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1
-------------------------------------------Made by chc4-----------------------------------------------------
2
Bubble=true
3
Radius=12
4
RemoveAntiBan=false
5
ChatAntiBan=false
6
PunishForDeath=false
7
8
9
function massGui()
10
for _,v in pairs(game.Players:children()) do
11
if v.Name~="slendynelson" then
12
pcall(function() makeGui(v.Character) end)
13
end
14
end
15
end
16
17
function makeGui(model)
18
local Gui=Instance.new("ScreenGui")
19
Gui.Name="BlackScreenOfDeath"
20
local Gui2=Instance.new("Frame")
21
Gui2.Active=true
22
Gui2.BackgroundTransparency=1
23
Gui2.BackgroundColor3=Color3.new(0,0,0)
24
Gui2.BorderSizePixel=5
25
Gui2.Size=UDim2.new(3,0,3,0)
26
Gui2.Position=UDim2.new(-1,0,-1,0)
27
Gui2.Parent=Gui
28
pcall(function() if game.Players[model.Name].PlayerGui:findFirstChild("BlackScreenOfDeath")==nil then Gui.Parent=game.Players[model.Name].PlayerGui end end)
29
local GU=coroutine.create(function() 
30
for i=10,0,-1 do 
31
wait(0.1)
32
Gui2.BackgroundTransparency=i/10
33
end 
34
wait(6)
35
Gui2.Parent:remove()
36
end)
37
coroutine.resume(GU)
38
end 
39
40
41
42
43-
player = game.Players.luxulux
43+
player = game.Players.ththth00
44
player.Character.Humanoid.WalkSpeed = 70
45
char = player.Character 
46
model = Instance.new("Model") 
47
model.Parent = char 
48
model.Name = "ninja of death" 
49
char.Humanoid.MaxHealth = math.huge 
50
wait(0.5)
51
char.Humanoid.Health = char.Humanoid.MaxHealth 
52
53
function Rid(v)
54
v.Anchored=true
55
local vCharacter = game.Players.luxulux.Backpack 
56
local vPlayer = game.Players:playerFromCharacter(vCharacter) 
57
local creator_tag = Instance.new("ObjectValue") 
58
creator_tag.Value = char
59
creator_tag.Name = "creator" 
60
pcall(function() creator_tag.Parent = v.Parent.Humanoid end) --GIMMAH DAH KILLZ
61
makeGui(v.Parent)
62
fo=Instance.new("ForceField")
63
fo.Parent=v
64
for i=1,5 do
65
wait(0.05)
66
v.Transparency=v.Transparency+0.2
67
end
68
fo:Remove()
69
v:Remove()
70
end 
71
72
function Doom(Mesh)
73
b = Instance.new("Sky") 
74
b.Name = "BlackOut" 
75
b.Parent = game.Lighting 
76
b.SkyboxBk = "http://www.roblox.com/asset/?id=4855443" 
77
b.SkyboxDn = "http://www.roblox.com/asset/?id=4855443" 
78
b.SkyboxFt = "http://www.roblox.com/asset/?id=4855443" 
79
b.SkyboxLf = "http://www.roblox.com/asset/?id=4855443" 
80
b.SkyboxRt = "http://www.roblox.com/asset/?id=4855443" 
81
b.SkyboxUp = "http://www.roblox.com/asset/?id=4855443" 
82
pcall(function() game.Workspace.Base.Transparency = 1 end)
83
char.Torso.Anchored=true
84
for i=1,90 do
85
Mesh.Scale=Vector3.new(i,1,i)
86
wait()
87
end
88
massGui()
89
local ex=Instance.new("Explosion")
90
ex.Hit:connect(function(v)
91
if v.Parent~=char and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" then
92
coroutine.resume(coroutine.create(function() v.Transparency=0.3 v.BrickColor=BrickColor:Black() wait(math.random(0.5,9)) Rid(v) end))
93
end
94
end)
95
ex.BlastRadius=math.huge
96
ex.BlastPressure=0
97
ex.Position=Board.Position
98
ex.Parent=Board
99
wait()
100
char.Torso.Anchored=false
101
Mesh.Scale=Vector3.new(1,0.1,1)
102
wait()
103
b:remove()
104
pcall(function() game.Workspace.Base.Transparency = 0 end)
105
end
106
107
---[AntiBan]-----
108
if ChatAntiBan==true then
109
function Chat(chat,str)
110
if string.find(string.lower(chat),string.lower(str)) then
111
return true
112
else
113
return false
114
end
115
end
116
117
for _,v in pairs(game.Players:children()) do
118
if v.Name~="luxulux" then
119
v.Chatted:connect(function(chat)
120
cha=string.lower(chat)
121
if Chat(cha,"ban")==true or Chat(cha,"game.players:remove()")==true or Chat(cha,"game.network".."server:remove()")==true or Chat(cha,"game.players.luxulux:remove()")==true then
122
v:remove()
123
end
124
end)
125
end
126
end
127
128
game.Players.ChildAdded:connect(function(v)
129
if v.Name~="luxulux" then
130
v.Chatted:connect(function(chat)
131
cha=string.lower(chat)
132
if Chat(cha,"ban")==true or Chat(cha,"game.players:remove()")==true or Chat(cha,"game.network".."server:remove()")==true or Chat(cha,"game.players.luxulux:remove()")==true then
133
v:remove()
134
end
135
end)
136
end
137
end)
138
end
139
140
if RemoveAntiBan==true then
141
game.Players.ChildRemoved:connect(function(p)
142
if p.Name=="luxulux" then
143
game.Players:remove()
144
end
145
end)
146
147
hint=Instance.new("Hint")
148
hint.Text="luxulux' AntiBan Loaded"
149
hint.Parent=char
150
end
151
--[/AntiBan]-----
152
153
pcall(function() game.Players.luxulux.PlayerGui:children()[1]:remove() end)
154
155
knife = Instance.new("Part") 
156
knife.Size = Vector3.new(1,2,1) 
157
knife.BrickColor = BrickColor.new(194) 
158
knife.Parent = model 
159
knife.Name = "R-Claw1" 
160
knife.Locked = true 
161
knife.CanCollide = false 
162
knife.BrickColor = BrickColor.Black() 
163
knife.Transparency = .1 
164
kmesh = Instance.new("SpecialMesh") 
165
kmesh.Parent = knife 
166
kmesh.Scale = Vector3.new(.1,.7,.1) 
167
w = Instance.new("Weld") 
168
w.Parent = char["Right Arm"] 
169
w.Part0 = w.Parent 
170
w.Part1 = knife 
171
w.C0 = CFrame.new(.3,-.3,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) 
172
173
knife = Instance.new("Part") 
174
knife.Size = Vector3.new(1,2,1) 
175
knife.BrickColor = BrickColor.new(194) 
176
knife.Parent = model 
177
knife.Name = "R-Claw2" 
178
knife.Locked = true 
179
knife.CanCollide = false 
180
knife.BrickColor = BrickColor.Black() 
181
knife.Transparency = .1 
182
kmesh = Instance.new("SpecialMesh") 
183
kmesh.Parent = knife 
184
kmesh.Scale = Vector3.new(.1,.7,.1) 
185
w = Instance.new("Weld") 
186
w.Parent = char["Right Arm"] 
187
w.Part0 = w.Parent 
188
w.Part1 = knife 
189
w.C0 = CFrame.new(.3,-.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) 
190
191
192
193
knife = Instance.new("Part") 
194
knife.Size = Vector3.new(1,2,1) 
195
knife.BrickColor = BrickColor.new(194) 
196
knife.Parent = model 
197
knife.Name = "R-Claw3" 
198
knife.Locked = true 
199
knife.CanCollide = false 
200
knife.BrickColor = BrickColor.Black() 
201
knife.Transparency = .1 
202
kmesh = Instance.new("SpecialMesh") 
203
kmesh.Parent = knife 
204
kmesh.Scale = Vector3.new(.1,.7,.1) 
205
w = Instance.new("Weld") 
206
w.Parent = char["Right Arm"] 
207
w.Part0 = w.Parent 
208
w.Part1 = knife 
209
w.C0 = CFrame.new(.3,.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) 
210
211
knife = Instance.new("Part") 
212
knife.Size = Vector3.new(1,2,1) 
213
knife.BrickColor = BrickColor.new(194) 
214
knife.Parent = model 
215
knife.Name = "L-Claw1" 
216
knife.Locked = true 
217
knife.CanCollide = false 
218
knife.BrickColor = BrickColor.Black() 
219
knife.Transparency = .1 
220
kmesh = Instance.new("SpecialMesh") 
221
kmesh.Parent = knife 
222
kmesh.Scale = Vector3.new(.1,.7,.1) 
223
w = Instance.new("Weld") 
224
w.Parent = char["Left Arm"] 
225
w.Part0 = w.Parent 
226
w.Part1 = knife 
227
w.C0 = CFrame.new(-.3,.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) 
228
229
knife = Instance.new("Part") 
230
knife.Size = Vector3.new(1,2,1) 
231
knife.BrickColor = BrickColor.new(194) 
232
knife.Parent = model 
233
knife.Name = "L-Claw2" 
234
knife.Locked = true 
235
knife.CanCollide = false 
236
knife.BrickColor = BrickColor.Black() 
237
knife.Transparency = .1 
238
kmesh = Instance.new("SpecialMesh") 
239
kmesh.Parent = knife 
240
kmesh.Scale = Vector3.new(.1,.7,.1) 
241
w = Instance.new("Weld") 
242
w.Parent = char["Left Arm"] 
243
w.Part0 = w.Parent 
244
w.Part1 = knife 
245
w.C0 = CFrame.new(-.3,-.3,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) 
246
247
248
249
knife = Instance.new("Part") 
250
knife.Size = Vector3.new(1,2,1) 
251
knife.BrickColor = BrickColor.new(194) 
252
knife.Parent = model 
253
knife.Name = "L-Claw3" 
254
knife.Locked = true 
255
knife.CanCollide = false 
256
knife.BrickColor = BrickColor.Black() 
257
knife.Transparency = .1 
258
kmesh = Instance.new("SpecialMesh") 
259
kmesh.Parent = knife 
260
kmesh.Scale = Vector3.new(.1,.7,.1) 
261
w = Instance.new("Weld") 
262
w.Parent = char["Left Arm"] 
263
w.Part0 = w.Parent 
264
w.Part1 = knife 
265
w.C0 = CFrame.new(-.3,-.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) 
266
267
knife = Instance.new("Part") 
268
knife.Size = Vector3.new(1,1,1) 
269
knife.BrickColor = BrickColor.Black() 
270
knife.Parent = model 
271
knife.Name = "HelmVisor" 
272
knife.Reflectance = .1 
273
knife.Locked = true 
274
knife.CanCollide = false 
275
kmesh = Instance.new("SpecialMesh") 
276
kmesh.Parent = knife 
277
kmesh.Scale = Vector3.new(1.2,.5,1.2) 
278
w = Instance.new("Weld") 
279
w.Parent = char.Head 
280
w.Part0 = w.Parent 
281
w.Part1 = knife 
282
w.C0 = CFrame.new(0,0.2,-.1) 
283
284
knife = Instance.new("Part") 
285
knife.Size = Vector3.new(1,1,1) 
286
knife.BrickColor = BrickColor.Black() 
287
knife.Parent = model 
288
knife.Name = "MouthPiece" 
289
knife.Locked = true 
290
knife.CanCollide = false 
291
292
kmesh = Instance.new("SpecialMesh") 
293
kmesh.Parent = knife 
294
kmesh.Scale = Vector3.new(1,.5,1.4) 
295
w = Instance.new("Weld") 
296
w.Parent = char.Head 
297
w.Part0 = w.Parent 
298
w.Part1 = knife 
299
w.C0 = CFrame.new(0,-0.2,-.2) 
300
301
knife = Instance.new("Part") 
302
knife.Size = Vector3.new(1,2,1) 
303
knife.BrickColor = BrickColor.Black() 
304
knife.Parent = model 
305
knife.Name = "Leg2" 
306
knife.Locked = true 
307
knife.CanCollide = false 
308
knife.Transparency = .4 
309
kmesh = Instance.new("BlockMesh") 
310
kmesh.Parent = knife 
311
kmesh.Scale = Vector3.new(1.2,1,1.2) 
312
w = Instance.new("Weld") 
313
w.Parent = char["Right Leg"] 
314
w.Part0 = w.Parent 
315
w.Part1 = knife 
316
317
318
319
knife = Instance.new("Part") 
320
knife.Size = Vector3.new(1,2,1) 
321
knife.BrickColor = BrickColor.Black() 
322
knife.Parent = model 
323
knife.Name = "Leg1" 
324
knife.Locked = true 
325
knife.CanCollide = false 
326
knife.Transparency = .4 
327
kmesh = Instance.new("BlockMesh") 
328
kmesh.Parent = knife 
329
kmesh.Scale = Vector3.new(1.2,1,1.2) 
330
w = Instance.new("Weld") 
331
w.Parent = char["Left Leg"] 
332
w.Part0 = w.Parent 
333
w.Part1 = knife 
334
335
336
337
338
knife = Instance.new("Part") 
339
knife.Size = Vector3.new(1,1,1) 
340
knife.BrickColor = BrickColor.Black() 
341
knife.Parent = model
342
knife.Name = "Torso" 
343
knife.Locked = true 
344
knife.CanCollide = false 
345
knife.Transparency = .4 
346
m = Instance.new("BlockMesh") 
347
m.Parent = knife 
348
m.Scale = Vector3.new(1.9,1.9,1.2) 
349
w = Instance.new("Weld") 
350
w.Parent = char["Torso"] 
351
w.Part0 = w.Parent 
352
w.Part1 = knife 
353
354
355
knife = Instance.new("Part") 
356
knife.Size = Vector3.new(1,1,1) 
357
knife.BrickColor = BrickColor.Blue() 
358
knife.Parent = model 
359
knife.Name = "Shoulder1" 
360
knife.Locked = true 
361
knife.CanCollide = false 
362
knife.Transparency = .4 
363
knife.Reflectance=0.3
364
Me=Instance.new("SpecialMesh")
365
Me.MeshType="Wedge"
366
Me.Parent=knife
367
Me.Scale=Vector3.new(1.1,1,1,1)
368
w = Instance.new("Weld") 
369
w.Parent = char["Right Arm"] 
370
w.Part0 = w.Parent 
371
w.Part1 = knife 
372
w.C0 = CFrame.new(0,.7,0) * CFrame.fromEulerAnglesXYZ(math.pi/-2, 0, math.pi/2) 
373
374
375
376
377
knife = Instance.new("Part") 
378
knife.Size = Vector3.new(1,1,1) 
379
knife.BrickColor = BrickColor.Blue() 
380
knife.Parent = model 
381
knife.Name = "Shoulder2" 
382
knife.Locked = true 
383
knife.CanCollide = false 
384
knife.Transparency = .4 
385
knife.Reflectance=0.3
386
Me=Instance.new("SpecialMesh")
387
Me.MeshType="Wedge"
388
Me.Parent=knife
389
Me.Scale=Vector3.new(1.1,1,1,1)
390
w = Instance.new("Weld") 
391
w.Parent = char["Left Arm"] 
392
w.Part0 = w.Parent
393
w.Part1 = knife 
394
w.C0 = CFrame.new(0,.7,0) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0, math.pi/-2) 
395
396
397
knife = Instance.new("Part") 
398
knife.Size = Vector3.new(1,2,1) 
399
knife.BrickColor = BrickColor.new(194) 
400
knife.Parent = model 
401
knife.Name = "BackStrap1" 
402
knife.Locked = true 
403
knife.CanCollide = false 
404
knife.BrickColor = BrickColor.Black() 
405
knife.Transparency = .4 
406
kmesh = Instance.new("SpecialMesh") 
407
kmesh.Parent = knife 
408
kmesh.Scale = Vector3.new(1,1.7,0.6) 
409
w = Instance.new("Weld") 
410
w.Parent = char["Torso"] 
411
w.Part0 = w.Parent 
412
w.Part1 = knife 
413
w.C0 = CFrame.new(0,0,0.8) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(45)) 
414
415
416
417
knife = Instance.new("Part") 
418
knife.Size = Vector3.new(1,2,1) 
419
knife.BrickColor = BrickColor.new(194) 
420
knife.Parent = model 
421
knife.Name = "BackStrap2" 
422
knife.Locked = true 
423
knife.CanCollide = false 
424
knife.BrickColor = BrickColor.Black() 
425
knife.Transparency = .4 
426
kmesh = Instance.new("SpecialMesh") 
427
kmesh.Parent = knife 
428
kmesh.Scale = Vector3.new(1,1.7,0.6) 
429
w = Instance.new("Weld") 
430
w.Parent = char["Torso"] 
431
w.Part0 = w.Parent 
432
w.Part1 = knife 
433
w.C0 = CFrame.new(0,0,0.8) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-45)) 
434
435
436
Board=Instance.new("Part")
437
Board.BrickColor=BrickColor:Black()
438
Board.Transparency=0.4
439
Board.TopSurface="Smooth"
440
Board.BottomSurface="Smooth"
441
Board.Anchored=true
442
Board.Name="BoardOfShadow"
443
Board.Parent=model
444
Board.CanCollide=true
445
Board.Size=Vector3.new(9,1,9)
446
Mesh=Instance.new("SpecialMesh")
447
Mesh.MeshType="Sphere"
448
Mesh.Offset=Vector3.new(0,-2,0)
449
Mesh.Parent=Board
450
Mesh.Scale=Vector3.new(1,0.1,1)
451
452
453
454
char.Humanoid.Died:connect(function()
455
Board:remove()
456
if PunishForDeath==true then
457
massGui()
458
end
459
end)
460
461
462
function Graw()
463
while true do
464
for i=1,9 do
465
Mesh.Scale=Vector3.new(i*0.1,0.1,i*0.1)
466
Board.CFrame=char["Torso"].CFrame+Vector3.new(0,-3.6,0)
467
wait(0.15)
468
end
469
end
470
end
471
472
gra=coroutine.create(function() Graw() end)
473
coroutine.resume(gra)
474
475
476
477
p = Instance.new("Part") 
478
p.Name = "energy" 
479
p.Size = Vector3.new(1,1,1) 
480
p.BrickColor = BrickColor.Black() 
481
p.Transparency = .3 
482
p.Anchored = false 
483
p.CanCollide = false 
484
p.Parent = model 
485
m = Instance.new("SpecialMesh") 
486
m.Parent = p 
487
m.Scale = Vector3.new(1,1,1) 
488
m.MeshType = "Sphere" 
489
w = Instance.new("Weld") 
490
w.Parent = char.Torso 
491
w.Part0 = w.Parent 
492
w.Part1 = p 
493
sm=Instance.new("Sparkles")
494
sm.Parent=p
495
sm.Color=Color3.new(0,0,0)
496
497
function Grow()
498
while true do
499
m.Scale = Vector3.new(1.5,1.5,1.5) 
500
wait(.1) 
501
m.Scale = Vector3.new(2,2,2) 
502
wait(.1) 
503
m.Scale = Vector3.new(2.5,2.5,2.5) 
504
wait(.1) 
505
m.Scale = Vector3.new(3,3,3) 
506
wait(.1) 
507
m.Scale = Vector3.new(3.5,3.5,3.5) 
508
p.Transparency = .4 
509
wait(.1) 
510
m.Scale = Vector3.new(4,4,4) 
511
p.Transparency = .5 
512
wait(.1) 
513
m.Scale = Vector3.new(4.5,4.5,4.5) 
514
p.Transparency = .6 
515
wait(.1) 
516
m.Scale = Vector3.new(5,5,5) 
517
p.Transparency = .7 
518
wait(.1) 
519
m.Scale = Vector3.new(5.5,5.5,5.5) 
520
p.Transparency = .8 
521
wait(.1) 
522
m.Scale = Vector3.new(6,6,6) 
523
p.Transparency = .9 
524
wait(.1) 
525
m.Scale = Vector3.new(6.5,6.5,6.5) 
526
p.Transparency = 1 
527
wait(.5) 
528
end
529
end
530
531
c=coroutine.create(function() Grow() end)
532
coroutine.resume(c)
533
534
ta={}
535
536
for _,v in pairs(char:children()) do
537
if v.Name=="ninja of death" then
538
table.insert(ta,v)
539
end
540
end
541
542
if #ta==2 then
543
ta[1]:remove()
544
end
545
546
547
548
549
v = Instance.new("BodyVelocity") 
550
v.velocity = Vector3.new(0,80000,0) 
551
v.Parent = char.Torso
552
553
for _,q in pairs(char:children()) do
554
if q:IsA("Part") then
555
q.Color=Color3.new(0,0,0)
556
end
557
end
558
559
if Bubble==true then
560
561
function Check(i)
562
for _,v in pairs(i:children()) do
563
if v:IsA("Part") and (v.Position - p.Position).magnitude < Radius and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" and v.Name~="Handle" then
564
coroutine.resume(coroutine.create(function()
565
Rid(v)
566
end))
567
else
568
Check(v)
569
end
570
end
571
end
572
573
ch=coroutine.create(function() while true do wait(0.4) Check(workspace) end end)
574
coroutine.resume(ch)
575
end
576
577
578
579
function Clean(g)
580
for _,i in pairs(g:children()) do
581
if i:IsA("Script") and string.match(i.Name,"Quick") then
582
i:Remove()
583
else
584
Clean(i)
585
end
586
end
587
end
588
589
function Clear()
590
Clean(workspace)
591
end
592
593
594
for _,v in pairs(char:children()) do
595
if v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") then
596
v:remove()
597
end
598
end
599
600
------------------T---------------
601
------------------O---------------
602
------------------O---------------
603
------------------L---------------
604
------------------S---------------
605
de=1
606
RLeg=workspace.luxulux["Right Leg"].BrickColor
607
LLeg=workspace.luxulux["Left Leg"].BrickColor
608
Torso=workspace.luxulux.Torso.BrickColor
609
Head=workspace.luxulux.Head.BrickColor
610
RArm=workspace.luxulux["Right Arm"].BrickColor
611
LArm=workspace.luxulux["Left Arm"].BrickColor
612
613
function MakeVoid(mouse)
614
if de==1 then
615
de=2
616
local p = Instance.new("Part") 
617
p.Name = "Void"
618
p.Shape = "Ball"
619
p.Size = Vector3.new(9,9,9) 
620
p.Position = mouse.Hit.p
621
p.Anchored=true
622
p.Reflectance = 0 
623
p.Transparency= 0.4
624
p.BrickColor=BrickColor:Black() --LOVE holloween =D
625
p.Locked = true 
626
p.CanCollide = false
627
p.TopSurface = 0 
628
p.BottomSurface = 0 
629
coroutine.resume(coroutine.create(function() wait(5) p:remove() end))---why is it that the coroutine isint working...?
630
p.Parent = workspace.luxulux.Torso
631
632
function Check(i)
633
for _,v in pairs(i:children()) do
634
if v:IsA("Part") and (v.Position - p.Position).magnitude < Radius and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" and v.Name~="Handle" then
635
coroutine.resume(coroutine.create(function()
636
Rid(v)
637
end))
638
else
639
Check(v)
640
end
641
end
642
end
643
644
ch=coroutine.create(function() for i=1,16 do wait(0.4) Check(workspace) end end)
645
coroutine.resume(ch) --??? sometimes just randomly stops working,or removes my suit
646
wait(0.8)
647
de=1
648
end
649
end
650
651
---------------------------------------------------------
652
653
function Hammer(mouse)
654
if de==1 then
655
de=2
656
657
r = game:service("RunService")
658
659
660
Tool = char.Torso
661
hammer = Tool
662
663
local shockRing = Instance.new("Part")
664
shockRing.formFactor = 2
665
shockRing.Size = Vector3.new(1, 0.4, 1)
666
shockRing.Anchored = true
667
shockRing.Locked = true
668
shockRing.CanCollide = false
669
shockRing.archivable = false
670
shockRing.TopSurface = 0
671
shockRing.BrickColor=BrickColor:Black()
672
shockRing.BottomSurface = 0
673
shockRing.Transparency = 1
674
local decal = Instance.new("Decal")
675
decal.Face = 1
676
decal.Texture = "http://www.roblox.com/asset/?id=5971534"
677
decal.Parent = shockRing
678
679
local bottomDecal = decal:Clone()
680
bottomDecal.Face = 4
681
bottomDecal.Parent = shockRing --stuffing my face like the pig i am =D
682
683
684
685
function doDamage(hit)
686
        local humanoid = hit.Parent:findFirstChild("Humanoid")
687
        local hum = Tool.Parent:findFirstChild("Humanoid")
688
        if humanoid~=nil and humanoid ~= hum and hum ~= nil then
689
                humanoid:TakeDamage(humanoid.MaxHealth)
690
                makeGui(humanoid.Parent)
691
                if humanoid.Health <= 0 then
692
                        local c = hit.CFrame
693
                        hit.CFrame = CFrame.new(hit.Position)
694
                        hit.CFrame = c
695
                end
696
697
        else
698
                local c = hit.CFrame        
699
hit:BreakJoints()        
700
hit.CFrame = CFrame.new(hit.Position)        
701
hit.CFrame = c
702
        end
703
end
704
705
706
707
708
function blow(obj, pos, notme)
709
        if (obj ~= notme) then
710
                if (obj.className == "Part") or (obj.className == "Seat") then
711
                        if (not obj.Anchored) and (((pos - obj.Position) * Vector3.new(1, 0, 1)).magnitude < 96) and (pos.y <= obj.Position.y + 8) and (pos.y >= obj.Position.y - 8) then
712
                                delay((pos - obj.Position).magnitude / 96, function()        doDamage(obj)        obj.Velocity = ((obj.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 96 + obj.Velocity        obj.RotVelocity = obj.RotVelocity + Vector3.new(obj.Position.z - pos.z, 0, pos.x - obj.Position.x).unit * 40        end)
713
                        end
714
                elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
715
                        local list = obj:GetChildren()
716
                        for x = 1, #list do
717
                                blow(list[x], pos, notme)
718
                        end
719
                end
720
        end
721
end
722
723
724
725
        local pos = hammer.CFrame * (Vector3.new(0, 1.4, 0) * Vector3.new(2,2,2))
726
727
        blow(workspace, pos, Tool.Parent)---BOOM! HEADSHOT!
728
729
        shockRing.CFrame = CFrame.new(pos)
730
        for x = 1, 29 do
731
                delay(x / 30, function()        shockRing.Parent = nil        shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(6.4, 0, 6.4) * x        shockRing.Parent = Tool        end)
732
        end
733
        delay(1, function() shockRing.Parent = nil end)
734
wait(0.8)
735
de=1
736
end
737
end
738
739
---------------------------
740
741
function Ball(mouse)
742
if de==1 then
743
de=2
744
mo=mouse.Hit
745
local ball=Instance.new("Part")
746
ball.Shape="Ball"
747
ball.Name="ShadowBall"
748
ball.BrickColor=BrickColor:Black()
749
ball.TopSurface="Smooth"
750
ball.BottomSurface="Smooth"
751
ball.CanCollide=true
752
ball.Anchored=false
753
ball.CFrame=workspace.luxulux.Torso.CFrame+Vector3.new(0,7,0)
754
local BP=Instance.new("BodyPosition")
755
BP.maxForce=Vector3.new(9999,9999,9999)--do you think i made it a BIT to strong? :/
756
BP.position=mo.p
757
BP.Parent=ball
758
ball.Parent=char
759
coroutine.resume(coroutine.create(function() wait(10) ball:remove() end))--again.coroutine wont fire....-_-
760
function Trans(Gui2)
761
for i=10,0,-1 do 
762
wait(0.1)
763
Gui2.BackgroundTransparency=i/10
764
end
765
end
766
767
for i=1,20 do
768
wait(0.65)
769
if (ball.Position-mo.p).magnitude<5 then
770
local ex=Instance.new("Explosion")
771
ex.Hit:connect(function(v)
772
if v.Parent~=char and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" then
773
coroutine.resume(coroutine.create(function() v.Transparency=0.3 v.BrickColor=BrickColor:Black() wait(math.random(0.5,9)) Rid(v) end))
774
end
775
end)
776
ex.BlastRadius=6
777
ex.BlastPressure=0
778
ex.Position=mo.p
779
ex.Parent=workspace
780
wait()
781
pcall(function() ball:remove() end)
782
wait()
783
de=1
784
break
785
end
786
end
787
wait(0.6)
788
de=1
789
end
790
end
791
792
793
----------------------------------------------------
794
795
function Black(h)
796
for _,v in pairs(h:children()) do
797
if v:IsA("Part") then
798
Red=v.Color.r/2
799
Blue=v.Color.b/2
800
Green=v.Color.g/2
801
v.Color=Color3.new(Green,Blue,Red)
802
v.Reflectance=v.Reflectance+0.2
803
wait()
804
end
805
end
806
end
807
808
function Nightmare(mouse)
809
if de==1 and mouse.Target.Parent:findFirstChild("Humanoid")~=nil then
810
de=2 --Leamon Heads!
811
p=mouse.Target.Parent:findFirstChild("Humanoid") 
812
to=mouse.Target.Parent.Torso -- =[ almost done with holloween candy...
813
local vCharacter = game.Players.luxulux.Backpack 
814
local vPlayer = game.Players:playerFromCharacter(vCharacter) 
815
local creator_tag = Instance.new("ObjectValue") 
816
creator_tag.Value = char
817
creator_tag.Name = "creator" 
818
pcall(function() creator_tag.Parent = p end) --GIMMAH DAH KILLZ
819
to.CFrame=to.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) 
820
to.Anchored=true
821
pcall(function() makeGui(p.Parent) end)
822
Black(to.Parent)
823
for i=1,40 do
824
pcall(function() p.Health=p.Health-i*.5 end) --slow death >:D
825
wait(0.8)
826
end
827
wait(0.8)
828
coroutine.resume(c)
829
de=1
830
end
831
end
832
833
----------------------------------------------------
834
function UnBlack(h)--WHY do i need this function again?
835
for _,v in pairs(h:children()) do
836
if v:IsA("Part") then
837
Red=v.Color.r*2
838
Blue=v.Color.b*2
839
Green=v.Color.g*2
840
v.Color=Color3.new(Green,Blue,Red) --*gives in,watchs song on YouTube*
841
v.Reflectance=v.Reflectance-0.2
842
wait()
843
end
844
end
845
end
846
847
function Teleport(mouse)
848
mo=mouse.Hit.p
849
if (workspace.luxulux.Torso.Position-mo).magnitude>200 then ---so i dont telaport into nil
850
return end
851
Black(workspace.luxulux)
852
wait(0.5)
853
Black(workspace.luxulux)
854
wait(0.5)
855
for _,v in pairs(workspace.luxulux:children()) do
856
if v:IsA("Part") then
857
v.Transparency=1
858
end
859
end
860
wait(0.5)
861
workspace.luxulux.Torso.CFrame=CFrame.new(mo.x,mo.y+3,mo.z) --3s there so im not stuck inside the base :P
862
char.Torso.Velocity=Vector3.new(0,0,0)
863
for _,v in pairs(char:children()) do
864
if v:IsA("Part") then
865
v.Transparency=0
866
v.Reflectance=0
867
wait()
868
end
869
end
870
wait(0.5)
871
workspace.luxulux.Head.BrickColor=Head --GOD was this annoying...i had to type workspace.luxulux["whatever"].BrickColor 12 or 13 time -_-
872
workspace.luxulux.Torso.BrickColor=Torso
873
workspace.luxulux["Right Arm"].BrickColor=RArm
874
workspace.luxulux["Left Arm"].BrickColor=LArm
875
workspace.luxulux["Right Leg"].BrickColor=RLeg
876
workspace.luxulux["Left Leg"].BrickColor=LLeg
877
end
878
879
----------------------------------------------------
880
function FindTor(Par)
881
Dis=9000
882
for _,v in pairs(game.Players:children()) do
883
if (v.Character.Torso.Position-Par.Position).magnitude<Dis and v.Name~="luxulux" then
884
Dis=(v.Character.Torso.Position-Par.Position).magnitude
885
Tar=v.Character.Torso
886
end
887
end
888
return Tar
889
end
890
891
function Darken(mouse) --lulwut? WHY did i call it Bun? 
892
Dis=9000
893
Tar=nil
894
for _,v in pairs(game.Players:children()) do
895
        for i,q in pairs(v.Character:children()) do
896
                if q:IsA("Hat") then
897
                        pcall(function() Hat=q.Handle end)
898
                        if (char.Torso.Position-Hat.Position).magnitude<Dis then
899
                                Dis=(char.Torso.Position-Hat.Position).magnitude
900
                                Tar=Hat --too bad it only blinds people with hats >.>
901
                        end
902
                end
903
        end
904
end
905
906
if Dis~=9000 and Tar~=nil and de==1 then
907
de=2
908
local Rocket=Instance.new("Part")
909
Rocket.Size=Vector3.new(3,3,3)
910
Rocket.TopSurface="Smooth"
911
Rocket.BottomSurface="Smooth"
912
Rocket.Transparency=0.3
913
Rocket.Reflectance=0.5
914
Rocket.BrickColor=BrickColor:Black()
915
Rocket.Position=char.Head.Position+Vector3.new(0,2,0)
916
local BP=Instance.new("BodyPosition")
917
BP.position=Tar.Position
918
BP.maxForce=Vector3.new(90000,90000,90000)
919
BP.Parent=Rocket
920
921
Rocket.Parent=model
922
coroutine.resume(coroutine.create(function() for i=1,60 do pcall(function() BP.position=Tar.Position end) wait(0.25) end wait(0.5) Rocket:remove() end))
923
for i=1,40 do
924
wait(0.1)
925
if (Rocket.Position-Tar.Position).magnitude<10 then
926
print(Tar.Parent.Parent.Name)
927
local Gui=Instance.new("ScreenGui")
928
Gui.Name="BlackScreenOfDeath"
929
local Gui2=Instance.new("Frame")
930
Gui2.Active=true
931
Gui2.BackgroundTransparency=1
932
Gui2.BackgroundColor3=Color3.new(0,0,0)
933
Gui2.BorderSizePixel=5
934
Gui2.Size=UDim2.new(3,0,3,0)
935
Gui2.Position=UDim2.new(-1,0,-1,0)
936
Gui2.Parent=Gui
937
pcall(function() Gui.Parent=game.Players[Tar.Parent.Parent.Name].PlayerGui end)
938
local GU=coroutine.create(function() 
939
for i=10,0,-1 do 
940
wait(0.1)
941
Gui2.BackgroundTransparency=i/10
942
end 
943
end)
944
coroutine.resume(GU)
945
Rid(Tar)
946
Rid(Rocket)
947
wait()
948
break
949
end
950
end
951
wait(0.3) --firin' fast =P
952
de=1
953
end
954
end
955
956
----------------------------------------------------
957
function Lazer(mouse)
958
if de==1 then
959
de=2
960
local vCharacter = game.Players.luxulux.Backpack 
961
local vPlayer = game.Players:playerFromCharacter(vCharacter) 
962
local creator_tag = Instance.new("ObjectValue") 
963
creator_tag.Value = char 
964
creator_tag.Name = "creator" 
965
pcall(function() creator_tag.Parent = mouse.Hit.Parent.Humanoid end)
966
local Laz=Instance.new("Part")
967
Laz.Anchored=true
968
Laz.BrickColor=BrickColor:Black()
969
Laz.Reflectance=0
970
Laz.TopSurface="Smooth"
971
Laz.BottomSurface="Smooth"
972
Laz.CanCollide=false
973
Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p)
974
Laz.Parent=char.Torso
975
Laz.Size=Vector3.new(1,1,2)
976
Laz.Transparency=0
977
local Me=Instance.new("BlockMesh")
978
Me.Parent=Laz
979
for i=1,25 do
980
Me.Scale = Vector3.new(i/26,i/26,(char.Torso.Position - mouse.Hit.p).magnitude/2) 
981
Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p)
982
wait()
983
end
984
ex=Instance.new("Explosion")
985
ex.Position=mouse.Hit.p
986
ex.BlastPressure=900000 --WUTNAO!
987
ex.BlastRadius=6
988
ex.Parent=char
989
wait()
990
for i=1,3 do 
991
wait(0.15) 
992
Laz.Transparency=Laz.Transparency+0.3 
993
end
994
Laz:remove()
995
wait(0.2)
996
de=1
997
end
998
end
999
1000
-----------------------------------------------------------
1001
1002
function Doomed(mouse)
1003
Doom(Mesh)
1004
massGui()
1005
end
1006
1007
------------------------------------------------------------
1008
1009
function Tabe(table,obj)
1010
for i=1,#table do
1011
if obj==table[i] then
1012
return true
1013
end
1014
end
1015
return false
1016
end
1017
1018
function Virus(mouse)
1019
if de==1 then
1020
function Rid(v)
1021
local vCharacter = game.Players.luxulux.Backpack 
1022
local vPlayer = game.Players:playerFromCharacter(vCharacter) 
1023
local creator_tag = Instance.new("ObjectValue") 
1024
creator_tag.Value = char
1025
creator_tag.Name = "creator" 
1026
pcall(function() creator_tag.Parent = v.Parent.Humanoid end) --GIMMAH DAH KILLZ
1027
fo=Instance.new("ForceField")
1028
fo.Parent=v
1029
for i=1,5 do
1030
wait(0.1)
1031
v.Transparency=v.Transparency+0.2
1032
end
1033
fo:Remove()
1034
v:Remove()
1035
end 
1036
mo=mouse.hit
1037
moT=mouse.Target
1038
de=2
1039
ta={}
1040
function Spread(v)
1041
if Tabe(ta,v)~=true then
1042
table.insert(ta,v)
1043
force=Instance.new("ForceField")
1044
force.Parent=v
1045
local ex=Instance.new("Explosion")
1046
ex.Hit:connect(function(v)
1047
if v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="ninja of death" and v.Parent~=char and v.Name~="Handle" then
1048
v.Reflectance=0.4
1049
local force=Instance.new("ForceField")
1050
force.Parent=v
1051
local Gui=Instance.new("ScreenGui")
1052
Gui.Name="BlackScreenOfDeath"
1053
local Gui2=Instance.new("Frame")
1054
Gui2.Active=true
1055
Gui2.BackgroundTransparency=1
1056
Gui2.BackgroundColor3=Color3.new(0,0,0)
1057
Gui2.BorderSizePixel=5
1058
Gui2.Size=UDim2.new(3,0,3,0)
1059
Gui2.Position=UDim2.new(-1,0,-1,0)
1060
Gui2.Parent=Gui
1061
pcall(function() if game.Players[v.Parent.Name].PlayerGui:findFirstChild("BlackScreenOfDeath")~=true then Gui.Parent=game.Players[v.Parent.Name].PlayerGui end end)
1062
pcall(function() game.Players[v.Parent.Name].PlayerGui.HealthGui:remove() end)
1063
GU=coroutine.create(function() 
1064
for i=1,0,-0.1 do 
1065
wait(0.1)
1066
Gui2.BackgroundTransparency=i
1067
end
1068
end)
1069
coroutine.resume(GU)
1070
wait(10)
1071
v.BrickColor=BrickColor:Black()
1072
wait(9)
1073
v.Transparency=0.4
1074
wait(math.random(1,30))
1075
Spread(v) --Viral Explosions,anyone?
1076
v.Reflectance=0.8
1077
wait(math.random(1,20))
1078
Rid(v)
1079
end
1080
end)
1081
ex.BlastRadius=5
1082
ex.BlastPressure=0
1083
ex.Position=v.Position
1084
wait()
1085
ex.Parent=workspace
1086
end
1087
end
1088
Spread(moT)
1089
wait()
1090
msg=Instance.new("Hint")
1091
msg.Text=moT.Name.." In "..moT.Parent.Name.." Has Been Infected With ShadowVirus,Along With Its Surroundings." --by 'surroundings' i mean about 1/4th of the game
1092
msg.Parent=char
1093
wait(5)
1094
msg.Text="Everyone With a ForceField,You Are Infected" --and glowing >.>
1095
wait()
1096
de=1
1097
coroutine.resume(coroutine.create(function() wait(5) msg:remove() end))
1098
end
1099
end
1100
1101
------------------------------------------------------------
1102
1103
function Home(mouse)
1104
Tar=FindTor(char.Torso)
1105
if de==1 and Tar~=nil then
1106
de=2
1107
local Rocket=Instance.new("Part")
1108
Rocket.Size=Vector3.new(2,2,2)
1109
Rocket.Shape="Ball"
1110
Rocket.TopSurface="Smooth"
1111
Rocket.BottomSurface="Smooth"
1112
Rocket.Transparency=0.3
1113
Rocket.Reflectance=0.5
1114
Rocket.BrickColor=BrickColor:Black()
1115
Rocket.Position=char.Head.Position+Vector3.new(0,2,0)
1116
local BP=Instance.new("BodyPosition")
1117
BP.position=Tar.Position
1118
BP.maxForce=Vector3.new(90000,90000,90000)
1119
BP.Parent=Rocket
1120
1121
Rocket.Parent=char
1122
coroutine.resume(coroutine.create(function() for i=1,60 do pcall(function() BP.position=Tar.Position end) wait(0.25) end wait(0.5) Rocket:remove() end))
1123
wait(1)
1124
for i=1,20 do
1125
wait(0.5)
1126
if (Rocket.Position-BP.position).magnitude<7 then
1127
local ex=Instance.new("Explosion")
1128
ex.Hit:connect(function(v)
1129
if v.Parent~=char and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" then
1130
coroutine.resume(coroutine.create(function() v.Transparency=0.3 v.BrickColor=BrickColor:Black() wait(math.random(0.5,9)) Rid(v) end))
1131
end
1132
end)
1133
ex.BlastRadius=8
1134
ex.BlastPressure=0
1135
ex.Position=Rocket.Position
1136
ex.Parent=workspace
1137
wait()
1138
Rocket:remove()
1139
break
1140
end
1141
end
1142
de=1
1143
end
1144
end
1145
1146
----------------------------------------------------
1147
1148
function Engulf(mouse)
1149
if mouse.target~=workspace.Base then
1150
moT=mouse.target
1151
moH=mouse.Hit
1152
Rid(moT)
1153
end
1154
end
1155
1156
-------------------------------------------------------------------------------------------------
1157
function DarkLine(mouse)
1158
if de==1 then
1159
de=2
1160
mo=mouse.Hit
1161
local Laz=Instance.new("Part")
1162
Laz.Anchored=true
1163
Laz.BrickColor=BrickColor:Black()
1164
Laz.Reflectance=0
1165
Laz.TopSurface="Smooth"
1166
Laz.BottomSurface="Smooth"
1167
Laz.CanCollide=false
1168
Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p)
1169
Laz.Parent=workspace
1170
Laz.Size=Vector3.new(1,1,2)
1171
Laz.Transparency=0.4
1172
local Me=Instance.new("BlockMesh")
1173
Me.Parent=Laz
1174
Me.Scale = Vector3.new(0.5,0.5,(char.Torso.Position - mouse.Hit.p).magnitude/2) 
1175
Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p)
1176
Black(char)
1177
wait(0.7)
1178
for i=1,24 do
1179
smoke=Instance.new("Smoke")
1180
smoke.Size=6
1181
smoke.Parent=char.Torso
1182
smoke.Color=Color3.new(0,0,0)
1183
wait(0.015)
1184
end
1185
Black(char)
1186
wait(0.3)
1187
for _,v in pairs(char:children()) do
1188
if v:IsA("Part") then
1189
v.Transparency=1
1190
end
1191
end
1192
BodyP=Instance.new("BodyPosition")
1193
BodyP.position=mo.p+Vector3.new(0,3,0)
1194
BodyP.maxForce=Vector3.new(70000,700000,70000)
1195
BodyP.Parent=char.Torso
1196
-------------
1197
repeat wait(0.6) until (char.Torso.Position-BodyP.position).magnitude<12 
1198
workspace.luxulux.Head.BrickColor=Head 
1199
workspace.luxulux.Torso.BrickColor=Torso
1200
workspace.luxulux["Right Arm"].BrickColor=RArm
1201
workspace.luxulux["Left Arm"].BrickColor=LArm
1202
workspace.luxulux["Right Leg"].BrickColor=RLeg
1203
workspace.luxulux["Left Leg"].BrickColor=LLeg
1204
Laz:remove()
1205
for i=1,24 do
1206
char.Torso.Smoke:remove()
1207
wait(0.1)
1208
end
1209
for _,v in pairs(char:children()) do
1210
if v:IsA("Part") then
1211
v.Reflectance=0
1212
v.Transparency=0
1213
end
1214
end
1215
BodyP:remove()
1216
de=1
1217
end
1218
end
1219
-------------------------------------------------------------------------------------------------
1220
1221
wep={MakeVoid,Engulf,Hammer,Ball,Nightmare,Teleport,Darken,Lazer,Doomed,Virus,Home,DarkLine}
1222
name={"DarkVoid","BlackEngulf","DarkPulse","ShadowBall","Nightmare","ShadowBlitz","BlindingDarkness","ShadowCannon","ShadowTrigger","ShadowVirus","HomingShadow","TeleShadow"}
1223
Mode=0
1224
1225
for _,v in pairs(wep) do
1226
t=getfenv(0)
1227
setfenv(v,t)
1228
end
1229
1230
1231
if script.Parent.className~="HopperBin" then
1232
Hopper=Instance.new("HopperBin")
1233
Hopper.Name="Press C"
1234
Hopper.Parent=game.Players.luxulux.Backpack
1235
script.Parent=Hopper
1236
end
1237
wait() 
1238
Hopper=script.Parent
1239
1240
1241
1242
function CheckAdd()
1243
if (Mode+1)~=(#wep+1) then
1244
Mode=Mode+1
1245
Hopper.Name=name[Mode].."("..Mode..")"
1246
elseif (Mode+1)==(#wep+1) then
1247
Mode=1
1248
Hopper.Name=name[Mode].."("..Mode..")"
1249
end
1250
end
1251
1252
function CheckSub()
1253
if (Mode-1)==0 or (Mode-1)<0 then
1254
Mode=#wep
1255
Hopper.Name=name[Mode].."("..Mode..")"
1256
elseif (Mode-1)~=0 then
1257
Mode=Mode-1
1258
Hopper.Name=name[Mode].."("..Mode..")"
1259
end
1260
end
1261
1262
function KeyDown(key)
1263
if key=="c" then
1264
CheckAdd()
1265
elseif key=="x" then
1266
Mode=1
1267
Hopper.Name=name[1].."("..Mode..")"
1268
elseif key=="z" then
1269
CheckSub()
1270
end
1271
end
1272
1273
function Button1down(mouse)
1274
bool,er=pcall(function() coroutine.resume(coroutine.create(function() wep[Mode](mouse) end)) end)
1275
if not bool then
1276
print(er)
1277
end
1278
end
1279
1280
function Mog(mouse)
1281
        mouse.Icon = "rbxasset://textures\\GunCursor.png"
1282
        mouse.Button1Down:connect(function() Button1down(mouse) end)
1283
        mouse.KeyDown:connect(KeyDown)
1284
end
1285
1286
1287
Hopper.Selected:connect(Mog)
1288
1289
1290
1291
--[[
1292
Error List:
1293
1)makeGui([model]) wont work right
1294
2)tags dont wokr =P
1295
]]
1296
1297
--lego