SHOW:
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- or go back to the newest paste.
1 | -- Ditch your texture.txd in the main resource folder that you just created. | |
2 | Your folder in Resources should contain: | |
3 | ||
4 | -meta.xml | |
5 | -texture.txd | |
6 | -server.lua | |
7 | ||
8 | Make sure you run your resource ;) | |
9 | ||
10 | -- Below is the meta.xml file in your new folder | |
11 | <meta> | |
12 | <script src="server.lua" type="server" /> | |
13 | <file src="texture.txd" /> | |
14 | </meta> | |
15 | ||
16 | -- Below is the server.lua file in your new folder | |
17 | ||
18 | local filelocation = "texture.txd" -- replace this | |
19 | - | local filelocation = "models/texture.txd" -- replace this |
19 | + | |
20 | addEventHandler("onResourceStart", resourceRoot, function () | |
21 | local txdmodel = engineLoadTXD ( "models/office_floors.txd" ) | |
22 | local success = engineImportTXD ( txdmodel, 11453) | |
23 | if success then | |
24 | outputConsole("Mod loaded!") | |
25 | else | |
26 | outputConsole("An error has occured while loading the mod!") | |
27 | end | |
28 | end) |