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| 1 | - | warn'Mutant loaded' |
| 1 | + | |
| 2 | char = plr.Character | |
| 3 | hum = char.Humanoid | |
| 4 | local cam = game.Workspace.CurrentCamera | |
| 5 | t = char.Torso | |
| 6 | h = char.Head | |
| 7 | ra = char["Right Arm"] | |
| 8 | la = char["Left Arm"] | |
| 9 | rl = char["Right Leg"] | |
| 10 | ll = char["Left Leg"] | |
| 11 | tors = char.Torso | |
| 12 | lleg = char["Left Leg"] | |
| 13 | root = char.HumanoidRootPart | |
| 14 | hed = char.Head | |
| 15 | rleg = char["Right Leg"] | |
| 16 | rarm = char["Right Arm"] | |
| 17 | larm = char["Left Arm"] | |
| 18 | vt = Vector3.new | |
| 19 | bc = BrickColor.new | |
| 20 | br = BrickColor.random | |
| 21 | it = Instance.new | |
| 22 | cf = CFrame.new | |
| 23 | local targetted = nil | |
| 24 | local killcount = 50 | |
| 25 | local requirekillA = 15 | |
| 26 | local requirekillX = 50 | |
| 27 | local maxA = 15 | |
| 28 | local maxX = 50 | |
| 29 | if plr.Name == "soins1" then | |
| 30 | maxX = 0 | |
| 31 | requirekillX = maxX | |
| 32 | end | |
| 33 | local unlockedA = true | |
| 34 | local unlockedX = true | |
| 35 | local LeftModeUnlocked = false | |
| 36 | ||
| 37 | kan = Instance.new("Sound",char)
| |
| 38 | kan.Volume = 6 | |
| 39 | kan.Pitch = 1 | |
| 40 | kan.TimePosition = 1 | |
| 41 | kan.SoundId = "rbxassetid://358388868" | |
| 42 | kan.Name = "kreepery" | |
| 43 | kan.Looped = true | |
| 44 | kan:Play() | |
| 45 | ||
| 46 | abss = Instance.new("BillboardGui",char)
| |
| 47 | abss.Size = UDim2.new(10,0,10,0) | |
| 48 | abss.Enabled = false | |
| 49 | imgl = Instance.new("ImageLabel",abss)
| |
| 50 | imgl.Position = UDim2.new(0,0,0,0) | |
| 51 | imgl.Size = UDim2.new(1,0,1,0) | |
| 52 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
| 53 | imgl.BackgroundTransparency = 1 | |
| 54 | imgl.ImageColor3 = Color3.new(0,0,0) | |
| 55 | imgl2 = Instance.new("ImageLabel",abss)
| |
| 56 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
| 57 | imgl2.Size = UDim2.new(2,0,2,0) | |
| 58 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
| 59 | imgl2.BackgroundTransparency = 1 | |
| 60 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
| 61 | img2 = Instance.new("ImageLabel",abss)
| |
| 62 | img2.Position = UDim2.new(0,0,0,0) | |
| 63 | img2.Size = UDim2.new(1,0,1,0) | |
| 64 | img2.Image = "rbxassetid://118777235" | |
| 65 | img2.BackgroundTransparency = 1 | |
| 66 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 67 | ||
| 68 | function CameraShake(Times, Power) | |
| 69 | coroutine.resume(coroutine.create(function() | |
| 70 | FV = Instance.new("BoolValue", Character)
| |
| 71 | FV.Name = "CameraShake" | |
| 72 | for ShakeNum=1,Times do | |
| 73 | swait() | |
| 74 | local ef=Power | |
| 75 | if ef>=1 then | |
| 76 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 77 | else | |
| 78 | ef=Power*10 | |
| 79 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 80 | end | |
| 81 | end | |
| 82 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 83 | FV:Destroy() | |
| 84 | end)) | |
| 85 | end | |
| 86 | ||
| 87 | CamShake=function(Part,Distan,Power,Times) | |
| 88 | local de=Part.Position | |
| 89 | for i,v in pairs(workspace:children()) do | |
| 90 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 91 | for _,c in pairs(v:children()) do | |
| 92 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 93 | local Noob=v.Humanoid | |
| 94 | if Noob~=nil then | |
| 95 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
| |
| 96 | --[[local ss=script.CamShake:clone() | |
| 97 | ss.Parent=Noob | |
| 98 | ss.Power.Value=Power | |
| 99 | ss.Times.Value=Times | |
| 100 | ss.Disabled=false]] | |
| 101 | CameraShake(Times, Power) | |
| 102 | end | |
| 103 | end | |
| 104 | end | |
| 105 | end | |
| 106 | end | |
| 107 | end | |
| 108 | end | |
| 109 | ||
| 110 | function chatfunc(text,color) | |
| 111 | local chat = coroutine.wrap(function() | |
| 112 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 113 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 114 | end | |
| 115 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 116 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 117 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 118 | naeeym2.Adornee = Character.Head | |
| 119 | naeeym2.Name = "TalkingBillBoard" | |
| 120 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 121 | tecks2.BackgroundTransparency = 1 | |
| 122 | tecks2.BorderSizePixel = 0 | |
| 123 | tecks2.Text = "" | |
| 124 | tecks2.Font = "SciFi" | |
| 125 | tecks2.TextSize = 30 | |
| 126 | tecks2.TextStrokeTransparency = 0 | |
| 127 | tecks2.TextColor3 = color | |
| 128 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 129 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 130 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 131 | tecks3.BackgroundTransparency = 1 | |
| 132 | tecks3.BorderSizePixel = 0 | |
| 133 | tecks3.Text = "" | |
| 134 | tecks3.Font = "SciFi" | |
| 135 | tecks3.TextSize = 30 | |
| 136 | tecks3.TextStrokeTransparency = 0 | |
| 137 | tecks3.TextColor3 = Color3.new(0,0,0) | |
| 138 | tecks3.TextStrokeColor3 = color | |
| 139 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 140 | coroutine.resume(coroutine.create(function() | |
| 141 | swait(1) | |
| 142 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 143 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 144 | tecks2.Rotation = math.random(-15,15) | |
| 145 | tecks3.Rotation = math.random(-15,15) | |
| 146 | end | |
| 147 | end)) | |
| 148 | for i = 1,string.len(text),1 do | |
| 149 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 150 | tecks2.Text = string.sub(text,1,i) | |
| 151 | tecks3.Text = string.sub(text,1,i) | |
| 152 | swait(1) | |
| 153 | end | |
| 154 | wait(1) | |
| 155 | local randomrot = math.random(1,2) | |
| 156 | if randomrot == 1 then | |
| 157 | for i = 1, 50 do | |
| 158 | swait() | |
| 159 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 160 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 161 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 162 | tecks3.Rotation = tecks2.Rotation + .75 | |
| 163 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 164 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 165 | end | |
| 166 | elseif randomrot == 2 then | |
| 167 | for i = 1, 50 do | |
| 168 | swait() | |
| 169 | tecks2.Rotation = tecks2.Rotation + .75 | |
| 170 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 171 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 172 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 173 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 174 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 175 | end | |
| 176 | end | |
| 177 | naeeym2:Destroy() | |
| 178 | end) | |
| 179 | chat() | |
| 180 | end | |
| 181 | ||
| 182 | ||
| 183 | local Create = LoadLibrary("RbxUtility").Create
| |
| 184 | ||
| 185 | CFuncs = {
| |
| 186 | ["Part"] = {
| |
| 187 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 188 | local Part = Create("Part"){
| |
| 189 | Parent = Parent, | |
| 190 | Reflectance = Reflectance, | |
| 191 | Transparency = Transparency, | |
| 192 | CanCollide = false, | |
| 193 | Locked = true, | |
| 194 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 195 | Name = Name, | |
| 196 | Size = Size, | |
| 197 | Material = Material, | |
| 198 | } | |
| 199 | RemoveOutlines(Part) | |
| 200 | return Part | |
| 201 | end; | |
| 202 | }; | |
| 203 | ||
| 204 | ["Mesh"] = {
| |
| 205 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 206 | local Msh = Create(Mesh){
| |
| 207 | Parent = Part, | |
| 208 | Offset = OffSet, | |
| 209 | Scale = Scale, | |
| 210 | } | |
| 211 | if Mesh == "SpecialMesh" then | |
| 212 | Msh.MeshType = MeshType | |
| 213 | Msh.MeshId = MeshId | |
| 214 | end | |
| 215 | return Msh | |
| 216 | end; | |
| 217 | }; | |
| 218 | ||
| 219 | ["Mesh"] = {
| |
| 220 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 221 | local Msh = Create(Mesh){
| |
| 222 | Parent = Part, | |
| 223 | Offset = OffSet, | |
| 224 | Scale = Scale, | |
| 225 | } | |
| 226 | if Mesh == "SpecialMesh" then | |
| 227 | Msh.MeshType = MeshType | |
| 228 | Msh.MeshId = MeshId | |
| 229 | end | |
| 230 | return Msh | |
| 231 | end; | |
| 232 | }; | |
| 233 | ||
| 234 | ["Weld"] = {
| |
| 235 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 236 | local Weld = Create("Weld"){
| |
| 237 | Parent = Parent, | |
| 238 | Part0 = Part0, | |
| 239 | Part1 = Part1, | |
| 240 | C0 = C0, | |
| 241 | C1 = C1, | |
| 242 | } | |
| 243 | return Weld | |
| 244 | end; | |
| 245 | }; | |
| 246 | ||
| 247 | ["Sound"] = {
| |
| 248 | Create = function(id, par, vol, pit) | |
| 249 | coroutine.resume(coroutine.create(function() | |
| 250 | local S = Create("Sound"){
| |
| 251 | Volume = vol, | |
| 252 | Pitch = pit or 1, | |
| 253 | SoundId = id, | |
| 254 | Parent = par or workspace, | |
| 255 | } | |
| 256 | wait() | |
| 257 | S:play() | |
| 258 | game:GetService("Debris"):AddItem(S, 10)
| |
| 259 | end)) | |
| 260 | end; | |
| 261 | }; | |
| 262 | ||
| 263 | ["LongSound"] = {
| |
| 264 | Create = function(id, par, vol, pit) | |
| 265 | coroutine.resume(coroutine.create(function() | |
| 266 | local S = Create("Sound"){
| |
| 267 | Volume = vol, | |
| 268 | Pitch = pit or 1, | |
| 269 | SoundId = id, | |
| 270 | Parent = par or workspace, | |
| 271 | } | |
| 272 | wait() | |
| 273 | S:play() | |
| 274 | game:GetService("Debris"):AddItem(S, 30)
| |
| 275 | end)) | |
| 276 | end; | |
| 277 | }; | |
| 278 | ||
| 279 | ["ParticleEmitter"] = {
| |
| 280 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 281 | local fp = Create("ParticleEmitter"){
| |
| 282 | Parent = Parent, | |
| 283 | Color = ColorSequence.new(Color1, Color2), | |
| 284 | LightEmission = LightEmission, | |
| 285 | Size = Size, | |
| 286 | Texture = Texture, | |
| 287 | Transparency = Transparency, | |
| 288 | ZOffset = ZOffset, | |
| 289 | Acceleration = Accel, | |
| 290 | Drag = Drag, | |
| 291 | LockedToPart = LockedToPart, | |
| 292 | VelocityInheritance = VelocityInheritance, | |
| 293 | EmissionDirection = EmissionDirection, | |
| 294 | Enabled = Enabled, | |
| 295 | Lifetime = LifeTime, | |
| 296 | Rate = Rate, | |
| 297 | Rotation = Rotation, | |
| 298 | RotSpeed = RotSpeed, | |
| 299 | Speed = Speed, | |
| 300 | VelocitySpread = VelocitySpread, | |
| 301 | } | |
| 302 | return fp | |
| 303 | end; | |
| 304 | }; | |
| 305 | ||
| 306 | CreateTemplate = {
| |
| 307 | ||
| 308 | }; | |
| 309 | } | |
| 310 | ||
| 311 | ||
| 312 | ||
| 313 | New = function(Object, Parent, Name, Data) | |
| 314 | local Object = Instance.new(Object) | |
| 315 | for Index, Value in pairs(Data or {}) do
| |
| 316 | Object[Index] = Value | |
| 317 | end | |
| 318 | Object.Parent = Parent | |
| 319 | Object.Name = Name | |
| 320 | return Object | |
| 321 | end | |
| 322 | local halocolor = BrickColor.new("Dark indigo")
| |
| 323 | local wepcolor = BrickColor.new("Really black")
| |
| 324 | local MutantParts = Instance.new("Model",char)
| |
| 325 | local MutantParts2 = Instance.new("Model",char)
| |
| 326 | ||
| 327 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 328 | local p = Instance.new("Part")
| |
| 329 | p.TopSurface = 0 | |
| 330 | p.BottomSurface = 0 | |
| 331 | p.Parent = parent | |
| 332 | p.Size = Vector3.new(0.1,0.1,0.1) | |
| 333 | p.Transparency = transparency | |
| 334 | p.Reflectance = reflectance | |
| 335 | p.CanCollide = false | |
| 336 | p.Locked = true | |
| 337 | p.BrickColor = brickcolor | |
| 338 | p.Material = material | |
| 339 | return p | |
| 340 | end | |
| 341 | ||
| 342 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 343 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 344 | mesh.MeshType = meshtype | |
| 345 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
| 346 | return mesh | |
| 347 | end | |
| 348 | ||
| 349 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 350 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 351 | mesh.MeshType = "FileMesh" | |
| 352 | mesh.MeshId = meshid | |
| 353 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 354 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 355 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 356 | return mesh | |
| 357 | end | |
| 358 | ||
| 359 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 360 | local weld = Instance.new("Weld")
| |
| 361 | weld.Parent = parent | |
| 362 | weld.Part0 = part0 | |
| 363 | weld.Part1 = part1 | |
| 364 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 365 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 366 | return weld | |
| 367 | end | |
| 368 | ||
| 369 | --larm.Name = "MutatedLeftArm" | |
| 370 | ||
| 371 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 372 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 373 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 374 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 375 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 376 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 377 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 378 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 379 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 380 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 381 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 382 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 383 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 384 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 385 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 386 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 387 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 388 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 389 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 390 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 391 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 392 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 393 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 394 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 395 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 396 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 397 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 398 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 399 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 400 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 401 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 402 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 403 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 404 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 405 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 406 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 407 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 408 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 409 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 410 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 411 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 412 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 413 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 414 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 415 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 416 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 417 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 418 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 419 | ||
| 420 | --- Secondary | |
| 421 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 422 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
| 423 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 424 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 425 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
| 426 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 427 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 428 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 429 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 430 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 431 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 432 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 433 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 434 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 435 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 436 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 437 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 438 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 439 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 440 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 441 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 442 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 443 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 444 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 445 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 446 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 447 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 448 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 449 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 450 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 451 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 452 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 453 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 454 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 455 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 456 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 457 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 458 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 459 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 460 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 461 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 462 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 463 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 464 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 465 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 466 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 467 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 468 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 469 | ||
| 470 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 471 | if v:IsA("Part") then
| |
| 472 | v.Transparency = 1 | |
| 473 | end | |
| 474 | end | |
| 475 | ||
| 476 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 477 | if v:IsA("Part") then
| |
| 478 | v.Transparency = 1 | |
| 479 | end | |
| 480 | end | |
| 481 | function RemoveOutlines(part) | |
| 482 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 483 | end | |
| 484 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 485 | local Part = Create("Part")({
| |
| 486 | Parent = Parent, | |
| 487 | Reflectance = Reflectance, | |
| 488 | Transparency = Transparency, | |
| 489 | CanCollide = false, | |
| 490 | Locked = true, | |
| 491 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 492 | Name = Name, | |
| 493 | Size = Size, | |
| 494 | Material = Material | |
| 495 | }) | |
| 496 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 497 | RemoveOutlines(Part) | |
| 498 | return Part | |
| 499 | end | |
| 500 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 501 | local Msh = Create(Mesh)({
| |
| 502 | Parent = Part, | |
| 503 | Offset = OffSet, | |
| 504 | Scale = Scale | |
| 505 | }) | |
| 506 | if Mesh == "SpecialMesh" then | |
| 507 | Msh.MeshType = MeshType | |
| 508 | Msh.MeshId = MeshId | |
| 509 | end | |
| 510 | return Msh | |
| 511 | end | |
| 512 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 513 | local Weld = Create("Weld")({
| |
| 514 | Parent = Parent, | |
| 515 | Part0 = Part0, | |
| 516 | Part1 = Part1, | |
| 517 | C0 = C0, | |
| 518 | C1 = C1 | |
| 519 | }) | |
| 520 | return Weld | |
| 521 | end | |
| 522 | ||
| 523 | local ff = Instance.new("ForceField",char)
| |
| 524 | ff.Visible = false | |
| 525 | ||
| 526 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 527 | local gui = it(GuiType) | |
| 528 | gui.Parent = parent | |
| 529 | gui.Text = text | |
| 530 | gui.BackgroundTransparency = backtrans | |
| 531 | gui.BackgroundColor3 = backcol | |
| 532 | gui.SizeConstraint = "RelativeXY" | |
| 533 | gui.TextXAlignment = "Center" | |
| 534 | gui.TextYAlignment = "Center" | |
| 535 | gui.Position = pos | |
| 536 | gui.Size = size | |
| 537 | gui.Font = "SourceSans" | |
| 538 | gui.FontSize = "Size14" | |
| 539 | gui.TextWrapped = false | |
| 540 | gui.TextStrokeTransparency = 0 | |
| 541 | gui.TextColor = BrickColor.new("White")
| |
| 542 | return gui | |
| 543 | end | |
| 544 | ---- GUI set | |
| 545 | local basgui = it("GuiMain")
| |
| 546 | basgui.Parent = plr.PlayerGui | |
| 547 | basgui.Name = "Killcounter GUI" | |
| 548 | local basframe = it("Frame")
| |
| 549 | basframe.Parent = basgui | |
| 550 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 551 | basframe.BackgroundTransparency = 1 | |
| 552 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 553 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 554 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 555 | ||
| 556 | local basframelist = it("Frame")
| |
| 557 | basframelist.Parent = basgui | |
| 558 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 559 | basframelist.BackgroundTransparency = 1 | |
| 560 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
| 561 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 562 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 563 | ||
| 564 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 565 | uhh.ZIndex = 2 | |
| 566 | uhh.Font = "Arcade" | |
| 567 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
| 568 | uhh.TextColor3 = Color3.new(0,0,0) | |
| 569 | uhh.BackgroundTransparency = 1 | |
| 570 | uhh.BorderSizePixel = 0.65 | |
| 571 | uhh.TextScaled = false | |
| 572 | uhh.TextXAlignment = "Left" | |
| 573 | uhh.Text = "Kills : 0" | |
| 574 | uhh.TextSize = 54 | |
| 575 | ||
| 576 | ||
| 577 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 578 | uhh2.ZIndex = 2 | |
| 579 | uhh2.Font = "Bodoni" | |
| 580 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
| 581 | uhh2.TextColor3 = Color3.new(0,0,0) | |
| 582 | uhh2.BackgroundTransparency = 1 | |
| 583 | uhh2.BorderSizePixel = 0.65 | |
| 584 | uhh2.TextScaled = false | |
| 585 | uhh2.TextXAlignment = "Left" | |
| 586 | uhh2.Text = "Required kills for second mutated arm: 15" | |
| 587 | uhh2.TextSize = 24 | |
| 588 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 589 | uhh3.ZIndex = 2 | |
| 590 | uhh3.Font = "Bodoni" | |
| 591 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
| 592 | uhh3.TextColor3 = Color3.new(0,0,0) | |
| 593 | uhh3.BackgroundTransparency = 1 | |
| 594 | uhh3.BorderSizePixel = 0.65 | |
| 595 | uhh3.TextScaled = false | |
| 596 | uhh3.TextXAlignment = "Left" | |
| 597 | uhh3.Text = "Required kills for the end: 50" | |
| 598 | uhh3.TextSize = 24 | |
| 599 | ||
| 600 | ||
| 601 | Player=game:GetService("Players").LocalPlayer
| |
| 602 | Character=Player.Character | |
| 603 | local Mouse = Player:GetMouse() | |
| 604 | PlayerGui=Player.PlayerGui | |
| 605 | Backpack=Player.Backpack | |
| 606 | Torso=Character.Torso | |
| 607 | Head=Character.Head | |
| 608 | Humanoid=Character.Humanoid | |
| 609 | m=Instance.new('Model',Character)
| |
| 610 | LeftArm=Character["Left Arm"] | |
| 611 | LeftLeg=Character["Left Leg"] | |
| 612 | RightArm=Character["Right Arm"] | |
| 613 | RightLeg=Character["Right Leg"] | |
| 614 | LS=Torso["Left Shoulder"] | |
| 615 | LH=Torso["Left Hip"] | |
| 616 | RS=Torso["Right Shoulder"] | |
| 617 | RH=Torso["Right Hip"] | |
| 618 | Face = Head.face | |
| 619 | Neck=Torso.Neck | |
| 620 | it=Instance.new | |
| 621 | attacktype=1 | |
| 622 | vt=Vector3.new | |
| 623 | cf=CFrame.new | |
| 624 | euler=CFrame.fromEulerAnglesXYZ | |
| 625 | angles=CFrame.Angles | |
| 626 | cloaked=false | |
| 627 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 628 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 629 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 630 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 631 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 632 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 633 | RootPart=Character.HumanoidRootPart | |
| 634 | RootJoint=RootPart.RootJoint | |
| 635 | RootCF=euler(-1.57,0,3.14) | |
| 636 | attack = false | |
| 637 | attackdebounce = false | |
| 638 | deb=false | |
| 639 | equipped=true | |
| 640 | hand=false | |
| 641 | MMouse=nil | |
| 642 | combo=0 | |
| 643 | mana=0 | |
| 644 | trispeed=.2 | |
| 645 | attackmode='none' | |
| 646 | local idle=0 | |
| 647 | local Anim="Idle" | |
| 648 | local Effects={}
| |
| 649 | local gun=false | |
| 650 | local shoot=false | |
| 651 | local sine = 0 | |
| 652 | local change = 1 | |
| 653 | player=nil | |
| 654 | ||
| 655 | mouse=Player:GetMouse() | |
| 656 | --save shoulders | |
| 657 | RSH, LSH=nil, nil | |
| 658 | --welds | |
| 659 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 660 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 661 | LH=Torso["Left Hip"] | |
| 662 | RH=Torso["Right Hip"] | |
| 663 | TorsoColor=Torso.BrickColor | |
| 664 | function NoOutline(Part) | |
| 665 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 666 | end | |
| 667 | player=Player | |
| 668 | ch=Character | |
| 669 | RSH=ch.Torso["Right Shoulder"] | |
| 670 | LSH=ch.Torso["Left Shoulder"] | |
| 671 | -- | |
| 672 | RSH.Parent=nil | |
| 673 | LSH.Parent=nil | |
| 674 | -- | |
| 675 | RW.Name="Right Shoulder" | |
| 676 | RW.Part0=ch.Torso | |
| 677 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 678 | RW.C1=cf(0, 0.5, 0) | |
| 679 | RW.Part1=ch["Right Arm"] | |
| 680 | RW.Parent=ch.Torso | |
| 681 | -- | |
| 682 | LW.Name="Left Shoulder" | |
| 683 | LW.Part0=ch.Torso | |
| 684 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 685 | LW.C1=cf(0, 0.5, 0) | |
| 686 | LW.Part1=ch["Left Arm"] | |
| 687 | LW.Parent=ch.Torso | |
| 688 | ||
| 689 | local Stats=Instance.new("BoolValue")
| |
| 690 | Stats.Name="Stats" | |
| 691 | Stats.Parent=Character | |
| 692 | local Atk=Instance.new("NumberValue")
| |
| 693 | Atk.Name="Damage" | |
| 694 | Atk.Parent=Stats | |
| 695 | Atk.Value=1 | |
| 696 | local Def=Instance.new("NumberValue")
| |
| 697 | Def.Name="Defense" | |
| 698 | Def.Parent=Stats | |
| 699 | Def.Value=1 | |
| 700 | local Speed=Instance.new("NumberValue")
| |
| 701 | Speed.Name="Speed" | |
| 702 | Speed.Parent=Stats | |
| 703 | Speed.Value=1 | |
| 704 | local Mvmt=Instance.new("NumberValue")
| |
| 705 | Mvmt.Name="Movement" | |
| 706 | Mvmt.Parent=Stats | |
| 707 | Mvmt.Value=1 | |
| 708 | ||
| 709 | local donum=0 | |
| 710 | ||
| 711 | ||
| 712 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 713 | local fp=it("Part")
| |
| 714 | fp.formFactor=formfactor | |
| 715 | fp.Parent=parent | |
| 716 | fp.Reflectance=reflectance | |
| 717 | fp.Transparency=transparency | |
| 718 | fp.CanCollide=false | |
| 719 | fp.Locked=true | |
| 720 | fp.BrickColor=brickcolor | |
| 721 | fp.Name=name | |
| 722 | fp.Size=size | |
| 723 | fp.Position=Torso.Position | |
| 724 | NoOutline(fp) | |
| 725 | fp.Material="SmoothPlastic" | |
| 726 | fp:BreakJoints() | |
| 727 | return fp | |
| 728 | end | |
| 729 | ||
| 730 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 731 | local mesh=it(Mesh) | |
| 732 | mesh.Parent=part | |
| 733 | if Mesh=="SpecialMesh" then | |
| 734 | mesh.MeshType=meshtype | |
| 735 | if meshid~="nil" then | |
| 736 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 737 | end | |
| 738 | end | |
| 739 | mesh.Offset=offset | |
| 740 | mesh.Scale=scale | |
| 741 | return mesh | |
| 742 | end | |
| 743 | ||
| 744 | function weld(parent,part0,part1,c0) | |
| 745 | local weld=it("Weld")
| |
| 746 | weld.Parent=parent | |
| 747 | weld.Part0=part0 | |
| 748 | weld.Part1=part1 | |
| 749 | weld.C0=c0 | |
| 750 | return weld | |
| 751 | end | |
| 752 | ||
| 753 | local Color1=Torso.BrickColor | |
| 754 | ||
| 755 | local bodvel=Instance.new("BodyVelocity")
| |
| 756 | local bg=Instance.new("BodyGyro")
| |
| 757 | ||
| 758 | function swait(num) | |
| 759 | if num==0 or num==nil then | |
| 760 | game:service'RunService'.Stepped:wait(0) | |
| 761 | else | |
| 762 | for i=0,num do | |
| 763 | game:service'RunService'.Stepped:wait(0) | |
| 764 | end | |
| 765 | end | |
| 766 | end | |
| 767 | ||
| 768 | ||
| 769 | so = function(id,par,vol,pit) | |
| 770 | coroutine.resume(coroutine.create(function() | |
| 771 | local sou = Instance.new("Sound",par or workspace)
| |
| 772 | sou.Volume=vol | |
| 773 | sou.Pitch=pit or 1 | |
| 774 | sou.SoundId=id | |
| 775 | swait() | |
| 776 | sou:play() | |
| 777 | game:GetService("Debris"):AddItem(sou,6)
| |
| 778 | end)) | |
| 779 | end | |
| 780 | ||
| 781 | function clerp(a,b,t) | |
| 782 | local qa = {QuaternionFromCFrame(a)}
| |
| 783 | local qb = {QuaternionFromCFrame(b)}
| |
| 784 | local ax, ay, az = a.x, a.y, a.z | |
| 785 | local bx, by, bz = b.x, b.y, b.z | |
| 786 | local _t = 1-t | |
| 787 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 788 | end | |
| 789 | ||
| 790 | function QuaternionFromCFrame(cf) | |
| 791 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 792 | local trace = m00 + m11 + m22 | |
| 793 | if trace > 0 then | |
| 794 | local s = math.sqrt(1 + trace) | |
| 795 | local recip = 0.5/s | |
| 796 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 797 | else | |
| 798 | local i = 0 | |
| 799 | if m11 > m00 then | |
| 800 | i = 1 | |
| 801 | end | |
| 802 | if m22 > (i == 0 and m00 or m11) then | |
| 803 | i = 2 | |
| 804 | end | |
| 805 | if i == 0 then | |
| 806 | local s = math.sqrt(m00-m11-m22+1) | |
| 807 | local recip = 0.5/s | |
| 808 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 809 | elseif i == 1 then | |
| 810 | local s = math.sqrt(m11-m22-m00+1) | |
| 811 | local recip = 0.5/s | |
| 812 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 813 | elseif i == 2 then | |
| 814 | local s = math.sqrt(m22-m00-m11+1) | |
| 815 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 816 | end | |
| 817 | end | |
| 818 | end | |
| 819 | ||
| 820 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 821 | local xs, ys, zs = x + x, y + y, z + z | |
| 822 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 823 | local xx = x*xs | |
| 824 | local xy = x*ys | |
| 825 | local xz = x*zs | |
| 826 | local yy = y*ys | |
| 827 | local yz = y*zs | |
| 828 | local zz = z*zs | |
| 829 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 830 | end | |
| 831 | ||
| 832 | function QuaternionSlerp(a, b, t) | |
| 833 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 834 | local startInterp, finishInterp; | |
| 835 | if cosTheta >= 0.0001 then | |
| 836 | if (1 - cosTheta) > 0.0001 then | |
| 837 | local theta = math.acos(cosTheta) | |
| 838 | local invSinTheta = 1/math.sin(theta) | |
| 839 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 840 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 841 | else | |
| 842 | startInterp = 1-t | |
| 843 | finishInterp = t | |
| 844 | end | |
| 845 | else | |
| 846 | if (1+cosTheta) > 0.0001 then | |
| 847 | local theta = math.acos(-cosTheta) | |
| 848 | local invSinTheta = 1/math.sin(theta) | |
| 849 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 850 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 851 | else | |
| 852 | startInterp = t-1 | |
| 853 | finishInterp = t | |
| 854 | end | |
| 855 | end | |
| 856 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 857 | end | |
| 858 | ||
| 859 | local function CFrameFromTopBack(at, top, back) | |
| 860 | local right = top:Cross(back) | |
| 861 | return CFrame.new(at.x, at.y, at.z, | |
| 862 | right.x, top.x, back.x, | |
| 863 | right.y, top.y, back.y, | |
| 864 | right.z, top.z, back.z) | |
| 865 | end | |
| 866 | ||
| 867 | function Triangle(a, b, c) | |
| 868 | local edg1 = (c-a):Dot((b-a).unit) | |
| 869 | local edg2 = (a-b):Dot((c-b).unit) | |
| 870 | local edg3 = (b-c):Dot((a-c).unit) | |
| 871 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 872 | a, b, c = a, b, c | |
| 873 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 874 | a, b, c = b, c, a | |
| 875 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 876 | a, b, c = c, a, b | |
| 877 | else | |
| 878 | assert(false, "unreachable") | |
| 879 | end | |
| 880 | ||
| 881 | local len1 = (c-a):Dot((b-a).unit) | |
| 882 | local len2 = (b-a).magnitude - len1 | |
| 883 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 884 | ||
| 885 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 886 | ||
| 887 | local list = {}
| |
| 888 | ||
| 889 | if len1 > 0.01 then | |
| 890 | local w1 = Instance.new('WedgePart', m)
| |
| 891 | game:GetService("Debris"):AddItem(w1,5)
| |
| 892 | w1.Material = "SmoothPlastic" | |
| 893 | w1.FormFactor = 'Custom' | |
| 894 | w1.BrickColor = BrickColor.new("Really red")
| |
| 895 | w1.Transparency = 0 | |
| 896 | w1.Reflectance = 0 | |
| 897 | w1.Material = "SmoothPlastic" | |
| 898 | w1.CanCollide = false | |
| 899 | local l1 = Instance.new("PointLight",w1)
| |
| 900 | l1.Color = Color3.new(170,0,0) | |
| 901 | NoOutline(w1) | |
| 902 | local sz = Vector3.new(0.2, width, len1) | |
| 903 | w1.Size = sz | |
| 904 | local sp = Instance.new("SpecialMesh",w1)
| |
| 905 | sp.MeshType = "Wedge" | |
| 906 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 907 | w1:BreakJoints() | |
| 908 | w1.Anchored = true | |
| 909 | w1.Parent = workspace | |
| 910 | w1.Transparency = 0.7 | |
| 911 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 912 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 913 | table.insert(list,w1) | |
| 914 | end | |
| 915 | ||
| 916 | if len2 > 0.01 then | |
| 917 | local w2 = Instance.new('WedgePart', m)
| |
| 918 | game:GetService("Debris"):AddItem(w2,5)
| |
| 919 | w2.Material = "SmoothPlastic" | |
| 920 | w2.FormFactor = 'Custom' | |
| 921 | w2.BrickColor = BrickColor.new("Really red")
| |
| 922 | w2.Transparency = 0 | |
| 923 | w2.Reflectance = 0 | |
| 924 | w2.Material = "SmoothPlastic" | |
| 925 | w2.CanCollide = false | |
| 926 | local l2 = Instance.new("PointLight",w2)
| |
| 927 | l2.Color = Color3.new(170,0,0) | |
| 928 | NoOutline(w2) | |
| 929 | local sz = Vector3.new(0.2, width, len2) | |
| 930 | w2.Size = sz | |
| 931 | local sp = Instance.new("SpecialMesh",w2)
| |
| 932 | sp.MeshType = "Wedge" | |
| 933 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 934 | w2:BreakJoints() | |
| 935 | w2.Anchored = true | |
| 936 | w2.Parent = workspace | |
| 937 | w2.Transparency = 0.7 | |
| 938 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 939 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 940 | table.insert(list,w2) | |
| 941 | end | |
| 942 | return unpack(list) | |
| 943 | end | |
| 944 | ||
| 945 | ||
| 946 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 947 | if hit.Parent == nil then | |
| 948 | return | |
| 949 | end | |
| 950 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 951 | for _, v in pairs(hit.Parent:children()) do | |
| 952 | if v:IsA("Humanoid") then
| |
| 953 | h = v | |
| 954 | end | |
| 955 | end | |
| 956 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 957 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 958 | return | |
| 959 | end | |
| 960 | local c = Create("ObjectValue")({
| |
| 961 | Name = "creator", | |
| 962 | Value = game:service("Players").LocalPlayer,
| |
| 963 | Parent = h | |
| 964 | }) | |
| 965 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 966 | if HitSound ~= nil and HitPitch ~= nil then | |
| 967 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 968 | end | |
| 969 | local Damage = math.random(minim, maxim) | |
| 970 | local blocked = false | |
| 971 | local block = hit.Parent:findFirstChild("Block")
| |
| 972 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 973 | blocked = true | |
| 974 | block.Value = block.Value - 1 | |
| 975 | print(block.Value) | |
| 976 | end | |
| 977 | if blocked == false then | |
| 978 | HitHealth = h.Health | |
| 979 | h.Health = h.Health - Damage | |
| 980 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
| 981 | print("gained kill")
| |
| 982 | end | |
| 983 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 984 | else | |
| 985 | h.Health = h.Health - Damage / 2 | |
| 986 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 987 | end | |
| 988 | if Type == "Knockdown" then | |
| 989 | local hum = hit.Parent.Humanoid | |
| 990 | hum.PlatformStand = true | |
| 991 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 992 | swait(1) | |
| 993 | HHumanoid.PlatformStand = false | |
| 994 | end), hum) | |
| 995 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 996 | local bodvol = Create("BodyVelocity")({
| |
| 997 | velocity = angle * knockback, | |
| 998 | P = 5000, | |
| 999 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1000 | Parent = hit | |
| 1001 | }) | |
| 1002 | local rl = Create("BodyAngularVelocity")({
| |
| 1003 | P = 3000, | |
| 1004 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 1005 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 1006 | Parent = hit | |
| 1007 | }) | |
| 1008 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 1009 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 1010 | elseif Type == "Normal" then | |
| 1011 | local vp = Create("BodyVelocity")({
| |
| 1012 | P = 500, | |
| 1013 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 1014 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 1015 | }) | |
| 1016 | if knockback > 0 then | |
| 1017 | vp.Parent = hit.Parent.Torso | |
| 1018 | end | |
| 1019 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 1020 | elseif Type == "Up" then | |
| 1021 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1022 | velocity = Vector3.new(0, 20, 0), | |
| 1023 | P = 5000, | |
| 1024 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1025 | Parent = hit | |
| 1026 | }) | |
| 1027 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1028 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1029 | velocity = Vector3.new(0, 20, 0), | |
| 1030 | P = 5000, | |
| 1031 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1032 | Parent = hit | |
| 1033 | }) | |
| 1034 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1035 | elseif Type == "Leech" then | |
| 1036 | local hum = hit.Parent.Humanoid | |
| 1037 | if hum ~= nil then | |
| 1038 | for i = 0, 2 do | |
| 1039 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1040 | end | |
| 1041 | Humanoid.Health = Humanoid.Health + 10 | |
| 1042 | end | |
| 1043 | elseif Type == "UpKnock" then | |
| 1044 | local hum = hit.Parent.Humanoid | |
| 1045 | hum.PlatformStand = true | |
| 1046 | if hum ~= nil then | |
| 1047 | hitr = true | |
| 1048 | end | |
| 1049 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1050 | swait(5) | |
| 1051 | HHumanoid.PlatformStand = false | |
| 1052 | hitr = false | |
| 1053 | end), hum) | |
| 1054 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1055 | velocity = Vector3.new(0, 20, 0), | |
| 1056 | P = 5000, | |
| 1057 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1058 | Parent = hit | |
| 1059 | }) | |
| 1060 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1061 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1062 | velocity = Vector3.new(0, 20, 0), | |
| 1063 | P = 5000, | |
| 1064 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1065 | Parent = hit | |
| 1066 | }) | |
| 1067 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1068 | elseif Type == "Snare" then | |
| 1069 | local bp = Create("BodyPosition")({
| |
| 1070 | P = 2000, | |
| 1071 | D = 100, | |
| 1072 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1073 | position = hit.Parent.Torso.Position, | |
| 1074 | Parent = hit.Parent.Torso | |
| 1075 | }) | |
| 1076 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1077 | elseif Type == "Slashnare" then | |
| 1078 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
| |
| 1079 | for i = 1, math.random(4, 5) do | |
| 1080 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1081 | end | |
| 1082 | local bp = Create("BodyPosition")({
| |
| 1083 | P = 2000, | |
| 1084 | D = 100, | |
| 1085 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1086 | position = hit.Parent.Torso.Position, | |
| 1087 | Parent = hit.Parent.Torso | |
| 1088 | }) | |
| 1089 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1090 | elseif Type == "Spike" then | |
| 1091 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
| 1092 | local bp = Create("BodyPosition")({
| |
| 1093 | P = 2000, | |
| 1094 | D = 100, | |
| 1095 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1096 | position = hit.Parent.Torso.Position, | |
| 1097 | Parent = hit.Parent.Torso | |
| 1098 | }) | |
| 1099 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1100 | elseif Type == "Freeze" then | |
| 1101 | local BodPos = Create("BodyPosition")({
| |
| 1102 | P = 50000, | |
| 1103 | D = 1000, | |
| 1104 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1105 | position = hit.Parent.Torso.Position, | |
| 1106 | Parent = hit.Parent.Torso | |
| 1107 | }) | |
| 1108 | local BodGy = Create("BodyGyro")({
| |
| 1109 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 1110 | P = 20000, | |
| 1111 | Parent = hit.Parent.Torso, | |
| 1112 | cframe = hit.Parent.Torso.CFrame | |
| 1113 | }) | |
| 1114 | hit.Parent.Torso.Anchored = true | |
| 1115 | coroutine.resume(coroutine.create(function(Part) | |
| 1116 | swait(1.5) | |
| 1117 | Part.Anchored = false | |
| 1118 | end), hit.Parent.Torso) | |
| 1119 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1120 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1121 | end | |
| 1122 | local debounce = Create("BoolValue")({
| |
| 1123 | Name = "DebounceHit", | |
| 1124 | Parent = hit.Parent, | |
| 1125 | Value = true | |
| 1126 | }) | |
| 1127 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1128 | c = Instance.new("ObjectValue")
| |
| 1129 | c.Name = "creator" | |
| 1130 | c.Value = Player | |
| 1131 | c.Parent = h | |
| 1132 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1133 | end | |
| 1134 | end | |
| 1135 | function ShowDamage(Pos, Text, Time, Color) | |
| 1136 | local Rate = 0.03333333333333333 | |
| 1137 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 1138 | local Text = Text or "" | |
| 1139 | local Time = Time or 2 | |
| 1140 | local Color = Color or Color3.new(1, 0, 1) | |
| 1141 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1142 | EffectPart.Anchored = true | |
| 1143 | local BillboardGui = Create("BillboardGui")({
| |
| 1144 | Size = UDim2.new(3, 0, 3, 0), | |
| 1145 | Adornee = EffectPart, | |
| 1146 | Parent = EffectPart | |
| 1147 | }) | |
| 1148 | local TextLabel = Create("TextLabel")({
| |
| 1149 | BackgroundTransparency = 1, | |
| 1150 | Size = UDim2.new(1, 0, 1, 0), | |
| 1151 | Text = Text, | |
| 1152 | TextColor3 = Color, | |
| 1153 | TextScaled = true, | |
| 1154 | Font = Enum.Font.ArialBold, | |
| 1155 | Parent = BillboardGui | |
| 1156 | }) | |
| 1157 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 1158 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1159 | delay(0, function() | |
| 1160 | local Frames = Time / Rate | |
| 1161 | for Frame = 1, Frames do | |
| 1162 | wait(Rate) | |
| 1163 | local Percent = Frame / Frames | |
| 1164 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1165 | TextLabel.TextTransparency = Percent | |
| 1166 | end | |
| 1167 | if EffectPart and EffectPart.Parent then | |
| 1168 | EffectPart:Destroy() | |
| 1169 | end | |
| 1170 | end) | |
| 1171 | end | |
| 1172 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 1173 | for _, c in pairs(workspace:children()) do | |
| 1174 | local hum = c:findFirstChild("Humanoid")
| |
| 1175 | if hum ~= nil then | |
| 1176 | local head = c:findFirstChild("Torso")
| |
| 1177 | if head ~= nil then | |
| 1178 | local targ = head.Position - Part.Position | |
| 1179 | local mag = targ.magnitude | |
| 1180 | if magni >= mag and c.Name ~= Player.Name then | |
| 1181 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1182 | end | |
| 1183 | end | |
| 1184 | end | |
| 1185 | end | |
| 1186 | end | |
| 1187 | ||
| 1188 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
| 1189 | for _, c in pairs(workspace:children()) do | |
| 1190 | local hum = c:findFirstChild("Humanoid")
| |
| 1191 | if hum ~= nil then | |
| 1192 | local head = c:findFirstChild("Torso")
| |
| 1193 | if head ~= nil then | |
| 1194 | local targ = head.Position - Part.Position | |
| 1195 | local mag = targ.magnitude | |
| 1196 | if magni >= mag and c.Name ~= Player.Name then | |
| 1197 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
| |
| 1198 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1199 | end | |
| 1200 | end | |
| 1201 | end | |
| 1202 | end | |
| 1203 | end | |
| 1204 | ||
| 1205 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1206 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1207 | end | |
| 1208 | ||
| 1209 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1210 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1211 | prt.Anchored=true | |
| 1212 | prt.CFrame=cframe | |
| 1213 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1214 | --http://www.roblox.com/asset/?id=4770560 | |
| 1215 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1216 | CF=prt.CFrame | |
| 1217 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1218 | for i=0,1,0.2 do | |
| 1219 | wait() | |
| 1220 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1221 | end | |
| 1222 | for i=0,1,delay do | |
| 1223 | wait() | |
| 1224 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1225 | Mesh.Scale=Mesh.Scale | |
| 1226 | end | |
| 1227 | for i=0,1,0.1 do | |
| 1228 | wait() | |
| 1229 | Part.Transparency=i | |
| 1230 | end | |
| 1231 | Part.Parent=nil | |
| 1232 | end),prt,msh,CF) | |
| 1233 | end | |
| 1234 | ||
| 1235 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1236 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1237 | prt.Anchored=true | |
| 1238 | prt.Material = "Neon" | |
| 1239 | prt.CFrame=cframe | |
| 1240 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1241 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1242 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1243 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1244 | for i=0,1,delay do | |
| 1245 | swait() | |
| 1246 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1247 | Part.Transparency=i | |
| 1248 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1249 | end | |
| 1250 | Part.Parent=nil | |
| 1251 | end),prt,msh) | |
| 1252 | end | |
| 1253 | ||
| 1254 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1255 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1256 | prt.Anchored=true | |
| 1257 | prt.Material = "Neon" | |
| 1258 | prt.CFrame=cframe | |
| 1259 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1260 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1261 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1262 | local rtype = rottype | |
| 1263 | for i=0,1,delay do | |
| 1264 | swait() | |
| 1265 | if rtype == 1 then | |
| 1266 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1267 | elseif rtype == 2 then | |
| 1268 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1269 | end | |
| 1270 | Part.Transparency=i | |
| 1271 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1272 | end | |
| 1273 | Part.Parent=nil | |
| 1274 | end),prt,msh) | |
| 1275 | end | |
| 1276 | ||
| 1277 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1278 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1279 | prt.Anchored=true | |
| 1280 | prt.CFrame=cframe | |
| 1281 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1282 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1283 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1284 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1285 | for i=0,1,delay do | |
| 1286 | wait() | |
| 1287 | Part.Transparency=i | |
| 1288 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1289 | end | |
| 1290 | Part.Parent=nil | |
| 1291 | end),prt,msh) | |
| 1292 | end | |
| 1293 | ||
| 1294 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1295 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1296 | prt.Anchored=true | |
| 1297 | prt.Material = "Neon" | |
| 1298 | prt.CFrame=cframe | |
| 1299 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1300 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1301 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1302 | local rtype = rottype | |
| 1303 | for i=0,1,delay do | |
| 1304 | swait() | |
| 1305 | if rtype == 1 then | |
| 1306 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1307 | elseif rtype == 2 then | |
| 1308 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1309 | end | |
| 1310 | Part.Transparency=i | |
| 1311 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1312 | end | |
| 1313 | Part.Parent=nil | |
| 1314 | end),prt,msh) | |
| 1315 | end | |
| 1316 | ||
| 1317 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1318 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1319 | prt.Anchored=true | |
| 1320 | prt.Material = "Neon" | |
| 1321 | prt.CFrame=cframe | |
| 1322 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1323 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1324 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1325 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1326 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1327 | local rtype = rottype | |
| 1328 | for i=0,1,delay do | |
| 1329 | swait() | |
| 1330 | if rtype == 1 then | |
| 1331 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1332 | elseif rtype == 2 then | |
| 1333 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1334 | end | |
| 1335 | dec.Transparency=i | |
| 1336 | dec2.Transparency=i | |
| 1337 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1338 | end | |
| 1339 | Part.Parent=nil | |
| 1340 | end),prt,msh) | |
| 1341 | end | |
| 1342 | ||
| 1343 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1344 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1345 | prt.Anchored=true | |
| 1346 | prt.Material = "Neon" | |
| 1347 | prt.CFrame=cframe | |
| 1348 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1349 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1350 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1351 | local rtype = rottype | |
| 1352 | for i=0,1,delay do | |
| 1353 | swait() | |
| 1354 | if rtype == 1 then | |
| 1355 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1356 | elseif rtype == 2 then | |
| 1357 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1358 | end | |
| 1359 | prt.Transparency=i | |
| 1360 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1361 | end | |
| 1362 | Part.Parent=nil | |
| 1363 | end),prt,msh) | |
| 1364 | end | |
| 1365 | ||
| 1366 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 1367 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1368 | prt.Anchored=true | |
| 1369 | prt.Material = "Neon" | |
| 1370 | prt.CFrame=cframe | |
| 1371 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 1372 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1373 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1374 | local rtype = rottype | |
| 1375 | for i=0,1,delay do | |
| 1376 | swait() | |
| 1377 | if rtype == 1 then | |
| 1378 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 1379 | elseif rtype == 2 then | |
| 1380 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 1381 | end | |
| 1382 | prt.Transparency=i | |
| 1383 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 1384 | end | |
| 1385 | Part.Parent=nil | |
| 1386 | end),prt,msh) | |
| 1387 | end | |
| 1388 | ||
| 1389 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 1390 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1391 | prt.Anchored=true | |
| 1392 | prt.Material = "Neon" | |
| 1393 | prt.CFrame=cframe | |
| 1394 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1395 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1396 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1397 | local rtype = rottype | |
| 1398 | for i=0,1,delay do | |
| 1399 | swait() | |
| 1400 | if rtype == 1 then | |
| 1401 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1402 | elseif rtype == 2 then | |
| 1403 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1404 | end | |
| 1405 | prt.Transparency=i | |
| 1406 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1407 | end | |
| 1408 | Part.Parent=nil | |
| 1409 | end),prt,msh) | |
| 1410 | end | |
| 1411 | ||
| 1412 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1413 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1414 | prt.Anchored=true | |
| 1415 | prt.Material = "Neon" | |
| 1416 | prt.CFrame=cframe | |
| 1417 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1418 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1419 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1420 | local rtype = rottype | |
| 1421 | for i=0,1,delay do | |
| 1422 | swait() | |
| 1423 | if rtype == 1 then | |
| 1424 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1425 | elseif rtype == 2 then | |
| 1426 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1427 | end | |
| 1428 | prt.Transparency=i | |
| 1429 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1430 | end | |
| 1431 | Part.Parent=nil | |
| 1432 | end),prt,msh) | |
| 1433 | end | |
| 1434 | ||
| 1435 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1436 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1437 | prt.Anchored=false | |
| 1438 | prt.CFrame=cframe | |
| 1439 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1440 | local wld=weld(prt,prt,Parent,cframe) | |
| 1441 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1442 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1443 | for i=0,1,delay do | |
| 1444 | wait() | |
| 1445 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 1446 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1447 | Part.Transparency=i | |
| 1448 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1449 | end | |
| 1450 | Part.Parent=nil | |
| 1451 | end),prt,msh,wld) | |
| 1452 | end | |
| 1453 | ||
| 1454 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1455 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1456 | prt.Anchored=false | |
| 1457 | prt.CFrame=cframe | |
| 1458 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1459 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 1460 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1461 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1462 | for i=0,1,delay do | |
| 1463 | wait() | |
| 1464 | Weld.C0=euler(i*20,0,0) | |
| 1465 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1466 | Part.Transparency=i | |
| 1467 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1468 | end | |
| 1469 | Part.Parent=nil | |
| 1470 | end),prt,msh,wld) | |
| 1471 | end | |
| 1472 | ||
| 1473 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1474 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1475 | prt.Anchored=true | |
| 1476 | prt.CFrame=cframe | |
| 1477 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1478 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1479 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1480 | for i=0,1,delay do | |
| 1481 | wait() | |
| 1482 | Part.CFrame=Part.CFrame | |
| 1483 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1484 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1485 | prt2.Anchored=true | |
| 1486 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1487 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 1488 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 1489 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1490 | for i=0,1,0.1 do | |
| 1491 | wait() | |
| 1492 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 1493 | end | |
| 1494 | Part.Parent=nil | |
| 1495 | end),prt2,msh2) | |
| 1496 | end | |
| 1497 | for i=0,1,delay*2 do | |
| 1498 | wait() | |
| 1499 | Part.CFrame=Part.CFrame | |
| 1500 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 1501 | end | |
| 1502 | Part.Parent=nil | |
| 1503 | end),prt,msh) | |
| 1504 | end | |
| 1505 | ||
| 1506 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1507 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1508 | prt.Anchored=true | |
| 1509 | prt.CFrame=cframe | |
| 1510 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1511 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1512 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1513 | for i=0,1,delay do | |
| 1514 | wait() | |
| 1515 | Part.CFrame=Part.CFrame | |
| 1516 | Part.Transparency=i | |
| 1517 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1518 | end | |
| 1519 | Part.Parent=nil | |
| 1520 | end),prt,msh) | |
| 1521 | end | |
| 1522 | ||
| 1523 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1524 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1525 | prt.Anchored=true | |
| 1526 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1527 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1528 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1529 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1530 | CF=Part.CFrame | |
| 1531 | Numbb=0 | |
| 1532 | randnumb=math.random()/10 | |
| 1533 | rand1=math.random()/10 | |
| 1534 | for i=0,1,rand1 do | |
| 1535 | wait() | |
| 1536 | CF=CF*cf(0,math.random()/2,0) | |
| 1537 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1538 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1539 | Part.Transparency=i | |
| 1540 | Numbb=Numbb+randnumb | |
| 1541 | end | |
| 1542 | Part.Parent=nil | |
| 1543 | end),prt,CF,Numbb,randnumb) | |
| 1544 | end | |
| 1545 | ||
| 1546 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1547 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1548 | prt.Anchored=true | |
| 1549 | prt.CFrame=cframe | |
| 1550 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 1551 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1552 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1553 | for i=0,1,delay do | |
| 1554 | wait() | |
| 1555 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 1556 | Part.Transparency=i | |
| 1557 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1558 | end | |
| 1559 | Part.Parent=nil | |
| 1560 | end),prt,msh) | |
| 1561 | end | |
| 1562 | ||
| 1563 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1564 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1565 | prt.Anchored=true | |
| 1566 | prt.CFrame=cframe | |
| 1567 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1568 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1569 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1570 | for i=0,1,delay do | |
| 1571 | wait() | |
| 1572 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 1573 | Part.Transparency=i | |
| 1574 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1575 | end | |
| 1576 | Part.Parent=nil | |
| 1577 | end),prt,msh) | |
| 1578 | end | |
| 1579 | ||
| 1580 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 1581 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1582 | prt.Anchored=true | |
| 1583 | prt.CFrame=cframe*cf(x,y,z) | |
| 1584 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 1585 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1586 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 1587 | local num=math.random() | |
| 1588 | local num2=math.random(-3,2)+math.random() | |
| 1589 | local numm=0 | |
| 1590 | for i=0,1,delay*2 do | |
| 1591 | swait() | |
| 1592 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 1593 | Part.Transparency=i | |
| 1594 | numm=numm+0.01 | |
| 1595 | end | |
| 1596 | Part.Parent=nil | |
| 1597 | Mesh.Parent=nil | |
| 1598 | end),prt,msh,x,y,z) | |
| 1599 | end | |
| 1600 | ||
| 1601 | function dmgstart(dmg,what) | |
| 1602 | hitcon = what.Touched:connect(function(hit) | |
| 1603 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 1604 | if hum and not hum:IsDescendantOf(Character) then | |
| 1605 | hum:TakeDamage(dmg) | |
| 1606 | end | |
| 1607 | end) | |
| 1608 | end | |
| 1609 | ||
| 1610 | function dmgstop() | |
| 1611 | hitcon:disconnect() | |
| 1612 | end | |
| 1613 | ||
| 1614 | function Cloak() | |
| 1615 | Face.Parent=nil | |
| 1616 | cloaked=true | |
| 1617 | for _,v in pairs(Torso.Parent:children()) do | |
| 1618 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1619 | coroutine.resume(coroutine.create(function() | |
| 1620 | for i=0,1,0.2 do | |
| 1621 | wait() | |
| 1622 | v.Transparency=i | |
| 1623 | end | |
| 1624 | v.Transparency=1 | |
| 1625 | end)) | |
| 1626 | end | |
| 1627 | if v.className=="Hat" then | |
| 1628 | hatp=v.Handle | |
| 1629 | coroutine.resume(coroutine.create(function(derp) | |
| 1630 | for i=0,1,0.2 do | |
| 1631 | wait() | |
| 1632 | derp.Transparency=i | |
| 1633 | end | |
| 1634 | derp.Transparency=1 | |
| 1635 | end),hatp) | |
| 1636 | end | |
| 1637 | end | |
| 1638 | for _,v in pairs(m:children()) do | |
| 1639 | if v.className=="Part" then | |
| 1640 | coroutine.resume(coroutine.create(function() | |
| 1641 | for i=0,1,0.2 do | |
| 1642 | wait() | |
| 1643 | v.Transparency=i | |
| 1644 | end | |
| 1645 | v.Transparency=1 | |
| 1646 | end)) | |
| 1647 | end | |
| 1648 | end | |
| 1649 | end | |
| 1650 | ||
| 1651 | function UnCloak() | |
| 1652 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 1653 | Face.Parent=Head | |
| 1654 | cloaked=false | |
| 1655 | for _,v in pairs(Torso.Parent:children()) do | |
| 1656 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1657 | coroutine.resume(coroutine.create(function() | |
| 1658 | for i=0,1,0.1 do | |
| 1659 | wait() | |
| 1660 | v.Transparency=v.Transparency-0.1 | |
| 1661 | end | |
| 1662 | v.Transparency=0 | |
| 1663 | end)) | |
| 1664 | end | |
| 1665 | if v.className=="Hat" then | |
| 1666 | hatp=v.Handle | |
| 1667 | coroutine.resume(coroutine.create(function(derp) | |
| 1668 | for i=0,1,0.1 do | |
| 1669 | wait() | |
| 1670 | derp.Transparency=derp.Transparency-0.1 | |
| 1671 | end | |
| 1672 | derp.Transparency=0 | |
| 1673 | end),hatp) | |
| 1674 | end | |
| 1675 | end | |
| 1676 | for _,v in pairs(m:children()) do | |
| 1677 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 1678 | coroutine.resume(coroutine.create(function() | |
| 1679 | for i=0,1,0.1 do | |
| 1680 | wait() | |
| 1681 | v.Transparency=v.Transparency-0.1 | |
| 1682 | end | |
| 1683 | v.Transparency=0 | |
| 1684 | end)) | |
| 1685 | v.Transparency=0 | |
| 1686 | end | |
| 1687 | end | |
| 1688 | end | |
| 1689 | ||
| 1690 | local origcolor = BrickColor.new("Dark indigo")
| |
| 1691 | ---- This section of explosions. | |
| 1692 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
| 1693 | local expart = Instance.new("Part",char)
| |
| 1694 | local expart2 = Instance.new("Part",char)
| |
| 1695 | local rin = Instance.new("Part",char)
| |
| 1696 | local rin2 = Instance.new("Part",char)
| |
| 1697 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1698 | partMesh.MeshType = "Sphere" | |
| 1699 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 1700 | partMesh2.MeshType = "Sphere" | |
| 1701 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 1702 | partMesh3.MeshType = "Brick" | |
| 1703 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 1704 | partMesh4.MeshType = "Brick" | |
| 1705 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 1706 | partMesh.Scale = vt(rad,rad,rad) | |
| 1707 | expart.Size = vt(1,1,1) | |
| 1708 | expart.Transparency = 1 | |
| 1709 | expart.Anchored = true | |
| 1710 | expart.Material = "Neon" | |
| 1711 | expart.BrickColor = bc("White")
| |
| 1712 | expart.CFrame = par.CFrame | |
| 1713 | partMesh2.Scale = vt(rad,rad,rad) | |
| 1714 | expart2.Size = vt(1.15,1.15,1.15) | |
| 1715 | expart2.Transparency = 0.75 | |
| 1716 | expart2.Anchored = true | |
| 1717 | expart2.Material = "Glass" | |
| 1718 | expart2.BrickColor = par.BrickColor | |
| 1719 | expart2.CFrame = par.CFrame | |
| 1720 | rin.Size = vt(1.15,1.15,1.15) | |
| 1721 | rin.Transparency = 1 | |
| 1722 | rin.Anchored = true | |
| 1723 | rin.Material = "Neon" | |
| 1724 | rin.BrickColor = par.BrickColor | |
| 1725 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1726 | rin2.Size = vt(1.15,1.15,1.15) | |
| 1727 | rin2.Transparency = 1 | |
| 1728 | rin2.Anchored = true | |
| 1729 | rin2.Material = "Neon" | |
| 1730 | rin2.BrickColor = par.BrickColor | |
| 1731 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1732 | partMesh3.Scale = vt(0,1,0) | |
| 1733 | partMesh4.Scale = vt(0,1,0) | |
| 1734 | local dec2 = Instance.new("Decal", rin)
| |
| 1735 | dec2.Face = "Top" | |
| 1736 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 1737 | dec2.Parent = rin | |
| 1738 | local dec2b = dec2:Clone() | |
| 1739 | dec2b.Face = "Bottom" | |
| 1740 | dec2b.Parent = rin | |
| 1741 | ||
| 1742 | local dec2a = Instance.new("Decal", rin2)
| |
| 1743 | dec2a.Face = "Top" | |
| 1744 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 1745 | dec2a.Parent = rin2 | |
| 1746 | local dec2ab = dec2a:Clone() | |
| 1747 | dec2ab.Face = "Bottom" | |
| 1748 | dec2ab.Parent = rin2 | |
| 1749 | expart.CanCollide = false | |
| 1750 | expart2.CanCollide = false | |
| 1751 | rin.CanCollide = false | |
| 1752 | rin2.CanCollide = false | |
| 1753 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
| 1754 | local value = 1*rad/6.5 | |
| 1755 | for i = 0, 199 do | |
| 1756 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1757 | expart.CFrame = expart.CFrame | |
| 1758 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 1759 | expart2.CFrame = expart.CFrame | |
| 1760 | value = value - 0.035*rad/30 | |
| 1761 | if value < 7.5 then | |
| 1762 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 1763 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
| 1764 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 1765 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
| 1766 | end | |
| 1767 | if value < 0 then | |
| 1768 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 1769 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 1770 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
| 1771 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 1772 | expart.Transparency = expart.Transparency + 0.025 | |
| 1773 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 1774 | rin.Transparency = rin.Transparency + 0.025 | |
| 1775 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 1776 | end | |
| 1777 | swait() | |
| 1778 | end | |
| 1779 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 1780 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 1781 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 1782 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 1783 | end | |
| 1784 | ||
| 1785 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
| 1786 | local expart = Instance.new("Part",char)
| |
| 1787 | local expart2 = Instance.new("Part",char)
| |
| 1788 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1789 | partMesh.MeshType = "Sphere" | |
| 1790 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 1791 | partMesh2.MeshType = "Sphere" | |
| 1792 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 1793 | partMesh.Scale = vt(rad,rad,rad) | |
| 1794 | expart.Size = vt(1,1,1) | |
| 1795 | expart.Transparency = 0 | |
| 1796 | expart.Anchored = true | |
| 1797 | expart.Material = "Neon" | |
| 1798 | expart.BrickColor = bc("White")
| |
| 1799 | expart.CFrame = par.CFrame | |
| 1800 | partMesh2.Scale = vt(rad,rad,rad) | |
| 1801 | expart2.Size = vt(1.15,1.15,1.15) | |
| 1802 | expart2.Transparency = 0.5 | |
| 1803 | expart2.Anchored = true | |
| 1804 | expart2.Material = "Neon" | |
| 1805 | expart2.BrickColor = par.BrickColor | |
| 1806 | expart2.CFrame = par.CFrame | |
| 1807 | expart.CanCollide = false | |
| 1808 | expart2.CanCollide = false | |
| 1809 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
| 1810 | local value = 1*rad/6.5 | |
| 1811 | for i = 0, 75 do | |
| 1812 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1813 | expart.CFrame = expart.CFrame | |
| 1814 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 1815 | expart2.CFrame = expart.CFrame | |
| 1816 | value = value - 0.035*rad/5 | |
| 1817 | if value < 0 then | |
| 1818 | value = 0 | |
| 1819 | expart.Transparency = expart.Transparency + 0.05 | |
| 1820 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 1821 | end | |
| 1822 | swait() | |
| 1823 | end | |
| 1824 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 1825 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 1826 | end | |
| 1827 | ||
| 1828 | function AreaDanger(rad,par,mindam,maxdam) | |
| 1829 | local expart = Instance.new("Part",char)
| |
| 1830 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 1831 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 1832 | partMesh.MeshType = "Sphere" | |
| 1833 | partMesh.Scale = vt(rad,rad,rad) | |
| 1834 | expart.Size = vt(1,1,1) | |
| 1835 | expart.Transparency = 0.5 | |
| 1836 | expart.Anchored = true | |
| 1837 | expart.Material = "Neon" | |
| 1838 | expart.CanCollide = false | |
| 1839 | expart.BrickColor = par.BrickColor | |
| 1840 | expart.CFrame = par.CFrame | |
| 1841 | local value = 1*rad/5 | |
| 1842 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
| 1843 | for i = 0, 14 do | |
| 1844 | wait() | |
| 1845 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1846 | expart.CFrame = expart.CFrame | |
| 1847 | value = value - 0.035*rad | |
| 1848 | if value < 0 then | |
| 1849 | value = 0 | |
| 1850 | end | |
| 1851 | end | |
| 1852 | wait(0.25) | |
| 1853 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
| |
| 1854 | wait(0.5) | |
| 1855 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
| |
| 1856 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
| |
| 1857 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 1858 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
| 1859 | for i = 0, 14 do | |
| 1860 | wait() | |
| 1861 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 1862 | expart.CFrame = expart.CFrame | |
| 1863 | value = value - 0.035*rad/2 | |
| 1864 | end | |
| 1865 | expart.Transparency = 1 | |
| 1866 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 1867 | end | |
| 1868 | ||
| 1869 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
| 1870 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 1871 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
| |
| 1872 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
| |
| 1873 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 1874 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
| 1875 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
| 1876 | for i = 0, 24 do | |
| 1877 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
| 1878 | end | |
| 1879 | for i = 0, 24 do | |
| 1880 | local expart = Instance.new("Part",char)
| |
| 1881 | expart.Transparency = 1 | |
| 1882 | expart.Anchored = true | |
| 1883 | expart.CanCollide = false | |
| 1884 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
| 1885 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
| |
| 1886 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 1887 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
| 1888 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
| 1889 | for i = 0, 9 do | |
| 1890 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
| 1891 | end | |
| 1892 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 1893 | wait(0.1) | |
| 1894 | end | |
| 1895 | end | |
| 1896 | ||
| 1897 | function EXterPlosion(par) | |
| 1898 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
| |
| 1899 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
| |
| 1900 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
| |
| 1901 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 1902 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
| 1903 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
| 1904 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
| 1905 | for i = 0, 24 do | |
| 1906 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
| 1907 | end | |
| 1908 | for i = 0, 24 do | |
| 1909 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
| 1910 | end | |
| 1911 | end | |
| 1912 | ---- | |
| 1913 | ||
| 1914 | local stackingpower = 1 | |
| 1915 | ||
| 1916 | function HellsCore() | |
| 1917 | attack = true | |
| 1918 | --[[for i = 0,1,0.1 do | |
| 1919 | swait() | |
| 1920 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
| 1921 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 1922 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 1923 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 1924 | end]]-- | |
| 1925 | ||
| 1926 | local rng = Instance.new("Part", char)
| |
| 1927 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
| |
| 1928 | rng.Anchored = true | |
| 1929 | rng.BrickColor = origcolor | |
| 1930 | rng.CanCollide = false | |
| 1931 | rng.FormFactor = 3 | |
| 1932 | rng.Name = "Ring" | |
| 1933 | rng.Material = "Neon" | |
| 1934 | rng.Size = Vector3.new(1, 1, 1) | |
| 1935 | rng.Transparency = 1 | |
| 1936 | rng.TopSurface = 0 | |
| 1937 | rng.BottomSurface = 0 | |
| 1938 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
| 1939 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1940 | rngm.MeshType = "Brick" | |
| 1941 | local dec = Instance.new("Decal",rng)
| |
| 1942 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
| 1943 | dec.Face = "Top" | |
| 1944 | local dec2 = dec:Clone() | |
| 1945 | dec2.Parent = rng | |
| 1946 | dec2.Face = "Bottom" | |
| 1947 | ||
| 1948 | local scaler2 = 1 | |
| 1949 | scaler2 = 1*3 | |
| 1950 | for i = 0,10,0.1 do | |
| 1951 | swait() | |
| 1952 | scaler2 = scaler2 - 0.01*3 | |
| 1953 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 1954 | end | |
| 1955 | wait(3) | |
| 1956 | for i = 0,10,0.1 do | |
| 1957 | swait() | |
| 1958 | scaler2 = scaler2 - 0.01*3 | |
| 1959 | dec.Transparency = dec.Transparency + 0.01 | |
| 1960 | dec2.Transparency = dec2.Transparency + 0.01 | |
| 1961 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 1962 | end | |
| 1963 | rng:Destroy() | |
| 1964 | attack = false | |
| 1965 | end | |
| 1966 | ||
| 1967 | ||
| 1968 | function FaceMouse() | |
| 1969 | Cam = workspace.CurrentCamera | |
| 1970 | return {
| |
| 1971 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 1972 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1973 | } | |
| 1974 | end | |
| 1975 | ||
| 1976 | function FaceMouse2() | |
| 1977 | Cam = workspace.CurrentCamera | |
| 1978 | return {
| |
| 1979 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
| 1980 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1981 | } | |
| 1982 | end | |
| 1983 | ||
| 1984 | ||
| 1985 | local HoldingZ = false | |
| 1986 | local HoldingX = false | |
| 1987 | local HoldingC = false | |
| 1988 | local HoldingV = false | |
| 1989 | local HoldingB = false | |
| 1990 | ||
| 1991 | ||
| 1992 | function RingEffect(pos,startsize,size,col) | |
| 1993 | local lb = Instance.new("Part")
| |
| 1994 | lb.Parent = char | |
| 1995 | lb.BrickColor = col | |
| 1996 | lb.CanCollide = false | |
| 1997 | lb.Material = "Neon" | |
| 1998 | lb.Anchored = true | |
| 1999 | lb.TopSurface = 0 | |
| 2000 | lb.BottomSurface = 0 | |
| 2001 | lb.Transparency = 1 | |
| 2002 | lb.Size = vt(1,1,1) | |
| 2003 | lb.CFrame = pos | |
| 2004 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 2005 | thingery.MeshType = "Brick" | |
| 2006 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 2007 | local dec2 = Instance.new("Texture", lb)
| |
| 2008 | dec2.Face = "Top" | |
| 2009 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 2010 | dec2.Color3 = lb.Color | |
| 2011 | dec2.Parent = lb | |
| 2012 | dec2.StudsPerTileU = startsize | |
| 2013 | dec2.StudsPerTileV = startsize | |
| 2014 | local dec2b = dec2:Clone() | |
| 2015 | dec2b.Face = "Bottom" | |
| 2016 | dec2b.Parent = lb | |
| 2017 | local randomrot = math.random(1,2) | |
| 2018 | coroutine.resume(coroutine.create(function() | |
| 2019 | for i = 0, 19 do | |
| 2020 | swait() | |
| 2021 | if randomrot == 1 then | |
| 2022 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 2023 | elseif randomrot == 2 then | |
| 2024 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 2025 | end | |
| 2026 | dec2.Transparency = dec2.Transparency + 0.05 | |
| 2027 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
| 2028 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
| 2029 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
| 2030 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
| 2031 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
| 2032 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 2033 | end | |
| 2034 | lb:Destroy() | |
| 2035 | end)) | |
| 2036 | end | |
| 2037 | ||
| 2038 | function SlowRingEffect(pos,startsize,size,col) | |
| 2039 | local lb = Instance.new("Part")
| |
| 2040 | lb.Parent = char | |
| 2041 | lb.BrickColor = col | |
| 2042 | lb.CanCollide = false | |
| 2043 | lb.Material = "Neon" | |
| 2044 | lb.Anchored = true | |
| 2045 | lb.TopSurface = 0 | |
| 2046 | lb.BottomSurface = 0 | |
| 2047 | lb.Transparency = 1 | |
| 2048 | lb.Size = vt(1,1,1) | |
| 2049 | lb.CFrame = pos | |
| 2050 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 2051 | thingery.MeshType = "Brick" | |
| 2052 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 2053 | local dec2 = Instance.new("Decal", lb)
| |
| 2054 | dec2.Face = "Top" | |
| 2055 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 2056 | dec2.Color3 = lb.Color | |
| 2057 | dec2.Parent = lb | |
| 2058 | local dec2b = dec2:Clone() | |
| 2059 | dec2b.Face = "Bottom" | |
| 2060 | dec2b.Parent = lb | |
| 2061 | local randomrot = math.random(1,2) | |
| 2062 | coroutine.resume(coroutine.create(function() | |
| 2063 | for i = 0, 49 do | |
| 2064 | swait() | |
| 2065 | if randomrot == 1 then | |
| 2066 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 2067 | elseif randomrot == 2 then | |
| 2068 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 2069 | end | |
| 2070 | dec2.Transparency = dec2.Transparency + 0.02 | |
| 2071 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
| 2072 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 2073 | end | |
| 2074 | lb:Destroy() | |
| 2075 | end)) | |
| 2076 | end | |
| 2077 | ||
| 2078 | ||
| 2079 | function groundringaa(pos) | |
| 2080 | local rng = Instance.new("Part", char)
| |
| 2081 | rng.Anchored = true | |
| 2082 | rng.BrickColor = origcolor | |
| 2083 | rng.CanCollide = false | |
| 2084 | rng.FormFactor = 3 | |
| 2085 | rng.Name = "Ring" | |
| 2086 | rng.Size = Vector3.new(1, 1, 1) | |
| 2087 | rng.Transparency = 1 | |
| 2088 | rng.TopSurface = 0 | |
| 2089 | rng.BottomSurface = 0 | |
| 2090 | rng.CFrame = pos | |
| 2091 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2092 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2093 | rngm.Scale = Vector3.new(100,100,5) | |
| 2094 | local scaler2 = -10/2 | |
| 2095 | coroutine.resume(coroutine.create(function() | |
| 2096 | for i = 0,10,0.1 do | |
| 2097 | swait() | |
| 2098 | scaler2 = scaler2 + 0.1/2 | |
| 2099 | rng.Transparency = rng.Transparency - 0.01 | |
| 2100 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 2101 | end | |
| 2102 | rng:Destroy() | |
| 2103 | end)) | |
| 2104 | end | |
| 2105 | ||
| 2106 | function groundringbb(pos) | |
| 2107 | local rng = Instance.new("Part", char)
| |
| 2108 | rng.Anchored = true | |
| 2109 | rng.BrickColor = origcolor | |
| 2110 | rng.CanCollide = false | |
| 2111 | rng.FormFactor = 3 | |
| 2112 | rng.Name = "Ring" | |
| 2113 | rng.Size = Vector3.new(1, 1, 1) | |
| 2114 | rng.Transparency = 0 | |
| 2115 | rng.TopSurface = 0 | |
| 2116 | rng.BottomSurface = 0 | |
| 2117 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2118 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2119 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2120 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2121 | rngm.Scale = Vector3.new(0,0,5) | |
| 2122 | local scaler2 = 10 | |
| 2123 | coroutine.resume(coroutine.create(function() | |
| 2124 | for i = 0,10*2,0.1 do | |
| 2125 | swait() | |
| 2126 | scaler2 = scaler2 - 0.1/2 | |
| 2127 | rng.Transparency = rng.Transparency + 0.005 | |
| 2128 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 2129 | end | |
| 2130 | rng:Destroy() | |
| 2131 | end)) | |
| 2132 | end | |
| 2133 | ||
| 2134 | function groundglowaa(pos) | |
| 2135 | local rng = Instance.new("Part", char)
| |
| 2136 | rng.Anchored = true | |
| 2137 | rng.BrickColor = origcolor | |
| 2138 | rng.CanCollide = false | |
| 2139 | rng.FormFactor = 3 | |
| 2140 | rng.Material = "Neon" | |
| 2141 | rng.Name = "Ring" | |
| 2142 | rng.Size = Vector3.new(1, 1, 1) | |
| 2143 | rng.Transparency = 0 | |
| 2144 | rng.TopSurface = 0 | |
| 2145 | rng.BottomSurface = 0 | |
| 2146 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2147 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2148 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2149 | rngm.MeshType = "Sphere" | |
| 2150 | rngm.Scale = Vector3.new(0,0,25) | |
| 2151 | local scaler2 = 10*2 | |
| 2152 | coroutine.resume(coroutine.create(function() | |
| 2153 | for i = 0,10*2,0.1 do | |
| 2154 | swait() | |
| 2155 | scaler2 = scaler2 - 0.1*2/2 | |
| 2156 | rng.Transparency = rng.Transparency + 0.005 | |
| 2157 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 2158 | end | |
| 2159 | rng:Destroy() | |
| 2160 | end)) | |
| 2161 | end | |
| 2162 | ||
| 2163 | function bemaa(pos) | |
| 2164 | local rng = Instance.new("Part", char)
| |
| 2165 | rng.Anchored = true | |
| 2166 | rng.BrickColor = origcolor | |
| 2167 | rng.CanCollide = false | |
| 2168 | rng.FormFactor = 3 | |
| 2169 | rng.Material = "Neon" | |
| 2170 | rng.Name = "Ring" | |
| 2171 | rng.Size = Vector3.new(1, 1, 1) | |
| 2172 | rng.Transparency = 0 | |
| 2173 | rng.TopSurface = 0 | |
| 2174 | rng.BottomSurface = 0 | |
| 2175 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2176 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2177 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2178 | rngm.MeshType = "Sphere" | |
| 2179 | rngm.Scale = Vector3.new(0,0,10000) | |
| 2180 | local scaler2 = 1 | |
| 2181 | coroutine.resume(coroutine.create(function() | |
| 2182 | for i = 0,99,0.1 do | |
| 2183 | swait() | |
| 2184 | scaler2 = scaler2 - 0.0025 | |
| 2185 | rng.Transparency = rng.Transparency + 0.0025 | |
| 2186 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 2187 | end | |
| 2188 | rng:Destroy() | |
| 2189 | end)) | |
| 2190 | end | |
| 2191 | ||
| 2192 | function bemaashake(pos) | |
| 2193 | local rng = Instance.new("Part", char)
| |
| 2194 | rng.Anchored = true | |
| 2195 | rng.BrickColor = origcolor | |
| 2196 | rng.CanCollide = false | |
| 2197 | rng.FormFactor = 3 | |
| 2198 | rng.Material = "Neon" | |
| 2199 | rng.Name = "Ring" | |
| 2200 | rng.Size = Vector3.new(1, 1, 1) | |
| 2201 | rng.Transparency = 0 | |
| 2202 | rng.TopSurface = 0 | |
| 2203 | rng.BottomSurface = 0 | |
| 2204 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2205 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2206 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2207 | rngm.MeshType = "Sphere" | |
| 2208 | local oof = Instance.new("Part",char)
| |
| 2209 | oof.Parent = rng | |
| 2210 | oof.CFrame = rng.CFrame | |
| 2211 | oof.CanCollide = false | |
| 2212 | oof.Anchored = true | |
| 2213 | oof.Transparency = 1 | |
| 2214 | rngm.Scale = Vector3.new(0,0,10000) | |
| 2215 | local scaler2 = 1*10 | |
| 2216 | coroutine.resume(coroutine.create(function() | |
| 2217 | for i = 0,99,0.1 do | |
| 2218 | swait() | |
| 2219 | scaler2 = scaler2 - 0.0025*10 | |
| 2220 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
| 2221 | rng.Transparency = rng.Transparency + 0.0025 | |
| 2222 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 2223 | end | |
| 2224 | rng:Destroy() | |
| 2225 | end)) | |
| 2226 | end | |
| 2227 | ||
| 2228 | function groundringlarge(pos) | |
| 2229 | local rng = Instance.new("Part", char)
| |
| 2230 | rng.Anchored = true | |
| 2231 | rng.BrickColor = origcolor | |
| 2232 | rng.CanCollide = false | |
| 2233 | rng.FormFactor = 3 | |
| 2234 | rng.Name = "Ring" | |
| 2235 | rng.Size = Vector3.new(1, 1, 1) | |
| 2236 | rng.Transparency = 0 | |
| 2237 | rng.TopSurface = 0 | |
| 2238 | rng.BottomSurface = 0 | |
| 2239 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 2240 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 2241 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2242 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2243 | rngm.Scale = Vector3.new(0,0,5) | |
| 2244 | local scaler2 = 10*10 | |
| 2245 | coroutine.resume(coroutine.create(function() | |
| 2246 | for i = 0,10*2,0.1 do | |
| 2247 | swait() | |
| 2248 | scaler2 = scaler2 - 0.1*10/2 | |
| 2249 | rng.Transparency = rng.Transparency + 0.005 | |
| 2250 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 2251 | end | |
| 2252 | rng:Destroy() | |
| 2253 | end)) | |
| 2254 | end | |
| 2255 | ||
| 2256 | function sphere(bonuspeed,type,pos,scale,value,color) | |
| 2257 | local type = type | |
| 2258 | local rng = Instance.new("Part", char)
| |
| 2259 | rng.Anchored = true | |
| 2260 | rng.BrickColor = color | |
| 2261 | rng.CanCollide = false | |
| 2262 | rng.FormFactor = 3 | |
| 2263 | rng.Name = "Ring" | |
| 2264 | rng.Material = "Neon" | |
| 2265 | rng.Size = Vector3.new(1, 1, 1) | |
| 2266 | rng.Transparency = 0 | |
| 2267 | rng.TopSurface = 0 | |
| 2268 | rng.BottomSurface = 0 | |
| 2269 | rng.CFrame = pos | |
| 2270 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2271 | rngm.MeshType = "Sphere" | |
| 2272 | rngm.Scale = scale | |
| 2273 | local scaler2 = 1 | |
| 2274 | if type == "Add" then | |
| 2275 | scaler2 = 1*value | |
| 2276 | elseif type == "Divide" then | |
| 2277 | scaler2 = 1/value | |
| 2278 | end | |
| 2279 | coroutine.resume(coroutine.create(function() | |
| 2280 | for i = 0,10/bonuspeed,0.1 do | |
| 2281 | swait() | |
| 2282 | if type == "Add" then | |
| 2283 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 2284 | elseif type == "Divide" then | |
| 2285 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 2286 | end | |
| 2287 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 2288 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 2289 | end | |
| 2290 | rng:Destroy() | |
| 2291 | end)) | |
| 2292 | end | |
| 2293 | Humanoid.Animator.Parent = nil | |
| 2294 | ||
| 2295 | function AppearMutatedLimbs() | |
| 2296 | hum.WalkSpeed = 0 | |
| 2297 | hum.MaxHealth = math.huge | |
| 2298 | attack = true | |
| 2299 | for i = 0,14,0.1 do | |
| 2300 | swait() | |
| 2301 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 2302 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 2303 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 2304 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 2305 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 2306 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 2307 | end | |
| 2308 | for i = 0,8,0.1 do | |
| 2309 | swait() | |
| 2310 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 2311 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 2312 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 2313 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
| 2314 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 2315 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 2316 | end | |
| 2317 | for i = 0,2,0.1 do | |
| 2318 | swait() | |
| 2319 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2320 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2321 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 2322 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 2323 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 2324 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 2325 | end | |
| 2326 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 2327 | if v:IsA("Part") then
| |
| 2328 | v.Transparency = 0 | |
| 2329 | end | |
| 2330 | end | |
| 2331 | local bld = Instance.new("ParticleEmitter",larm)
| |
| 2332 | bld.LightEmission = 0.1 | |
| 2333 | bld.Texture = "rbxassetid://284205403" | |
| 2334 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 2335 | bld.Rate = 500 | |
| 2336 | bld.Lifetime = NumberRange.new(1) | |
| 2337 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2338 | bld.Acceleration = vt(0,-25,0) | |
| 2339 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2340 | bld.Speed = NumberRange.new(10,25) | |
| 2341 | bld.EmissionDirection = "Bottom" | |
| 2342 | bld.VelocitySpread = 100 | |
| 2343 | bld.Rotation = NumberRange.new(-500,500) | |
| 2344 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2345 | local bldef = Instance.new("ParticleEmitter",larm)
| |
| 2346 | bldef.LightEmission = 0.1 | |
| 2347 | bldef.Texture = "rbxassetid://284205403" | |
| 2348 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 2349 | bldef.Rate = 25 | |
| 2350 | bldef.Lifetime = NumberRange.new(1) | |
| 2351 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 2352 | bldef.Acceleration = vt(0,-5,0) | |
| 2353 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 2354 | bldef.Speed = NumberRange.new(0,0,0) | |
| 2355 | bldef.EmissionDirection = "Bottom" | |
| 2356 | bldef.VelocitySpread = 150 | |
| 2357 | bldef.Rotation = NumberRange.new(-500,500) | |
| 2358 | bldef.RotSpeed = NumberRange.new(-500,500) | |
| 2359 | game:GetService("Debris"):AddItem(bld,3)
| |
| 2360 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1)
| |
| 2361 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1)
| |
| 2362 | for i = 0,1,0.1 do | |
| 2363 | swait() | |
| 2364 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 2365 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 2366 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
| 2367 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
| 2368 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 2369 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
| 2370 | end | |
| 2371 | bld.Enabled = false | |
| 2372 | attack = false | |
| 2373 | hum.WalkSpeed = 6 | |
| 2374 | end | |
| 2375 | ||
| 2376 | function AppearMutatedLimbs2() | |
| 2377 | hum.WalkSpeed = 0 | |
| 2378 | attack = true | |
| 2379 | LeftModeUnlocked = true | |
| 2380 | for i = 0,8,0.1 do | |
| 2381 | swait() | |
| 2382 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 2383 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 2384 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 2385 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
| 2386 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
| 2387 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 2388 | end | |
| 2389 | for i = 0,2,0.1 do | |
| 2390 | swait() | |
| 2391 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2392 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2393 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
| 2394 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
| 2395 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
| 2396 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
| 2397 | end | |
| 2398 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 2399 | if v:IsA("Part") then
| |
| 2400 | v.Transparency = 0 | |
| 2401 | end | |
| 2402 | end | |
| 2403 | local bld = Instance.new("ParticleEmitter",rarm)
| |
| 2404 | bld.LightEmission = 0.1 | |
| 2405 | bld.Texture = "rbxassetid://284205403" | |
| 2406 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 2407 | bld.Rate = 500 | |
| 2408 | bld.Lifetime = NumberRange.new(1) | |
| 2409 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2410 | bld.Acceleration = vt(0,-25,0) | |
| 2411 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2412 | bld.Speed = NumberRange.new(10,25) | |
| 2413 | bld.EmissionDirection = "Bottom" | |
| 2414 | bld.VelocitySpread = 100 | |
| 2415 | bld.Rotation = NumberRange.new(-500,500) | |
| 2416 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2417 | local bldef = Instance.new("ParticleEmitter",rarm)
| |
| 2418 | bldef.LightEmission = 0.1 | |
| 2419 | bldef.Texture = "rbxassetid://284205403" | |
| 2420 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 2421 | bldef.Rate = 25 | |
| 2422 | bldef.Lifetime = NumberRange.new(1) | |
| 2423 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 2424 | bldef.Acceleration = vt(0,-5,0) | |
| 2425 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 2426 | bldef.Speed = NumberRange.new(0,0,0) | |
| 2427 | bldef.EmissionDirection = "Bottom" | |
| 2428 | bldef.VelocitySpread = 150 | |
| 2429 | bldef.Rotation = NumberRange.new(-500,500) | |
| 2430 | bldef.RotSpeed = NumberRange.new(-500,500) | |
| 2431 | game:GetService("Debris"):AddItem(bld,3)
| |
| 2432 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1)
| |
| 2433 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1)
| |
| 2434 | for i = 0,1,0.1 do | |
| 2435 | swait() | |
| 2436 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
| 2437 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
| 2438 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
| 2439 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
| 2440 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
| 2441 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
| 2442 | end | |
| 2443 | bld.Enabled = false | |
| 2444 | attack = false | |
| 2445 | hum.WalkSpeed = 6 | |
| 2446 | end | |
| 2447 | ||
| 2448 | function TargetSelect(person) | |
| 2449 | local dd=coroutine.wrap(function() | |
| 2450 | if targetted ~= person then | |
| 2451 | targetted = person | |
| 2452 | img2.Size = UDim2.new(1,0,1,0) | |
| 2453 | img2.ImageTransparency = 0 | |
| 2454 | img2.Position = UDim2.new(0,0,0,0) | |
| 2455 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 2456 | for i = 0, 2, 0.1 do | |
| 2457 | swait() | |
| 2458 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
| 2459 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
| 2460 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
| 2461 | end | |
| 2462 | end | |
| 2463 | end) | |
| 2464 | dd() | |
| 2465 | end | |
| 2466 | ||
| 2467 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 2468 | if SinglePlayer then | |
| 2469 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 2470 | end | |
| 2471 | local List = {}
| |
| 2472 | for i, v in pairs(workspace:GetChildren()) do | |
| 2473 | if v:IsA("Model") then
| |
| 2474 | if v:findFirstChild("Torso") then
| |
| 2475 | if v ~= Character then | |
| 2476 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 2477 | table.insert(List, v) | |
| 2478 | end | |
| 2479 | end | |
| 2480 | end | |
| 2481 | end | |
| 2482 | end | |
| 2483 | return List | |
| 2484 | end | |
| 2485 | ||
| 2486 | function LockOn() | |
| 2487 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 2488 | TargetSelect(Mouse.Target.Parent) | |
| 2489 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 2490 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then
| |
| 2491 | TargetSelect(Mouse.Target.Parent) | |
| 2492 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then
| |
| 2493 | targetted = nil | |
| 2494 | end | |
| 2495 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 2496 | end | |
| 2497 | end | |
| 2498 | ||
| 2499 | function dmg(dude) | |
| 2500 | if dude.Name ~= Character then | |
| 2501 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 2502 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 2503 | local val = Instance.new("BoolValue",dude)
| |
| 2504 | val.Name = "IsHit" | |
| 2505 | local ds = coroutine.wrap(function() | |
| 2506 | if dude.Name ~= "isaacsantamaria01" then | |
| 2507 | killcount = killcount + 1 | |
| 2508 | dude:WaitForChild("Torso"):BreakJoints()
| |
| 2509 | wait(0.5) | |
| 2510 | targetted = nil | |
| 2511 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 2512 | coroutine.resume(coroutine.create(function() | |
| 2513 | for i, v in pairs(dude:GetChildren()) do | |
| 2514 | if v:IsA("Accessory") then
| |
| 2515 | v:Destroy() | |
| 2516 | end | |
| 2517 | if v:IsA("Humanoid") then
| |
| 2518 | v:Destroy() | |
| 2519 | end | |
| 2520 | if v:IsA("CharacterMesh") then
| |
| 2521 | v:Destroy() | |
| 2522 | end | |
| 2523 | if v:IsA("Model") then
| |
| 2524 | v:Destroy() | |
| 2525 | end | |
| 2526 | if v:IsA("Part") then
| |
| 2527 | for x, o in pairs(v:GetChildren()) do | |
| 2528 | if o:IsA("Decal") then
| |
| 2529 | o:Destroy() | |
| 2530 | end | |
| 2531 | end | |
| 2532 | coroutine.resume(coroutine.create(function() | |
| 2533 | v.Material = "Neon" | |
| 2534 | v.CanCollide = false | |
| 2535 | local bld = Instance.new("ParticleEmitter",v)
| |
| 2536 | bld.LightEmission = 1 | |
| 2537 | bld.Texture = "rbxassetid://284205403" | |
| 2538 | bld.Color = ColorSequence.new(Color3.new(155,0,155)) | |
| 2539 | bld.Rate = 50 | |
| 2540 | bld.Lifetime = NumberRange.new(1) | |
| 2541 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2542 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 2543 | bld.Speed = NumberRange.new(0,0,0) | |
| 2544 | bld.Rotation = NumberRange.new(-500,500) | |
| 2545 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2546 | local sbs = Instance.new("BodyPosition", v)
| |
| 2547 | sbs.P = 3000 | |
| 2548 | sbs.D = 1000 | |
| 2549 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 2550 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 2551 | v.Color = Color3.new(85,0,85) | |
| 2552 | end)) | |
| 2553 | coroutine.resume(coroutine.create(function() | |
| 2554 | for i = 0, 49 do | |
| 2555 | swait(1) | |
| 2556 | v.Transparency = v.Transparency + 0.02 | |
| 2557 | end | |
| 2558 | v:Destroy() | |
| 2559 | dude:Destroy() | |
| 2560 | end)) | |
| 2561 | end | |
| 2562 | end | |
| 2563 | end)) | |
| 2564 | else | |
| 2565 | bgf:Destroy() | |
| 2566 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red"))
| |
| 2567 | end | |
| 2568 | end) | |
| 2569 | ds() | |
| 2570 | end | |
| 2571 | end | |
| 2572 | ||
| 2573 | ||
| 2574 | local Grabbed = false | |
| 2575 | ||
| 2576 | function QuickStab() | |
| 2577 | attack = true | |
| 2578 | hum.WalkSpeed = 0 | |
| 2579 | swait(1) | |
| 2580 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 2581 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 2582 | if targetted.Name ~= "isaacsantamaria01" then | |
| 2583 | local grab = nil | |
| 2584 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 2585 | if v:FindFirstChild('Head') then
| |
| 2586 | Grabbed = true | |
| 2587 | grab = v | |
| 2588 | end | |
| 2589 | end | |
| 2590 | if Grabbed == true then | |
| 2591 | for i = 0,2,0.1 do | |
| 2592 | swait() | |
| 2593 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2594 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2595 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 2596 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 2597 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 2598 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 2599 | end | |
| 2600 | dmg(grab) | |
| 2601 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 2602 | bld.LightEmission = 0.1 | |
| 2603 | bld.Texture = "rbxassetid://284205403" | |
| 2604 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 2605 | bld.Rate = 500 | |
| 2606 | bld.Lifetime = NumberRange.new(1) | |
| 2607 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2608 | bld.Acceleration = vt(0,-25,0) | |
| 2609 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2610 | bld.Speed = NumberRange.new(10,50) | |
| 2611 | bld.EmissionDirection = "Front" | |
| 2612 | bld.VelocitySpread = 25 | |
| 2613 | bld.Rotation = NumberRange.new(-500,500) | |
| 2614 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2615 | game:GetService("Debris"):AddItem(bld,3)
| |
| 2616 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9)
| |
| 2617 | for i = 0,1,0.1 do | |
| 2618 | swait() | |
| 2619 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 2620 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 2621 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 2622 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 2623 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 2624 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 2625 | end | |
| 2626 | bld.Enabled = false | |
| 2627 | end | |
| 2628 | else | |
| 2629 | for i = 0,8,0.1 do | |
| 2630 | swait() | |
| 2631 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2632 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2633 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
| 2634 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
| 2635 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 2636 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
| 2637 | end | |
| 2638 | local randomized = math.random(1,3) | |
| 2639 | if randomized == 1 then | |
| 2640 | chatfunc("No... i cant.",Color3.new(0.5,0,0))
| |
| 2641 | elseif randomized == 2 then | |
| 2642 | chatfunc("Why would i do this...",Color3.new(0.5,0,0))
| |
| 2643 | elseif randomized == 3 then | |
| 2644 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0))
| |
| 2645 | end | |
| 2646 | --[[for i = 0,3,0.1 do | |
| 2647 | swait() | |
| 2648 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2649 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2650 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 2651 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 2652 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 2653 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 2654 | end]]-- | |
| 2655 | end | |
| 2656 | Grabbed = false | |
| 2657 | attack = false | |
| 2658 | hum.WalkSpeed = 6 | |
| 2659 | end | |
| 2660 | ||
| 2661 | ||
| 2662 | function BlinkingStab() | |
| 2663 | attack = true | |
| 2664 | hum.WalkSpeed = 0 | |
| 2665 | swait(1) | |
| 2666 | if targetted.Name ~= "isaacsantamaria01" then | |
| 2667 | for i = 0,2,0.1 do | |
| 2668 | swait() | |
| 2669 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2670 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2671 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 2672 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 2673 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 2674 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 2675 | end | |
| 2676 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
| 2677 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1)
| |
| 2678 | dmg(targetted) | |
| 2679 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 2680 | bld.LightEmission = 0.1 | |
| 2681 | bld.Texture = "rbxassetid://284205403" | |
| 2682 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 2683 | bld.Rate = 500 | |
| 2684 | bld.Lifetime = NumberRange.new(1) | |
| 2685 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2686 | bld.Acceleration = vt(0,-25,0) | |
| 2687 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2688 | bld.Speed = NumberRange.new(10,50) | |
| 2689 | bld.EmissionDirection = "Front" | |
| 2690 | bld.VelocitySpread = 25 | |
| 2691 | bld.Rotation = NumberRange.new(-500,500) | |
| 2692 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2693 | game:GetService("Debris"):AddItem(bld,3)
| |
| 2694 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1)
| |
| 2695 | for i = 0,1,0.1 do | |
| 2696 | swait() | |
| 2697 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 2698 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 2699 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 2700 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 2701 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 2702 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 2703 | end | |
| 2704 | bld.Enabled = false | |
| 2705 | else | |
| 2706 | for i = 0,8,0.1 do | |
| 2707 | swait() | |
| 2708 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2709 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2710 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 2711 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 2712 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 2713 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 2714 | end | |
| 2715 | local randomized = math.random(1,3) | |
| 2716 | if randomized == 1 then | |
| 2717 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0))
| |
| 2718 | elseif randomized == 2 then | |
| 2719 | chatfunc("I forgot about you...",Color3.new(0.5,0,0))
| |
| 2720 | elseif randomized == 3 then | |
| 2721 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0))
| |
| 2722 | end | |
| 2723 | --[[for i = 0,3,0.1 do | |
| 2724 | swait() | |
| 2725 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2726 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 2727 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 2728 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 2729 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 2730 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 2731 | end]]-- | |
| 2732 | end | |
| 2733 | attack = false | |
| 2734 | hum.WalkSpeed = 6 | |
| 2735 | end | |
| 2736 | ||
| 2737 | ||
| 2738 | function Tele() | |
| 2739 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 2740 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 2741 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 2742 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 2743 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 2744 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 2745 | end | |
| 2746 | ||
| 2747 | function uhhnolikeokthen() | |
| 2748 | hum.WalkSpeed = 0 | |
| 2749 | attack = true | |
| 2750 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1)
| |
| 2751 | for i = 0,10,0.1 do | |
| 2752 | swait() | |
| 2753 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 2754 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 2755 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 2756 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 2757 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 2758 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 2759 | end | |
| 2760 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White"))
| |
| 2761 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White"))
| |
| 2762 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White"))
| |
| 2763 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1)
| |
| 2764 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1)
| |
| 2765 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9)
| |
| 2766 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
| 2767 | if v:FindFirstChild('Torso') then
| |
| 2768 | dmg(v) | |
| 2769 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9)
| |
| 2770 | local bld = Instance.new("ParticleEmitter",v.Torso)
| |
| 2771 | bld.LightEmission = 0.1 | |
| 2772 | bld.Texture = "rbxassetid://284205403" | |
| 2773 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 2774 | bld.Rate = 500 | |
| 2775 | bld.Lifetime = NumberRange.new(1) | |
| 2776 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2777 | bld.Acceleration = vt(0,-25,0) | |
| 2778 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 2779 | bld.Speed = NumberRange.new(10,50) | |
| 2780 | bld.EmissionDirection = "Front" | |
| 2781 | bld.VelocitySpread = 2500 | |
| 2782 | bld.Rotation = NumberRange.new(-500,500) | |
| 2783 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 2784 | coroutine.resume(coroutine.create(function() | |
| 2785 | swait(4) | |
| 2786 | bld.Enabled = false | |
| 2787 | game:GetService("Debris"):AddItem(bld,3)
| |
| 2788 | end)) | |
| 2789 | end | |
| 2790 | end | |
| 2791 | for i = 0,28,0.1 do | |
| 2792 | swait() | |
| 2793 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 2794 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 2795 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 2796 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 2797 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 2798 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 2799 | end | |
| 2800 | attack = false | |
| 2801 | hum.WalkSpeed = 6 | |
| 2802 | end | |
| 2803 | ||
| 2804 | function deadworld() | |
| 2805 | hum.WalkSpeed = 0 | |
| 2806 | attack = true | |
| 2807 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0))
| |
| 2808 | for i = 0,10,0.1 do | |
| 2809 | swait() | |
| 2810 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 2811 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 2812 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 2813 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 2814 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 2815 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 2816 | end | |
| 2817 | coroutine.resume(coroutine.create(function() | |
| 2818 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1)
| |
| 2819 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 2820 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 2821 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 2822 | coroutine.resume(coroutine.create(function() | |
| 2823 | for i = 0, 9 do | |
| 2824 | swait(3) | |
| 2825 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 2826 | end | |
| 2827 | end)) | |
| 2828 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1)
| |
| 2829 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1)
| |
| 2830 | local blastpitch = 1 | |
| 2831 | for i = 0,2 do | |
| 2832 | wait(1.5) | |
| 2833 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 2834 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 2835 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 2836 | coroutine.resume(coroutine.create(function() | |
| 2837 | for i = 0, 9 do | |
| 2838 | swait(3) | |
| 2839 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 2840 | end | |
| 2841 | end)) | |
| 2842 | blastpitch = blastpitch - 0.15 | |
| 2843 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch)
| |
| 2844 | end | |
| 2845 | wait(2) | |
| 2846 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
| 2847 | if v:FindFirstChild('Torso') then
| |
| 2848 | dmg(v) | |
| 2849 | end | |
| 2850 | end | |
| 2851 | tors:Destroy() | |
| 2852 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75)
| |
| 2853 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5)
| |
| 2854 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 2855 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 2856 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 2857 | coroutine.resume(coroutine.create(function() | |
| 2858 | for i = 0, 49 do | |
| 2859 | swait(3) | |
| 2860 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 2861 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red"))
| |
| 2862 | end | |
| 2863 | end)) | |
| 2864 | end)) | |
| 2865 | for i = 0,280,0.1 do | |
| 2866 | swait() | |
| 2867 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 2868 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 2869 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 2870 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 2871 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 2872 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 2873 | end | |
| 2874 | attack = false | |
| 2875 | hum.WalkSpeed = 6 | |
| 2876 | end | |
| 2877 | coroutine.resume(coroutine.create(function() | |
| 2878 | AppearMutatedLimbs() | |
| 2879 | end)) | |
| 2880 | ||
| 2881 | mouse.Button1Down:connect(function() | |
| 2882 | if attack == false and targetted ~= nil then | |
| 2883 | BlinkingStab() | |
| 2884 | end | |
| 2885 | end) | |
| 2886 | ||
| 2887 | mouse.KeyDown:connect(function(k) | |
| 2888 | if k == "q" and attack == false then | |
| 2889 | LockOn() | |
| 2890 | end | |
| 2891 | if k == "e" and attack == false and targetted ~= nil then | |
| 2892 | Tele() | |
| 2893 | end | |
| 2894 | if k == "z" and attack == false and targetted ~= nil then | |
| 2895 | QuickStab() | |
| 2896 | end | |
| 2897 | if k == "x" and attack == false then | |
| 2898 | uhhnolikeokthen() | |
| 2899 | end | |
| 2900 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
| 2901 | AppearMutatedLimbs2() | |
| 2902 | end | |
| 2903 | if k == "p" and attack == false and unlockedX == true then | |
| 2904 | deadworld() | |
| 2905 | end | |
| 2906 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
| 2907 | attack = true | |
| 2908 | chatfunc("HAH",Color3.new(0.5,0,0))
| |
| 2909 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4)
| |
| 2910 | for i = 0, 1, 0.1 do | |
| 2911 | swait() | |
| 2912 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
| 2913 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
| 2914 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
| 2915 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
| 2916 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
| 2917 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
| 2918 | end | |
| 2919 | attack = false | |
| 2920 | end | |
| 2921 | end) | |
| 2922 | idleanim=.4 | |
| 2923 | ||
| 2924 | swait() | |
| 2925 | imgl.Rotation = imgl.Rotation + 3 | |
| 2926 | imgl2.Rotation = imgl2.Rotation - 3 | |
| 2927 | img2.Rotation = img2.Rotation - 3 | |
| 2928 | if targetted ~= nil then | |
| 2929 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 2930 | abss.Enabled = true | |
| 2931 | elseif targetted == nil then | |
| 2932 | abss.Adornee = nil | |
| 2933 | abss.Enabled = false | |
| 2934 | end | |
| 2935 | while true and imgl.Rotation >= 360 do | |
| 2936 | imgl.Rotation = 0 | |
| 2937 | imgl2.Rotation = 0 | |
| 2938 | img2.Rotation = 0 | |
| 2939 | end | |
| 2940 | uhh.Rotation = math.random(-1,1) | |
| 2941 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
| 2942 | uhh.Text = "Kills : " ..killcount | |
| 2943 | if killcount < maxA then | |
| 2944 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
| 2945 | elseif killcount >= maxA then | |
| 2946 | unlockedA = true | |
| 2947 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
| 2948 | end | |
| 2949 | if killcount < maxX then | |
| 2950 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
| 2951 | elseif killcount >= maxX then | |
| 2952 | unlockedX = true | |
| 2953 | uhh3.Text = "The end unlocked. (P to activate)" | |
| 2954 | end | |
| 2955 | sine = sine + change | |
| 2956 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2957 | local velderp=RootPart.Velocity.y | |
| 2958 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2959 | if equipped==true or equipped==false then | |
| 2960 | if attack==false then | |
| 2961 | idle=idle+1 | |
| 2962 | else | |
| 2963 | idle=0 | |
| 2964 | end | |
| 2965 | if idle>=500 then | |
| 2966 | if attack==false then | |
| 2967 | --Sheath() | |
| 2968 | end | |
| 2969 | end | |
| 2970 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2971 | Anim="Jump" | |
| 2972 | if attack==false then | |
| 2973 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 2974 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 2975 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 2976 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
| 2977 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
| 2978 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
| 2979 | end | |
| 2980 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2981 | Anim="Fall" | |
| 2982 | if attack==false then | |
| 2983 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 2984 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 2985 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2986 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2987 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
| 2988 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
| 2989 | end | |
| 2990 | elseif torvel<1 and hitfloor~=nil then | |
| 2991 | Anim="Idle" | |
| 2992 | if attack==false then | |
| 2993 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 2994 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 2995 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 2996 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 2997 | if LeftModeUnlocked == false then | |
| 2998 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 2999 | else | |
| 3000 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 3001 | end | |
| 3002 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 3003 | end | |
| 3004 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 3005 | Anim="Walk" | |
| 3006 | if attack==false then | |
| 3007 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
| 3008 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
| 3009 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 3010 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 3011 | if LeftModeUnlocked == false then | |
| 3012 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
| 3013 | else | |
| 3014 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 3015 | end | |
| 3016 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 3017 | end | |
| 3018 | elseif torvel>=22 and hitfloor~=nil then | |
| 3019 | Anim="Run" | |
| 3020 | if attack==false then | |
| 3021 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 3022 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 3023 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
| 3024 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
| 3025 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
| 3026 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
| 3027 | end | |
| 3028 | end | |
| 3029 | end | |
| 3030 | endwarn'Mutant loaded' | |
| 3031 | ---- thanks to genocider and psychopath sources, this would be another one | |
| 3032 | ---- LockOnTargetNoWhiteListKThx | |
| 3033 | plr = game.Players.LocalPlayer | |
| 3034 | char = plr.Character | |
| 3035 | hum = char.Humanoid | |
| 3036 | local cam = game.Workspace.CurrentCamera | |
| 3037 | t = char.Torso | |
| 3038 | h = char.Head | |
| 3039 | ra = char["Right Arm"] | |
| 3040 | la = char["Left Arm"] | |
| 3041 | rl = char["Right Leg"] | |
| 3042 | ll = char["Left Leg"] | |
| 3043 | tors = char.Torso | |
| 3044 | lleg = char["Left Leg"] | |
| 3045 | root = char.HumanoidRootPart | |
| 3046 | hed = char.Head | |
| 3047 | rleg = char["Right Leg"] | |
| 3048 | rarm = char["Right Arm"] | |
| 3049 | larm = char["Left Arm"] | |
| 3050 | vt = Vector3.new | |
| 3051 | bc = BrickColor.new | |
| 3052 | br = BrickColor.random | |
| 3053 | it = Instance.new | |
| 3054 | cf = CFrame.new | |
| 3055 | local targetted = nil | |
| 3056 | local killcount = 50 | |
| 3057 | local requirekillA = 15 | |
| 3058 | local requirekillX = 50 | |
| 3059 | local maxA = 15 | |
| 3060 | local maxX = 50 | |
| 3061 | if plr.Name == "soins1" then | |
| 3062 | maxX = 0 | |
| 3063 | requirekillX = maxX | |
| 3064 | end | |
| 3065 | local unlockedA = true | |
| 3066 | local unlockedX = true | |
| 3067 | local LeftModeUnlocked = false | |
| 3068 | ||
| 3069 | kan = Instance.new("Sound",char)
| |
| 3070 | kan.Volume = 6 | |
| 3071 | kan.Pitch = 1 | |
| 3072 | kan.TimePosition = 1 | |
| 3073 | kan.SoundId = "rbxassetid://534429024" | |
| 3074 | kan.Name = "kreepery" | |
| 3075 | kan.Looped = true | |
| 3076 | kan:Play() | |
| 3077 | ||
| 3078 | abss = Instance.new("BillboardGui",char)
| |
| 3079 | abss.Size = UDim2.new(10,0,10,0) | |
| 3080 | abss.Enabled = false | |
| 3081 | imgl = Instance.new("ImageLabel",abss)
| |
| 3082 | imgl.Position = UDim2.new(0,0,0,0) | |
| 3083 | imgl.Size = UDim2.new(1,0,1,0) | |
| 3084 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
| 3085 | imgl.BackgroundTransparency = 1 | |
| 3086 | imgl.ImageColor3 = Color3.new(0,0,0) | |
| 3087 | imgl2 = Instance.new("ImageLabel",abss)
| |
| 3088 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
| 3089 | imgl2.Size = UDim2.new(2,0,2,0) | |
| 3090 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
| 3091 | imgl2.BackgroundTransparency = 1 | |
| 3092 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
| 3093 | img2 = Instance.new("ImageLabel",abss)
| |
| 3094 | img2.Position = UDim2.new(0,0,0,0) | |
| 3095 | img2.Size = UDim2.new(1,0,1,0) | |
| 3096 | img2.Image = "rbxassetid://118777235" | |
| 3097 | img2.BackgroundTransparency = 1 | |
| 3098 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 3099 | ||
| 3100 | function CameraShake(Times, Power) | |
| 3101 | coroutine.resume(coroutine.create(function() | |
| 3102 | FV = Instance.new("BoolValue", Character)
| |
| 3103 | FV.Name = "CameraShake" | |
| 3104 | for ShakeNum=1,Times do | |
| 3105 | swait() | |
| 3106 | local ef=Power | |
| 3107 | if ef>=1 then | |
| 3108 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 3109 | else | |
| 3110 | ef=Power*10 | |
| 3111 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 3112 | end | |
| 3113 | end | |
| 3114 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 3115 | FV:Destroy() | |
| 3116 | end)) | |
| 3117 | end | |
| 3118 | ||
| 3119 | CamShake=function(Part,Distan,Power,Times) | |
| 3120 | local de=Part.Position | |
| 3121 | for i,v in pairs(workspace:children()) do | |
| 3122 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 3123 | for _,c in pairs(v:children()) do | |
| 3124 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 3125 | local Noob=v.Humanoid | |
| 3126 | if Noob~=nil then | |
| 3127 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
| |
| 3128 | --[[local ss=script.CamShake:clone() | |
| 3129 | ss.Parent=Noob | |
| 3130 | ss.Power.Value=Power | |
| 3131 | ss.Times.Value=Times | |
| 3132 | ss.Disabled=false]] | |
| 3133 | CameraShake(Times, Power) | |
| 3134 | end | |
| 3135 | end | |
| 3136 | end | |
| 3137 | end | |
| 3138 | end | |
| 3139 | end | |
| 3140 | end | |
| 3141 | ||
| 3142 | function chatfunc(text,color) | |
| 3143 | local chat = coroutine.wrap(function() | |
| 3144 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 3145 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 3146 | end | |
| 3147 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 3148 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 3149 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 3150 | naeeym2.Adornee = Character.Head | |
| 3151 | naeeym2.Name = "TalkingBillBoard" | |
| 3152 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 3153 | tecks2.BackgroundTransparency = 1 | |
| 3154 | tecks2.BorderSizePixel = 0 | |
| 3155 | tecks2.Text = "" | |
| 3156 | tecks2.Font = "SciFi" | |
| 3157 | tecks2.TextSize = 30 | |
| 3158 | tecks2.TextStrokeTransparency = 0 | |
| 3159 | tecks2.TextColor3 = color | |
| 3160 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 3161 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 3162 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 3163 | tecks3.BackgroundTransparency = 1 | |
| 3164 | tecks3.BorderSizePixel = 0 | |
| 3165 | tecks3.Text = "" | |
| 3166 | tecks3.Font = "SciFi" | |
| 3167 | tecks3.TextSize = 30 | |
| 3168 | tecks3.TextStrokeTransparency = 0 | |
| 3169 | tecks3.TextColor3 = Color3.new(0,0,0) | |
| 3170 | tecks3.TextStrokeColor3 = color | |
| 3171 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 3172 | coroutine.resume(coroutine.create(function() | |
| 3173 | swait(1) | |
| 3174 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 3175 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 3176 | tecks2.Rotation = math.random(-15,15) | |
| 3177 | tecks3.Rotation = math.random(-15,15) | |
| 3178 | end | |
| 3179 | end)) | |
| 3180 | for i = 1,string.len(text),1 do | |
| 3181 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 3182 | tecks2.Text = string.sub(text,1,i) | |
| 3183 | tecks3.Text = string.sub(text,1,i) | |
| 3184 | swait(1) | |
| 3185 | end | |
| 3186 | wait(1) | |
| 3187 | local randomrot = math.random(1,2) | |
| 3188 | if randomrot == 1 then | |
| 3189 | for i = 1, 50 do | |
| 3190 | swait() | |
| 3191 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 3192 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 3193 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 3194 | tecks3.Rotation = tecks2.Rotation + .75 | |
| 3195 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 3196 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 3197 | end | |
| 3198 | elseif randomrot == 2 then | |
| 3199 | for i = 1, 50 do | |
| 3200 | swait() | |
| 3201 | tecks2.Rotation = tecks2.Rotation + .75 | |
| 3202 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 3203 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 3204 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 3205 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 3206 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 3207 | end | |
| 3208 | end | |
| 3209 | naeeym2:Destroy() | |
| 3210 | end) | |
| 3211 | chat() | |
| 3212 | end | |
| 3213 | ||
| 3214 | ||
| 3215 | local Create = LoadLibrary("RbxUtility").Create
| |
| 3216 | ||
| 3217 | CFuncs = {
| |
| 3218 | ["Part"] = {
| |
| 3219 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 3220 | local Part = Create("Part"){
| |
| 3221 | Parent = Parent, | |
| 3222 | Reflectance = Reflectance, | |
| 3223 | Transparency = Transparency, | |
| 3224 | CanCollide = false, | |
| 3225 | Locked = true, | |
| 3226 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 3227 | Name = Name, | |
| 3228 | Size = Size, | |
| 3229 | Material = Material, | |
| 3230 | } | |
| 3231 | RemoveOutlines(Part) | |
| 3232 | return Part | |
| 3233 | end; | |
| 3234 | }; | |
| 3235 | ||
| 3236 | ["Mesh"] = {
| |
| 3237 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3238 | local Msh = Create(Mesh){
| |
| 3239 | Parent = Part, | |
| 3240 | Offset = OffSet, | |
| 3241 | Scale = Scale, | |
| 3242 | } | |
| 3243 | if Mesh == "SpecialMesh" then | |
| 3244 | Msh.MeshType = MeshType | |
| 3245 | Msh.MeshId = MeshId | |
| 3246 | end | |
| 3247 | return Msh | |
| 3248 | end; | |
| 3249 | }; | |
| 3250 | ||
| 3251 | ["Mesh"] = {
| |
| 3252 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3253 | local Msh = Create(Mesh){
| |
| 3254 | Parent = Part, | |
| 3255 | Offset = OffSet, | |
| 3256 | Scale = Scale, | |
| 3257 | } | |
| 3258 | if Mesh == "SpecialMesh" then | |
| 3259 | Msh.MeshType = MeshType | |
| 3260 | Msh.MeshId = MeshId | |
| 3261 | end | |
| 3262 | return Msh | |
| 3263 | end; | |
| 3264 | }; | |
| 3265 | ||
| 3266 | ["Weld"] = {
| |
| 3267 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 3268 | local Weld = Create("Weld"){
| |
| 3269 | Parent = Parent, | |
| 3270 | Part0 = Part0, | |
| 3271 | Part1 = Part1, | |
| 3272 | C0 = C0, | |
| 3273 | C1 = C1, | |
| 3274 | } | |
| 3275 | return Weld | |
| 3276 | end; | |
| 3277 | }; | |
| 3278 | ||
| 3279 | ["Sound"] = {
| |
| 3280 | Create = function(id, par, vol, pit) | |
| 3281 | coroutine.resume(coroutine.create(function() | |
| 3282 | local S = Create("Sound"){
| |
| 3283 | Volume = vol, | |
| 3284 | Pitch = pit or 1, | |
| 3285 | SoundId = id, | |
| 3286 | Parent = par or workspace, | |
| 3287 | } | |
| 3288 | wait() | |
| 3289 | S:play() | |
| 3290 | game:GetService("Debris"):AddItem(S, 10)
| |
| 3291 | end)) | |
| 3292 | end; | |
| 3293 | }; | |
| 3294 | ||
| 3295 | ["LongSound"] = {
| |
| 3296 | Create = function(id, par, vol, pit) | |
| 3297 | coroutine.resume(coroutine.create(function() | |
| 3298 | local S = Create("Sound"){
| |
| 3299 | Volume = vol, | |
| 3300 | Pitch = pit or 1, | |
| 3301 | SoundId = id, | |
| 3302 | Parent = par or workspace, | |
| 3303 | } | |
| 3304 | wait() | |
| 3305 | S:play() | |
| 3306 | game:GetService("Debris"):AddItem(S, 30)
| |
| 3307 | end)) | |
| 3308 | end; | |
| 3309 | }; | |
| 3310 | ||
| 3311 | ["ParticleEmitter"] = {
| |
| 3312 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 3313 | local fp = Create("ParticleEmitter"){
| |
| 3314 | Parent = Parent, | |
| 3315 | Color = ColorSequence.new(Color1, Color2), | |
| 3316 | LightEmission = LightEmission, | |
| 3317 | Size = Size, | |
| 3318 | Texture = Texture, | |
| 3319 | Transparency = Transparency, | |
| 3320 | ZOffset = ZOffset, | |
| 3321 | Acceleration = Accel, | |
| 3322 | Drag = Drag, | |
| 3323 | LockedToPart = LockedToPart, | |
| 3324 | VelocityInheritance = VelocityInheritance, | |
| 3325 | EmissionDirection = EmissionDirection, | |
| 3326 | Enabled = Enabled, | |
| 3327 | Lifetime = LifeTime, | |
| 3328 | Rate = Rate, | |
| 3329 | Rotation = Rotation, | |
| 3330 | RotSpeed = RotSpeed, | |
| 3331 | Speed = Speed, | |
| 3332 | VelocitySpread = VelocitySpread, | |
| 3333 | } | |
| 3334 | return fp | |
| 3335 | end; | |
| 3336 | }; | |
| 3337 | ||
| 3338 | CreateTemplate = {
| |
| 3339 | ||
| 3340 | }; | |
| 3341 | } | |
| 3342 | ||
| 3343 | ||
| 3344 | ||
| 3345 | New = function(Object, Parent, Name, Data) | |
| 3346 | local Object = Instance.new(Object) | |
| 3347 | for Index, Value in pairs(Data or {}) do
| |
| 3348 | Object[Index] = Value | |
| 3349 | end | |
| 3350 | Object.Parent = Parent | |
| 3351 | Object.Name = Name | |
| 3352 | return Object | |
| 3353 | end | |
| 3354 | local halocolor = BrickColor.new("Dark indigo")
| |
| 3355 | local wepcolor = BrickColor.new("Really black")
| |
| 3356 | local MutantParts = Instance.new("Model",char)
| |
| 3357 | local MutantParts2 = Instance.new("Model",char)
| |
| 3358 | ||
| 3359 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 3360 | local p = Instance.new("Part")
| |
| 3361 | p.TopSurface = 0 | |
| 3362 | p.BottomSurface = 0 | |
| 3363 | p.Parent = parent | |
| 3364 | p.Size = Vector3.new(0.1,0.1,0.1) | |
| 3365 | p.Transparency = transparency | |
| 3366 | p.Reflectance = reflectance | |
| 3367 | p.CanCollide = false | |
| 3368 | p.Locked = true | |
| 3369 | p.BrickColor = brickcolor | |
| 3370 | p.Material = material | |
| 3371 | return p | |
| 3372 | end | |
| 3373 | ||
| 3374 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 3375 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 3376 | mesh.MeshType = meshtype | |
| 3377 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
| 3378 | return mesh | |
| 3379 | end | |
| 3380 | ||
| 3381 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 3382 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 3383 | mesh.MeshType = "FileMesh" | |
| 3384 | mesh.MeshId = meshid | |
| 3385 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 3386 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 3387 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 3388 | return mesh | |
| 3389 | end | |
| 3390 | ||
| 3391 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 3392 | local weld = Instance.new("Weld")
| |
| 3393 | weld.Parent = parent | |
| 3394 | weld.Part0 = part0 | |
| 3395 | weld.Part1 = part1 | |
| 3396 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 3397 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 3398 | return weld | |
| 3399 | end | |
| 3400 | ||
| 3401 | --larm.Name = "MutatedLeftArm" | |
| 3402 | ||
| 3403 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 3404 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 3405 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3406 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 3407 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 3408 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3409 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 3410 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 3411 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3412 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3413 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3414 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3415 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3416 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3417 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3418 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3419 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3420 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3421 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3422 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3423 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3424 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3425 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3426 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3427 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3428 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3429 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3430 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3431 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 3432 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3433 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 3434 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 3435 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3436 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 3437 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 3438 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3439 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 3440 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 3441 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3442 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 3443 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 3444 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3445 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 3446 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 3447 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3448 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 3449 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 3450 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3451 | ||
| 3452 | --- Secondary | |
| 3453 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 3454 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
| 3455 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3456 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 3457 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
| 3458 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3459 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 3460 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 3461 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3462 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 3463 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 3464 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3465 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 3466 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 3467 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3468 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 3469 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 3470 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3471 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 3472 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 3473 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3474 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 3475 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 3476 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3477 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 3478 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 3479 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3480 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3481 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3482 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3483 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3484 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3485 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3486 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3487 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3488 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3489 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3490 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3491 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3492 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3493 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3494 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3495 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3496 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 3497 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3498 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 3499 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 3500 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 3501 | ||
| 3502 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 3503 | if v:IsA("Part") then
| |
| 3504 | v.Transparency = 1 | |
| 3505 | end | |
| 3506 | end | |
| 3507 | ||
| 3508 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 3509 | if v:IsA("Part") then
| |
| 3510 | v.Transparency = 1 | |
| 3511 | end | |
| 3512 | end | |
| 3513 | function RemoveOutlines(part) | |
| 3514 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 3515 | end | |
| 3516 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 3517 | local Part = Create("Part")({
| |
| 3518 | Parent = Parent, | |
| 3519 | Reflectance = Reflectance, | |
| 3520 | Transparency = Transparency, | |
| 3521 | CanCollide = false, | |
| 3522 | Locked = true, | |
| 3523 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 3524 | Name = Name, | |
| 3525 | Size = Size, | |
| 3526 | Material = Material | |
| 3527 | }) | |
| 3528 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 3529 | RemoveOutlines(Part) | |
| 3530 | return Part | |
| 3531 | end | |
| 3532 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 3533 | local Msh = Create(Mesh)({
| |
| 3534 | Parent = Part, | |
| 3535 | Offset = OffSet, | |
| 3536 | Scale = Scale | |
| 3537 | }) | |
| 3538 | if Mesh == "SpecialMesh" then | |
| 3539 | Msh.MeshType = MeshType | |
| 3540 | Msh.MeshId = MeshId | |
| 3541 | end | |
| 3542 | return Msh | |
| 3543 | end | |
| 3544 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 3545 | local Weld = Create("Weld")({
| |
| 3546 | Parent = Parent, | |
| 3547 | Part0 = Part0, | |
| 3548 | Part1 = Part1, | |
| 3549 | C0 = C0, | |
| 3550 | C1 = C1 | |
| 3551 | }) | |
| 3552 | return Weld | |
| 3553 | end | |
| 3554 | ||
| 3555 | local ff = Instance.new("ForceField",char)
| |
| 3556 | ff.Visible = false | |
| 3557 | ||
| 3558 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 3559 | local gui = it(GuiType) | |
| 3560 | gui.Parent = parent | |
| 3561 | gui.Text = text | |
| 3562 | gui.BackgroundTransparency = backtrans | |
| 3563 | gui.BackgroundColor3 = backcol | |
| 3564 | gui.SizeConstraint = "RelativeXY" | |
| 3565 | gui.TextXAlignment = "Center" | |
| 3566 | gui.TextYAlignment = "Center" | |
| 3567 | gui.Position = pos | |
| 3568 | gui.Size = size | |
| 3569 | gui.Font = "SourceSans" | |
| 3570 | gui.FontSize = "Size14" | |
| 3571 | gui.TextWrapped = false | |
| 3572 | gui.TextStrokeTransparency = 0 | |
| 3573 | gui.TextColor = BrickColor.new("White")
| |
| 3574 | return gui | |
| 3575 | end | |
| 3576 | ---- GUI set | |
| 3577 | local basgui = it("GuiMain")
| |
| 3578 | basgui.Parent = plr.PlayerGui | |
| 3579 | basgui.Name = "Killcounter GUI" | |
| 3580 | local basframe = it("Frame")
| |
| 3581 | basframe.Parent = basgui | |
| 3582 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 3583 | basframe.BackgroundTransparency = 1 | |
| 3584 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 3585 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 3586 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 3587 | ||
| 3588 | local basframelist = it("Frame")
| |
| 3589 | basframelist.Parent = basgui | |
| 3590 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 3591 | basframelist.BackgroundTransparency = 1 | |
| 3592 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
| 3593 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 3594 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 3595 | ||
| 3596 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 3597 | uhh.ZIndex = 2 | |
| 3598 | uhh.Font = "Arcade" | |
| 3599 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
| 3600 | uhh.TextColor3 = Color3.new(0,0,0) | |
| 3601 | uhh.BackgroundTransparency = 1 | |
| 3602 | uhh.BorderSizePixel = 0.65 | |
| 3603 | uhh.TextScaled = false | |
| 3604 | uhh.TextXAlignment = "Left" | |
| 3605 | uhh.Text = "Kills : 0" | |
| 3606 | uhh.TextSize = 54 | |
| 3607 | ||
| 3608 | ||
| 3609 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 3610 | uhh2.ZIndex = 2 | |
| 3611 | uhh2.Font = "Bodoni" | |
| 3612 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
| 3613 | uhh2.TextColor3 = Color3.new(0,0,0) | |
| 3614 | uhh2.BackgroundTransparency = 1 | |
| 3615 | uhh2.BorderSizePixel = 0.65 | |
| 3616 | uhh2.TextScaled = false | |
| 3617 | uhh2.TextXAlignment = "Left" | |
| 3618 | uhh2.Text = "Required kills for second mutated arm: 15" | |
| 3619 | uhh2.TextSize = 24 | |
| 3620 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 3621 | uhh3.ZIndex = 2 | |
| 3622 | uhh3.Font = "Bodoni" | |
| 3623 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
| 3624 | uhh3.TextColor3 = Color3.new(0,0,0) | |
| 3625 | uhh3.BackgroundTransparency = 1 | |
| 3626 | uhh3.BorderSizePixel = 0.65 | |
| 3627 | uhh3.TextScaled = false | |
| 3628 | uhh3.TextXAlignment = "Left" | |
| 3629 | uhh3.Text = "Required kills for the end: 50" | |
| 3630 | uhh3.TextSize = 24 | |
| 3631 | ||
| 3632 | ||
| 3633 | Player=game:GetService("Players").LocalPlayer
| |
| 3634 | Character=Player.Character | |
| 3635 | local Mouse = Player:GetMouse() | |
| 3636 | PlayerGui=Player.PlayerGui | |
| 3637 | Backpack=Player.Backpack | |
| 3638 | Torso=Character.Torso | |
| 3639 | Head=Character.Head | |
| 3640 | Humanoid=Character.Humanoid | |
| 3641 | m=Instance.new('Model',Character)
| |
| 3642 | LeftArm=Character["Left Arm"] | |
| 3643 | LeftLeg=Character["Left Leg"] | |
| 3644 | RightArm=Character["Right Arm"] | |
| 3645 | RightLeg=Character["Right Leg"] | |
| 3646 | LS=Torso["Left Shoulder"] | |
| 3647 | LH=Torso["Left Hip"] | |
| 3648 | RS=Torso["Right Shoulder"] | |
| 3649 | RH=Torso["Right Hip"] | |
| 3650 | Face = Head.face | |
| 3651 | Neck=Torso.Neck | |
| 3652 | it=Instance.new | |
| 3653 | attacktype=1 | |
| 3654 | vt=Vector3.new | |
| 3655 | cf=CFrame.new | |
| 3656 | euler=CFrame.fromEulerAnglesXYZ | |
| 3657 | angles=CFrame.Angles | |
| 3658 | cloaked=false | |
| 3659 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 3660 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 3661 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 3662 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 3663 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 3664 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 3665 | RootPart=Character.HumanoidRootPart | |
| 3666 | RootJoint=RootPart.RootJoint | |
| 3667 | RootCF=euler(-1.57,0,3.14) | |
| 3668 | attack = false | |
| 3669 | attackdebounce = false | |
| 3670 | deb=false | |
| 3671 | equipped=true | |
| 3672 | hand=false | |
| 3673 | MMouse=nil | |
| 3674 | combo=0 | |
| 3675 | mana=0 | |
| 3676 | trispeed=.2 | |
| 3677 | attackmode='none' | |
| 3678 | local idle=0 | |
| 3679 | local Anim="Idle" | |
| 3680 | local Effects={}
| |
| 3681 | local gun=false | |
| 3682 | local shoot=false | |
| 3683 | local sine = 0 | |
| 3684 | local change = 1 | |
| 3685 | player=nil | |
| 3686 | ||
| 3687 | mouse=Player:GetMouse() | |
| 3688 | --save shoulders | |
| 3689 | RSH, LSH=nil, nil | |
| 3690 | --welds | |
| 3691 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 3692 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 3693 | LH=Torso["Left Hip"] | |
| 3694 | RH=Torso["Right Hip"] | |
| 3695 | TorsoColor=Torso.BrickColor | |
| 3696 | function NoOutline(Part) | |
| 3697 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 3698 | end | |
| 3699 | player=Player | |
| 3700 | ch=Character | |
| 3701 | RSH=ch.Torso["Right Shoulder"] | |
| 3702 | LSH=ch.Torso["Left Shoulder"] | |
| 3703 | -- | |
| 3704 | RSH.Parent=nil | |
| 3705 | LSH.Parent=nil | |
| 3706 | -- | |
| 3707 | RW.Name="Right Shoulder" | |
| 3708 | RW.Part0=ch.Torso | |
| 3709 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 3710 | RW.C1=cf(0, 0.5, 0) | |
| 3711 | RW.Part1=ch["Right Arm"] | |
| 3712 | RW.Parent=ch.Torso | |
| 3713 | -- | |
| 3714 | LW.Name="Left Shoulder" | |
| 3715 | LW.Part0=ch.Torso | |
| 3716 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 3717 | LW.C1=cf(0, 0.5, 0) | |
| 3718 | LW.Part1=ch["Left Arm"] | |
| 3719 | LW.Parent=ch.Torso | |
| 3720 | ||
| 3721 | local Stats=Instance.new("BoolValue")
| |
| 3722 | Stats.Name="Stats" | |
| 3723 | Stats.Parent=Character | |
| 3724 | local Atk=Instance.new("NumberValue")
| |
| 3725 | Atk.Name="Damage" | |
| 3726 | Atk.Parent=Stats | |
| 3727 | Atk.Value=1 | |
| 3728 | local Def=Instance.new("NumberValue")
| |
| 3729 | Def.Name="Defense" | |
| 3730 | Def.Parent=Stats | |
| 3731 | Def.Value=1 | |
| 3732 | local Speed=Instance.new("NumberValue")
| |
| 3733 | Speed.Name="Speed" | |
| 3734 | Speed.Parent=Stats | |
| 3735 | Speed.Value=1 | |
| 3736 | local Mvmt=Instance.new("NumberValue")
| |
| 3737 | Mvmt.Name="Movement" | |
| 3738 | Mvmt.Parent=Stats | |
| 3739 | Mvmt.Value=1 | |
| 3740 | ||
| 3741 | local donum=0 | |
| 3742 | ||
| 3743 | ||
| 3744 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 3745 | local fp=it("Part")
| |
| 3746 | fp.formFactor=formfactor | |
| 3747 | fp.Parent=parent | |
| 3748 | fp.Reflectance=reflectance | |
| 3749 | fp.Transparency=transparency | |
| 3750 | fp.CanCollide=false | |
| 3751 | fp.Locked=true | |
| 3752 | fp.BrickColor=brickcolor | |
| 3753 | fp.Name=name | |
| 3754 | fp.Size=size | |
| 3755 | fp.Position=Torso.Position | |
| 3756 | NoOutline(fp) | |
| 3757 | fp.Material="SmoothPlastic" | |
| 3758 | fp:BreakJoints() | |
| 3759 | return fp | |
| 3760 | end | |
| 3761 | ||
| 3762 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 3763 | local mesh=it(Mesh) | |
| 3764 | mesh.Parent=part | |
| 3765 | if Mesh=="SpecialMesh" then | |
| 3766 | mesh.MeshType=meshtype | |
| 3767 | if meshid~="nil" then | |
| 3768 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 3769 | end | |
| 3770 | end | |
| 3771 | mesh.Offset=offset | |
| 3772 | mesh.Scale=scale | |
| 3773 | return mesh | |
| 3774 | end | |
| 3775 | ||
| 3776 | function weld(parent,part0,part1,c0) | |
| 3777 | local weld=it("Weld")
| |
| 3778 | weld.Parent=parent | |
| 3779 | weld.Part0=part0 | |
| 3780 | weld.Part1=part1 | |
| 3781 | weld.C0=c0 | |
| 3782 | return weld | |
| 3783 | end | |
| 3784 | ||
| 3785 | local Color1=Torso.BrickColor | |
| 3786 | ||
| 3787 | local bodvel=Instance.new("BodyVelocity")
| |
| 3788 | local bg=Instance.new("BodyGyro")
| |
| 3789 | ||
| 3790 | function swait(num) | |
| 3791 | if num==0 or num==nil then | |
| 3792 | game:service'RunService'.Stepped:wait(0) | |
| 3793 | else | |
| 3794 | for i=0,num do | |
| 3795 | game:service'RunService'.Stepped:wait(0) | |
| 3796 | end | |
| 3797 | end | |
| 3798 | end | |
| 3799 | ||
| 3800 | ||
| 3801 | so = function(id,par,vol,pit) | |
| 3802 | coroutine.resume(coroutine.create(function() | |
| 3803 | local sou = Instance.new("Sound",par or workspace)
| |
| 3804 | sou.Volume=vol | |
| 3805 | sou.Pitch=pit or 1 | |
| 3806 | sou.SoundId=id | |
| 3807 | swait() | |
| 3808 | sou:play() | |
| 3809 | game:GetService("Debris"):AddItem(sou,6)
| |
| 3810 | end)) | |
| 3811 | end | |
| 3812 | ||
| 3813 | function clerp(a,b,t) | |
| 3814 | local qa = {QuaternionFromCFrame(a)}
| |
| 3815 | local qb = {QuaternionFromCFrame(b)}
| |
| 3816 | local ax, ay, az = a.x, a.y, a.z | |
| 3817 | local bx, by, bz = b.x, b.y, b.z | |
| 3818 | local _t = 1-t | |
| 3819 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 3820 | end | |
| 3821 | ||
| 3822 | function QuaternionFromCFrame(cf) | |
| 3823 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 3824 | local trace = m00 + m11 + m22 | |
| 3825 | if trace > 0 then | |
| 3826 | local s = math.sqrt(1 + trace) | |
| 3827 | local recip = 0.5/s | |
| 3828 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 3829 | else | |
| 3830 | local i = 0 | |
| 3831 | if m11 > m00 then | |
| 3832 | i = 1 | |
| 3833 | end | |
| 3834 | if m22 > (i == 0 and m00 or m11) then | |
| 3835 | i = 2 | |
| 3836 | end | |
| 3837 | if i == 0 then | |
| 3838 | local s = math.sqrt(m00-m11-m22+1) | |
| 3839 | local recip = 0.5/s | |
| 3840 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 3841 | elseif i == 1 then | |
| 3842 | local s = math.sqrt(m11-m22-m00+1) | |
| 3843 | local recip = 0.5/s | |
| 3844 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 3845 | elseif i == 2 then | |
| 3846 | local s = math.sqrt(m22-m00-m11+1) | |
| 3847 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 3848 | end | |
| 3849 | end | |
| 3850 | end | |
| 3851 | ||
| 3852 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 3853 | local xs, ys, zs = x + x, y + y, z + z | |
| 3854 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 3855 | local xx = x*xs | |
| 3856 | local xy = x*ys | |
| 3857 | local xz = x*zs | |
| 3858 | local yy = y*ys | |
| 3859 | local yz = y*zs | |
| 3860 | local zz = z*zs | |
| 3861 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 3862 | end | |
| 3863 | ||
| 3864 | function QuaternionSlerp(a, b, t) | |
| 3865 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 3866 | local startInterp, finishInterp; | |
| 3867 | if cosTheta >= 0.0001 then | |
| 3868 | if (1 - cosTheta) > 0.0001 then | |
| 3869 | local theta = math.acos(cosTheta) | |
| 3870 | local invSinTheta = 1/math.sin(theta) | |
| 3871 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 3872 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 3873 | else | |
| 3874 | startInterp = 1-t | |
| 3875 | finishInterp = t | |
| 3876 | end | |
| 3877 | else | |
| 3878 | if (1+cosTheta) > 0.0001 then | |
| 3879 | local theta = math.acos(-cosTheta) | |
| 3880 | local invSinTheta = 1/math.sin(theta) | |
| 3881 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 3882 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 3883 | else | |
| 3884 | startInterp = t-1 | |
| 3885 | finishInterp = t | |
| 3886 | end | |
| 3887 | end | |
| 3888 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 3889 | end | |
| 3890 | ||
| 3891 | local function CFrameFromTopBack(at, top, back) | |
| 3892 | local right = top:Cross(back) | |
| 3893 | return CFrame.new(at.x, at.y, at.z, | |
| 3894 | right.x, top.x, back.x, | |
| 3895 | right.y, top.y, back.y, | |
| 3896 | right.z, top.z, back.z) | |
| 3897 | end | |
| 3898 | ||
| 3899 | function Triangle(a, b, c) | |
| 3900 | local edg1 = (c-a):Dot((b-a).unit) | |
| 3901 | local edg2 = (a-b):Dot((c-b).unit) | |
| 3902 | local edg3 = (b-c):Dot((a-c).unit) | |
| 3903 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 3904 | a, b, c = a, b, c | |
| 3905 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 3906 | a, b, c = b, c, a | |
| 3907 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 3908 | a, b, c = c, a, b | |
| 3909 | else | |
| 3910 | assert(false, "unreachable") | |
| 3911 | end | |
| 3912 | ||
| 3913 | local len1 = (c-a):Dot((b-a).unit) | |
| 3914 | local len2 = (b-a).magnitude - len1 | |
| 3915 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 3916 | ||
| 3917 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 3918 | ||
| 3919 | local list = {}
| |
| 3920 | ||
| 3921 | if len1 > 0.01 then | |
| 3922 | local w1 = Instance.new('WedgePart', m)
| |
| 3923 | game:GetService("Debris"):AddItem(w1,5)
| |
| 3924 | w1.Material = "SmoothPlastic" | |
| 3925 | w1.FormFactor = 'Custom' | |
| 3926 | w1.BrickColor = BrickColor.new("Really red")
| |
| 3927 | w1.Transparency = 0 | |
| 3928 | w1.Reflectance = 0 | |
| 3929 | w1.Material = "SmoothPlastic" | |
| 3930 | w1.CanCollide = false | |
| 3931 | local l1 = Instance.new("PointLight",w1)
| |
| 3932 | l1.Color = Color3.new(170,0,0) | |
| 3933 | NoOutline(w1) | |
| 3934 | local sz = Vector3.new(0.2, width, len1) | |
| 3935 | w1.Size = sz | |
| 3936 | local sp = Instance.new("SpecialMesh",w1)
| |
| 3937 | sp.MeshType = "Wedge" | |
| 3938 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 3939 | w1:BreakJoints() | |
| 3940 | w1.Anchored = true | |
| 3941 | w1.Parent = workspace | |
| 3942 | w1.Transparency = 0.7 | |
| 3943 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 3944 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 3945 | table.insert(list,w1) | |
| 3946 | end | |
| 3947 | ||
| 3948 | if len2 > 0.01 then | |
| 3949 | local w2 = Instance.new('WedgePart', m)
| |
| 3950 | game:GetService("Debris"):AddItem(w2,5)
| |
| 3951 | w2.Material = "SmoothPlastic" | |
| 3952 | w2.FormFactor = 'Custom' | |
| 3953 | w2.BrickColor = BrickColor.new("Really red")
| |
| 3954 | w2.Transparency = 0 | |
| 3955 | w2.Reflectance = 0 | |
| 3956 | w2.Material = "SmoothPlastic" | |
| 3957 | w2.CanCollide = false | |
| 3958 | local l2 = Instance.new("PointLight",w2)
| |
| 3959 | l2.Color = Color3.new(170,0,0) | |
| 3960 | NoOutline(w2) | |
| 3961 | local sz = Vector3.new(0.2, width, len2) | |
| 3962 | w2.Size = sz | |
| 3963 | local sp = Instance.new("SpecialMesh",w2)
| |
| 3964 | sp.MeshType = "Wedge" | |
| 3965 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 3966 | w2:BreakJoints() | |
| 3967 | w2.Anchored = true | |
| 3968 | w2.Parent = workspace | |
| 3969 | w2.Transparency = 0.7 | |
| 3970 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 3971 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 3972 | table.insert(list,w2) | |
| 3973 | end | |
| 3974 | return unpack(list) | |
| 3975 | end | |
| 3976 | ||
| 3977 | ||
| 3978 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 3979 | if hit.Parent == nil then | |
| 3980 | return | |
| 3981 | end | |
| 3982 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 3983 | for _, v in pairs(hit.Parent:children()) do | |
| 3984 | if v:IsA("Humanoid") then
| |
| 3985 | h = v | |
| 3986 | end | |
| 3987 | end | |
| 3988 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 3989 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 3990 | return | |
| 3991 | end | |
| 3992 | local c = Create("ObjectValue")({
| |
| 3993 | Name = "creator", | |
| 3994 | Value = game:service("Players").LocalPlayer,
| |
| 3995 | Parent = h | |
| 3996 | }) | |
| 3997 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 3998 | if HitSound ~= nil and HitPitch ~= nil then | |
| 3999 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 4000 | end | |
| 4001 | local Damage = math.random(minim, maxim) | |
| 4002 | local blocked = false | |
| 4003 | local block = hit.Parent:findFirstChild("Block")
| |
| 4004 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 4005 | blocked = true | |
| 4006 | block.Value = block.Value - 1 | |
| 4007 | print(block.Value) | |
| 4008 | end | |
| 4009 | if blocked == false then | |
| 4010 | HitHealth = h.Health | |
| 4011 | h.Health = h.Health - Damage | |
| 4012 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
| 4013 | print("gained kill")
| |
| 4014 | end | |
| 4015 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 4016 | else | |
| 4017 | h.Health = h.Health - Damage / 2 | |
| 4018 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 4019 | end | |
| 4020 | if Type == "Knockdown" then | |
| 4021 | local hum = hit.Parent.Humanoid | |
| 4022 | hum.PlatformStand = true | |
| 4023 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 4024 | swait(1) | |
| 4025 | HHumanoid.PlatformStand = false | |
| 4026 | end), hum) | |
| 4027 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 4028 | local bodvol = Create("BodyVelocity")({
| |
| 4029 | velocity = angle * knockback, | |
| 4030 | P = 5000, | |
| 4031 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4032 | Parent = hit | |
| 4033 | }) | |
| 4034 | local rl = Create("BodyAngularVelocity")({
| |
| 4035 | P = 3000, | |
| 4036 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 4037 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 4038 | Parent = hit | |
| 4039 | }) | |
| 4040 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 4041 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 4042 | elseif Type == "Normal" then | |
| 4043 | local vp = Create("BodyVelocity")({
| |
| 4044 | P = 500, | |
| 4045 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 4046 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 4047 | }) | |
| 4048 | if knockback > 0 then | |
| 4049 | vp.Parent = hit.Parent.Torso | |
| 4050 | end | |
| 4051 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 4052 | elseif Type == "Up" then | |
| 4053 | local bodyVelocity = Create("BodyVelocity")({
| |
| 4054 | velocity = Vector3.new(0, 20, 0), | |
| 4055 | P = 5000, | |
| 4056 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4057 | Parent = hit | |
| 4058 | }) | |
| 4059 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 4060 | local bodyVelocity = Create("BodyVelocity")({
| |
| 4061 | velocity = Vector3.new(0, 20, 0), | |
| 4062 | P = 5000, | |
| 4063 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4064 | Parent = hit | |
| 4065 | }) | |
| 4066 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 4067 | elseif Type == "Leech" then | |
| 4068 | local hum = hit.Parent.Humanoid | |
| 4069 | if hum ~= nil then | |
| 4070 | for i = 0, 2 do | |
| 4071 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 4072 | end | |
| 4073 | Humanoid.Health = Humanoid.Health + 10 | |
| 4074 | end | |
| 4075 | elseif Type == "UpKnock" then | |
| 4076 | local hum = hit.Parent.Humanoid | |
| 4077 | hum.PlatformStand = true | |
| 4078 | if hum ~= nil then | |
| 4079 | hitr = true | |
| 4080 | end | |
| 4081 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 4082 | swait(5) | |
| 4083 | HHumanoid.PlatformStand = false | |
| 4084 | hitr = false | |
| 4085 | end), hum) | |
| 4086 | local bodyVelocity = Create("BodyVelocity")({
| |
| 4087 | velocity = Vector3.new(0, 20, 0), | |
| 4088 | P = 5000, | |
| 4089 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4090 | Parent = hit | |
| 4091 | }) | |
| 4092 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 4093 | local bodyVelocity = Create("BodyVelocity")({
| |
| 4094 | velocity = Vector3.new(0, 20, 0), | |
| 4095 | P = 5000, | |
| 4096 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 4097 | Parent = hit | |
| 4098 | }) | |
| 4099 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 4100 | elseif Type == "Snare" then | |
| 4101 | local bp = Create("BodyPosition")({
| |
| 4102 | P = 2000, | |
| 4103 | D = 100, | |
| 4104 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 4105 | position = hit.Parent.Torso.Position, | |
| 4106 | Parent = hit.Parent.Torso | |
| 4107 | }) | |
| 4108 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 4109 | elseif Type == "Slashnare" then | |
| 4110 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
| |
| 4111 | for i = 1, math.random(4, 5) do | |
| 4112 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 4113 | end | |
| 4114 | local bp = Create("BodyPosition")({
| |
| 4115 | P = 2000, | |
| 4116 | D = 100, | |
| 4117 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 4118 | position = hit.Parent.Torso.Position, | |
| 4119 | Parent = hit.Parent.Torso | |
| 4120 | }) | |
| 4121 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 4122 | elseif Type == "Spike" then | |
| 4123 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
| 4124 | local bp = Create("BodyPosition")({
| |
| 4125 | P = 2000, | |
| 4126 | D = 100, | |
| 4127 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 4128 | position = hit.Parent.Torso.Position, | |
| 4129 | Parent = hit.Parent.Torso | |
| 4130 | }) | |
| 4131 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 4132 | elseif Type == "Freeze" then | |
| 4133 | local BodPos = Create("BodyPosition")({
| |
| 4134 | P = 50000, | |
| 4135 | D = 1000, | |
| 4136 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 4137 | position = hit.Parent.Torso.Position, | |
| 4138 | Parent = hit.Parent.Torso | |
| 4139 | }) | |
| 4140 | local BodGy = Create("BodyGyro")({
| |
| 4141 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 4142 | P = 20000, | |
| 4143 | Parent = hit.Parent.Torso, | |
| 4144 | cframe = hit.Parent.Torso.CFrame | |
| 4145 | }) | |
| 4146 | hit.Parent.Torso.Anchored = true | |
| 4147 | coroutine.resume(coroutine.create(function(Part) | |
| 4148 | swait(1.5) | |
| 4149 | Part.Anchored = false | |
| 4150 | end), hit.Parent.Torso) | |
| 4151 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 4152 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 4153 | end | |
| 4154 | local debounce = Create("BoolValue")({
| |
| 4155 | Name = "DebounceHit", | |
| 4156 | Parent = hit.Parent, | |
| 4157 | Value = true | |
| 4158 | }) | |
| 4159 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 4160 | c = Instance.new("ObjectValue")
| |
| 4161 | c.Name = "creator" | |
| 4162 | c.Value = Player | |
| 4163 | c.Parent = h | |
| 4164 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 4165 | end | |
| 4166 | end | |
| 4167 | function ShowDamage(Pos, Text, Time, Color) | |
| 4168 | local Rate = 0.03333333333333333 | |
| 4169 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 4170 | local Text = Text or "" | |
| 4171 | local Time = Time or 2 | |
| 4172 | local Color = Color or Color3.new(1, 0, 1) | |
| 4173 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 4174 | EffectPart.Anchored = true | |
| 4175 | local BillboardGui = Create("BillboardGui")({
| |
| 4176 | Size = UDim2.new(3, 0, 3, 0), | |
| 4177 | Adornee = EffectPart, | |
| 4178 | Parent = EffectPart | |
| 4179 | }) | |
| 4180 | local TextLabel = Create("TextLabel")({
| |
| 4181 | BackgroundTransparency = 1, | |
| 4182 | Size = UDim2.new(1, 0, 1, 0), | |
| 4183 | Text = Text, | |
| 4184 | TextColor3 = Color, | |
| 4185 | TextScaled = true, | |
| 4186 | Font = Enum.Font.ArialBold, | |
| 4187 | Parent = BillboardGui | |
| 4188 | }) | |
| 4189 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 4190 | EffectPart.Parent = game:GetService("Workspace")
| |
| 4191 | delay(0, function() | |
| 4192 | local Frames = Time / Rate | |
| 4193 | for Frame = 1, Frames do | |
| 4194 | wait(Rate) | |
| 4195 | local Percent = Frame / Frames | |
| 4196 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 4197 | TextLabel.TextTransparency = Percent | |
| 4198 | end | |
| 4199 | if EffectPart and EffectPart.Parent then | |
| 4200 | EffectPart:Destroy() | |
| 4201 | end | |
| 4202 | end) | |
| 4203 | end | |
| 4204 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 4205 | for _, c in pairs(workspace:children()) do | |
| 4206 | local hum = c:findFirstChild("Humanoid")
| |
| 4207 | if hum ~= nil then | |
| 4208 | local head = c:findFirstChild("Torso")
| |
| 4209 | if head ~= nil then | |
| 4210 | local targ = head.Position - Part.Position | |
| 4211 | local mag = targ.magnitude | |
| 4212 | if magni >= mag and c.Name ~= Player.Name then | |
| 4213 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 4214 | end | |
| 4215 | end | |
| 4216 | end | |
| 4217 | end | |
| 4218 | end | |
| 4219 | ||
| 4220 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
| 4221 | for _, c in pairs(workspace:children()) do | |
| 4222 | local hum = c:findFirstChild("Humanoid")
| |
| 4223 | if hum ~= nil then | |
| 4224 | local head = c:findFirstChild("Torso")
| |
| 4225 | if head ~= nil then | |
| 4226 | local targ = head.Position - Part.Position | |
| 4227 | local mag = targ.magnitude | |
| 4228 | if magni >= mag and c.Name ~= Player.Name then | |
| 4229 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
| |
| 4230 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 4231 | end | |
| 4232 | end | |
| 4233 | end | |
| 4234 | end | |
| 4235 | end | |
| 4236 | ||
| 4237 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 4238 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 4239 | end | |
| 4240 | ||
| 4241 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 4242 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4243 | prt.Anchored=true | |
| 4244 | prt.CFrame=cframe | |
| 4245 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 4246 | --http://www.roblox.com/asset/?id=4770560 | |
| 4247 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4248 | CF=prt.CFrame | |
| 4249 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 4250 | for i=0,1,0.2 do | |
| 4251 | wait() | |
| 4252 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 4253 | end | |
| 4254 | for i=0,1,delay do | |
| 4255 | wait() | |
| 4256 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 4257 | Mesh.Scale=Mesh.Scale | |
| 4258 | end | |
| 4259 | for i=0,1,0.1 do | |
| 4260 | wait() | |
| 4261 | Part.Transparency=i | |
| 4262 | end | |
| 4263 | Part.Parent=nil | |
| 4264 | end),prt,msh,CF) | |
| 4265 | end | |
| 4266 | ||
| 4267 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4268 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4269 | prt.Anchored=true | |
| 4270 | prt.Material = "Neon" | |
| 4271 | prt.CFrame=cframe | |
| 4272 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 4273 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4274 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4275 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4276 | for i=0,1,delay do | |
| 4277 | swait() | |
| 4278 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 4279 | Part.Transparency=i | |
| 4280 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4281 | end | |
| 4282 | Part.Parent=nil | |
| 4283 | end),prt,msh) | |
| 4284 | end | |
| 4285 | ||
| 4286 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 4287 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4288 | prt.Anchored=true | |
| 4289 | prt.Material = "Neon" | |
| 4290 | prt.CFrame=cframe | |
| 4291 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4292 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4293 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4294 | local rtype = rottype | |
| 4295 | for i=0,1,delay do | |
| 4296 | swait() | |
| 4297 | if rtype == 1 then | |
| 4298 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 4299 | elseif rtype == 2 then | |
| 4300 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 4301 | end | |
| 4302 | Part.Transparency=i | |
| 4303 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4304 | end | |
| 4305 | Part.Parent=nil | |
| 4306 | end),prt,msh) | |
| 4307 | end | |
| 4308 | ||
| 4309 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4310 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4311 | prt.Anchored=true | |
| 4312 | prt.CFrame=cframe | |
| 4313 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 4314 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4315 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4316 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4317 | for i=0,1,delay do | |
| 4318 | wait() | |
| 4319 | Part.Transparency=i | |
| 4320 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4321 | end | |
| 4322 | Part.Parent=nil | |
| 4323 | end),prt,msh) | |
| 4324 | end | |
| 4325 | ||
| 4326 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 4327 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4328 | prt.Anchored=true | |
| 4329 | prt.Material = "Neon" | |
| 4330 | prt.CFrame=cframe | |
| 4331 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4332 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4333 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4334 | local rtype = rottype | |
| 4335 | for i=0,1,delay do | |
| 4336 | swait() | |
| 4337 | if rtype == 1 then | |
| 4338 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 4339 | elseif rtype == 2 then | |
| 4340 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 4341 | end | |
| 4342 | Part.Transparency=i | |
| 4343 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4344 | end | |
| 4345 | Part.Parent=nil | |
| 4346 | end),prt,msh) | |
| 4347 | end | |
| 4348 | ||
| 4349 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 4350 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4351 | prt.Anchored=true | |
| 4352 | prt.Material = "Neon" | |
| 4353 | prt.CFrame=cframe | |
| 4354 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 4355 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 4356 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 4357 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4358 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4359 | local rtype = rottype | |
| 4360 | for i=0,1,delay do | |
| 4361 | swait() | |
| 4362 | if rtype == 1 then | |
| 4363 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 4364 | elseif rtype == 2 then | |
| 4365 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 4366 | end | |
| 4367 | dec.Transparency=i | |
| 4368 | dec2.Transparency=i | |
| 4369 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 4370 | end | |
| 4371 | Part.Parent=nil | |
| 4372 | end),prt,msh) | |
| 4373 | end | |
| 4374 | ||
| 4375 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 4376 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4377 | prt.Anchored=true | |
| 4378 | prt.Material = "Neon" | |
| 4379 | prt.CFrame=cframe | |
| 4380 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 4381 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4382 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4383 | local rtype = rottype | |
| 4384 | for i=0,1,delay do | |
| 4385 | swait() | |
| 4386 | if rtype == 1 then | |
| 4387 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 4388 | elseif rtype == 2 then | |
| 4389 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 4390 | end | |
| 4391 | prt.Transparency=i | |
| 4392 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 4393 | end | |
| 4394 | Part.Parent=nil | |
| 4395 | end),prt,msh) | |
| 4396 | end | |
| 4397 | ||
| 4398 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 4399 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4400 | prt.Anchored=true | |
| 4401 | prt.Material = "Neon" | |
| 4402 | prt.CFrame=cframe | |
| 4403 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 4404 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4405 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4406 | local rtype = rottype | |
| 4407 | for i=0,1,delay do | |
| 4408 | swait() | |
| 4409 | if rtype == 1 then | |
| 4410 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 4411 | elseif rtype == 2 then | |
| 4412 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 4413 | end | |
| 4414 | prt.Transparency=i | |
| 4415 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 4416 | end | |
| 4417 | Part.Parent=nil | |
| 4418 | end),prt,msh) | |
| 4419 | end | |
| 4420 | ||
| 4421 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 4422 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4423 | prt.Anchored=true | |
| 4424 | prt.Material = "Neon" | |
| 4425 | prt.CFrame=cframe | |
| 4426 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4427 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4428 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4429 | local rtype = rottype | |
| 4430 | for i=0,1,delay do | |
| 4431 | swait() | |
| 4432 | if rtype == 1 then | |
| 4433 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 4434 | elseif rtype == 2 then | |
| 4435 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 4436 | end | |
| 4437 | prt.Transparency=i | |
| 4438 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 4439 | end | |
| 4440 | Part.Parent=nil | |
| 4441 | end),prt,msh) | |
| 4442 | end | |
| 4443 | ||
| 4444 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 4445 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4446 | prt.Anchored=true | |
| 4447 | prt.Material = "Neon" | |
| 4448 | prt.CFrame=cframe | |
| 4449 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4450 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4451 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4452 | local rtype = rottype | |
| 4453 | for i=0,1,delay do | |
| 4454 | swait() | |
| 4455 | if rtype == 1 then | |
| 4456 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 4457 | elseif rtype == 2 then | |
| 4458 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 4459 | end | |
| 4460 | prt.Transparency=i | |
| 4461 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4462 | end | |
| 4463 | Part.Parent=nil | |
| 4464 | end),prt,msh) | |
| 4465 | end | |
| 4466 | ||
| 4467 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 4468 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4469 | prt.Anchored=false | |
| 4470 | prt.CFrame=cframe | |
| 4471 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4472 | local wld=weld(prt,prt,Parent,cframe) | |
| 4473 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4474 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 4475 | for i=0,1,delay do | |
| 4476 | wait() | |
| 4477 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 4478 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 4479 | Part.Transparency=i | |
| 4480 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4481 | end | |
| 4482 | Part.Parent=nil | |
| 4483 | end),prt,msh,wld) | |
| 4484 | end | |
| 4485 | ||
| 4486 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 4487 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4488 | prt.Anchored=false | |
| 4489 | prt.CFrame=cframe | |
| 4490 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4491 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 4492 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4493 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 4494 | for i=0,1,delay do | |
| 4495 | wait() | |
| 4496 | Weld.C0=euler(i*20,0,0) | |
| 4497 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 4498 | Part.Transparency=i | |
| 4499 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4500 | end | |
| 4501 | Part.Parent=nil | |
| 4502 | end),prt,msh,wld) | |
| 4503 | end | |
| 4504 | ||
| 4505 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4506 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4507 | prt.Anchored=true | |
| 4508 | prt.CFrame=cframe | |
| 4509 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4510 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4511 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4512 | for i=0,1,delay do | |
| 4513 | wait() | |
| 4514 | Part.CFrame=Part.CFrame | |
| 4515 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4516 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4517 | prt2.Anchored=true | |
| 4518 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 4519 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 4520 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 4521 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4522 | for i=0,1,0.1 do | |
| 4523 | wait() | |
| 4524 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 4525 | end | |
| 4526 | Part.Parent=nil | |
| 4527 | end),prt2,msh2) | |
| 4528 | end | |
| 4529 | for i=0,1,delay*2 do | |
| 4530 | wait() | |
| 4531 | Part.CFrame=Part.CFrame | |
| 4532 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 4533 | end | |
| 4534 | Part.Parent=nil | |
| 4535 | end),prt,msh) | |
| 4536 | end | |
| 4537 | ||
| 4538 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4539 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4540 | prt.Anchored=true | |
| 4541 | prt.CFrame=cframe | |
| 4542 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4543 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4544 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4545 | for i=0,1,delay do | |
| 4546 | wait() | |
| 4547 | Part.CFrame=Part.CFrame | |
| 4548 | Part.Transparency=i | |
| 4549 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4550 | end | |
| 4551 | Part.Parent=nil | |
| 4552 | end),prt,msh) | |
| 4553 | end | |
| 4554 | ||
| 4555 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 4556 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4557 | prt.Anchored=true | |
| 4558 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 4559 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4560 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4561 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 4562 | CF=Part.CFrame | |
| 4563 | Numbb=0 | |
| 4564 | randnumb=math.random()/10 | |
| 4565 | rand1=math.random()/10 | |
| 4566 | for i=0,1,rand1 do | |
| 4567 | wait() | |
| 4568 | CF=CF*cf(0,math.random()/2,0) | |
| 4569 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 4570 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 4571 | Part.Transparency=i | |
| 4572 | Numbb=Numbb+randnumb | |
| 4573 | end | |
| 4574 | Part.Parent=nil | |
| 4575 | end),prt,CF,Numbb,randnumb) | |
| 4576 | end | |
| 4577 | ||
| 4578 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4579 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4580 | prt.Anchored=true | |
| 4581 | prt.CFrame=cframe | |
| 4582 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 4583 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4584 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4585 | for i=0,1,delay do | |
| 4586 | wait() | |
| 4587 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 4588 | Part.Transparency=i | |
| 4589 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4590 | end | |
| 4591 | Part.Parent=nil | |
| 4592 | end),prt,msh) | |
| 4593 | end | |
| 4594 | ||
| 4595 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4596 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4597 | prt.Anchored=true | |
| 4598 | prt.CFrame=cframe | |
| 4599 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 4600 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4601 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4602 | for i=0,1,delay do | |
| 4603 | wait() | |
| 4604 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 4605 | Part.Transparency=i | |
| 4606 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4607 | end | |
| 4608 | Part.Parent=nil | |
| 4609 | end),prt,msh) | |
| 4610 | end | |
| 4611 | ||
| 4612 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 4613 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4614 | prt.Anchored=true | |
| 4615 | prt.CFrame=cframe*cf(x,y,z) | |
| 4616 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 4617 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4618 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 4619 | local num=math.random() | |
| 4620 | local num2=math.random(-3,2)+math.random() | |
| 4621 | local numm=0 | |
| 4622 | for i=0,1,delay*2 do | |
| 4623 | swait() | |
| 4624 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 4625 | Part.Transparency=i | |
| 4626 | numm=numm+0.01 | |
| 4627 | end | |
| 4628 | Part.Parent=nil | |
| 4629 | Mesh.Parent=nil | |
| 4630 | end),prt,msh,x,y,z) | |
| 4631 | end | |
| 4632 | ||
| 4633 | function dmgstart(dmg,what) | |
| 4634 | hitcon = what.Touched:connect(function(hit) | |
| 4635 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 4636 | if hum and not hum:IsDescendantOf(Character) then | |
| 4637 | hum:TakeDamage(dmg) | |
| 4638 | end | |
| 4639 | end) | |
| 4640 | end | |
| 4641 | ||
| 4642 | function dmgstop() | |
| 4643 | hitcon:disconnect() | |
| 4644 | end | |
| 4645 | ||
| 4646 | function Cloak() | |
| 4647 | Face.Parent=nil | |
| 4648 | cloaked=true | |
| 4649 | for _,v in pairs(Torso.Parent:children()) do | |
| 4650 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 4651 | coroutine.resume(coroutine.create(function() | |
| 4652 | for i=0,1,0.2 do | |
| 4653 | wait() | |
| 4654 | v.Transparency=i | |
| 4655 | end | |
| 4656 | v.Transparency=1 | |
| 4657 | end)) | |
| 4658 | end | |
| 4659 | if v.className=="Hat" then | |
| 4660 | hatp=v.Handle | |
| 4661 | coroutine.resume(coroutine.create(function(derp) | |
| 4662 | for i=0,1,0.2 do | |
| 4663 | wait() | |
| 4664 | derp.Transparency=i | |
| 4665 | end | |
| 4666 | derp.Transparency=1 | |
| 4667 | end),hatp) | |
| 4668 | end | |
| 4669 | end | |
| 4670 | for _,v in pairs(m:children()) do | |
| 4671 | if v.className=="Part" then | |
| 4672 | coroutine.resume(coroutine.create(function() | |
| 4673 | for i=0,1,0.2 do | |
| 4674 | wait() | |
| 4675 | v.Transparency=i | |
| 4676 | end | |
| 4677 | v.Transparency=1 | |
| 4678 | end)) | |
| 4679 | end | |
| 4680 | end | |
| 4681 | end | |
| 4682 | ||
| 4683 | function UnCloak() | |
| 4684 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 4685 | Face.Parent=Head | |
| 4686 | cloaked=false | |
| 4687 | for _,v in pairs(Torso.Parent:children()) do | |
| 4688 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 4689 | coroutine.resume(coroutine.create(function() | |
| 4690 | for i=0,1,0.1 do | |
| 4691 | wait() | |
| 4692 | v.Transparency=v.Transparency-0.1 | |
| 4693 | end | |
| 4694 | v.Transparency=0 | |
| 4695 | end)) | |
| 4696 | end | |
| 4697 | if v.className=="Hat" then | |
| 4698 | hatp=v.Handle | |
| 4699 | coroutine.resume(coroutine.create(function(derp) | |
| 4700 | for i=0,1,0.1 do | |
| 4701 | wait() | |
| 4702 | derp.Transparency=derp.Transparency-0.1 | |
| 4703 | end | |
| 4704 | derp.Transparency=0 | |
| 4705 | end),hatp) | |
| 4706 | end | |
| 4707 | end | |
| 4708 | for _,v in pairs(m:children()) do | |
| 4709 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 4710 | coroutine.resume(coroutine.create(function() | |
| 4711 | for i=0,1,0.1 do | |
| 4712 | wait() | |
| 4713 | v.Transparency=v.Transparency-0.1 | |
| 4714 | end | |
| 4715 | v.Transparency=0 | |
| 4716 | end)) | |
| 4717 | v.Transparency=0 | |
| 4718 | end | |
| 4719 | end | |
| 4720 | end | |
| 4721 | ||
| 4722 | local origcolor = BrickColor.new("Dark indigo")
| |
| 4723 | ---- This section of explosions. | |
| 4724 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
| 4725 | local expart = Instance.new("Part",char)
| |
| 4726 | local expart2 = Instance.new("Part",char)
| |
| 4727 | local rin = Instance.new("Part",char)
| |
| 4728 | local rin2 = Instance.new("Part",char)
| |
| 4729 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 4730 | partMesh.MeshType = "Sphere" | |
| 4731 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 4732 | partMesh2.MeshType = "Sphere" | |
| 4733 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 4734 | partMesh3.MeshType = "Brick" | |
| 4735 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 4736 | partMesh4.MeshType = "Brick" | |
| 4737 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 4738 | partMesh.Scale = vt(rad,rad,rad) | |
| 4739 | expart.Size = vt(1,1,1) | |
| 4740 | expart.Transparency = 1 | |
| 4741 | expart.Anchored = true | |
| 4742 | expart.Material = "Neon" | |
| 4743 | expart.BrickColor = bc("White")
| |
| 4744 | expart.CFrame = par.CFrame | |
| 4745 | partMesh2.Scale = vt(rad,rad,rad) | |
| 4746 | expart2.Size = vt(1.15,1.15,1.15) | |
| 4747 | expart2.Transparency = 0.75 | |
| 4748 | expart2.Anchored = true | |
| 4749 | expart2.Material = "Glass" | |
| 4750 | expart2.BrickColor = par.BrickColor | |
| 4751 | expart2.CFrame = par.CFrame | |
| 4752 | rin.Size = vt(1.15,1.15,1.15) | |
| 4753 | rin.Transparency = 1 | |
| 4754 | rin.Anchored = true | |
| 4755 | rin.Material = "Neon" | |
| 4756 | rin.BrickColor = par.BrickColor | |
| 4757 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 4758 | rin2.Size = vt(1.15,1.15,1.15) | |
| 4759 | rin2.Transparency = 1 | |
| 4760 | rin2.Anchored = true | |
| 4761 | rin2.Material = "Neon" | |
| 4762 | rin2.BrickColor = par.BrickColor | |
| 4763 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 4764 | partMesh3.Scale = vt(0,1,0) | |
| 4765 | partMesh4.Scale = vt(0,1,0) | |
| 4766 | local dec2 = Instance.new("Decal", rin)
| |
| 4767 | dec2.Face = "Top" | |
| 4768 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 4769 | dec2.Parent = rin | |
| 4770 | local dec2b = dec2:Clone() | |
| 4771 | dec2b.Face = "Bottom" | |
| 4772 | dec2b.Parent = rin | |
| 4773 | ||
| 4774 | local dec2a = Instance.new("Decal", rin2)
| |
| 4775 | dec2a.Face = "Top" | |
| 4776 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 4777 | dec2a.Parent = rin2 | |
| 4778 | local dec2ab = dec2a:Clone() | |
| 4779 | dec2ab.Face = "Bottom" | |
| 4780 | dec2ab.Parent = rin2 | |
| 4781 | expart.CanCollide = false | |
| 4782 | expart2.CanCollide = false | |
| 4783 | rin.CanCollide = false | |
| 4784 | rin2.CanCollide = false | |
| 4785 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
| 4786 | local value = 1*rad/6.5 | |
| 4787 | for i = 0, 199 do | |
| 4788 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 4789 | expart.CFrame = expart.CFrame | |
| 4790 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 4791 | expart2.CFrame = expart.CFrame | |
| 4792 | value = value - 0.035*rad/30 | |
| 4793 | if value < 7.5 then | |
| 4794 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 4795 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
| 4796 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 4797 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
| 4798 | end | |
| 4799 | if value < 0 then | |
| 4800 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 4801 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 4802 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
| 4803 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 4804 | expart.Transparency = expart.Transparency + 0.025 | |
| 4805 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 4806 | rin.Transparency = rin.Transparency + 0.025 | |
| 4807 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 4808 | end | |
| 4809 | swait() | |
| 4810 | end | |
| 4811 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 4812 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 4813 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 4814 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 4815 | end | |
| 4816 | ||
| 4817 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
| 4818 | local expart = Instance.new("Part",char)
| |
| 4819 | local expart2 = Instance.new("Part",char)
| |
| 4820 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 4821 | partMesh.MeshType = "Sphere" | |
| 4822 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 4823 | partMesh2.MeshType = "Sphere" | |
| 4824 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 4825 | partMesh.Scale = vt(rad,rad,rad) | |
| 4826 | expart.Size = vt(1,1,1) | |
| 4827 | expart.Transparency = 0 | |
| 4828 | expart.Anchored = true | |
| 4829 | expart.Material = "Neon" | |
| 4830 | expart.BrickColor = bc("White")
| |
| 4831 | expart.CFrame = par.CFrame | |
| 4832 | partMesh2.Scale = vt(rad,rad,rad) | |
| 4833 | expart2.Size = vt(1.15,1.15,1.15) | |
| 4834 | expart2.Transparency = 0.5 | |
| 4835 | expart2.Anchored = true | |
| 4836 | expart2.Material = "Neon" | |
| 4837 | expart2.BrickColor = par.BrickColor | |
| 4838 | expart2.CFrame = par.CFrame | |
| 4839 | expart.CanCollide = false | |
| 4840 | expart2.CanCollide = false | |
| 4841 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
| 4842 | local value = 1*rad/6.5 | |
| 4843 | for i = 0, 75 do | |
| 4844 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 4845 | expart.CFrame = expart.CFrame | |
| 4846 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 4847 | expart2.CFrame = expart.CFrame | |
| 4848 | value = value - 0.035*rad/5 | |
| 4849 | if value < 0 then | |
| 4850 | value = 0 | |
| 4851 | expart.Transparency = expart.Transparency + 0.05 | |
| 4852 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 4853 | end | |
| 4854 | swait() | |
| 4855 | end | |
| 4856 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 4857 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 4858 | end | |
| 4859 | ||
| 4860 | function AreaDanger(rad,par,mindam,maxdam) | |
| 4861 | local expart = Instance.new("Part",char)
| |
| 4862 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 4863 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 4864 | partMesh.MeshType = "Sphere" | |
| 4865 | partMesh.Scale = vt(rad,rad,rad) | |
| 4866 | expart.Size = vt(1,1,1) | |
| 4867 | expart.Transparency = 0.5 | |
| 4868 | expart.Anchored = true | |
| 4869 | expart.Material = "Neon" | |
| 4870 | expart.CanCollide = false | |
| 4871 | expart.BrickColor = par.BrickColor | |
| 4872 | expart.CFrame = par.CFrame | |
| 4873 | local value = 1*rad/5 | |
| 4874 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
| 4875 | for i = 0, 14 do | |
| 4876 | wait() | |
| 4877 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 4878 | expart.CFrame = expart.CFrame | |
| 4879 | value = value - 0.035*rad | |
| 4880 | if value < 0 then | |
| 4881 | value = 0 | |
| 4882 | end | |
| 4883 | end | |
| 4884 | wait(0.25) | |
| 4885 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
| |
| 4886 | wait(0.5) | |
| 4887 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
| |
| 4888 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
| |
| 4889 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 4890 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
| 4891 | for i = 0, 14 do | |
| 4892 | wait() | |
| 4893 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 4894 | expart.CFrame = expart.CFrame | |
| 4895 | value = value - 0.035*rad/2 | |
| 4896 | end | |
| 4897 | expart.Transparency = 1 | |
| 4898 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 4899 | end | |
| 4900 | ||
| 4901 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
| 4902 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 4903 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
| |
| 4904 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
| |
| 4905 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 4906 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
| 4907 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
| 4908 | for i = 0, 24 do | |
| 4909 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
| 4910 | end | |
| 4911 | for i = 0, 24 do | |
| 4912 | local expart = Instance.new("Part",char)
| |
| 4913 | expart.Transparency = 1 | |
| 4914 | expart.Anchored = true | |
| 4915 | expart.CanCollide = false | |
| 4916 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
| 4917 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
| |
| 4918 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 4919 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
| 4920 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
| 4921 | for i = 0, 9 do | |
| 4922 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
| 4923 | end | |
| 4924 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 4925 | wait(0.1) | |
| 4926 | end | |
| 4927 | end | |
| 4928 | ||
| 4929 | function EXterPlosion(par) | |
| 4930 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
| |
| 4931 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
| |
| 4932 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
| |
| 4933 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 4934 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
| 4935 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
| 4936 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
| 4937 | for i = 0, 24 do | |
| 4938 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
| 4939 | end | |
| 4940 | for i = 0, 24 do | |
| 4941 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
| 4942 | end | |
| 4943 | end | |
| 4944 | ---- | |
| 4945 | ||
| 4946 | local stackingpower = 1 | |
| 4947 | ||
| 4948 | function HellsCore() | |
| 4949 | attack = true | |
| 4950 | --[[for i = 0,1,0.1 do | |
| 4951 | swait() | |
| 4952 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
| 4953 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 4954 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 4955 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 4956 | end]]-- | |
| 4957 | ||
| 4958 | local rng = Instance.new("Part", char)
| |
| 4959 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
| |
| 4960 | rng.Anchored = true | |
| 4961 | rng.BrickColor = origcolor | |
| 4962 | rng.CanCollide = false | |
| 4963 | rng.FormFactor = 3 | |
| 4964 | rng.Name = "Ring" | |
| 4965 | rng.Material = "Neon" | |
| 4966 | rng.Size = Vector3.new(1, 1, 1) | |
| 4967 | rng.Transparency = 1 | |
| 4968 | rng.TopSurface = 0 | |
| 4969 | rng.BottomSurface = 0 | |
| 4970 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
| 4971 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 4972 | rngm.MeshType = "Brick" | |
| 4973 | local dec = Instance.new("Decal",rng)
| |
| 4974 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
| 4975 | dec.Face = "Top" | |
| 4976 | local dec2 = dec:Clone() | |
| 4977 | dec2.Parent = rng | |
| 4978 | dec2.Face = "Bottom" | |
| 4979 | ||
| 4980 | local scaler2 = 1 | |
| 4981 | scaler2 = 1*3 | |
| 4982 | for i = 0,10,0.1 do | |
| 4983 | swait() | |
| 4984 | scaler2 = scaler2 - 0.01*3 | |
| 4985 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 4986 | end | |
| 4987 | wait(3) | |
| 4988 | for i = 0,10,0.1 do | |
| 4989 | swait() | |
| 4990 | scaler2 = scaler2 - 0.01*3 | |
| 4991 | dec.Transparency = dec.Transparency + 0.01 | |
| 4992 | dec2.Transparency = dec2.Transparency + 0.01 | |
| 4993 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 4994 | end | |
| 4995 | rng:Destroy() | |
| 4996 | attack = false | |
| 4997 | end | |
| 4998 | ||
| 4999 | ||
| 5000 | function FaceMouse() | |
| 5001 | Cam = workspace.CurrentCamera | |
| 5002 | return {
| |
| 5003 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 5004 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 5005 | } | |
| 5006 | end | |
| 5007 | ||
| 5008 | function FaceMouse2() | |
| 5009 | Cam = workspace.CurrentCamera | |
| 5010 | return {
| |
| 5011 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
| 5012 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 5013 | } | |
| 5014 | end | |
| 5015 | ||
| 5016 | ||
| 5017 | local HoldingZ = false | |
| 5018 | local HoldingX = false | |
| 5019 | local HoldingC = false | |
| 5020 | local HoldingV = false | |
| 5021 | local HoldingB = false | |
| 5022 | ||
| 5023 | ||
| 5024 | function RingEffect(pos,startsize,size,col) | |
| 5025 | local lb = Instance.new("Part")
| |
| 5026 | lb.Parent = char | |
| 5027 | lb.BrickColor = col | |
| 5028 | lb.CanCollide = false | |
| 5029 | lb.Material = "Neon" | |
| 5030 | lb.Anchored = true | |
| 5031 | lb.TopSurface = 0 | |
| 5032 | lb.BottomSurface = 0 | |
| 5033 | lb.Transparency = 1 | |
| 5034 | lb.Size = vt(1,1,1) | |
| 5035 | lb.CFrame = pos | |
| 5036 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 5037 | thingery.MeshType = "Brick" | |
| 5038 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 5039 | local dec2 = Instance.new("Texture", lb)
| |
| 5040 | dec2.Face = "Top" | |
| 5041 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 5042 | dec2.Color3 = lb.Color | |
| 5043 | dec2.Parent = lb | |
| 5044 | dec2.StudsPerTileU = startsize | |
| 5045 | dec2.StudsPerTileV = startsize | |
| 5046 | local dec2b = dec2:Clone() | |
| 5047 | dec2b.Face = "Bottom" | |
| 5048 | dec2b.Parent = lb | |
| 5049 | local randomrot = math.random(1,2) | |
| 5050 | coroutine.resume(coroutine.create(function() | |
| 5051 | for i = 0, 19 do | |
| 5052 | swait() | |
| 5053 | if randomrot == 1 then | |
| 5054 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 5055 | elseif randomrot == 2 then | |
| 5056 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 5057 | end | |
| 5058 | dec2.Transparency = dec2.Transparency + 0.05 | |
| 5059 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
| 5060 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
| 5061 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
| 5062 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
| 5063 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
| 5064 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 5065 | end | |
| 5066 | lb:Destroy() | |
| 5067 | end)) | |
| 5068 | end | |
| 5069 | ||
| 5070 | function SlowRingEffect(pos,startsize,size,col) | |
| 5071 | local lb = Instance.new("Part")
| |
| 5072 | lb.Parent = char | |
| 5073 | lb.BrickColor = col | |
| 5074 | lb.CanCollide = false | |
| 5075 | lb.Material = "Neon" | |
| 5076 | lb.Anchored = true | |
| 5077 | lb.TopSurface = 0 | |
| 5078 | lb.BottomSurface = 0 | |
| 5079 | lb.Transparency = 1 | |
| 5080 | lb.Size = vt(1,1,1) | |
| 5081 | lb.CFrame = pos | |
| 5082 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 5083 | thingery.MeshType = "Brick" | |
| 5084 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 5085 | local dec2 = Instance.new("Decal", lb)
| |
| 5086 | dec2.Face = "Top" | |
| 5087 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 5088 | dec2.Color3 = lb.Color | |
| 5089 | dec2.Parent = lb | |
| 5090 | local dec2b = dec2:Clone() | |
| 5091 | dec2b.Face = "Bottom" | |
| 5092 | dec2b.Parent = lb | |
| 5093 | local randomrot = math.random(1,2) | |
| 5094 | coroutine.resume(coroutine.create(function() | |
| 5095 | for i = 0, 49 do | |
| 5096 | swait() | |
| 5097 | if randomrot == 1 then | |
| 5098 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 5099 | elseif randomrot == 2 then | |
| 5100 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 5101 | end | |
| 5102 | dec2.Transparency = dec2.Transparency + 0.02 | |
| 5103 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
| 5104 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 5105 | end | |
| 5106 | lb:Destroy() | |
| 5107 | end)) | |
| 5108 | end | |
| 5109 | ||
| 5110 | ||
| 5111 | function groundringaa(pos) | |
| 5112 | local rng = Instance.new("Part", char)
| |
| 5113 | rng.Anchored = true | |
| 5114 | rng.BrickColor = origcolor | |
| 5115 | rng.CanCollide = false | |
| 5116 | rng.FormFactor = 3 | |
| 5117 | rng.Name = "Ring" | |
| 5118 | rng.Size = Vector3.new(1, 1, 1) | |
| 5119 | rng.Transparency = 1 | |
| 5120 | rng.TopSurface = 0 | |
| 5121 | rng.BottomSurface = 0 | |
| 5122 | rng.CFrame = pos | |
| 5123 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5124 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5125 | rngm.Scale = Vector3.new(100,100,5) | |
| 5126 | local scaler2 = -10/2 | |
| 5127 | coroutine.resume(coroutine.create(function() | |
| 5128 | for i = 0,10,0.1 do | |
| 5129 | swait() | |
| 5130 | scaler2 = scaler2 + 0.1/2 | |
| 5131 | rng.Transparency = rng.Transparency - 0.01 | |
| 5132 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 5133 | end | |
| 5134 | rng:Destroy() | |
| 5135 | end)) | |
| 5136 | end | |
| 5137 | ||
| 5138 | function groundringbb(pos) | |
| 5139 | local rng = Instance.new("Part", char)
| |
| 5140 | rng.Anchored = true | |
| 5141 | rng.BrickColor = origcolor | |
| 5142 | rng.CanCollide = false | |
| 5143 | rng.FormFactor = 3 | |
| 5144 | rng.Name = "Ring" | |
| 5145 | rng.Size = Vector3.new(1, 1, 1) | |
| 5146 | rng.Transparency = 0 | |
| 5147 | rng.TopSurface = 0 | |
| 5148 | rng.BottomSurface = 0 | |
| 5149 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 5150 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 5151 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5152 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5153 | rngm.Scale = Vector3.new(0,0,5) | |
| 5154 | local scaler2 = 10 | |
| 5155 | coroutine.resume(coroutine.create(function() | |
| 5156 | for i = 0,10*2,0.1 do | |
| 5157 | swait() | |
| 5158 | scaler2 = scaler2 - 0.1/2 | |
| 5159 | rng.Transparency = rng.Transparency + 0.005 | |
| 5160 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 5161 | end | |
| 5162 | rng:Destroy() | |
| 5163 | end)) | |
| 5164 | end | |
| 5165 | ||
| 5166 | function groundglowaa(pos) | |
| 5167 | local rng = Instance.new("Part", char)
| |
| 5168 | rng.Anchored = true | |
| 5169 | rng.BrickColor = origcolor | |
| 5170 | rng.CanCollide = false | |
| 5171 | rng.FormFactor = 3 | |
| 5172 | rng.Material = "Neon" | |
| 5173 | rng.Name = "Ring" | |
| 5174 | rng.Size = Vector3.new(1, 1, 1) | |
| 5175 | rng.Transparency = 0 | |
| 5176 | rng.TopSurface = 0 | |
| 5177 | rng.BottomSurface = 0 | |
| 5178 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 5179 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 5180 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5181 | rngm.MeshType = "Sphere" | |
| 5182 | rngm.Scale = Vector3.new(0,0,25) | |
| 5183 | local scaler2 = 10*2 | |
| 5184 | coroutine.resume(coroutine.create(function() | |
| 5185 | for i = 0,10*2,0.1 do | |
| 5186 | swait() | |
| 5187 | scaler2 = scaler2 - 0.1*2/2 | |
| 5188 | rng.Transparency = rng.Transparency + 0.005 | |
| 5189 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 5190 | end | |
| 5191 | rng:Destroy() | |
| 5192 | end)) | |
| 5193 | end | |
| 5194 | ||
| 5195 | function bemaa(pos) | |
| 5196 | local rng = Instance.new("Part", char)
| |
| 5197 | rng.Anchored = true | |
| 5198 | rng.BrickColor = origcolor | |
| 5199 | rng.CanCollide = false | |
| 5200 | rng.FormFactor = 3 | |
| 5201 | rng.Material = "Neon" | |
| 5202 | rng.Name = "Ring" | |
| 5203 | rng.Size = Vector3.new(1, 1, 1) | |
| 5204 | rng.Transparency = 0 | |
| 5205 | rng.TopSurface = 0 | |
| 5206 | rng.BottomSurface = 0 | |
| 5207 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 5208 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 5209 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5210 | rngm.MeshType = "Sphere" | |
| 5211 | rngm.Scale = Vector3.new(0,0,10000) | |
| 5212 | local scaler2 = 1 | |
| 5213 | coroutine.resume(coroutine.create(function() | |
| 5214 | for i = 0,99,0.1 do | |
| 5215 | swait() | |
| 5216 | scaler2 = scaler2 - 0.0025 | |
| 5217 | rng.Transparency = rng.Transparency + 0.0025 | |
| 5218 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 5219 | end | |
| 5220 | rng:Destroy() | |
| 5221 | end)) | |
| 5222 | end | |
| 5223 | ||
| 5224 | function bemaashake(pos) | |
| 5225 | local rng = Instance.new("Part", char)
| |
| 5226 | rng.Anchored = true | |
| 5227 | rng.BrickColor = origcolor | |
| 5228 | rng.CanCollide = false | |
| 5229 | rng.FormFactor = 3 | |
| 5230 | rng.Material = "Neon" | |
| 5231 | rng.Name = "Ring" | |
| 5232 | rng.Size = Vector3.new(1, 1, 1) | |
| 5233 | rng.Transparency = 0 | |
| 5234 | rng.TopSurface = 0 | |
| 5235 | rng.BottomSurface = 0 | |
| 5236 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 5237 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 5238 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5239 | rngm.MeshType = "Sphere" | |
| 5240 | local oof = Instance.new("Part",char)
| |
| 5241 | oof.Parent = rng | |
| 5242 | oof.CFrame = rng.CFrame | |
| 5243 | oof.CanCollide = false | |
| 5244 | oof.Anchored = true | |
| 5245 | oof.Transparency = 1 | |
| 5246 | rngm.Scale = Vector3.new(0,0,10000) | |
| 5247 | local scaler2 = 1*10 | |
| 5248 | coroutine.resume(coroutine.create(function() | |
| 5249 | for i = 0,99,0.1 do | |
| 5250 | swait() | |
| 5251 | scaler2 = scaler2 - 0.0025*10 | |
| 5252 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
| 5253 | rng.Transparency = rng.Transparency + 0.0025 | |
| 5254 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 5255 | end | |
| 5256 | rng:Destroy() | |
| 5257 | end)) | |
| 5258 | end | |
| 5259 | ||
| 5260 | function groundringlarge(pos) | |
| 5261 | local rng = Instance.new("Part", char)
| |
| 5262 | rng.Anchored = true | |
| 5263 | rng.BrickColor = origcolor | |
| 5264 | rng.CanCollide = false | |
| 5265 | rng.FormFactor = 3 | |
| 5266 | rng.Name = "Ring" | |
| 5267 | rng.Size = Vector3.new(1, 1, 1) | |
| 5268 | rng.Transparency = 0 | |
| 5269 | rng.TopSurface = 0 | |
| 5270 | rng.BottomSurface = 0 | |
| 5271 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 5272 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 5273 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5274 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5275 | rngm.Scale = Vector3.new(0,0,5) | |
| 5276 | local scaler2 = 10*10 | |
| 5277 | coroutine.resume(coroutine.create(function() | |
| 5278 | for i = 0,10*2,0.1 do | |
| 5279 | swait() | |
| 5280 | scaler2 = scaler2 - 0.1*10/2 | |
| 5281 | rng.Transparency = rng.Transparency + 0.005 | |
| 5282 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 5283 | end | |
| 5284 | rng:Destroy() | |
| 5285 | end)) | |
| 5286 | end | |
| 5287 | ||
| 5288 | function sphere(bonuspeed,type,pos,scale,value,color) | |
| 5289 | local type = type | |
| 5290 | local rng = Instance.new("Part", char)
| |
| 5291 | rng.Anchored = true | |
| 5292 | rng.BrickColor = color | |
| 5293 | rng.CanCollide = false | |
| 5294 | rng.FormFactor = 3 | |
| 5295 | rng.Name = "Ring" | |
| 5296 | rng.Material = "Neon" | |
| 5297 | rng.Size = Vector3.new(1, 1, 1) | |
| 5298 | rng.Transparency = 0 | |
| 5299 | rng.TopSurface = 0 | |
| 5300 | rng.BottomSurface = 0 | |
| 5301 | rng.CFrame = pos | |
| 5302 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 5303 | rngm.MeshType = "Sphere" | |
| 5304 | rngm.Scale = scale | |
| 5305 | local scaler2 = 1 | |
| 5306 | if type == "Add" then | |
| 5307 | scaler2 = 1*value | |
| 5308 | elseif type == "Divide" then | |
| 5309 | scaler2 = 1/value | |
| 5310 | end | |
| 5311 | coroutine.resume(coroutine.create(function() | |
| 5312 | for i = 0,10/bonuspeed,0.1 do | |
| 5313 | swait() | |
| 5314 | if type == "Add" then | |
| 5315 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 5316 | elseif type == "Divide" then | |
| 5317 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 5318 | end | |
| 5319 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 5320 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 5321 | end | |
| 5322 | rng:Destroy() | |
| 5323 | end)) | |
| 5324 | end | |
| 5325 | Humanoid.Animator.Parent = nil | |
| 5326 | ||
| 5327 | function AppearMutatedLimbs() | |
| 5328 | hum.WalkSpeed = 0 | |
| 5329 | hum.MaxHealth = math.huge | |
| 5330 | attack = true | |
| 5331 | for i = 0,14,0.1 do | |
| 5332 | swait() | |
| 5333 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 5334 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 5335 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 5336 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 5337 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 5338 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 5339 | end | |
| 5340 | for i = 0,8,0.1 do | |
| 5341 | swait() | |
| 5342 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 5343 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 5344 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 5345 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
| 5346 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 5347 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 5348 | end | |
| 5349 | for i = 0,2,0.1 do | |
| 5350 | swait() | |
| 5351 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5352 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5353 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 5354 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 5355 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 5356 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 5357 | end | |
| 5358 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 5359 | if v:IsA("Part") then
| |
| 5360 | v.Transparency = 0 | |
| 5361 | end | |
| 5362 | end | |
| 5363 | local bld = Instance.new("ParticleEmitter",larm)
| |
| 5364 | bld.LightEmission = 0.1 | |
| 5365 | bld.Texture = "rbxassetid://284205403" | |
| 5366 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 5367 | bld.Rate = 500 | |
| 5368 | bld.Lifetime = NumberRange.new(1) | |
| 5369 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5370 | bld.Acceleration = vt(0,-25,0) | |
| 5371 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5372 | bld.Speed = NumberRange.new(10,25) | |
| 5373 | bld.EmissionDirection = "Bottom" | |
| 5374 | bld.VelocitySpread = 100 | |
| 5375 | bld.Rotation = NumberRange.new(-500,500) | |
| 5376 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 5377 | local bldef = Instance.new("ParticleEmitter",larm)
| |
| 5378 | bldef.LightEmission = 0.1 | |
| 5379 | bldef.Texture = "rbxassetid://284205403" | |
| 5380 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 5381 | bldef.Rate = 25 | |
| 5382 | bldef.Lifetime = NumberRange.new(1) | |
| 5383 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 5384 | bldef.Acceleration = vt(0,-5,0) | |
| 5385 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 5386 | bldef.Speed = NumberRange.new(0,0,0) | |
| 5387 | bldef.EmissionDirection = "Bottom" | |
| 5388 | bldef.VelocitySpread = 150 | |
| 5389 | bldef.Rotation = NumberRange.new(-500,500) | |
| 5390 | bldef.RotSpeed = NumberRange.new(-500,500) | |
| 5391 | game:GetService("Debris"):AddItem(bld,3)
| |
| 5392 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1)
| |
| 5393 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1)
| |
| 5394 | for i = 0,1,0.1 do | |
| 5395 | swait() | |
| 5396 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 5397 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 5398 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
| 5399 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
| 5400 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 5401 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
| 5402 | end | |
| 5403 | bld.Enabled = false | |
| 5404 | attack = false | |
| 5405 | hum.WalkSpeed = 6 | |
| 5406 | end | |
| 5407 | ||
| 5408 | function AppearMutatedLimbs2() | |
| 5409 | hum.WalkSpeed = 0 | |
| 5410 | attack = true | |
| 5411 | LeftModeUnlocked = true | |
| 5412 | for i = 0,8,0.1 do | |
| 5413 | swait() | |
| 5414 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 5415 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 5416 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 5417 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
| 5418 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
| 5419 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 5420 | end | |
| 5421 | for i = 0,2,0.1 do | |
| 5422 | swait() | |
| 5423 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5424 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5425 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
| 5426 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
| 5427 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
| 5428 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
| 5429 | end | |
| 5430 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 5431 | if v:IsA("Part") then
| |
| 5432 | v.Transparency = 0 | |
| 5433 | end | |
| 5434 | end | |
| 5435 | local bld = Instance.new("ParticleEmitter",rarm)
| |
| 5436 | bld.LightEmission = 0.1 | |
| 5437 | bld.Texture = "rbxassetid://284205403" | |
| 5438 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 5439 | bld.Rate = 500 | |
| 5440 | bld.Lifetime = NumberRange.new(1) | |
| 5441 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5442 | bld.Acceleration = vt(0,-25,0) | |
| 5443 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5444 | bld.Speed = NumberRange.new(10,25) | |
| 5445 | bld.EmissionDirection = "Bottom" | |
| 5446 | bld.VelocitySpread = 100 | |
| 5447 | bld.Rotation = NumberRange.new(-500,500) | |
| 5448 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 5449 | local bldef = Instance.new("ParticleEmitter",rarm)
| |
| 5450 | bldef.LightEmission = 0.1 | |
| 5451 | bldef.Texture = "rbxassetid://284205403" | |
| 5452 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 5453 | bldef.Rate = 25 | |
| 5454 | bldef.Lifetime = NumberRange.new(1) | |
| 5455 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 5456 | bldef.Acceleration = vt(0,-5,0) | |
| 5457 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 5458 | bldef.Speed = NumberRange.new(0,0,0) | |
| 5459 | bldef.EmissionDirection = "Bottom" | |
| 5460 | bldef.VelocitySpread = 150 | |
| 5461 | bldef.Rotation = NumberRange.new(-500,500) | |
| 5462 | bldef.RotSpeed = NumberRange.new(-500,500) | |
| 5463 | game:GetService("Debris"):AddItem(bld,3)
| |
| 5464 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1)
| |
| 5465 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1)
| |
| 5466 | for i = 0,1,0.1 do | |
| 5467 | swait() | |
| 5468 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
| 5469 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
| 5470 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
| 5471 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
| 5472 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
| 5473 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
| 5474 | end | |
| 5475 | bld.Enabled = false | |
| 5476 | attack = false | |
| 5477 | hum.WalkSpeed = 6 | |
| 5478 | end | |
| 5479 | ||
| 5480 | function TargetSelect(person) | |
| 5481 | local dd=coroutine.wrap(function() | |
| 5482 | if targetted ~= person then | |
| 5483 | targetted = person | |
| 5484 | img2.Size = UDim2.new(1,0,1,0) | |
| 5485 | img2.ImageTransparency = 0 | |
| 5486 | img2.Position = UDim2.new(0,0,0,0) | |
| 5487 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 5488 | for i = 0, 2, 0.1 do | |
| 5489 | swait() | |
| 5490 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
| 5491 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
| 5492 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
| 5493 | end | |
| 5494 | end | |
| 5495 | end) | |
| 5496 | dd() | |
| 5497 | end | |
| 5498 | ||
| 5499 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 5500 | if SinglePlayer then | |
| 5501 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 5502 | end | |
| 5503 | local List = {}
| |
| 5504 | for i, v in pairs(workspace:GetChildren()) do | |
| 5505 | if v:IsA("Model") then
| |
| 5506 | if v:findFirstChild("Torso") then
| |
| 5507 | if v ~= Character then | |
| 5508 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 5509 | table.insert(List, v) | |
| 5510 | end | |
| 5511 | end | |
| 5512 | end | |
| 5513 | end | |
| 5514 | end | |
| 5515 | return List | |
| 5516 | end | |
| 5517 | ||
| 5518 | function LockOn() | |
| 5519 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 5520 | TargetSelect(Mouse.Target.Parent) | |
| 5521 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 5522 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then
| |
| 5523 | TargetSelect(Mouse.Target.Parent) | |
| 5524 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then
| |
| 5525 | targetted = nil | |
| 5526 | end | |
| 5527 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 5528 | end | |
| 5529 | end | |
| 5530 | ||
| 5531 | function dmg(dude) | |
| 5532 | if dude.Name ~= Character then | |
| 5533 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 5534 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 5535 | local val = Instance.new("BoolValue",dude)
| |
| 5536 | val.Name = "IsHit" | |
| 5537 | local ds = coroutine.wrap(function() | |
| 5538 | if dude.Name ~= "isaacsantamaria01" then | |
| 5539 | killcount = killcount + 1 | |
| 5540 | dude:WaitForChild("Torso"):BreakJoints()
| |
| 5541 | wait(0.5) | |
| 5542 | targetted = nil | |
| 5543 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 5544 | coroutine.resume(coroutine.create(function() | |
| 5545 | for i, v in pairs(dude:GetChildren()) do | |
| 5546 | if v:IsA("Accessory") then
| |
| 5547 | v:Destroy() | |
| 5548 | end | |
| 5549 | if v:IsA("Humanoid") then
| |
| 5550 | v:Destroy() | |
| 5551 | end | |
| 5552 | if v:IsA("CharacterMesh") then
| |
| 5553 | v:Destroy() | |
| 5554 | end | |
| 5555 | if v:IsA("Model") then
| |
| 5556 | v:Destroy() | |
| 5557 | end | |
| 5558 | if v:IsA("Part") then
| |
| 5559 | for x, o in pairs(v:GetChildren()) do | |
| 5560 | if o:IsA("Decal") then
| |
| 5561 | o:Destroy() | |
| 5562 | end | |
| 5563 | end | |
| 5564 | coroutine.resume(coroutine.create(function() | |
| 5565 | v.Material = "Neon" | |
| 5566 | v.CanCollide = false | |
| 5567 | local bld = Instance.new("ParticleEmitter",v)
| |
| 5568 | bld.LightEmission = 1 | |
| 5569 | bld.Texture = "rbxassetid://284205403" | |
| 5570 | bld.Color = ColorSequence.new(Color3.new(155,0,155)) | |
| 5571 | bld.Rate = 50 | |
| 5572 | bld.Lifetime = NumberRange.new(1) | |
| 5573 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5574 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 5575 | bld.Speed = NumberRange.new(0,0,0) | |
| 5576 | bld.Rotation = NumberRange.new(-500,500) | |
| 5577 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 5578 | local sbs = Instance.new("BodyPosition", v)
| |
| 5579 | sbs.P = 3000 | |
| 5580 | sbs.D = 1000 | |
| 5581 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 5582 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 5583 | v.Color = Color3.new(85,0,85) | |
| 5584 | end)) | |
| 5585 | coroutine.resume(coroutine.create(function() | |
| 5586 | for i = 0, 49 do | |
| 5587 | swait(1) | |
| 5588 | v.Transparency = v.Transparency + 0.02 | |
| 5589 | end | |
| 5590 | v:Destroy() | |
| 5591 | dude:Destroy() | |
| 5592 | end)) | |
| 5593 | end | |
| 5594 | end | |
| 5595 | end)) | |
| 5596 | else | |
| 5597 | bgf:Destroy() | |
| 5598 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red"))
| |
| 5599 | end | |
| 5600 | end) | |
| 5601 | ds() | |
| 5602 | end | |
| 5603 | end | |
| 5604 | ||
| 5605 | ||
| 5606 | local Grabbed = false | |
| 5607 | ||
| 5608 | function QuickStab() | |
| 5609 | attack = true | |
| 5610 | hum.WalkSpeed = 0 | |
| 5611 | swait(1) | |
| 5612 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 5613 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 5614 | if targetted.Name ~= "isaacsantamaria01" then | |
| 5615 | local grab = nil | |
| 5616 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 5617 | if v:FindFirstChild('Head') then
| |
| 5618 | Grabbed = true | |
| 5619 | grab = v | |
| 5620 | end | |
| 5621 | end | |
| 5622 | if Grabbed == true then | |
| 5623 | for i = 0,2,0.1 do | |
| 5624 | swait() | |
| 5625 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5626 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5627 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 5628 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 5629 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 5630 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 5631 | end | |
| 5632 | dmg(grab) | |
| 5633 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 5634 | bld.LightEmission = 0.1 | |
| 5635 | bld.Texture = "rbxassetid://284205403" | |
| 5636 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 5637 | bld.Rate = 500 | |
| 5638 | bld.Lifetime = NumberRange.new(1) | |
| 5639 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5640 | bld.Acceleration = vt(0,-25,0) | |
| 5641 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5642 | bld.Speed = NumberRange.new(10,50) | |
| 5643 | bld.EmissionDirection = "Front" | |
| 5644 | bld.VelocitySpread = 25 | |
| 5645 | bld.Rotation = NumberRange.new(-500,500) | |
| 5646 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 5647 | game:GetService("Debris"):AddItem(bld,3)
| |
| 5648 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9)
| |
| 5649 | for i = 0,1,0.1 do | |
| 5650 | swait() | |
| 5651 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 5652 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 5653 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 5654 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 5655 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 5656 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 5657 | end | |
| 5658 | bld.Enabled = false | |
| 5659 | end | |
| 5660 | else | |
| 5661 | for i = 0,8,0.1 do | |
| 5662 | swait() | |
| 5663 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5664 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5665 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
| 5666 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
| 5667 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 5668 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
| 5669 | end | |
| 5670 | local randomized = math.random(1,3) | |
| 5671 | if randomized == 1 then | |
| 5672 | chatfunc("No... i cant.",Color3.new(0.5,0,0))
| |
| 5673 | elseif randomized == 2 then | |
| 5674 | chatfunc("Why would i do this...",Color3.new(0.5,0,0))
| |
| 5675 | elseif randomized == 3 then | |
| 5676 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0))
| |
| 5677 | end | |
| 5678 | --[[for i = 0,3,0.1 do | |
| 5679 | swait() | |
| 5680 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5681 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5682 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 5683 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 5684 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 5685 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 5686 | end]]-- | |
| 5687 | end | |
| 5688 | Grabbed = false | |
| 5689 | attack = false | |
| 5690 | hum.WalkSpeed = 6 | |
| 5691 | end | |
| 5692 | ||
| 5693 | ||
| 5694 | function BlinkingStab() | |
| 5695 | attack = true | |
| 5696 | hum.WalkSpeed = 0 | |
| 5697 | swait(1) | |
| 5698 | if targetted.Name ~= "isaacsantamaria01" then | |
| 5699 | for i = 0,2,0.1 do | |
| 5700 | swait() | |
| 5701 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5702 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5703 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 5704 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 5705 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 5706 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 5707 | end | |
| 5708 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
| 5709 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1)
| |
| 5710 | dmg(targetted) | |
| 5711 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 5712 | bld.LightEmission = 0.1 | |
| 5713 | bld.Texture = "rbxassetid://284205403" | |
| 5714 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 5715 | bld.Rate = 500 | |
| 5716 | bld.Lifetime = NumberRange.new(1) | |
| 5717 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5718 | bld.Acceleration = vt(0,-25,0) | |
| 5719 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5720 | bld.Speed = NumberRange.new(10,50) | |
| 5721 | bld.EmissionDirection = "Front" | |
| 5722 | bld.VelocitySpread = 25 | |
| 5723 | bld.Rotation = NumberRange.new(-500,500) | |
| 5724 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 5725 | game:GetService("Debris"):AddItem(bld,3)
| |
| 5726 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1)
| |
| 5727 | for i = 0,1,0.1 do | |
| 5728 | swait() | |
| 5729 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 5730 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 5731 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 5732 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 5733 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 5734 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 5735 | end | |
| 5736 | bld.Enabled = false | |
| 5737 | else | |
| 5738 | for i = 0,8,0.1 do | |
| 5739 | swait() | |
| 5740 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5741 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5742 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 5743 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 5744 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 5745 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 5746 | end | |
| 5747 | local randomized = math.random(1,3) | |
| 5748 | if randomized == 1 then | |
| 5749 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0))
| |
| 5750 | elseif randomized == 2 then | |
| 5751 | chatfunc("I forgot about you...",Color3.new(0.5,0,0))
| |
| 5752 | elseif randomized == 3 then | |
| 5753 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0))
| |
| 5754 | end | |
| 5755 | --[[for i = 0,3,0.1 do | |
| 5756 | swait() | |
| 5757 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5758 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 5759 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 5760 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 5761 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 5762 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 5763 | end]]-- | |
| 5764 | end | |
| 5765 | attack = false | |
| 5766 | hum.WalkSpeed = 6 | |
| 5767 | end | |
| 5768 | ||
| 5769 | ||
| 5770 | function Tele() | |
| 5771 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 5772 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 5773 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 5774 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 5775 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 5776 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 5777 | end | |
| 5778 | ||
| 5779 | function uhhnolikeokthen() | |
| 5780 | hum.WalkSpeed = 0 | |
| 5781 | attack = true | |
| 5782 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1)
| |
| 5783 | for i = 0,10,0.1 do | |
| 5784 | swait() | |
| 5785 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 5786 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 5787 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 5788 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 5789 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 5790 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 5791 | end | |
| 5792 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White"))
| |
| 5793 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White"))
| |
| 5794 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White"))
| |
| 5795 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1)
| |
| 5796 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1)
| |
| 5797 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9)
| |
| 5798 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
| 5799 | if v:FindFirstChild('Torso') then
| |
| 5800 | dmg(v) | |
| 5801 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9)
| |
| 5802 | local bld = Instance.new("ParticleEmitter",v.Torso)
| |
| 5803 | bld.LightEmission = 0.1 | |
| 5804 | bld.Texture = "rbxassetid://284205403" | |
| 5805 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 5806 | bld.Rate = 500 | |
| 5807 | bld.Lifetime = NumberRange.new(1) | |
| 5808 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5809 | bld.Acceleration = vt(0,-25,0) | |
| 5810 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 5811 | bld.Speed = NumberRange.new(10,50) | |
| 5812 | bld.EmissionDirection = "Front" | |
| 5813 | bld.VelocitySpread = 2500 | |
| 5814 | bld.Rotation = NumberRange.new(-500,500) | |
| 5815 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 5816 | coroutine.resume(coroutine.create(function() | |
| 5817 | swait(4) | |
| 5818 | bld.Enabled = false | |
| 5819 | game:GetService("Debris"):AddItem(bld,3)
| |
| 5820 | end)) | |
| 5821 | end | |
| 5822 | end | |
| 5823 | for i = 0,28,0.1 do | |
| 5824 | swait() | |
| 5825 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 5826 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 5827 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 5828 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 5829 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 5830 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 5831 | end | |
| 5832 | attack = false | |
| 5833 | hum.WalkSpeed = 6 | |
| 5834 | end | |
| 5835 | ||
| 5836 | function deadworld() | |
| 5837 | hum.WalkSpeed = 0 | |
| 5838 | attack = true | |
| 5839 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0))
| |
| 5840 | for i = 0,10,0.1 do | |
| 5841 | swait() | |
| 5842 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 5843 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 5844 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 5845 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 5846 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 5847 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 5848 | end | |
| 5849 | coroutine.resume(coroutine.create(function() | |
| 5850 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1)
| |
| 5851 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 5852 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 5853 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 5854 | coroutine.resume(coroutine.create(function() | |
| 5855 | for i = 0, 9 do | |
| 5856 | swait(3) | |
| 5857 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 5858 | end | |
| 5859 | end)) | |
| 5860 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1)
| |
| 5861 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1)
| |
| 5862 | local blastpitch = 1 | |
| 5863 | for i = 0,2 do | |
| 5864 | wait(1.5) | |
| 5865 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 5866 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 5867 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 5868 | coroutine.resume(coroutine.create(function() | |
| 5869 | for i = 0, 9 do | |
| 5870 | swait(3) | |
| 5871 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 5872 | end | |
| 5873 | end)) | |
| 5874 | blastpitch = blastpitch - 0.15 | |
| 5875 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch)
| |
| 5876 | end | |
| 5877 | wait(2) | |
| 5878 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
| 5879 | if v:FindFirstChild('Torso') then
| |
| 5880 | dmg(v) | |
| 5881 | end | |
| 5882 | end | |
| 5883 | tors:Destroy() | |
| 5884 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75)
| |
| 5885 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5)
| |
| 5886 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 5887 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 5888 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 5889 | coroutine.resume(coroutine.create(function() | |
| 5890 | for i = 0, 49 do | |
| 5891 | swait(3) | |
| 5892 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 5893 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red"))
| |
| 5894 | end | |
| 5895 | end)) | |
| 5896 | end)) | |
| 5897 | for i = 0,280,0.1 do | |
| 5898 | swait() | |
| 5899 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 5900 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 5901 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 5902 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 5903 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 5904 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 5905 | end | |
| 5906 | attack = false | |
| 5907 | hum.WalkSpeed = 6 | |
| 5908 | end | |
| 5909 | coroutine.resume(coroutine.create(function() | |
| 5910 | AppearMutatedLimbs() | |
| 5911 | end)) | |
| 5912 | ||
| 5913 | mouse.Button1Down:connect(function() | |
| 5914 | if attack == false and targetted ~= nil then | |
| 5915 | BlinkingStab() | |
| 5916 | end | |
| 5917 | end) | |
| 5918 | ||
| 5919 | mouse.KeyDown:connect(function(k) | |
| 5920 | if k == "q" and attack == false then | |
| 5921 | LockOn() | |
| 5922 | end | |
| 5923 | if k == "e" and attack == false and targetted ~= nil then | |
| 5924 | Tele() | |
| 5925 | end | |
| 5926 | if k == "z" and attack == false and targetted ~= nil then | |
| 5927 | QuickStab() | |
| 5928 | end | |
| 5929 | if k == "x" and attack == false then | |
| 5930 | uhhnolikeokthen() | |
| 5931 | end | |
| 5932 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
| 5933 | AppearMutatedLimbs2() | |
| 5934 | end | |
| 5935 | if k == "p" and attack == false and unlockedX == true then | |
| 5936 | deadworld() | |
| 5937 | end | |
| 5938 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
| 5939 | attack = true | |
| 5940 | chatfunc("HAH",Color3.new(0.5,0,0))
| |
| 5941 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4)
| |
| 5942 | for i = 0, 1, 0.1 do | |
| 5943 | swait() | |
| 5944 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
| 5945 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
| 5946 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
| 5947 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
| 5948 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
| 5949 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
| 5950 | end | |
| 5951 | attack = false | |
| 5952 | end | |
| 5953 | end) | |
| 5954 | idleanim=.4 | |
| 5955 | swait() | |
| 5956 | imgl.Rotation = imgl.Rotation + 3 | |
| 5957 | imgl2.Rotation = imgl2.Rotation - 3 | |
| 5958 | img2.Rotation = img2.Rotation - 3 | |
| 5959 | if targetted ~= nil then | |
| 5960 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 5961 | abss.Enabled = true | |
| 5962 | elseif targetted == nil then | |
| 5963 | abss.Adornee = nil | |
| 5964 | abss.Enabled = false | |
| 5965 | end | |
| 5966 | while true and imgl.Rotation >= 360 do | |
| 5967 | imgl.Rotation = 0 | |
| 5968 | imgl2.Rotation = 0 | |
| 5969 | img2.Rotation = 0 | |
| 5970 | end | |
| 5971 | uhh.Rotation = math.random(-1,1) | |
| 5972 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
| 5973 | uhh.Text = "Kills : " ..killcount | |
| 5974 | if killcount < maxA then | |
| 5975 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
| 5976 | elseif killcount >= maxA then | |
| 5977 | unlockedA = true | |
| 5978 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
| 5979 | end | |
| 5980 | if killcount < maxX then | |
| 5981 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
| 5982 | elseif killcount >= maxX then | |
| 5983 | unlockedX = true | |
| 5984 | uhh3.Text = "The end unlocked. (P to activate)" | |
| 5985 | end | |
| 5986 | sine = sine + change | |
| 5987 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 5988 | local velderp=RootPart.Velocity.y | |
| 5989 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 5990 | if equipped==true or equipped==false then | |
| 5991 | if attack==false then | |
| 5992 | idle=idle+1 | |
| 5993 | else | |
| 5994 | idle=0 | |
| 5995 | end | |
| 5996 | if idle>=500 then | |
| 5997 | if attack==false then | |
| 5998 | --Sheath() | |
| 5999 | end | |
| 6000 | end | |
| 6001 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 6002 | Anim="Jump" | |
| 6003 | if attack==false then | |
| 6004 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 6005 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 6006 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 6007 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
| 6008 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
| 6009 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
| 6010 | end | |
| 6011 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 6012 | Anim="Fall" | |
| 6013 | if attack==false then | |
| 6014 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 6015 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 6016 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 6017 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 6018 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
| 6019 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
| 6020 | end | |
| 6021 | elseif torvel<1 and hitfloor~=nil then | |
| 6022 | Anim="Idle" | |
| 6023 | if attack==false then | |
| 6024 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 6025 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 6026 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 6027 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 6028 | if LeftModeUnlocked == false then | |
| 6029 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 6030 | else | |
| 6031 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 6032 | end | |
| 6033 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 6034 | end | |
| 6035 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 6036 | Anim="Walk" | |
| 6037 | if attack==false then | |
| 6038 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
| 6039 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
| 6040 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 6041 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 6042 | if LeftModeUnlocked == false then | |
| 6043 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
| 6044 | else | |
| 6045 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 6046 | end | |
| 6047 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 6048 | end | |
| 6049 | elseif torvel>=22 and hitfloor~=nil then | |
| 6050 | Anim="Run" | |
| 6051 | if attack==false then | |
| 6052 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 6053 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 6054 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
| 6055 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
| 6056 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
| 6057 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
| 6058 | end | |
| 6059 | end | |
| 6060 | end | |
| 6061 | endwarn'Mutant loaded' | |
| 6062 | ---- thanks to genocider and psychopath sources, this would be another one | |
| 6063 | ---- LockOnTargetNoWhiteListKThx | |
| 6064 | plr = game.Players.LocalPlayer | |
| 6065 | char = plr.Character | |
| 6066 | hum = char.Humanoid | |
| 6067 | local cam = game.Workspace.CurrentCamera | |
| 6068 | t = char.Torso | |
| 6069 | h = char.Head | |
| 6070 | ra = char["Right Arm"] | |
| 6071 | la = char["Left Arm"] | |
| 6072 | rl = char["Right Leg"] | |
| 6073 | ll = char["Left Leg"] | |
| 6074 | tors = char.Torso | |
| 6075 | lleg = char["Left Leg"] | |
| 6076 | root = char.HumanoidRootPart | |
| 6077 | hed = char.Head | |
| 6078 | rleg = char["Right Leg"] | |
| 6079 | rarm = char["Right Arm"] | |
| 6080 | larm = char["Left Arm"] | |
| 6081 | vt = Vector3.new | |
| 6082 | bc = BrickColor.new | |
| 6083 | br = BrickColor.random | |
| 6084 | it = Instance.new | |
| 6085 | cf = CFrame.new | |
| 6086 | local targetted = nil | |
| 6087 | local killcount = 50 | |
| 6088 | local requirekillA = 15 | |
| 6089 | local requirekillX = 50 | |
| 6090 | local maxA = 15 | |
| 6091 | local maxX = 50 | |
| 6092 | if plr.Name == "soins1" then | |
| 6093 | maxX = 0 | |
| 6094 | requirekillX = maxX | |
| 6095 | end | |
| 6096 | local unlockedA = true | |
| 6097 | local unlockedX = true | |
| 6098 | local LeftModeUnlocked = false | |
| 6099 | ||
| 6100 | kan = Instance.new("Sound",char)
| |
| 6101 | kan.Volume = 6 | |
| 6102 | kan.Pitch = 1 | |
| 6103 | kan.TimePosition = 1 | |
| 6104 | kan.SoundId = "rbxassetid://534429024" | |
| 6105 | kan.Name = "kreepery" | |
| 6106 | kan.Looped = true | |
| 6107 | kan:Play() | |
| 6108 | ||
| 6109 | abss = Instance.new("BillboardGui",char)
| |
| 6110 | abss.Size = UDim2.new(10,0,10,0) | |
| 6111 | abss.Enabled = false | |
| 6112 | imgl = Instance.new("ImageLabel",abss)
| |
| 6113 | imgl.Position = UDim2.new(0,0,0,0) | |
| 6114 | imgl.Size = UDim2.new(1,0,1,0) | |
| 6115 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
| 6116 | imgl.BackgroundTransparency = 1 | |
| 6117 | imgl.ImageColor3 = Color3.new(0,0,0) | |
| 6118 | imgl2 = Instance.new("ImageLabel",abss)
| |
| 6119 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
| 6120 | imgl2.Size = UDim2.new(2,0,2,0) | |
| 6121 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
| 6122 | imgl2.BackgroundTransparency = 1 | |
| 6123 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
| 6124 | img2 = Instance.new("ImageLabel",abss)
| |
| 6125 | img2.Position = UDim2.new(0,0,0,0) | |
| 6126 | img2.Size = UDim2.new(1,0,1,0) | |
| 6127 | img2.Image = "rbxassetid://118777235" | |
| 6128 | img2.BackgroundTransparency = 1 | |
| 6129 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 6130 | ||
| 6131 | function CameraShake(Times, Power) | |
| 6132 | coroutine.resume(coroutine.create(function() | |
| 6133 | FV = Instance.new("BoolValue", Character)
| |
| 6134 | FV.Name = "CameraShake" | |
| 6135 | for ShakeNum=1,Times do | |
| 6136 | swait() | |
| 6137 | local ef=Power | |
| 6138 | if ef>=1 then | |
| 6139 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 6140 | else | |
| 6141 | ef=Power*10 | |
| 6142 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 6143 | end | |
| 6144 | end | |
| 6145 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 6146 | FV:Destroy() | |
| 6147 | end)) | |
| 6148 | end | |
| 6149 | ||
| 6150 | CamShake=function(Part,Distan,Power,Times) | |
| 6151 | local de=Part.Position | |
| 6152 | for i,v in pairs(workspace:children()) do | |
| 6153 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 6154 | for _,c in pairs(v:children()) do | |
| 6155 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 6156 | local Noob=v.Humanoid | |
| 6157 | if Noob~=nil then | |
| 6158 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
| |
| 6159 | --[[local ss=script.CamShake:clone() | |
| 6160 | ss.Parent=Noob | |
| 6161 | ss.Power.Value=Power | |
| 6162 | ss.Times.Value=Times | |
| 6163 | ss.Disabled=false]] | |
| 6164 | CameraShake(Times, Power) | |
| 6165 | end | |
| 6166 | end | |
| 6167 | end | |
| 6168 | end | |
| 6169 | end | |
| 6170 | end | |
| 6171 | end | |
| 6172 | ||
| 6173 | function chatfunc(text,color) | |
| 6174 | local chat = coroutine.wrap(function() | |
| 6175 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 6176 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 6177 | end | |
| 6178 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 6179 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 6180 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 6181 | naeeym2.Adornee = Character.Head | |
| 6182 | naeeym2.Name = "TalkingBillBoard" | |
| 6183 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 6184 | tecks2.BackgroundTransparency = 1 | |
| 6185 | tecks2.BorderSizePixel = 0 | |
| 6186 | tecks2.Text = "" | |
| 6187 | tecks2.Font = "SciFi" | |
| 6188 | tecks2.TextSize = 30 | |
| 6189 | tecks2.TextStrokeTransparency = 0 | |
| 6190 | tecks2.TextColor3 = color | |
| 6191 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 6192 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 6193 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 6194 | tecks3.BackgroundTransparency = 1 | |
| 6195 | tecks3.BorderSizePixel = 0 | |
| 6196 | tecks3.Text = "" | |
| 6197 | tecks3.Font = "SciFi" | |
| 6198 | tecks3.TextSize = 30 | |
| 6199 | tecks3.TextStrokeTransparency = 0 | |
| 6200 | tecks3.TextColor3 = Color3.new(0,0,0) | |
| 6201 | tecks3.TextStrokeColor3 = color | |
| 6202 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 6203 | coroutine.resume(coroutine.create(function() | |
| 6204 | swait(1) | |
| 6205 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 6206 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 6207 | tecks2.Rotation = math.random(-15,15) | |
| 6208 | tecks3.Rotation = math.random(-15,15) | |
| 6209 | end | |
| 6210 | end)) | |
| 6211 | for i = 1,string.len(text),1 do | |
| 6212 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 6213 | tecks2.Text = string.sub(text,1,i) | |
| 6214 | tecks3.Text = string.sub(text,1,i) | |
| 6215 | swait(1) | |
| 6216 | end | |
| 6217 | wait(1) | |
| 6218 | local randomrot = math.random(1,2) | |
| 6219 | if randomrot == 1 then | |
| 6220 | for i = 1, 50 do | |
| 6221 | swait() | |
| 6222 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 6223 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 6224 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 6225 | tecks3.Rotation = tecks2.Rotation + .75 | |
| 6226 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 6227 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 6228 | end | |
| 6229 | elseif randomrot == 2 then | |
| 6230 | for i = 1, 50 do | |
| 6231 | swait() | |
| 6232 | tecks2.Rotation = tecks2.Rotation + .75 | |
| 6233 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 6234 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 6235 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 6236 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 6237 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 6238 | end | |
| 6239 | end | |
| 6240 | naeeym2:Destroy() | |
| 6241 | end) | |
| 6242 | chat() | |
| 6243 | end | |
| 6244 | ||
| 6245 | ||
| 6246 | local Create = LoadLibrary("RbxUtility").Create
| |
| 6247 | ||
| 6248 | CFuncs = {
| |
| 6249 | ["Part"] = {
| |
| 6250 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 6251 | local Part = Create("Part"){
| |
| 6252 | Parent = Parent, | |
| 6253 | Reflectance = Reflectance, | |
| 6254 | Transparency = Transparency, | |
| 6255 | CanCollide = false, | |
| 6256 | Locked = true, | |
| 6257 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 6258 | Name = Name, | |
| 6259 | Size = Size, | |
| 6260 | Material = Material, | |
| 6261 | } | |
| 6262 | RemoveOutlines(Part) | |
| 6263 | return Part | |
| 6264 | end; | |
| 6265 | }; | |
| 6266 | ||
| 6267 | ["Mesh"] = {
| |
| 6268 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 6269 | local Msh = Create(Mesh){
| |
| 6270 | Parent = Part, | |
| 6271 | Offset = OffSet, | |
| 6272 | Scale = Scale, | |
| 6273 | } | |
| 6274 | if Mesh == "SpecialMesh" then | |
| 6275 | Msh.MeshType = MeshType | |
| 6276 | Msh.MeshId = MeshId | |
| 6277 | end | |
| 6278 | return Msh | |
| 6279 | end; | |
| 6280 | }; | |
| 6281 | ||
| 6282 | ["Mesh"] = {
| |
| 6283 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 6284 | local Msh = Create(Mesh){
| |
| 6285 | Parent = Part, | |
| 6286 | Offset = OffSet, | |
| 6287 | Scale = Scale, | |
| 6288 | } | |
| 6289 | if Mesh == "SpecialMesh" then | |
| 6290 | Msh.MeshType = MeshType | |
| 6291 | Msh.MeshId = MeshId | |
| 6292 | end | |
| 6293 | return Msh | |
| 6294 | end; | |
| 6295 | }; | |
| 6296 | ||
| 6297 | ["Weld"] = {
| |
| 6298 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 6299 | local Weld = Create("Weld"){
| |
| 6300 | Parent = Parent, | |
| 6301 | Part0 = Part0, | |
| 6302 | Part1 = Part1, | |
| 6303 | C0 = C0, | |
| 6304 | C1 = C1, | |
| 6305 | } | |
| 6306 | return Weld | |
| 6307 | end; | |
| 6308 | }; | |
| 6309 | ||
| 6310 | ["Sound"] = {
| |
| 6311 | Create = function(id, par, vol, pit) | |
| 6312 | coroutine.resume(coroutine.create(function() | |
| 6313 | local S = Create("Sound"){
| |
| 6314 | Volume = vol, | |
| 6315 | Pitch = pit or 1, | |
| 6316 | SoundId = id, | |
| 6317 | Parent = par or workspace, | |
| 6318 | } | |
| 6319 | wait() | |
| 6320 | S:play() | |
| 6321 | game:GetService("Debris"):AddItem(S, 10)
| |
| 6322 | end)) | |
| 6323 | end; | |
| 6324 | }; | |
| 6325 | ||
| 6326 | ["LongSound"] = {
| |
| 6327 | Create = function(id, par, vol, pit) | |
| 6328 | coroutine.resume(coroutine.create(function() | |
| 6329 | local S = Create("Sound"){
| |
| 6330 | Volume = vol, | |
| 6331 | Pitch = pit or 1, | |
| 6332 | SoundId = id, | |
| 6333 | Parent = par or workspace, | |
| 6334 | } | |
| 6335 | wait() | |
| 6336 | S:play() | |
| 6337 | game:GetService("Debris"):AddItem(S, 30)
| |
| 6338 | end)) | |
| 6339 | end; | |
| 6340 | }; | |
| 6341 | ||
| 6342 | ["ParticleEmitter"] = {
| |
| 6343 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 6344 | local fp = Create("ParticleEmitter"){
| |
| 6345 | Parent = Parent, | |
| 6346 | Color = ColorSequence.new(Color1, Color2), | |
| 6347 | LightEmission = LightEmission, | |
| 6348 | Size = Size, | |
| 6349 | Texture = Texture, | |
| 6350 | Transparency = Transparency, | |
| 6351 | ZOffset = ZOffset, | |
| 6352 | Acceleration = Accel, | |
| 6353 | Drag = Drag, | |
| 6354 | LockedToPart = LockedToPart, | |
| 6355 | VelocityInheritance = VelocityInheritance, | |
| 6356 | EmissionDirection = EmissionDirection, | |
| 6357 | Enabled = Enabled, | |
| 6358 | Lifetime = LifeTime, | |
| 6359 | Rate = Rate, | |
| 6360 | Rotation = Rotation, | |
| 6361 | RotSpeed = RotSpeed, | |
| 6362 | Speed = Speed, | |
| 6363 | VelocitySpread = VelocitySpread, | |
| 6364 | } | |
| 6365 | return fp | |
| 6366 | end; | |
| 6367 | }; | |
| 6368 | ||
| 6369 | CreateTemplate = {
| |
| 6370 | ||
| 6371 | }; | |
| 6372 | } | |
| 6373 | ||
| 6374 | ||
| 6375 | ||
| 6376 | New = function(Object, Parent, Name, Data) | |
| 6377 | local Object = Instance.new(Object) | |
| 6378 | for Index, Value in pairs(Data or {}) do
| |
| 6379 | Object[Index] = Value | |
| 6380 | end | |
| 6381 | Object.Parent = Parent | |
| 6382 | Object.Name = Name | |
| 6383 | return Object | |
| 6384 | end | |
| 6385 | local halocolor = BrickColor.new("Dark indigo")
| |
| 6386 | local wepcolor = BrickColor.new("Really black")
| |
| 6387 | local MutantParts = Instance.new("Model",char)
| |
| 6388 | local MutantParts2 = Instance.new("Model",char)
| |
| 6389 | ||
| 6390 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 6391 | local p = Instance.new("Part")
| |
| 6392 | p.TopSurface = 0 | |
| 6393 | p.BottomSurface = 0 | |
| 6394 | p.Parent = parent | |
| 6395 | p.Size = Vector3.new(0.1,0.1,0.1) | |
| 6396 | p.Transparency = transparency | |
| 6397 | p.Reflectance = reflectance | |
| 6398 | p.CanCollide = false | |
| 6399 | p.Locked = true | |
| 6400 | p.BrickColor = brickcolor | |
| 6401 | p.Material = material | |
| 6402 | return p | |
| 6403 | end | |
| 6404 | ||
| 6405 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 6406 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 6407 | mesh.MeshType = meshtype | |
| 6408 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
| 6409 | return mesh | |
| 6410 | end | |
| 6411 | ||
| 6412 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 6413 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 6414 | mesh.MeshType = "FileMesh" | |
| 6415 | mesh.MeshId = meshid | |
| 6416 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 6417 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 6418 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 6419 | return mesh | |
| 6420 | end | |
| 6421 | ||
| 6422 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 6423 | local weld = Instance.new("Weld")
| |
| 6424 | weld.Parent = parent | |
| 6425 | weld.Part0 = part0 | |
| 6426 | weld.Part1 = part1 | |
| 6427 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 6428 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 6429 | return weld | |
| 6430 | end | |
| 6431 | ||
| 6432 | --larm.Name = "MutatedLeftArm" | |
| 6433 | ||
| 6434 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 6435 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 6436 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6437 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 6438 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 6439 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6440 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 6441 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 6442 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6443 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6444 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6445 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6446 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6447 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6448 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6449 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6450 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6451 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6452 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6453 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6454 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6455 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6456 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6457 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6458 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6459 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6460 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6461 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6462 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 6463 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6464 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 6465 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 6466 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6467 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 6468 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 6469 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6470 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
| 6471 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 6472 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6473 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 6474 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 6475 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6476 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 6477 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 6478 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6479 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 6480 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 6481 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6482 | ||
| 6483 | --- Secondary | |
| 6484 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 6485 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
| 6486 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6487 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White"))
| |
| 6488 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
| 6489 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6490 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 6491 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 6492 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6493 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 6494 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 6495 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6496 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 6497 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 6498 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6499 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 6500 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 6501 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6502 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 6503 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 6504 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6505 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 6506 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 6507 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6508 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
| 6509 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 6510 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6511 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6512 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6513 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6514 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6515 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6516 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6517 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6518 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6519 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6520 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6521 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6522 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6523 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6524 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6525 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6526 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6527 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 6528 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6529 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red"))
| |
| 6530 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 6531 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 6532 | ||
| 6533 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 6534 | if v:IsA("Part") then
| |
| 6535 | v.Transparency = 1 | |
| 6536 | end | |
| 6537 | end | |
| 6538 | ||
| 6539 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 6540 | if v:IsA("Part") then
| |
| 6541 | v.Transparency = 1 | |
| 6542 | end | |
| 6543 | end | |
| 6544 | function RemoveOutlines(part) | |
| 6545 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 6546 | end | |
| 6547 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 6548 | local Part = Create("Part")({
| |
| 6549 | Parent = Parent, | |
| 6550 | Reflectance = Reflectance, | |
| 6551 | Transparency = Transparency, | |
| 6552 | CanCollide = false, | |
| 6553 | Locked = true, | |
| 6554 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 6555 | Name = Name, | |
| 6556 | Size = Size, | |
| 6557 | Material = Material | |
| 6558 | }) | |
| 6559 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 6560 | RemoveOutlines(Part) | |
| 6561 | return Part | |
| 6562 | end | |
| 6563 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 6564 | local Msh = Create(Mesh)({
| |
| 6565 | Parent = Part, | |
| 6566 | Offset = OffSet, | |
| 6567 | Scale = Scale | |
| 6568 | }) | |
| 6569 | if Mesh == "SpecialMesh" then | |
| 6570 | Msh.MeshType = MeshType | |
| 6571 | Msh.MeshId = MeshId | |
| 6572 | end | |
| 6573 | return Msh | |
| 6574 | end | |
| 6575 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 6576 | local Weld = Create("Weld")({
| |
| 6577 | Parent = Parent, | |
| 6578 | Part0 = Part0, | |
| 6579 | Part1 = Part1, | |
| 6580 | C0 = C0, | |
| 6581 | C1 = C1 | |
| 6582 | }) | |
| 6583 | return Weld | |
| 6584 | end | |
| 6585 | ||
| 6586 | local ff = Instance.new("ForceField",char)
| |
| 6587 | ff.Visible = false | |
| 6588 | ||
| 6589 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 6590 | local gui = it(GuiType) | |
| 6591 | gui.Parent = parent | |
| 6592 | gui.Text = text | |
| 6593 | gui.BackgroundTransparency = backtrans | |
| 6594 | gui.BackgroundColor3 = backcol | |
| 6595 | gui.SizeConstraint = "RelativeXY" | |
| 6596 | gui.TextXAlignment = "Center" | |
| 6597 | gui.TextYAlignment = "Center" | |
| 6598 | gui.Position = pos | |
| 6599 | gui.Size = size | |
| 6600 | gui.Font = "SourceSans" | |
| 6601 | gui.FontSize = "Size14" | |
| 6602 | gui.TextWrapped = false | |
| 6603 | gui.TextStrokeTransparency = 0 | |
| 6604 | gui.TextColor = BrickColor.new("White")
| |
| 6605 | return gui | |
| 6606 | end | |
| 6607 | ---- GUI set | |
| 6608 | local basgui = it("GuiMain")
| |
| 6609 | basgui.Parent = plr.PlayerGui | |
| 6610 | basgui.Name = "Killcounter GUI" | |
| 6611 | local basframe = it("Frame")
| |
| 6612 | basframe.Parent = basgui | |
| 6613 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 6614 | basframe.BackgroundTransparency = 1 | |
| 6615 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 6616 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 6617 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 6618 | ||
| 6619 | local basframelist = it("Frame")
| |
| 6620 | basframelist.Parent = basgui | |
| 6621 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 6622 | basframelist.BackgroundTransparency = 1 | |
| 6623 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
| 6624 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 6625 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 6626 | ||
| 6627 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 6628 | uhh.ZIndex = 2 | |
| 6629 | uhh.Font = "Arcade" | |
| 6630 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
| 6631 | uhh.TextColor3 = Color3.new(0,0,0) | |
| 6632 | uhh.BackgroundTransparency = 1 | |
| 6633 | uhh.BorderSizePixel = 0.65 | |
| 6634 | uhh.TextScaled = false | |
| 6635 | uhh.TextXAlignment = "Left" | |
| 6636 | uhh.Text = "Kills : 0" | |
| 6637 | uhh.TextSize = 54 | |
| 6638 | ||
| 6639 | ||
| 6640 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 6641 | uhh2.ZIndex = 2 | |
| 6642 | uhh2.Font = "Bodoni" | |
| 6643 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
| 6644 | uhh2.TextColor3 = Color3.new(0,0,0) | |
| 6645 | uhh2.BackgroundTransparency = 1 | |
| 6646 | uhh2.BorderSizePixel = 0.65 | |
| 6647 | uhh2.TextScaled = false | |
| 6648 | uhh2.TextXAlignment = "Left" | |
| 6649 | uhh2.Text = "Required kills for second mutated arm: 15" | |
| 6650 | uhh2.TextSize = 24 | |
| 6651 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 6652 | uhh3.ZIndex = 2 | |
| 6653 | uhh3.Font = "Bodoni" | |
| 6654 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
| 6655 | uhh3.TextColor3 = Color3.new(0,0,0) | |
| 6656 | uhh3.BackgroundTransparency = 1 | |
| 6657 | uhh3.BorderSizePixel = 0.65 | |
| 6658 | uhh3.TextScaled = false | |
| 6659 | uhh3.TextXAlignment = "Left" | |
| 6660 | uhh3.Text = "Required kills for the end: 50" | |
| 6661 | uhh3.TextSize = 24 | |
| 6662 | ||
| 6663 | ||
| 6664 | Player=game:GetService("Players").LocalPlayer
| |
| 6665 | Character=Player.Character | |
| 6666 | local Mouse = Player:GetMouse() | |
| 6667 | PlayerGui=Player.PlayerGui | |
| 6668 | Backpack=Player.Backpack | |
| 6669 | Torso=Character.Torso | |
| 6670 | Head=Character.Head | |
| 6671 | Humanoid=Character.Humanoid | |
| 6672 | m=Instance.new('Model',Character)
| |
| 6673 | LeftArm=Character["Left Arm"] | |
| 6674 | LeftLeg=Character["Left Leg"] | |
| 6675 | RightArm=Character["Right Arm"] | |
| 6676 | RightLeg=Character["Right Leg"] | |
| 6677 | LS=Torso["Left Shoulder"] | |
| 6678 | LH=Torso["Left Hip"] | |
| 6679 | RS=Torso["Right Shoulder"] | |
| 6680 | RH=Torso["Right Hip"] | |
| 6681 | Face = Head.face | |
| 6682 | Neck=Torso.Neck | |
| 6683 | it=Instance.new | |
| 6684 | attacktype=1 | |
| 6685 | vt=Vector3.new | |
| 6686 | cf=CFrame.new | |
| 6687 | euler=CFrame.fromEulerAnglesXYZ | |
| 6688 | angles=CFrame.Angles | |
| 6689 | cloaked=false | |
| 6690 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 6691 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 6692 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 6693 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 6694 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 6695 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 6696 | RootPart=Character.HumanoidRootPart | |
| 6697 | RootJoint=RootPart.RootJoint | |
| 6698 | RootCF=euler(-1.57,0,3.14) | |
| 6699 | attack = false | |
| 6700 | attackdebounce = false | |
| 6701 | deb=false | |
| 6702 | equipped=true | |
| 6703 | hand=false | |
| 6704 | MMouse=nil | |
| 6705 | combo=0 | |
| 6706 | mana=0 | |
| 6707 | trispeed=.2 | |
| 6708 | attackmode='none' | |
| 6709 | local idle=0 | |
| 6710 | local Anim="Idle" | |
| 6711 | local Effects={}
| |
| 6712 | local gun=false | |
| 6713 | local shoot=false | |
| 6714 | local sine = 0 | |
| 6715 | local change = 1 | |
| 6716 | player=nil | |
| 6717 | ||
| 6718 | mouse=Player:GetMouse() | |
| 6719 | --save shoulders | |
| 6720 | RSH, LSH=nil, nil | |
| 6721 | --welds | |
| 6722 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 6723 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 6724 | LH=Torso["Left Hip"] | |
| 6725 | RH=Torso["Right Hip"] | |
| 6726 | TorsoColor=Torso.BrickColor | |
| 6727 | function NoOutline(Part) | |
| 6728 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 6729 | end | |
| 6730 | player=Player | |
| 6731 | ch=Character | |
| 6732 | RSH=ch.Torso["Right Shoulder"] | |
| 6733 | LSH=ch.Torso["Left Shoulder"] | |
| 6734 | -- | |
| 6735 | RSH.Parent=nil | |
| 6736 | LSH.Parent=nil | |
| 6737 | -- | |
| 6738 | RW.Name="Right Shoulder" | |
| 6739 | RW.Part0=ch.Torso | |
| 6740 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 6741 | RW.C1=cf(0, 0.5, 0) | |
| 6742 | RW.Part1=ch["Right Arm"] | |
| 6743 | RW.Parent=ch.Torso | |
| 6744 | -- | |
| 6745 | LW.Name="Left Shoulder" | |
| 6746 | LW.Part0=ch.Torso | |
| 6747 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 6748 | LW.C1=cf(0, 0.5, 0) | |
| 6749 | LW.Part1=ch["Left Arm"] | |
| 6750 | LW.Parent=ch.Torso | |
| 6751 | ||
| 6752 | local Stats=Instance.new("BoolValue")
| |
| 6753 | Stats.Name="Stats" | |
| 6754 | Stats.Parent=Character | |
| 6755 | local Atk=Instance.new("NumberValue")
| |
| 6756 | Atk.Name="Damage" | |
| 6757 | Atk.Parent=Stats | |
| 6758 | Atk.Value=1 | |
| 6759 | local Def=Instance.new("NumberValue")
| |
| 6760 | Def.Name="Defense" | |
| 6761 | Def.Parent=Stats | |
| 6762 | Def.Value=1 | |
| 6763 | local Speed=Instance.new("NumberValue")
| |
| 6764 | Speed.Name="Speed" | |
| 6765 | Speed.Parent=Stats | |
| 6766 | Speed.Value=1 | |
| 6767 | local Mvmt=Instance.new("NumberValue")
| |
| 6768 | Mvmt.Name="Movement" | |
| 6769 | Mvmt.Parent=Stats | |
| 6770 | Mvmt.Value=1 | |
| 6771 | ||
| 6772 | local donum=0 | |
| 6773 | ||
| 6774 | ||
| 6775 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 6776 | local fp=it("Part")
| |
| 6777 | fp.formFactor=formfactor | |
| 6778 | fp.Parent=parent | |
| 6779 | fp.Reflectance=reflectance | |
| 6780 | fp.Transparency=transparency | |
| 6781 | fp.CanCollide=false | |
| 6782 | fp.Locked=true | |
| 6783 | fp.BrickColor=brickcolor | |
| 6784 | fp.Name=name | |
| 6785 | fp.Size=size | |
| 6786 | fp.Position=Torso.Position | |
| 6787 | NoOutline(fp) | |
| 6788 | fp.Material="SmoothPlastic" | |
| 6789 | fp:BreakJoints() | |
| 6790 | return fp | |
| 6791 | end | |
| 6792 | ||
| 6793 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 6794 | local mesh=it(Mesh) | |
| 6795 | mesh.Parent=part | |
| 6796 | if Mesh=="SpecialMesh" then | |
| 6797 | mesh.MeshType=meshtype | |
| 6798 | if meshid~="nil" then | |
| 6799 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 6800 | end | |
| 6801 | end | |
| 6802 | mesh.Offset=offset | |
| 6803 | mesh.Scale=scale | |
| 6804 | return mesh | |
| 6805 | end | |
| 6806 | ||
| 6807 | function weld(parent,part0,part1,c0) | |
| 6808 | local weld=it("Weld")
| |
| 6809 | weld.Parent=parent | |
| 6810 | weld.Part0=part0 | |
| 6811 | weld.Part1=part1 | |
| 6812 | weld.C0=c0 | |
| 6813 | return weld | |
| 6814 | end | |
| 6815 | ||
| 6816 | local Color1=Torso.BrickColor | |
| 6817 | ||
| 6818 | local bodvel=Instance.new("BodyVelocity")
| |
| 6819 | local bg=Instance.new("BodyGyro")
| |
| 6820 | ||
| 6821 | function swait(num) | |
| 6822 | if num==0 or num==nil then | |
| 6823 | game:service'RunService'.Stepped:wait(0) | |
| 6824 | else | |
| 6825 | for i=0,num do | |
| 6826 | game:service'RunService'.Stepped:wait(0) | |
| 6827 | end | |
| 6828 | end | |
| 6829 | end | |
| 6830 | ||
| 6831 | ||
| 6832 | so = function(id,par,vol,pit) | |
| 6833 | coroutine.resume(coroutine.create(function() | |
| 6834 | local sou = Instance.new("Sound",par or workspace)
| |
| 6835 | sou.Volume=vol | |
| 6836 | sou.Pitch=pit or 1 | |
| 6837 | sou.SoundId=id | |
| 6838 | swait() | |
| 6839 | sou:play() | |
| 6840 | game:GetService("Debris"):AddItem(sou,6)
| |
| 6841 | end)) | |
| 6842 | end | |
| 6843 | ||
| 6844 | function clerp(a,b,t) | |
| 6845 | local qa = {QuaternionFromCFrame(a)}
| |
| 6846 | local qb = {QuaternionFromCFrame(b)}
| |
| 6847 | local ax, ay, az = a.x, a.y, a.z | |
| 6848 | local bx, by, bz = b.x, b.y, b.z | |
| 6849 | local _t = 1-t | |
| 6850 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 6851 | end | |
| 6852 | ||
| 6853 | function QuaternionFromCFrame(cf) | |
| 6854 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 6855 | local trace = m00 + m11 + m22 | |
| 6856 | if trace > 0 then | |
| 6857 | local s = math.sqrt(1 + trace) | |
| 6858 | local recip = 0.5/s | |
| 6859 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 6860 | else | |
| 6861 | local i = 0 | |
| 6862 | if m11 > m00 then | |
| 6863 | i = 1 | |
| 6864 | end | |
| 6865 | if m22 > (i == 0 and m00 or m11) then | |
| 6866 | i = 2 | |
| 6867 | end | |
| 6868 | if i == 0 then | |
| 6869 | local s = math.sqrt(m00-m11-m22+1) | |
| 6870 | local recip = 0.5/s | |
| 6871 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 6872 | elseif i == 1 then | |
| 6873 | local s = math.sqrt(m11-m22-m00+1) | |
| 6874 | local recip = 0.5/s | |
| 6875 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 6876 | elseif i == 2 then | |
| 6877 | local s = math.sqrt(m22-m00-m11+1) | |
| 6878 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 6879 | end | |
| 6880 | end | |
| 6881 | end | |
| 6882 | ||
| 6883 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 6884 | local xs, ys, zs = x + x, y + y, z + z | |
| 6885 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 6886 | local xx = x*xs | |
| 6887 | local xy = x*ys | |
| 6888 | local xz = x*zs | |
| 6889 | local yy = y*ys | |
| 6890 | local yz = y*zs | |
| 6891 | local zz = z*zs | |
| 6892 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 6893 | end | |
| 6894 | ||
| 6895 | function QuaternionSlerp(a, b, t) | |
| 6896 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 6897 | local startInterp, finishInterp; | |
| 6898 | if cosTheta >= 0.0001 then | |
| 6899 | if (1 - cosTheta) > 0.0001 then | |
| 6900 | local theta = math.acos(cosTheta) | |
| 6901 | local invSinTheta = 1/math.sin(theta) | |
| 6902 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 6903 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 6904 | else | |
| 6905 | startInterp = 1-t | |
| 6906 | finishInterp = t | |
| 6907 | end | |
| 6908 | else | |
| 6909 | if (1+cosTheta) > 0.0001 then | |
| 6910 | local theta = math.acos(-cosTheta) | |
| 6911 | local invSinTheta = 1/math.sin(theta) | |
| 6912 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 6913 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 6914 | else | |
| 6915 | startInterp = t-1 | |
| 6916 | finishInterp = t | |
| 6917 | end | |
| 6918 | end | |
| 6919 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 6920 | end | |
| 6921 | ||
| 6922 | local function CFrameFromTopBack(at, top, back) | |
| 6923 | local right = top:Cross(back) | |
| 6924 | return CFrame.new(at.x, at.y, at.z, | |
| 6925 | right.x, top.x, back.x, | |
| 6926 | right.y, top.y, back.y, | |
| 6927 | right.z, top.z, back.z) | |
| 6928 | end | |
| 6929 | ||
| 6930 | function Triangle(a, b, c) | |
| 6931 | local edg1 = (c-a):Dot((b-a).unit) | |
| 6932 | local edg2 = (a-b):Dot((c-b).unit) | |
| 6933 | local edg3 = (b-c):Dot((a-c).unit) | |
| 6934 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 6935 | a, b, c = a, b, c | |
| 6936 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 6937 | a, b, c = b, c, a | |
| 6938 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 6939 | a, b, c = c, a, b | |
| 6940 | else | |
| 6941 | assert(false, "unreachable") | |
| 6942 | end | |
| 6943 | ||
| 6944 | local len1 = (c-a):Dot((b-a).unit) | |
| 6945 | local len2 = (b-a).magnitude - len1 | |
| 6946 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 6947 | ||
| 6948 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 6949 | ||
| 6950 | local list = {}
| |
| 6951 | ||
| 6952 | if len1 > 0.01 then | |
| 6953 | local w1 = Instance.new('WedgePart', m)
| |
| 6954 | game:GetService("Debris"):AddItem(w1,5)
| |
| 6955 | w1.Material = "SmoothPlastic" | |
| 6956 | w1.FormFactor = 'Custom' | |
| 6957 | w1.BrickColor = BrickColor.new("Really red")
| |
| 6958 | w1.Transparency = 0 | |
| 6959 | w1.Reflectance = 0 | |
| 6960 | w1.Material = "SmoothPlastic" | |
| 6961 | w1.CanCollide = false | |
| 6962 | local l1 = Instance.new("PointLight",w1)
| |
| 6963 | l1.Color = Color3.new(170,0,0) | |
| 6964 | NoOutline(w1) | |
| 6965 | local sz = Vector3.new(0.2, width, len1) | |
| 6966 | w1.Size = sz | |
| 6967 | local sp = Instance.new("SpecialMesh",w1)
| |
| 6968 | sp.MeshType = "Wedge" | |
| 6969 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 6970 | w1:BreakJoints() | |
| 6971 | w1.Anchored = true | |
| 6972 | w1.Parent = workspace | |
| 6973 | w1.Transparency = 0.7 | |
| 6974 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 6975 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 6976 | table.insert(list,w1) | |
| 6977 | end | |
| 6978 | ||
| 6979 | if len2 > 0.01 then | |
| 6980 | local w2 = Instance.new('WedgePart', m)
| |
| 6981 | game:GetService("Debris"):AddItem(w2,5)
| |
| 6982 | w2.Material = "SmoothPlastic" | |
| 6983 | w2.FormFactor = 'Custom' | |
| 6984 | w2.BrickColor = BrickColor.new("Really red")
| |
| 6985 | w2.Transparency = 0 | |
| 6986 | w2.Reflectance = 0 | |
| 6987 | w2.Material = "SmoothPlastic" | |
| 6988 | w2.CanCollide = false | |
| 6989 | local l2 = Instance.new("PointLight",w2)
| |
| 6990 | l2.Color = Color3.new(170,0,0) | |
| 6991 | NoOutline(w2) | |
| 6992 | local sz = Vector3.new(0.2, width, len2) | |
| 6993 | w2.Size = sz | |
| 6994 | local sp = Instance.new("SpecialMesh",w2)
| |
| 6995 | sp.MeshType = "Wedge" | |
| 6996 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 6997 | w2:BreakJoints() | |
| 6998 | w2.Anchored = true | |
| 6999 | w2.Parent = workspace | |
| 7000 | w2.Transparency = 0.7 | |
| 7001 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 7002 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 7003 | table.insert(list,w2) | |
| 7004 | end | |
| 7005 | return unpack(list) | |
| 7006 | end | |
| 7007 | ||
| 7008 | ||
| 7009 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 7010 | if hit.Parent == nil then | |
| 7011 | return | |
| 7012 | end | |
| 7013 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 7014 | for _, v in pairs(hit.Parent:children()) do | |
| 7015 | if v:IsA("Humanoid") then
| |
| 7016 | h = v | |
| 7017 | end | |
| 7018 | end | |
| 7019 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 7020 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 7021 | return | |
| 7022 | end | |
| 7023 | local c = Create("ObjectValue")({
| |
| 7024 | Name = "creator", | |
| 7025 | Value = game:service("Players").LocalPlayer,
| |
| 7026 | Parent = h | |
| 7027 | }) | |
| 7028 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 7029 | if HitSound ~= nil and HitPitch ~= nil then | |
| 7030 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 7031 | end | |
| 7032 | local Damage = math.random(minim, maxim) | |
| 7033 | local blocked = false | |
| 7034 | local block = hit.Parent:findFirstChild("Block")
| |
| 7035 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 7036 | blocked = true | |
| 7037 | block.Value = block.Value - 1 | |
| 7038 | print(block.Value) | |
| 7039 | end | |
| 7040 | if blocked == false then | |
| 7041 | HitHealth = h.Health | |
| 7042 | h.Health = h.Health - Damage | |
| 7043 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
| 7044 | print("gained kill")
| |
| 7045 | end | |
| 7046 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 7047 | else | |
| 7048 | h.Health = h.Health - Damage / 2 | |
| 7049 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 7050 | end | |
| 7051 | if Type == "Knockdown" then | |
| 7052 | local hum = hit.Parent.Humanoid | |
| 7053 | hum.PlatformStand = true | |
| 7054 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 7055 | swait(1) | |
| 7056 | HHumanoid.PlatformStand = false | |
| 7057 | end), hum) | |
| 7058 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 7059 | local bodvol = Create("BodyVelocity")({
| |
| 7060 | velocity = angle * knockback, | |
| 7061 | P = 5000, | |
| 7062 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 7063 | Parent = hit | |
| 7064 | }) | |
| 7065 | local rl = Create("BodyAngularVelocity")({
| |
| 7066 | P = 3000, | |
| 7067 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 7068 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 7069 | Parent = hit | |
| 7070 | }) | |
| 7071 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 7072 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 7073 | elseif Type == "Normal" then | |
| 7074 | local vp = Create("BodyVelocity")({
| |
| 7075 | P = 500, | |
| 7076 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 7077 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 7078 | }) | |
| 7079 | if knockback > 0 then | |
| 7080 | vp.Parent = hit.Parent.Torso | |
| 7081 | end | |
| 7082 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 7083 | elseif Type == "Up" then | |
| 7084 | local bodyVelocity = Create("BodyVelocity")({
| |
| 7085 | velocity = Vector3.new(0, 20, 0), | |
| 7086 | P = 5000, | |
| 7087 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 7088 | Parent = hit | |
| 7089 | }) | |
| 7090 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 7091 | local bodyVelocity = Create("BodyVelocity")({
| |
| 7092 | velocity = Vector3.new(0, 20, 0), | |
| 7093 | P = 5000, | |
| 7094 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 7095 | Parent = hit | |
| 7096 | }) | |
| 7097 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 7098 | elseif Type == "Leech" then | |
| 7099 | local hum = hit.Parent.Humanoid | |
| 7100 | if hum ~= nil then | |
| 7101 | for i = 0, 2 do | |
| 7102 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 7103 | end | |
| 7104 | Humanoid.Health = Humanoid.Health + 10 | |
| 7105 | end | |
| 7106 | elseif Type == "UpKnock" then | |
| 7107 | local hum = hit.Parent.Humanoid | |
| 7108 | hum.PlatformStand = true | |
| 7109 | if hum ~= nil then | |
| 7110 | hitr = true | |
| 7111 | end | |
| 7112 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 7113 | swait(5) | |
| 7114 | HHumanoid.PlatformStand = false | |
| 7115 | hitr = false | |
| 7116 | end), hum) | |
| 7117 | local bodyVelocity = Create("BodyVelocity")({
| |
| 7118 | velocity = Vector3.new(0, 20, 0), | |
| 7119 | P = 5000, | |
| 7120 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 7121 | Parent = hit | |
| 7122 | }) | |
| 7123 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 7124 | local bodyVelocity = Create("BodyVelocity")({
| |
| 7125 | velocity = Vector3.new(0, 20, 0), | |
| 7126 | P = 5000, | |
| 7127 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 7128 | Parent = hit | |
| 7129 | }) | |
| 7130 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 7131 | elseif Type == "Snare" then | |
| 7132 | local bp = Create("BodyPosition")({
| |
| 7133 | P = 2000, | |
| 7134 | D = 100, | |
| 7135 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 7136 | position = hit.Parent.Torso.Position, | |
| 7137 | Parent = hit.Parent.Torso | |
| 7138 | }) | |
| 7139 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 7140 | elseif Type == "Slashnare" then | |
| 7141 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
| |
| 7142 | for i = 1, math.random(4, 5) do | |
| 7143 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 7144 | end | |
| 7145 | local bp = Create("BodyPosition")({
| |
| 7146 | P = 2000, | |
| 7147 | D = 100, | |
| 7148 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 7149 | position = hit.Parent.Torso.Position, | |
| 7150 | Parent = hit.Parent.Torso | |
| 7151 | }) | |
| 7152 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 7153 | elseif Type == "Spike" then | |
| 7154 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
| 7155 | local bp = Create("BodyPosition")({
| |
| 7156 | P = 2000, | |
| 7157 | D = 100, | |
| 7158 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 7159 | position = hit.Parent.Torso.Position, | |
| 7160 | Parent = hit.Parent.Torso | |
| 7161 | }) | |
| 7162 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 7163 | elseif Type == "Freeze" then | |
| 7164 | local BodPos = Create("BodyPosition")({
| |
| 7165 | P = 50000, | |
| 7166 | D = 1000, | |
| 7167 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 7168 | position = hit.Parent.Torso.Position, | |
| 7169 | Parent = hit.Parent.Torso | |
| 7170 | }) | |
| 7171 | local BodGy = Create("BodyGyro")({
| |
| 7172 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 7173 | P = 20000, | |
| 7174 | Parent = hit.Parent.Torso, | |
| 7175 | cframe = hit.Parent.Torso.CFrame | |
| 7176 | }) | |
| 7177 | hit.Parent.Torso.Anchored = true | |
| 7178 | coroutine.resume(coroutine.create(function(Part) | |
| 7179 | swait(1.5) | |
| 7180 | Part.Anchored = false | |
| 7181 | end), hit.Parent.Torso) | |
| 7182 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 7183 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 7184 | end | |
| 7185 | local debounce = Create("BoolValue")({
| |
| 7186 | Name = "DebounceHit", | |
| 7187 | Parent = hit.Parent, | |
| 7188 | Value = true | |
| 7189 | }) | |
| 7190 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 7191 | c = Instance.new("ObjectValue")
| |
| 7192 | c.Name = "creator" | |
| 7193 | c.Value = Player | |
| 7194 | c.Parent = h | |
| 7195 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 7196 | end | |
| 7197 | end | |
| 7198 | function ShowDamage(Pos, Text, Time, Color) | |
| 7199 | local Rate = 0.03333333333333333 | |
| 7200 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 7201 | local Text = Text or "" | |
| 7202 | local Time = Time or 2 | |
| 7203 | local Color = Color or Color3.new(1, 0, 1) | |
| 7204 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 7205 | EffectPart.Anchored = true | |
| 7206 | local BillboardGui = Create("BillboardGui")({
| |
| 7207 | Size = UDim2.new(3, 0, 3, 0), | |
| 7208 | Adornee = EffectPart, | |
| 7209 | Parent = EffectPart | |
| 7210 | }) | |
| 7211 | local TextLabel = Create("TextLabel")({
| |
| 7212 | BackgroundTransparency = 1, | |
| 7213 | Size = UDim2.new(1, 0, 1, 0), | |
| 7214 | Text = Text, | |
| 7215 | TextColor3 = Color, | |
| 7216 | TextScaled = true, | |
| 7217 | Font = Enum.Font.ArialBold, | |
| 7218 | Parent = BillboardGui | |
| 7219 | }) | |
| 7220 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 7221 | EffectPart.Parent = game:GetService("Workspace")
| |
| 7222 | delay(0, function() | |
| 7223 | local Frames = Time / Rate | |
| 7224 | for Frame = 1, Frames do | |
| 7225 | wait(Rate) | |
| 7226 | local Percent = Frame / Frames | |
| 7227 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 7228 | TextLabel.TextTransparency = Percent | |
| 7229 | end | |
| 7230 | if EffectPart and EffectPart.Parent then | |
| 7231 | EffectPart:Destroy() | |
| 7232 | end | |
| 7233 | end) | |
| 7234 | end | |
| 7235 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 7236 | for _, c in pairs(workspace:children()) do | |
| 7237 | local hum = c:findFirstChild("Humanoid")
| |
| 7238 | if hum ~= nil then | |
| 7239 | local head = c:findFirstChild("Torso")
| |
| 7240 | if head ~= nil then | |
| 7241 | local targ = head.Position - Part.Position | |
| 7242 | local mag = targ.magnitude | |
| 7243 | if magni >= mag and c.Name ~= Player.Name then | |
| 7244 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 7245 | end | |
| 7246 | end | |
| 7247 | end | |
| 7248 | end | |
| 7249 | end | |
| 7250 | ||
| 7251 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
| 7252 | for _, c in pairs(workspace:children()) do | |
| 7253 | local hum = c:findFirstChild("Humanoid")
| |
| 7254 | if hum ~= nil then | |
| 7255 | local head = c:findFirstChild("Torso")
| |
| 7256 | if head ~= nil then | |
| 7257 | local targ = head.Position - Part.Position | |
| 7258 | local mag = targ.magnitude | |
| 7259 | if magni >= mag and c.Name ~= Player.Name then | |
| 7260 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
| |
| 7261 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 7262 | end | |
| 7263 | end | |
| 7264 | end | |
| 7265 | end | |
| 7266 | end | |
| 7267 | ||
| 7268 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 7269 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 7270 | end | |
| 7271 | ||
| 7272 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 7273 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7274 | prt.Anchored=true | |
| 7275 | prt.CFrame=cframe | |
| 7276 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 7277 | --http://www.roblox.com/asset/?id=4770560 | |
| 7278 | game:GetService("Debris"):AddItem(prt,2)
| |
| 7279 | CF=prt.CFrame | |
| 7280 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 7281 | for i=0,1,0.2 do | |
| 7282 | wait() | |
| 7283 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 7284 | end | |
| 7285 | for i=0,1,delay do | |
| 7286 | wait() | |
| 7287 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 7288 | Mesh.Scale=Mesh.Scale | |
| 7289 | end | |
| 7290 | for i=0,1,0.1 do | |
| 7291 | wait() | |
| 7292 | Part.Transparency=i | |
| 7293 | end | |
| 7294 | Part.Parent=nil | |
| 7295 | end),prt,msh,CF) | |
| 7296 | end | |
| 7297 | ||
| 7298 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 7299 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7300 | prt.Anchored=true | |
| 7301 | prt.Material = "Neon" | |
| 7302 | prt.CFrame=cframe | |
| 7303 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 7304 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7305 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7306 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7307 | for i=0,1,delay do | |
| 7308 | swait() | |
| 7309 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 7310 | Part.Transparency=i | |
| 7311 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7312 | end | |
| 7313 | Part.Parent=nil | |
| 7314 | end),prt,msh) | |
| 7315 | end | |
| 7316 | ||
| 7317 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 7318 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7319 | prt.Anchored=true | |
| 7320 | prt.Material = "Neon" | |
| 7321 | prt.CFrame=cframe | |
| 7322 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7323 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7324 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7325 | local rtype = rottype | |
| 7326 | for i=0,1,delay do | |
| 7327 | swait() | |
| 7328 | if rtype == 1 then | |
| 7329 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 7330 | elseif rtype == 2 then | |
| 7331 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 7332 | end | |
| 7333 | Part.Transparency=i | |
| 7334 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7335 | end | |
| 7336 | Part.Parent=nil | |
| 7337 | end),prt,msh) | |
| 7338 | end | |
| 7339 | ||
| 7340 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 7341 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7342 | prt.Anchored=true | |
| 7343 | prt.CFrame=cframe | |
| 7344 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 7345 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7346 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7347 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7348 | for i=0,1,delay do | |
| 7349 | wait() | |
| 7350 | Part.Transparency=i | |
| 7351 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7352 | end | |
| 7353 | Part.Parent=nil | |
| 7354 | end),prt,msh) | |
| 7355 | end | |
| 7356 | ||
| 7357 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 7358 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7359 | prt.Anchored=true | |
| 7360 | prt.Material = "Neon" | |
| 7361 | prt.CFrame=cframe | |
| 7362 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7363 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7364 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7365 | local rtype = rottype | |
| 7366 | for i=0,1,delay do | |
| 7367 | swait() | |
| 7368 | if rtype == 1 then | |
| 7369 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 7370 | elseif rtype == 2 then | |
| 7371 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 7372 | end | |
| 7373 | Part.Transparency=i | |
| 7374 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7375 | end | |
| 7376 | Part.Parent=nil | |
| 7377 | end),prt,msh) | |
| 7378 | end | |
| 7379 | ||
| 7380 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 7381 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7382 | prt.Anchored=true | |
| 7383 | prt.Material = "Neon" | |
| 7384 | prt.CFrame=cframe | |
| 7385 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 7386 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 7387 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 7388 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7389 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7390 | local rtype = rottype | |
| 7391 | for i=0,1,delay do | |
| 7392 | swait() | |
| 7393 | if rtype == 1 then | |
| 7394 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 7395 | elseif rtype == 2 then | |
| 7396 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 7397 | end | |
| 7398 | dec.Transparency=i | |
| 7399 | dec2.Transparency=i | |
| 7400 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 7401 | end | |
| 7402 | Part.Parent=nil | |
| 7403 | end),prt,msh) | |
| 7404 | end | |
| 7405 | ||
| 7406 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 7407 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7408 | prt.Anchored=true | |
| 7409 | prt.Material = "Neon" | |
| 7410 | prt.CFrame=cframe | |
| 7411 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 7412 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7413 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7414 | local rtype = rottype | |
| 7415 | for i=0,1,delay do | |
| 7416 | swait() | |
| 7417 | if rtype == 1 then | |
| 7418 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 7419 | elseif rtype == 2 then | |
| 7420 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 7421 | end | |
| 7422 | prt.Transparency=i | |
| 7423 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 7424 | end | |
| 7425 | Part.Parent=nil | |
| 7426 | end),prt,msh) | |
| 7427 | end | |
| 7428 | ||
| 7429 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 7430 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7431 | prt.Anchored=true | |
| 7432 | prt.Material = "Neon" | |
| 7433 | prt.CFrame=cframe | |
| 7434 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 7435 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7436 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7437 | local rtype = rottype | |
| 7438 | for i=0,1,delay do | |
| 7439 | swait() | |
| 7440 | if rtype == 1 then | |
| 7441 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 7442 | elseif rtype == 2 then | |
| 7443 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 7444 | end | |
| 7445 | prt.Transparency=i | |
| 7446 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 7447 | end | |
| 7448 | Part.Parent=nil | |
| 7449 | end),prt,msh) | |
| 7450 | end | |
| 7451 | ||
| 7452 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 7453 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7454 | prt.Anchored=true | |
| 7455 | prt.Material = "Neon" | |
| 7456 | prt.CFrame=cframe | |
| 7457 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7458 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7459 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7460 | local rtype = rottype | |
| 7461 | for i=0,1,delay do | |
| 7462 | swait() | |
| 7463 | if rtype == 1 then | |
| 7464 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 7465 | elseif rtype == 2 then | |
| 7466 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 7467 | end | |
| 7468 | prt.Transparency=i | |
| 7469 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 7470 | end | |
| 7471 | Part.Parent=nil | |
| 7472 | end),prt,msh) | |
| 7473 | end | |
| 7474 | ||
| 7475 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 7476 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7477 | prt.Anchored=true | |
| 7478 | prt.Material = "Neon" | |
| 7479 | prt.CFrame=cframe | |
| 7480 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7481 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7482 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7483 | local rtype = rottype | |
| 7484 | for i=0,1,delay do | |
| 7485 | swait() | |
| 7486 | if rtype == 1 then | |
| 7487 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 7488 | elseif rtype == 2 then | |
| 7489 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 7490 | end | |
| 7491 | prt.Transparency=i | |
| 7492 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7493 | end | |
| 7494 | Part.Parent=nil | |
| 7495 | end),prt,msh) | |
| 7496 | end | |
| 7497 | ||
| 7498 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 7499 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7500 | prt.Anchored=false | |
| 7501 | prt.CFrame=cframe | |
| 7502 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7503 | local wld=weld(prt,prt,Parent,cframe) | |
| 7504 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7505 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 7506 | for i=0,1,delay do | |
| 7507 | wait() | |
| 7508 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 7509 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 7510 | Part.Transparency=i | |
| 7511 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7512 | end | |
| 7513 | Part.Parent=nil | |
| 7514 | end),prt,msh,wld) | |
| 7515 | end | |
| 7516 | ||
| 7517 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 7518 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7519 | prt.Anchored=false | |
| 7520 | prt.CFrame=cframe | |
| 7521 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7522 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 7523 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7524 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 7525 | for i=0,1,delay do | |
| 7526 | wait() | |
| 7527 | Weld.C0=euler(i*20,0,0) | |
| 7528 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 7529 | Part.Transparency=i | |
| 7530 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7531 | end | |
| 7532 | Part.Parent=nil | |
| 7533 | end),prt,msh,wld) | |
| 7534 | end | |
| 7535 | ||
| 7536 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 7537 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7538 | prt.Anchored=true | |
| 7539 | prt.CFrame=cframe | |
| 7540 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7541 | game:GetService("Debris"):AddItem(prt,2)
| |
| 7542 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7543 | for i=0,1,delay do | |
| 7544 | wait() | |
| 7545 | Part.CFrame=Part.CFrame | |
| 7546 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7547 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7548 | prt2.Anchored=true | |
| 7549 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 7550 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 7551 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 7552 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7553 | for i=0,1,0.1 do | |
| 7554 | wait() | |
| 7555 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 7556 | end | |
| 7557 | Part.Parent=nil | |
| 7558 | end),prt2,msh2) | |
| 7559 | end | |
| 7560 | for i=0,1,delay*2 do | |
| 7561 | wait() | |
| 7562 | Part.CFrame=Part.CFrame | |
| 7563 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 7564 | end | |
| 7565 | Part.Parent=nil | |
| 7566 | end),prt,msh) | |
| 7567 | end | |
| 7568 | ||
| 7569 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 7570 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7571 | prt.Anchored=true | |
| 7572 | prt.CFrame=cframe | |
| 7573 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7574 | game:GetService("Debris"):AddItem(prt,2)
| |
| 7575 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7576 | for i=0,1,delay do | |
| 7577 | wait() | |
| 7578 | Part.CFrame=Part.CFrame | |
| 7579 | Part.Transparency=i | |
| 7580 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7581 | end | |
| 7582 | Part.Parent=nil | |
| 7583 | end),prt,msh) | |
| 7584 | end | |
| 7585 | ||
| 7586 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 7587 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7588 | prt.Anchored=true | |
| 7589 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 7590 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 7591 | game:GetService("Debris"):AddItem(prt,2)
| |
| 7592 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 7593 | CF=Part.CFrame | |
| 7594 | Numbb=0 | |
| 7595 | randnumb=math.random()/10 | |
| 7596 | rand1=math.random()/10 | |
| 7597 | for i=0,1,rand1 do | |
| 7598 | wait() | |
| 7599 | CF=CF*cf(0,math.random()/2,0) | |
| 7600 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 7601 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 7602 | Part.Transparency=i | |
| 7603 | Numbb=Numbb+randnumb | |
| 7604 | end | |
| 7605 | Part.Parent=nil | |
| 7606 | end),prt,CF,Numbb,randnumb) | |
| 7607 | end | |
| 7608 | ||
| 7609 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 7610 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7611 | prt.Anchored=true | |
| 7612 | prt.CFrame=cframe | |
| 7613 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 7614 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7615 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7616 | for i=0,1,delay do | |
| 7617 | wait() | |
| 7618 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 7619 | Part.Transparency=i | |
| 7620 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7621 | end | |
| 7622 | Part.Parent=nil | |
| 7623 | end),prt,msh) | |
| 7624 | end | |
| 7625 | ||
| 7626 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 7627 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7628 | prt.Anchored=true | |
| 7629 | prt.CFrame=cframe | |
| 7630 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 7631 | game:GetService("Debris"):AddItem(prt,2)
| |
| 7632 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 7633 | for i=0,1,delay do | |
| 7634 | wait() | |
| 7635 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 7636 | Part.Transparency=i | |
| 7637 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 7638 | end | |
| 7639 | Part.Parent=nil | |
| 7640 | end),prt,msh) | |
| 7641 | end | |
| 7642 | ||
| 7643 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 7644 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 7645 | prt.Anchored=true | |
| 7646 | prt.CFrame=cframe*cf(x,y,z) | |
| 7647 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 7648 | game:GetService("Debris"):AddItem(prt,5)
| |
| 7649 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 7650 | local num=math.random() | |
| 7651 | local num2=math.random(-3,2)+math.random() | |
| 7652 | local numm=0 | |
| 7653 | for i=0,1,delay*2 do | |
| 7654 | swait() | |
| 7655 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 7656 | Part.Transparency=i | |
| 7657 | numm=numm+0.01 | |
| 7658 | end | |
| 7659 | Part.Parent=nil | |
| 7660 | Mesh.Parent=nil | |
| 7661 | end),prt,msh,x,y,z) | |
| 7662 | end | |
| 7663 | ||
| 7664 | function dmgstart(dmg,what) | |
| 7665 | hitcon = what.Touched:connect(function(hit) | |
| 7666 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 7667 | if hum and not hum:IsDescendantOf(Character) then | |
| 7668 | hum:TakeDamage(dmg) | |
| 7669 | end | |
| 7670 | end) | |
| 7671 | end | |
| 7672 | ||
| 7673 | function dmgstop() | |
| 7674 | hitcon:disconnect() | |
| 7675 | end | |
| 7676 | ||
| 7677 | function Cloak() | |
| 7678 | Face.Parent=nil | |
| 7679 | cloaked=true | |
| 7680 | for _,v in pairs(Torso.Parent:children()) do | |
| 7681 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 7682 | coroutine.resume(coroutine.create(function() | |
| 7683 | for i=0,1,0.2 do | |
| 7684 | wait() | |
| 7685 | v.Transparency=i | |
| 7686 | end | |
| 7687 | v.Transparency=1 | |
| 7688 | end)) | |
| 7689 | end | |
| 7690 | if v.className=="Hat" then | |
| 7691 | hatp=v.Handle | |
| 7692 | coroutine.resume(coroutine.create(function(derp) | |
| 7693 | for i=0,1,0.2 do | |
| 7694 | wait() | |
| 7695 | derp.Transparency=i | |
| 7696 | end | |
| 7697 | derp.Transparency=1 | |
| 7698 | end),hatp) | |
| 7699 | end | |
| 7700 | end | |
| 7701 | for _,v in pairs(m:children()) do | |
| 7702 | if v.className=="Part" then | |
| 7703 | coroutine.resume(coroutine.create(function() | |
| 7704 | for i=0,1,0.2 do | |
| 7705 | wait() | |
| 7706 | v.Transparency=i | |
| 7707 | end | |
| 7708 | v.Transparency=1 | |
| 7709 | end)) | |
| 7710 | end | |
| 7711 | end | |
| 7712 | end | |
| 7713 | ||
| 7714 | function UnCloak() | |
| 7715 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 7716 | Face.Parent=Head | |
| 7717 | cloaked=false | |
| 7718 | for _,v in pairs(Torso.Parent:children()) do | |
| 7719 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 7720 | coroutine.resume(coroutine.create(function() | |
| 7721 | for i=0,1,0.1 do | |
| 7722 | wait() | |
| 7723 | v.Transparency=v.Transparency-0.1 | |
| 7724 | end | |
| 7725 | v.Transparency=0 | |
| 7726 | end)) | |
| 7727 | end | |
| 7728 | if v.className=="Hat" then | |
| 7729 | hatp=v.Handle | |
| 7730 | coroutine.resume(coroutine.create(function(derp) | |
| 7731 | for i=0,1,0.1 do | |
| 7732 | wait() | |
| 7733 | derp.Transparency=derp.Transparency-0.1 | |
| 7734 | end | |
| 7735 | derp.Transparency=0 | |
| 7736 | end),hatp) | |
| 7737 | end | |
| 7738 | end | |
| 7739 | for _,v in pairs(m:children()) do | |
| 7740 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 7741 | coroutine.resume(coroutine.create(function() | |
| 7742 | for i=0,1,0.1 do | |
| 7743 | wait() | |
| 7744 | v.Transparency=v.Transparency-0.1 | |
| 7745 | end | |
| 7746 | v.Transparency=0 | |
| 7747 | end)) | |
| 7748 | v.Transparency=0 | |
| 7749 | end | |
| 7750 | end | |
| 7751 | end | |
| 7752 | ||
| 7753 | local origcolor = BrickColor.new("Dark indigo")
| |
| 7754 | ---- This section of explosions. | |
| 7755 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
| 7756 | local expart = Instance.new("Part",char)
| |
| 7757 | local expart2 = Instance.new("Part",char)
| |
| 7758 | local rin = Instance.new("Part",char)
| |
| 7759 | local rin2 = Instance.new("Part",char)
| |
| 7760 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 7761 | partMesh.MeshType = "Sphere" | |
| 7762 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 7763 | partMesh2.MeshType = "Sphere" | |
| 7764 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 7765 | partMesh3.MeshType = "Brick" | |
| 7766 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 7767 | partMesh4.MeshType = "Brick" | |
| 7768 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 7769 | partMesh.Scale = vt(rad,rad,rad) | |
| 7770 | expart.Size = vt(1,1,1) | |
| 7771 | expart.Transparency = 1 | |
| 7772 | expart.Anchored = true | |
| 7773 | expart.Material = "Neon" | |
| 7774 | expart.BrickColor = bc("White")
| |
| 7775 | expart.CFrame = par.CFrame | |
| 7776 | partMesh2.Scale = vt(rad,rad,rad) | |
| 7777 | expart2.Size = vt(1.15,1.15,1.15) | |
| 7778 | expart2.Transparency = 0.75 | |
| 7779 | expart2.Anchored = true | |
| 7780 | expart2.Material = "Glass" | |
| 7781 | expart2.BrickColor = par.BrickColor | |
| 7782 | expart2.CFrame = par.CFrame | |
| 7783 | rin.Size = vt(1.15,1.15,1.15) | |
| 7784 | rin.Transparency = 1 | |
| 7785 | rin.Anchored = true | |
| 7786 | rin.Material = "Neon" | |
| 7787 | rin.BrickColor = par.BrickColor | |
| 7788 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 7789 | rin2.Size = vt(1.15,1.15,1.15) | |
| 7790 | rin2.Transparency = 1 | |
| 7791 | rin2.Anchored = true | |
| 7792 | rin2.Material = "Neon" | |
| 7793 | rin2.BrickColor = par.BrickColor | |
| 7794 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 7795 | partMesh3.Scale = vt(0,1,0) | |
| 7796 | partMesh4.Scale = vt(0,1,0) | |
| 7797 | local dec2 = Instance.new("Decal", rin)
| |
| 7798 | dec2.Face = "Top" | |
| 7799 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 7800 | dec2.Parent = rin | |
| 7801 | local dec2b = dec2:Clone() | |
| 7802 | dec2b.Face = "Bottom" | |
| 7803 | dec2b.Parent = rin | |
| 7804 | ||
| 7805 | local dec2a = Instance.new("Decal", rin2)
| |
| 7806 | dec2a.Face = "Top" | |
| 7807 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 7808 | dec2a.Parent = rin2 | |
| 7809 | local dec2ab = dec2a:Clone() | |
| 7810 | dec2ab.Face = "Bottom" | |
| 7811 | dec2ab.Parent = rin2 | |
| 7812 | expart.CanCollide = false | |
| 7813 | expart2.CanCollide = false | |
| 7814 | rin.CanCollide = false | |
| 7815 | rin2.CanCollide = false | |
| 7816 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
| 7817 | local value = 1*rad/6.5 | |
| 7818 | for i = 0, 199 do | |
| 7819 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 7820 | expart.CFrame = expart.CFrame | |
| 7821 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 7822 | expart2.CFrame = expart.CFrame | |
| 7823 | value = value - 0.035*rad/30 | |
| 7824 | if value < 7.5 then | |
| 7825 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 7826 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
| 7827 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 7828 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
| 7829 | end | |
| 7830 | if value < 0 then | |
| 7831 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 7832 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 7833 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
| 7834 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 7835 | expart.Transparency = expart.Transparency + 0.025 | |
| 7836 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 7837 | rin.Transparency = rin.Transparency + 0.025 | |
| 7838 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 7839 | end | |
| 7840 | swait() | |
| 7841 | end | |
| 7842 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 7843 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 7844 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 7845 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 7846 | end | |
| 7847 | ||
| 7848 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
| 7849 | local expart = Instance.new("Part",char)
| |
| 7850 | local expart2 = Instance.new("Part",char)
| |
| 7851 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 7852 | partMesh.MeshType = "Sphere" | |
| 7853 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 7854 | partMesh2.MeshType = "Sphere" | |
| 7855 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 7856 | partMesh.Scale = vt(rad,rad,rad) | |
| 7857 | expart.Size = vt(1,1,1) | |
| 7858 | expart.Transparency = 0 | |
| 7859 | expart.Anchored = true | |
| 7860 | expart.Material = "Neon" | |
| 7861 | expart.BrickColor = bc("White")
| |
| 7862 | expart.CFrame = par.CFrame | |
| 7863 | partMesh2.Scale = vt(rad,rad,rad) | |
| 7864 | expart2.Size = vt(1.15,1.15,1.15) | |
| 7865 | expart2.Transparency = 0.5 | |
| 7866 | expart2.Anchored = true | |
| 7867 | expart2.Material = "Neon" | |
| 7868 | expart2.BrickColor = par.BrickColor | |
| 7869 | expart2.CFrame = par.CFrame | |
| 7870 | expart.CanCollide = false | |
| 7871 | expart2.CanCollide = false | |
| 7872 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
| 7873 | local value = 1*rad/6.5 | |
| 7874 | for i = 0, 75 do | |
| 7875 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 7876 | expart.CFrame = expart.CFrame | |
| 7877 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 7878 | expart2.CFrame = expart.CFrame | |
| 7879 | value = value - 0.035*rad/5 | |
| 7880 | if value < 0 then | |
| 7881 | value = 0 | |
| 7882 | expart.Transparency = expart.Transparency + 0.05 | |
| 7883 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 7884 | end | |
| 7885 | swait() | |
| 7886 | end | |
| 7887 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 7888 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 7889 | end | |
| 7890 | ||
| 7891 | function AreaDanger(rad,par,mindam,maxdam) | |
| 7892 | local expart = Instance.new("Part",char)
| |
| 7893 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 7894 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 7895 | partMesh.MeshType = "Sphere" | |
| 7896 | partMesh.Scale = vt(rad,rad,rad) | |
| 7897 | expart.Size = vt(1,1,1) | |
| 7898 | expart.Transparency = 0.5 | |
| 7899 | expart.Anchored = true | |
| 7900 | expart.Material = "Neon" | |
| 7901 | expart.CanCollide = false | |
| 7902 | expart.BrickColor = par.BrickColor | |
| 7903 | expart.CFrame = par.CFrame | |
| 7904 | local value = 1*rad/5 | |
| 7905 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
| 7906 | for i = 0, 14 do | |
| 7907 | wait() | |
| 7908 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 7909 | expart.CFrame = expart.CFrame | |
| 7910 | value = value - 0.035*rad | |
| 7911 | if value < 0 then | |
| 7912 | value = 0 | |
| 7913 | end | |
| 7914 | end | |
| 7915 | wait(0.25) | |
| 7916 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
| |
| 7917 | wait(0.5) | |
| 7918 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
| |
| 7919 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
| |
| 7920 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 7921 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
| 7922 | for i = 0, 14 do | |
| 7923 | wait() | |
| 7924 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 7925 | expart.CFrame = expart.CFrame | |
| 7926 | value = value - 0.035*rad/2 | |
| 7927 | end | |
| 7928 | expart.Transparency = 1 | |
| 7929 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 7930 | end | |
| 7931 | ||
| 7932 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
| 7933 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 7934 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
| |
| 7935 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
| |
| 7936 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 7937 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
| 7938 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
| 7939 | for i = 0, 24 do | |
| 7940 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
| 7941 | end | |
| 7942 | for i = 0, 24 do | |
| 7943 | local expart = Instance.new("Part",char)
| |
| 7944 | expart.Transparency = 1 | |
| 7945 | expart.Anchored = true | |
| 7946 | expart.CanCollide = false | |
| 7947 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
| 7948 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
| |
| 7949 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 7950 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
| 7951 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
| 7952 | for i = 0, 9 do | |
| 7953 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
| 7954 | end | |
| 7955 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 7956 | wait(0.1) | |
| 7957 | end | |
| 7958 | end | |
| 7959 | ||
| 7960 | function EXterPlosion(par) | |
| 7961 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
| |
| 7962 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
| |
| 7963 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
| |
| 7964 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 7965 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
| 7966 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
| 7967 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
| 7968 | for i = 0, 24 do | |
| 7969 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
| 7970 | end | |
| 7971 | for i = 0, 24 do | |
| 7972 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
| 7973 | end | |
| 7974 | end | |
| 7975 | ---- | |
| 7976 | ||
| 7977 | local stackingpower = 1 | |
| 7978 | ||
| 7979 | function HellsCore() | |
| 7980 | attack = true | |
| 7981 | --[[for i = 0,1,0.1 do | |
| 7982 | swait() | |
| 7983 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
| 7984 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 7985 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 7986 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 7987 | end]]-- | |
| 7988 | ||
| 7989 | local rng = Instance.new("Part", char)
| |
| 7990 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
| |
| 7991 | rng.Anchored = true | |
| 7992 | rng.BrickColor = origcolor | |
| 7993 | rng.CanCollide = false | |
| 7994 | rng.FormFactor = 3 | |
| 7995 | rng.Name = "Ring" | |
| 7996 | rng.Material = "Neon" | |
| 7997 | rng.Size = Vector3.new(1, 1, 1) | |
| 7998 | rng.Transparency = 1 | |
| 7999 | rng.TopSurface = 0 | |
| 8000 | rng.BottomSurface = 0 | |
| 8001 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
| 8002 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8003 | rngm.MeshType = "Brick" | |
| 8004 | local dec = Instance.new("Decal",rng)
| |
| 8005 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
| 8006 | dec.Face = "Top" | |
| 8007 | local dec2 = dec:Clone() | |
| 8008 | dec2.Parent = rng | |
| 8009 | dec2.Face = "Bottom" | |
| 8010 | ||
| 8011 | local scaler2 = 1 | |
| 8012 | scaler2 = 1*3 | |
| 8013 | for i = 0,10,0.1 do | |
| 8014 | swait() | |
| 8015 | scaler2 = scaler2 - 0.01*3 | |
| 8016 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 8017 | end | |
| 8018 | wait(3) | |
| 8019 | for i = 0,10,0.1 do | |
| 8020 | swait() | |
| 8021 | scaler2 = scaler2 - 0.01*3 | |
| 8022 | dec.Transparency = dec.Transparency + 0.01 | |
| 8023 | dec2.Transparency = dec2.Transparency + 0.01 | |
| 8024 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 8025 | end | |
| 8026 | rng:Destroy() | |
| 8027 | attack = false | |
| 8028 | end | |
| 8029 | ||
| 8030 | ||
| 8031 | function FaceMouse() | |
| 8032 | Cam = workspace.CurrentCamera | |
| 8033 | return {
| |
| 8034 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 8035 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 8036 | } | |
| 8037 | end | |
| 8038 | ||
| 8039 | function FaceMouse2() | |
| 8040 | Cam = workspace.CurrentCamera | |
| 8041 | return {
| |
| 8042 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
| 8043 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 8044 | } | |
| 8045 | end | |
| 8046 | ||
| 8047 | ||
| 8048 | local HoldingZ = false | |
| 8049 | local HoldingX = false | |
| 8050 | local HoldingC = false | |
| 8051 | local HoldingV = false | |
| 8052 | local HoldingB = false | |
| 8053 | ||
| 8054 | ||
| 8055 | function RingEffect(pos,startsize,size,col) | |
| 8056 | local lb = Instance.new("Part")
| |
| 8057 | lb.Parent = char | |
| 8058 | lb.BrickColor = col | |
| 8059 | lb.CanCollide = false | |
| 8060 | lb.Material = "Neon" | |
| 8061 | lb.Anchored = true | |
| 8062 | lb.TopSurface = 0 | |
| 8063 | lb.BottomSurface = 0 | |
| 8064 | lb.Transparency = 1 | |
| 8065 | lb.Size = vt(1,1,1) | |
| 8066 | lb.CFrame = pos | |
| 8067 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 8068 | thingery.MeshType = "Brick" | |
| 8069 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 8070 | local dec2 = Instance.new("Texture", lb)
| |
| 8071 | dec2.Face = "Top" | |
| 8072 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 8073 | dec2.Color3 = lb.Color | |
| 8074 | dec2.Parent = lb | |
| 8075 | dec2.StudsPerTileU = startsize | |
| 8076 | dec2.StudsPerTileV = startsize | |
| 8077 | local dec2b = dec2:Clone() | |
| 8078 | dec2b.Face = "Bottom" | |
| 8079 | dec2b.Parent = lb | |
| 8080 | local randomrot = math.random(1,2) | |
| 8081 | coroutine.resume(coroutine.create(function() | |
| 8082 | for i = 0, 19 do | |
| 8083 | swait() | |
| 8084 | if randomrot == 1 then | |
| 8085 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 8086 | elseif randomrot == 2 then | |
| 8087 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 8088 | end | |
| 8089 | dec2.Transparency = dec2.Transparency + 0.05 | |
| 8090 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
| 8091 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
| 8092 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
| 8093 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
| 8094 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
| 8095 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 8096 | end | |
| 8097 | lb:Destroy() | |
| 8098 | end)) | |
| 8099 | end | |
| 8100 | ||
| 8101 | function SlowRingEffect(pos,startsize,size,col) | |
| 8102 | local lb = Instance.new("Part")
| |
| 8103 | lb.Parent = char | |
| 8104 | lb.BrickColor = col | |
| 8105 | lb.CanCollide = false | |
| 8106 | lb.Material = "Neon" | |
| 8107 | lb.Anchored = true | |
| 8108 | lb.TopSurface = 0 | |
| 8109 | lb.BottomSurface = 0 | |
| 8110 | lb.Transparency = 1 | |
| 8111 | lb.Size = vt(1,1,1) | |
| 8112 | lb.CFrame = pos | |
| 8113 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 8114 | thingery.MeshType = "Brick" | |
| 8115 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 8116 | local dec2 = Instance.new("Decal", lb)
| |
| 8117 | dec2.Face = "Top" | |
| 8118 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 8119 | dec2.Color3 = lb.Color | |
| 8120 | dec2.Parent = lb | |
| 8121 | local dec2b = dec2:Clone() | |
| 8122 | dec2b.Face = "Bottom" | |
| 8123 | dec2b.Parent = lb | |
| 8124 | local randomrot = math.random(1,2) | |
| 8125 | coroutine.resume(coroutine.create(function() | |
| 8126 | for i = 0, 49 do | |
| 8127 | swait() | |
| 8128 | if randomrot == 1 then | |
| 8129 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 8130 | elseif randomrot == 2 then | |
| 8131 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 8132 | end | |
| 8133 | dec2.Transparency = dec2.Transparency + 0.02 | |
| 8134 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
| 8135 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 8136 | end | |
| 8137 | lb:Destroy() | |
| 8138 | end)) | |
| 8139 | end | |
| 8140 | ||
| 8141 | ||
| 8142 | function groundringaa(pos) | |
| 8143 | local rng = Instance.new("Part", char)
| |
| 8144 | rng.Anchored = true | |
| 8145 | rng.BrickColor = origcolor | |
| 8146 | rng.CanCollide = false | |
| 8147 | rng.FormFactor = 3 | |
| 8148 | rng.Name = "Ring" | |
| 8149 | rng.Size = Vector3.new(1, 1, 1) | |
| 8150 | rng.Transparency = 1 | |
| 8151 | rng.TopSurface = 0 | |
| 8152 | rng.BottomSurface = 0 | |
| 8153 | rng.CFrame = pos | |
| 8154 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8155 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 8156 | rngm.Scale = Vector3.new(100,100,5) | |
| 8157 | local scaler2 = -10/2 | |
| 8158 | coroutine.resume(coroutine.create(function() | |
| 8159 | for i = 0,10,0.1 do | |
| 8160 | swait() | |
| 8161 | scaler2 = scaler2 + 0.1/2 | |
| 8162 | rng.Transparency = rng.Transparency - 0.01 | |
| 8163 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 8164 | end | |
| 8165 | rng:Destroy() | |
| 8166 | end)) | |
| 8167 | end | |
| 8168 | ||
| 8169 | function groundringbb(pos) | |
| 8170 | local rng = Instance.new("Part", char)
| |
| 8171 | rng.Anchored = true | |
| 8172 | rng.BrickColor = origcolor | |
| 8173 | rng.CanCollide = false | |
| 8174 | rng.FormFactor = 3 | |
| 8175 | rng.Name = "Ring" | |
| 8176 | rng.Size = Vector3.new(1, 1, 1) | |
| 8177 | rng.Transparency = 0 | |
| 8178 | rng.TopSurface = 0 | |
| 8179 | rng.BottomSurface = 0 | |
| 8180 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 8181 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 8182 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8183 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 8184 | rngm.Scale = Vector3.new(0,0,5) | |
| 8185 | local scaler2 = 10 | |
| 8186 | coroutine.resume(coroutine.create(function() | |
| 8187 | for i = 0,10*2,0.1 do | |
| 8188 | swait() | |
| 8189 | scaler2 = scaler2 - 0.1/2 | |
| 8190 | rng.Transparency = rng.Transparency + 0.005 | |
| 8191 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 8192 | end | |
| 8193 | rng:Destroy() | |
| 8194 | end)) | |
| 8195 | end | |
| 8196 | ||
| 8197 | function groundglowaa(pos) | |
| 8198 | local rng = Instance.new("Part", char)
| |
| 8199 | rng.Anchored = true | |
| 8200 | rng.BrickColor = origcolor | |
| 8201 | rng.CanCollide = false | |
| 8202 | rng.FormFactor = 3 | |
| 8203 | rng.Material = "Neon" | |
| 8204 | rng.Name = "Ring" | |
| 8205 | rng.Size = Vector3.new(1, 1, 1) | |
| 8206 | rng.Transparency = 0 | |
| 8207 | rng.TopSurface = 0 | |
| 8208 | rng.BottomSurface = 0 | |
| 8209 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 8210 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 8211 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8212 | rngm.MeshType = "Sphere" | |
| 8213 | rngm.Scale = Vector3.new(0,0,25) | |
| 8214 | local scaler2 = 10*2 | |
| 8215 | coroutine.resume(coroutine.create(function() | |
| 8216 | for i = 0,10*2,0.1 do | |
| 8217 | swait() | |
| 8218 | scaler2 = scaler2 - 0.1*2/2 | |
| 8219 | rng.Transparency = rng.Transparency + 0.005 | |
| 8220 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 8221 | end | |
| 8222 | rng:Destroy() | |
| 8223 | end)) | |
| 8224 | end | |
| 8225 | ||
| 8226 | function bemaa(pos) | |
| 8227 | local rng = Instance.new("Part", char)
| |
| 8228 | rng.Anchored = true | |
| 8229 | rng.BrickColor = origcolor | |
| 8230 | rng.CanCollide = false | |
| 8231 | rng.FormFactor = 3 | |
| 8232 | rng.Material = "Neon" | |
| 8233 | rng.Name = "Ring" | |
| 8234 | rng.Size = Vector3.new(1, 1, 1) | |
| 8235 | rng.Transparency = 0 | |
| 8236 | rng.TopSurface = 0 | |
| 8237 | rng.BottomSurface = 0 | |
| 8238 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 8239 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 8240 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8241 | rngm.MeshType = "Sphere" | |
| 8242 | rngm.Scale = Vector3.new(0,0,10000) | |
| 8243 | local scaler2 = 1 | |
| 8244 | coroutine.resume(coroutine.create(function() | |
| 8245 | for i = 0,99,0.1 do | |
| 8246 | swait() | |
| 8247 | scaler2 = scaler2 - 0.0025 | |
| 8248 | rng.Transparency = rng.Transparency + 0.0025 | |
| 8249 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 8250 | end | |
| 8251 | rng:Destroy() | |
| 8252 | end)) | |
| 8253 | end | |
| 8254 | ||
| 8255 | function bemaashake(pos) | |
| 8256 | local rng = Instance.new("Part", char)
| |
| 8257 | rng.Anchored = true | |
| 8258 | rng.BrickColor = origcolor | |
| 8259 | rng.CanCollide = false | |
| 8260 | rng.FormFactor = 3 | |
| 8261 | rng.Material = "Neon" | |
| 8262 | rng.Name = "Ring" | |
| 8263 | rng.Size = Vector3.new(1, 1, 1) | |
| 8264 | rng.Transparency = 0 | |
| 8265 | rng.TopSurface = 0 | |
| 8266 | rng.BottomSurface = 0 | |
| 8267 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 8268 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 8269 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8270 | rngm.MeshType = "Sphere" | |
| 8271 | local oof = Instance.new("Part",char)
| |
| 8272 | oof.Parent = rng | |
| 8273 | oof.CFrame = rng.CFrame | |
| 8274 | oof.CanCollide = false | |
| 8275 | oof.Anchored = true | |
| 8276 | oof.Transparency = 1 | |
| 8277 | rngm.Scale = Vector3.new(0,0,10000) | |
| 8278 | local scaler2 = 1*10 | |
| 8279 | coroutine.resume(coroutine.create(function() | |
| 8280 | for i = 0,99,0.1 do | |
| 8281 | swait() | |
| 8282 | scaler2 = scaler2 - 0.0025*10 | |
| 8283 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
| 8284 | rng.Transparency = rng.Transparency + 0.0025 | |
| 8285 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 8286 | end | |
| 8287 | rng:Destroy() | |
| 8288 | end)) | |
| 8289 | end | |
| 8290 | ||
| 8291 | function groundringlarge(pos) | |
| 8292 | local rng = Instance.new("Part", char)
| |
| 8293 | rng.Anchored = true | |
| 8294 | rng.BrickColor = origcolor | |
| 8295 | rng.CanCollide = false | |
| 8296 | rng.FormFactor = 3 | |
| 8297 | rng.Name = "Ring" | |
| 8298 | rng.Size = Vector3.new(1, 1, 1) | |
| 8299 | rng.Transparency = 0 | |
| 8300 | rng.TopSurface = 0 | |
| 8301 | rng.BottomSurface = 0 | |
| 8302 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 8303 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 8304 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8305 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 8306 | rngm.Scale = Vector3.new(0,0,5) | |
| 8307 | local scaler2 = 10*10 | |
| 8308 | coroutine.resume(coroutine.create(function() | |
| 8309 | for i = 0,10*2,0.1 do | |
| 8310 | swait() | |
| 8311 | scaler2 = scaler2 - 0.1*10/2 | |
| 8312 | rng.Transparency = rng.Transparency + 0.005 | |
| 8313 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 8314 | end | |
| 8315 | rng:Destroy() | |
| 8316 | end)) | |
| 8317 | end | |
| 8318 | ||
| 8319 | function sphere(bonuspeed,type,pos,scale,value,color) | |
| 8320 | local type = type | |
| 8321 | local rng = Instance.new("Part", char)
| |
| 8322 | rng.Anchored = true | |
| 8323 | rng.BrickColor = color | |
| 8324 | rng.CanCollide = false | |
| 8325 | rng.FormFactor = 3 | |
| 8326 | rng.Name = "Ring" | |
| 8327 | rng.Material = "Neon" | |
| 8328 | rng.Size = Vector3.new(1, 1, 1) | |
| 8329 | rng.Transparency = 0 | |
| 8330 | rng.TopSurface = 0 | |
| 8331 | rng.BottomSurface = 0 | |
| 8332 | rng.CFrame = pos | |
| 8333 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 8334 | rngm.MeshType = "Sphere" | |
| 8335 | rngm.Scale = scale | |
| 8336 | local scaler2 = 1 | |
| 8337 | if type == "Add" then | |
| 8338 | scaler2 = 1*value | |
| 8339 | elseif type == "Divide" then | |
| 8340 | scaler2 = 1/value | |
| 8341 | end | |
| 8342 | coroutine.resume(coroutine.create(function() | |
| 8343 | for i = 0,10/bonuspeed,0.1 do | |
| 8344 | swait() | |
| 8345 | if type == "Add" then | |
| 8346 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 8347 | elseif type == "Divide" then | |
| 8348 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 8349 | end | |
| 8350 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 8351 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 8352 | end | |
| 8353 | rng:Destroy() | |
| 8354 | end)) | |
| 8355 | end | |
| 8356 | Humanoid.Animator.Parent = nil | |
| 8357 | ||
| 8358 | function AppearMutatedLimbs() | |
| 8359 | hum.WalkSpeed = 0 | |
| 8360 | hum.MaxHealth = math.huge | |
| 8361 | attack = true | |
| 8362 | for i = 0,14,0.1 do | |
| 8363 | swait() | |
| 8364 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 8365 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 8366 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 8367 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 8368 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 8369 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 8370 | end | |
| 8371 | for i = 0,8,0.1 do | |
| 8372 | swait() | |
| 8373 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 8374 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 8375 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 8376 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
| 8377 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 8378 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 8379 | end | |
| 8380 | for i = 0,2,0.1 do | |
| 8381 | swait() | |
| 8382 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8383 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8384 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 8385 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 8386 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 8387 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 8388 | end | |
| 8389 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 8390 | if v:IsA("Part") then
| |
| 8391 | v.Transparency = 0 | |
| 8392 | end | |
| 8393 | end | |
| 8394 | local bld = Instance.new("ParticleEmitter",larm)
| |
| 8395 | bld.LightEmission = 0.1 | |
| 8396 | bld.Texture = "rbxassetid://284205403" | |
| 8397 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 8398 | bld.Rate = 500 | |
| 8399 | bld.Lifetime = NumberRange.new(1) | |
| 8400 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8401 | bld.Acceleration = vt(0,-25,0) | |
| 8402 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8403 | bld.Speed = NumberRange.new(10,25) | |
| 8404 | bld.EmissionDirection = "Bottom" | |
| 8405 | bld.VelocitySpread = 100 | |
| 8406 | bld.Rotation = NumberRange.new(-500,500) | |
| 8407 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 8408 | local bldef = Instance.new("ParticleEmitter",larm)
| |
| 8409 | bldef.LightEmission = 0.1 | |
| 8410 | bldef.Texture = "rbxassetid://284205403" | |
| 8411 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 8412 | bldef.Rate = 25 | |
| 8413 | bldef.Lifetime = NumberRange.new(1) | |
| 8414 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 8415 | bldef.Acceleration = vt(0,-5,0) | |
| 8416 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 8417 | bldef.Speed = NumberRange.new(0,0,0) | |
| 8418 | bldef.EmissionDirection = "Bottom" | |
| 8419 | bldef.VelocitySpread = 150 | |
| 8420 | bldef.Rotation = NumberRange.new(-500,500) | |
| 8421 | bldef.RotSpeed = NumberRange.new(-500,500) | |
| 8422 | game:GetService("Debris"):AddItem(bld,3)
| |
| 8423 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1)
| |
| 8424 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1)
| |
| 8425 | for i = 0,1,0.1 do | |
| 8426 | swait() | |
| 8427 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 8428 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 8429 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
| 8430 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
| 8431 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 8432 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
| 8433 | end | |
| 8434 | bld.Enabled = false | |
| 8435 | attack = false | |
| 8436 | hum.WalkSpeed = 6 | |
| 8437 | end | |
| 8438 | ||
| 8439 | function AppearMutatedLimbs2() | |
| 8440 | hum.WalkSpeed = 0 | |
| 8441 | attack = true | |
| 8442 | LeftModeUnlocked = true | |
| 8443 | for i = 0,8,0.1 do | |
| 8444 | swait() | |
| 8445 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 8446 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 8447 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 8448 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
| 8449 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
| 8450 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 8451 | end | |
| 8452 | for i = 0,2,0.1 do | |
| 8453 | swait() | |
| 8454 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8455 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8456 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
| 8457 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
| 8458 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
| 8459 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
| 8460 | end | |
| 8461 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 8462 | if v:IsA("Part") then
| |
| 8463 | v.Transparency = 0 | |
| 8464 | end | |
| 8465 | end | |
| 8466 | local bld = Instance.new("ParticleEmitter",rarm)
| |
| 8467 | bld.LightEmission = 0.1 | |
| 8468 | bld.Texture = "rbxassetid://284205403" | |
| 8469 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 8470 | bld.Rate = 500 | |
| 8471 | bld.Lifetime = NumberRange.new(1) | |
| 8472 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8473 | bld.Acceleration = vt(0,-25,0) | |
| 8474 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8475 | bld.Speed = NumberRange.new(10,25) | |
| 8476 | bld.EmissionDirection = "Bottom" | |
| 8477 | bld.VelocitySpread = 100 | |
| 8478 | bld.Rotation = NumberRange.new(-500,500) | |
| 8479 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 8480 | local bldef = Instance.new("ParticleEmitter",rarm)
| |
| 8481 | bldef.LightEmission = 0.1 | |
| 8482 | bldef.Texture = "rbxassetid://284205403" | |
| 8483 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 8484 | bldef.Rate = 25 | |
| 8485 | bldef.Lifetime = NumberRange.new(1) | |
| 8486 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 8487 | bldef.Acceleration = vt(0,-5,0) | |
| 8488 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 8489 | bldef.Speed = NumberRange.new(0,0,0) | |
| 8490 | bldef.EmissionDirection = "Bottom" | |
| 8491 | bldef.VelocitySpread = 150 | |
| 8492 | bldef.Rotation = NumberRange.new(-500,500) | |
| 8493 | bldef.RotSpeed = NumberRange.new(-500,500) | |
| 8494 | game:GetService("Debris"):AddItem(bld,3)
| |
| 8495 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1)
| |
| 8496 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1)
| |
| 8497 | for i = 0,1,0.1 do | |
| 8498 | swait() | |
| 8499 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
| 8500 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
| 8501 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
| 8502 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
| 8503 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
| 8504 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
| 8505 | end | |
| 8506 | bld.Enabled = false | |
| 8507 | attack = false | |
| 8508 | hum.WalkSpeed = 6 | |
| 8509 | end | |
| 8510 | ||
| 8511 | function TargetSelect(person) | |
| 8512 | local dd=coroutine.wrap(function() | |
| 8513 | if targetted ~= person then | |
| 8514 | targetted = person | |
| 8515 | img2.Size = UDim2.new(1,0,1,0) | |
| 8516 | img2.ImageTransparency = 0 | |
| 8517 | img2.Position = UDim2.new(0,0,0,0) | |
| 8518 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 8519 | for i = 0, 2, 0.1 do | |
| 8520 | swait() | |
| 8521 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
| 8522 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
| 8523 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
| 8524 | end | |
| 8525 | end | |
| 8526 | end) | |
| 8527 | dd() | |
| 8528 | end | |
| 8529 | ||
| 8530 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 8531 | if SinglePlayer then | |
| 8532 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 8533 | end | |
| 8534 | local List = {}
| |
| 8535 | for i, v in pairs(workspace:GetChildren()) do | |
| 8536 | if v:IsA("Model") then
| |
| 8537 | if v:findFirstChild("Torso") then
| |
| 8538 | if v ~= Character then | |
| 8539 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 8540 | table.insert(List, v) | |
| 8541 | end | |
| 8542 | end | |
| 8543 | end | |
| 8544 | end | |
| 8545 | end | |
| 8546 | return List | |
| 8547 | end | |
| 8548 | ||
| 8549 | function LockOn() | |
| 8550 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 8551 | TargetSelect(Mouse.Target.Parent) | |
| 8552 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 8553 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then
| |
| 8554 | TargetSelect(Mouse.Target.Parent) | |
| 8555 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then
| |
| 8556 | targetted = nil | |
| 8557 | end | |
| 8558 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 8559 | end | |
| 8560 | end | |
| 8561 | ||
| 8562 | function dmg(dude) | |
| 8563 | if dude.Name ~= Character then | |
| 8564 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 8565 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 8566 | local val = Instance.new("BoolValue",dude)
| |
| 8567 | val.Name = "IsHit" | |
| 8568 | local ds = coroutine.wrap(function() | |
| 8569 | if dude.Name ~= "isaacsantamaria01" then | |
| 8570 | killcount = killcount + 1 | |
| 8571 | dude:WaitForChild("Torso"):BreakJoints()
| |
| 8572 | wait(0.5) | |
| 8573 | targetted = nil | |
| 8574 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 8575 | coroutine.resume(coroutine.create(function() | |
| 8576 | for i, v in pairs(dude:GetChildren()) do | |
| 8577 | if v:IsA("Accessory") then
| |
| 8578 | v:Destroy() | |
| 8579 | end | |
| 8580 | if v:IsA("Humanoid") then
| |
| 8581 | v:Destroy() | |
| 8582 | end | |
| 8583 | if v:IsA("CharacterMesh") then
| |
| 8584 | v:Destroy() | |
| 8585 | end | |
| 8586 | if v:IsA("Model") then
| |
| 8587 | v:Destroy() | |
| 8588 | end | |
| 8589 | if v:IsA("Part") then
| |
| 8590 | for x, o in pairs(v:GetChildren()) do | |
| 8591 | if o:IsA("Decal") then
| |
| 8592 | o:Destroy() | |
| 8593 | end | |
| 8594 | end | |
| 8595 | coroutine.resume(coroutine.create(function() | |
| 8596 | v.Material = "Neon" | |
| 8597 | v.CanCollide = false | |
| 8598 | local bld = Instance.new("ParticleEmitter",v)
| |
| 8599 | bld.LightEmission = 1 | |
| 8600 | bld.Texture = "rbxassetid://284205403" | |
| 8601 | bld.Color = ColorSequence.new(Color3.new(155,0,155)) | |
| 8602 | bld.Rate = 50 | |
| 8603 | bld.Lifetime = NumberRange.new(1) | |
| 8604 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8605 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 8606 | bld.Speed = NumberRange.new(0,0,0) | |
| 8607 | bld.Rotation = NumberRange.new(-500,500) | |
| 8608 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 8609 | local sbs = Instance.new("BodyPosition", v)
| |
| 8610 | sbs.P = 3000 | |
| 8611 | sbs.D = 1000 | |
| 8612 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 8613 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 8614 | v.Color = Color3.new(85,0,85) | |
| 8615 | end)) | |
| 8616 | coroutine.resume(coroutine.create(function() | |
| 8617 | for i = 0, 49 do | |
| 8618 | swait(1) | |
| 8619 | v.Transparency = v.Transparency + 0.02 | |
| 8620 | end | |
| 8621 | v:Destroy() | |
| 8622 | dude:Destroy() | |
| 8623 | end)) | |
| 8624 | end | |
| 8625 | end | |
| 8626 | end)) | |
| 8627 | else | |
| 8628 | bgf:Destroy() | |
| 8629 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red"))
| |
| 8630 | end | |
| 8631 | end) | |
| 8632 | ds() | |
| 8633 | end | |
| 8634 | end | |
| 8635 | ||
| 8636 | ||
| 8637 | local Grabbed = false | |
| 8638 | ||
| 8639 | function QuickStab() | |
| 8640 | attack = true | |
| 8641 | hum.WalkSpeed = 0 | |
| 8642 | swait(1) | |
| 8643 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 8644 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 8645 | if targetted.Name ~= "isaacsantamaria01" then | |
| 8646 | local grab = nil | |
| 8647 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 8648 | if v:FindFirstChild('Head') then
| |
| 8649 | Grabbed = true | |
| 8650 | grab = v | |
| 8651 | end | |
| 8652 | end | |
| 8653 | if Grabbed == true then | |
| 8654 | for i = 0,2,0.1 do | |
| 8655 | swait() | |
| 8656 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8657 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8658 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 8659 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 8660 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 8661 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 8662 | end | |
| 8663 | dmg(grab) | |
| 8664 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 8665 | bld.LightEmission = 0.1 | |
| 8666 | bld.Texture = "rbxassetid://284205403" | |
| 8667 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 8668 | bld.Rate = 500 | |
| 8669 | bld.Lifetime = NumberRange.new(1) | |
| 8670 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8671 | bld.Acceleration = vt(0,-25,0) | |
| 8672 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8673 | bld.Speed = NumberRange.new(10,50) | |
| 8674 | bld.EmissionDirection = "Front" | |
| 8675 | bld.VelocitySpread = 25 | |
| 8676 | bld.Rotation = NumberRange.new(-500,500) | |
| 8677 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 8678 | game:GetService("Debris"):AddItem(bld,3)
| |
| 8679 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9)
| |
| 8680 | for i = 0,1,0.1 do | |
| 8681 | swait() | |
| 8682 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 8683 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 8684 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 8685 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 8686 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 8687 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 8688 | end | |
| 8689 | bld.Enabled = false | |
| 8690 | end | |
| 8691 | else | |
| 8692 | for i = 0,8,0.1 do | |
| 8693 | swait() | |
| 8694 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8695 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8696 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
| 8697 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
| 8698 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 8699 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
| 8700 | end | |
| 8701 | local randomized = math.random(1,3) | |
| 8702 | if randomized == 1 then | |
| 8703 | chatfunc("No... i cant.",Color3.new(0.5,0,0))
| |
| 8704 | elseif randomized == 2 then | |
| 8705 | chatfunc("Why would i do this...",Color3.new(0.5,0,0))
| |
| 8706 | elseif randomized == 3 then | |
| 8707 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0))
| |
| 8708 | end | |
| 8709 | --[[for i = 0,3,0.1 do | |
| 8710 | swait() | |
| 8711 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8712 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8713 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 8714 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 8715 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 8716 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 8717 | end]]-- | |
| 8718 | end | |
| 8719 | Grabbed = false | |
| 8720 | attack = false | |
| 8721 | hum.WalkSpeed = 6 | |
| 8722 | end | |
| 8723 | ||
| 8724 | ||
| 8725 | function BlinkingStab() | |
| 8726 | attack = true | |
| 8727 | hum.WalkSpeed = 0 | |
| 8728 | swait(1) | |
| 8729 | if targetted.Name ~= "isaacsantamaria01" then | |
| 8730 | for i = 0,2,0.1 do | |
| 8731 | swait() | |
| 8732 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8733 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8734 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 8735 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 8736 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 8737 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 8738 | end | |
| 8739 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
| 8740 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1)
| |
| 8741 | dmg(targetted) | |
| 8742 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 8743 | bld.LightEmission = 0.1 | |
| 8744 | bld.Texture = "rbxassetid://284205403" | |
| 8745 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 8746 | bld.Rate = 500 | |
| 8747 | bld.Lifetime = NumberRange.new(1) | |
| 8748 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8749 | bld.Acceleration = vt(0,-25,0) | |
| 8750 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8751 | bld.Speed = NumberRange.new(10,50) | |
| 8752 | bld.EmissionDirection = "Front" | |
| 8753 | bld.VelocitySpread = 25 | |
| 8754 | bld.Rotation = NumberRange.new(-500,500) | |
| 8755 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 8756 | game:GetService("Debris"):AddItem(bld,3)
| |
| 8757 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1)
| |
| 8758 | for i = 0,1,0.1 do | |
| 8759 | swait() | |
| 8760 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 8761 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 8762 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 8763 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 8764 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 8765 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 8766 | end | |
| 8767 | bld.Enabled = false | |
| 8768 | else | |
| 8769 | for i = 0,8,0.1 do | |
| 8770 | swait() | |
| 8771 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8772 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8773 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 8774 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 8775 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 8776 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 8777 | end | |
| 8778 | local randomized = math.random(1,3) | |
| 8779 | if randomized == 1 then | |
| 8780 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0))
| |
| 8781 | elseif randomized == 2 then | |
| 8782 | chatfunc("I forgot about you...",Color3.new(0.5,0,0))
| |
| 8783 | elseif randomized == 3 then | |
| 8784 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0))
| |
| 8785 | end | |
| 8786 | --[[for i = 0,3,0.1 do | |
| 8787 | swait() | |
| 8788 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8789 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 8790 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 8791 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 8792 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 8793 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 8794 | end]]-- | |
| 8795 | end | |
| 8796 | attack = false | |
| 8797 | hum.WalkSpeed = 6 | |
| 8798 | end | |
| 8799 | ||
| 8800 | ||
| 8801 | function Tele() | |
| 8802 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 8803 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 8804 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 8805 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 8806 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 8807 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 8808 | end | |
| 8809 | ||
| 8810 | function uhhnolikeokthen() | |
| 8811 | hum.WalkSpeed = 0 | |
| 8812 | attack = true | |
| 8813 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1)
| |
| 8814 | for i = 0,10,0.1 do | |
| 8815 | swait() | |
| 8816 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 8817 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 8818 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 8819 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 8820 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 8821 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 8822 | end | |
| 8823 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White"))
| |
| 8824 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White"))
| |
| 8825 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White"))
| |
| 8826 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1)
| |
| 8827 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1)
| |
| 8828 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9)
| |
| 8829 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
| 8830 | if v:FindFirstChild('Torso') then
| |
| 8831 | dmg(v) | |
| 8832 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9)
| |
| 8833 | local bld = Instance.new("ParticleEmitter",v.Torso)
| |
| 8834 | bld.LightEmission = 0.1 | |
| 8835 | bld.Texture = "rbxassetid://284205403" | |
| 8836 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 8837 | bld.Rate = 500 | |
| 8838 | bld.Lifetime = NumberRange.new(1) | |
| 8839 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8840 | bld.Acceleration = vt(0,-25,0) | |
| 8841 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 8842 | bld.Speed = NumberRange.new(10,50) | |
| 8843 | bld.EmissionDirection = "Front" | |
| 8844 | bld.VelocitySpread = 2500 | |
| 8845 | bld.Rotation = NumberRange.new(-500,500) | |
| 8846 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 8847 | coroutine.resume(coroutine.create(function() | |
| 8848 | swait(4) | |
| 8849 | bld.Enabled = false | |
| 8850 | game:GetService("Debris"):AddItem(bld,3)
| |
| 8851 | end)) | |
| 8852 | end | |
| 8853 | end | |
| 8854 | for i = 0,28,0.1 do | |
| 8855 | swait() | |
| 8856 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 8857 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 8858 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 8859 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 8860 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 8861 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 8862 | end | |
| 8863 | attack = false | |
| 8864 | hum.WalkSpeed = 6 | |
| 8865 | end | |
| 8866 | ||
| 8867 | function deadworld() | |
| 8868 | hum.WalkSpeed = 0 | |
| 8869 | attack = true | |
| 8870 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0))
| |
| 8871 | for i = 0,10,0.1 do | |
| 8872 | swait() | |
| 8873 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 8874 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 8875 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 8876 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 8877 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 8878 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 8879 | end | |
| 8880 | coroutine.resume(coroutine.create(function() | |
| 8881 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1)
| |
| 8882 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 8883 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 8884 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 8885 | coroutine.resume(coroutine.create(function() | |
| 8886 | for i = 0, 9 do | |
| 8887 | swait(3) | |
| 8888 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 8889 | end | |
| 8890 | end)) | |
| 8891 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1)
| |
| 8892 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1)
| |
| 8893 | local blastpitch = 1 | |
| 8894 | for i = 0,2 do | |
| 8895 | wait(1.5) | |
| 8896 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 8897 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 8898 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 8899 | coroutine.resume(coroutine.create(function() | |
| 8900 | for i = 0, 9 do | |
| 8901 | swait(3) | |
| 8902 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 8903 | end | |
| 8904 | end)) | |
| 8905 | blastpitch = blastpitch - 0.15 | |
| 8906 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch)
| |
| 8907 | end | |
| 8908 | wait(2) | |
| 8909 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
| 8910 | if v:FindFirstChild('Torso') then
| |
| 8911 | dmg(v) | |
| 8912 | end | |
| 8913 | end | |
| 8914 | tors:Destroy() | |
| 8915 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75)
| |
| 8916 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5)
| |
| 8917 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 8918 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 8919 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 8920 | coroutine.resume(coroutine.create(function() | |
| 8921 | for i = 0, 49 do | |
| 8922 | swait(3) | |
| 8923 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 8924 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red"))
| |
| 8925 | end | |
| 8926 | end)) | |
| 8927 | end)) | |
| 8928 | for i = 0,280,0.1 do | |
| 8929 | swait() | |
| 8930 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 8931 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 8932 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 8933 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 8934 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 8935 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 8936 | end | |
| 8937 | attack = false | |
| 8938 | hum.WalkSpeed = 6 | |
| 8939 | end | |
| 8940 | coroutine.resume(coroutine.create(function() | |
| 8941 | AppearMutatedLimbs() | |
| 8942 | end)) | |
| 8943 | ||
| 8944 | mouse.Button1Down:connect(function() | |
| 8945 | if attack == false and targetted ~= nil then | |
| 8946 | BlinkingStab() | |
| 8947 | end | |
| 8948 | end) | |
| 8949 | ||
| 8950 | mouse.KeyDown:connect(function(k) | |
| 8951 | if k == "q" and attack == false then | |
| 8952 | LockOn() | |
| 8953 | end | |
| 8954 | if k == "e" and attack == false and targetted ~= nil then | |
| 8955 | Tele() | |
| 8956 | end | |
| 8957 | if k == "z" and attack == false and targetted ~= nil then | |
| 8958 | QuickStab() | |
| 8959 | end | |
| 8960 | if k == "x" and attack == false then | |
| 8961 | uhhnolikeokthen() | |
| 8962 | end | |
| 8963 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
| 8964 | AppearMutatedLimbs2() | |
| 8965 | end | |
| 8966 | if k == "p" and attack == false and unlockedX == true then | |
| 8967 | deadworld() | |
| 8968 | end | |
| 8969 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
| 8970 | attack = true | |
| 8971 | chatfunc("HAH",Color3.new(0.5,0,0))
| |
| 8972 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4)
| |
| 8973 | for i = 0, 1, 0.1 do | |
| 8974 | swait() | |
| 8975 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
| 8976 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
| 8977 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
| 8978 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
| 8979 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
| 8980 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
| 8981 | end | |
| 8982 | attack = false | |
| 8983 | end | |
| 8984 | end) | |
| 8985 | idleanim=.4 | |
| 8986 | while true do | |
| 8987 | swait() | |
| 8988 | imgl.Rotation = imgl.Rotation + 3 | |
| 8989 | imgl2.Rotation = imgl2.Rotation - 3 | |
| 8990 | img2.Rotation = img2.Rotation - 3 | |
| 8991 | if targetted ~= nil then | |
| 8992 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 8993 | abss.Enabled = true | |
| 8994 | elseif targetted == nil then | |
| 8995 | abss.Adornee = nil | |
| 8996 | abss.Enabled = false | |
| 8997 | end | |
| 8998 | while true and imgl.Rotation >= 360 do | |
| 8999 | imgl.Rotation = 0 | |
| 9000 | imgl2.Rotation = 0 | |
| 9001 | img2.Rotation = 0 | |
| 9002 | end | |
| 9003 | uhh.Rotation = math.random(-1,1) | |
| 9004 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
| 9005 | uhh.Text = "Kills : " ..killcount | |
| 9006 | if killcount < maxA then | |
| 9007 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
| 9008 | elseif killcount >= maxA then | |
| 9009 | unlockedA = true | |
| 9010 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
| 9011 | end | |
| 9012 | if killcount < maxX then | |
| 9013 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
| 9014 | elseif killcount >= maxX then | |
| 9015 | unlockedX = true | |
| 9016 | uhh3.Text = "The end unlocked. (P to activate)" | |
| 9017 | end | |
| 9018 | sine = sine + change | |
| 9019 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 9020 | local velderp=RootPart.Velocity.y | |
| 9021 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 9022 | if equipped==true or equipped==false then | |
| 9023 | if attack==false then | |
| 9024 | idle=idle+1 | |
| 9025 | else | |
| 9026 | idle=0 | |
| 9027 | end | |
| 9028 | if idle>=500 then | |
| 9029 | if attack==false then | |
| 9030 | --Sheath() | |
| 9031 | end | |
| 9032 | end | |
| 9033 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 9034 | Anim="Jump" | |
| 9035 | if attack==false then | |
| 9036 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 9037 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 9038 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 9039 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
| 9040 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
| 9041 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
| 9042 | end | |
| 9043 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 9044 | Anim="Fall" | |
| 9045 | if attack==false then | |
| 9046 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 9047 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 9048 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 9049 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 9050 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
| 9051 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
| 9052 | end | |
| 9053 | elseif torvel<1 and hitfloor~=nil then | |
| 9054 | Anim="Idle" | |
| 9055 | if attack==false then | |
| 9056 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 9057 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 9058 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 9059 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 9060 | if LeftModeUnlocked == false then | |
| 9061 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 9062 | else | |
| 9063 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 9064 | end | |
| 9065 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 9066 | end | |
| 9067 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 9068 | Anim="Walk" | |
| 9069 | if attack==false then | |
| 9070 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
| 9071 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
| 9072 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 9073 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 9074 | if LeftModeUnlocked == false then | |
| 9075 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
| 9076 | else | |
| 9077 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 9078 | end | |
| 9079 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 9080 | end | |
| 9081 | elseif torvel>=22 and hitfloor~=nil then | |
| 9082 | Anim="Run" | |
| 9083 | if attack==false then | |
| 9084 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 9085 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 9086 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
| 9087 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
| 9088 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
| 9089 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
| 9090 | end | |
| 9091 | end | |
| 9092 | end | |
| 9093 | end |