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| 1 | wait(5) | |
| 2 | Player = game.Players.LocalPlayer | |
| 3 | Mouse = Player:GetMouse() | |
| 4 | Teleporting = false | |
| 5 | Animation = Instance.new("Animation" , Player.Character)
| |
| 6 | ||
| 7 | Animation.AnimationId = "http://www.roblox.com/asset?id=251590041" | |
| 8 | function Teleport(Key) | |
| 9 | ||
| 10 | Key=Key:lower() | |
| 11 | if Key == "q" and Teleporting == false then | |
| 12 | Teleporting = true | |
| 13 | ||
| 14 | local Shockwave = Instance.new("Part")
| |
| 15 | Shockwave.Parent = workspace | |
| 16 | Shockwave.Anchored = true | |
| 17 | Shockwave.CanCollide = false | |
| 18 | Shockwave.CFrame = Player.Character.Torso.CFrame | |
| 19 | Shockwave.BrickColor=BrickColor.new("Navy blue")
| |
| 20 | Shockwave.Shape ="Ball" | |
| 21 | Shockwave.TopSurface = 0 | |
| 22 | Shockwave.BottomSurface = 0 | |
| 23 | Shockwave.Size = Vector3.new(10,10,10) | |
| 24 | Shockwave.Transparency = 0.5 | |
| 25 | Shockwave.Reflectance = 0.2 | |
| 26 | ||
| 27 | Shockwave.CFrame = Player.Character.Torso.CFrame | |
| 28 | local Weld = Instance.new("Weld")
| |
| 29 | Weld.Parent = Shockwave | |
| 30 | Weld.Part0 = Player.Character.Torso | |
| 31 | Weld.C0 = Player.Character.Torso.CFrame:inverse() | |
| 32 | Weld.Part1= Shockwave | |
| 33 | Weld.C1=Shockwave.CFrame:inverse() | |
| 34 | ||
| 35 | ||
| 36 | local Shine = Instance.new("PointLight")
| |
| 37 | Shine.Parent = Shockwave | |
| 38 | ||
| 39 | Shine.Brightness = 1000 | |
| 40 | Shine.Color = Color3.new(255,255,0) | |
| 41 | Shine.Range = 12 | |
| 42 | ||
| 43 | ||
| 44 | ||
| 45 | ||
| 46 | - | wait(1.5) |
| 46 | + | |
| 47 | ||
| 48 | ||
| 49 | ||
| 50 | for x = 1,9 do | |
| 51 | Shockwave.Size = Shockwave.Size -Vector3.new(1,1,1) | |
| 52 | Shockwave.CFrame = Player.Character.Torso.CFrame | |
| 53 | ||
| 54 | wait(0.05) | |
| 55 | end | |
| 56 | game.Debris:AddItem(Shockwave,0.5) | |
| 57 | ||
| 58 | ||
| 59 | local TargetHumanoid = Mouse.Target.Parent:FindFirstChild("Humanoid")
| |
| 60 | ||
| 61 | if Mouse.Target ~= nil and TargetHumanoid== nil then | |
| 62 | ||
| 63 | ||
| 64 | ||
| 65 | Player.Character.Torso.CFrame = Mouse.Hit* CFrame.new(0,5,0) | |
| 66 | ||
| 67 | ||
| 68 | ||
| 69 | local Light = Instance.new("Part")
| |
| 70 | Light.Parent = workspace | |
| 71 | Light.Anchored = true | |
| 72 | Light.CanCollide = false | |
| 73 | Light.CFrame = Player.Character.Torso.CFrame | |
| 74 | Light.BrickColor=BrickColor.new("Navy blue")
| |
| 75 | Light.Shape ="Ball" | |
| 76 | Light.TopSurface = 0 | |
| 77 | Light.BottomSurface = 0 | |
| 78 | Light.formFactor ="Custom" | |
| 79 | Light.Reflectance = 0.2 | |
| 80 | ||
| 81 | ||
| 82 | local LightShine = Instance.new("PointLight")
| |
| 83 | LightShine.Parent = Light | |
| 84 | LightShine.Brightness = 12000 | |
| 85 | LightShine.Color = Color3.new(255,255,0) | |
| 86 | LightShine.Range = 12 | |
| 87 | - | wait(3.1) |
| 87 | + | |
| 88 | for i = 1 , 4 do | |
| 89 | ||
| 90 | Light.Size = Light.Size*Vector3.new(1,2,0) | |
| 91 | Light.Transparency = Light.Transparency +0.20 | |
| 92 | LightShine.Range = LightShine.Range +2 | |
| 93 | wait(0.1) | |
| 94 | end | |
| 95 | game.Debris:AddItem(Light , 0.1) | |
| 96 | ||
| 97 | ||
| 98 | ||
| 99 | ||
| 100 | ||
| 101 | ||
| 102 | ||
| 103 | ||
| 104 | ||
| 105 | ||
| 106 | ||
| 107 | elseif Mouse.Target.Parent:FindFirstChild("Humanoid")~=nil then
| |
| 108 | print(Mouse.Target) | |
| 109 | local TargetTorso = Mouse.Target.Parent:FindFirstChild("Torso")
| |
| 110 | ||
| 111 | ||
| 112 | Player.Character.Torso.Anchored = false | |
| 113 | ||
| 114 | ||
| 115 | Player.Character.Torso.CFrame = TargetTorso.CFrame * CFrame.new(2,2.5,-1.4) | |
| 116 | ||
| 117 | ||
| 118 | local AnimationTrack = Player.Character.Humanoid:LoadAnimation(Animation)--Humanoid is a variable for humanoid | |
| 119 | AnimationTrack:Play() | |
| 120 | ||
| 121 | ||
| 122 | local LL = Player.Character:FindFirstChild("Left Leg")
| |
| 123 | LL.Transparency = 0.8 | |
| 124 | - | local plr=game.Players.SmokeDelsin |
| 124 | + | LL.Reflectance = 0.8 |
| 125 | LL.CanCollide = false | |
| 126 | local LLlight = Instance.new("PointLight")
| |
| 127 | LLlight.Parent = LL | |
| 128 | LLlight.Color = Color3.new(255,255,0) | |
| 129 | ||
| 130 | ||
| 131 | ||
| 132 | ||
| 133 | local ContactBall = Instance.new("Part")
| |
| 134 | ContactBall.Shape="Ball" | |
| 135 | ContactBall.Transparency = 0 | |
| 136 | ContactBall.CanCollide = false | |
| 137 | ContactBall.CFrame = LL.CFrame *CFrame.new(0,-1,0) | |
| 138 | ContactBall.Parent = workspace | |
| 139 | ContactBall.Size = Vector3.new(2,2,2) | |
| 140 | ContactBall.Color = Color3.new(255,255,0) | |
| 141 | ContactBall.TopSurface = 0 | |
| 142 | ContactBall.BottomSurface = 0 | |
| 143 | ContactBall.Transparency = 0.9 | |
| 144 | ||
| 145 | ||
| 146 | TargetHumanoid.Health = TargetHumanoid.Health -30 | |
| 147 | local BV = Instance.new("BodyVelocity")
| |
| 148 | BV.Parent = TargetTorso | |
| 149 | BV.maxForce = Vector3.new(math.huge ,math.huge,math.huge) | |
| 150 | BV.velocity = TargetTorso.CFrame.lookVector*-40 | |
| 151 | ||
| 152 | ||
| 153 | local F = TargetTorso:WaitForChild("BodyVelocity")
| |
| 154 | game.Debris:AddItem(BV,1) | |
| 155 | wait(1) | |
| 156 | ||
| 157 | ||
| 158 | ||
| 159 | ||
| 160 | ||
| 161 | ||
| 162 | ||
| 163 | ||
| 164 | ||
| 165 | ||
| 166 | ||
| 167 | ||
| 168 | local LightWeld = Instance.new("Weld")
| |
| 169 | LightWeld.Part0 = LL | |
| 170 | LightWeld.C0 = LL.CFrame:inverse() | |
| 171 | LightWeld.Part1 = ContactBall | |
| 172 | LightWeld.C1 = ContactBall.CFrame:inverse() | |
| 173 | LightWeld.Parent = ContactBall | |
| 174 | LLlight.Range = 0 | |
| 175 | for c = 1,10 do | |
| 176 | ||
| 177 | LLlight.Range = LLlight.Range+2 | |
| 178 | wait(0.05) | |
| 179 | end | |
| 180 | ||
| 181 | game.Debris:AddItem(ContactBall,1) | |
| 182 | game.Debris:AddItem(LLlight , 1) | |
| 183 | ||
| 184 | wait(1) | |
| 185 | LL.Transparency = 0 | |
| 186 | LL.Reflectance = 0 | |
| 187 | LL.CanCollide = true | |
| 188 | ||
| 189 | ||
| 190 | ||
| 191 | ||
| 192 | ||
| 193 | ||
| 194 | Player.Character.Torso.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,0,-2) | |
| 195 | Player.Character.Torso.Anchored = false | |
| 196 | Player.Character.Humanoid.Jump = true | |
| 197 | wait(0.2) | |
| 198 | Player.Character.Humanoid.Jump = true | |
| 199 | ||
| 200 | ||
| 201 | ||
| 202 | end | |
| 203 | wait(2) | |
| 204 | Teleporting = false | |
| 205 | end | |
| 206 | ||
| 207 | ||
| 208 | end | |
| 209 | ||
| 210 | ||
| 211 | ||
| 212 | Mouse.KeyDown:connect(Teleport) | |
| 213 | ||
| 214 | ||
| 215 | local plr=game.Players.Otics | |
| 216 | local chr=plr.Character | |
| 217 | local mouse = plr:GetMouse() | |
| 218 | local PGui=plr.PlayerGui | |
| 219 | local lleg = chr["Left Leg"] | |
| 220 | local rleg = chr["Right Leg"] | |
| 221 | local larm = chr["Left Arm"] | |
| 222 | local rarm = chr["Right Arm"] | |
| 223 | local hed = chr.Head | |
| 224 | local rutprt = chr.HumanoidRootPart | |
| 225 | local torso = chr.Torso | |
| 226 | local otheranims=false | |
| 227 | local armmovement=false | |
| 228 | chr.Animate.Disabled=true | |
| 229 | local RunSpeed=30 | |
| 230 | local WlkSpeed=18 | |
| 231 | local runnin=false | |
| 232 | local disabled=false | |
| 233 | local tik=0 | |
| 234 | local height=1 | |
| 235 | local raising=false | |
| 236 | local lowering=false | |
| 237 | local pseudohead=hed:Clone() | |
| 238 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
| |
| 239 | pseudohead.Name='PseudoHead' | |
| 240 | pseudohead.Parent=chr.Head | |
| 241 | local pseudoweld=Instance.new('Weld',torso)
| |
| 242 | pseudoweld.Part0=hed | |
| 243 | pseudoweld.Name='PseudoHedWld' | |
| 244 | pseudoweld.Part1=pseudohead | |
| 245 | hed.Transparency=1 | |
| 246 | ||
| 247 | coroutine.resume(coroutine.create(function() | |
| 248 | local rate=.05 | |
| 249 | local Hats={}
| |
| 250 | for i,x in pairs(chr:GetChildren()) do if x:IsA("Hat") then table.insert(Hats,x) x.Handle.Mesh.TextureId="http://www.roblox.com/asset?id=25701026"
| |
| 251 | end | |
| 252 | end | |
| 253 | local lam=Instance.new("SpecialMesh",larm)
| |
| 254 | lam.MeshId="http://www.roblox.com/asset?id=12221505" | |
| 255 | lam.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 256 | local ram=Instance.new("SpecialMesh",rarm)
| |
| 257 | ram.MeshId="http://www.roblox.com/asset?id=12221505" | |
| 258 | ram.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 259 | local rlm=Instance.new("SpecialMesh",rleg)
| |
| 260 | rlm.MeshId="http://www.roblox.com/asset?id=12221626" | |
| 261 | rlm.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 262 | local llm=Instance.new("SpecialMesh",lleg)
| |
| 263 | llm.MeshId="http://www.roblox.com/asset?id=12221626" | |
| 264 | llm.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 265 | local trm=Instance.new("SpecialMesh",torso)
| |
| 266 | trm.MeshId="http://www.roblox.com/asset?id=12221758" | |
| 267 | trm.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 268 | local hem=Instance.new("SpecialMesh",hed)
| |
| 269 | hem.MeshId="rbxasset://fonts/head.mesh" | |
| 270 | hem.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 271 | local hem2=Instance.new("SpecialMesh",pseudohead)
| |
| 272 | hem2.MeshId="rbxasset://fonts/head.mesh" | |
| 273 | hem2.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 274 | local asd=Instance.new('PointLight',torso)
| |
| 275 | asd.Brightness=123 | |
| 276 | asd.Range=12 | |
| 277 | asd.Shadows=true | |
| 278 | ||
| 279 | while wait'0' do | |
| 280 | for a=0,1,rate do | |
| 281 | lam.VertexColor=Vector3.new(a,0,-a+1) | |
| 282 | ram.VertexColor=Vector3.new(a,0,-a+1) | |
| 283 | rlm.VertexColor=Vector3.new(a,0,-a+1) | |
| 284 | llm.VertexColor=Vector3.new(a,0,-a+1) | |
| 285 | trm.VertexColor=Vector3.new(a,0,-a+1) | |
| 286 | hem.VertexColor=Vector3.new(a,0,-a+1) | |
| 287 | hem2.VertexColor=Vector3.new(a,0,-a+1) | |
| 288 | asd.Color=Color3.new(a,0,-a+1) | |
| 289 | coroutine.wrap(function() | |
| 290 | for x=1,#Hats do | |
| 291 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(a,0,-a+1) | |
| 292 | end | |
| 293 | end)() | |
| 294 | wait'' | |
| 295 | end | |
| 296 | for a=0,1,rate do | |
| 297 | lam.VertexColor=Vector3.new(-a+1,a,0) | |
| 298 | ram.VertexColor=Vector3.new(-a+1,a,0) | |
| 299 | rlm.VertexColor=Vector3.new(-a+1,a,0) | |
| 300 | llm.VertexColor=Vector3.new(-a+1,a,0) | |
| 301 | trm.VertexColor=Vector3.new(-a+1,a,0) | |
| 302 | hem.VertexColor=Vector3.new(-a+1,a,0) | |
| 303 | hem2.VertexColor=Vector3.new(-a+1,a,0) | |
| 304 | asd.Color=Color3.new(-a+1,a,0) | |
| 305 | coroutine.wrap(function() | |
| 306 | for x=1,#Hats do | |
| 307 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(-a+1,a,0) | |
| 308 | end | |
| 309 | end)() | |
| 310 | wait'' | |
| 311 | end | |
| 312 | for a=0,1,rate do | |
| 313 | lam.VertexColor=Vector3.new(0,-a+1,a) | |
| 314 | ram.VertexColor=Vector3.new(0,-a+1,a) | |
| 315 | rlm.VertexColor=Vector3.new(0,-a+1,a) | |
| 316 | llm.VertexColor=Vector3.new(0,-a+1,a) | |
| 317 | trm.VertexColor=Vector3.new(0,-a+1,a) | |
| 318 | hem.VertexColor=Vector3.new(0,-a+1,a) | |
| 319 | hem2.VertexColor=Vector3.new(0,-a+1,a) | |
| 320 | asd.Color=Color3.new(0,-a+1,a) | |
| 321 | coroutine.wrap(function() | |
| 322 | for x=1,#Hats do | |
| 323 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(0,-a+1,a) | |
| 324 | end | |
| 325 | end)() | |
| 326 | wait'' | |
| 327 | - | if kei=="e" and not otheranims and not disabled and not lowering then |
| 327 | + | |
| 328 | end | |
| 329 | end)) | |
| 330 | - | if kei=="q" and not otheranims and not disabled and not raising then |
| 330 | + | |
| 331 | ||
| 332 | ||
| 333 | ||
| 334 | ||
| 335 | ||
| 336 | ||
| 337 | ||
| 338 | ||
| 339 | coroutine.wrap(function() | |
| 340 | - | if kei=="e" and not otheranims and not disabled then |
| 340 | + | |
| 341 | ||
| 342 | local flap=Instance.new("Sound",torso)
| |
| 343 | - | if kei=="q" and not otheranims and not disabled then |
| 343 | + | |
| 344 | flap.Pitch=1 | |
| 345 | flap.SoundId="http://www.roblox.com/asset?id=90820031" | |
| 346 | ||
| 347 | function Lerp(a, b, i) | |
| 348 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
| |
| 349 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
| |
| 350 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
| 351 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
| 352 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
| 353 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
| 354 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
| 355 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
| 356 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
| 357 | end | |
| 358 | ||
| 359 | function TwnSingleNumber(s,f,m) | |
| 360 | local wot=s+(f-s)*m | |
| 361 | return wot | |
| 362 | end | |
| 363 | ||
| 364 | function TwnVector3(q,w,e) | |
| 365 | local begin={q.x,q.y,q.z}
| |
| 366 | local ending={w.x,w.y,w.z}
| |
| 367 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
| 368 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
| 369 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
| 370 | return Vector3.new(bgx,bgy,bgz) | |
| 371 | end | |
| 372 | ||
| 373 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
| 374 | wld = Instance.new("Weld", wp1)
| |
| 375 | wld.Part0 = wp0 | |
| 376 | wld.Part1 = wp1 | |
| 377 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 378 | end | |
| 379 | ||
| 380 | newWeld(law, torso, larm, -1.5, 0.5, 0) | |
| 381 | newWeld(raw, torso, rarm, 1.5, 0.5, 0) | |
| 382 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
| 383 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
| 384 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
| 385 | local rutwald=Instance.new('Weld',rutprt)
| |
| 386 | rutwald.Part0=rutprt | |
| 387 | rutwald.Part1=torso | |
| 388 | rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 389 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 390 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 391 | rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 392 | lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 393 | ||
| 394 | local anim = "Idling" | |
| 395 | local lastanim = "Idling" | |
| 396 | local val = 0 | |
| 397 | local syne = 0 | |
| 398 | local num = 0 | |
| 399 | local runtime = 0 | |
| 400 | ||
| 401 | --[[local pseudohead=hed:Clone() | |
| 402 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
| |
| 403 | pseudohead.Name='PseudoHead' | |
| 404 | pseudohead.Parent=chr.Head | |
| 405 | local pseudoweld=Instance.new('Weld',torso)
| |
| 406 | pseudoweld.Part0=hed | |
| 407 | pseudoweld.Name='PseudoHedWld' | |
| 408 | pseudoweld.Part1=pseudohead | |
| 409 | hed.Transparency=1]] | |
| 410 | ||
| 411 | ||
| 412 | ||
| 413 | maus.KeyDown:connect(function(kei) | |
| 414 | if string.byte(kei)==48 and not otheranims and not disabled then | |
| 415 | chr.Humanoid.WalkSpeed=RunSpeed | |
| 416 | runnin=true | |
| 417 | end | |
| 418 | if kei=="z" and not otheranims and not disabled and not lowering then | |
| 419 | raising=true | |
| 420 | end | |
| 421 | if kei=="x" and not otheranims and not disabled and not raising then | |
| 422 | lowering=true | |
| 423 | end | |
| 424 | end) | |
| 425 | ||
| 426 | maus.KeyUp:connect(function(kei) | |
| 427 | if string.byte(kei)==48 and not otheranims and not disabled then | |
| 428 | chr.Humanoid.WalkSpeed=WlkSpeed | |
| 429 | runnin=false | |
| 430 | end | |
| 431 | if kei=="z" and not otheranims and not disabled then | |
| 432 | raising=false | |
| 433 | end | |
| 434 | if kei=="x" and not otheranims and not disabled then | |
| 435 | lowering=false | |
| 436 | end | |
| 437 | end) | |
| 438 | ||
| 439 | game:service'RunService'.RenderStepped:connect(function() | |
| 440 | if raising and not lowering then height=height+.2 | |
| 441 | elseif lowering and not raising then height=height-.2 | |
| 442 | end | |
| 443 | if height>50 then height=50 | |
| 444 | elseif height<-.75 then height=-.75 | |
| 445 | end | |
| 446 | syne=syne+1 | |
| 447 | if not otheranims then | |
| 448 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not dnc and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
| 449 | anim="Idling" | |
| 450 | ||
| 451 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 25 and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
| 452 | anim="Walking" | |
| 453 | dnc=false | |
| 454 | ||
| 455 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 25 and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
| 456 | anim="Sprinting" | |
| 457 | dnc=false | |
| 458 | ||
| 459 | elseif torso.Velocity.y>5 then | |
| 460 | anim='Jumping' | |
| 461 | dnc=false | |
| 462 | ||
| 463 | elseif (torso.Velocity.y < -5) then | |
| 464 | anim='Falling' | |
| 465 | dnc=false | |
| 466 | end | |
| 467 | end | |
| 468 | ||
| 469 | if anim=="Idling" then | |
| 470 | tik=tik+1 | |
| 471 | if tik==45 then tik=0 | |
| 472 | flap:play'' | |
| 473 | end | |
| 474 | if not armmovement then | |
| 475 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.55,0)*CFrame.Angles(math.sin(syne/16)/3,0,(math.sin(syne/8)*1.5)+math.rad(55)),.1) | |
| 476 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.55,0)*CFrame.Angles(math.sin(syne/16)/3,0,-(math.sin(syne/8)*1.5)-math.rad(55)),.1) | |
| 477 | end | |
| 478 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,math.sin(syne/16)/3)*CFrame.Angles(-math.sin(syne/16)/3,0,math.rad(-2.5)),.1) | |
| 479 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,math.sin(syne/16)/3)*CFrame.Angles(-math.sin(syne/16)/3,0,math.rad(2.5)),.1) | |
| 480 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
| 481 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/8))*1.8+height,-(math.sin(syne/16)/2))*CFrame.Angles(math.sin(syne/16)/10,math.rad(0),math.rad(0)),.025) | |
| 482 | end | |
| 483 | if anim=="Walking" then | |
| 484 | tik=tik+1 | |
| 485 | if tik==43 then tik=0 | |
| 486 | flap:play'' | |
| 487 | end | |
| 488 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(-3)+math.sin(syne/7)/4,0,(math.sin(syne/7)*1.5)+math.rad(55)),.1) | |
| 489 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(-3)+math.sin(syne/7)/4,0,-(math.sin(syne/7)*1.5)-math.rad(55)),.1) | |
| 490 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,-math.sin(syne/14)/10)*CFrame.Angles(math.sin(syne/14)/10+math.rad(-5),0,math.rad(-2.5)),.1) | |
| 491 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,-math.sin(syne/14)/10)*CFrame.Angles(math.sin(syne/14)/10+math.rad(-5),0,math.rad(2.5)),.1) | |
| 492 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
| 493 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/7))*1.8+height,math.sin(syne/14)/2)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.025) | |
| 494 | end | |
| 495 | if anim=="Sprinting" then | |
| 496 | tik=tik+1 | |
| 497 | if tik==40 then tik=0 | |
| 498 | flap:play'' | |
| 499 | end | |
| 500 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(-3)-math.sin(syne/6.5)/2,0,(math.sin(syne/6.5)*1.5)+math.rad(55)),.1) | |
| 501 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(-3)-math.sin(syne/6.5)/2,0,-(math.sin(syne/6.5)*1.5)-math.rad(55)),.1) | |
| 502 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
| 503 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
| 504 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
| 505 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/6.5)*1.6)+height,math.sin(syne/6.5)/5)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),.025) | |
| 506 | end | |
| 507 | if anim=="Jumping" then | |
| 508 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.55,0)*CFrame.Angles(0,0,math.rad(5)),.1) | |
| 509 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.55,0)*CFrame.Angles(0,0,math.rad(5)),.1) | |
| 510 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
| 511 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,-.1)*CFrame.Angles(math.rad(-12.5),0,math.rad(2.5)),.125) | |
| 512 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),0),.1) | |
| 513 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,height,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.025) | |
| 514 | end | |
| 515 | if anim=="Falling" then | |
| 516 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(15),0,math.rad(175)),.1) | |
| 517 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(15),0,math.rad(-175)),.1) | |
| 518 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
| 519 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,0)*CFrame.Angles(math.rad(-7.5),0,math.rad(2.5)),.125) | |
| 520 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-20),math.rad(0),0),.1) | |
| 521 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,rutprt.Weld.C0.y+1,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 522 | end | |
| 523 | ||
| 524 | ||
| 525 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
| 526 | end) | |
| 527 | local plr=game.Players.LocalPlayer | |
| 528 | local mouse=plr:GetMouse() | |
| 529 | local char=plr.Character | |
| 530 | ||
| 531 | local C=0 | |
| 532 | local KK={}
| |
| 533 | coroutine.wrap(function() | |
| 534 | while wait(0) do | |
| 535 | local part=Instance.new("Part",char)
| |
| 536 | local emitter=Instance.new("ParticleEmitter",Part)
| |
| 537 | part.FormFactor='Custom' | |
| 538 | part.Transparency=0.5 | |
| 539 | part.Size=Vector3.new(3.5,0.1,3.5) | |
| 540 | part.TopSurface='Smooth' | |
| 541 | part.BrickColor = BrickColor.new(C==0 and 'Bright blue') | |
| 542 | part.Anchored=true | |
| 543 | game.Debris:AddItem(part,0.5) | |
| 544 | if KK['x'] then | |
| 545 | part.CanCollide=false | |
| 546 | char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0) | |
| 547 | elseif KK['z'] then | |
| 548 | char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0) | |
| 549 | end | |
| 550 | wait(0) | |
| 551 | part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0) | |
| 552 | ||
| 553 | end | |
| 554 | end)() | |
| 555 | ||
| 556 | mouse.KeyDown:connect(function(K) | |
| 557 | KK[K]=true | |
| 558 | if KK['y'] then | |
| 559 | C=C==0 and 1 or 0 | |
| 560 | end | |
| 561 | end) | |
| 562 | --hi | |
| 563 | mouse.KeyUp:connect(function(K) | |
| 564 | KK[K]=false | |
| 565 | end) | |
| 566 | -------------------------------------------------------------------------------------------- | |
| 567 | local plr=game.Players.LocalPlayer | |
| 568 | local mouse=plr:GetMouse() | |
| 569 | local char=plr.Character | |
| 570 | ||
| 571 | local C=0 | |
| 572 | local KK={}
| |
| 573 | coroutine.wrap(function() | |
| 574 | while wait(0) do | |
| 575 | local part=Instance.new("Part",char)
| |
| 576 | local emitter=Instance.new("ParticleEmitter",Part)
| |
| 577 | part.FormFactor='Custom' | |
| 578 | part.Transparency=0.5 | |
| 579 | part.Size=Vector3.new(3.5,0.1,3.5) | |
| 580 | part.TopSurface='Smooth' | |
| 581 | part.BrickColor = BrickColor.new(C==0 and 'Bright red') | |
| 582 | part.Anchored=true | |
| 583 | game.Debris:AddItem(part,0.5) | |
| 584 | if KK['q'] then | |
| 585 | part.CanCollide=false | |
| 586 | char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0) | |
| 587 | elseif KK['e'] then | |
| 588 | char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0) | |
| 589 | end | |
| 590 | wait(0) | |
| 591 | part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0) | |
| 592 | ||
| 593 | end | |
| 594 | end)() | |
| 595 | ||
| 596 | mouse.KeyDown:connect(function(K) | |
| 597 | KK[K]=true | |
| 598 | if KK['y'] then | |
| 599 | C=C==0 and 1 or 0 | |
| 600 | end | |
| 601 | end) | |
| 602 | --hi | |
| 603 | mouse.KeyUp:connect(function(K) | |
| 604 | KK[K]=false | |
| 605 | end) | |
| 606 | -------------------------------------------------------------------------- | |
| 607 | local plr=game.Players.LocalPlayer | |
| 608 | local mouse=plr:GetMouse() | |
| 609 | local char=plr.Character | |
| 610 | ||
| 611 | local C=0 | |
| 612 | local KK={}
| |
| 613 | coroutine.wrap(function() | |
| 614 | while wait(0) do | |
| 615 | local part=Instance.new("Part",char)
| |
| 616 | local emitter=Instance.new("ParticleEmitter",Part)
| |
| 617 | part.FormFactor='Custom' | |
| 618 | part.Transparency=0.5 | |
| 619 | part.Size=Vector3.new(3.5,0.1,3.5) | |
| 620 | part.TopSurface='Smooth' | |
| 621 | part.BrickColor = BrickColor.new(C==0 and 'Bright green') | |
| 622 | part.Anchored=true | |
| 623 | game.Debris:AddItem(part,0.5) | |
| 624 | if KK['q'] then | |
| 625 | part.CanCollide=false | |
| 626 | char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0) | |
| 627 | elseif KK['e'] then | |
| 628 | char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0) | |
| 629 | end | |
| 630 | wait(0) | |
| 631 | part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0) | |
| 632 | ||
| 633 | end | |
| 634 | end)() | |
| 635 | ||
| 636 | mouse.KeyDown:connect(function(K) | |
| 637 | KK[K]=true | |
| 638 | if KK['y'] then | |
| 639 | C=C==0 and 1 or 0 | |
| 640 | end | |
| 641 | end) | |
| 642 | --hi | |
| 643 | mouse.KeyUp:connect(function(K) | |
| 644 | KK[K]=false | |
| 645 | end) |