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| 1 | --[[Name:The Jully Of Death]]-- | |
| 2 | --[[Create:KingAbsalom]]-- | |
| 3 | --[[Edit:Skrubl0rdzI]]-- | |
| 4 | local p = game.Players.LocalPlayer | |
| 5 | local char = p.Character | |
| 6 | local mouse = p:GetMouse() | |
| 7 | local larm = char["Left Arm"] | |
| 8 | local rarm = char["Right Arm"] | |
| 9 | local lleg = char["Left Leg"] | |
| 10 | local rleg = char["Right Leg"] | |
| 11 | local hed = char.Head | |
| 12 | local torso = char.Torso | |
| 13 | local hum = char.Humanoid | |
| 14 | local cam = game.Workspace.CurrentCamera | |
| 15 | local root = char.HumanoidRootPart | |
| 16 | local rj = root.RootJoint | |
| 17 | local deb = false | |
| 18 | local shot = 0 | |
| 19 | local stanceToggle = "Idle1" | |
| 20 | local l = game:GetService("Lighting")
| |
| 21 | local rs = game:GetService("RunService").RenderStepped
| |
| 22 | local hb = game:GetService("RunService").Heartbeat
| |
| 23 | local Stepped = game:GetService("RunService").Stepped
| |
| 24 | TorsoColor = torso.BrickColor | |
| 25 | hed.face:Destroy() | |
| 26 | - | local glowz = Instance.new("Fire",torso)
|
| 26 | + | |
| 27 | - | glowz.Size = 15 |
| 27 | + | hum.WalkSpeed = 250 |
| 28 | - | glowz.Heat = 0 |
| 28 | + | |
| 29 | - | local glowz = Instance.new("Fire",torso)
|
| 29 | + | |
| 30 | - | glowz.Size = 15 |
| 30 | + | |
| 31 | - | glowz.Heat = 0 |
| 31 | + | |
| 32 | - | local glowz = Instance.new("Fire",torso)
|
| 32 | + | |
| 33 | - | glowz.Size = 15 |
| 33 | + | |
| 34 | - | glowz.Heat = 0 |
| 34 | + | |
| 35 | - | local glowz = Instance.new("Fire",torso)
|
| 35 | + | |
| 36 | - | glowz.Size = 15 |
| 36 | + | |
| 37 | - | glowz.Heat = 0 |
| 37 | + | |
| 38 | local Touche = {char.Name, }
| |
| 39 | - | hum.WalkSpeed = 1000 |
| 39 | + | |
| 40 | if v:IsA("Hat") then
| |
| 41 | v:Destroy() | |
| 42 | end | |
| 43 | end | |
| 44 | for i,v in pairs(char:children()) do | |
| 45 | if v:IsA("Accessory") then
| |
| 46 | v:Destroy() | |
| 47 | end | |
| 48 | end | |
| 49 | for i,v in pairs(char:children()) do | |
| 50 | if v:IsA("Hair") then
| |
| 51 | v:Destroy() | |
| 52 | end | |
| 53 | end | |
| 54 | for i,v in pairs(char:children()) do | |
| 55 | if v:IsA("Shirt") then
| |
| 56 | v:Destroy() | |
| 57 | end | |
| 58 | end | |
| 59 | for i,v in pairs(char:children()) do | |
| 60 | if v:IsA("Pants") then
| |
| 61 | v:Destroy() | |
| 62 | end | |
| 63 | end | |
| 64 | fat = Instance.new("BindableEvent", script)
| |
| 65 | fat.Name = "Heartbeat" | |
| 66 | script:WaitForChild("Heartbeat")
| |
| 67 | frame = 0.013333333333333 | |
| 68 | tf = 0 | |
| 69 | allowframeloss = false | |
| 70 | tossremainder = false | |
| 71 | lastframe = tick() | |
| 72 | script.Heartbeat:Fire() | |
| 73 | local ss = Instance.new("Sound",char)
| |
| 74 | ss.Volume = 3 | |
| 75 | ss.Looped = true | |
| 76 | ss.Pitch = 1 | |
| 77 | ss.SoundId = "rbxassetid://253027375" | |
| 78 | ss:Play() | |
| 79 | function sbchat(msg,displayname) | |
| 80 | if not displayname then | |
| 81 | displayname = 'bela' | |
| 82 | end | |
| 83 | for i,v in pairs(game:GetService('Players'):GetChildren()) do
| |
| 84 | local st = Instance.new('StringValue')
| |
| 85 | st.Name = 'SB_Chat' | |
| 86 | st.Value = displayname..'/'..msg | |
| 87 | delay(0.2,function() st.Parent = v end) | |
| 88 | end | |
| 89 | - | ss.SoundId = "rbxassetid://244133497" |
| 89 | + | |
| 90 | ||
| 91 | sbchat("Lets get this over with",'[Paradox]')
| |
| 92 | spawn(function() --_RHas | |
| 93 | local ef1=Instance.new('Part',larm)
| |
| 94 | local am=Instance.new('BlockMesh',ef1)
| |
| 95 | ef1.Anchored,ef1.CanCollide=false,false | |
| 96 | ef1.Transparency=0.3 | |
| 97 | ef1.Material = "Sand" | |
| 98 | am.Scale=Vector3.new(5.5,5.5,5.5) | |
| 99 | ef1.Size=Vector3.new(.2,.2,.2) | |
| 100 | local ef2=ef1:Clone() | |
| 101 | local ef3=ef2:Clone() | |
| 102 | local ef4=ef3:Clone() | |
| 103 | - | sbchat("EIGHT GATES!!",'[Might Guy]')
|
| 103 | + | |
| 104 | ef3.Material = "Sand" | |
| 105 | ef4.Material = "Sand" | |
| 106 | ef3.Parent,ef4.Parent=larm,rarm | |
| 107 | ef2.Parent=lleg | |
| 108 | local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
| |
| 109 | local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
| |
| 110 | wa.Part0,wb.Part0=larm,rarm | |
| 111 | wa.Part1,wb.Part1=ef1,ef2 | |
| 112 | wc.Part0,wd.Part0=larm,rarm | |
| 113 | wc.Part1,wd.Part1=ef3,ef4 | |
| 114 | wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 115 | wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 116 | while wait(0) do | |
| 117 | wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 118 | wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 119 | ef1.BrickColor=BrickColor.new("Royal purple")
| |
| 120 | ef3.BrickColor=BrickColor.new("Royal purple")
| |
| 121 | ef4.BrickColor=BrickColor.new("Royal purple")
| |
| 122 | ef2.BrickColor=BrickColor.new("Royal purple")
| |
| 123 | end | |
| 124 | end) | |
| 125 | spawn(function() --_RHas | |
| 126 | local ef1=Instance.new('Part',lleg)
| |
| 127 | local am=Instance.new('BlockMesh',ef1)
| |
| 128 | ef1.Anchored,ef1.CanCollide=false,false | |
| 129 | ef1.Transparency=0.3 | |
| 130 | ef1.Material = "Sand" | |
| 131 | - | ef1.BrickColor=BrickColor.new("Dark red")
|
| 131 | + | |
| 132 | - | ef3.BrickColor=BrickColor.new("Dark red")
|
| 132 | + | |
| 133 | - | ef4.BrickColor=BrickColor.new("Dark red")
|
| 133 | + | |
| 134 | - | ef2.BrickColor=BrickColor.new("Dark red")
|
| 134 | + | |
| 135 | local ef4=ef3:Clone() | |
| 136 | ef2.Material = "Sand" | |
| 137 | ef3.Material = "Sand" | |
| 138 | ef4.Material = "Sand" | |
| 139 | ef3.Parent,ef4.Parent=lleg,rleg | |
| 140 | ef2.Parent=lleg | |
| 141 | local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
| |
| 142 | local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
| |
| 143 | wa.Part0,wb.Part0=lleg,rleg | |
| 144 | wa.Part1,wb.Part1=ef1,ef2 | |
| 145 | wc.Part0,wd.Part0=lleg,rleg | |
| 146 | wc.Part1,wd.Part1=ef3,ef4 | |
| 147 | wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 148 | wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 149 | while wait(0) do | |
| 150 | wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 151 | wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 152 | ef1.BrickColor=BrickColor.new("Royal purple")
| |
| 153 | ef3.BrickColor=BrickColor.new("Royal purple")
| |
| 154 | ef4.BrickColor=BrickColor.new("Royal purple")
| |
| 155 | ef2.BrickColor=BrickColor.new("Royal purple")
| |
| 156 | end | |
| 157 | end) | |
| 158 | local runServ = game:GetService("RunService").RenderStepped
| |
| 159 | ||
| 160 | local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
| |
| 161 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
| |
| 162 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
| |
| 163 | HBill.Size = UDim2.new(15,0,2.2,0) | |
| 164 | - | ef1.BrickColor=BrickColor.new("Dark red")
|
| 164 | + | |
| 165 | - | ef3.BrickColor=BrickColor.new("Dark red")
|
| 165 | + | |
| 166 | - | ef4.BrickColor=BrickColor.new("Dark red")
|
| 166 | + | |
| 167 | - | ef2.BrickColor=BrickColor.new("Dark red")
|
| 167 | + | |
| 168 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 169 | HMain.BackgroundTransparency = 1 | |
| 170 | HMain.Size = UDim2.new(1,0,1,0) | |
| 171 | - | local ef1=Instance.new('Part',hed)
|
| 171 | + | |
| 172 | HBarBack.BackgroundColor3 = Color3.new(0,0,0) | |
| 173 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
| 174 | - | ef1.Transparency=0.7 |
| 174 | + | |
| 175 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
| 176 | - | am.Scale=Vector3.new(40,40,40) |
| 176 | + | |
| 177 | HBar.Parent = HBarBack | |
| 178 | HBar.BackgroundColor3 = Color3.new(1, 0, 0) | |
| 179 | HBar.BorderColor3 = Color3.new(0,0,0) | |
| 180 | HBar.Size = UDim2.new(.5,0,1,0) | |
| 181 | - | ef2.Material = "Neon" |
| 181 | + | |
| 182 | - | ef3.Material = "Neon" |
| 182 | + | |
| 183 | - | ef4.Material = "Neon" |
| 183 | + | |
| 184 | - | ef3.Parent,ef4.Parent=hed,hed |
| 184 | + | |
| 185 | HHealth.TextScaled = true | |
| 186 | - | local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
|
| 186 | + | |
| 187 | - | local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
|
| 187 | + | |
| 188 | - | wa.Part0,wb.Part0=hed,hed |
| 188 | + | |
| 189 | HName.Parent = HMain | |
| 190 | - | wc.Part0,wd.Part0=hed,hed |
| 190 | + | |
| 191 | HName.Size = UDim2.new(1,0,.5,0) | |
| 192 | - | wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0) |
| 192 | + | |
| 193 | - | wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0) |
| 193 | + | |
| 194 | HName.TextScaled = true | |
| 195 | HName.TextColor3 = Color3.new(1,1,1) | |
| 196 | HName.TextStrokeColor3 = Color3.new(1,0,0) | |
| 197 | - | ef1.BrickColor=BrickColor.new("Dark red")
|
| 197 | + | |
| 198 | - | ef3.BrickColor=BrickColor.new("Dark red")
|
| 198 | + | |
| 199 | - | ef4.BrickColor=BrickColor.new("Dark red")
|
| 199 | + | |
| 200 | - | ef2.BrickColor=BrickColor.new("Dark red")
|
| 200 | + | |
| 201 | HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]" | |
| 202 | HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4) | |
| 203 | end) | |
| 204 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 205 | ||
| 206 | tf = tf + s | |
| 207 | if frame <= tf then | |
| 208 | if allowframeloss then | |
| 209 | script.Heartbeat:Fire() | |
| 210 | lastframe = tick() | |
| 211 | else | |
| 212 | for i = 1, math.floor(tf / frame) do | |
| 213 | script.Heartbeat:Fire() | |
| 214 | end | |
| 215 | lastframe = tick() | |
| 216 | end | |
| 217 | if tossremainder then | |
| 218 | tf = 0 | |
| 219 | else | |
| 220 | tf = tf - frame * math.floor(tf / frame) | |
| 221 | end | |
| 222 | end | |
| 223 | end | |
| 224 | ) | |
| 225 | for i,v in pairs(hed:GetChildren()) do | |
| 226 | if v:IsA("Sound") then
| |
| 227 | v:Destroy() | |
| 228 | end | |
| 229 | end | |
| 230 | Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
| |
| 231 | weld5 = function(part0, part1, c0, c1) | |
| 232 | ||
| 233 | weeld = Instance.new("Weld", part0)
| |
| 234 | weeld.Part0 = part0 | |
| 235 | weeld.Part1 = part1 | |
| 236 | weeld.C0 = c0 | |
| 237 | weeld.C1 = c1 | |
| 238 | return weeld | |
| 239 | end | |
| 240 | ||
| 241 | NewPart = function(prnt, siz, cf, trans, anc, mat, col) | |
| 242 | ||
| 243 | local prt = Instance.new("Part")
| |
| 244 | prt.Parent = prnt | |
| 245 | prt.Name = "Part" | |
| 246 | prt.Size = siz | |
| 247 | prt.CanCollide = false | |
| 248 | prt.Anchored = anc | |
| 249 | prt.Locked = true | |
| 250 | prt.Transparency = trans | |
| 251 | prt.TopSurface = 10 | |
| 252 | prt.BottomSurface = 10 | |
| 253 | prt.FrontSurface = 10 | |
| 254 | prt.BackSurface = 10 | |
| 255 | prt.LeftSurface = 10 | |
| 256 | prt.RightSurface = 10 | |
| 257 | prt:BreakJoints() | |
| 258 | if not cf then | |
| 259 | prt.CFrame = CFrame.new(30, 10, 30) | |
| 260 | prt.Material = mat | |
| 261 | prt.BrickColor = BrickColor.new(col) | |
| 262 | m = Instance.new("SpecialMesh", prt)
| |
| 263 | m.MeshType = 6 | |
| 264 | return prt | |
| 265 | end | |
| 266 | end | |
| 267 | ||
| 268 | lerp = function(a, b, t) | |
| 269 | ||
| 270 | return a + (b - a) * t | |
| 271 | end | |
| 272 | ||
| 273 | slerp = function(a, b, t) | |
| 274 | ||
| 275 | dot = a:Dot(b) | |
| 276 | if t > 0.5 or not a then | |
| 277 | do return dot <= 0.99999 and dot >= -0.99999 or b end | |
| 278 | r = math.acos(dot) | |
| 279 | do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end | |
| 280 | end | |
| 281 | end | |
| 282 | ||
| 283 | matrixInterpolate = function(a, b, t) | |
| 284 | ||
| 285 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 286 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 287 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t) | |
| 288 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) | |
| 289 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) | |
| 290 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) | |
| 291 | local t = v1:Dot(v2) | |
| 292 | if t >= 0 and t ~= 0 and t <= 0 then | |
| 293 | return CFrame.new() | |
| 294 | end | |
| 295 | return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) | |
| 296 | end | |
| 297 | ||
| 298 | genWeld = function(a, b) | |
| 299 | ||
| 300 | local w = Instance.new("Weld", a)
| |
| 301 | w.Part0 = a | |
| 302 | w.Part1 = b | |
| 303 | return w | |
| 304 | end | |
| 305 | ||
| 306 | weld = function(a, b) | |
| 307 | ||
| 308 | local weld = Instance.new("Weld")
| |
| 309 | weld.Name = "W" | |
| 310 | weld.Part0 = a | |
| 311 | weld.Part1 = b | |
| 312 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 313 | weld.Parent = a | |
| 314 | return weld | |
| 315 | end | |
| 316 | ||
| 317 | Lerp = function(c1, c2, al) | |
| 318 | ||
| 319 | local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
| |
| 320 | local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
| |
| 321 | for i,v in pairs(com1) do | |
| 322 | com1[i] = v + (com2[i] - v) * al | |
| 323 | end | |
| 324 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
| 325 | end | |
| 326 | ||
| 327 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 328 | ||
| 329 | local wld = Instance.new("Weld", wp1)
| |
| 330 | wld.Part0 = wp0 | |
| 331 | wld.Part1 = wp1 | |
| 332 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 333 | end | |
| 334 | ||
| 335 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 336 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 337 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 338 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 339 | newWeld(torso, hed, 0, 1.5, 0) | |
| 340 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 341 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 342 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 343 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 344 | newWeld(root, torso, 0, -1, 0) | |
| 345 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 346 | pr = Instance.new("Part",hed)
| |
| 347 | pr.BrickColor = BrickColor.new(Royal purple") | |
| 348 | pr.Material = "Neon" | |
| 349 | pr.Reflectance = 0 | |
| 350 | pr.Anchored = false | |
| 351 | pr.CanCollide = false | |
| 352 | pr.Archivable = false | |
| 353 | pr.Locked = true | |
| 354 | pr.Size = Vector3.new(1,1,1) | |
| 355 | prm = Instance.new("SpecialMesh",pr)
| |
| 356 | prm.MeshType = "FileMesh" | |
| 357 | prm.MeshId = "rbxassetid://560718478" | |
| 358 | prm.Scale = Vector3.new(6,6,6) | |
| 359 | newWeld(hed, pr, 0, 0, 0) | |
| 360 | pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0) | |
| 361 | New = function(Object, Parent, Name, Data) | |
| 362 | ||
| 363 | local Object = Instance.new(Object) | |
| 364 | if not Data then | |
| 365 | for Index,Value in pairs({}) do
| |
| 366 | Object[Index] = Value | |
| 367 | end | |
| 368 | Object.Parent = Parent | |
| 369 | Object.Name = Name | |
| 370 | return Object | |
| 371 | end | |
| 372 | end | |
| 373 | spawn(function() --_RHas | |
| 374 | local ef1=Instance.new('Part',part1)
| |
| 375 | local am=Instance.new('BlockMesh',ef1)
| |
| 376 | ef1.Anchored,ef1.CanCollide=false,false | |
| 377 | ef1.Transparency=0.3 | |
| 378 | ef1.Material = "Sand" | |
| 379 | am.Scale=Vector3.new(0.1,0.1,0.1) | |
| 380 | ef1.Size=Vector3.new(0.1) | |
| 381 | local ef2=ef1:Clone() | |
| 382 | local ef3=ef2:Clone() | |
| 383 | local ef4=ef3:Clone() | |
| 384 | ef2.Material = "Sand" | |
| 385 | ef3.Material = "Sand" | |
| 386 | ef4.Material = "Sand" | |
| 387 | ef3.Parent,ef4.Parent=part1,part1 | |
| 388 | ef2.Parent=part1 | |
| 389 | local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
| |
| 390 | local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
| |
| 391 | wa.Part0,wb.Part0=part1,part1 | |
| 392 | - | pr.BrickColor = BrickColor.new("Dark red")
|
| 392 | + | |
| 393 | wc.Part0,wd.Part0=part1,part1 | |
| 394 | wc.Part1,wd.Part1=ef3,ef4 | |
| 395 | wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 396 | wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
| 397 | while wait(0) do | |
| 398 | wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 399 | wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
| 400 | ef1.BrickColor=BrickColor.new("Royal purple")
| |
| 401 | ef3.BrickColor=BrickColor.new("Royal purple")
| |
| 402 | ef4.BrickColor=BrickColor.new("Royal purple")
| |
| 403 | ef2.BrickColor=BrickColor.new("Royal purple")
| |
| 404 | end | |
| 405 | end) | |
| 406 | local animpose = "Idle1" | |
| 407 | local lastanimpose = "Idle1" | |
| 408 | local grab = false | |
| 409 | local Smooth = 0.5 | |
| 410 | local sine = 0 | |
| 411 | local change = 0.5 | |
| 412 | local val = 0 | |
| 413 | local ffing = false | |
| 414 | mod4 = Instance.new("Model", char)
| |
| 415 | ptez = {0.7, 0.8, 0.9, 1}
| |
| 416 | FindNearestTorso = function(Position, Distance, SinglePlayer) | |
| 417 | ||
| 418 | if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then | |
| 419 | do return not SinglePlayer end | |
| 420 | do | |
| 421 | local List = {}
| |
| 422 | for i,v in pairs(workspace:GetChildren()) do | |
| 423 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
| |
| 424 | table.insert(List, v) | |
| 425 | end | |
| 426 | end | |
| 427 | do return List end | |
| 428 | -- DECOMPILER ERROR: 3 unprocessed JMP targets | |
| 429 | end | |
| 430 | end | |
| 431 | end | |
| 432 | ||
| 433 | Slam = function() | |
| 434 | ||
| 435 | local part = Instance.new("Part", mod4)
| |
| 436 | part.Anchored = true | |
| 437 | part.CanCollide = false | |
| 438 | part.FormFactor = "Custom" | |
| 439 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 440 | part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0) | |
| 441 | part.Transparency = 0.7 | |
| 442 | part.BrickColor = BrickColor.new("Royal purple")
| |
| 443 | mesh = Instance.new("SpecialMesh", part)
| |
| 444 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 445 | - | ef1.BrickColor=BrickColor.new("Dark red")
|
| 445 | + | |
| 446 | - | ef3.BrickColor=BrickColor.new("Dark red")
|
| 446 | + | |
| 447 | - | ef4.BrickColor=BrickColor.new("Dark red")
|
| 447 | + | |
| 448 | - | ef2.BrickColor=BrickColor.new("Dark red")
|
| 448 | + | |
| 449 | part2.FormFactor = "Custom" | |
| 450 | part2.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 451 | part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6) | |
| 452 | part2.Transparency = 0.7 | |
| 453 | part2.BrickColor = BrickColor.new("Royal purple")
| |
| 454 | mesh2 = Instance.new("SpecialMesh", part2)
| |
| 455 | mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 456 | mesh2.Scale = Vector3.new(3, 1.5, 3) | |
| 457 | x = Instance.new("Sound", larm)
| |
| 458 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
| 459 | x.Pitch = ptez[math.random(1, #ptez)] | |
| 460 | x.Volume = 1 | |
| 461 | x1 = Instance.new("Sound", larm)
| |
| 462 | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" | |
| 463 | x1.Pitch = ptez[math.random(1, #ptez)] | |
| 464 | x1.Volume = 1 | |
| 465 | x:Play() | |
| 466 | x1:Play() | |
| 467 | for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do | |
| 468 | if v:FindFirstChild("Humanoid") then
| |
| 469 | v.Humanoid.Health = 0 | |
| 470 | end | |
| 471 | end | |
| 472 | coroutine.resume(coroutine.create(function() | |
| 473 | ||
| 474 | for i = 0, 0.62, 0.13 do | |
| 475 | fat.Event:wait() | |
| 476 | part.CFrame = part.CFrame | |
| 477 | part.Transparency = i | |
| 478 | mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4) | |
| 479 | part2.CFrame = part2.CFrame | |
| 480 | part2.Transparency = i | |
| 481 | mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4) | |
| 482 | end | |
| 483 | part.Parent = nil | |
| 484 | part2.Parent = nil | |
| 485 | x:Destroy() | |
| 486 | end | |
| 487 | - | part.BrickColor = BrickColor.new("Really black")
|
| 487 | + | |
| 488 | end | |
| 489 | ||
| 490 | wPart = function(x, y, z, color, tr, cc, an, parent) | |
| 491 | ||
| 492 | local wp = Instance.new("WedgePart", parent or Weapon)
| |
| 493 | wp.formFactor = "Custom" | |
| 494 | wp.Size = Vector3.new(x, y, z) | |
| 495 | wp.BrickColor = BrickColor.new(color) | |
| 496 | wp.CanCollide = cc | |
| 497 | wp.Transparency = tr | |
| 498 | - | part2.BrickColor = BrickColor.new("Lime green")
|
| 498 | + | |
| 499 | wp.TopSurface = 0 | |
| 500 | return wp | |
| 501 | end | |
| 502 | ||
| 503 | Mesh = function(par, num, x, y, z) | |
| 504 | ||
| 505 | local msh = _ | |
| 506 | if num == 1 then | |
| 507 | msh = Instance.new("CylinderMesh", par)
| |
| 508 | else | |
| 509 | if num == 2 then | |
| 510 | msh = Instance.new("SpecialMesh", par)
| |
| 511 | msh.MeshType = 3 | |
| 512 | else | |
| 513 | if num == 3 then | |
| 514 | msh = Instance.new("BlockMesh", par)
| |
| 515 | else | |
| 516 | if num == 4 then | |
| 517 | msh = Instance.new("SpecialMesh", par)
| |
| 518 | msh.MeshType = "Torso" | |
| 519 | else | |
| 520 | if type(num) == "string" then | |
| 521 | msh = Instance.new("SpecialMesh", par)
| |
| 522 | msh.MeshId = num | |
| 523 | end | |
| 524 | end | |
| 525 | end | |
| 526 | end | |
| 527 | end | |
| 528 | msh.Scale = Vector3.new(x, y, z) | |
| 529 | return msh | |
| 530 | end | |
| 531 | ||
| 532 | local CFrameFromTopBack = function(at, top, back) | |
| 533 | ||
| 534 | local right = top:Cross(back) | |
| 535 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 536 | end | |
| 537 | ||
| 538 | Triangle = function(a, b, c) | |
| 539 | ||
| 540 | local edg1 = c - a:Dot(b - a.unit) | |
| 541 | local edg2 = a - b:Dot(c - b.unit) | |
| 542 | local edg3 = b - c:Dot(a - c.unit) | |
| 543 | if edg1 <= b - a.magnitude and edg1 >= 0 then | |
| 544 | a = a | |
| 545 | else | |
| 546 | -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg' | |
| 547 | ||
| 548 | if edg2 <= c - b.magnitude and edg2 >= 0 then | |
| 549 | a = b | |
| 550 | else | |
| 551 | -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg' | |
| 552 | ||
| 553 | -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg' | |
| 554 | ||
| 555 | if edg3 <= a - c.magnitude and edg3 >= 0 then | |
| 556 | a = c | |
| 557 | else | |
| 558 | print("unreachable")
| |
| 559 | end | |
| 560 | end | |
| 561 | end | |
| 562 | local len1 = c - a:Dot(b - a.unit) | |
| 563 | local len2 = b - a.magnitude - len1 | |
| 564 | local width = a + b - a.unit * len1 - c.magnitude | |
| 565 | local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit) | |
| 566 | local list = {}
| |
| 567 | if len1 > 0.01 then | |
| 568 | local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char) | |
| 569 | do | |
| 570 | local sz = Vector3.new(0.2, width, len1) | |
| 571 | w1.Size = sz | |
| 572 | local sp = Mesh(w1, 2, 0, 0, 0) | |
| 573 | sp.MeshType = "Wedge" | |
| 574 | sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size | |
| 575 | w1:BreakJoints() | |
| 576 | w1.Anchored = true | |
| 577 | w1.Transparency = 0.7 | |
| 578 | Spawn(function() | |
| 579 | ||
| 580 | for i = 0, 1, 0.1 do | |
| 581 | fat.Event:wait() | |
| 582 | w1.Transparency = w1.Transparency + 0.03 | |
| 583 | end | |
| 584 | end | |
| 585 | ) | |
| 586 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
| 587 | table.insert(list, w1) | |
| 588 | end | |
| 589 | end | |
| 590 | do | |
| 591 | if len2 > 0.01 then | |
| 592 | local w2 = wPart(0, 0, 0, "Royal purple", 0.5, false, true, char) | |
| 593 | local sz = Vector3.new(0.2, width, len2) | |
| 594 | w2.Size = sz | |
| 595 | local sp = Mesh(w2, 2, 0, 0, 0) | |
| 596 | sp.MeshType = "Wedge" | |
| 597 | sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size | |
| 598 | w2:BreakJoints() | |
| 599 | w2.Anchored = true | |
| 600 | w2.Transparency = 0.7 | |
| 601 | Spawn(function() | |
| 602 | ||
| 603 | for i = 0, 1, 0.1 do | |
| 604 | fat.Event:wait() | |
| 605 | w2.Transparency = w2.Transparency + 0.03 | |
| 606 | end | |
| 607 | end | |
| 608 | ) | |
| 609 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
| 610 | table.insert(list, w2) | |
| 611 | end | |
| 612 | do | |
| 613 | return unpack(list) | |
| 614 | end | |
| 615 | end | |
| 616 | end | |
| 617 | ||
| 618 | trail = function(p, t, h) | |
| 619 | ||
| 620 | Spawn(function() | |
| 621 | ||
| 622 | local blcf = p.CFrame | |
| 623 | local scfr = blcf | |
| 624 | for i = 1, t do | |
| 625 | local blcf = p.CFrame | |
| 626 | if scfr and p.Position - scfr.p.magnitude > 0.1 then | |
| 627 | local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p) | |
| 628 | if a then | |
| 629 | game.Debris:AddItem(a, 1) | |
| 630 | end | |
| 631 | if b then | |
| 632 | game.Debris:AddItem(b, 1) | |
| 633 | end | |
| 634 | local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p) | |
| 635 | if a then | |
| 636 | game.Debris:AddItem(a, 1) | |
| 637 | - | local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char) |
| 637 | + | |
| 638 | if b then | |
| 639 | game.Debris:AddItem(b, 1) | |
| 640 | end | |
| 641 | scfr = blcf | |
| 642 | else | |
| 643 | do | |
| 644 | do | |
| 645 | if not scfr then | |
| 646 | scfr = blcf | |
| 647 | end | |
| 648 | fat.Event:wait() | |
| 649 | -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT | |
| 650 | ||
| 651 | -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
| 652 | ||
| 653 | -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT | |
| 654 | ||
| 655 | end | |
| 656 | end | |
| 657 | end | |
| 658 | end | |
| 659 | scfr = nil | |
| 660 | end | |
| 661 | ) | |
| 662 | end | |
| 663 | ||
| 664 | rarm.Touched:connect(function(ht) | |
| 665 | ||
| 666 | hit = ht.Parent | |
| 667 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
| |
| 668 | Debounces.RPunched = true | |
| 669 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
| |
| 670 | if Debounces.ks == true then | |
| 671 | z = Instance.new("Sound", hed)
| |
| 672 | z.SoundId = "rbxassetid://169380525" | |
| 673 | z.Pitch = ptz[math.random(1, #ptz)] | |
| 674 | z.Volume = 1 | |
| 675 | z:Play() | |
| 676 | end | |
| 677 | wait(0.4) | |
| 678 | Debounces.RPunched = false | |
| 679 | end | |
| 680 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
| |
| 681 | Debounces.RPunched = true | |
| 682 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
| |
| 683 | if Debounces.ks == true then | |
| 684 | z = Instance.new("Sound", hed)
| |
| 685 | z.SoundId = "rbxassetid://169380525" | |
| 686 | z.Pitch = ptz[math.random(1, #ptz)] | |
| 687 | z.Volume = 1 | |
| 688 | z:Play() | |
| 689 | end | |
| 690 | wait(0.4) | |
| 691 | Debounces.RPunched = false | |
| 692 | end | |
| 693 | end | |
| 694 | ) | |
| 695 | larm.Touched:connect(function(ht) | |
| 696 | ||
| 697 | hit = ht.Parent | |
| 698 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
| |
| 699 | Debounces.LPunched = true | |
| 700 | hit:FindFirstChild("Humanoid").Health = 0
| |
| 701 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
| |
| 702 | if Debounces.ks2 == true then | |
| 703 | z = Instance.new("Sound", hed)
| |
| 704 | z.SoundId = "rbxassetid://169380525" | |
| 705 | z.Pitch = ptz[math.random(1, #ptz)] | |
| 706 | z.Volume = 1 | |
| 707 | z:Play() | |
| 708 | end | |
| 709 | wait(0.4) | |
| 710 | Debounces.LPunched = false | |
| 711 | end | |
| 712 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
| |
| 713 | Debounces.LPunched = true | |
| 714 | hit.Parent:FindFirstChild("Humanoid").Health = 0
| |
| 715 | if Debounces.ks2 == true then | |
| 716 | z = Instance.new("Sound", hed)
| |
| 717 | z.SoundId = "rbxassetid://169380525" | |
| 718 | z.Pitch = ptz[math.random(1, #ptz)] | |
| 719 | z.Volume = 1 | |
| 720 | z:Play() | |
| 721 | end | |
| 722 | wait(0.4) | |
| 723 | Debounces.LPunched = false | |
| 724 | end | |
| 725 | end | |
| 726 | ) | |
| 727 | local acos = math.acos | |
| 728 | local sqrt = math.sqrt | |
| 729 | local Vec3 = Vector3.new | |
| 730 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 731 | local toAxisAngle = function(CFr) | |
| 732 | ||
| 733 | local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components() | |
| 734 | local Angle = math.acos((R00 + R11 + R22 - 1) / 2) | |
| 735 | local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
| 736 | if A ~= 0 or not 1e-05 then | |
| 737 | local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
| 738 | if B ~= 0 or not 1e-05 then | |
| 739 | local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
| 740 | if C ~= 0 or not 1e-05 then | |
| 741 | local x = (R21 - R12) / sqrt(A) | |
| 742 | local y = (R02 - R20) / sqrt(B) | |
| 743 | local z = (R10 - R01) / sqrt(C) | |
| 744 | return Vec3(x, y, z), Angle | |
| 745 | end | |
| 746 | end | |
| 747 | end | |
| 748 | end | |
| 749 | ||
| 750 | ApplyTrig = function(Num, Func) | |
| 751 | ||
| 752 | local Min, Max = Func(0), Func(1) | |
| 753 | local i = Func(Num) | |
| 754 | return (i - Min) / (Max - Min) | |
| 755 | end | |
| 756 | ||
| 757 | LerpCFrame = function(CFrame1, CFrame2, Num) | |
| 758 | ||
| 759 | local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2) | |
| 760 | return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num | |
| 761 | end | |
| 762 | ||
| 763 | Crater = function(Torso, Radius) | |
| 764 | ||
| 765 | Spawn(function() | |
| 766 | ||
| 767 | local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10) | |
| 768 | local Ignore = {}
| |
| 769 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 770 | if v.Character ~= nil then | |
| 771 | Ignore[#Ignore + 1] = v.Character | |
| 772 | end | |
| 773 | end | |
| 774 | local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore) | |
| 775 | if Hit == nil then | |
| 776 | return | |
| 777 | end | |
| 778 | local Parts = {}
| |
| 779 | for i = 1, 360, 10 do | |
| 780 | local P = Instance.new("Part", Torso.Parent)
| |
| 781 | P.Anchored = true | |
| 782 | P.FormFactor = "Custom" | |
| 783 | P.BrickColor = Hit.BrickColor | |
| 784 | P.Material = Hit.Material | |
| 785 | P.TopSurface = "Smooth" | |
| 786 | P.BottomSurface = "Smooth" | |
| 787 | P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100) | |
| 788 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
| 789 | Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
| |
| 790 | if math.random(0, 5) == 0 then | |
| 791 | local P = Instance.new("Part", Torso.Parent)
| |
| 792 | P.Anchored = true | |
| 793 | P.FormFactor = "Custom" | |
| 794 | P.BrickColor = Hit.BrickColor | |
| 795 | P.Material = Hit.Material | |
| 796 | P.TopSurface = "Smooth" | |
| 797 | P.BottomSurface = "Smooth" | |
| 798 | P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100) | |
| 799 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
| 800 | Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
| |
| 801 | end | |
| 802 | end | |
| 803 | for i = 0, 1, 0.05 do | |
| 804 | for i2,v in pairs(Parts) do | |
| 805 | v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos)) | |
| 806 | end | |
| 807 | wait(0.02) | |
| 808 | end | |
| 809 | for i,v in pairs(Parts) do | |
| 810 | if v[1].Size.X > 2.1 then | |
| 811 | v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0) | |
| 812 | end | |
| 813 | v[1].Anchored = false | |
| 814 | end | |
| 815 | for i = 0, 1, 0.05 do | |
| 816 | for i2,v in pairs(Parts) do | |
| 817 | v[1].Transparency = i | |
| 818 | if i == 1 then | |
| 819 | v[1]:Destroy() | |
| 820 | else | |
| 821 | if i >= 0.25 then | |
| 822 | v[1].CanCollide = false | |
| 823 | end | |
| 824 | end | |
| 825 | end | |
| 826 | wait(0.02) | |
| 827 | end | |
| 828 | Parts = nil | |
| 829 | end | |
| 830 | ) | |
| 831 | end | |
| 832 | ||
| 833 | -------------------------------------------------- | |
| 834 | function Dmg() | |
| 835 | local partofdeath = hitb | |
| 836 | local function CreateRegion3FromLocAndSize(Position, Size) | |
| 837 | local SizeOffset = Size/2 | |
| 838 | local Point1 = Position - SizeOffset | |
| 839 | local Point2 = Position + SizeOffset | |
| 840 | return Region3.new(Point1, Point2) | |
| 841 | end | |
| 842 | local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size) | |
| 843 | for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do | |
| 844 | Spawn(function() | |
| 845 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 846 | Debounces.Slashed = true | |
| 847 | ypcall(function() | |
| 848 | local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
| |
| 849 | humanoid.Health = 0 | |
| 850 | end) | |
| 851 | wait(.4) | |
| 852 | Debounces.Slashed = false | |
| 853 | end | |
| 854 | end) | |
| 855 | end | |
| 856 | end | |
| 857 | ||
| 858 | pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
| |
| 859 | ptz = {0.7, 0.8, 0.9, 1, 1.1}
| |
| 860 | ||
| 861 | mouse.KeyDown:connect(function(key) | |
| 862 | if key == "q" then | |
| 863 | if Debounces.CanAttack == true then | |
| 864 | Debounces.CanAttack = false | |
| 865 | Debounces.on = true | |
| 866 | Debounces.NoIdl = true | |
| 867 | sbchat("PHANTOM FIST!!!",'[Might Guy]')
| |
| 868 | for i = 1, 25 do | |
| 869 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
| 870 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
| 871 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
| 872 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
| 873 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
| 874 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
| 875 | if Debounces.on == false then break end | |
| 876 | rs:wait() | |
| 877 | end | |
| 878 | Spawn(function() | |
| 879 | local Parts = {}
| |
| 880 | for Y = 1,1 do | |
| 881 | local P = Instance.new("Part",char)
| |
| 882 | P.Anchored = true | |
| 883 | P.FormFactor = "Custom" | |
| 884 | P.CanCollide = false | |
| 885 | P.Size = Vector3.new(20,20,999) | |
| 886 | P.TopSurface = "SmoothNoOutlines" | |
| 887 | P.BottomSurface = "SmoothNoOutlines" | |
| 888 | P.Transparency = 0.5 | |
| 889 | P.Material = "Neon" | |
| 890 | P.BrickColor = BrickColor.new("Really black")
| |
| 891 | P.Name = tostring(Y) | |
| 892 | local Emitter = Instance.new("ParticleEmitter", P)
| |
| 893 | local color1 = Color3.new(1, 0, 0) | |
| 894 | local color2 = Color3.new(0, 0, 0) | |
| 895 | Emitter.Color = ColorSequence.new(color1, color2) | |
| 896 | Emitter.Size = NumberSequence.new(20) | |
| 897 | Emitter.Texture = "rbxassetid://243098098" | |
| 898 | Emitter.Lifetime = NumberRange.new(1) | |
| 899 | Emitter.Rate = 1000 | |
| 900 | Emitter.Rotation = NumberRange.new(720) | |
| 901 | Emitter.RotSpeed = NumberRange.new(140) | |
| 902 | Emitter.Speed = NumberRange.new(100) | |
| 903 | Emitter.VelocitySpread = 360 | |
| 904 | local Emitter = Instance.new("ParticleEmitter", P)
| |
| 905 | local color1 = Color3.new(1, 0, 0) | |
| 906 | local color2 = Color3.new(0, 0, 0) | |
| 907 | Emitter.Color = ColorSequence.new(color1, color2) | |
| 908 | Emitter.Size = NumberSequence.new(20) | |
| 909 | Emitter.Texture = "rbxassetid://243098098" | |
| 910 | Emitter.Lifetime = NumberRange.new(1) | |
| 911 | Emitter.Rate = 1000 | |
| 912 | Emitter.Rotation = NumberRange.new(720) | |
| 913 | Emitter.RotSpeed = NumberRange.new(140) | |
| 914 | Emitter.Speed = NumberRange.new(100) | |
| 915 | Emitter.VelocitySpread = 360 | |
| 916 | local Emitter = Instance.new("ParticleEmitter", P)
| |
| 917 | local color1 = Color3.new(1, 0, 0) | |
| 918 | local color2 = Color3.new(0, 0, 0) | |
| 919 | Emitter.Color = ColorSequence.new(color1, color2) | |
| 920 | Emitter.Size = NumberSequence.new(20) | |
| 921 | Emitter.Texture = "rbxassetid://243098098" | |
| 922 | Emitter.Lifetime = NumberRange.new(1) | |
| 923 | Emitter.Rate = 1000 | |
| 924 | Emitter.Rotation = NumberRange.new(720) | |
| 925 | Emitter.RotSpeed = NumberRange.new(140) | |
| 926 | Emitter.Speed = NumberRange.new(100) | |
| 927 | Emitter.VelocitySpread = 360 | |
| 928 | local i = (Y+5)/(10) | |
| 929 | i = 0-math.cos(math.pi*i-(math.pi/10)) | |
| 930 | P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180)) | |
| 931 | --[[P.Touched:connect(function(ht) | |
| 932 | local hit = ht.Parent | |
| 933 | if hit:FindFirstChild("Humanoid") then
| |
| 934 | hit.Humanoid:TakeDamage(math.random(20,50)) | |
| 935 | end | |
| 936 | end)]]-- | |
| 937 | s = Instance.new("Sound",P)
| |
| 938 | s.SoundId = "rbxassetid://228343271" | |
| 939 | s.Volume = 1 | |
| 940 | s.Pitch = 0.9 | |
| 941 | s:Play() | |
| 942 | sa = Instance.new("Sound",P)
| |
| 943 | sa.SoundId = "rbxassetid://419447292" | |
| 944 | sa.Volume = 1 | |
| 945 | sa.Pitch = 1 | |
| 946 | sa:Play() | |
| 947 | P.Touched:connect(function(ht) | |
| 948 | hit = ht.Parent | |
| 949 | if ht and hit:IsA("Model") then
| |
| 950 | if hit:FindFirstChild("Humanoid") then
| |
| 951 | if hit.Name ~= p.Name then | |
| 952 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 953 | Debounces.Slashed = true]]-- | |
| 954 | hit:FindFirstChild("Humanoid").Health = -1
| |
| 955 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 956 | wait() | |
| 957 | --Debounces.Slashed = false | |
| 958 | --end | |
| 959 | end | |
| 960 | end | |
| 961 | elseif ht and hit:IsA("Hat") then
| |
| 962 | if hit.Parent.Name ~= p.Name then | |
| 963 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 964 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 965 | Debounces.Slashed = true | |
| 966 | hit.Parent:FindFirstChild("Humanoid").Health = -1
| |
| 967 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 968 | wait() | |
| 969 | Debounces.Slashed = false | |
| 970 | end | |
| 971 | end | |
| 972 | end | |
| 973 | end | |
| 974 | end) | |
| 975 | Parts[#Parts+1] = P | |
| 976 | end | |
| 977 | local BREAKIT = false | |
| 978 | local CParts = {}
| |
| 979 | local Rocks = {}
| |
| 980 | local LastPos = nil | |
| 981 | for i = 1,100 do | |
| 982 | for i2,v in pairs(Parts) do | |
| 983 | v.CFrame = v.CFrame*CFrame.new(0,0,0) | |
| 984 | local cf = v.CFrame | |
| 985 | v.Size = v.Size+Vector3.new(0.1,0.1,10) | |
| 986 | v.CFrame = cf | |
| 987 | v.Transparency = v.Transparency+0.01 | |
| 988 | if v.Transparency >= 0.975 then BREAKIT = true end | |
| 989 | if v.Name == "0" then | |
| 990 | local Ignore = {}
| |
| 991 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 992 | if v.Character ~= nil then | |
| 993 | Ignore[#Ignore+1] = v.Character | |
| 994 | end | |
| 995 | end | |
| 996 | local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0)) | |
| 997 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
| 998 | if Hit ~= nil then | |
| 999 | if #Rocks == 1 then | |
| 1000 | for i = 1,5 do | |
| 1001 | local P = Instance.new("Part",char)
| |
| 1002 | Rocks[#Rocks+1] = P | |
| 1003 | P.Anchored = true | |
| 1004 | P.FormFactor = "Custom" | |
| 1005 | P.BrickColor = BrickColor.new("Dark red")
| |
| 1006 | P.Material = "Grass" | |
| 1007 | P.Transparency = 0 | |
| 1008 | P.TopSurface = "Smooth" | |
| 1009 | P.BottomSurface = "Smooth" | |
| 1010 | P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100) | |
| 1011 | end | |
| 1012 | end | |
| 1013 | for i,P in pairs(Rocks) do | |
| 1014 | P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
| 1015 | end | |
| 1016 | local P = Instance.new("Part",char)
| |
| 1017 | CParts[#CParts+1] = {P,tick()}
| |
| 1018 | P.Anchored = true | |
| 1019 | P.FormFactor = "Custom" | |
| 1020 | P.BrickColor = BrickColor.new("Dark red")
| |
| 1021 | P.Material = "Grass" | |
| 1022 | P.Transparency = 0 | |
| 1023 | P.TopSurface = "Smooth" | |
| 1024 | P.BottomSurface = "Smooth" | |
| 1025 | P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100) | |
| 1026 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
| 1027 | Pos = Pos.p | |
| 1028 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
| 1029 | local P = P:Clone() | |
| 1030 | CParts[#CParts+1] = {P,tick()}
| |
| 1031 | P.Parent = char | |
| 1032 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
| 1033 | Pos = Pos.p | |
| 1034 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
| 1035 | if LastPos ~= nil then | |
| 1036 | local P = P:Clone() | |
| 1037 | CParts[#CParts+1] = {P,tick()}
| |
| 1038 | P.Parent = char | |
| 1039 | P.BrickColor = BrickColor.new("Dark red")
| |
| 1040 | P.Material = "Grass" | |
| 1041 | P.Transparency = 0 | |
| 1042 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
| 1043 | Pos = Pos.p | |
| 1044 | local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
| 1045 | P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25) | |
| 1046 | --P.Velocity = Vector3.new(0,-1000,0) | |
| 1047 | P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
| 1048 | end | |
| 1049 | LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
| 1050 | end | |
| 1051 | end | |
| 1052 | end | |
| 1053 | if BREAKIT then break end | |
| 1054 | wait() | |
| 1055 | end | |
| 1056 | for i,v in pairs(Rocks) do | |
| 1057 | CParts[#CParts+1] = {v,tick()}
| |
| 1058 | end | |
| 1059 | for i,v in pairs(Parts) do | |
| 1060 | v:Destroy() | |
| 1061 | end | |
| 1062 | Parts = nil | |
| 1063 | while true do | |
| 1064 | local t = tick() | |
| 1065 | local p = nil | |
| 1066 | for i,v in pairs(CParts) do | |
| 1067 | if t-v[2] > 4 then | |
| 1068 | v[1].Transparency = v[1].Transparency+0.05 | |
| 1069 | if v[1].Transparency >= 1 then | |
| 1070 | v[1]:Destroy() | |
| 1071 | CParts[i] = nil | |
| 1072 | end | |
| 1073 | end | |
| 1074 | p = v | |
| 1075 | end | |
| 1076 | if p == nil then break end | |
| 1077 | wait() | |
| 1078 | end | |
| 1079 | for i,v in pairs(CParts) do | |
| 1080 | v:Destroy() | |
| 1081 | end | |
| 1082 | CParts = {}
| |
| 1083 | end) | |
| 1084 | for i = 1, 20 do | |
| 1085 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
| 1086 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
| 1087 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
| 1088 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
| 1089 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
| 1090 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
| 1091 | if Debounces.on == false then break end | |
| 1092 | rs:wait() | |
| 1093 | end | |
| 1094 | if Debounces.CanAttack == false then | |
| 1095 | Debounces.CanAttack = true | |
| 1096 | Debounces.on = false | |
| 1097 | Debounces.NoIdl = false | |
| 1098 | end | |
| 1099 | end | |
| 1100 | end | |
| 1101 | end) | |
| 1102 | mouse.KeyDown:connect(function(key) | |
| 1103 | if key == "e" then | |
| 1104 | if Debounces.CanAttack == true then | |
| 1105 | Debounces.CanAttack = false | |
| 1106 | Debounces.on = true | |
| 1107 | Debounces.NoIdl = true | |
| 1108 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
| |
| 1109 | z = Instance.new("Sound", rarm)
| |
| 1110 | z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
| 1111 | z.Volume = 1.25 | |
| 1112 | z.Pitch = pt[math.random(1,#pt)] | |
| 1113 | z.Looped = false | |
| 1114 | z:Play() | |
| 1115 | Debounces.RPunch = true | |
| 1116 | Debounces.LPunch = true | |
| 1117 | Debounces.ks = true | |
| 1118 | Debounces.ks2 = true | |
| 1119 | for i = 1, 1 do | |
| 1120 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
| 1121 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
| 1122 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 1123 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 1124 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 1125 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 1126 | if Debounces.on == false then break end | |
| 1127 | wait() | |
| 1128 | end | |
| 1129 | z2 = Instance.new("Sound", larm)
| |
| 1130 | z2.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1131 | z2.Volume = 1.25 | |
| 1132 | z2.Pitch = pt[math.random(1,#pt)] | |
| 1133 | z2.Looped = false | |
| 1134 | z2:Play() | |
| 1135 | for i = 1, 1 do | |
| 1136 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1137 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
| 1138 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1139 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1140 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1141 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1142 | if Debounces.on == false then break end | |
| 1143 | wait() | |
| 1144 | end | |
| 1145 | z3 = Instance.new("Sound", rarm)
| |
| 1146 | z3.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1147 | z3.Volume = 1.25 | |
| 1148 | z3.Pitch = pt[math.random(1,#pt)] | |
| 1149 | z3.Looped = false | |
| 1150 | z3:Play() | |
| 1151 | for i = 1, 1 do | |
| 1152 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
| 1153 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
| 1154 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 1155 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 1156 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 1157 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 1158 | if Debounces.on == false then break end | |
| 1159 | wait() | |
| 1160 | end | |
| 1161 | z4 = Instance.new("Sound", larm)
| |
| 1162 | z4.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1163 | z4.Volume = 1.25 | |
| 1164 | z4.Pitch = pt[math.random(1,#pt)] | |
| 1165 | z4.Looped = false | |
| 1166 | z4:Play() | |
| 1167 | for i = 1, 1 do | |
| 1168 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1169 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
| 1170 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1171 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1172 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1173 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1174 | if Debounces.on == false then break end | |
| 1175 | wait() | |
| 1176 | end | |
| 1177 | z5 = Instance.new("Sound", rarm)
| |
| 1178 | z5.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1179 | z5.Volume = 1.25 | |
| 1180 | z5.Pitch = pt[math.random(1,#pt)] | |
| 1181 | z5.Looped = false | |
| 1182 | z5:Play() | |
| 1183 | for i = 1, 1 do | |
| 1184 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
| 1185 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
| 1186 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
| 1187 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
| 1188 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
| 1189 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
| 1190 | if Debounces.on == false then break end | |
| 1191 | wait() | |
| 1192 | end | |
| 1193 | z6 = Instance.new("Sound", larm)
| |
| 1194 | z6.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1195 | z6.Volume = 1.25 | |
| 1196 | z6.Pitch = pt[math.random(1,#pt)] | |
| 1197 | z6.Looped = false | |
| 1198 | z6:Play() | |
| 1199 | for i = 1, 1 do | |
| 1200 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1201 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
| 1202 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1203 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1204 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1205 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1206 | if Debounces.on == false then break end | |
| 1207 | wait() | |
| 1208 | end | |
| 1209 | z7 = Instance.new("Sound", rarm)
| |
| 1210 | z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
| 1211 | z7.Volume = 1.25 | |
| 1212 | z7.Pitch = pt[math.random(1,#pt)] | |
| 1213 | z7.Looped = false | |
| 1214 | z7:Play() | |
| 1215 | for i = 1, 1 do | |
| 1216 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
| 1217 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
| 1218 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 1219 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 1220 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 1221 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 1222 | if Debounces.on == false then break end | |
| 1223 | wait() | |
| 1224 | end | |
| 1225 | z8 = Instance.new("Sound", larm)
| |
| 1226 | z8.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1227 | z8.Volume = 1.25 | |
| 1228 | z8.Pitch = pt[math.random(1,#pt)] | |
| 1229 | z8.Looped = false | |
| 1230 | z8:Play() | |
| 1231 | for i = 1, 1 do | |
| 1232 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1233 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
| 1234 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1235 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1236 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1237 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1238 | if Debounces.on == false then break end | |
| 1239 | wait() | |
| 1240 | end | |
| 1241 | z9 = Instance.new("Sound", rarm)
| |
| 1242 | z9.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1243 | z9.Volume = 1.25 | |
| 1244 | z9.Pitch = pt[math.random(1,#pt)] | |
| 1245 | z9.Looped = false | |
| 1246 | z9:Play() | |
| 1247 | for i = 1, 1 do | |
| 1248 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
| 1249 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
| 1250 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 1251 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 1252 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 1253 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 1254 | if Debounces.on == false then break end | |
| 1255 | wait() | |
| 1256 | end | |
| 1257 | z10 = Instance.new("Sound", larm)
| |
| 1258 | z10.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1259 | z10.Volume = 1.25 | |
| 1260 | z10.Pitch = pt[math.random(1,#pt)] | |
| 1261 | z10.Looped = false | |
| 1262 | z10:Play() | |
| 1263 | for i = 1, 1 do | |
| 1264 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1265 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
| 1266 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1267 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1268 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1269 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1270 | if Debounces.on == false then break end | |
| 1271 | wait() | |
| 1272 | end | |
| 1273 | z11 = Instance.new("Sound", rarm)
| |
| 1274 | z11.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1275 | z11.Volume = 1.25 | |
| 1276 | z11.Pitch = pt[math.random(1,#pt)] | |
| 1277 | z11.Looped = false | |
| 1278 | z11:Play() | |
| 1279 | for i = 1, 1 do | |
| 1280 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
| 1281 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
| 1282 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
| 1283 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
| 1284 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
| 1285 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
| 1286 | if Debounces.on == false then break end | |
| 1287 | wait() | |
| 1288 | end | |
| 1289 | z12 = Instance.new("Sound", larm)
| |
| 1290 | z12.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1291 | z12.Volume = 1.25 | |
| 1292 | z12.Pitch = pt[math.random(1,#pt)] | |
| 1293 | z12.Looped = false | |
| 1294 | z12:Play() | |
| 1295 | for i = 1, 1 do | |
| 1296 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1297 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
| 1298 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1299 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1300 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1301 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1302 | if Debounces.on == false then break end | |
| 1303 | wait() | |
| 1304 | end | |
| 1305 | z13 = Instance.new("Sound", rarm)
| |
| 1306 | z13.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1307 | z13.Volume = 1.25 | |
| 1308 | z13.Pitch = pt[math.random(1,#pt)] | |
| 1309 | z13.Looped = false | |
| 1310 | z13:Play() | |
| 1311 | for i = 1, 1 do | |
| 1312 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
| 1313 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
| 1314 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 1315 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 1316 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 1317 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 1318 | if Debounces.on == false then break end | |
| 1319 | wait() | |
| 1320 | end | |
| 1321 | z14 = Instance.new("Sound", larm)
| |
| 1322 | z14.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1323 | z14.Volume = 1.25 | |
| 1324 | z14.Pitch = pt[math.random(1,#pt)] | |
| 1325 | z14.Looped = false | |
| 1326 | z14:Play() | |
| 1327 | for i = 1, 1 do | |
| 1328 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1329 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
| 1330 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1331 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1332 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1333 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1334 | if Debounces.on == false then break end | |
| 1335 | wait() | |
| 1336 | end | |
| 1337 | z15 = Instance.new("Sound", rarm)
| |
| 1338 | z15.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1339 | z15.Volume = 1.25 | |
| 1340 | z15.Pitch = pt[math.random(1,#pt)] | |
| 1341 | z15.Looped = false | |
| 1342 | z15:Play() | |
| 1343 | for i = 1, 1 do | |
| 1344 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
| 1345 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
| 1346 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
| 1347 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
| 1348 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
| 1349 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
| 1350 | if Debounces.on == false then break end | |
| 1351 | wait() | |
| 1352 | end | |
| 1353 | z16 = Instance.new("Sound", larm)
| |
| 1354 | z16.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1355 | z16.Volume = 1.25 | |
| 1356 | z16.Pitch = pt[math.random(1,#pt)] | |
| 1357 | z16.Looped = false | |
| 1358 | z16:Play() | |
| 1359 | for i = 1, 1 do | |
| 1360 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1361 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
| 1362 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1363 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1364 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1365 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1366 | if Debounces.on == false then break end | |
| 1367 | wait() | |
| 1368 | end | |
| 1369 | z17 = Instance.new("Sound", rarm)
| |
| 1370 | z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
| 1371 | z17.Volume = 1.25 | |
| 1372 | z17.Pitch = pt[math.random(1,#pt)] | |
| 1373 | z17.Looped = false | |
| 1374 | z17:Play() | |
| 1375 | for i = 1, 1 do | |
| 1376 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
| 1377 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
| 1378 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 1379 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 1380 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 1381 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 1382 | if Debounces.on == false then break end | |
| 1383 | wait() | |
| 1384 | end | |
| 1385 | z18 = Instance.new("Sound", larm)
| |
| 1386 | z18.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1387 | z18.Volume = 1.25 | |
| 1388 | z18.Pitch = pt[math.random(1,#pt)] | |
| 1389 | z18.Looped = false | |
| 1390 | z18:Play() | |
| 1391 | for i = 1, 1 do | |
| 1392 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1393 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
| 1394 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1395 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1396 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1397 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1398 | if Debounces.on == false then break end | |
| 1399 | wait() | |
| 1400 | end | |
| 1401 | z19 = Instance.new("Sound", rarm)
| |
| 1402 | z19.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1403 | z19.Volume = 1.25 | |
| 1404 | z19.Pitch = pt[math.random(1,#pt)] | |
| 1405 | z19.Looped = false | |
| 1406 | z19:Play() | |
| 1407 | for i = 1, 1 do | |
| 1408 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
| 1409 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
| 1410 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 1411 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 1412 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 1413 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 1414 | if Debounces.on == false then break end | |
| 1415 | wait() | |
| 1416 | end | |
| 1417 | z20 = Instance.new("Sound", larm)
| |
| 1418 | z20.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
| 1419 | z20.Volume = 1.25 | |
| 1420 | z20.Pitch = pt[math.random(1,#pt)] | |
| 1421 | z20.Looped = false | |
| 1422 | z20:Play() | |
| 1423 | for i = 1, 1 do | |
| 1424 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 1425 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
| 1426 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 1427 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 1428 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 1429 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 1430 | if Debounces.on == false then break end | |
| 1431 | wait() | |
| 1432 | end | |
| 1433 | z:Destroy() | |
| 1434 | z2:Destroy() | |
| 1435 | z3:Destroy() | |
| 1436 | z4:Destroy() | |
| 1437 | z5:Destroy() | |
| 1438 | z6:Destroy() | |
| 1439 | z7:Destroy() | |
| 1440 | z8:Destroy() | |
| 1441 | z9:Destroy() | |
| 1442 | z10:Destroy() | |
| 1443 | z11:Destroy() | |
| 1444 | z12:Destroy() | |
| 1445 | z13:Destroy() | |
| 1446 | z14:Destroy() | |
| 1447 | z15:Destroy() | |
| 1448 | z16:Destroy() | |
| 1449 | z17:Destroy() | |
| 1450 | z18:Destroy() | |
| 1451 | z19:Destroy() | |
| 1452 | z20:Destroy() | |
| 1453 | Debounces.LPunch = false | |
| 1454 | Debounces.RPunch = false | |
| 1455 | Debounces.ks = false | |
| 1456 | Debounces.ks2 = false | |
| 1457 | if Debounces.CanAttack == false then | |
| 1458 | Debounces.CanAttack = true | |
| 1459 | Debounces.on = false | |
| 1460 | Debounces.NoIdl = false | |
| 1461 | end | |
| 1462 | end | |
| 1463 | end | |
| 1464 | end) | |
| 1465 | mouse.KeyDown:connect(function(key) | |
| 1466 | ||
| 1467 | if string.byte(key) == 52 then | |
| 1468 | Swing = 2 | |
| 1469 | char.Humanoid.WalkSpeed = 28 | |
| 1470 | end | |
| 1471 | end | |
| 1472 | ) | |
| 1473 | mouse.KeyUp:connect(function(key) | |
| 1474 | ||
| 1475 | if string.byte(key) == 52 then | |
| 1476 | Swing = 1 | |
| 1477 | char.Humanoid.WalkSpeed = 16 | |
| 1478 | end | |
| 1479 | end | |
| 1480 | ) | |
| 1481 | jump = false | |
| 1482 | rs:connect(function() | |
| 1483 | ||
| 1484 | if char.Humanoid.Jump == true then | |
| 1485 | jump = true | |
| 1486 | else | |
| 1487 | jump = false | |
| 1488 | end | |
| 1489 | char.Humanoid.FreeFalling:connect(function(f) | |
| 1490 | ||
| 1491 | if f then | |
| 1492 | ffing = true | |
| 1493 | else | |
| 1494 | ffing = false | |
| 1495 | end | |
| 1496 | end | |
| 1497 | ) | |
| 1498 | sine = sine + change | |
| 1499 | if jump == true then | |
| 1500 | animpose = "Jumping" | |
| 1501 | else | |
| 1502 | if ffing == true then | |
| 1503 | animpose = "Freefalling" | |
| 1504 | else | |
| 1505 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 1506 | animpose = "Idle" | |
| 1507 | else | |
| 1508 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 1509 | animpose = "Walking" | |
| 1510 | else | |
| 1511 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 1512 | animpose = "Running" | |
| 1513 | end | |
| 1514 | end | |
| 1515 | end | |
| 1516 | end | |
| 1517 | end | |
| 1518 | RightLeg = CFrame.new(0.5, -1, 0) | |
| 1519 | LeftLeg = CFrame.new(-0.5, -1, 0) | |
| 1520 | lefth = (torso.CFrame*LeftLeg) | |
| 1521 | righth = (torso.CFrame*RightLeg) | |
| 1522 | ||
| 1523 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
| 1524 | ||
| 1525 | TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) | |
| 1526 | ||
| 1527 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
| 1528 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
| 1529 | if animpose ~= lastanimpose then | |
| 1530 | sine = 0 | |
| 1531 | if Debounces.NoIdl == false then | |
| 1532 | if stanceToggle == "Idle1" then | |
| 1533 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3) | |
| 1534 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3) | |
| 1535 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2) | |
| 1536 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2) | |
| 1537 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2) | |
| 1538 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2) | |
| 1539 | else | |
| 1540 | if stanceToggle == "Idle2" then | |
| 1541 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3) | |
| 1542 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3) | |
| 1543 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2) | |
| 1544 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2) | |
| 1545 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2) | |
| 1546 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2) | |
| 1547 | end | |
| 1548 | end | |
| 1549 | fat.Event:wait() | |
| 1550 | end | |
| 1551 | end | |
| 1552 | lastanimpose = animpose | |
| 1553 | if Debounces.NoIdl == false then | |
| 1554 | if animpose == "Idle" then | |
| 1555 | change = 0.2 | |
| 1556 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4) | |
| 1557 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4) | |
| 1558 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2) | |
| 1559 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
| 1560 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05) | |
| 1561 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4) | |
| 1562 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4) | |
| 1563 | else | |
| 1564 | if animpose == "Walking" then | |
| 1565 | change = 0.5 | |
| 1566 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4) | |
| 1567 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7) | |
| 1568 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4) | |
| 1569 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7) | |
| 1570 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4) | |
| 1571 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7) | |
| 1572 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4) | |
| 1573 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
| 1574 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8) | |
| 1575 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 1576 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8) | |
| 1577 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
| 1578 | else | |
| 1579 | if animpose == "Running" then | |
| 1580 | change = 1.1 | |
| 1581 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2) | |
| 1582 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36) | |
| 1583 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2) | |
| 1584 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1585 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2) | |
| 1586 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5) | |
| 1587 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2) | |
| 1588 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 1589 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) | |
| 1590 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1591 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) | |
| 1592 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1593 | else | |
| 1594 | if animpose == "Jumping" then | |
| 1595 | change = 1 | |
| 1596 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2) | |
| 1597 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36) | |
| 1598 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2) | |
| 1599 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1600 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2) | |
| 1601 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
| 1602 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 1603 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 1604 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
| 1605 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 1606 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1607 | else | |
| 1608 | if animpose == "Freefalling" then | |
| 1609 | change = 1 | |
| 1610 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2) | |
| 1611 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36) | |
| 1612 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2) | |
| 1613 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1614 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2) | |
| 1615 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) | |
| 1616 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 1617 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 1618 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1619 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
| 1620 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1621 | end | |
| 1622 | end | |
| 1623 | end | |
| 1624 | end | |
| 1625 | end | |
| 1626 | end | |
| 1627 | end | |
| 1628 | ) | |
| 1629 | while true do wait() | |
| 1630 | hum.MaxHealth = 1e+173 | |
| 1631 | wait(0.5) | |
| 1632 | hum.Health = 1e+173 | |
| 1633 | end |