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| 1 | plr = game.Players.LocalPlayer | |
| 2 | ||
| 3 | if key == "e" and plr.Character.Parent == workspace then | |
| 4 | plr.Character.Parent = workspace.Camera | |
| 5 | plr.Character.Archivable = true | |
| 6 | Instance.new("ForceField",plr.Character).Visible = false
| |
| 7 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 8 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
| |
| 9 | t.Transparency = 1 | |
| 10 | if t.Name == "Head" and t:FindFirstChild("face") then
| |
| 11 | t.face.Transparency = 1 | |
| 12 | end | |
| 13 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
| |
| 14 | t.Handle.Transparency = 1 | |
| 15 | end | |
| 16 | end | |
| 17 | elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then | |
| 18 | plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p) | |
| 19 | elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then | |
| 20 | if plr.Character.Torso.Anchored == true then | |
| 21 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 22 | if t:IsA("Part") then
| |
| 23 | t.Anchored = false | |
| 24 | end | |
| 25 | end | |
| 26 | else | |
| 27 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 28 | if t:IsA("Part") then
| |
| 29 | t.Anchored = true | |
| 30 | end | |
| 31 | end | |
| 32 | end | |
| 33 | elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then | |
| 34 | local clone = part:Clone() | |
| 35 | clone.Parent = workspace | |
| 36 | clone.Anchored = false | |
| 37 | clone:ClearAllChildren() | |
| 38 | clone.CanCollide = true | |
| 39 | bp.Parent = clone | |
| 40 | particles.Parent = clone | |
| 41 | if part.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 42 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
| |
| 43 | end | |
| 44 | part:Destroy() | |
| 45 | part = clone | |
| 46 | elseif key == "q" and plr.Character.Parent == workspace.Camera and part == nil then | |
| 47 | plr.Character.Parent = workspace | |
| 48 | plr.Character.Archivable = false | |
| 49 | plr.Character:FindFirstChildOfClass("ForceField"):Remove()
| |
| 50 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 51 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
| |
| 52 | t.Transparency = 0 | |
| 53 | if t.Name == "Head" and t:FindFirstChild("face") then
| |
| 54 | t.face.Transparency = 0 | |
| 55 | end | |
| 56 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
| |
| 57 | t.Handle.Transparency = 0 | |
| 58 | end | |
| 59 | end | |
| 60 | - | end |
| 60 | + | end |