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| 1 | --[[ | |
| 2 | Soul Warden Made by Fenrier. | |
| 3 | Made as an upcoming buyable class on Black Magic. | |
| 4 | Soul Warden would have been more interesting if BodyPosition wasn't so seriously glitchy as heck :V | |
| 5 | ]] | |
| 6 | - | Player = game:GetService("Players").basstracker1970
|
| 6 | + | Player = game:GetService("Players").TameDoNotClick
|
| 7 | Character = Player.Character | |
| 8 | PlayerGui = Player.PlayerGui | |
| 9 | Backpack = Player.Backpack | |
| 10 | Torso = Character.Torso | |
| 11 | Head = Character.Head | |
| 12 | Humanoid = Character.Humanoid | |
| 13 | LeftArm = Character["Left Arm"] | |
| 14 | LeftLeg = Character["Left Leg"] | |
| 15 | RightArm = Character["Right Arm"] | |
| 16 | RightLeg = Character["Right Leg"] | |
| 17 | LS = Torso["Left Shoulder"] | |
| 18 | LH = Torso["Left Hip"] | |
| 19 | RS = Torso["Right Shoulder"] | |
| 20 | RH = Torso["Right Hip"] | |
| 21 | Neck = Torso.Neck | |
| 22 | it=Instance.new | |
| 23 | vt=Vector3.new | |
| 24 | cf=CFrame.new | |
| 25 | euler=CFrame.fromEulerAnglesXYZ | |
| 26 | angles=CFrame.Angles | |
| 27 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 28 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 29 | neckoav=cf(0, -2.25, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 30 | neckoav2=cf(0, 1.125, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 31 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 32 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 33 | RootPart=Character.HumanoidRootPart | |
| 34 | RootJoint=RootPart.RootJoint | |
| 35 | RootCF=euler(-1.57,0,3.14) | |
| 36 | attack = false | |
| 37 | shadowattack=false | |
| 38 | attackdebounce = false | |
| 39 | MMouse=nil | |
| 40 | combo=0 | |
| 41 | AvatarMode="Follow" | |
| 42 | lifestolen=false | |
| 43 | LifeStolenTorso=nil | |
| 44 | local LastPoint=nil | |
| 45 | local LastPoint2=nil | |
| 46 | local LastPoint3=nil | |
| 47 | local Point=LastPoint | |
| 48 | local Point2=LastPoint2 | |
| 49 | local Point3=LastPoint3 | |
| 50 | local rLastPoint=nil | |
| 51 | local rLastPoint2=nil | |
| 52 | local rLastPoint3=nil | |
| 53 | local rPoint=rLastPoint | |
| 54 | local rPoint2=rLastPoint2 | |
| 55 | local rPoint3=rLastPoint3 | |
| 56 | local avLastPoint=nil | |
| 57 | local avLastPoint2=nil | |
| 58 | local avLastPoint3=nil | |
| 59 | local avPoint=avLastPoint | |
| 60 | local avPoint2=avLastPoint2 | |
| 61 | local avPoint3=avLastPoint3 | |
| 62 | local TargetTorso=nil | |
| 63 | local shadowcon=nil | |
| 64 | --player | |
| 65 | player = nil | |
| 66 | --save shoulders | |
| 67 | RSH, LSH = nil, nil | |
| 68 | --welds | |
| 69 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 70 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 71 | LH=Torso["Left Hip"] | |
| 72 | RH=Torso["Right Hip"] | |
| 73 | ||
| 74 | if Character:findFirstChild("Warden Claws",true) ~= nil then
| |
| 75 | Character:findFirstChild("Warden Claws",true).Parent = nil
| |
| 76 | end | |
| 77 | if Character:findFirstChild("Avatar",true) ~= nil then
| |
| 78 | Character:findFirstChild("Avatar",true).Parent = nil
| |
| 79 | end | |
| 80 | ||
| 81 | ||
| 82 | function NoOutline(Part) | |
| 83 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 84 | end | |
| 85 | ||
| 86 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 87 | local fp = it("Part")
| |
| 88 | fp.formFactor = formfactor | |
| 89 | fp.Parent = parent | |
| 90 | fp.Reflectance = reflectance | |
| 91 | fp.Transparency = transparency | |
| 92 | fp.CanCollide = false | |
| 93 | fp.Locked=true | |
| 94 | fp.BrickColor = brickcolor | |
| 95 | fp.Name = name | |
| 96 | fp.Size = size | |
| 97 | fp.Position = Torso.Position+vt(0,50,0) | |
| 98 | NoOutline(fp) | |
| 99 | fp.Material="SmoothPlastic" | |
| 100 | fp:BreakJoints() | |
| 101 | return fp | |
| 102 | end | |
| 103 | ||
| 104 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 105 | local mesh = it(Mesh) | |
| 106 | mesh.Parent = part | |
| 107 | if Mesh=="SpecialMesh" then | |
| 108 | mesh.MeshType = meshtype | |
| 109 | mesh.MeshId = meshid | |
| 110 | end | |
| 111 | mesh.Offset=offset | |
| 112 | mesh.Scale=scale | |
| 113 | return mesh | |
| 114 | end | |
| 115 | ||
| 116 | function weld(parent,part0,part1,c0) | |
| 117 | local weld = it("Weld")
| |
| 118 | weld.Parent = parent | |
| 119 | weld.Part0 = part0 | |
| 120 | weld.Part1 = part1 | |
| 121 | weld.C0 = c0 | |
| 122 | return weld | |
| 123 | end | |
| 124 | ||
| 125 | local modelzorz = Instance.new("Model")
| |
| 126 | modelzorz.Parent = Character | |
| 127 | modelzorz.Name = "Warden Claws" | |
| 128 | ||
| 129 | local prt1=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part1",vt(1,1,1))
| |
| 130 | local prt2=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(1,1,1))
| |
| 131 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part3",vt(1,1,1))
| |
| 132 | local prt4=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(1,1,1))
| |
| 133 | local prt5=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part5",vt(1,1,1))
| |
| 134 | local prt6=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part6",vt(1,1,1))
| |
| 135 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part7",vt(1,1,1))
| |
| 136 | local prt8=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part8",vt(1,1,1))
| |
| 137 | local prt9=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part9",vt(1,1,1))
| |
| 138 | local prt10=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part10",vt(1,1,1))
| |
| 139 | local prt11=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part11",vt(1,1,1))
| |
| 140 | local prt12=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part12",vt(1,1,1))
| |
| 141 | ||
| 142 | local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 143 | local msh2=mesh("SpecialMesh",prt2,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 144 | local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 145 | local msh4=mesh("SpecialMesh",prt4,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 146 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 147 | local msh6=mesh("SpecialMesh",prt6,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 148 | local msh7=mesh("BlockMesh",prt7,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 149 | local msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 150 | local msh9=mesh("BlockMesh",prt9,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 151 | local msh10=mesh("SpecialMesh",prt10,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 152 | local msh11=mesh("BlockMesh",prt11,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 153 | local msh12=mesh("SpecialMesh",prt12,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 154 | ||
| 155 | local wld1=weld(prt1,prt1,LeftArm,euler(0,0,0)*cf(0.41,1,0.4)) | |
| 156 | local wld2=weld(prt2,prt2,prt1,euler(0,1.57,3.14)*cf(0,0.715,0)) | |
| 157 | local wld3=weld(prt3,prt3,LeftArm,euler(0,0,0)*cf(0.41,1,0)) | |
| 158 | local wld4=weld(prt4,prt4,prt3,euler(0,1.57,3.14)*cf(0,0.715,0)) | |
| 159 | local wld5=weld(prt5,prt5,LeftArm,euler(0,0,0)*cf(0.41,1,-0.4)) | |
| 160 | local wld6=weld(prt6,prt6,prt5,euler(0,1.57,3.14)*cf(0,0.715,0)) | |
| 161 | local wld7=weld(prt7,prt7,RightArm,euler(0,0,0)*cf(-0.41,1,0.4)) | |
| 162 | local wld8=weld(prt8,prt8,prt7,euler(0,-1.57,3.14)*cf(0,0.715,0)) | |
| 163 | local wld9=weld(prt9,prt9,RightArm,euler(0,0,0)*cf(-0.41,1,0)) | |
| 164 | local wld10=weld(prt10,prt10,prt9,euler(0,-1.57,3.14)*cf(0,0.715,0)) | |
| 165 | local wld11=weld(prt11,prt11,RightArm,euler(0,0,0)*cf(-0.41,1,-0.4)) | |
| 166 | local wld12=weld(prt12,prt12,prt11,euler(0,-1.57,3.14)*cf(0,0.715,0)) | |
| 167 | ||
| 168 | local Avatar=Instance.new("Model")
| |
| 169 | Avatar.Parent=modelzorz | |
| 170 | Avatar.Name="Shadow" | |
| 171 | ||
| 172 | local aroot=part(1,Avatar,0,1,BrickColor.new("Black"),"RootPart2",vt(1,1,1))
| |
| 173 | local aprt1=part(1,Avatar,0,1,BrickColor.new("Black"),"Torso",vt(1,1,1))
| |
| 174 | local aprt2=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Head",vt(1,1,1))
| |
| 175 | local aprt3=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Left Arm",vt(1,1,1))
| |
| 176 | local aprt4=part(1,Avatar,0,1,BrickColor.new("Black"),"Right Arm",vt(1,1,1))
| |
| 177 | local aprt5=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw1",vt(1,1,1))
| |
| 178 | local aprt6=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw1.1",vt(1,1,1))
| |
| 179 | local aprt7=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw2",vt(1,1,1))
| |
| 180 | local aprt8=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw2.1",vt(1,1,1))
| |
| 181 | local aprt9=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw3",vt(1,1,1))
| |
| 182 | local aprt10=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw3.1",vt(1,1,1))
| |
| 183 | local aprt11=part(1,Avatar,0,1,BrickColor.new("Black"),"Left Arm Hit",vt(1,1,1))
| |
| 184 | ||
| 185 | local arootmsh=mesh("BlockMesh",aroot,"","",vt(0,0,0),vt(2,2,1))
| |
| 186 | local amsh1=mesh("BlockMesh",aprt1,"","",vt(0,0,0),vt(4,4,2))
| |
| 187 | local amsh2=mesh("SpecialMesh",aprt2,"Head","",vt(0,0,0),vt(2.5,2,2.5))
| |
| 188 | local amsh3=mesh("BlockMesh",aprt3,"","",vt(0,0,0),vt(2,4,2))
| |
| 189 | local amsh4=mesh("BlockMesh",aprt4,"","",vt(0,0,0),vt(2,4,2))
| |
| 190 | local amsh5=mesh("BlockMesh",aprt5,"","",vt(0,0,0),vt(0.3,1.5,0.1))
| |
| 191 | local amsh6=mesh("SpecialMesh",aprt6,"Wedge","",vt(0,0,0),vt(0.1,0.3,0.3))
| |
| 192 | local amsh7=mesh("BlockMesh",aprt7,"","",vt(0,0,0),vt(0.3,1.5,0.1))
| |
| 193 | local amsh8=mesh("SpecialMesh",aprt8,"Wedge","",vt(0,0,0),vt(0.1,0.3,0.3))
| |
| 194 | local amsh9=mesh("BlockMesh",aprt9,"","",vt(0,0,0),vt(0.3,1.5,0.1))
| |
| 195 | local amsh10=mesh("SpecialMesh",aprt10,"Wedge","",vt(0,0,0),vt(0.1,0.3,0.3))
| |
| 196 | local amsh11=mesh("BlockMesh",aprt11,"","",vt(0,0,0),vt(1,1,1))
| |
| 197 | Avatar:BreakJoints() | |
| 198 | ||
| 199 | local arwld=weld(aroot,aroot,RootPart,euler(0,0,0)*cf(0,0,0)) | |
| 200 | local awld1=weld(aprt1,aprt1,aroot,euler(0,0,0)*cf(0,-3,-2)) | |
| 201 | local awld2=weld(aprt2,aprt2,aprt1,neckoav) | |
| 202 | awld2.C1=neckoav2 | |
| 203 | local awld3=weld(aprt3,aprt1,aprt3,cf(3,1,0)*euler(0,0,0)) | |
| 204 | awld3.C1=cf(0,1,0) | |
| 205 | local awld4=weld(aprt4,aprt1,aprt4,cf(-3,1,0)*euler(0,0,0)) | |
| 206 | awld4.C1=cf(0,1,0) | |
| 207 | local awld5=weld(aprt5,aprt5,aprt3,euler(0,0,0)*cf(-0.8,2.5,-0.6)) | |
| 208 | local awld6=weld(aprt6,aprt6,aprt5,euler(0,-1.57,3.14)*cf(0,1.05,0)) | |
| 209 | local awld7=weld(aprt7,aprt7,aprt3,euler(0,0,0)*cf(-0.8,2.5,0)) | |
| 210 | local awld8=weld(aprt8,aprt8,aprt7,euler(0,-1.57,3.14)*cf(0,1.05,0)) | |
| 211 | local awld9=weld(aprt9,aprt9,aprt3,euler(0,0,0)*cf(-0.8,2.5,0.6)) | |
| 212 | local awld10=weld(aprt10,aprt10,aprt9,euler(0,-1.57,3.14)*cf(0,1.05,0)) | |
| 213 | local awld11=weld(aprt11,aprt11,aprt4,euler(1.57,0,0)*cf(0,2,0)) | |
| 214 | ||
| 215 | numb=-1.8 | |
| 216 | numb2=0.8 | |
| 217 | for i=1,5 do | |
| 218 | local aprt12=part(1,Avatar,0,numb2,BrickColor.new("Black"),"Left Arm Fade",vt(1,1,1))
| |
| 219 | local amsh12=mesh("BlockMesh",aprt12,"","",vt(0,0,0),vt(2,1,2))
| |
| 220 | local awld12=weld(aprt12,aprt12,aprt4,cf(0,numb,0)) | |
| 221 | numb=numb+1.2 | |
| 222 | numb2=numb2+0.05 | |
| 223 | end | |
| 224 | ||
| 225 | local aprt14=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Torso Fade1",vt(1,1,1))
| |
| 226 | local amsh14=mesh("BlockMesh",aprt14,"","",vt(0,0,0),vt(4,2,2))
| |
| 227 | local awld14=weld(aprt14,aprt14,aprt1,cf(0,-1.2,0)) | |
| 228 | numb=0.2 | |
| 229 | numb2=0.8 | |
| 230 | for i=1,5 do | |
| 231 | local aprt13=part(1,Avatar,0,numb2,BrickColor.new("Black"),"Torso Fade2",vt(1,1,1))
| |
| 232 | local amsh13=mesh("BlockMesh",aprt13,"","",vt(0,0,0),vt(4,0.5,2))
| |
| 233 | local awld13=weld(aprt13,aprt13,aprt1,cf(0,numb,0)) | |
| 234 | numb=numb+0.5 | |
| 235 | numb2=numb2+0.05 | |
| 236 | end | |
| 237 | ||
| 238 | coroutine.resume(coroutine.create(function() | |
| 239 | wait(1) | |
| 240 | for i=0,1,0.1 do | |
| 241 | wait() | |
| 242 | awld2.C0=neckoav*euler(-0.5*i,0,0) | |
| 243 | awld3.C0=cf(3,1,0)*euler(-0.5*i,0,0) | |
| 244 | awld3.C1=cf(0,1,0)*euler(0,0,-0.7*i) | |
| 245 | awld4.C0=cf(-3,1,0)*euler(-0.5*i,0,0) | |
| 246 | awld4.C1=cf(0,1,0)*euler(0,0,0.7*i) | |
| 247 | end | |
| 248 | end)) | |
| 249 | ||
| 250 | shadowfollowing=false | |
| 251 | shadowgyro="TrueAim" | |
| 252 | aroot.CFrame=Torso.CFrame | |
| 253 | BodPos=Instance.new("BodyPosition")
| |
| 254 | BodPos.P=50000 | |
| 255 | BodPos.D=1000 | |
| 256 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 257 | BodPos.position=Torso.Position | |
| 258 | BodPos.Parent=aroot | |
| 259 | BodPos.Parent=nil | |
| 260 | BodGy = it("BodyGyro")
| |
| 261 | BodGy.maxTorque = vt(math.huge,math.huge,math.huge) | |
| 262 | BodGy.P = 20e+003 | |
| 263 | BodGy.Parent=aroot | |
| 264 | BodGy.cframe=Torso.CFrame | |
| 265 | BodGy.Parent=nil | |
| 266 | coroutine.resume(coroutine.create(function(BodyyPosition,BodyGyro) | |
| 267 | while true do | |
| 268 | wait() | |
| 269 | Avatar.Parent=modelzorz | |
| 270 | --awld1.C0=euler(0,0,0)*cf(0,-3,-2) | |
| 271 | if AvatarMode=="Follow" then | |
| 272 | BodyyPosition.P=50000 | |
| 273 | BodyyPosition.D=1000 | |
| 274 | BodyyPosition.position=RootPart.Position | |
| 275 | BodyGyro.cframe=Torso.CFrame | |
| 276 | --[[elseif AvatarMode=="Aim" then | |
| 277 | BodPos.P=1000 | |
| 278 | BodPos.D=100 | |
| 279 | coroutine.resume(coroutine.create(function(Gairo) | |
| 280 | while AvatarMode=="Aim" do | |
| 281 | wait() | |
| 282 | if TargetTorso.Parent==nil then | |
| 283 | AvatarMode="Follow" | |
| 284 | end | |
| 285 | if shadowgyro=="TrueAim" then | |
| 286 | Gairo.cframe=cf(aroot.Position,TargetTorso.Position) | |
| 287 | elseif shadowgyro=="YAim" then | |
| 288 | Gairo.cframe=cf(aroot.Position,TargetTorso.Position) | |
| 289 | end | |
| 290 | end | |
| 291 | end),BodyGyro) | |
| 292 | shadowdebounce=false | |
| 293 | if math.random(1,2)==1 then | |
| 294 | shadowfollowing=true | |
| 295 | BodyPosition.position=TargetTorso.Position | |
| 296 | shadowgyro="TrueAim" | |
| 297 | shadowcon=aroot.Touched:connect(function(hit) | |
| 298 | shadowattack=true | |
| 299 | if hit==TargetTorso then | |
| 300 | if shadowdebounce==false then | |
| 301 | shadowdebounce=true | |
| 302 | shadowgyro="YAim" | |
| 303 | shadowfollowing=false | |
| 304 | so("http://www.roblox.com/asset/?id=28144425",aprt3,1,1)
| |
| 305 | avLastPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 306 | avLastPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 307 | avLastPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 308 | avcon1=aprt6.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 309 | avcon2=aprt8.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 310 | avcon3=aprt10.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 311 | for i=0,1,0.1 do | |
| 312 | wait() | |
| 313 | awld1.C0=euler(0,-1*i,0)*cf(0,-3,-2) | |
| 314 | awld3.C0=cf(3-2*i,1,-0.5*i)*euler(-0.5+2.5*i,0,0) | |
| 315 | awld3.C1=cf(0,1,0)*euler(0,1*i,-0.7+1.4*i) | |
| 316 | AvatarClawEffect() | |
| 317 | end | |
| 318 | avcon1:disconnect() | |
| 319 | avcon2:disconnect() | |
| 320 | avcon3:disconnect() | |
| 321 | wait(0.5) | |
| 322 | for i=0,1,0.1 do | |
| 323 | wait() | |
| 324 | awld1.C0=euler(0,-1+1*i,0)*cf(0,-3,-2) | |
| 325 | awld3.C0=cf(1+2*i,1,-0.5+0.5*i)*euler(2-2.5*i,0,0) | |
| 326 | awld3.C1=cf(0,1,0)*euler(0,1-1*i,0.7-1.4*i) | |
| 327 | end | |
| 328 | end | |
| 329 | end | |
| 330 | shadowattack=false | |
| 331 | end) | |
| 332 | coroutine.resume(coroutine.create(function(Connect) | |
| 333 | while shadowgyro=="TrueAim" do | |
| 334 | wait() | |
| 335 | end | |
| 336 | print("DISCONNECT")
| |
| 337 | Connect:disconnect() | |
| 338 | end),shadowcon) | |
| 339 | coroutine.resume(coroutine.create(function() | |
| 340 | wait(5) | |
| 341 | aroot.CFrame=TargetTorso.CFrame | |
| 342 | end)) | |
| 343 | while shadowfollowing==true do | |
| 344 | wait() | |
| 345 | BodyPosition.position=TargetTorso.Position | |
| 346 | end | |
| 347 | else | |
| 348 | shadowgyro="TrueAim" | |
| 349 | shadowattack=true | |
| 350 | for i=0,1,0.1 do | |
| 351 | wait() | |
| 352 | local pos5 = Vector3.new(TargetTorso.Position.X,aprt11.Position.Y,TargetTorso.Position.Z) | |
| 353 | offset=(aprt11.Position.y-TargetTorso.Position.Y)/60 | |
| 354 | mag=(aprt11.Position-TargetTorso.Position).magnitude/80 | |
| 355 | offset=offset/mag | |
| 356 | print(offset) | |
| 357 | awld1.C0=euler(0,1.57*i,0)*cf(0,-3,-2) | |
| 358 | awld4.C0=cf(-3,1,0)*euler(-0.5+0.5*i,0,(-1.57+offset)*i) | |
| 359 | awld4.C1=cf(0,1,0)*euler(0,0,0.7-0.7*i) | |
| 360 | end | |
| 361 | wait(0.3) | |
| 362 | shoottrail(aprt11,0) | |
| 363 | for i=1,6 do | |
| 364 | wait(0.1) | |
| 365 | shoottrail(aprt11,10) | |
| 366 | end | |
| 367 | for i=0,1,0.1 do | |
| 368 | wait() | |
| 369 | awld1.C0=euler(0,1.57-1.57*i,0)*cf(0,-3,-2) | |
| 370 | awld4.C0=cf(-3,1,0)*euler(-0.5*i,0,(-1.57+offset)+(1.57-offset)*i) | |
| 371 | awld4.C1=cf(0,1,0)*euler(0,0,0.7*i) | |
| 372 | end | |
| 373 | shadowattack=false | |
| 374 | end | |
| 375 | wait(2)]] | |
| 376 | else | |
| 377 | BodyyPosition.P=50000 | |
| 378 | BodyyPosition.D=1000 | |
| 379 | end | |
| 380 | end | |
| 381 | end),BodPos,BodGy) | |
| 382 | ||
| 383 | if (script.Parent.className ~= "HopperBin") then | |
| 384 | Tool = Instance.new("HopperBin")
| |
| 385 | Tool.Parent = Backpack | |
| 386 | Tool.Name = "Warden Claws" | |
| 387 | script.Parent = Tool | |
| 388 | end | |
| 389 | Bin = script.Parent | |
| 390 | ||
| 391 | local Bg = it("BodyGyro")
| |
| 392 | Bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 393 | Bg.P = 20e+003 | |
| 394 | Bg.Parent = nil | |
| 395 | ||
| 396 | so = function(id,par,vol,pit) | |
| 397 | coroutine.resume(coroutine.create(function() | |
| 398 | local sou = Instance.new("Sound",par or workspace)
| |
| 399 | sou.Volume=vol | |
| 400 | sou.Pitch=pit or 1 | |
| 401 | sou.SoundId=id | |
| 402 | wait() | |
| 403 | sou:play() | |
| 404 | wait(6) | |
| 405 | sou:Remove() | |
| 406 | end)) | |
| 407 | end | |
| 408 | ||
| 409 | function hideanim() | |
| 410 | equipped=false | |
| 411 | Torso.Neck.C0=necko | |
| 412 | RootJoint.C0=RootCF | |
| 413 | end | |
| 414 | ||
| 415 | function equipanim() | |
| 416 | equipped=true | |
| 417 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 418 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2) | |
| 419 | LW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 420 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 421 | RW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 422 | end | |
| 423 | ||
| 424 | function attackone() | |
| 425 | attack=true | |
| 426 | for i=0,1,0.1 do | |
| 427 | wait() | |
| 428 | RootJoint.C0=RootCF*euler(0,0,0.8*i) | |
| 429 | Torso.Neck.C0=necko*euler(0.2,0,-0.8*i) | |
| 430 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2+0.2*i) | |
| 431 | LW.C1=cf(0,0.5,0)*euler(-0.2-1.37*i,0,0) | |
| 432 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2-0.2*i) | |
| 433 | RW.C1=cf(0,0.5,0)*euler(-0.2-0.2*i,0,0) | |
| 434 | end | |
| 435 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 436 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 437 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 438 | --so("http://www.roblox.com/asset/?id=28144425",prt4,1,1.5)
| |
| 439 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,10,20,nil,"Snare") end) | |
| 440 | so("http://www.roblox.com/Asset?ID=92597369",prt4,1,1)
| |
| 441 | for i=0,1,0.2 do | |
| 442 | wait() | |
| 443 | RootJoint.C0=RootCF*euler(0,0,0.8-2*i) | |
| 444 | Torso.Neck.C0=necko*euler(0.2,0,-0.8+2*i) | |
| 445 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57-0.2*i,0) | |
| 446 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 447 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0) | |
| 448 | RW.C1=cf(0,0.5,0)*euler(-0.4,0,0) | |
| 449 | LeftClawEffect() | |
| 450 | end | |
| 451 | for i=0,1,0.2 do | |
| 452 | wait() | |
| 453 | RootJoint.C0=RootCF*euler(0,0,-1.2-0.3*i) | |
| 454 | Torso.Neck.C0=necko*euler(0.2,0,1.2+0.3*i) | |
| 455 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.37-0.17*i,0) | |
| 456 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 457 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0) | |
| 458 | RW.C1=cf(0,0.5,0)*euler(-0.4,0,0) | |
| 459 | LeftClawEffect() | |
| 460 | end | |
| 461 | con1:disconnect() | |
| 462 | attack=false | |
| 463 | end | |
| 464 | ||
| 465 | function attacktwo() | |
| 466 | attack=true | |
| 467 | rLastPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 468 | rLastPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 469 | rLastPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 470 | con1=prt10.Touched:connect(function(hit) Damagefunc(hit,5,30,nil,"Snare") end) | |
| 471 | so("http://www.roblox.com/Asset?ID=92597369",prt10,1,0.8)
| |
| 472 | for i=0,1,0.2 do | |
| 473 | wait() | |
| 474 | RootJoint.C0=RootCF*euler(0,0,-1.5+2*i) | |
| 475 | Torso.Neck.C0=necko*euler(0.2,0,1.5-2*i) | |
| 476 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.2,0) | |
| 477 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 478 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,-1.57-1*i,-2*i) | |
| 479 | RW.C1=cf(0,0.5,0)*euler(-0.4+1*i,0,0) | |
| 480 | RightClawEffect() | |
| 481 | end | |
| 482 | con1:disconnect() | |
| 483 | attack=false | |
| 484 | end | |
| 485 | ||
| 486 | function attackthree() | |
| 487 | attack=true | |
| 488 | for i=0,1,0.2 do | |
| 489 | wait() | |
| 490 | RootJoint.C0=RootCF*euler(0,0,0.5-0.5*i) | |
| 491 | Torso.Neck.C0=necko*euler(0.2,0,-0.5+0.5*i) | |
| 492 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.2+0.37*i,0) | |
| 493 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 494 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(0,-2.57+1*i,-2+2*i) | |
| 495 | RW.C1=cf(0,0.5,0)*euler(0.6-2.17*i,0,3.14*i) | |
| 496 | end | |
| 497 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 498 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 499 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 500 | rLastPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 501 | rLastPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 502 | rLastPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 503 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,5,10,nil,"Snare") end) | |
| 504 | con2=prt10.Touched:connect(function(hit) Damagefunc(hit,5,10,nil,"Snare") end) | |
| 505 | for i=1,2 do | |
| 506 | so("http://www.roblox.com/Asset?ID=92597369",Torso,1,1.1)
| |
| 507 | for i=0,1,0.3 do | |
| 508 | wait() | |
| 509 | RootJoint.C0=RootCF*euler(0,0,-3.14*i) | |
| 510 | LeftClawEffect() | |
| 511 | RightClawEffect() | |
| 512 | end | |
| 513 | so("http://www.roblox.com/Asset?ID=92597369",Torso,1,1.2)
| |
| 514 | for i=0,1,0.3 do | |
| 515 | wait() | |
| 516 | RootJoint.C0=RootCF*euler(0,0,-3.14-3.14*i) | |
| 517 | LeftClawEffect() | |
| 518 | RightClawEffect() | |
| 519 | end | |
| 520 | end | |
| 521 | con1:disconnect() | |
| 522 | con2:disconnect() | |
| 523 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 524 | attack=false | |
| 525 | end | |
| 526 | ||
| 527 | function LifeSteal() | |
| 528 | attack=true | |
| 529 | lifestolen=false | |
| 530 | for i=0,1,0.1 do | |
| 531 | wait() | |
| 532 | RootJoint.C0=RootCF*euler(0,0,1*i) | |
| 533 | Torso.Neck.C0=necko*euler(0.2,0,-1*i) | |
| 534 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,1.57-3.14*i,-0.2+0.2*i) | |
| 535 | LW.C1=cf(0,0.5,0)*euler(-0.2-1*i,0,0.2*i) | |
| 536 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 537 | RW.C1=cf(0,0.5,0)*euler(-0.2-1*i,0,0) | |
| 538 | end | |
| 539 | wait(0.1) | |
| 540 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,20,30,0,"LifeSteal",nil) end) | |
| 541 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 542 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 543 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 544 | so("http://www.roblox.com/Asset?ID=92597369",prt4,1,1.2)
| |
| 545 | for i=0,1,0.2 do | |
| 546 | wait() | |
| 547 | RootJoint.C0=RootCF*cf(0,-5*i,0)*euler(0,0,1-2.57*i) | |
| 548 | Torso.Neck.C0=necko*euler(0.2,0,-1+2.57*i) | |
| 549 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0,-1.57,0) | |
| 550 | LW.C1=cf(0,0.5,0)*euler(-1.2-0.37*i,-3.14*i,0.2-0.2*i) | |
| 551 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 552 | RW.C1=cf(0,0.5,0)*euler(-1.2,0,0) | |
| 553 | LeftClawEffect() | |
| 554 | end | |
| 555 | con1:disconnect() | |
| 556 | wait(1) | |
| 557 | if lifestolen==false then | |
| 558 | for i=0,1,0.1 do | |
| 559 | wait() | |
| 560 | RootJoint.C0=RootCF*cf(0,-5+5*i,0)*euler(0,0,-1.57+1.57*i) | |
| 561 | Torso.Neck.C0=necko*euler(0.2,0,1.57-1.57*i) | |
| 562 | LW.C0=cf(-1.5,0.5,0)*euler(0,-1.57+3.14*i,-0.2*i) | |
| 563 | LW.C1=cf(0,0.5,0)*euler(-1.57+1.37*i,-3.14+3.14*i,0) | |
| 564 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 565 | RW.C1=cf(0,0.5,0)*euler(-1.2+1*i,0,0) | |
| 566 | end | |
| 567 | else | |
| 568 | for i=0,1,0.2 do | |
| 569 | wait() | |
| 570 | RootJoint.C0=RootCF*cf(0,-5+5*i,0)*euler(0,0,-1.57+2.57*i) | |
| 571 | Torso.Neck.C0=necko*euler(0.2,0,1.57-2.57*i) | |
| 572 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,-1.57,0) | |
| 573 | LW.C1=cf(0,0.5,0)*euler(-1.57,-3.14+2.57*i,0) | |
| 574 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 575 | RW.C1=cf(0,0.5,0)*euler(-1.2,0,0) | |
| 576 | LeftClawEffectRed() | |
| 577 | end | |
| 578 | wait(0.5) | |
| 579 | for i=0,1,0.1 do | |
| 580 | wait() | |
| 581 | RootJoint.C0=RootCF*euler(0,0,1-1*i) | |
| 582 | Torso.Neck.C0=necko*euler(0.2,0,-1+1*i) | |
| 583 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0,-1.57+3.14*i,-0.2*i) | |
| 584 | LW.C1=cf(0,0.5,0)*euler(-1.2+1*i,-0.57+0.57*i,0.2-0.2*i) | |
| 585 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 586 | RW.C1=cf(0,0.5,0)*euler(-1.2+1*i,0,0) | |
| 587 | end | |
| 588 | end | |
| 589 | RootJoint.C0=RootCF | |
| 590 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 591 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2) | |
| 592 | LW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 593 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 594 | RW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 595 | attack=false | |
| 596 | end | |
| 597 | ||
| 598 | function ChangeAvatarMode(Mode) | |
| 599 | attack=true | |
| 600 | for i=0,1,0.1 do | |
| 601 | wait() | |
| 602 | Torso.Neck.C0=necko*euler(0.2-0.8*i,0,0) | |
| 603 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(3*i,1.57-1.57*i,-0.2+0.8*i) | |
| 604 | LW.C1=cf(0,0.5,0)*euler(-0.2+0.2*i,0,0) | |
| 605 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(3*i,-1.57+1.57*i,0.2-0.8*i) | |
| 606 | RW.C1=cf(0,0.5,0)*euler(-0.2+0.2*i,0,0) | |
| 607 | end | |
| 608 | MagicCircle(BrickColor.new("Black"),prt4.CFrame,1,1,1,0.5,0.5,0.5,0.05)
| |
| 609 | MagicCircle(BrickColor.new("Black"),prt10.CFrame,1,1,1,0.5,0.5,0.5,0.05)
| |
| 610 | AvatarMode=Mode | |
| 611 | wait(0.5) | |
| 612 | for i=0,1,0.1 do | |
| 613 | wait() | |
| 614 | Torso.Neck.C0=necko*euler(-0.6+0.8*i,0,0) | |
| 615 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(3-3*i,1.57*i,0.6-0.8*i) | |
| 616 | LW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 617 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(3-3*i,-1.57*i,-0.6+0.8*i) | |
| 618 | RW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 619 | end | |
| 620 | attack=false | |
| 621 | end | |
| 622 | ||
| 623 | function ShadowSlash() | |
| 624 | shadowattack=true | |
| 625 | so("http://www.roblox.com/asset/?id=28144425",aprt3,1,1)
| |
| 626 | avLastPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 627 | avLastPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 628 | avLastPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 629 | avcon1=aprt6.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 630 | avcon2=aprt8.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 631 | avcon3=aprt10.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 632 | for i=0,1,0.1 do | |
| 633 | wait() | |
| 634 | awld1.C0=euler(0,-1*i,0)*cf(0,-3,-2) | |
| 635 | awld3.C0=cf(3-2*i,1,-0.5*i)*euler(-0.5+2.5*i,0,0) | |
| 636 | awld3.C1=cf(0,1,0)*euler(0,1*i,-0.7+1.4*i) | |
| 637 | AvatarClawEffect() | |
| 638 | end | |
| 639 | avcon1:disconnect() | |
| 640 | avcon2:disconnect() | |
| 641 | avcon3:disconnect() | |
| 642 | wait(0.5) | |
| 643 | for i=0,1,0.1 do | |
| 644 | wait() | |
| 645 | awld1.C0=euler(0,-1+1*i,0)*cf(0,-3,-2) | |
| 646 | awld3.C0=cf(1+2*i,1,-0.5+0.5*i)*euler(2-2.5*i,0,0) | |
| 647 | awld3.C1=cf(0,1,0)*euler(0,1-1*i,0.7-1.4*i) | |
| 648 | end | |
| 649 | shadowattack=false | |
| 650 | end | |
| 651 | ||
| 652 | function ShadowDash() | |
| 653 | shadowattack=true | |
| 654 | for i=0,1,0.1 do | |
| 655 | wait() | |
| 656 | awld1.C0=euler(0,-1*i,0)*cf(0,-3,-2) | |
| 657 | awld3.C0=cf(3,1,0)*euler(-0.5+0.5*i,0,0) | |
| 658 | awld3.C1=cf(0,1,0)*euler(0,2.5*i,-0.7+0.5*i) | |
| 659 | end | |
| 660 | so("http://www.roblox.com/asset/?id=28144425",aprt3,1,0.9)
| |
| 661 | avLastPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 662 | avLastPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 663 | avLastPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 664 | avcon1=aprt6.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(50,80),"Snare",aprt1) end) | |
| 665 | avcon2=aprt8.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(50,80),"Snare",aprt1) end) | |
| 666 | avcon3=aprt10.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(50,80),"Snare",aprt1) end) | |
| 667 | for i=0,1,0.1 do | |
| 668 | wait() | |
| 669 | awld1.C0=euler(0,-1-0.6*i,0)*cf(0,-3+1*i,-2+6*i) | |
| 670 | awld3.C0=cf(3,1,0)*euler(0,0,0) | |
| 671 | awld3.C1=cf(0,1,0)*euler(0.5*i,2.5+0.5*i,-0.2-1.5*i) | |
| 672 | AvatarClawEffect() | |
| 673 | end | |
| 674 | avcon1:disconnect() | |
| 675 | avcon2:disconnect() | |
| 676 | avcon3:disconnect() | |
| 677 | wait(0.2) | |
| 678 | for i=0,1,0.1 do | |
| 679 | wait() | |
| 680 | awld1.C0=euler(0,-1.6+1.6*i,0)*cf(0,-2-1*i,-2+6-6*i) | |
| 681 | awld3.C0=cf(3,1,0)*euler(-0.5*i,0,0) | |
| 682 | awld3.C1=cf(0,1,0)*euler(0.5-0.5*i,3-3*i,-1.7+1*i) | |
| 683 | end | |
| 684 | shadowattack=false | |
| 685 | end | |
| 686 | ||
| 687 | function ShadowExplode() | |
| 688 | shadowattack=true | |
| 689 | for i=0,1,0.1 do | |
| 690 | wait() | |
| 691 | awld3.C0=cf(3,1,-0.5*i)*euler(-0.5+1.7*i,0,0) | |
| 692 | awld3.C1=cf(0,1,0)*euler(0,0,-0.7+1.4*i) | |
| 693 | awld4.C0=cf(-3,1,-0.5*i)*euler(-0.5+1.7*i,0,0) | |
| 694 | awld4.C1=cf(0,1,0)*euler(0,0,0.7-1.4*i) | |
| 695 | end | |
| 696 | local boom=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 697 | boom.Anchored=true | |
| 698 | boom.CFrame=aprt1.CFrame*cf(0,0,-4) | |
| 699 | so("http://roblox.com/asset/?id=10209624",boom,0.1,.75)
| |
| 700 | so("http://www.roblox.com/asset/?id=2101137",boom,1,0.3)
| |
| 701 | --s.SoundId="http://www.roblox.com/asset/?id=3264793" | |
| 702 | game:GetService("Debris"):AddItem(boom,10)
| |
| 703 | coroutine.resume(coroutine.create(function() | |
| 704 | for i=0,1,0.01 do | |
| 705 | wait() | |
| 706 | awld3.C0=cf(3,1+0.5*i,-0.5+0.5*i)*euler(1.5,0,0) | |
| 707 | awld3.C1=cf(0,1,0)*euler(0,0,0.7-2.27*i) | |
| 708 | awld4.C0=cf(-3,1+0.5*i,-0.5+0.5*i)*euler(1.5,0,0) | |
| 709 | awld4.C1=cf(0,1,0)*euler(0,0,-0.7+2.27*i) | |
| 710 | end | |
| 711 | end)) | |
| 712 | numb=0.01 | |
| 713 | for i=1,100 do | |
| 714 | wait() | |
| 715 | MagicCircle(BrickColor.new("Black"),boom.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,5,0),1,1,1,0.02,0.5,0.02,0.05)
| |
| 716 | MagicBlock(BrickColor.new("Black"),boom.CFrame,1,1,1,numb,numb,numb)
| |
| 717 | numb=numb+0.01 | |
| 718 | end | |
| 719 | so("http://www.roblox.com/asset/?id=3264793",boom,0.5,0.5)
| |
| 720 | so("http://roblox.com/asset/?id=144844438",boom,1,1)
| |
| 721 | so("http://www.roblox.com/asset/?id=2974249",boom,1,0.7)
| |
| 722 | shadowattack=false | |
| 723 | end | |
| 724 | ||
| 725 | function ShadowShoot() | |
| 726 | shadowattack=true | |
| 727 | for i=0,1,0.1 do | |
| 728 | wait() | |
| 729 | local pos5 = Vector3.new(MMouse.Hit.p.x,aroot.Position.Y,MMouse.Hit.p.z) | |
| 730 | offset=(aroot.Position.y-MMouse.Hit.p.y)/60 | |
| 731 | mag=(aroot.Position-MMouse.Hit.p).magnitude/80 | |
| 732 | offset=offset/mag | |
| 733 | awld1.C0=euler(0,1.57*i,0)*cf(0,-3,-2) | |
| 734 | awld4.C0=cf(-3,1,0)*euler(-0.5+0.5*i,0,(-1.57+offset)*i) | |
| 735 | awld4.C1=cf(0,1,0)*euler(0,0,0.7-0.7*i) | |
| 736 | end | |
| 737 | wait(0.1) | |
| 738 | shoottrail(aprt11,0) | |
| 739 | for i=0,1,0.1 do | |
| 740 | wait() | |
| 741 | awld1.C0=euler(0,1.57-1.57*i,0)*cf(0,-3,-2) | |
| 742 | awld4.C0=cf(-3,1,0)*euler(-0.5*i,0,(-1.57+offset)+(1.57-offset)*i) | |
| 743 | awld4.C1=cf(0,1,0)*euler(0,0,0.7*i) | |
| 744 | end | |
| 745 | shadowattack=false | |
| 746 | end | |
| 747 | ||
| 748 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 749 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 750 | end | |
| 751 | ||
| 752 | function effect(Color,Ref,LP,P1,returnn) | |
| 753 | local effectsmsh = Instance.new("BlockMesh")
| |
| 754 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 755 | effectsmsh.Name = "Mesh" | |
| 756 | local effectsg = Instance.new("Part")
| |
| 757 | effectsg.formFactor = 3 | |
| 758 | effectsg.CanCollide = false | |
| 759 | effectsg.Name = "Eff" | |
| 760 | effectsg.Locked = true | |
| 761 | effectsg.Anchored = true | |
| 762 | effectsg.Size = Vector3.new(0.5,1,0.5) | |
| 763 | effectsg.Parent = workspace | |
| 764 | effectsmsh.Parent = effectsg | |
| 765 | effectsg.BrickColor = BrickColor.new(Color) | |
| 766 | effectsg.Reflectance = Ref | |
| 767 | local point1 = P1 | |
| 768 | local mg = (LP.p - point1.p).magnitude | |
| 769 | effectsg.Size = Vector3.new(0.5,mg,0.5) | |
| 770 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 771 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 772 | game:GetService("Debris"):AddItem(effectsg,2)
| |
| 773 | if returnn then return effectsg end | |
| 774 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 775 | if not returnn then | |
| 776 | for i = 0 , 1 , 0.1 do | |
| 777 | wait() | |
| 778 | Part.Transparency = 1*i | |
| 779 | Mesh.Scale = Vector3.new(0.2-0.2*i,1,0.2-0.2*i) | |
| 780 | end | |
| 781 | wait() | |
| 782 | Part.Parent = nil | |
| 783 | end | |
| 784 | end),effectsg,effectsmsh) | |
| 785 | end | |
| 786 | ||
| 787 | function LeftClawEffect() | |
| 788 | local Point=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 789 | effect("Black",0.5,LastPoint,Point)
| |
| 790 | LastPoint=Point | |
| 791 | local Point2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 792 | effect("Black",0.5,LastPoint2,Point2)
| |
| 793 | LastPoint2=Point2 | |
| 794 | local Point3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 795 | effect("Black",0.5,LastPoint3,Point3)
| |
| 796 | LastPoint3=Point3 | |
| 797 | end | |
| 798 | ||
| 799 | function LeftClawEffectRed() | |
| 800 | local Point=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 801 | effect("Bright red",0.5,LastPoint,Point)
| |
| 802 | LastPoint=Point | |
| 803 | local Point2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 804 | effect("Bright red",0.5,LastPoint2,Point2)
| |
| 805 | LastPoint2=Point2 | |
| 806 | local Point3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 807 | effect("Bright red",0.5,LastPoint3,Point3)
| |
| 808 | LastPoint3=Point3 | |
| 809 | end | |
| 810 | ||
| 811 | function RightClawEffect() | |
| 812 | local rPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 813 | effect("Black",0.5,rLastPoint,rPoint)
| |
| 814 | rLastPoint=rPoint | |
| 815 | local rPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 816 | effect("Black",0.5,rLastPoint2,rPoint2)
| |
| 817 | rLastPoint2=rPoint2 | |
| 818 | local rPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 819 | effect("Black",0.5,rLastPoint3,rPoint3)
| |
| 820 | rLastPoint3=rPoint3 | |
| 821 | end | |
| 822 | ||
| 823 | function AvatarClawEffect() | |
| 824 | local avPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 825 | effect("Black",0.5,avLastPoint,avPoint)
| |
| 826 | avLastPoint=avPoint | |
| 827 | local avPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 828 | effect("Black",0.5,avLastPoint2,avPoint2)
| |
| 829 | avLastPoint2=avPoint2 | |
| 830 | local avPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 831 | effect("Black",0.5,avLastPoint3,avPoint3)
| |
| 832 | avLastPoint3=avPoint3 | |
| 833 | MagicBlock(BrickColor.new("Black"),aprt6.CFrame,3,3,3,-0.5,-0.5,-0.5)
| |
| 834 | MagicBlock(BrickColor.new("Black"),aprt8.CFrame,3,3,3,-0.5,-0.5,-0.5)
| |
| 835 | MagicBlock(BrickColor.new("Black"),aprt10.CFrame,3,3,3,-0.5,-0.5,-0.5)
| |
| 836 | end | |
| 837 | ||
| 838 | function ElecEffect(cff,x,y,z) | |
| 839 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Part",vt(1,1,1))
| |
| 840 | prt.Anchored=true | |
| 841 | xval=math.random() | |
| 842 | yval=math.random() | |
| 843 | zval=math.random() | |
| 844 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(xval,yval,zval))
| |
| 845 | coroutine.resume(coroutine.create(function(Part,Mesh,Frame,xvaal,yvaal,zvaal) | |
| 846 | Part.CFrame=Frame*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
| 847 | for i=1,8 do | |
| 848 | wait() | |
| 849 | xvaal=xvaal-0.1 | |
| 850 | yvaal=yvaal-0.1 | |
| 851 | zvaal=zvaal-0.1 | |
| 852 | Mesh.Scale=vt(xvaal,yvaal,zvaal) | |
| 853 | Part.Transparency=Part.Transparency+0.09 | |
| 854 | end | |
| 855 | Part.Parent=nil | |
| 856 | end),prt,msh,cff,xval,yval,zval) | |
| 857 | end | |
| 858 | ||
| 859 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 860 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 861 | prt.Anchored=true | |
| 862 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 863 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 864 | game:GetService("Debris"):AddItem(prt,2)
| |
| 865 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 866 | for i=0,1,0.1 do | |
| 867 | wait() | |
| 868 | Part.CFrame=Part.CFrame | |
| 869 | Part.Transparency=i | |
| 870 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 871 | end | |
| 872 | Part.Parent=nil | |
| 873 | end),prt,msh) | |
| 874 | end | |
| 875 | ||
| 876 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 877 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 878 | prt.Anchored=true | |
| 879 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 880 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 881 | game:GetService("Debris"):AddItem(prt,2)
| |
| 882 | CF=prt.CFrame | |
| 883 | num=math.random(5,20) | |
| 884 | coroutine.resume(coroutine.create(function(Part,Mesh,CF2,Num) | |
| 885 | for i=0,1.05,0.05 do | |
| 886 | wait() | |
| 887 | Part.CFrame=CF2*cf(0,i*Num,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 888 | Part.Transparency=i | |
| 889 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 890 | end | |
| 891 | Part.Parent=nil | |
| 892 | end),prt,msh,CF,num) | |
| 893 | end | |
| 894 | ||
| 895 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 896 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 897 | prt.Anchored=true | |
| 898 | prt.CFrame=cframe | |
| 899 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 900 | game:GetService("Debris"):AddItem(prt,2)
| |
| 901 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 902 | for i=0,1,delay do | |
| 903 | wait() | |
| 904 | Part.CFrame=Part.CFrame | |
| 905 | Part.Transparency=i | |
| 906 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 907 | end | |
| 908 | Part.Parent=nil | |
| 909 | end),prt,msh) | |
| 910 | end | |
| 911 | ||
| 912 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 913 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 914 | prt.Anchored=true | |
| 915 | prt.CFrame=cframe*euler(x2,y2,z2) | |
| 916 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 917 | game:GetService("Debris"):AddItem(prt,2)
| |
| 918 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 919 | for i=0,1,0.03 do | |
| 920 | wait() | |
| 921 | Part.CFrame=Part.CFrame | |
| 922 | Part.Transparency=i | |
| 923 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 924 | end | |
| 925 | Part.Parent=nil | |
| 926 | end),prt,msh) | |
| 927 | end | |
| 928 | ||
| 929 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 930 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 931 | prt.Anchored=true | |
| 932 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 933 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 934 | game:GetService("Debris"):AddItem(prt,2)
| |
| 935 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 936 | CF=Part.CFrame | |
| 937 | Numbb=0 | |
| 938 | randnumb=math.random()-math.random() | |
| 939 | rand1=math.random()/5 | |
| 940 | for i=0,1,rand1 do | |
| 941 | wait() | |
| 942 | CF=CF*cf(0,1,0) | |
| 943 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 944 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 945 | Part.Transparency=i | |
| 946 | Numbb=Numbb+randnumb | |
| 947 | end | |
| 948 | Part.Parent=nil | |
| 949 | end),prt,CF,Numbb,randnumb) | |
| 950 | end | |
| 951 | ||
| 952 | function MagicFreeze(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 953 | local prt=part(3,workspace,0.4,0.3,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 954 | prt.Anchored=true | |
| 955 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 956 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(x1,y1,z1))
| |
| 957 | game:GetService("Debris"):AddItem(prt,2)
| |
| 958 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 959 | for i=0,1,0.1 do | |
| 960 | Part.CFrame=Part.CFrame*cf(0,0.3,0) | |
| 961 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 962 | end | |
| 963 | wait(5) | |
| 964 | Part.Parent=nil | |
| 965 | end),prt,msh) | |
| 966 | end | |
| 967 | ||
| 968 | function MagicFire(brickcolor,cframe,x1,y1,z1) | |
| 969 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 970 | prt.Anchored=true | |
| 971 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 972 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 973 | game:GetService("Debris"):AddItem(prt,2)
| |
| 974 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 975 | for i=0,1,0.1 do | |
| 976 | wait() | |
| 977 | Part.CFrame=cf(Part.Position+vt(0,0.5,0))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 978 | Part.Transparency=i | |
| 979 | Mesh.Scale=Mesh.Scale+vt(0.1,0.1,0.1) | |
| 980 | end | |
| 981 | Part.Parent=nil | |
| 982 | end),prt,msh) | |
| 983 | end | |
| 984 | ||
| 985 | function LifeStealEffect(brickcolor,cframe,x1,y1,z1) | |
| 986 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 987 | prt.Anchored=false | |
| 988 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 989 | game:GetService("Debris"):AddItem(prt,4)
| |
| 990 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 991 | bp=Instance.new("BodyPosition")
| |
| 992 | bp.P=2000 | |
| 993 | bp.D=100 | |
| 994 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 995 | bp.position=prt.Position+vt(math.random(-5,5),math.random(0,5),math.random(-5,5)) | |
| 996 | bp.Parent=prt | |
| 997 | coroutine.resume(coroutine.create(function(Part) | |
| 998 | wait(1.5) | |
| 999 | MagicCircle(BrickColor.new("Bright red"),Part.CFrame,2,2,2,0.2,0.2,0.2,0.05)
| |
| 1000 | Part.Transparency=1 | |
| 1001 | local pprt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1002 | local mmsh=mesh("SpecialMesh",pprt,"Sphere","",vt(0,0,0),vt(1,1,1))
| |
| 1003 | pprt.Anchored=true | |
| 1004 | cnM = ((Torso.Position + Part.Position) / 2).Magnitude | |
| 1005 | pprt.Size=Vector3.new(1,1,cnM) | |
| 1006 | pprt.CFrame=cf(Torso.Position,Part.Position)*cf(0,0,-cnM/2) | |
| 1007 | game:GetService("Debris"):AddItem(pprt,2)
| |
| 1008 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1009 | for i=0,1,0.05 do | |
| 1010 | wait() | |
| 1011 | Part.Transparency=1*i | |
| 1012 | Mesh.Scale=vt(0.5-0.5*i,0.5-0.5*i,1) | |
| 1013 | end | |
| 1014 | Part.Parent=nil | |
| 1015 | end),pprt,mmsh) | |
| 1016 | end),prt) | |
| 1017 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1018 | for i=0,1,0.1 do | |
| 1019 | wait() | |
| 1020 | Part.CFrame=Part.CFrame | |
| 1021 | Part.Transparency=i | |
| 1022 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1023 | end | |
| 1024 | Part.Parent=nil | |
| 1025 | end),prt,msh)]] | |
| 1026 | end | |
| 1027 | ||
| 1028 | range=300 | |
| 1029 | rangepower=5 | |
| 1030 | function shoottrail(baseprt,spread) | |
| 1031 | so("http://www.roblox.com/asset/?id=2767090",baseprt,2,1)
| |
| 1032 | coroutine.resume(coroutine.create(function(v) | |
| 1033 | local spreadvector = (vt(math.random(-spread,spread),math.random(-spread,spread),math.random(-spread,spread)) / 100) * (baseprt.Position).magnitude/100 | |
| 1034 | local dir = aprt11.CFrame.lookVector+spreadvector | |
| 1035 | local hit,pos = rayCast(baseprt.Position,dir,10,workspace) | |
| 1036 | local rangepos = range | |
| 1037 | local function drawtrail(From,To) | |
| 1038 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 1039 | effectsmsh.Scale = Vector3.new(1,1,1) | |
| 1040 | effectsmsh.Name = "Mesh" | |
| 1041 | local effectsg = Instance.new("Part")
| |
| 1042 | effectsg.Transparency = 1 | |
| 1043 | effectsg.formFactor = 3 | |
| 1044 | effectsg.CanCollide = false | |
| 1045 | effectsg.Name = "Eff" | |
| 1046 | effectsg.Locked = true | |
| 1047 | effectsg.Anchored = true | |
| 1048 | effectsg.Size = Vector3.new(0.2,0.2,0.2) | |
| 1049 | effectsg.Parent = Avatar | |
| 1050 | effectsmsh.Parent = effectsg | |
| 1051 | game:GetService("Debris"):AddItem(effectsg,0.2)
| |
| 1052 | local LP = From | |
| 1053 | local point1 = To | |
| 1054 | local mg = (LP - point1).magnitude | |
| 1055 | effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0) | |
| 1056 | local prt=part(3,Avatar,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1057 | prt.Anchored=true | |
| 1058 | prt.CFrame=effectsg.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1059 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(2,2,2))
| |
| 1060 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1061 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1062 | for i=0,1,0.1 do | |
| 1063 | wait() | |
| 1064 | Part.CFrame=Part.CFrame | |
| 1065 | Part.Transparency=i | |
| 1066 | Mesh.Scale=Mesh.Scale+vt(-0.5,-0.5,-0.5) | |
| 1067 | end | |
| 1068 | Part.Parent=nil | |
| 1069 | end),prt,msh) | |
| 1070 | end | |
| 1071 | local newpos = baseprt.Position | |
| 1072 | local inc = rangepower | |
| 1073 | repeat | |
| 1074 | wait() wait() | |
| 1075 | rangepos = rangepos - 10 | |
| 1076 | dir = dir | |
| 1077 | hit,pos = rayCast(newpos,dir,inc,Avatar) | |
| 1078 | drawtrail(newpos,pos) | |
| 1079 | newpos = newpos + (dir * inc) | |
| 1080 | if inc >= 20 then | |
| 1081 | inc = inc - 10 | |
| 1082 | end | |
| 1083 | if hit ~= nil then | |
| 1084 | rangepos = 0 | |
| 1085 | end | |
| 1086 | until rangepos <= 0 | |
| 1087 | if hit ~= nil then | |
| 1088 | MagicCircle(BrickColor.new("Black"),CFrame.new(pos),1,1,1,0.5,0.5,0.5,0.05)
| |
| 1089 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1090 | hum = hit.Parent.Humanoid | |
| 1091 | tTorso=hit.Parent.Torso | |
| 1092 | Damagefunc(hit,10,20,math.random(50,80),"Snare",aprt1) | |
| 1093 | so("http://www.roblox.com/asset/?id=4678959",hit.Parent.Torso,2,1)
| |
| 1094 | --ADmg(hum,hit) | |
| 1095 | elseif hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1096 | hum = hit.Parent.Parent.Humanoid | |
| 1097 | tTorso=hit.Parent.Parent.Torso | |
| 1098 | Damagefunc(hit.Parent,10,20,math.random(50,80),"Snare",aprt1) | |
| 1099 | so("http://www.roblox.com/asset/?id=4678959",hit.Parent.Parent.Torso,2,1)
| |
| 1100 | --ADmg(hum,hit) | |
| 1101 | end | |
| 1102 | end | |
| 1103 | end)) | |
| 1104 | end | |
| 1105 | ||
| 1106 | so = function(id,par,vol,pit) | |
| 1107 | coroutine.resume(coroutine.create(function() | |
| 1108 | local sou = Instance.new("Sound",par or workspace)
| |
| 1109 | sou.Volume=vol | |
| 1110 | sou.Pitch=pit or 1 | |
| 1111 | sou.SoundId=id | |
| 1112 | wait() | |
| 1113 | sou:play() | |
| 1114 | game:GetService("Debris"):AddItem(sou,6)
| |
| 1115 | end)) | |
| 1116 | end | |
| 1117 | ||
| 1118 | function findNearestTorso(pos) | |
| 1119 | local list = game:service("Workspace"):children()
| |
| 1120 | local torso = nil | |
| 1121 | local dist = 50 | |
| 1122 | local temp = nil | |
| 1123 | local human = nil | |
| 1124 | local temp2 = nil | |
| 1125 | for x = 1, #list do | |
| 1126 | temp2 = list[x] | |
| 1127 | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Name ~= "Fenrier") then | |
| 1128 | temp = temp2:findFirstChild("Torso")
| |
| 1129 | human = temp2:findFirstChild("Humanoid")
| |
| 1130 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 1131 | if (temp.Position - pos).magnitude < dist then | |
| 1132 | torso = temp | |
| 1133 | dist = (temp.Position - pos).magnitude | |
| 1134 | end | |
| 1135 | end | |
| 1136 | end | |
| 1137 | end | |
| 1138 | return torso | |
| 1139 | end | |
| 1140 | ||
| 1141 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property) | |
| 1142 | if hit.Parent==nil then | |
| 1143 | return | |
| 1144 | end | |
| 1145 | CPlayer=Bin | |
| 1146 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1147 | for _,v in pairs(hit.Parent:children()) do | |
| 1148 | if v:IsA("Humanoid") then
| |
| 1149 | h=v | |
| 1150 | end | |
| 1151 | end | |
| 1152 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1153 | if attackdebounce == false then | |
| 1154 | attackdebounce = true | |
| 1155 | coroutine.resume(coroutine.create(function() | |
| 1156 | wait(0.2) | |
| 1157 | attackdebounce = false | |
| 1158 | end)) | |
| 1159 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1160 | return | |
| 1161 | end]] | |
| 1162 | -- hs(hit,1.2) | |
| 1163 | c=Instance.new("ObjectValue")
| |
| 1164 | c.Name="creator" | |
| 1165 | c.Value=game:service("Players").LocalPlayer
| |
| 1166 | c.Parent=h | |
| 1167 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1168 | Damage=math.random(minim,maxim) | |
| 1169 | -- h:TakeDamage(Damage) | |
| 1170 | blocked=false | |
| 1171 | block=hit.Parent:findFirstChild("Block")
| |
| 1172 | if block~=nil then | |
| 1173 | print("herp")
| |
| 1174 | if block.Value>0 then | |
| 1175 | blocked=true | |
| 1176 | block.Value=block.Value-1 | |
| 1177 | print(block.Value) | |
| 1178 | end | |
| 1179 | end | |
| 1180 | if blocked==false then | |
| 1181 | -- h:TakeDamage(Damage) | |
| 1182 | h.Health=h.Health-Damage | |
| 1183 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
| 1184 | else | |
| 1185 | h.Health=h.Health-Damage/2 | |
| 1186 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1187 | end | |
| 1188 | if Type=="Knockdown" then | |
| 1189 | hum=hit.Parent.Humanoid | |
| 1190 | hum.PlatformStand=true | |
| 1191 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1192 | wait(1) | |
| 1193 | HHumanoid.PlatformStand=false | |
| 1194 | end),hum) | |
| 1195 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1196 | print(angle) | |
| 1197 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1198 | local bodvol=Instance.new("BodyVelocity")
| |
| 1199 | bodvol.velocity=angle*knockback | |
| 1200 | bodvol.P=5000 | |
| 1201 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1202 | bodvol.Parent=hit | |
| 1203 | rl=Instance.new("BodyAngularVelocity")
| |
| 1204 | rl.P=3000 | |
| 1205 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1206 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1207 | rl.Parent=hit | |
| 1208 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1209 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1210 | elseif Type=="Normal" then | |
| 1211 | vp=Instance.new("BodyVelocity")
| |
| 1212 | vp.P=500 | |
| 1213 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1214 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1215 | vp.velocity=RootPart.CFrame.lookVector*knockback+RootPart.Velocity/1.05 | |
| 1216 | if knockback>0 then | |
| 1217 | vp.Parent=hit.Parent.Torso | |
| 1218 | end | |
| 1219 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1220 | elseif Type=="Up" then | |
| 1221 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1222 | bodyVelocity.velocity=vt(0,40,0) | |
| 1223 | bodyVelocity.P=5000 | |
| 1224 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1225 | bodyVelocity.Parent=hit | |
| 1226 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1227 | print(angle) | |
| 1228 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1229 | local bodvol=Instance.new("BodyVelocity")
| |
| 1230 | bodvol.velocity=angle*knockback | |
| 1231 | bodvol.P=5000 | |
| 1232 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1233 | bodvol.Parent=hit | |
| 1234 | game:GetService("Debris"):AddItem(bodvol,.8)
| |
| 1235 | game:GetService("Debris"):AddItem(bodyVelocity,.8)
| |
| 1236 | elseif Type=="Snare" then | |
| 1237 | bp=Instance.new("BodyPosition")
| |
| 1238 | bp.P=2000 | |
| 1239 | bp.D=100 | |
| 1240 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1241 | bp.position=hit.Parent.Torso.Position | |
| 1242 | bp.Parent=hit.Parent.Torso | |
| 1243 | coroutine.resume(coroutine.create(function(Part,BodPoss) | |
| 1244 | while BodPoss.Parent~=nil do | |
| 1245 | wait(0.1) | |
| 1246 | MagicBlock(BrickColor.new("Black"),Part.CFrame,3,3,3,-0.2,-0.2,-0.2)
| |
| 1247 | end | |
| 1248 | end),hit.Parent.Torso,bp) | |
| 1249 | game:GetService("Debris"):AddItem(bp,2)
| |
| 1250 | elseif Type=="LifeSteal" then | |
| 1251 | if lifestolen==false then | |
| 1252 | lifestolen=true | |
| 1253 | LifeStolenTorso=hit.Parent.Torso | |
| 1254 | for i=1,5 do | |
| 1255 | LifeStealEffect(BrickColor.new("Bright red"),hit.Parent.Torso.CFrame,1,1,1)
| |
| 1256 | end | |
| 1257 | coroutine.resume(coroutine.create(function(Dam) | |
| 1258 | wait(1.5) | |
| 1259 | Heal=Dam | |
| 1260 | Humanoid.Health=Humanoid.Health+Heal | |
| 1261 | showDamage(Torso.Parent,Heal,.5,BrickColor.new("Medium green"))
| |
| 1262 | end),Damage) | |
| 1263 | end | |
| 1264 | end | |
| 1265 | c=Instance.new("ObjectValue")
| |
| 1266 | c.Name="creator" | |
| 1267 | c.Value=Player | |
| 1268 | c.Parent=h | |
| 1269 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1270 | CRIT=false | |
| 1271 | hitDeb=true | |
| 1272 | AttackPos=6 | |
| 1273 | end | |
| 1274 | end | |
| 1275 | end | |
| 1276 | ||
| 1277 | showDamage=function(Char,Dealt,du,Color) | |
| 1278 | m=Instance.new("Model")
| |
| 1279 | m.Name=tostring(Dealt) | |
| 1280 | h=Instance.new("Humanoid")
| |
| 1281 | h.Health=0 | |
| 1282 | h.MaxHealth=0 | |
| 1283 | h.Parent=m | |
| 1284 | c=Instance.new("Part")
| |
| 1285 | c.Transparency=0 | |
| 1286 | c.BrickColor=Color | |
| 1287 | c.Name="Head" | |
| 1288 | c.TopSurface=0 | |
| 1289 | c.BottomSurface=0 | |
| 1290 | c.formFactor="Plate" | |
| 1291 | c.Size=Vector3.new(1,.4,1) | |
| 1292 | ms=Instance.new("CylinderMesh")
| |
| 1293 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1294 | if CRIT==true then | |
| 1295 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1296 | end | |
| 1297 | ms.Parent=c | |
| 1298 | c.Reflectance=0 | |
| 1299 | Instance.new("BodyGyro").Parent=c
| |
| 1300 | c.Parent=m | |
| 1301 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1302 | f=Instance.new("BodyPosition")
| |
| 1303 | f.P=2000 | |
| 1304 | f.D=100 | |
| 1305 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1306 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1307 | f.Parent=c | |
| 1308 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1309 | c.CanCollide=false | |
| 1310 | m.Parent=workspace | |
| 1311 | c.CanCollide=false | |
| 1312 | end | |
| 1313 | ||
| 1314 | combo=0 | |
| 1315 | function ob1d(mouse) | |
| 1316 | if attack==true then return end | |
| 1317 | hold=true | |
| 1318 | if combo==0 then | |
| 1319 | combo=1 | |
| 1320 | attackone() | |
| 1321 | elseif combo==1 then | |
| 1322 | combo=2 | |
| 1323 | attacktwo() | |
| 1324 | elseif combo==2 then | |
| 1325 | combo=3 | |
| 1326 | attackthree() | |
| 1327 | elseif combo==3 then | |
| 1328 | combo=0 | |
| 1329 | end | |
| 1330 | coroutine.resume(coroutine.create(function() | |
| 1331 | wait(1) | |
| 1332 | if attack==false then | |
| 1333 | combo=0 | |
| 1334 | RootJoint.C0=RootCF | |
| 1335 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 1336 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2) | |
| 1337 | LW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 1338 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 1339 | RW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 1340 | end | |
| 1341 | end)) | |
| 1342 | end | |
| 1343 | ||
| 1344 | function ob1u(mouse) | |
| 1345 | hold = false | |
| 1346 | end | |
| 1347 | ||
| 1348 | buttonhold = false | |
| 1349 | ||
| 1350 | eul=0 | |
| 1351 | function key(key) | |
| 1352 | if shadowattack==false then | |
| 1353 | if key=="z" then | |
| 1354 | ShadowSlash() | |
| 1355 | end | |
| 1356 | if key=="x" then | |
| 1357 | ShadowShoot() | |
| 1358 | end | |
| 1359 | if key=="c" then | |
| 1360 | ShadowDash() | |
| 1361 | end | |
| 1362 | if key=="v" then | |
| 1363 | ShadowExplode() | |
| 1364 | end | |
| 1365 | end | |
| 1366 | if attack==true then return end | |
| 1367 | if key=="f" then | |
| 1368 | LifeSteal() | |
| 1369 | end | |
| 1370 | if key=="q" then | |
| 1371 | ---ChangeAvatarMode("Follow")
| |
| 1372 | end | |
| 1373 | if key=="e" then | |
| 1374 | ---ChangeAvatarMode("Stay")
| |
| 1375 | end | |
| 1376 | if key=="r" then | |
| 1377 | ---if MMouse.Target~=nil and MMouse.Target.Parent:findFirstChild("Humanoid")~=nil and MMouse.Target.Parent:findFirstChild("Torso")~=nil ---then
| |
| 1378 | ---TargetTorso=MMouse.Target.Parent.Torso | |
| 1379 | ---ChangeAvatarMode("Aim")
| |
| 1380 | ---end | |
| 1381 | end | |
| 1382 | end | |
| 1383 | ||
| 1384 | function key2(key) | |
| 1385 | ||
| 1386 | end | |
| 1387 | ||
| 1388 | function s(mouse) | |
| 1389 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1390 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1391 | mouse.KeyDown:connect(key) | |
| 1392 | mouse.KeyUp:connect(key2) | |
| 1393 | unsheathed = true | |
| 1394 | player = Player | |
| 1395 | ch = Character | |
| 1396 | MMouse = mouse | |
| 1397 | RSH = ch.Torso["Right Shoulder"] | |
| 1398 | LSH = ch.Torso["Left Shoulder"] | |
| 1399 | -- | |
| 1400 | RSH.Parent = nil | |
| 1401 | LSH.Parent = nil | |
| 1402 | -- | |
| 1403 | RW.Part0 = ch.Torso | |
| 1404 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1405 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1406 | RW.Part1 = ch["Right Arm"] | |
| 1407 | RW.Parent = ch.Torso | |
| 1408 | --_G.R = RW | |
| 1409 | -- | |
| 1410 | LW.Part0 = ch.Torso | |
| 1411 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1412 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 1413 | LW.Part1 = ch["Left Arm"] | |
| 1414 | LW.Parent = ch.Torso | |
| 1415 | --_G.L = LW | |
| 1416 | -- | |
| 1417 | equipanim() | |
| 1418 | end | |
| 1419 | ||
| 1420 | function ds(mouse) | |
| 1421 | hideanim() | |
| 1422 | wait(0) | |
| 1423 | RW.Parent = nil | |
| 1424 | LW.Parent = nil | |
| 1425 | RSH.Parent = player.Character.Torso | |
| 1426 | LSH.Parent = player.Character.Torso | |
| 1427 | end | |
| 1428 | ||
| 1429 | Bin.Selected:connect(s) | |
| 1430 | Bin.Deselected:connect(ds) | |
| 1431 | print("Warden Claws loaded.")
| |
| 1432 | ||
| 1433 | --[[ | |
| 1434 | Copyrighted (C) Fenrier 2014 | |
| 1435 | ]] |