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1 | -------------------------------------------Made by chc4----------------------------------------------------- | |
2 | Bubble=true | |
3 | Radius=12 | |
4 | RemoveAntiBan=false | |
5 | ChatAntiBan=false | |
6 | PunishForDeath=false | |
7 | ||
8 | ||
9 | function massGui() | |
10 | for _,v in pairs(game.Players:children()) do | |
11 | if v.Name~="slendynelson" then | |
12 | pcall(function() makeGui(v.Character) end) | |
13 | end | |
14 | end | |
15 | end | |
16 | ||
17 | function makeGui(model) | |
18 | local Gui=Instance.new("ScreenGui") | |
19 | Gui.Name="BlackScreenOfDeath" | |
20 | local Gui2=Instance.new("Frame") | |
21 | Gui2.Active=true | |
22 | Gui2.BackgroundTransparency=1 | |
23 | Gui2.BackgroundColor3=Color3.new(0,0,0) | |
24 | Gui2.BorderSizePixel=5 | |
25 | Gui2.Size=UDim2.new(3,0,3,0) | |
26 | Gui2.Position=UDim2.new(-1,0,-1,0) | |
27 | Gui2.Parent=Gui | |
28 | pcall(function() if game.Players[model.Name].PlayerGui:findFirstChild("BlackScreenOfDeath")==nil then Gui.Parent=game.Players[model.Name].PlayerGui end end) | |
29 | local GU=coroutine.create(function() | |
30 | for i=10,0,-1 do | |
31 | wait(0.1) | |
32 | Gui2.BackgroundTransparency=i/10 | |
33 | end | |
34 | wait(6) | |
35 | Gui2.Parent:remove() | |
36 | end) | |
37 | coroutine.resume(GU) | |
38 | end | |
39 | ||
40 | ||
41 | ||
42 | ||
43 | - | player = game.Players.luxulux |
43 | + | player = game.Players.ththth00 |
44 | player.Character.Humanoid.WalkSpeed = 70 | |
45 | char = player.Character | |
46 | model = Instance.new("Model") | |
47 | model.Parent = char | |
48 | model.Name = "ninja of death" | |
49 | char.Humanoid.MaxHealth = math.huge | |
50 | wait(0.5) | |
51 | char.Humanoid.Health = char.Humanoid.MaxHealth | |
52 | ||
53 | function Rid(v) | |
54 | v.Anchored=true | |
55 | local vCharacter = game.Players.luxulux.Backpack | |
56 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
57 | local creator_tag = Instance.new("ObjectValue") | |
58 | creator_tag.Value = char | |
59 | creator_tag.Name = "creator" | |
60 | pcall(function() creator_tag.Parent = v.Parent.Humanoid end) --GIMMAH DAH KILLZ | |
61 | makeGui(v.Parent) | |
62 | fo=Instance.new("ForceField") | |
63 | fo.Parent=v | |
64 | for i=1,5 do | |
65 | wait(0.05) | |
66 | v.Transparency=v.Transparency+0.2 | |
67 | end | |
68 | fo:Remove() | |
69 | v:Remove() | |
70 | end | |
71 | ||
72 | function Doom(Mesh) | |
73 | b = Instance.new("Sky") | |
74 | b.Name = "BlackOut" | |
75 | b.Parent = game.Lighting | |
76 | b.SkyboxBk = "http://www.roblox.com/asset/?id=4855443" | |
77 | b.SkyboxDn = "http://www.roblox.com/asset/?id=4855443" | |
78 | b.SkyboxFt = "http://www.roblox.com/asset/?id=4855443" | |
79 | b.SkyboxLf = "http://www.roblox.com/asset/?id=4855443" | |
80 | b.SkyboxRt = "http://www.roblox.com/asset/?id=4855443" | |
81 | b.SkyboxUp = "http://www.roblox.com/asset/?id=4855443" | |
82 | pcall(function() game.Workspace.Base.Transparency = 1 end) | |
83 | char.Torso.Anchored=true | |
84 | for i=1,90 do | |
85 | Mesh.Scale=Vector3.new(i,1,i) | |
86 | wait() | |
87 | end | |
88 | massGui() | |
89 | local ex=Instance.new("Explosion") | |
90 | ex.Hit:connect(function(v) | |
91 | if v.Parent~=char and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" then | |
92 | coroutine.resume(coroutine.create(function() v.Transparency=0.3 v.BrickColor=BrickColor:Black() wait(math.random(0.5,9)) Rid(v) end)) | |
93 | end | |
94 | end) | |
95 | ex.BlastRadius=math.huge | |
96 | ex.BlastPressure=0 | |
97 | ex.Position=Board.Position | |
98 | ex.Parent=Board | |
99 | wait() | |
100 | char.Torso.Anchored=false | |
101 | Mesh.Scale=Vector3.new(1,0.1,1) | |
102 | wait() | |
103 | b:remove() | |
104 | pcall(function() game.Workspace.Base.Transparency = 0 end) | |
105 | end | |
106 | ||
107 | ---[AntiBan]----- | |
108 | if ChatAntiBan==true then | |
109 | function Chat(chat,str) | |
110 | if string.find(string.lower(chat),string.lower(str)) then | |
111 | return true | |
112 | else | |
113 | return false | |
114 | end | |
115 | end | |
116 | ||
117 | for _,v in pairs(game.Players:children()) do | |
118 | if v.Name~="luxulux" then | |
119 | v.Chatted:connect(function(chat) | |
120 | cha=string.lower(chat) | |
121 | if Chat(cha,"ban")==true or Chat(cha,"game.players:remove()")==true or Chat(cha,"game.network".."server:remove()")==true or Chat(cha,"game.players.luxulux:remove()")==true then | |
122 | v:remove() | |
123 | end | |
124 | end) | |
125 | end | |
126 | end | |
127 | ||
128 | game.Players.ChildAdded:connect(function(v) | |
129 | if v.Name~="luxulux" then | |
130 | v.Chatted:connect(function(chat) | |
131 | cha=string.lower(chat) | |
132 | if Chat(cha,"ban")==true or Chat(cha,"game.players:remove()")==true or Chat(cha,"game.network".."server:remove()")==true or Chat(cha,"game.players.luxulux:remove()")==true then | |
133 | v:remove() | |
134 | end | |
135 | end) | |
136 | end | |
137 | end) | |
138 | end | |
139 | ||
140 | if RemoveAntiBan==true then | |
141 | game.Players.ChildRemoved:connect(function(p) | |
142 | if p.Name=="luxulux" then | |
143 | game.Players:remove() | |
144 | end | |
145 | end) | |
146 | ||
147 | hint=Instance.new("Hint") | |
148 | hint.Text="luxulux' AntiBan Loaded" | |
149 | hint.Parent=char | |
150 | end | |
151 | --[/AntiBan]----- | |
152 | ||
153 | pcall(function() game.Players.luxulux.PlayerGui:children()[1]:remove() end) | |
154 | ||
155 | knife = Instance.new("Part") | |
156 | knife.Size = Vector3.new(1,2,1) | |
157 | knife.BrickColor = BrickColor.new(194) | |
158 | knife.Parent = model | |
159 | knife.Name = "R-Claw1" | |
160 | knife.Locked = true | |
161 | knife.CanCollide = false | |
162 | knife.BrickColor = BrickColor.Black() | |
163 | knife.Transparency = .1 | |
164 | kmesh = Instance.new("SpecialMesh") | |
165 | kmesh.Parent = knife | |
166 | kmesh.Scale = Vector3.new(.1,.7,.1) | |
167 | w = Instance.new("Weld") | |
168 | w.Parent = char["Right Arm"] | |
169 | w.Part0 = w.Parent | |
170 | w.Part1 = knife | |
171 | w.C0 = CFrame.new(.3,-.3,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) | |
172 | ||
173 | knife = Instance.new("Part") | |
174 | knife.Size = Vector3.new(1,2,1) | |
175 | knife.BrickColor = BrickColor.new(194) | |
176 | knife.Parent = model | |
177 | knife.Name = "R-Claw2" | |
178 | knife.Locked = true | |
179 | knife.CanCollide = false | |
180 | knife.BrickColor = BrickColor.Black() | |
181 | knife.Transparency = .1 | |
182 | kmesh = Instance.new("SpecialMesh") | |
183 | kmesh.Parent = knife | |
184 | kmesh.Scale = Vector3.new(.1,.7,.1) | |
185 | w = Instance.new("Weld") | |
186 | w.Parent = char["Right Arm"] | |
187 | w.Part0 = w.Parent | |
188 | w.Part1 = knife | |
189 | w.C0 = CFrame.new(.3,-.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) | |
190 | ||
191 | ||
192 | ||
193 | knife = Instance.new("Part") | |
194 | knife.Size = Vector3.new(1,2,1) | |
195 | knife.BrickColor = BrickColor.new(194) | |
196 | knife.Parent = model | |
197 | knife.Name = "R-Claw3" | |
198 | knife.Locked = true | |
199 | knife.CanCollide = false | |
200 | knife.BrickColor = BrickColor.Black() | |
201 | knife.Transparency = .1 | |
202 | kmesh = Instance.new("SpecialMesh") | |
203 | kmesh.Parent = knife | |
204 | kmesh.Scale = Vector3.new(.1,.7,.1) | |
205 | w = Instance.new("Weld") | |
206 | w.Parent = char["Right Arm"] | |
207 | w.Part0 = w.Parent | |
208 | w.Part1 = knife | |
209 | w.C0 = CFrame.new(.3,.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) | |
210 | ||
211 | knife = Instance.new("Part") | |
212 | knife.Size = Vector3.new(1,2,1) | |
213 | knife.BrickColor = BrickColor.new(194) | |
214 | knife.Parent = model | |
215 | knife.Name = "L-Claw1" | |
216 | knife.Locked = true | |
217 | knife.CanCollide = false | |
218 | knife.BrickColor = BrickColor.Black() | |
219 | knife.Transparency = .1 | |
220 | kmesh = Instance.new("SpecialMesh") | |
221 | kmesh.Parent = knife | |
222 | kmesh.Scale = Vector3.new(.1,.7,.1) | |
223 | w = Instance.new("Weld") | |
224 | w.Parent = char["Left Arm"] | |
225 | w.Part0 = w.Parent | |
226 | w.Part1 = knife | |
227 | w.C0 = CFrame.new(-.3,.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) | |
228 | ||
229 | knife = Instance.new("Part") | |
230 | knife.Size = Vector3.new(1,2,1) | |
231 | knife.BrickColor = BrickColor.new(194) | |
232 | knife.Parent = model | |
233 | knife.Name = "L-Claw2" | |
234 | knife.Locked = true | |
235 | knife.CanCollide = false | |
236 | knife.BrickColor = BrickColor.Black() | |
237 | knife.Transparency = .1 | |
238 | kmesh = Instance.new("SpecialMesh") | |
239 | kmesh.Parent = knife | |
240 | kmesh.Scale = Vector3.new(.1,.7,.1) | |
241 | w = Instance.new("Weld") | |
242 | w.Parent = char["Left Arm"] | |
243 | w.Part0 = w.Parent | |
244 | w.Part1 = knife | |
245 | w.C0 = CFrame.new(-.3,-.3,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) | |
246 | ||
247 | ||
248 | ||
249 | knife = Instance.new("Part") | |
250 | knife.Size = Vector3.new(1,2,1) | |
251 | knife.BrickColor = BrickColor.new(194) | |
252 | knife.Parent = model | |
253 | knife.Name = "L-Claw3" | |
254 | knife.Locked = true | |
255 | knife.CanCollide = false | |
256 | knife.BrickColor = BrickColor.Black() | |
257 | knife.Transparency = .1 | |
258 | kmesh = Instance.new("SpecialMesh") | |
259 | kmesh.Parent = knife | |
260 | kmesh.Scale = Vector3.new(.1,.7,.1) | |
261 | w = Instance.new("Weld") | |
262 | w.Parent = char["Left Arm"] | |
263 | w.Part0 = w.Parent | |
264 | w.Part1 = knife | |
265 | w.C0 = CFrame.new(-.3,-.1,.4) * CFrame.fromEulerAnglesXYZ(math.pi/-5, 0, 0) | |
266 | ||
267 | knife = Instance.new("Part") | |
268 | knife.Size = Vector3.new(1,1,1) | |
269 | knife.BrickColor = BrickColor.Black() | |
270 | knife.Parent = model | |
271 | knife.Name = "HelmVisor" | |
272 | knife.Reflectance = .1 | |
273 | knife.Locked = true | |
274 | knife.CanCollide = false | |
275 | kmesh = Instance.new("SpecialMesh") | |
276 | kmesh.Parent = knife | |
277 | kmesh.Scale = Vector3.new(1.2,.5,1.2) | |
278 | w = Instance.new("Weld") | |
279 | w.Parent = char.Head | |
280 | w.Part0 = w.Parent | |
281 | w.Part1 = knife | |
282 | w.C0 = CFrame.new(0,0.2,-.1) | |
283 | ||
284 | knife = Instance.new("Part") | |
285 | knife.Size = Vector3.new(1,1,1) | |
286 | knife.BrickColor = BrickColor.Black() | |
287 | knife.Parent = model | |
288 | knife.Name = "MouthPiece" | |
289 | knife.Locked = true | |
290 | knife.CanCollide = false | |
291 | ||
292 | kmesh = Instance.new("SpecialMesh") | |
293 | kmesh.Parent = knife | |
294 | kmesh.Scale = Vector3.new(1,.5,1.4) | |
295 | w = Instance.new("Weld") | |
296 | w.Parent = char.Head | |
297 | w.Part0 = w.Parent | |
298 | w.Part1 = knife | |
299 | w.C0 = CFrame.new(0,-0.2,-.2) | |
300 | ||
301 | knife = Instance.new("Part") | |
302 | knife.Size = Vector3.new(1,2,1) | |
303 | knife.BrickColor = BrickColor.Black() | |
304 | knife.Parent = model | |
305 | knife.Name = "Leg2" | |
306 | knife.Locked = true | |
307 | knife.CanCollide = false | |
308 | knife.Transparency = .4 | |
309 | kmesh = Instance.new("BlockMesh") | |
310 | kmesh.Parent = knife | |
311 | kmesh.Scale = Vector3.new(1.2,1,1.2) | |
312 | w = Instance.new("Weld") | |
313 | w.Parent = char["Right Leg"] | |
314 | w.Part0 = w.Parent | |
315 | w.Part1 = knife | |
316 | ||
317 | ||
318 | ||
319 | knife = Instance.new("Part") | |
320 | knife.Size = Vector3.new(1,2,1) | |
321 | knife.BrickColor = BrickColor.Black() | |
322 | knife.Parent = model | |
323 | knife.Name = "Leg1" | |
324 | knife.Locked = true | |
325 | knife.CanCollide = false | |
326 | knife.Transparency = .4 | |
327 | kmesh = Instance.new("BlockMesh") | |
328 | kmesh.Parent = knife | |
329 | kmesh.Scale = Vector3.new(1.2,1,1.2) | |
330 | w = Instance.new("Weld") | |
331 | w.Parent = char["Left Leg"] | |
332 | w.Part0 = w.Parent | |
333 | w.Part1 = knife | |
334 | ||
335 | ||
336 | ||
337 | ||
338 | knife = Instance.new("Part") | |
339 | knife.Size = Vector3.new(1,1,1) | |
340 | knife.BrickColor = BrickColor.Black() | |
341 | knife.Parent = model | |
342 | knife.Name = "Torso" | |
343 | knife.Locked = true | |
344 | knife.CanCollide = false | |
345 | knife.Transparency = .4 | |
346 | m = Instance.new("BlockMesh") | |
347 | m.Parent = knife | |
348 | m.Scale = Vector3.new(1.9,1.9,1.2) | |
349 | w = Instance.new("Weld") | |
350 | w.Parent = char["Torso"] | |
351 | w.Part0 = w.Parent | |
352 | w.Part1 = knife | |
353 | ||
354 | ||
355 | knife = Instance.new("Part") | |
356 | knife.Size = Vector3.new(1,1,1) | |
357 | knife.BrickColor = BrickColor.Blue() | |
358 | knife.Parent = model | |
359 | knife.Name = "Shoulder1" | |
360 | knife.Locked = true | |
361 | knife.CanCollide = false | |
362 | knife.Transparency = .4 | |
363 | knife.Reflectance=0.3 | |
364 | Me=Instance.new("SpecialMesh") | |
365 | Me.MeshType="Wedge" | |
366 | Me.Parent=knife | |
367 | Me.Scale=Vector3.new(1.1,1,1,1) | |
368 | w = Instance.new("Weld") | |
369 | w.Parent = char["Right Arm"] | |
370 | w.Part0 = w.Parent | |
371 | w.Part1 = knife | |
372 | w.C0 = CFrame.new(0,.7,0) * CFrame.fromEulerAnglesXYZ(math.pi/-2, 0, math.pi/2) | |
373 | ||
374 | ||
375 | ||
376 | ||
377 | knife = Instance.new("Part") | |
378 | knife.Size = Vector3.new(1,1,1) | |
379 | knife.BrickColor = BrickColor.Blue() | |
380 | knife.Parent = model | |
381 | knife.Name = "Shoulder2" | |
382 | knife.Locked = true | |
383 | knife.CanCollide = false | |
384 | knife.Transparency = .4 | |
385 | knife.Reflectance=0.3 | |
386 | Me=Instance.new("SpecialMesh") | |
387 | Me.MeshType="Wedge" | |
388 | Me.Parent=knife | |
389 | Me.Scale=Vector3.new(1.1,1,1,1) | |
390 | w = Instance.new("Weld") | |
391 | w.Parent = char["Left Arm"] | |
392 | w.Part0 = w.Parent | |
393 | w.Part1 = knife | |
394 | w.C0 = CFrame.new(0,.7,0) * CFrame.fromEulerAnglesXYZ(math.pi/-2,0, math.pi/-2) | |
395 | ||
396 | ||
397 | knife = Instance.new("Part") | |
398 | knife.Size = Vector3.new(1,2,1) | |
399 | knife.BrickColor = BrickColor.new(194) | |
400 | knife.Parent = model | |
401 | knife.Name = "BackStrap1" | |
402 | knife.Locked = true | |
403 | knife.CanCollide = false | |
404 | knife.BrickColor = BrickColor.Black() | |
405 | knife.Transparency = .4 | |
406 | kmesh = Instance.new("SpecialMesh") | |
407 | kmesh.Parent = knife | |
408 | kmesh.Scale = Vector3.new(1,1.7,0.6) | |
409 | w = Instance.new("Weld") | |
410 | w.Parent = char["Torso"] | |
411 | w.Part0 = w.Parent | |
412 | w.Part1 = knife | |
413 | w.C0 = CFrame.new(0,0,0.8) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(45)) | |
414 | ||
415 | ||
416 | ||
417 | knife = Instance.new("Part") | |
418 | knife.Size = Vector3.new(1,2,1) | |
419 | knife.BrickColor = BrickColor.new(194) | |
420 | knife.Parent = model | |
421 | knife.Name = "BackStrap2" | |
422 | knife.Locked = true | |
423 | knife.CanCollide = false | |
424 | knife.BrickColor = BrickColor.Black() | |
425 | knife.Transparency = .4 | |
426 | kmesh = Instance.new("SpecialMesh") | |
427 | kmesh.Parent = knife | |
428 | kmesh.Scale = Vector3.new(1,1.7,0.6) | |
429 | w = Instance.new("Weld") | |
430 | w.Parent = char["Torso"] | |
431 | w.Part0 = w.Parent | |
432 | w.Part1 = knife | |
433 | w.C0 = CFrame.new(0,0,0.8) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-45)) | |
434 | ||
435 | ||
436 | Board=Instance.new("Part") | |
437 | Board.BrickColor=BrickColor:Black() | |
438 | Board.Transparency=0.4 | |
439 | Board.TopSurface="Smooth" | |
440 | Board.BottomSurface="Smooth" | |
441 | Board.Anchored=true | |
442 | Board.Name="BoardOfShadow" | |
443 | Board.Parent=model | |
444 | Board.CanCollide=true | |
445 | Board.Size=Vector3.new(9,1,9) | |
446 | Mesh=Instance.new("SpecialMesh") | |
447 | Mesh.MeshType="Sphere" | |
448 | Mesh.Offset=Vector3.new(0,-2,0) | |
449 | Mesh.Parent=Board | |
450 | Mesh.Scale=Vector3.new(1,0.1,1) | |
451 | ||
452 | ||
453 | ||
454 | char.Humanoid.Died:connect(function() | |
455 | Board:remove() | |
456 | if PunishForDeath==true then | |
457 | massGui() | |
458 | end | |
459 | end) | |
460 | ||
461 | ||
462 | function Graw() | |
463 | while true do | |
464 | for i=1,9 do | |
465 | Mesh.Scale=Vector3.new(i*0.1,0.1,i*0.1) | |
466 | Board.CFrame=char["Torso"].CFrame+Vector3.new(0,-3.6,0) | |
467 | wait(0.15) | |
468 | end | |
469 | end | |
470 | end | |
471 | ||
472 | gra=coroutine.create(function() Graw() end) | |
473 | coroutine.resume(gra) | |
474 | ||
475 | ||
476 | ||
477 | p = Instance.new("Part") | |
478 | p.Name = "energy" | |
479 | p.Size = Vector3.new(1,1,1) | |
480 | p.BrickColor = BrickColor.Black() | |
481 | p.Transparency = .3 | |
482 | p.Anchored = false | |
483 | p.CanCollide = false | |
484 | p.Parent = model | |
485 | m = Instance.new("SpecialMesh") | |
486 | m.Parent = p | |
487 | m.Scale = Vector3.new(1,1,1) | |
488 | m.MeshType = "Sphere" | |
489 | w = Instance.new("Weld") | |
490 | w.Parent = char.Torso | |
491 | w.Part0 = w.Parent | |
492 | w.Part1 = p | |
493 | sm=Instance.new("Sparkles") | |
494 | sm.Parent=p | |
495 | sm.Color=Color3.new(0,0,0) | |
496 | ||
497 | function Grow() | |
498 | while true do | |
499 | m.Scale = Vector3.new(1.5,1.5,1.5) | |
500 | wait(.1) | |
501 | m.Scale = Vector3.new(2,2,2) | |
502 | wait(.1) | |
503 | m.Scale = Vector3.new(2.5,2.5,2.5) | |
504 | wait(.1) | |
505 | m.Scale = Vector3.new(3,3,3) | |
506 | wait(.1) | |
507 | m.Scale = Vector3.new(3.5,3.5,3.5) | |
508 | p.Transparency = .4 | |
509 | wait(.1) | |
510 | m.Scale = Vector3.new(4,4,4) | |
511 | p.Transparency = .5 | |
512 | wait(.1) | |
513 | m.Scale = Vector3.new(4.5,4.5,4.5) | |
514 | p.Transparency = .6 | |
515 | wait(.1) | |
516 | m.Scale = Vector3.new(5,5,5) | |
517 | p.Transparency = .7 | |
518 | wait(.1) | |
519 | m.Scale = Vector3.new(5.5,5.5,5.5) | |
520 | p.Transparency = .8 | |
521 | wait(.1) | |
522 | m.Scale = Vector3.new(6,6,6) | |
523 | p.Transparency = .9 | |
524 | wait(.1) | |
525 | m.Scale = Vector3.new(6.5,6.5,6.5) | |
526 | p.Transparency = 1 | |
527 | wait(.5) | |
528 | end | |
529 | end | |
530 | ||
531 | c=coroutine.create(function() Grow() end) | |
532 | coroutine.resume(c) | |
533 | ||
534 | ta={} | |
535 | ||
536 | for _,v in pairs(char:children()) do | |
537 | if v.Name=="ninja of death" then | |
538 | table.insert(ta,v) | |
539 | end | |
540 | end | |
541 | ||
542 | if #ta==2 then | |
543 | ta[1]:remove() | |
544 | end | |
545 | ||
546 | ||
547 | ||
548 | ||
549 | v = Instance.new("BodyVelocity") | |
550 | v.velocity = Vector3.new(0,80000,0) | |
551 | v.Parent = char.Torso | |
552 | ||
553 | for _,q in pairs(char:children()) do | |
554 | if q:IsA("Part") then | |
555 | q.Color=Color3.new(0,0,0) | |
556 | end | |
557 | end | |
558 | ||
559 | if Bubble==true then | |
560 | ||
561 | function Check(i) | |
562 | for _,v in pairs(i:children()) do | |
563 | if v:IsA("Part") and (v.Position - p.Position).magnitude < Radius and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" and v.Name~="Handle" then | |
564 | coroutine.resume(coroutine.create(function() | |
565 | Rid(v) | |
566 | end)) | |
567 | else | |
568 | Check(v) | |
569 | end | |
570 | end | |
571 | end | |
572 | ||
573 | ch=coroutine.create(function() while true do wait(0.4) Check(workspace) end end) | |
574 | coroutine.resume(ch) | |
575 | end | |
576 | ||
577 | ||
578 | ||
579 | function Clean(g) | |
580 | for _,i in pairs(g:children()) do | |
581 | if i:IsA("Script") and string.match(i.Name,"Quick") then | |
582 | i:Remove() | |
583 | else | |
584 | Clean(i) | |
585 | end | |
586 | end | |
587 | end | |
588 | ||
589 | function Clear() | |
590 | Clean(workspace) | |
591 | end | |
592 | ||
593 | ||
594 | for _,v in pairs(char:children()) do | |
595 | if v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") then | |
596 | v:remove() | |
597 | end | |
598 | end | |
599 | ||
600 | ------------------T--------------- | |
601 | ------------------O--------------- | |
602 | ------------------O--------------- | |
603 | ------------------L--------------- | |
604 | ------------------S--------------- | |
605 | de=1 | |
606 | RLeg=workspace.luxulux["Right Leg"].BrickColor | |
607 | LLeg=workspace.luxulux["Left Leg"].BrickColor | |
608 | Torso=workspace.luxulux.Torso.BrickColor | |
609 | Head=workspace.luxulux.Head.BrickColor | |
610 | RArm=workspace.luxulux["Right Arm"].BrickColor | |
611 | LArm=workspace.luxulux["Left Arm"].BrickColor | |
612 | ||
613 | function MakeVoid(mouse) | |
614 | if de==1 then | |
615 | de=2 | |
616 | local p = Instance.new("Part") | |
617 | p.Name = "Void" | |
618 | p.Shape = "Ball" | |
619 | p.Size = Vector3.new(9,9,9) | |
620 | p.Position = mouse.Hit.p | |
621 | p.Anchored=true | |
622 | p.Reflectance = 0 | |
623 | p.Transparency= 0.4 | |
624 | p.BrickColor=BrickColor:Black() --LOVE holloween =D | |
625 | p.Locked = true | |
626 | p.CanCollide = false | |
627 | p.TopSurface = 0 | |
628 | p.BottomSurface = 0 | |
629 | coroutine.resume(coroutine.create(function() wait(5) p:remove() end))---why is it that the coroutine isint working...? | |
630 | p.Parent = workspace.luxulux.Torso | |
631 | ||
632 | function Check(i) | |
633 | for _,v in pairs(i:children()) do | |
634 | if v:IsA("Part") and (v.Position - p.Position).magnitude < Radius and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" and v.Name~="Handle" then | |
635 | coroutine.resume(coroutine.create(function() | |
636 | Rid(v) | |
637 | end)) | |
638 | else | |
639 | Check(v) | |
640 | end | |
641 | end | |
642 | end | |
643 | ||
644 | ch=coroutine.create(function() for i=1,16 do wait(0.4) Check(workspace) end end) | |
645 | coroutine.resume(ch) --??? sometimes just randomly stops working,or removes my suit | |
646 | wait(0.8) | |
647 | de=1 | |
648 | end | |
649 | end | |
650 | ||
651 | --------------------------------------------------------- | |
652 | ||
653 | function Hammer(mouse) | |
654 | if de==1 then | |
655 | de=2 | |
656 | ||
657 | r = game:service("RunService") | |
658 | ||
659 | ||
660 | Tool = char.Torso | |
661 | hammer = Tool | |
662 | ||
663 | local shockRing = Instance.new("Part") | |
664 | shockRing.formFactor = 2 | |
665 | shockRing.Size = Vector3.new(1, 0.4, 1) | |
666 | shockRing.Anchored = true | |
667 | shockRing.Locked = true | |
668 | shockRing.CanCollide = false | |
669 | shockRing.archivable = false | |
670 | shockRing.TopSurface = 0 | |
671 | shockRing.BrickColor=BrickColor:Black() | |
672 | shockRing.BottomSurface = 0 | |
673 | shockRing.Transparency = 1 | |
674 | local decal = Instance.new("Decal") | |
675 | decal.Face = 1 | |
676 | decal.Texture = "http://www.roblox.com/asset/?id=5971534" | |
677 | decal.Parent = shockRing | |
678 | ||
679 | local bottomDecal = decal:Clone() | |
680 | bottomDecal.Face = 4 | |
681 | bottomDecal.Parent = shockRing --stuffing my face like the pig i am =D | |
682 | ||
683 | ||
684 | ||
685 | function doDamage(hit) | |
686 | local humanoid = hit.Parent:findFirstChild("Humanoid") | |
687 | local hum = Tool.Parent:findFirstChild("Humanoid") | |
688 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
689 | humanoid:TakeDamage(humanoid.MaxHealth) | |
690 | makeGui(humanoid.Parent) | |
691 | if humanoid.Health <= 0 then | |
692 | local c = hit.CFrame | |
693 | hit.CFrame = CFrame.new(hit.Position) | |
694 | hit.CFrame = c | |
695 | end | |
696 | ||
697 | else | |
698 | local c = hit.CFrame | |
699 | hit:BreakJoints() | |
700 | hit.CFrame = CFrame.new(hit.Position) | |
701 | hit.CFrame = c | |
702 | end | |
703 | end | |
704 | ||
705 | ||
706 | ||
707 | ||
708 | function blow(obj, pos, notme) | |
709 | if (obj ~= notme) then | |
710 | if (obj.className == "Part") or (obj.className == "Seat") then | |
711 | if (not obj.Anchored) and (((pos - obj.Position) * Vector3.new(1, 0, 1)).magnitude < 96) and (pos.y <= obj.Position.y + 8) and (pos.y >= obj.Position.y - 8) then | |
712 | delay((pos - obj.Position).magnitude / 96, function() doDamage(obj) obj.Velocity = ((obj.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 96 + obj.Velocity obj.RotVelocity = obj.RotVelocity + Vector3.new(obj.Position.z - pos.z, 0, pos.x - obj.Position.x).unit * 40 end) | |
713 | end | |
714 | elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then | |
715 | local list = obj:GetChildren() | |
716 | for x = 1, #list do | |
717 | blow(list[x], pos, notme) | |
718 | end | |
719 | end | |
720 | end | |
721 | end | |
722 | ||
723 | ||
724 | ||
725 | local pos = hammer.CFrame * (Vector3.new(0, 1.4, 0) * Vector3.new(2,2,2)) | |
726 | ||
727 | blow(workspace, pos, Tool.Parent)---BOOM! HEADSHOT! | |
728 | ||
729 | shockRing.CFrame = CFrame.new(pos) | |
730 | for x = 1, 29 do | |
731 | delay(x / 30, function() shockRing.Parent = nil shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(6.4, 0, 6.4) * x shockRing.Parent = Tool end) | |
732 | end | |
733 | delay(1, function() shockRing.Parent = nil end) | |
734 | wait(0.8) | |
735 | de=1 | |
736 | end | |
737 | end | |
738 | ||
739 | --------------------------- | |
740 | ||
741 | function Ball(mouse) | |
742 | if de==1 then | |
743 | de=2 | |
744 | mo=mouse.Hit | |
745 | local ball=Instance.new("Part") | |
746 | ball.Shape="Ball" | |
747 | ball.Name="ShadowBall" | |
748 | ball.BrickColor=BrickColor:Black() | |
749 | ball.TopSurface="Smooth" | |
750 | ball.BottomSurface="Smooth" | |
751 | ball.CanCollide=true | |
752 | ball.Anchored=false | |
753 | ball.CFrame=workspace.luxulux.Torso.CFrame+Vector3.new(0,7,0) | |
754 | local BP=Instance.new("BodyPosition") | |
755 | BP.maxForce=Vector3.new(9999,9999,9999)--do you think i made it a BIT to strong? :/ | |
756 | BP.position=mo.p | |
757 | BP.Parent=ball | |
758 | ball.Parent=char | |
759 | coroutine.resume(coroutine.create(function() wait(10) ball:remove() end))--again.coroutine wont fire....-_- | |
760 | function Trans(Gui2) | |
761 | for i=10,0,-1 do | |
762 | wait(0.1) | |
763 | Gui2.BackgroundTransparency=i/10 | |
764 | end | |
765 | end | |
766 | ||
767 | for i=1,20 do | |
768 | wait(0.65) | |
769 | if (ball.Position-mo.p).magnitude<5 then | |
770 | local ex=Instance.new("Explosion") | |
771 | ex.Hit:connect(function(v) | |
772 | if v.Parent~=char and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" then | |
773 | coroutine.resume(coroutine.create(function() v.Transparency=0.3 v.BrickColor=BrickColor:Black() wait(math.random(0.5,9)) Rid(v) end)) | |
774 | end | |
775 | end) | |
776 | ex.BlastRadius=6 | |
777 | ex.BlastPressure=0 | |
778 | ex.Position=mo.p | |
779 | ex.Parent=workspace | |
780 | wait() | |
781 | pcall(function() ball:remove() end) | |
782 | wait() | |
783 | de=1 | |
784 | break | |
785 | end | |
786 | end | |
787 | wait(0.6) | |
788 | de=1 | |
789 | end | |
790 | end | |
791 | ||
792 | ||
793 | ---------------------------------------------------- | |
794 | ||
795 | function Black(h) | |
796 | for _,v in pairs(h:children()) do | |
797 | if v:IsA("Part") then | |
798 | Red=v.Color.r/2 | |
799 | Blue=v.Color.b/2 | |
800 | Green=v.Color.g/2 | |
801 | v.Color=Color3.new(Green,Blue,Red) | |
802 | v.Reflectance=v.Reflectance+0.2 | |
803 | wait() | |
804 | end | |
805 | end | |
806 | end | |
807 | ||
808 | function Nightmare(mouse) | |
809 | if de==1 and mouse.Target.Parent:findFirstChild("Humanoid")~=nil then | |
810 | de=2 --Leamon Heads! | |
811 | p=mouse.Target.Parent:findFirstChild("Humanoid") | |
812 | to=mouse.Target.Parent.Torso -- =[ almost done with holloween candy... | |
813 | local vCharacter = game.Players.luxulux.Backpack | |
814 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
815 | local creator_tag = Instance.new("ObjectValue") | |
816 | creator_tag.Value = char | |
817 | creator_tag.Name = "creator" | |
818 | pcall(function() creator_tag.Parent = p end) --GIMMAH DAH KILLZ | |
819 | to.CFrame=to.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
820 | to.Anchored=true | |
821 | pcall(function() makeGui(p.Parent) end) | |
822 | Black(to.Parent) | |
823 | for i=1,40 do | |
824 | pcall(function() p.Health=p.Health-i*.5 end) --slow death >:D | |
825 | wait(0.8) | |
826 | end | |
827 | wait(0.8) | |
828 | coroutine.resume(c) | |
829 | de=1 | |
830 | end | |
831 | end | |
832 | ||
833 | ---------------------------------------------------- | |
834 | function UnBlack(h)--WHY do i need this function again? | |
835 | for _,v in pairs(h:children()) do | |
836 | if v:IsA("Part") then | |
837 | Red=v.Color.r*2 | |
838 | Blue=v.Color.b*2 | |
839 | Green=v.Color.g*2 | |
840 | v.Color=Color3.new(Green,Blue,Red) --*gives in,watchs song on YouTube* | |
841 | v.Reflectance=v.Reflectance-0.2 | |
842 | wait() | |
843 | end | |
844 | end | |
845 | end | |
846 | ||
847 | function Teleport(mouse) | |
848 | mo=mouse.Hit.p | |
849 | if (workspace.luxulux.Torso.Position-mo).magnitude>200 then ---so i dont telaport into nil | |
850 | return end | |
851 | Black(workspace.luxulux) | |
852 | wait(0.5) | |
853 | Black(workspace.luxulux) | |
854 | wait(0.5) | |
855 | for _,v in pairs(workspace.luxulux:children()) do | |
856 | if v:IsA("Part") then | |
857 | v.Transparency=1 | |
858 | end | |
859 | end | |
860 | wait(0.5) | |
861 | workspace.luxulux.Torso.CFrame=CFrame.new(mo.x,mo.y+3,mo.z) --3s there so im not stuck inside the base :P | |
862 | char.Torso.Velocity=Vector3.new(0,0,0) | |
863 | for _,v in pairs(char:children()) do | |
864 | if v:IsA("Part") then | |
865 | v.Transparency=0 | |
866 | v.Reflectance=0 | |
867 | wait() | |
868 | end | |
869 | end | |
870 | wait(0.5) | |
871 | workspace.luxulux.Head.BrickColor=Head --GOD was this annoying...i had to type workspace.luxulux["whatever"].BrickColor 12 or 13 time -_- | |
872 | workspace.luxulux.Torso.BrickColor=Torso | |
873 | workspace.luxulux["Right Arm"].BrickColor=RArm | |
874 | workspace.luxulux["Left Arm"].BrickColor=LArm | |
875 | workspace.luxulux["Right Leg"].BrickColor=RLeg | |
876 | workspace.luxulux["Left Leg"].BrickColor=LLeg | |
877 | end | |
878 | ||
879 | ---------------------------------------------------- | |
880 | function FindTor(Par) | |
881 | Dis=9000 | |
882 | for _,v in pairs(game.Players:children()) do | |
883 | if (v.Character.Torso.Position-Par.Position).magnitude<Dis and v.Name~="luxulux" then | |
884 | Dis=(v.Character.Torso.Position-Par.Position).magnitude | |
885 | Tar=v.Character.Torso | |
886 | end | |
887 | end | |
888 | return Tar | |
889 | end | |
890 | ||
891 | function Darken(mouse) --lulwut? WHY did i call it Bun? | |
892 | Dis=9000 | |
893 | Tar=nil | |
894 | for _,v in pairs(game.Players:children()) do | |
895 | for i,q in pairs(v.Character:children()) do | |
896 | if q:IsA("Hat") then | |
897 | pcall(function() Hat=q.Handle end) | |
898 | if (char.Torso.Position-Hat.Position).magnitude<Dis then | |
899 | Dis=(char.Torso.Position-Hat.Position).magnitude | |
900 | Tar=Hat --too bad it only blinds people with hats >.> | |
901 | end | |
902 | end | |
903 | end | |
904 | end | |
905 | ||
906 | if Dis~=9000 and Tar~=nil and de==1 then | |
907 | de=2 | |
908 | local Rocket=Instance.new("Part") | |
909 | Rocket.Size=Vector3.new(3,3,3) | |
910 | Rocket.TopSurface="Smooth" | |
911 | Rocket.BottomSurface="Smooth" | |
912 | Rocket.Transparency=0.3 | |
913 | Rocket.Reflectance=0.5 | |
914 | Rocket.BrickColor=BrickColor:Black() | |
915 | Rocket.Position=char.Head.Position+Vector3.new(0,2,0) | |
916 | local BP=Instance.new("BodyPosition") | |
917 | BP.position=Tar.Position | |
918 | BP.maxForce=Vector3.new(90000,90000,90000) | |
919 | BP.Parent=Rocket | |
920 | ||
921 | Rocket.Parent=model | |
922 | coroutine.resume(coroutine.create(function() for i=1,60 do pcall(function() BP.position=Tar.Position end) wait(0.25) end wait(0.5) Rocket:remove() end)) | |
923 | for i=1,40 do | |
924 | wait(0.1) | |
925 | if (Rocket.Position-Tar.Position).magnitude<10 then | |
926 | print(Tar.Parent.Parent.Name) | |
927 | local Gui=Instance.new("ScreenGui") | |
928 | Gui.Name="BlackScreenOfDeath" | |
929 | local Gui2=Instance.new("Frame") | |
930 | Gui2.Active=true | |
931 | Gui2.BackgroundTransparency=1 | |
932 | Gui2.BackgroundColor3=Color3.new(0,0,0) | |
933 | Gui2.BorderSizePixel=5 | |
934 | Gui2.Size=UDim2.new(3,0,3,0) | |
935 | Gui2.Position=UDim2.new(-1,0,-1,0) | |
936 | Gui2.Parent=Gui | |
937 | pcall(function() Gui.Parent=game.Players[Tar.Parent.Parent.Name].PlayerGui end) | |
938 | local GU=coroutine.create(function() | |
939 | for i=10,0,-1 do | |
940 | wait(0.1) | |
941 | Gui2.BackgroundTransparency=i/10 | |
942 | end | |
943 | end) | |
944 | coroutine.resume(GU) | |
945 | Rid(Tar) | |
946 | Rid(Rocket) | |
947 | wait() | |
948 | break | |
949 | end | |
950 | end | |
951 | wait(0.3) --firin' fast =P | |
952 | de=1 | |
953 | end | |
954 | end | |
955 | ||
956 | ---------------------------------------------------- | |
957 | function Lazer(mouse) | |
958 | if de==1 then | |
959 | de=2 | |
960 | local vCharacter = game.Players.luxulux.Backpack | |
961 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
962 | local creator_tag = Instance.new("ObjectValue") | |
963 | creator_tag.Value = char | |
964 | creator_tag.Name = "creator" | |
965 | pcall(function() creator_tag.Parent = mouse.Hit.Parent.Humanoid end) | |
966 | local Laz=Instance.new("Part") | |
967 | Laz.Anchored=true | |
968 | Laz.BrickColor=BrickColor:Black() | |
969 | Laz.Reflectance=0 | |
970 | Laz.TopSurface="Smooth" | |
971 | Laz.BottomSurface="Smooth" | |
972 | Laz.CanCollide=false | |
973 | Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p) | |
974 | Laz.Parent=char.Torso | |
975 | Laz.Size=Vector3.new(1,1,2) | |
976 | Laz.Transparency=0 | |
977 | local Me=Instance.new("BlockMesh") | |
978 | Me.Parent=Laz | |
979 | for i=1,25 do | |
980 | Me.Scale = Vector3.new(i/26,i/26,(char.Torso.Position - mouse.Hit.p).magnitude/2) | |
981 | Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p) | |
982 | wait() | |
983 | end | |
984 | ex=Instance.new("Explosion") | |
985 | ex.Position=mouse.Hit.p | |
986 | ex.BlastPressure=900000 --WUTNAO! | |
987 | ex.BlastRadius=6 | |
988 | ex.Parent=char | |
989 | wait() | |
990 | for i=1,3 do | |
991 | wait(0.15) | |
992 | Laz.Transparency=Laz.Transparency+0.3 | |
993 | end | |
994 | Laz:remove() | |
995 | wait(0.2) | |
996 | de=1 | |
997 | end | |
998 | end | |
999 | ||
1000 | ----------------------------------------------------------- | |
1001 | ||
1002 | function Doomed(mouse) | |
1003 | Doom(Mesh) | |
1004 | massGui() | |
1005 | end | |
1006 | ||
1007 | ------------------------------------------------------------ | |
1008 | ||
1009 | function Tabe(table,obj) | |
1010 | for i=1,#table do | |
1011 | if obj==table[i] then | |
1012 | return true | |
1013 | end | |
1014 | end | |
1015 | return false | |
1016 | end | |
1017 | ||
1018 | function Virus(mouse) | |
1019 | if de==1 then | |
1020 | function Rid(v) | |
1021 | local vCharacter = game.Players.luxulux.Backpack | |
1022 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
1023 | local creator_tag = Instance.new("ObjectValue") | |
1024 | creator_tag.Value = char | |
1025 | creator_tag.Name = "creator" | |
1026 | pcall(function() creator_tag.Parent = v.Parent.Humanoid end) --GIMMAH DAH KILLZ | |
1027 | fo=Instance.new("ForceField") | |
1028 | fo.Parent=v | |
1029 | for i=1,5 do | |
1030 | wait(0.1) | |
1031 | v.Transparency=v.Transparency+0.2 | |
1032 | end | |
1033 | fo:Remove() | |
1034 | v:Remove() | |
1035 | end | |
1036 | mo=mouse.hit | |
1037 | moT=mouse.Target | |
1038 | de=2 | |
1039 | ta={} | |
1040 | function Spread(v) | |
1041 | if Tabe(ta,v)~=true then | |
1042 | table.insert(ta,v) | |
1043 | force=Instance.new("ForceField") | |
1044 | force.Parent=v | |
1045 | local ex=Instance.new("Explosion") | |
1046 | ex.Hit:connect(function(v) | |
1047 | if v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="ninja of death" and v.Parent~=char and v.Name~="Handle" then | |
1048 | v.Reflectance=0.4 | |
1049 | local force=Instance.new("ForceField") | |
1050 | force.Parent=v | |
1051 | local Gui=Instance.new("ScreenGui") | |
1052 | Gui.Name="BlackScreenOfDeath" | |
1053 | local Gui2=Instance.new("Frame") | |
1054 | Gui2.Active=true | |
1055 | Gui2.BackgroundTransparency=1 | |
1056 | Gui2.BackgroundColor3=Color3.new(0,0,0) | |
1057 | Gui2.BorderSizePixel=5 | |
1058 | Gui2.Size=UDim2.new(3,0,3,0) | |
1059 | Gui2.Position=UDim2.new(-1,0,-1,0) | |
1060 | Gui2.Parent=Gui | |
1061 | pcall(function() if game.Players[v.Parent.Name].PlayerGui:findFirstChild("BlackScreenOfDeath")~=true then Gui.Parent=game.Players[v.Parent.Name].PlayerGui end end) | |
1062 | pcall(function() game.Players[v.Parent.Name].PlayerGui.HealthGui:remove() end) | |
1063 | GU=coroutine.create(function() | |
1064 | for i=1,0,-0.1 do | |
1065 | wait(0.1) | |
1066 | Gui2.BackgroundTransparency=i | |
1067 | end | |
1068 | end) | |
1069 | coroutine.resume(GU) | |
1070 | wait(10) | |
1071 | v.BrickColor=BrickColor:Black() | |
1072 | wait(9) | |
1073 | v.Transparency=0.4 | |
1074 | wait(math.random(1,30)) | |
1075 | Spread(v) --Viral Explosions,anyone? | |
1076 | v.Reflectance=0.8 | |
1077 | wait(math.random(1,20)) | |
1078 | Rid(v) | |
1079 | end | |
1080 | end) | |
1081 | ex.BlastRadius=5 | |
1082 | ex.BlastPressure=0 | |
1083 | ex.Position=v.Position | |
1084 | wait() | |
1085 | ex.Parent=workspace | |
1086 | end | |
1087 | end | |
1088 | Spread(moT) | |
1089 | wait() | |
1090 | msg=Instance.new("Hint") | |
1091 | msg.Text=moT.Name.." In "..moT.Parent.Name.." Has Been Infected With ShadowVirus,Along With Its Surroundings." --by 'surroundings' i mean about 1/4th of the game | |
1092 | msg.Parent=char | |
1093 | wait(5) | |
1094 | msg.Text="Everyone With a ForceField,You Are Infected" --and glowing >.> | |
1095 | wait() | |
1096 | de=1 | |
1097 | coroutine.resume(coroutine.create(function() wait(5) msg:remove() end)) | |
1098 | end | |
1099 | end | |
1100 | ||
1101 | ------------------------------------------------------------ | |
1102 | ||
1103 | function Home(mouse) | |
1104 | Tar=FindTor(char.Torso) | |
1105 | if de==1 and Tar~=nil then | |
1106 | de=2 | |
1107 | local Rocket=Instance.new("Part") | |
1108 | Rocket.Size=Vector3.new(2,2,2) | |
1109 | Rocket.Shape="Ball" | |
1110 | Rocket.TopSurface="Smooth" | |
1111 | Rocket.BottomSurface="Smooth" | |
1112 | Rocket.Transparency=0.3 | |
1113 | Rocket.Reflectance=0.5 | |
1114 | Rocket.BrickColor=BrickColor:Black() | |
1115 | Rocket.Position=char.Head.Position+Vector3.new(0,2,0) | |
1116 | local BP=Instance.new("BodyPosition") | |
1117 | BP.position=Tar.Position | |
1118 | BP.maxForce=Vector3.new(90000,90000,90000) | |
1119 | BP.Parent=Rocket | |
1120 | ||
1121 | Rocket.Parent=char | |
1122 | coroutine.resume(coroutine.create(function() for i=1,60 do pcall(function() BP.position=Tar.Position end) wait(0.25) end wait(0.5) Rocket:remove() end)) | |
1123 | wait(1) | |
1124 | for i=1,20 do | |
1125 | wait(0.5) | |
1126 | if (Rocket.Position-BP.position).magnitude<7 then | |
1127 | local ex=Instance.new("Explosion") | |
1128 | ex.Hit:connect(function(v) | |
1129 | if v.Parent~=char and v.Parent~=char.Torso and v~=p and v.Parent.Name~="shipwreck77" and v.Parent.Name~="billiland" and v.Name~="Base" and v.Parent.Name~="luxulux" and v.Parent.Name~="ninja of death" then | |
1130 | coroutine.resume(coroutine.create(function() v.Transparency=0.3 v.BrickColor=BrickColor:Black() wait(math.random(0.5,9)) Rid(v) end)) | |
1131 | end | |
1132 | end) | |
1133 | ex.BlastRadius=8 | |
1134 | ex.BlastPressure=0 | |
1135 | ex.Position=Rocket.Position | |
1136 | ex.Parent=workspace | |
1137 | wait() | |
1138 | Rocket:remove() | |
1139 | break | |
1140 | end | |
1141 | end | |
1142 | de=1 | |
1143 | end | |
1144 | end | |
1145 | ||
1146 | ---------------------------------------------------- | |
1147 | ||
1148 | function Engulf(mouse) | |
1149 | if mouse.target~=workspace.Base then | |
1150 | moT=mouse.target | |
1151 | moH=mouse.Hit | |
1152 | Rid(moT) | |
1153 | end | |
1154 | end | |
1155 | ||
1156 | ------------------------------------------------------------------------------------------------- | |
1157 | function DarkLine(mouse) | |
1158 | if de==1 then | |
1159 | de=2 | |
1160 | mo=mouse.Hit | |
1161 | local Laz=Instance.new("Part") | |
1162 | Laz.Anchored=true | |
1163 | Laz.BrickColor=BrickColor:Black() | |
1164 | Laz.Reflectance=0 | |
1165 | Laz.TopSurface="Smooth" | |
1166 | Laz.BottomSurface="Smooth" | |
1167 | Laz.CanCollide=false | |
1168 | Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p) | |
1169 | Laz.Parent=workspace | |
1170 | Laz.Size=Vector3.new(1,1,2) | |
1171 | Laz.Transparency=0.4 | |
1172 | local Me=Instance.new("BlockMesh") | |
1173 | Me.Parent=Laz | |
1174 | Me.Scale = Vector3.new(0.5,0.5,(char.Torso.Position - mouse.Hit.p).magnitude/2) | |
1175 | Laz.CFrame=CFrame.new((char.torso.Position+mouse.Hit.p)/2,mouse.Hit.p) | |
1176 | Black(char) | |
1177 | wait(0.7) | |
1178 | for i=1,24 do | |
1179 | smoke=Instance.new("Smoke") | |
1180 | smoke.Size=6 | |
1181 | smoke.Parent=char.Torso | |
1182 | smoke.Color=Color3.new(0,0,0) | |
1183 | wait(0.015) | |
1184 | end | |
1185 | Black(char) | |
1186 | wait(0.3) | |
1187 | for _,v in pairs(char:children()) do | |
1188 | if v:IsA("Part") then | |
1189 | v.Transparency=1 | |
1190 | end | |
1191 | end | |
1192 | BodyP=Instance.new("BodyPosition") | |
1193 | BodyP.position=mo.p+Vector3.new(0,3,0) | |
1194 | BodyP.maxForce=Vector3.new(70000,700000,70000) | |
1195 | BodyP.Parent=char.Torso | |
1196 | ------------- | |
1197 | repeat wait(0.6) until (char.Torso.Position-BodyP.position).magnitude<12 | |
1198 | workspace.luxulux.Head.BrickColor=Head | |
1199 | workspace.luxulux.Torso.BrickColor=Torso | |
1200 | workspace.luxulux["Right Arm"].BrickColor=RArm | |
1201 | workspace.luxulux["Left Arm"].BrickColor=LArm | |
1202 | workspace.luxulux["Right Leg"].BrickColor=RLeg | |
1203 | workspace.luxulux["Left Leg"].BrickColor=LLeg | |
1204 | Laz:remove() | |
1205 | for i=1,24 do | |
1206 | char.Torso.Smoke:remove() | |
1207 | wait(0.1) | |
1208 | end | |
1209 | for _,v in pairs(char:children()) do | |
1210 | if v:IsA("Part") then | |
1211 | v.Reflectance=0 | |
1212 | v.Transparency=0 | |
1213 | end | |
1214 | end | |
1215 | BodyP:remove() | |
1216 | de=1 | |
1217 | end | |
1218 | end | |
1219 | ------------------------------------------------------------------------------------------------- | |
1220 | ||
1221 | wep={MakeVoid,Engulf,Hammer,Ball,Nightmare,Teleport,Darken,Lazer,Doomed,Virus,Home,DarkLine} | |
1222 | name={"DarkVoid","BlackEngulf","DarkPulse","ShadowBall","Nightmare","ShadowBlitz","BlindingDarkness","ShadowCannon","ShadowTrigger","ShadowVirus","HomingShadow","TeleShadow"} | |
1223 | Mode=0 | |
1224 | ||
1225 | for _,v in pairs(wep) do | |
1226 | t=getfenv(0) | |
1227 | setfenv(v,t) | |
1228 | end | |
1229 | ||
1230 | ||
1231 | if script.Parent.className~="HopperBin" then | |
1232 | Hopper=Instance.new("HopperBin") | |
1233 | Hopper.Name="Press C" | |
1234 | Hopper.Parent=game.Players.luxulux.Backpack | |
1235 | script.Parent=Hopper | |
1236 | end | |
1237 | wait() | |
1238 | Hopper=script.Parent | |
1239 | ||
1240 | ||
1241 | ||
1242 | function CheckAdd() | |
1243 | if (Mode+1)~=(#wep+1) then | |
1244 | Mode=Mode+1 | |
1245 | Hopper.Name=name[Mode].."("..Mode..")" | |
1246 | elseif (Mode+1)==(#wep+1) then | |
1247 | Mode=1 | |
1248 | Hopper.Name=name[Mode].."("..Mode..")" | |
1249 | end | |
1250 | end | |
1251 | ||
1252 | function CheckSub() | |
1253 | if (Mode-1)==0 or (Mode-1)<0 then | |
1254 | Mode=#wep | |
1255 | Hopper.Name=name[Mode].."("..Mode..")" | |
1256 | elseif (Mode-1)~=0 then | |
1257 | Mode=Mode-1 | |
1258 | Hopper.Name=name[Mode].."("..Mode..")" | |
1259 | end | |
1260 | end | |
1261 | ||
1262 | function KeyDown(key) | |
1263 | if key=="c" then | |
1264 | CheckAdd() | |
1265 | elseif key=="x" then | |
1266 | Mode=1 | |
1267 | Hopper.Name=name[1].."("..Mode..")" | |
1268 | elseif key=="z" then | |
1269 | CheckSub() | |
1270 | end | |
1271 | end | |
1272 | ||
1273 | function Button1down(mouse) | |
1274 | bool,er=pcall(function() coroutine.resume(coroutine.create(function() wep[Mode](mouse) end)) end) | |
1275 | if not bool then | |
1276 | print(er) | |
1277 | end | |
1278 | end | |
1279 | ||
1280 | function Mog(mouse) | |
1281 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
1282 | mouse.Button1Down:connect(function() Button1down(mouse) end) | |
1283 | mouse.KeyDown:connect(KeyDown) | |
1284 | end | |
1285 | ||
1286 | ||
1287 | Hopper.Selected:connect(Mog) | |
1288 | ||
1289 | ||
1290 | ||
1291 | --[[ | |
1292 | Error List: | |
1293 | 1)makeGui([model]) wont work right | |
1294 | 2)tags dont wokr =P | |
1295 | ]] | |
1296 | ||
1297 | --lego |