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| 1 | - | name = "tootalljj" |
| 1 | + | name = "Tomppa_Beats" |
| 2 | me = game.Players[name] | |
| 3 | ||
| 4 | if script.Parent.className ~= "HopperBin" then | |
| 5 | hoppa = Instance.new("HopperBin")
| |
| 6 | hoppa.Parent = me.Backpack | |
| 7 | hoppa.Name = "Telekinesis" | |
| 8 | script.Parent = hoppa | |
| 9 | end | |
| 10 | bps = {}
| |
| 11 | fair = {}
| |
| 12 | hold = false | |
| 13 | function sel(mouse) | |
| 14 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 15 | mouse.Button1Down:connect(function() | |
| 16 | local targ = mouse.Target | |
| 17 | if targ ~= nil then | |
| 18 | hold = true | |
| 19 | if targ:GetMass() >= 400 then return end | |
| 20 | local bp = Instance.new("BodyPosition")
| |
| 21 | bp.Parent = targ | |
| 22 | bp.maxForce = Vector3.new(6000 * targ:GetMass(),6000 * targ:GetMass(),6000 * targ:GetMass()) | |
| 23 | bp.position = me.Character.Head.Position + Vector3.new(0,6,0) | |
| 24 | table.insert(bps,bp) | |
| 25 | targ.Anchored = false | |
| 26 | while hold == true do | |
| 27 | wait() | |
| 28 | bp.position = me.Character.Head.Position + Vector3.new(0,6,0) | |
| 29 | end | |
| 30 | end | |
| 31 | end) | |
| 32 | mouse.Button1Up:connect(function() | |
| 33 | hold = false | |
| 34 | wait(0.03) | |
| 35 | for i=1, #bps do | |
| 36 | bps[i].position = me.Character.Head.Position + Vector3.new(math.random(-20,20),math.random(5,20),math.random(-20,20)) | |
| 37 | local hu = bps[i].Parent.Parent:findFirstChild("Humanoid")
| |
| 38 | if hu ~= nil then | |
| 39 | hu.Sit = true | |
| 40 | end | |
| 41 | bps[i].Parent.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 42 | wait(0.1) | |
| 43 | bps[i]:remove() | |
| 44 | table.remove(bps, i) | |
| 45 | end | |
| 46 | end) | |
| 47 | end | |
| 48 | ||
| 49 | function desel() | |
| 50 | hold = false | |
| 51 | for i=1, #bps do | |
| 52 | bps[i]:remove() | |
| 53 | table.remove(bps, i) | |
| 54 | end | |
| 55 | end | |
| 56 | ||
| 57 | script.Parent.Selected:connect(sel) |