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| 1 | --no seriously it had no name but like 150 thousand hits so yeah | |
| 2 | ||
| 3 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,game,owner = owner,game | |
| 6 | local RealPlayer = Player | |
| 7 | do | |
| 8 | print("FE Compatibility code V2 by Mokiros")
| |
| 9 | local RealPlayer = RealPlayer | |
| 10 | script.Parent = RealPlayer.Character | |
| 11 | ||
| 12 | --Fake event to make stuff like Mouse.KeyDown work | |
| 13 | local Disconnect_Function = function(this) | |
| 14 | this[1].Functions[this[2]] = nil | |
| 15 | end | |
| 16 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 17 | local FakeEvent_Metatable = {__index={
| |
| 18 | Connect = function(this,f) | |
| 19 | local i = tostring(math.random(0,10000)) | |
| 20 | while this.Functions[i] do | |
| 21 | i = tostring(math.random(0,10000)) | |
| 22 | end | |
| 23 | this.Functions[i] = f | |
| 24 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 25 | end | |
| 26 | }} | |
| 27 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 28 | local function fakeEvent() | |
| 29 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 30 | end | |
| 31 | ||
| 32 | --Creating fake input objects with fake variables | |
| 33 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 34 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 35 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 36 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 37 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 38 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 39 | end} | |
| 40 | --Merged 2 functions into one by checking amount of arguments | |
| 41 | CAS.UnbindAction = CAS.BindAction | |
| 42 | ||
| 43 | --This function will trigger the events that have been :Connect()'ed | |
| 44 | local function TriggerEvent(self,ev,...) | |
| 45 | for _,f in pairs(self[ev].Functions) do | |
| 46 | f(...) | |
| 47 | end | |
| 48 | end | |
| 49 | FakeMouse.TriggerEvent = TriggerEvent | |
| 50 | UIS.TriggerEvent = TriggerEvent | |
| 51 | ||
| 52 | --Client communication | |
| 53 | local Event = Instance.new("RemoteEvent")
| |
| 54 | Event.Name = "UserInput_Event" | |
| 55 | Event.OnServerEvent:Connect(function(plr,io) | |
| 56 | if plr~=RealPlayer then return end | |
| 57 | FakeMouse.Target = io.Target | |
| 58 | FakeMouse.Hit = io.Hit | |
| 59 | if not io.isMouse then | |
| 60 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 61 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 62 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 63 | end | |
| 64 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 65 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 66 | end | |
| 67 | for _,t in pairs(CAS.Actions) do | |
| 68 | for _,k in pairs(t.Keys) do | |
| 69 | if k==io.KeyCode then | |
| 70 | t.Function(t.Name,io.UserInputState,io) | |
| 71 | end | |
| 72 | end | |
| 73 | end | |
| 74 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 75 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 76 | end | |
| 77 | end) | |
| 78 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 79 | local Mouse = owner:GetMouse() | |
| 80 | local UIS = game:GetService("UserInputService")
| |
| 81 | local input = function(io,RobloxHandled) | |
| 82 | if RobloxHandled then return end | |
| 83 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 84 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 85 | end | |
| 86 | UIS.InputBegan:Connect(input) | |
| 87 | UIS.InputEnded:Connect(input) | |
| 88 | local h,t | |
| 89 | --Give the server mouse data every second frame, but only if the values changed | |
| 90 | --If player is not moving their mouse, client won't fire events | |
| 91 | local HB = game:GetService("RunService").Heartbeat
| |
| 92 | while true do | |
| 93 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 94 | h,t=Mouse.Hit,Mouse.Target | |
| 95 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 96 | end | |
| 97 | --Wait 2 frames | |
| 98 | for i=1,2 do | |
| 99 | HB:Wait() | |
| 100 | end | |
| 101 | end]==],script) | |
| 102 | ||
| 103 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 104 | --Real game object | |
| 105 | local RealGame = game | |
| 106 | ||
| 107 | --Metatable for fake service | |
| 108 | local FakeService_Metatable = {
| |
| 109 | __index = function(self,k) | |
| 110 | local s = rawget(self,"_RealService") | |
| 111 | if s then | |
| 112 | return typeof(s[k])=="function" | |
| 113 | and function(_,...)return s[k](s,...)end or s[k] | |
| 114 | end | |
| 115 | end, | |
| 116 | __newindex = function(self,k,v) | |
| 117 | local s = rawget(self,"_RealService") | |
| 118 | if s then s[k]=v end | |
| 119 | end | |
| 120 | } | |
| 121 | local function FakeService(t,RealService) | |
| 122 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 123 | return setmetatable(t,FakeService_Metatable) | |
| 124 | end | |
| 125 | ||
| 126 | --Fake game object | |
| 127 | local FakeGame = {
| |
| 128 | GetService = function(self,s) | |
| 129 | return rawget(self,s) or RealGame:GetService(s) | |
| 130 | end, | |
| 131 | Players = FakeService({
| |
| 132 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 133 | },"Players"), | |
| 134 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 135 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 136 | RunService = FakeService({
| |
| 137 | _btrs = {},
| |
| 138 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 139 | BindToRenderStep = function(self,name,_,fun) | |
| 140 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 141 | end, | |
| 142 | UnbindFromRenderStep = function(self,name) | |
| 143 | self._btrs[name]:Disconnect() | |
| 144 | end, | |
| 145 | },"RunService") | |
| 146 | } | |
| 147 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 148 | FakeGame.service = FakeGame.GetService | |
| 149 | FakeService(FakeGame,game) | |
| 150 | --Changing owner to fake player object to support owner:GetMouse() | |
| 151 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 152 | end | |
| 153 | pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
| |
| 154 | local plr = game.Players.LocalPlayer | |
| 155 | repeat wait() until plr.Character | |
| 156 | plr = game.Players.LocalPlayer | |
| 157 | char = plr.Character | |
| 158 | torso = char.Torso | |
| 159 | head = char.Head | |
| 160 | neck = torso.Neck | |
| 161 | head.face:Destroy() | |
| 162 | sound = Instance.new("Sound", head)
| |
| 163 | sound.SoundId = "rbxassetid://" | |
| 164 | sound.Volume = 100 | |
| 165 | sound:Play() | |
| 166 | sound.Looped = true | |
| 167 | plr.Chatted:connect(function(message) | |
| 168 | if message:sub(1,4) == "Play" then | |
| 169 | sound:Stop() | |
| 170 | sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6) | |
| 171 | sound:Play() | |
| 172 | end | |
| 173 | end) | |
| 174 | ||
| 175 | ||
| 176 | ||
| 177 | ||
| 178 | ---- [[ Left Eye]] ---- | |
| 179 | ||
| 180 | eye1 = Instance.new("Part", workspace)
| |
| 181 | eye1.Anchored = false | |
| 182 | eye1.Parent = head | |
| 183 | eye1.TopSurface = 0 | |
| 184 | eye1.BrickColor = BrickColor.new("Black")
| |
| 185 | eye1.BottomSurface = 0 | |
| 186 | eye1m = Instance.new("SpecialMesh", eye1)
| |
| 187 | eye1m.MeshType = Enum.MeshType.Sphere | |
| 188 | eye1m.Scale = Vector3.new(0.02,0.12,0.03) | |
| 189 | ogsize = eye1m.Scale | |
| 190 | weld = Instance.new("Weld", head)
| |
| 191 | weld.Part0 = eye1 | |
| 192 | weld.Part1 = head | |
| 193 | weld.C1 = CFrame.new(-.17,.14,-.57) | |
| 194 | ||
| 195 | ||
| 196 | ||
| 197 | ---- [[ Right Eye ]] ---- | |
| 198 | ||
| 199 | ||
| 200 | eye2 = Instance.new("Part", workspace)
| |
| 201 | eye2.Anchored = false | |
| 202 | eye2.Parent = head | |
| 203 | eye2.TopSurface = 0 | |
| 204 | eye2.BrickColor = BrickColor.new("Black")
| |
| 205 | eye2.BottomSurface = 0 | |
| 206 | eye2m = Instance.new("SpecialMesh", eye2)
| |
| 207 | eye2m.MeshType = Enum.MeshType.Sphere | |
| 208 | eye2m.Scale = Vector3.new(0.02,0.12,0.03) | |
| 209 | ogsize = eye2m.Scale | |
| 210 | weld = Instance.new("Weld", head)
| |
| 211 | weld.Part0 = eye2 | |
| 212 | weld.Part1 = head | |
| 213 | weld.C1 = CFrame.new(.17,.14,-.57) | |
| 214 | ||
| 215 | ||
| 216 | ||
| 217 | ---- [[ Mouth ]] ---- | |
| 218 | ||
| 219 | mouth = Instance.new("Part", workspace)
| |
| 220 | mouth.Anchored = false | |
| 221 | mouth.Parent = head | |
| 222 | mouth.TopSurface = 0 | |
| 223 | mouth.BrickColor = BrickColor.new("Black")
| |
| 224 | mouth.BottomSurface = 0 | |
| 225 | mouth.Material = "SmoothPlastic" | |
| 226 | mouthm = Instance.new("SpecialMesh", mouth)
| |
| 227 | mouthm.MeshType = Enum.MeshType.Sphere | |
| 228 | mouthm.Scale = Vector3.new(.13,0.1,0.05) | |
| 229 | ogsize = mouthm.Scale | |
| 230 | weld = Instance.new("Weld", head)
| |
| 231 | weld.Part0 = mouth | |
| 232 | weld.Part1 = head | |
| 233 | weld.C1 = CFrame.new(0,-.25,-.6) | |
| 234 | game:service'RunService'.RenderStepped:connect(function() | |
| 235 | mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8) | |
| 236 | neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1) | |
| 237 | end) |