecialMesh", jester)
1941
mjester.MeshType = "FileMesh"
1942
mjester.Scale = Vector3.new(1.2, 1.3, 1.2)
1943
mjester.MeshId,mjester.TextureId = 'rbxassetid://1241662062','rbxassetid://1241662395'
1944
1945
shirt = Instance.new("Shirt", Character)
1946
shirt.Name = "Shirt"
1947
pants = Instance.new("Pants", Character)
1948
pants.Name = "Pants"
1949
Character.Shirt.ShirtTemplate = "rbxassetid://676428254"----lol
1950
Character.Pants.PantsTemplate = "rbxassetid://676428351"
1951
1952
for i, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do
1953
  if v:IsA("Accessory") then
1954
    v:Destroy()
1955
  end
1956
end
1957
-------------------------------------------------------
1958
--Start Music Option--
1959
-------------------------------------------------------
1960
local Music = Instance.new("Sound",tors)
1961
Music.SoundId = "rbxassetid://2597271983"
1962
Music.Volume = 2.5
1963
Music.Looped = true
1964
Music.Pitch = 1 --Pitcher
1965
-------------------------------------------------------
1966
--End Music Option--
1967
-------------------------------------------------------
1968
1969
local naeeym2 = Instance.new("BillboardGui",char)
1970
naeeym2.AlwaysOnTop = true
1971
naeeym2.Size = UDim2.new(5,35,2,35)
1972
naeeym2.StudsOffset = Vector3.new(0,2,0)
1973
naeeym2.Adornee = hed
1974
naeeym2.Name = "Name"
1975
1976
local tecks2 = Instance.new("TextLabel",naeeym2)
1977
tecks2.BackgroundTransparency = 1
1978
tecks2.TextScaled = true
1979
tecks2.BorderSizePixel = 0
1980
tecks2.Font = "Code"
1981
tecks2.TextSize = 30
1982
tecks2.TextStrokeTransparency = 0
1983
tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
1984
tecks2.Size = UDim2.new(1,0,0.5,0)
1985
tecks2.Parent = naeeym2
1986
1987
function RecolorTextAndRename(name, col1, col2)
1988
    tecks2.TextStrokeColor3 = col2
1989
    tecks2.TextColor3 = col1
1990
    tecks2.Text = name
1991
end
1992
RecolorTextAndRename("J̶E̷V̴I̷L̵"), Color3.new(0, 0, 0), BrickColor.random().Color)
1993
1994
coroutine.resume(coroutine.create(function()
1995
    while true do
1996
        swait(2)
1997
        RecolorTextAndRename("J̶E̷V̴I̷L̵"), Color3.new(0, 0, 0), BrickColor.random().Color)
1998
    end
1999
end))
2000
2001
function chatfunc(text, color)
2002
    local chat = coroutine.wrap(function()
2003
        if Character:FindFirstChild("TalkingBillBoard") ~= nil then
2004
            Character:FindFirstChild("TalkingBillBoard"):destroy()
2005
        end
2006
        local naeeym3 = Instance.new("BillboardGui", Character)
2007
        naeeym3.Size = UDim2.new(0, 100, 0, 40)
2008
        naeeym3.StudsOffset = Vector3.new(0, 3, 0)
2009
        naeeym3.Adornee = Character.Head
2010
        naeeym3.Name = "TalkingBillBoard"
2011
        local tecks3 = Instance.new("TextLabel", naeeym3)
2012
        tecks3.BackgroundTransparency = 1
2013
        tecks3.BorderSizePixel = 0
2014
        tecks3.Text = ""
2015
        tecks3.Font = "SciFi"
2016
        tecks3.TextSize = 30
2017
        tecks3.TextStrokeTransparency = 0
2018
        tecks3.TextColor3 = color
2019
        tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
2020
        tecks3.Size = UDim2.new(1, 0, 0.5, 0)
2021
        local tecks4 = Instance.new("TextLabel", naeeym3)
2022
        tecks4.BackgroundTransparency = 1
2023
        tecks4.BorderSizePixel = 0
2024
        tecks4.Text = ""
2025
        tecks4.Font = "SciFi"
2026
        tecks4.TextSize = 30
2027
        tecks4.TextStrokeTransparency = 0
2028
        tecks4.TextColor3 = Color3.new(0, 0, 0)
2029
        tecks4.TextStrokeColor3 = color
2030
        tecks4.Size = UDim2.new(1, 0, 0.5, 0)
2031
        coroutine.resume(coroutine.create(function()
2032
            while true do
2033
                swait(1)
2034
                tecks3.TextColor3 = BrickColor.random().Color
2035
                tecks4.TextStrokeColor3 = BrickColor.random().Color
2036
                tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
2037
                tecks4.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
2038
                tecks3.Rotation = math.random(-5, 5)
2039
                tecks4.Rotation = math.random(-5, 5)
2040
            end
2041
        end))
2042
        for i = 1, string.len(text) do
2043
            CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
2044
            tecks3.Text = string.sub(text, 1, i)
2045
            tecks4.Text = string.sub(text, 1, i)
2046
            swait(1)
2047
        end
2048
        wait(1)
2049
        local randomrot = math.random(1, 2)
2050
        if randomrot == 1 then
2051
            for i = 1, 50 do
2052
                swait()
2053
                tecks3.Rotation = tecks2.Rotation - 0.75
2054
                tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
2055
                tecks3.TextTransparency = tecks2.TextTransparency + 0.04
2056
                tecks4.Rotation = tecks2.Rotation + 0.75
2057
                tecks4.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
2058
                tecks4.TextTransparency = tecks2.TextTransparency + 0.04
2059
            end
2060
        elseif randomrot == 2 then
2061
            for i = 1, 50 do
2062
                swait()
2063
                tecks3.Rotation = tecks2.Rotation + 0.75
2064
                tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
2065
                tecks3.TextTransparency = tecks2.TextTransparency + 0.04
2066
                tecks4.Rotation = tecks2.Rotation - 0.75
2067
                tecks4.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
2068
                tecks4.TextTransparency = tecks2.TextTransparency + 0.04
2069
            end
2070
        end
2071
        naeeym3:Destroy()
2072
    end)
2073
    chat()
2074
end
2075
2076
-------------------------------------------------------
2077
--Start Attacks N Stuff--
2078
-------------------------------------------------------
2079
local sine=0
2080
2081
function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
2082
  local Hitboxpart = Instance.new("Part", EffectModel)
2083
  RemoveOutlines(Hitboxpart)
2084
  Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
2085
  Hitboxpart.CanCollide = false
2086
  Hitboxpart.Transparency = 1
2087
  Hitboxpart.Anchored = true
2088
  Hitboxpart.CFrame = Pose
2089
  game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
2090
  MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
2091
end
2092
wait2 = false
2093
combo = 1
2094
2095
mouse.Button1Down:connect(function(key)
2096
  if attack == false then
2097
    attack = true
2098
    hum.WalkSpeed = 3.01
2099
    if combo == 1 and wait2 == false then
2100
      wait2 = true
2101
		for i = 0, 1.2, 0.1 do
2102
        swait()
2103
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3)
2104
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
2105
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
2106
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
2107
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
2108
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
2109
		  end
2110
		CreateSound("138097048", ra, 3, .8)
2111
		HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal")
2112
      for i = 0, 1.2, 0.1 do
2113
        swait()
2114
	BlockEffect(maincolor, Handle.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2)
2115
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3)
2116
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
2117
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1)
2118
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
2119
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3)
2120
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
2121
      end
2122
      combo = 2
2123
    end
2124
 	if combo == 2 and wait2 == false then
2125
      wait2 = true
2126
   for i = 0, 1.2, 0.1 do
2127
        swait()
2128
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3)
2129
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
2130
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
2131
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
2132
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3)
2133
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3)
2134
      end
2135
	CreateSound("138097048", rl, 3, 1)
2136
	HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal")
2137
    for i = 0, 1.6, 0.1 do
2138
        swait()
2139
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65+255.45*i)), 0.3)
2140
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
2141
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(54), math.rad(0), math.rad(35)), 0.1)
2142
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-35)), 0.3)
2143
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3)
2144
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(0)), 0.3)
2145
      end
2146
      combo = 3
2147
    end
2148
   if combo == 3 and wait2 == false then
2149
    for i = 0, 1.2, 0.1 do
2150
        swait()
2151
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3)
2152
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
2153
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
2154
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
2155
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
2156
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
2157
      end
2158
	CreateSound("138097048", ra, 3, .8)
2159
      HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
2160
      for i = 0, 1.2, 0.1 do
2161
        swait()
2162
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3)
2163
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
2164
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1)
2165
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
2166
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
2167
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
2168
      end
2169
		Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 0.1, 0.1, 0.1, 0.03)
2170
		Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
2171
		HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
2172
	for i = 0, 1.2, 0.1 do
2173
        swait()
2174
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3)
2175
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
2176
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1)
2177
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
2178
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
2179
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
2180
      end
2181
      combo = 1
2182
    end
2183
    hum.WalkSpeed = 8
2184
    wait2 = false
2185
    attack = false
2186
	end
2187
end)
2188
2189
function Taunt()
2190
	attack = true
2191
	hum.WalkSpeed = 0
2192
	CreateSound("2544975373", tors, 30, 1)
2193-
	chatfunc("I CAN DO ANYTHING!"), BrickColor.random().Color)
2193+
	chatfunc("I CAN DO ANYTHING!", BrickColor.random().Color)
2194
	for i = 0,6.2,0.1 do
2195
			swait()
2196
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2197
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3)
2198
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15)
2199
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
2200
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1)
2201
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1)
2202
	end
2203
	for i = 0,6.2,0.1 do
2204
			swait()
2205
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
2206
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
2207
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15)
2208
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15)
2209
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1)
2210
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1)
2211
	end
2212
	attack = false
2213
	hum.WalkSpeed = 16
2214
end
2215
2216
function SkyShot()
2217
	local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
2218
	attack = true
2219
	hum.WalkSpeed = 3.01
2220
	for i = 0,6.3,0.1 do
2221
		swait()
2222
		Effects.Block.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05)
2223
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2224
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
2225
		RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15)
2226
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15)
2227
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1)
2228
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1)
2229
	end
2230
	CreateSound("142070127", tors, 10, 1)
2231
	Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
2232
	Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
2233
	Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
2234
	Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05)
2235
	for i = 0,3.8,0.1 do
2236
		swait()
2237
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2238
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
2239
		RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15)
2240
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15)
2241
		RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1)
2242
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1)
2243
	end
2244
	CreateSound("224339201", tors, 10, 0.5)
2245
	for i = 1, 3 do
2246
	MagniDamage(UhhhhThing, 100, 1000, 10000, inf, "DarkUp")
2247
	UhhhhThing.CFrame = mouse.Hit
2248
	Effects.Cylinder.Create(BrickColor.new(maincolor.Color), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05)
2249
	Effects.Block.Create(BrickColor.new(maincolor.Color), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05)
2250
	end
2251
	UhhhhThing:Destroy()
2252
	attack = false
2253
	hum.WalkSpeed = 8
2254
end
2255
2256
function KarmaSlam()
2257
	attack = true
2258
	for i = 0,5.2,0.1 do
2259
		swait()
2260
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
2261
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
2262
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
2263
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
2264
	end
2265
	CreateSound("331666100", tors, 10, 1)
2266
	for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do
2267
		if v:FindFirstChild("Head") then
2268
			Eviscerate(v)
2269
		end
2270
	end
2271
	Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03)
2272
	Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03)
2273
	Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
2274
	Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03)
2275
	MagniDamage(tors, 12, 40, 60, 10, "Normal")
2276
	coroutine.resume(coroutine.create(function() 
2277
		for i = 0,1.8,0.1 do
2278
			swait()
2279
			hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
2280
		end
2281
		for i = 0,1.8,0.1 do
2282
			swait()
2283
		hum.CameraOffset = Vector3.new(0,0,0)
2284
		end
2285
	end))
2286
	for i = 1,4.7,0.1 do
2287
	rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
2288
	tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
2289
	RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
2290
	RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1)
2291
	end
2292-
	chatfunc("CHAOS CHAOS"), BrickColor.random().Color)
2292+
	chatfunc("CHAOS CHAOS", BrickColor.random().Color)
2293
	wait(.6)
2294
	attack = false
2295
end
2296
2297
function PainfulStomp()
2298
	for i = 0,0.1,0.1 do
2299
		swait()
2300
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
2301
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
2302
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
2303
		LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15)
2304
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1)
2305
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1)
2306
	end	
2307
	CreateSound("2545008459", char, 10, 1)
2308
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
2309
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
2310
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
2311
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
2312
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05)
2313
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05)
2314
	Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03)
2315
	for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do
2316
		if v:FindFirstChild("Head") then
2317
			Eviscerate(v)
2318
		end
2319
	end
2320
	coroutine.resume(coroutine.create(function() 
2321
		for i = 0,2.8,0.1 do
2322
			swait()
2323
			hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
2324
		end
2325
		for i = 0,1.8,0.1 do
2326
			swait()
2327
		hum.CameraOffset = Vector3.new(0,0,0)
2328
		end
2329
	end))
2330
	for i = 0,3.7,0.1 do
2331
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
2332
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
2333
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15)
2334
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15)
2335
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
2336
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1)
2337
	end
2338
	wait(.6)
2339
end
2340
function Drainer()
2341
	attack=true
2342
	for i = 0,5,0.1 do
2343
		swait()
2344
		rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
2345
tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-65)),.3)
2346
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2347
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
2348
HW.C0=clerp(HW.C0,cf(0,-2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),0.15)
2349
HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 10, 1000, 10000, 3, "Normal")
2350
	end
2351
	attack=false
2352
end
2353
2354
function OnePunch()
2355
	local target = nil
2356
	local targettorso = nil
2357
	if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
2358
		if mouse.Target.Parent.Humanoid.PlatformStand == false then
2359
			targetT  = mouse.Target.Parent
2360
			target = mouse.Target.Parent.Humanoid
2361
			targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
2362
			targethead = mouse.Target.Parent:FindFirstChild("Head")
2363
		end
2364
	end
2365
	if target ~= nil then
2366
		targettorso.Anchored = true
2367
		attack = true
2368
		hum.WalkSpeed = 0
2369
		root.CFrame = targettorso.CFrame * CF(0,0,2.6)
2370
		for i = 0,1.8,0.1 do
2371
			swait()
2372
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15)
2373
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3)
2374
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15)
2375
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15)
2376
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1)
2377
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
2378
		end
2379
		OneShot(targetT)
2380
		CreateSound("2545008459", ra, 4, 1)
2381
		CreateSound("2545008459", targettorso, 10, 1)
2382
		coroutine.resume(coroutine.create(function() 
2383
		for i = 0,1.8,0.1 do
2384
			swait()
2385
			hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
2386
		end
2387
		for i = 0,1.8,0.1 do
2388
			swait()
2389
		hum.CameraOffset = Vector3.new(0,0,0)
2390
		end
2391
	end))
2392
		for i = 0,4.6,0.1 do
2393
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15)
2394
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3)
2395
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15)
2396
		LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15)
2397
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1)
2398
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1)
2399
		end
2400
		wait(.6)
2401
		attack = false
2402
	hum.WalkSpeed = 8
2403
	end
2404
end
2405
2406
-------------------------------------------------------
2407
--End Attacks N Stuff--
2408
-------------------------------------------------------
2409
mouse.KeyDown:connect(function(key)
2410
    if string.byte(key) == 48 then
2411
        Swing = 2
2412
        hum.WalkSpeed = 38.82
2413
	end
2414
end)
2415
mouse.KeyUp:connect(function(key)
2416
    if string.byte(key) == 48 then
2417
        Swing = 1
2418
        hum.WalkSpeed = 8
2419
	end
2420
end)
2421
2422
Music.Parent = tors
2423
Music:Play()
2424
2425
mouse.KeyDown:connect(function(key)
2426
	if attack == false then
2427
		if key == 't' then
2428
			Taunt()
2429
		elseif key == 'z' then
2430
			OnePunch()
2431
		elseif key == 'x' then
2432
			SkyShot()
2433
                elseif key == 'c' then
2434
                        KarmaSlam()
2435
                elseif key == 'v' then
2436
                        Drainer()
2437
		end
2438
	end
2439
 end)
2440
2441
2442
mouse.KeyDown:connect(function(key)
2443
	if attack == false then
2444
		if key == 'f' then
2445
        		PainfulStomp()
2446
		end
2447
 	end
2448
 end)
2449
2450
-------------------------------------------------------
2451
--Start Animations--
2452
-------------------------------------------------------
2453
local equipped = false
2454
local idle = 0
2455
local change = 1
2456
local val = 0
2457
local toim = 0
2458
local idleanim = 0.4
2459
local Player_Size = 1
2460
hum.WalkSpeed = 8
2461
hum.Animator.Parent = nil
2462
while true do
2463
	swait()
2464
	Music.Parent = char
2465
	sine = sine + change
2466
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
2467
	local velderp = root.Velocity.y
2468
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
2469
	if equipped == true or equipped == false then
2470
		if attack == false then
2471
			idle = idle + 1
2472
		else
2473
			idle = 0
2474
		end
2475
		if 1 < root.Velocity.y and hitfloor == nil then
2476
			Anim = "Jump"
2477
			change = 1
2478
			if attack == false then
2479
				rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
2480
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
2481
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
2482
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
2483
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
2484
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
2485
			end
2486
		elseif -1 > root.Velocity.y and hitfloor == nil then
2487
			Anim = "Fall"
2488
			change = 1
2489
			if attack == false then
2490
				rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
2491
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
2492
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3)
2493
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3)
2494
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
2495
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
2496
			end
2497
		elseif torvel < 1 and hitfloor ~= nil then
2498
			Anim = "Idle"
2499
			change = 1
2500
			if attack == false then
2501
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2502
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
2503
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
2504
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2505
		RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1)
2506
		LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1)
2507
			end
2508
		elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
2509
			Anim = "Walk"
2510
			change = .6
2511
			if attack == false then
2512
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15)
2513
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
2514
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2515
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2516
		RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1)
2517
		LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1)
2518
			end
2519
		elseif torvel >= 25 and hitfloor ~= nil then
2520
			Anim = "Sprint"
2521
			change = 1.35
2522
			if attack == false then
2523
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15)
2524
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
2525
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2526
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2527
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110)  * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15)
2528
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110)  * Cos(sine / 7) , Rad(0) ,	Rad(-13) + la.RotVelocity.Y / 75), 0.15)
2529
			end
2530
		end
2531
	end
2532
	if 0 < #Effects then
2533
		for e = 1, #Effects do
2534
			if Effects[e] ~= nil then
2535
				local Thing = Effects[e]
2536
				if Thing ~= nil then
2537
					local Part = Thing[1]
2538
					local Mode = Thing[2]
2539
					local Delay = Thing[3]
2540
					local IncX = Thing[4]
2541
					local IncY = Thing[5]
2542
					local IncZ = Thing[6]
2543
					if 1 >= Thing[1].Transparency then
2544
						if Thing[2] == "Block1" then
2545
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2546
							local Mesh = Thing[1].Mesh
2547
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2548
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2549
						elseif Thing[2] == "Block2" then
2550
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
2551
							local Mesh = Thing[7]
2552
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2553
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2554
						elseif Thing[2] == "Block3" then
2555
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
2556
							local Mesh = Thing[7]
2557
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2558
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2559
						elseif Thing[2] == "Cylinder" then
2560
							local Mesh = Thing[1].Mesh
2561
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2562
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2563
						elseif Thing[2] == "Blood" then
2564
							local Mesh = Thing[7]
2565
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
2566
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2567
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2568
						elseif Thing[2] == "Elec" then
2569
							local Mesh = Thing[1].Mesh
2570
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2571
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2572
						elseif Thing[2] == "Disappear" then
2573
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2574
						elseif Thing[2] == "Shatter" then
2575
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2576
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
2577
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
2578
							Thing[6] = Thing[6] + Thing[5]
2579
						end
2580
					else
2581
						Part.Parent = nil
2582
						table.remove(Effects, e)
2583
					end
2584
				end
2585
			end
2586
		end
2587
	end
2588
end
2589
2590
-------------------------------------------------------
2591
--End Animations And Script--
2592
-------------------------------------------------------