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1
--Edited by 1x0x1x0--
2
3
Player = game.Players.LocalPlayer
4
Character = Player.Character 
5
PlayerGui = Player.PlayerGui
6
Backpack = Player.Backpack 
7
Torso = Character.Torso 
8
Head = Character.Head 
9
Humanoid = Character.Humanoid
10
LeftArm = Character["Left Arm"] 
11
LeftLeg = Character["Left Leg"] 
12
RightArm = Character["Right Arm"] 
13
RightLeg = Character["Right Leg"]
14
Character = Player.Character 
15
PlayerGui = Player.PlayerGui
16
Backpack = Player.Backpack 
17
Torso = Character.Torso 
18
Head = Character.Head 
19
Humanoid = Character.Humanoid
20
LeftArm = Character["Left Arm"] 
21
LeftLeg = Character["Left Leg"] 
22
RightArm = Character["Right Arm"] 
23
RightLeg = Character["Right Leg"] 
24
LS = Torso["Left Shoulder"] 
25
LH = Torso["Left Hip"] 
26
RS = Torso["Right Shoulder"] 
27
RH = Torso["Right Hip"] 
28
Neck = Torso.Neck
29
attacktype = 1
30
vt = Vector3.new
31
cf = CFrame.new
32
euler = CFrame.fromEulerAnglesXYZ
33
angles = CFrame.Angles
34
necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
35
necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
36
LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
37
LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
38
RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
39
RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
40
RootPart = Character.HumanoidRootPart
41
RootJoint = RootPart.RootJoint
42
RootCF = euler(-1.57, 0, 3.14)
43
attack = false 
44
equipped = true
45
local Anim = "Idle"
46
local Effects = {}
47
cam = workspace.CurrentCamera
48
ZTarget = nil
49
RocketTarget = nil
50
local RbxUtility = LoadLibrary("RbxUtility")
51
local Create = RbxUtility.Create
52
local m = Create("Model"){
53
	Parent = Character,
54
	Name = "WeaponModel",
55
}
56
mouse = Player:GetMouse()
57
58
z = Instance.new("Sound", Character)
59-
z.SoundId = "rbxassetid://183973343"
59+
z.SoundId = "rbxassetid://1734954822"
60
z.Looped = false
61
z.Pitch = 1
62
z.Volume = 7
63
wait(.1)
64
z:Play()
65
----------------------------------------------------
66
cn,ca,bc,v3,r = CFrame.new,CFrame.Angles,BrickColor.new,Vector3.new,function(a)return (math.random()-.5)*2*(a or 1) end
67
deg,nf,c3,ins,ma,pi,mr = math.deg,math.floor,Color3.new,Instance.new,math.abs,math.pi,math.rad
68
local part = function(prnt,cfr,siz,col,anc,canc,tra,mat,typ)
69
                local p = ins(typ or "Part")
70
                p.FormFactor = "Custom"
71
                p.Material = mat
72
                p.Transparency = tra
73
                p.CanCollide = canc
74
                p.Anchored = anc
75
                p.BrickColor = bc(col)
76
                p.Size = siz
77
                p.CFrame = cfr
78
                p.Parent = prnt
79
                p.Locked = true
80
                p.TopSurface,p.BottomSurface = 0,0
81
                p:BreakJoints()
82
                return p
83
end
84
local mesh = function(typ,prnt,scal,mtyp,mid,mtx)
85
                local m = ins(typ or "SpecialMesh")
86
                if mtyp then m.MeshType = mtyp end
87
                if mid then m.MeshId = mid end
88
                if mtx then m.TextureId = mtx end
89
                if scal then m.Scale = scal end
90
                m.Parent = prnt
91
                return m
92
end
93
function cylinderOpen(cf,col,col2)
94
        local p = part(Character,cf,v3(0,1000,0),col,true,false,.1,"Granite")
95
        local pm = mesh("CylinderMesh",p)
96
        local p2 = part(Character,cf,v3(0,1000,0),col2,true,false,.1,"Granite")
97
        local p2m = mesh("CylinderMesh",p2)
98
        Spawn(function()
99
                        for i=.1,1.1,.0125 do
100
                                        p.Transparency = i
101
                                        p2.Transparency = i
102
                                        pm.Scale = pm.Scale + v3(.8,0,.8)
103
                                        p2m.Scale = p2m.Scale + v3(.5,0,.5)
104
                                        wait()
105
                        end
106
                        p:Destroy()
107
                        p2:Destroy()
108
        end)
109
end
110
111
function expandDong()
112
        local nTarg = Torso
113
        local Orbi = Instance.new('Part')
114
        Orbi.Size = Vector3.new(3,3,3)
115
        Orbi.CanCollide = false
116
        Orbi.Locked = true
117
        Orbi.Shape = 'Ball'
118
        Orbi.Anchored = true
119
        Orbi.Transparency = .6
120
        Orbi.TopSurface,Orbi.BottomSurface = 0,0
121
        Orbi.Name = 'Expand Dong'
122
        Orbi.BrickColor = BrickColor.new('Dark Blue')
123
        
124
        local OrbiMesh = Instance.new('SpecialMesh',Orbi)
125
        OrbiMesh.Name = 'Dxpand Eong'
126
        OrbiMesh.Scale = Vector3.new(2, 2, 2)
127
        OrbiMesh.MeshType = 'Sphere'
128
        Orbi.Parent = Character
129
        ypcall(function()
130
                for i = 3,.35,-1 do 
131
                        OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
132
                        Orbi.CFrame = nTarg.CFrame
133
                end
134
                for i = .6,1,.05 do
135
                wait(0.04)
136
                        Orbi.Transparency = i
137
                end
138
                Orbi:Destroy()
139
        end)
140
end
141
142
143
function expandDong2()
144
        local nTarg = Torso
145
        local Orbi = Instance.new('Part')
146
        Orbi.Size = Vector3.new(3,3,3)
147
        Orbi.CanCollide = false
148
        Orbi.Locked = true
149
        Orbi.Shape = 'Ball'
150
        Orbi.Anchored = true
151
        Orbi.Transparency = .6
152
        Orbi.TopSurface,Orbi.BottomSurface = 0,0
153
        Orbi.Name = 'Expand Dong'
154
        Orbi.BrickColor = BrickColor.new('Really black')
155
        
156
        local OrbiMesh = Instance.new('SpecialMesh',Orbi)
157
        OrbiMesh.Name = 'Dxpand Eong'
158
        OrbiMesh.Scale = Vector3.new(2.5, 2.5, 2.5)
159
        OrbiMesh.MeshType = 'Sphere'
160
        Orbi.Parent = Character
161
        ypcall(function()
162
                for i = 3,0,-1 do 
163
                        OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
164
                        Orbi.CFrame = nTarg.CFrame
165
                end
166
                for i = .6,1,.05 do
167
                wait(0.04)
168
                        Orbi.Transparency = i
169
                end
170
                Orbi:Destroy()
171
        end)
172
end
173
cylinderOpen(Torso.CFrame,"Dark blue","Really black")
174
expandDong2()
175
expandDong()
176
177
wait(1)
178
local p = game.Players.LocalPlayer
179
repeat wait() until p
180
local char = p.Character
181
repeat wait() until char
182
local mouse = p:GetMouse()
183
local larm = char["Left Arm"]
184
local rarm = char["Right Arm"]
185
local lleg = char["Left Leg"]
186
local rleg = char["Right Leg"]
187
local hed = char.Head
188
local chatServ = game:GetService("Chat")
189
local torso = char.Torso
190
local hum = char.Humanoid
191
local cam = game.Workspace.CurrentCamera
192
local root = char.HumanoidRootPart
193
local deb = false
194
local shot = 0
195
local l = game:GetService("Lighting")
196
local rs = game:GetService("RunService").RenderStepped
197
local insServ = game:GetService("InsertService")
198
local debServ = game:GetService("Debris")
199
local stanceToggle = "Normal"
200
math.randomseed(os.time())
201
hum.WalkSpeed = 80
202
debServ:AddItem(char:WaitForChild("Health"), 0)
203
char:WaitForChild("Animate").Disabled = true
204
debServ:AddItem(hum:WaitForChild("Animator"), 0)
205
hum.MaxHealth = 999999999
206
wait(0.1)
207
hum.Health = 999999999
208
----------------------------------------------------
209
local shIRT = char:FindFirstChild("Shirt")
210
local pANTS = char:FindFirstChild("Pants")
211
if shIRT then
212
    shIRT:Destroy()
213
end
214
if pANTS then
215
    pANTS:Destroy()
216
end
217
shirt = Instance.new("Shirt", char)
218
shirt.Name = "Shirt"
219
pants = Instance.new("Pants", char)
220
pants.Name = "Pants"
221
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=289028097"
222
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=289028434"
223
char.Humanoid.JumpPower = 150
224
----------------------------------------------------
225
Debounces = {
226
on = false;
227
ks = false;
228
CanAttack = true;
229
CanJoke = true;
230
NoIdl = false;
231
Slashing = false;
232
Slashed = false;
233
Grabbing = false;
234
Grabbed = false;
235
}
236
local Touche = {char.Name, }
237
----------------------------------------------------
238
function lerp(a, b, t) -- Linear interpolation
239
    return a + (b - a)*t
240
end
241
 
242
function slerp(a, b, t) --Spherical interpolation
243
    dot = a:Dot(b)
244
    if dot > 0.99999 or dot < -0.99999 then
245
        return t <= 0.5 and a or b
246
    else
247
        r = math.acos(dot)
248
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
249
    end
250
end
251
 
252
function matrixInterpolate(a, b, t)
253
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
254
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
255
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
256
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
257
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
258
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
259
    local t = v1:Dot(v2)
260
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
261
        return CFrame.new()
262
    end
263
    return CFrame.new(
264
    v0.x, v0.y, v0.z,
265
    v1.x, v1.y, v1.z,
266
    v2.x, v2.y, v2.z,
267
    v3.x, v3.y, v3.z)
268
end
269
----------------------------------------------------
270
function genWeld(a,b)
271
    local w = Instance.new("Weld",a)
272
    w.Part0 = a
273
    w.Part1 = b
274
    return w
275
end
276
function weld(a, b)
277
    local weld = Instance.new("Weld")
278
    weld.Name = "W"
279
    weld.Part0 = a
280
    weld.Part1 = b
281
    weld.C0 = a.CFrame:inverse() * b.CFrame
282
    weld.Parent = a
283
    return weld;
284
end
285
----------------------------------------------------
286
function Lerp(c1,c2,al)
287
	local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
288
	local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
289
	for i,v in pairs(com1) do
290
		com1[i] = v+(com2[i]-v)*al
291
	end
292
	return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
293
end
294
----------------------------------------------------
295
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
296
	local wld = Instance.new("Motor6D", wp1)
297
	wld.Name = "Weld"
298
	wld.Part0 = wp0
299
	wld.Part1 = wp1
300
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
301
end
302
----------------------------------------------------
303
for i,v in pairs(char:children()) do
304
    if v:IsA("Hat") then
305
        debServ:AddItem(v, 0)
306
    end
307
end
308
for i,v in pairs(hed:children()) do
309
    if v:IsA("Sound") then
310
        debServ:AddItem(v, 0)
311
    end
312
end
313
----------------------------------------------------
314
function HasntTouched(plrname)
315
	local ret = true
316
	for _, v in pairs(Touche) do
317
		if v == plrname then
318
			ret = false
319
		end
320
	end
321
	return ret
322
end
323
----------------------------------------------------
324
larm.Size = larm.Size * 2
325
rarm.Size = rarm.Size * 2
326
lleg.Size = lleg.Size * 2
327
rleg.Size = rleg.Size * 2
328
torso.Size = torso.Size * 2
329
hed.Size = hed.Size * 2
330
root.Size = root.Size * 2
331
----------------------------------------------------
332
newWeld(torso, larm, -1.5, 0.5, 0)
333
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
334
newWeld(torso, rarm, 1.5, 0.5, 0)
335
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
336
newWeld(torso, hed, 0, 1.5, 0)
337
newWeld(torso, lleg, -0.5, -1, 0)
338
lleg.Weld.C1 = CFrame.new(0, 1, 0)
339
newWeld(torso, rleg, 0.5, -1, 0)
340
rleg.Weld.C1 = CFrame.new(0, 1, 0)
341
newWeld(root, torso, 0, -1, 0)
342
torso.Weld.C1 = CFrame.new(0, -1, 0)
343
----------------------------------------------------
344
local HBill = Instance.new("BillboardGui", hed)
345
local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
346
local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
347
HBill.Size = UDim2.new(20,0,2.2,0)
348
HBill.StudsOffset = Vector3.new(0,4,0)
349
HBill.AlwaysOnTop = true
350
HMain.BackgroundColor3 = Color3.new(0/255, 0, 0/255)
351
HMain.BackgroundTransparency = 0.6
352
HMain.Size = UDim2.new(1,0,1,0)
353
HBarBack.Parent = HMain
354
HBarBack.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
355
HBarBack.BorderColor3 = Color3.new(0,0,0)
356
HBarBack.BorderSizePixel = 2
357
HBarBack.Position = UDim2.new(.025, 0, .55, 0)
358
HBarBack.Size = UDim2.new(.95, 0, .25, 0)
359
HBar.Parent = HBarBack
360
HBar.BackgroundColor3 = Color3.new(0, 0/255, 225)
361
HBar.BorderColor3 = Color3.new(0,0,0)
362
HBar.Size = UDim2.new(.5,0,1,0)
363
HHealth.BackgroundTransparency = 1
364
HHealth.Size = UDim2.new(1,0,1,0)
365
HHealth.Font = "SourceSans"
366
HHealth.Text = "[10/10]"
367
HHealth.TextScaled = true
368
HHealth.TextColor3 = Color3.new(1,1,1)
369
HName.Parent = HMain
370
HName.BackgroundTransparency = 1
371
HName.Size = UDim2.new(1,0,.35,0)
372
HName.Font = "SourceSansItalic"
373-
HName.Text = "Dominus King"
373+
374
HName.TextColor3 = Color3.new(0/255, 0, 255/255)
375
HName.TextStrokeColor3 = Color3.new(1,1,1)
376
HName.TextStrokeTransparency = 0
377
HName.TextYAlignment = "Top"
378
rs:connect(function()
379
	HHealth.Text = "HP["..hum.Health.."]"
380
	HBar:TweenSize(UDim2.new((hum.Health/hum.MaxHealth),0,1,0), _, "Linear", .4)
381
end)
382
383
local DHandle = Instance.new("Part")
384
local DMesh = Instance.new("SpecialMesh")
385
local DWeld = Instance.new("Weld")
386
DHandle.Parent = char
387
DHandle.Name = "Handle"
388
DHandle.CanCollide = false
389
DHandle.Locked = true
390
DHandle.Size = Vector3.new(1.93, 1.77, 1.6)
391
DMesh.Parent = DHandle
392
DMesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
393
DMesh.TextureId = "http://www.roblox.com/asset/?id=21057378"
394
DMesh.Scale = DMesh.Scale * 1.8
395
DWeld.Parent = DHandle
396
DWeld.Name = "no"
397
DWeld.Part0 = hed
398
DWeld.Part1 = DHandle
399
DWeld.C0 = CFrame.new(0,0,-0.7) * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0)
400
hed.face.Texture = "rbxassetid://0"
401
hed.Transparency = 1
402
local eye1 = Instance.new("Part")
403
eye1.BrickColor = BrickColor.new("Dark blue")
404
eye1.Material = "Neon"
405
eye1.Transparency = 1
406
eye1.Name = "oi"
407
eye1.Size = Vector3.new(.1,.1,.1)
408
eye1.CanCollide = false
409
eye1.Anchored = false
410
eye1.Locked = true
411
eye1.CFrame = hed.CFrame
412
local eye1weld = Instance.new("Weld")
413
eye1weld.Parent = DHandle
414
eye1weld.Name = "nooo"
415
eye1weld.Part0 = DHandle
416
eye1weld.Part1 = eye1
417
eye1weld.C0 = CFrame.new(0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(20), math.rad(0))
418
eye1.Parent = DHandle
419
local eye2 = Instance.new("Part")
420
eye2.BrickColor = BrickColor.new("Dark blue")
421
eye2.Material = "Neon"
422
eye2.Transparency = 1
423
eye2.Name = "oi"
424
eye2.Size = Vector3.new(.1,.1,.1)
425
eye2.CanCollide = false
426
eye2.Anchored = false
427
eye2.Locked = true
428
eye2.CFrame = hed.CFrame
429
local eye2weld = Instance.new("Weld")
430
eye2weld.Parent = DHandle
431
eye2weld.Name = "nooo"
432
eye2weld.Part0 = DHandle
433
eye2weld.Part1 = eye2
434
eye2weld.C0 = CFrame.new(-0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(-20), math.rad(0))
435
eye2.Parent = DHandle
436
				local transPoints = {
437
                        NumberSequenceKeypoint.new(0,.469,0),
438
                        NumberSequenceKeypoint.new(.217,.375,.0187),
439
                        NumberSequenceKeypoint.new(.381,.262,0),
440
                        NumberSequenceKeypoint.new(.574,.462,.05),
441
                        NumberSequenceKeypoint.new(.757,.769,.0315),
442
                        NumberSequenceKeypoint.new(1,1,0),
443
                }
444
                local sizePoints = {
445
                        NumberSequenceKeypoint.new(0,0,0),
446
                        NumberSequenceKeypoint.new(.107,.55,0),
447
                        NumberSequenceKeypoint.new(.326,.712,0),
448
                        NumberSequenceKeypoint.new(.984,.23,0),
449
                        NumberSequenceKeypoint.new(1,0,0),
450
                }
451
local ESize = NumberSequence.new(sizePoints)
452
local ETransparency = NumberSequence.new(transPoints)
453
local Glow = Instance.new("ParticleEmitter")
454
Glow.Color = ColorSequence.new(eye1.BrickColor.Color)
455
Glow.LightEmission = .5
456
Glow.Size = ESize
457
Glow.Name = "noice"
458
Glow.Transparency = ETransparency
459
Glow.EmissionDirection = "Left"
460
Glow.LockedToPart = true
461
Glow.VelocityInheritance = 1
462
Glow.LockedToPart = true
463
Glow.Rate = 200
464
Glow.Texture = "http://www.roblox.com/asset/?id=37332909"
465
Glow.Lifetime = NumberRange.new(0.5)
466
Glow.RotSpeed = NumberRange.new(100)
467
Glow.Speed = NumberRange.new(10)
468
Glow.VelocitySpread = 5
469
Glow.Parent = eye1
470
local Glow2 = Glow:Clone()
471
Glow2.Parent = eye2
472
Glow2.EmissionDirection = "Right"
473
----------------------------------------------------
474
z = Instance.new("Sound", char)
475
z.SoundId = "rbxassetid://319101193"
476
z.Looped = true
477
z.Pitch = 1
478
z.Volume = 1.0
479
wait(.01)
480
z:Play()
481
----------------------------------------------------
482
local m = Instance.new("Model")
483
m.Name = "Absolution"
484
p1 = Instance.new("Part", m)
485
p1.BrickColor = BrickColor.new("Black metallic")
486
p1.FormFactor = Enum.FormFactor.Custom
487
p1.Size = Vector3.new(1, 0.600000024, 1.5)
488
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
489
p1.CanCollide = false
490
p1.Locked = true
491
p1.Elasticity = 0
492
p1.BottomSurface = Enum.SurfaceType.Smooth
493
p1.TopSurface = Enum.SurfaceType.Smooth
494
b1 = Instance.new("SpecialMesh", p1)
495
b1.MeshType = Enum.MeshType.Wedge
496
b1.Name = "Mesh"
497
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
498
p2 = Instance.new("Part", m)
499
p2.BrickColor = BrickColor.new("Dark blue")
500
p2.Material = "Neon"
501
p2.FormFactor = Enum.FormFactor.Custom
502
p2.Size = Vector3.new(1, 2.9000001, 1)
503
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
504
p2.CanCollide = false
505
p2.Locked = true
506
p2.Elasticity = 0
507
p2.BottomSurface = Enum.SurfaceType.Smooth
508
p2.TopSurface = Enum.SurfaceType.Smooth
509
b2 = Instance.new("BlockMesh", p2)
510
b2.Name = "Mesh"
511
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
512
p3 = Instance.new("Part", m)
513
p3.BrickColor = BrickColor.new("Black metallic")
514
p3.FormFactor = Enum.FormFactor.Custom
515
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
516
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
517
p3.CanCollide = false
518
p3.Locked = true
519
p3.Elasticity = 0
520
p3.BottomSurface = Enum.SurfaceType.Smooth
521
p3.TopSurface = Enum.SurfaceType.Smooth
522
b3 = Instance.new("SpecialMesh", p3)
523
b3.MeshType = Enum.MeshType.Wedge
524
b3.Name = "Mesh"
525
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
526
p4 = Instance.new("Part", m)
527
p4.BrickColor = BrickColor.new("Black metallic")
528
p4.FormFactor = Enum.FormFactor.Custom
529
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
530
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
531
p4.CanCollide = false
532
p4.Locked = true
533
p4.Elasticity = 0
534
p4.BottomSurface = Enum.SurfaceType.Smooth
535
p4.TopSurface = Enum.SurfaceType.Smooth
536
b4 = Instance.new("SpecialMesh", p4)
537
b4.MeshType = Enum.MeshType.Wedge
538
b4.Name = "Mesh"
539
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
540
p5 = Instance.new("Part", m)
541
p5.BrickColor = BrickColor.new("Black metallic")
542
p5.FormFactor = Enum.FormFactor.Custom
543
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
544
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
545
p5.CanCollide = false
546
p5.Locked = true
547
p5.Elasticity = 0
548
p5.BottomSurface = Enum.SurfaceType.Smooth
549
p5.TopSurface = Enum.SurfaceType.Smooth
550
b5 = Instance.new("SpecialMesh", p5)
551
b5.MeshType = Enum.MeshType.Wedge
552
b5.Name = "Mesh"
553
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
554
p6 = Instance.new("Part", m)
555
p6.Name = "Handle"
556
p6.BrickColor = BrickColor.new("Dark blue")
557
p6.Material = "Neon"
558
p6.FormFactor = Enum.FormFactor.Custom
559
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
560
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
561
p6.CanCollide = false
562
p6.Locked = true
563
p6.Elasticity = 0
564
p6.BottomSurface = Enum.SurfaceType.Smooth
565
p6.TopSurface = Enum.SurfaceType.Smooth
566
b6 = Instance.new("BlockMesh", p6)
567
b6.Name = "Mesh"
568
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
569
p7 = Instance.new("Part", m)
570
p7.BrickColor = BrickColor.new("Black metallic")
571
p7.FormFactor = Enum.FormFactor.Custom
572
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
573
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
574
p7.CanCollide = false
575
p7.Locked = true
576
p7.Elasticity = 0
577
p7.BottomSurface = Enum.SurfaceType.Smooth
578
p7.TopSurface = Enum.SurfaceType.Smooth
579
b7 = Instance.new("SpecialMesh", p7)
580
b7.MeshType = Enum.MeshType.Wedge
581
b7.Name = "Mesh"
582
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
583
p8 = Instance.new("Part", m)
584
p8.BrickColor = BrickColor.new("Black metallic")
585
p8.FormFactor = Enum.FormFactor.Custom
586
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
587
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
588
p8.CanCollide = false
589
p8.Locked = true
590
p8.Elasticity = 0
591
p8.BottomSurface = Enum.SurfaceType.Smooth
592
p8.TopSurface = Enum.SurfaceType.Smooth
593
b8 = Instance.new("SpecialMesh", p8)
594
b8.MeshType = Enum.MeshType.Wedge
595
b8.Name = "Mesh"
596
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
597
p9 = Instance.new("Part", m)
598
p9.BrickColor = BrickColor.new("Dark blue")
599
p9.Material = "Neon"
600
p9.FormFactor = Enum.FormFactor.Custom
601
p9.Size = Vector3.new(1, 1.07999957, 1)
602
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
603
p9.CanCollide = false
604
p9.Locked = true
605
p9.Elasticity = 0
606
p9.BottomSurface = Enum.SurfaceType.Smooth
607
p9.TopSurface = Enum.SurfaceType.Smooth
608
b9 = Instance.new("BlockMesh", p9)
609
b9.Name = "Mesh"
610
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
611
p10 = Instance.new("Part", m)
612
p10.BrickColor = BrickColor.new("Dark blue")
613
p10.Material = "Neon"
614
p10.FormFactor = Enum.FormFactor.Custom
615
p10.Size = Vector3.new(1, 1.41999948, 1)
616
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
617
p10.CanCollide = false
618
p10.Locked = true
619
p10.Elasticity = 0
620
p10.BottomSurface = Enum.SurfaceType.Smooth
621
p10.TopSurface = Enum.SurfaceType.Smooth
622
b10 = Instance.new("BlockMesh", p10)
623
b10.Name = "Mesh"
624
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
625
p11 = Instance.new("Part", m)
626
p11.BrickColor = BrickColor.new("Dark blue")
627
p11.Material = "Neon"
628
p11.FormFactor = Enum.FormFactor.Custom
629
p11.Size = Vector3.new(1, 1.50999951, 1)
630
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
631
p11.CanCollide = false
632
p11.Locked = true
633
p11.Elasticity = 0
634
p11.BottomSurface = Enum.SurfaceType.Smooth
635
p11.TopSurface = Enum.SurfaceType.Smooth
636
b11 = Instance.new("BlockMesh", p11)
637
b11.Name = "Mesh"
638
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
639
p12 = Instance.new("Part", m)
640
p12.Name = "BladeCenter"
641
p12.BrickColor = BrickColor.new("Really black")
642
p12.Material = "Pebble"
643
p12.FormFactor = Enum.FormFactor.Symmetric
644
p12.Size = Vector3.new(1, 2, 2)
645
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
646
p12.CanCollide = false
647
p12.Locked = true
648
p12.BottomSurface = Enum.SurfaceType.Smooth
649
p12.TopSurface = Enum.SurfaceType.Smooth
650
b12 = Instance.new("SpecialMesh", p12)
651
b12.MeshType = Enum.MeshType.Brick
652
b12.Name = "Mesh"
653
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
654
p13 = Instance.new("Part", m)
655
p13.BrickColor = BrickColor.new("Dark blue")
656
p13.Material = "Neon"
657
p13.FormFactor = Enum.FormFactor.Custom
658
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
659
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
660
p13.CanCollide = false
661
p13.Locked = true
662
p13.Elasticity = 0
663
p13.BottomSurface = Enum.SurfaceType.Smooth
664
p13.TopSurface = Enum.SurfaceType.Smooth
665
b13 = Instance.new("BlockMesh", p13)
666
b13.Name = "Mesh"
667
b13.Scale = Vector3.new(1, 1, 0.400000006)
668
p14 = Instance.new("Part", m)
669
p14.BrickColor = BrickColor.new("Dark blue")
670
p14.Material = "Neon"
671
p14.FormFactor = Enum.FormFactor.Custom
672
p14.Size = Vector3.new(2.5, 2.17999935, 1)
673
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
674
p14.CanCollide = false
675
p14.Locked = true
676
p14.Elasticity = 0
677
p14.BottomSurface = Enum.SurfaceType.Smooth
678
p14.TopSurface = Enum.SurfaceType.Smooth
679
b14 = Instance.new("BlockMesh", p14)
680
b14.Name = "Mesh"
681
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
682
p15 = Instance.new("Part", m)
683
p15.BrickColor = BrickColor.new("Dark blue")
684
p15.Material = "Neon"
685
p15.FormFactor = Enum.FormFactor.Custom
686
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
687
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
688
p15.CanCollide = false
689
p15.Locked = true
690
p15.Elasticity = 0
691
p15.BottomSurface = Enum.SurfaceType.Smooth
692
p15.TopSurface = Enum.SurfaceType.Smooth
693
b15 = Instance.new("BlockMesh", p15)
694
b15.Name = "Mesh"
695
b15.Scale = Vector3.new(1, 1, 0.400000006)
696
p16 = Instance.new("Part", m)
697
p16.BrickColor = BrickColor.new("Dark blue")
698
p16.Material = "Neon"
699
p16.FormFactor = Enum.FormFactor.Custom
700
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
701
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
702
p16.CanCollide = false
703
p16.Locked = true
704
p16.Elasticity = 0
705
p16.BottomSurface = Enum.SurfaceType.Smooth
706
p16.TopSurface = Enum.SurfaceType.Smooth
707
b16 = Instance.new("BlockMesh", p16)
708
b16.Name = "Mesh"
709
b16.Scale = Vector3.new(1, 1, 0.400000006)
710
p17 = Instance.new("Part", m)
711
p17.BrickColor = BrickColor.new("Dark blue")
712
p17.Material = "Neon"
713
p17.FormFactor = Enum.FormFactor.Custom
714
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
715
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
716
p17.CanCollide = false
717
p17.Locked = true
718
p17.Elasticity = 0
719
p17.BottomSurface = Enum.SurfaceType.Smooth
720
p17.TopSurface = Enum.SurfaceType.Smooth
721
b17 = Instance.new("BlockMesh", p17)
722
b17.Name = "Mesh"
723
b17.Scale = Vector3.new(1, 1, 0.400000006)
724
p18 = Instance.new("WedgePart", m)
725
p18.BrickColor = BrickColor.new("Really black")
726
p18.Name = "BladePart1"
727
p18.Material = "Pebble"
728
p18.Name = "Wedge"
729
p18.FormFactor = Enum.FormFactor.Symmetric
730
p18.Size = Vector3.new(1, 4, 2)
731
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
732
p18.CanCollide = false
733
p18.Locked = true
734
p18.BottomSurface = Enum.SurfaceType.Smooth
735
p18.TopSurface = Enum.SurfaceType.Smooth
736
b18 = Instance.new("SpecialMesh", p18)
737
b18.MeshType = Enum.MeshType.Wedge
738
b18.Name = "Mesh"
739
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
740
p19 = Instance.new("WedgePart", m)
741
p19.BrickColor = BrickColor.new("Really black")
742
p19.Name = "BladePart2"
743
p19.Material = "Pebble"
744
p19.Name = "Wedge"
745
p19.FormFactor = Enum.FormFactor.Symmetric
746
p19.Size = Vector3.new(1, 4, 2)
747
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
748
p19.CanCollide = false
749
p19.Locked = true
750
p19.BottomSurface = Enum.SurfaceType.Smooth
751
p19.TopSurface = Enum.SurfaceType.Smooth
752
b19 = Instance.new("SpecialMesh", p19)
753
b19.MeshType = Enum.MeshType.Wedge
754
b19.Name = "Mesh"
755
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
756
p20 = Instance.new("Part", m)
757
p20.BrickColor = BrickColor.new("Dark blue")
758
p20.Material = "Neon"
759
p20.FormFactor = Enum.FormFactor.Custom
760
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
761
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
762
p20.CanCollide = false
763
p20.Locked = true
764
p20.Elasticity = 0
765
p20.BottomSurface = Enum.SurfaceType.Smooth
766
p20.TopSurface = Enum.SurfaceType.Smooth
767
b20 = Instance.new("BlockMesh", p20)
768
b20.Name = "Mesh"
769
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
770
p21 = Instance.new("Part", m)
771
p21.BrickColor = BrickColor.new("Black metallic")
772
p21.FormFactor = Enum.FormFactor.Custom
773
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
774
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
775
p21.CanCollide = false
776
p21.Locked = true
777
p21.Elasticity = 0
778
p21.BottomSurface = Enum.SurfaceType.Smooth
779
p21.TopSurface = Enum.SurfaceType.Smooth
780
b21 = Instance.new("SpecialMesh", p21)
781
b21.MeshType = Enum.MeshType.Wedge
782
b21.Name = "Mesh"
783
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
784
w1 = Instance.new("Weld", p1)
785
w1.Name = "Part_Weld"
786
w1.Part0 = p1
787
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
788
w1.Part1 = p2
789
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
790
w2 = Instance.new("Weld", p2)
791
w2.Name = "Part_Weld"
792
w2.Part0 = p2
793
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
794
w2.Part1 = p3
795
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
796
w3 = Instance.new("Weld", p3)
797
w3.Name = "Part_Weld"
798
w3.Part0 = p3
799
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
800
w3.Part1 = p4
801
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
802
w4 = Instance.new("Weld", p4)
803
w4.Name = "Part_Weld"
804
w4.Part0 = p4
805
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
806
w4.Part1 = p5
807
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
808
w5 = Instance.new("Weld", p5)
809
w5.Name = "Part_Weld"
810
w5.Part0 = p5
811
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
812
w5.Part1 = p6
813
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
814
w6 = Instance.new("Weld", p6)
815
w6.Name = "Part_Weld"
816
w6.Part0 = p6
817
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
818
w6.Part1 = p7
819
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
820
w7 = Instance.new("Weld", p7)
821
w7.Name = "Part_Weld"
822
w7.Part0 = p7
823
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
824
w7.Part1 = p8
825
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
826
w8 = Instance.new("Weld", p8)
827
w8.Name = "Part_Weld"
828
w8.Part0 = p8
829
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
830
w8.Part1 = p9
831
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
832
w9 = Instance.new("Weld", p9)
833
w9.Name = "Part_Weld"
834
w9.Part0 = p9
835
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
836
w9.Part1 = p10
837
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
838
w10 = Instance.new("Weld", p10)
839
w10.Name = "Part_Weld"
840
w10.Part0 = p10
841
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
842
w10.Part1 = p11
843
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
844
w11 = Instance.new("Weld", p11)
845
w11.Name = "Part_Weld"
846
w11.Part0 = p11
847
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
848
w11.Part1 = p12
849
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
850
w12 = Instance.new("Weld", p12)
851
w12.Name = "Part_Weld"
852
w12.Part0 = p12
853
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
854
w12.Part1 = p13
855
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
856
w13 = Instance.new("Weld", p13)
857
w13.Name = "Part_Weld"
858
w13.Part0 = p13
859
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
860
w13.Part1 = p14
861
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
862
w14 = Instance.new("Weld", p14)
863
w14.Name = "Part_Weld"
864
w14.Part0 = p14
865
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
866
w14.Part1 = p15
867
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
868
w15 = Instance.new("Weld", p15)
869
w15.Name = "Part_Weld"
870
w15.Part0 = p15
871
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
872
w15.Part1 = p16
873
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
874
w16 = Instance.new("Weld", p16)
875
w16.Name = "Part_Weld"
876
w16.Part0 = p16
877
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
878
w16.Part1 = p17
879
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
880
w17 = Instance.new("Weld", p17)
881
w17.Name = "Wedge_Weld"
882
w17.Part0 = p17
883
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
884
w17.Part1 = p18
885
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
886
w18 = Instance.new("Weld", p18)
887
w18.Name = "Wedge_Weld"
888
w18.Part0 = p18
889
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
890
w18.Part1 = p19
891
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
892
w19 = Instance.new("Weld", p19)
893
w19.Name = "Part_Weld"
894
w19.Part0 = p19
895
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
896
w19.Part1 = p20
897
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
898
w20 = Instance.new("Weld", p20)
899
w20.Name = "Part_Weld"
900
w20.Part0 = p20
901
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
902
w20.Part1 = p21
903
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
904
m.Parent = char
905
m:MakeJoints()
906
----------------------------------------------------
907
local cor = Instance.new("Part", char.Absolution)
908
cor.Name = "Thingy"
909
cor.Locked = true
910
cor.BottomSurface = 0
911
cor.CanCollide = false
912
cor.Size = Vector3.new(1, 13, 1)
913
cor.Transparency = 1
914
cor.TopSurface = 0
915
corw = Instance.new("Weld", cor)
916
corw.Part0 = rarm
917
corw.Part1 = cor
918
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
919
corw.C1 = CFrame.new(0, 0, 0)
920
weld1 = Instance.new("Weld", char.Absolution)
921
weld1.Part0 = cor
922
weld1.Part1 = p6
923
weld1.C0 = CFrame.new(0, 0, 0)
924
----------------------------------------------------
925
hitb = Instance.new("Part", char.Absolution)
926
hitb.Name = "Thingy2"
927
hitb.Locked = true
928
hitb.BottomSurface = 0
929
hitb.CanCollide = false
930
hitb.Size = Vector3.new(0, 8, 6)
931
hitb.Transparency = 1
932
hitb.TopSurface = 0
933
weld2 = Instance.new("Weld", char.Absolution)
934
weld2.Part0 = hitb
935
weld2.Part1 = p12
936
weld2.C0 = CFrame.new(0, .6, 1)
937
----------------------------------------------------
938
local m = Instance.new("Model")
939
m.Name = "Claw"
940
m.Parent = char
941
942
----------------------------------------------------
943
944
local cor2 = Instance.new("Part", char.Claw)
945
cor2.Name = "Thingy"
946
cor2.Locked = true
947
cor2.BottomSurface = 0
948
cor2.CanCollide = false
949
cor2.Size = Vector3.new(2, 2, 2)
950
cor2.Transparency = 1
951
cor2.TopSurface = 0
952
corw2 = Instance.new("Weld", cor2)
953
corw2.Part0 = larm
954
corw2.Part1 = cor2
955
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
956
corw2.C1 = CFrame.new(0, 0, 0)
957
weld2 = Instance.new("Weld", char.Claw)
958
weld2.Part0 = cor2
959
weld2.Part1 = larm
960
weld2.C0 = CFrame.new(0, 0, 0)
961
----------------------------------------------------
962
function weld5(part0, part1, c0, c1)
963
    weeld=Instance.new("Weld", part0)
964
    weeld.Part0=part0
965
    weeld.Part1=part1
966
    weeld.C0=c0
967
    weeld.C1=c1
968
    return weeld
969
end
970
----------------------------------------------------
971
function newRay(start,face,range,wat)
972
    local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
973
    hit,pos=workspace:FindPartOnRayWithIgnoreList(rey,wat)
974
    return rey,hit,pos
975
end
976
----------------------------------------------------
977
mod5 = Instance.new("Model",char)
978
979
980
local TextEvent = Instance.new("RemoteEvent")
981
TextEvent.Parent = char
982
TextEvent.Name = "TextEvent"
983
984
local TextTable = {}
985
986
function AdvanceText()
987
	for i, v in pairs(TextTable) do
988
		if v~= nil then
989
			if v.StudsOffset.Y >=5 then
990
				v.Time.Counter.Value = v.Time.Counter.Value+0.1
991
				if v.Time.Counter.Value >= v.Time.Value then
992
					v.WHYYYYYYYY.TextTransparency = v.WHYYYYYYYY.TextTransparency+0.15
993
					v.WHYYYYYYYY.TextStrokeTransparency = v.WHYYYYYYYY.TextStrokeTransparency+0.15
994
					if v.WHYYYYYYYY.TextTransparency >= 1 then
995
						debServ:AddItem(v.Parent,1)
996
						table.remove(TextTable, i)
997
					end
998
				end
999
			else
1000
				v.StudsOffset = Vector3.new(0,v.StudsOffset.Y+0.15, 0)
1001
			end
1002
		end
1003
	end
1004
end
1005
1006
rs:connect(function()
1007
	AdvanceText()
1008
end)
1009
1010
function MakeText(text, font, duration, tcr, tcg, tcb, scr, scg, scb, cFrame)
1011
	local tpart = Instance.new("Part")
1012
	tpart.Parent = char
1013
	tpart.Transparency = 1
1014
	tpart.Name = "hoi hoi"
1015
	tpart.Anchored = true
1016
	tpart.CanCollide = false
1017
	tpart.Locked = true
1018
	tpart.Size = Vector3.new(.2,.2,.2)
1019
	tpart.CFrame = cFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3))
1020
	local bill = Instance.new("BillboardGui")
1021
	bill.Parent = tpart
1022
	bill.AlwaysOnTop = true
1023
	bill.Name = "HUHHHHHNAAAA"
1024
	bill.Size = UDim2.new(4, 0, 4, 0)
1025
	bill.StudsOffset = Vector3.new(0, 1, 0)
1026
	local tem = Instance.new("NumberValue", bill)
1027
	tem.Value = duration
1028
	tem.Name = "Time"
1029
	local counter = Instance.new("NumberValue", tem)
1030
	counter.Value = 0
1031
	counter.Name = "Counter"
1032
	local textl = Instance.new("TextLabel")
1033
	textl.Parent = bill
1034
	textl.Name = "WHYYYYYYYY"
1035
	textl.BackgroundTransparency = 1
1036
	textl.Size = UDim2.new(1, 0, 1, 0)
1037
	textl.Font = font
1038
	textl.Text = text
1039
	textl.TextColor3 = Color3.new(0/255, 0/255, 255/255)
1040
	textl.TextScaled = true
1041
	textl.TextStrokeColor3 = Color3.new(0/255, 0/255, 225/255)
1042
	textl.TextStrokeTransparency = 0
1043
	table.insert(TextTable, bill)
1044
end
1045
 
1046
function FindNearestTorso(Position,Distance,SinglePlayer)
1047
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1048
        local List = {}
1049
        for i,v in pairs(workspace:GetChildren())do
1050
            if v:IsA("Model")then
1051
                if v:findFirstChild("Torso")then
1052
                    if v ~= char then
1053
                        if(v.Torso.Position -Position).magnitude <= Distance then
1054
                            table.insert(List,v)
1055
                        end
1056
                    end
1057
                end
1058
            end
1059
        end
1060
    return List
1061
end
1062
 
1063
function Landing()
1064
    part=Instance.new('Part',mod5)
1065
    part.Anchored=true
1066
    part.CanCollide=false
1067
    part.FormFactor='Custom'
1068
    part.Size=Vector3.new(.2,.2,.2)
1069
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1070
    part.Transparency=.7
1071
    part.BrickColor=BrickColor.new('Dark blue')
1072
    mesh=Instance.new('SpecialMesh',part)
1073
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1074
    mesh.Scale=Vector3.new(10,5,10)
1075
 
1076
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1077
        if v:FindFirstChild('Humanoid') then
1078
            v.Humanoid.PlatformStand = true
1079
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 300
1080
			local damfam = math.random(100, 200)
1081
			v.Humanoid.Health = v.Humanoid.Health-damfam
1082
			local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1083
			MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1084
        end
1085
    end
1086
 
1087
    coroutine.resume(coroutine.create(function()
1088
        for i=0,3.8,0.05 do
1089
            wait()
1090
            part.CFrame=part.CFrame
1091
            part.Transparency=i
1092
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1093
            end
1094
        part.Parent = nil
1095
    end))
1096
end
1097
----------------------------------------------------
1098
mod4 = Instance.new("Model",char)
1099
 
1100
ptez = {0.7, 0.8, 0.9, 1}
1101
 
1102
function FindNearestTorso(Position,Distance,SinglePlayer)
1103
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1104
        local List = {}
1105
        for i,v in pairs(workspace:GetChildren())do
1106
            if v:IsA("Model")then
1107
                if v:findFirstChild("Torso")then
1108
                    if v ~= char then
1109
                        if(v.Torso.Position -Position).magnitude <= Distance then
1110
                            table.insert(List,v)
1111
                        end
1112
                    end
1113
                end
1114
            end
1115
        end
1116
    return List
1117
end
1118
 
1119
function GroundPound()
1120
	chatServ:Chat(hed, "Die..", 2)
1121
    part=Instance.new('Part',mod4)
1122
    part.Anchored=true
1123
    part.CanCollide=false
1124
    part.FormFactor='Custom'
1125
    part.Size=Vector3.new(.2,.2,.2)
1126
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1127
    part.Transparency=.7
1128
    part.BrickColor=BrickColor.new('Dark blue')
1129
    mesh=Instance.new('SpecialMesh',part)
1130
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1131
    mesh.Scale=Vector3.new(3,3,3)
1132
    part2=Instance.new('Part',mod4)
1133
    part2.Anchored=true
1134
    part2.CanCollide=false
1135
    part2.FormFactor='Custom'
1136
    part2.Size=Vector3.new(.2,.2,.2)
1137
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1138
    part2.Transparency=.7
1139
    part2.BrickColor=BrickColor.new('Really black')
1140
    mesh2=Instance.new('SpecialMesh',part2)
1141
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1142
    mesh2.Scale=Vector3.new(3,1.5,3)
1143
    x = Instance.new("Sound",char)
1144
    x.SoundId = "http://www.roblox.com/asset/?id=165969964"
1145
    x.Pitch = ptez[math.random(1,#ptez)]
1146
    x.Volume = 1
1147
    wait(.1)
1148
    x:Play()
1149
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,30))do
1150
        if v:FindFirstChild('Humanoid') then
1151
            local damfam = math.random(666, 699)
1152
			v.Humanoid.Health = v.Humanoid.Health-damfam
1153
			local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1154
			MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1155
        end
1156
    end
1157
    coroutine.resume(coroutine.create(function()
1158
        for i=0,0.62,0.13 do
1159
            wait()
1160
            part.CFrame=part.CFrame
1161
            part.Transparency=i
1162
            mesh.Scale=mesh.Scale+Vector3.new(3.8,3.8,3.8)
1163
            part2.CFrame=part2.CFrame
1164
            part2.Transparency=i
1165
            mesh2.Scale=mesh2.Scale+Vector3.new(3.8,3.6,3.8)
1166
        end
1167
        part.Parent=nil
1168
        part2.Parent=nil
1169
        x:Destroy()
1170
    end))
1171
end
1172
----------------------------------------------------
1173
mod=Instance.new('Model',char)
1174
 
1175
function charge()
1176
    hed.Velocity=char.HumanoidRootPart.CFrame.lookVector*500
1177
    part=Instance.new('Part',mod)
1178
    part.Anchored=true
1179
    part.CanCollide=false
1180
    part.FormFactor='Custom'
1181
    part.Size=Vector3.new(.2,.2,.2)
1182
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1183
    part.Transparency=.7
1184
    part.BrickColor=BrickColor.new('Black')
1185
    mesh=Instance.new('SpecialMesh',part)
1186
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1187
    mesh.Scale=Vector3.new(10,5,10)
1188
    part2=part:clone()
1189
    part2.Parent=mod
1190
    part2.BrickColor=BrickColor.new('Dark blue')
1191
    mesh2=mesh:clone()
1192
    mesh2.Parent=part2
1193
    mesh2.Scale=Vector3.new(20,10,20)
1194
    part3=part2:clone()
1195
    part3.Parent = mod
1196
    part3.BrickColor=BrickColor.new('White')
1197
    mesh3=mesh2:clone()
1198
    mesh2.Parent=part3
1199
    mesh3.Scale=Vector3.new(30,15,30)
1200
    coroutine.resume(coroutine.create(function()
1201
        for i=0,1,0.1 do
1202
            wait()
1203
            part.CFrame=part.CFrame
1204
            part.Transparency=i
1205
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1206
            part2.CFrame=part2.CFrame
1207
            part2.Transparency=i
1208
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1209
            part3.CFrame=part3.CFrame
1210
            part3.Transparency=i
1211
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1212
            end
1213
        part.Parent=nil
1214
        part2.Parent=nil
1215
        part3.Parent = nil
1216
    end))
1217
end
1218
----------------------------------------------------
1219
function FindNearestTorso(Position,Distance,SinglePlayer)
1220
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1221
        local List = {}
1222
        for i,v in pairs(workspace:GetChildren())do
1223
            if v:IsA("Model")then
1224
                if v:findFirstChild("Torso")then
1225
                    if v ~= char then
1226
                        if(v.Torso.Position -Position).magnitude <= Distance then
1227
                            table.insert(List,v)
1228
                        end
1229
                    end
1230
                end
1231
            end
1232
        end
1233
    return List
1234
end
1235
 
1236
mod3 = Instance.new("Model",rleg)
1237
 
1238
function Stomp()
1239
    part=Instance.new('Part',mod3)
1240
    part.Anchored=true
1241
    part.CanCollide=false
1242
    part.FormFactor='Custom'
1243
    part.Size=Vector3.new(.2,.2,.2)
1244
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1245
    part.Transparency=.7
1246
    part.BrickColor=BrickColor.new('Dark blue')
1247
    mesh=Instance.new('SpecialMesh',part)
1248
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1249
    mesh.Scale=Vector3.new(50,50,50)
1250
    part2=part:clone()
1251
    part2.Parent=mod3
1252
    part2.BrickColor=BrickColor.new('Dark blue')
1253
    mesh2=mesh:clone()
1254
    mesh2.Parent=part2
1255
    mesh2.Scale=Vector3.new(30,30,30)
1256
    part3=part:clone()
1257
	part3.BrickColor = BrickColor.new("Really black")
1258
    part3.Parent=mod3
1259
    part3.TopSurface=0
1260
    part3.BottomSurface=0
1261
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1262
    mesh3=Instance.new('SpecialMesh',part3)
1263
    mesh3.MeshType = 3
1264
    mesh3.Scale=Vector3.new(20,20,20)
1265
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,100))do
1266
        if v:FindFirstChild('Humanoid') then
1267
            v.Humanoid.PlatformStand = true
1268
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 1000
1269
			local damfam = 1000
1270
			v.Humanoid.Health = v.Humanoid.Health-damfam
1271
			local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1272
			MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1273
        end
1274
    end
1275
    coroutine.resume(coroutine.create(function()
1276
        for i=0,3.8,0.05 do
1277
            wait()
1278
            part.CFrame=part.CFrame
1279
            part.Transparency=i
1280
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
1281
            part2.CFrame=part2.CFrame
1282
            part2.Transparency=i
1283
            mesh2.Scale=mesh2.Scale+Vector3.new(2,2,2)
1284
            part3.CFrame=part3.CFrame
1285
            part3.Transparency=i
1286
            mesh3.Scale=mesh3.Scale+Vector3.new(3,3,3)
1287
        end
1288
    end))
1289
end
1290
----------------------------------------------------
1291
 
1292
local acos = math.acos
1293
local sqrt = math.sqrt
1294
local Vec3 = Vector3.new
1295
local fromAxisAngle = CFrame.fromAxisAngle
1296
 
1297
local function toAxisAngle(CFr)
1298
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1299
        local Angle = math.acos((R00+R11+R22-1)/2)
1300
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1301
        A = A == 0 and 0.00001 or A
1302
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1303
        B = B == 0 and 0.00001 or B
1304
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1305
        C = C == 0 and 0.00001 or C
1306
        local x = (R21-R12)/sqrt(A)
1307
        local y = (R02-R20)/sqrt(B)
1308
        local z = (R10-R01)/sqrt(C)
1309
        return Vec3(x,y,z),Angle
1310
end
1311
 
1312
function ApplyTrig(Num,Func)
1313
        local Min,Max = Func(0),Func(1)
1314
        local i = Func(Num)
1315
        return (i-Min)/(Max-Min)
1316
        --[[if Func == "sin" then
1317
                return (math.sin((1-Num)*math.pi)+1)/2
1318
        elseif Func == "cos" then
1319
                return (math.cos((1-Num)*math.pi)+1)/2
1320
        end]]
1321
end
1322
 
1323
function LerpCFrame(CFrame1,CFrame2,Num)
1324
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1325
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1326
end
1327
 
1328
function Crater(Torso,Radius)
1329
		chatServ:Chat(hed, "Just die!", 2)
1330
        Spawn(function()
1331
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1332
        local Ignore = {}
1333
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1334
                if v.Character ~= nil then
1335
                        Ignore[#Ignore+1] = v.Character
1336
                end
1337
        end
1338
        local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1339
        if Hit == nil then return end
1340
        local Parts = {}
1341
        for i = 1,360,10 do
1342
                local P = Instance.new("Part",Torso.Parent)
1343
                P.Anchored = true
1344
                P.FormFactor = "Custom"
1345
                P.BrickColor = Hit.BrickColor
1346
                P.Material = Hit.Material
1347
                P.TopSurface = "Smooth"
1348
                P.BottomSurface = "Smooth"
1349
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1350
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1351
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1352
                if math.random(0,5) == 0 then -- rubble
1353
                        local P = Instance.new("Part",Torso.Parent)
1354
                        P.Anchored = true
1355
                        P.FormFactor = "Custom"
1356
                        P.BrickColor = Hit.BrickColor
1357
                        P.Material = Hit.Material
1358
                        P.TopSurface = "Smooth"
1359
                        P.BottomSurface = "Smooth"
1360
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1361
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1362
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1363
                end
1364
        end
1365
        for i = 0,1,0.05 do
1366
                for i2,v in pairs(Parts) do
1367
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1368
                end
1369
                wait(0.02)
1370
        end
1371
        for i,v in pairs(Parts) do
1372
                if v[1].Size.X > 2.1 then
1373
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1374
                end
1375
                v[1].Anchored = false
1376
        end
1377
        for i = 0,1,0.05 do
1378
                for i2,v in pairs(Parts) do
1379
                        v[1].Transparency = i
1380
                        if i == 1 then
1381
                                v[1]:Destroy()
1382
                        elseif i >= 0.25 then
1383
                                v[1].CanCollide = false
1384
                        end
1385
                end
1386
                wait(0.02)
1387
        end
1388
        Parts = nil
1389
        end)
1390
end
1391
 
1392
----------------------------------------------------
1393
mouse.KeyDown:connect(function(key)
1394
    if key == "r" then
1395
        if Debounces.CanAttack == true then
1396
		chatServ:Chat(hed, "Take..", 2)
1397
        Debounces.CanAttack = false
1398
        Debounces.on = true
1399
        Debounces.NoIdl = true
1400
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1401
        hit = ht.Parent
1402
        if ht and hit:IsA("Model") then
1403
                if hit:FindFirstChild("Humanoid") then
1404
                    if hit.Name ~= p.Name then
1405
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1406
                                Debounces.Slashed = true]]--
1407
                                    local damfam = 500
1408
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1409
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1410
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1411
                                wait(1)
1412
                                --Debounces.Slashed = false
1413
                        --end
1414
                    end
1415
                end
1416
        elseif ht and hit:IsA("Hat") then
1417
            if hit.Parent.Name ~= p.Name then
1418
                if hit.Parent:FindFirstChild("Humanoid") then
1419
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1420
                                Debounces.Slashed = true]]--
1421
                                local damfam = 500
1422
								hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
1423
								local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1424
								MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1425
                                wait(1)
1426
                    --Debounces.Slashed = false
1427
                end
1428
            end
1429
        end    
1430
    end)
1431
q = Instance.new("Sound",hed)
1432
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1433
q.Pitch = 0.85
1434
q.Looped = false
1435
q1 = Instance.new("Sound",hed)
1436
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1437
q1.Pitch = 0.85
1438
q1.Looped = false
1439
q:Play()
1440
q1:Play()
1441
    for i = 1,10 do
1442
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1443
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1444
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1445
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1446
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1447
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1448
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1449
        if Debounces.on == false then break end
1450
    wait()
1451
end
1452
chatServ:Chat(hed, "This!", 2)
1453
n = Instance.new("Sound",hed)
1454
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1455
n.Pitch = 0.94
1456
n.Looped = false
1457
n1 = Instance.new("Sound",hed)
1458
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1459
n1.Pitch = 0.94
1460
n1.Looped = false
1461
n:Play()
1462
n1:Play()
1463
b = Instance.new("Sound",hed)
1464
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1465
b.Pitch = 0.94
1466
b.Looped = false
1467
b1 = Instance.new("Sound",hed)
1468
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1469
b1.Pitch = 0.94
1470
b1.Looped = false
1471
b:Play()
1472
b1:Play()
1473
    for i = 1,6 do
1474
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1475
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1476
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1477
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1478
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1479
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1480
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1481
        if Debounces.on == false then break end
1482
    wait()
1483
end
1484
wait(.01)
1485
to:disconnect()
1486
q:Destroy()
1487
q1:Destroy()
1488
n:Destroy()
1489
n1:Destroy()
1490
    if Debounces.CanAttack == false then
1491
        Debounces.CanAttack = true
1492
        Debounces.on = false
1493
        Debounces.NoIdl = false
1494
            end
1495
        end
1496
    end
1497
end)
1498
----------------------------------------------------
1499
mouse.Button1Down:connect(function()
1500
        if Debounces.CanAttack == true then
1501
        Debounces.CanAttack = false
1502
        Debounces.on = true
1503
        Debounces.NoIdl = true
1504
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1505
        hit = ht.Parent
1506
        if ht and hit:IsA("Model") then
1507
                if hit:FindFirstChild("Humanoid") then
1508
                    if hit.Name ~= p.Name then
1509
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1510
                                Debounces.Slashed = true]]--
1511
                                     local damfam = 999999
1512
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1513
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1514
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1515
                                wait(1)
1516
                                --Debounces.Slashed = false
1517
                        --end
1518
                    end
1519
                end
1520
        elseif ht and hit:IsA("Hat") then
1521
            if hit.Parent.Name ~= p.Name then
1522
                if hit.Parent:FindFirstChild("Humanoid") then
1523
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1524
                                Debounces.Slashed = true]]--
1525
                                 local damfam = 300
1526
									hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
1527
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1528
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1529
                                wait(1)
1530
                    --Debounces.Slashed = false
1531
                end
1532
            end
1533
        end    
1534
    end)
1535
        for i = 1, 10 do
1536
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1537
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1538
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1539
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1540
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1541
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1542
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1543
        if Debounces.on == false then break end
1544
        wait()
1545
    end
1546
    z = Instance.new("Sound",hed)
1547
    z.SoundId = "rbxassetid://160069154"
1548
    z.Looped = false
1549
    z.Pitch = .9
1550
    z1 = Instance.new("Sound",hed)
1551
    z1.SoundId = "rbxassetid://160069154"
1552
    z1.Looped = false
1553
    z1.Pitch = .9
1554
    wait(0.01)
1555
    z:Play()
1556
    z1:Play()
1557
        for i = 1, 7 do
1558
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1559
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1560
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1561
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1562
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1563
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1564
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1565
        if Debounces.on == false then break end
1566
        wait()
1567
    end
1568
        for i = 1, 7 do
1569
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1570
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1571
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1572
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1573
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1574
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1575
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1576
        if Debounces.on == false then break end
1577
        wait()
1578
    end
1579
    z = Instance.new("Sound",hed)
1580
    z.SoundId = "rbxassetid://168586621"
1581
    z.Looped = false
1582
    z.Pitch = 1
1583
    z1 = Instance.new("Sound",hed)
1584
    z1.SoundId = "rbxassetid://168586621"
1585
    z1.Looped = false
1586
    z1.Pitch = 1
1587
    wait(0.01)
1588
    z:Play()
1589
    z1:Play()
1590
        for i = 1, 7 do
1591
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1592
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1593
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1594
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1595
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1596
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1597
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1598
        if Debounces.on == false then break end
1599
        wait()
1600
    end
1601
to:disconnect()
1602
    if Debounces.CanAttack == false then
1603
        Debounces.CanAttack = true
1604
        Debounces.on = false
1605
        Debounces.NoIdl = false
1606
            end
1607
        end
1608
end)
1609
----------------------------------------------------
1610
Sit = false
1611
1612
local DomFold = Instance.new("Folder")
1613
DomFold.Parent = char
1614
1615
mouse.KeyDown:connect(function(key)
1616
    if key == "v" then
1617
        if Sit == false then
1618
            Sit = true
1619
            hum.WalkSpeed = 0.001
1620
			chatServ:Chat(hed, "Sigh..", 2)
1621
       		stanceToggle = "Sitting"
1622
			repeat hum.Health = hum.Health+1337 wait() until Sit == false
1623
    elseif Sit == true then
1624
        Sit = false
1625
            hum.WalkSpeed = 80
1626
       		stanceToggle = "Normal"
1627
			local say = math.random(1,10)
1628
			if say == 1 then
1629
				chatServ:Chat(hed, "Lets get started..", 2)
1630
			elseif say == 2 then
1631
				chatServ:Chat(hed, "Wakey, wakey!", 2)
1632
			elseif say == 3 then
1633
				chatServ:Chat(hed, "Time for a massacre!", 2)
1634
			elseif say == 4 then
1635
				chatServ:Chat(hed, "I feel... refreshed.", 2)
1636
			elseif say == 5 then
1637
				chatServ:Chat(hed, "Nap time is over!", 2)
1638
			elseif say == 6 then
1639
				chatServ:Chat(hed, "Prepare yourself..", 2)
1640
			elseif say == 7 then
1641
				chatServ:Chat(hed, "It's not over..", 2)
1642
			elseif say == 8 then
1643
				chatServ:Chat(hed, "Hmph.", 2)
1644
			elseif say == 9 then
1645
				chatServ:Chat(hed, "Ready to meet your maker?", 2)
1646
			elseif say == 10 then
1647
				chatServ:Chat(hed, "Huh..", 2)
1648
			end
1649
        end
1650
    end
1651
end)
1652
----------------------------------------------------
1653
mouse.KeyDown:connect(function(key)
1654
    if key == "t" then
1655
        if Debounces.CanAttack == true then
1656
		chatServ:Chat(hed, "How about...", 2)
1657
        Debounces.CanAttack = false
1658
        Debounces.on = true
1659
        Debounces.NoIdl = true
1660
        for i = 1, 15 do
1661
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1662
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1663
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1664
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1665
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1666
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1667
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1668
            if Debounces.on == false then break end
1669
            wait()
1670
        end
1671
		chatServ:Chat(hed, "THIS!", 2)
1672
        Spawn(function()
1673
            local Parts = {}
1674
            for Y = -5,5 do
1675
                local P = Instance.new("Part",char)
1676
                P.Anchored = true
1677
                P.FormFactor = "Custom"
1678
                P.CanCollide = false
1679
                P.Size = Vector3.new(1,2,1)
1680
                P.TopSurface = "SmoothNoOutlines"
1681
                P.BottomSurface = "SmoothNoOutlines"
1682
                P.BrickColor = BrickColor.new("Dark blue")
1683
				P.Material = "Neon"
1684
                P.Name = tostring(Y)
1685
                local i = (Y+5)/(10)
1686
                i = 1-math.cos(math.pi*i-(math.pi/2))
1687
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1688
                P.Touched:connect(function(ht)
1689
                    local hit = ht.Parent
1690
                    if hit:FindFirstChild("Humanoid") then
1691
                        local damfam = 400
1692
						hit.Humanoid.Health = hit.Humanoid.Health-damfam
1693
						local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1694
						MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1695
                    end
1696
                end)
1697
        s = Instance.new("Sound",P)
1698
        s.SoundId = "rbxassetid://228343271"
1699
        s.Volume = .7
1700
        s.Pitch = 0.9
1701
        s:Play()
1702
P.Touched:connect(function(ht)
1703
        hit = ht.Parent
1704
        if ht and hit:IsA("Model") then
1705
                if hit:FindFirstChild("Humanoid") then
1706
                    if hit.Name ~= p.Name then
1707
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1708
                                Debounces.Slashed = true]]--
1709
                                    local damfam = 400
1710
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1711
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1712
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1713
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1714
                                wait(1)
1715
                                --Debounces.Slashed = false
1716
                        --end
1717
                end
1718
                end
1719
        elseif ht and hit:IsA("Hat") then
1720
            if hit.Parent.Name ~= p.Name then
1721
                if hit.Parent:FindFirstChild("Humanoid") then
1722
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1723
                                Debounces.Slashed = true]]--
1724
                              	local damfam = 400
1725
								v.Humanoid.Health = v.Humanoid.Health-damfam
1726
								local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1727
								MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1728
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1729
                                wait(1)
1730
                    --Debounces.Slashed = false
1731
                --end
1732
            end
1733
        end
1734
    end
1735
end)
1736
                Parts[#Parts+1] = P
1737
            end
1738
            local BREAKIT = false
1739
            local CParts = {}
1740
            local Rocks = {}
1741
            local LastPos = nil
1742
            for i = 1,70 do
1743
                for i2,v in pairs(Parts) do
1744
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1745
                    local cf = v.CFrame
1746
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1747
                    v.CFrame = cf
1748
                    v.Transparency = v.Transparency+0.02
1749
                    if v.Transparency >= 0.975 then BREAKIT = true end
1750
                    if v.Name == "0" then
1751
                        local Ignore = {}
1752
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1753
                            if v.Character ~= nil then
1754
                                Ignore[#Ignore+1] = v.Character
1755
                            end
1756
                        end
1757
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1758
                        local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1759
                        if Hit ~= nil then
1760
                            if #Rocks == 0 then
1761
                                for i = 1,5 do
1762
                                    local P = Instance.new("Part",char)
1763
                                    Rocks[#Rocks+1] = P
1764
                                    P.Anchored = true
1765
                                    P.FormFactor = "Custom"
1766
                                    P.BrickColor = Hit.BrickColor
1767
                                    P.Material = Hit.Material
1768
                                    P.TopSurface = "Smooth"
1769
                                    P.BottomSurface = "Smooth"
1770
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1771
                                end
1772
                            end
1773
                            for i,P in pairs(Rocks) do
1774
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1775
                            end
1776
                            local P = Instance.new("Part",char)
1777
                            CParts[#CParts+1] = {P,tick()}
1778
                            P.Anchored = true
1779
                            P.FormFactor = "Custom"
1780
                            P.BrickColor = Hit.BrickColor
1781
                            P.Material = Hit.Material
1782
                            P.TopSurface = "Smooth"
1783
                            P.BottomSurface = "Smooth"
1784
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1785
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1786
                            Pos = Pos.p
1787
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1788
                            local P = P:Clone()
1789
                            CParts[#CParts+1] = {P,tick()}
1790
                            P.Parent = char
1791
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1792
                            Pos = Pos.p
1793
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1794
                            if LastPos ~= nil then
1795
                                local P = P:Clone()
1796
                                CParts[#CParts+1] = {P,tick()}
1797
                                P.Parent = char
1798
                                P.BrickColor = BrickColor.new("Dark blue")
1799
								P.Material = "Neon"
1800
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1801
                                Pos = Pos.p
1802
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1803
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1804
                                --P.Velocity = Vector3.new(0,-1000,0)
1805
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1806
                            end
1807
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1808
                        end
1809
                    end
1810
                end
1811
                if BREAKIT then break end
1812
                wait(0.002)
1813
            end
1814
            for i,v in pairs(Rocks) do
1815
                CParts[#CParts+1] = {v,tick()}
1816
            end
1817
            for i,v in pairs(Parts) do
1818
                v:Destroy()
1819
            end
1820
            Parts = nil
1821
            while true do
1822
                local t = tick()
1823
                local p = nil
1824
                for i,v in pairs(CParts) do
1825
                    if t-v[2] > 4 then
1826
                        v[1].Transparency = v[1].Transparency+0.05
1827
                        if v[1].Transparency >= 1 then
1828
                            v[1]:Destroy()
1829
                            CParts[i] = nil
1830
                        end
1831
                    end
1832
                    p = v
1833
                end
1834
                if p == nil then break end
1835
                wait(0.002)
1836
            end
1837
            for i,v in pairs(CParts) do
1838
                v:Destroy()
1839
            end
1840
            CParts = {}
1841
        end)
1842
        for i = 1, 20 do
1843
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1844
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1845
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1846
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1847
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1848
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1849
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1850
            if Debounces.on == false then break end
1851
            wait()
1852
        end
1853
    if Debounces.CanAttack == false then
1854
        Debounces.CanAttack = true
1855
        Debounces.on = false
1856
        Debounces.NoIdl = false
1857
            end
1858
        end
1859
    end
1860
end)
1861
----------------------------------------------------
1862
mouse.KeyDown:connect(function(key)
1863
    if key == "e" then
1864
        if Debounces.CanAttack == true then
1865
        Debounces.CanAttack = false
1866
        Debounces.on = true
1867
        Debounces.NoIdl = true
1868
        for i = 1, 10 do
1869
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1870
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1871
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1872
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1873
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1874
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1875
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1876
        if Debounces.on == false then break end
1877
            wait()
1878
        end
1879
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1880
        local rng = Instance.new("Part", char.Absolution.Handle)
1881
        rng.Anchored = true
1882
        rng.BrickColor = BrickColor.new("Dark blue")
1883
        rng.CanCollide = true
1884
        rng.FormFactor = 3
1885
        rng.Name = "Ring"
1886
        rng.Size = Vector3.new(20, 10, 20)
1887
        rng.CanCollide = false
1888
        rng.Transparency = 0.35
1889
        rng.TopSurface = 0
1890
        rng.BottomSurface = 0
1891
        rng.CFrame = HandCF
1892
        local rngm = Instance.new("SpecialMesh", rng)
1893
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1894
        rngm.Scale = Vector3.new(1, 1, 2)
1895
            x = Instance.new("Sound", hed)
1896
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1897
            x.Looped = false
1898
            x.Pitch = .7
1899
            x.Volume = 1
1900
            x1 = Instance.new("Sound", hed)
1901
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1902
            x1.Looped = false
1903
            x1.Pitch = .7
1904
            x1.Volume = 1
1905
            x:Play()
1906
            x1:Play()
1907
            rngto = rng.Touched:connect(function(ht)
1908
            hit = ht.Parent
1909
            if ht and hit:IsA("Model") then
1910
                    if hit:FindFirstChild("Humanoid") then
1911
                        if hit.Name ~= p.Name then
1912
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1913
                                    Debounces.Slashed = true]]--
1914
                                    local damfam = 999999
1915
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1916
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1917
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1918
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1919
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -420
1920
                                    --Debounces.Slashed = false
1921
                            --end
1922
                        end
1923
                    end
1924
            elseif ht and hit:IsA("Hat") then
1925
                if hit.Parent.Name ~= p.Name then
1926
                    if hit.Parent:FindFirstChild("Humanoid") then
1927
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1928
                                    Debounces.Slashed = true]]--
1929
                                    local damfam = 300
1930
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1931
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1932
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1933
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1934
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1935
                        --Debounces.Slashed = false
1936
                    end
1937
                end
1938
            end    
1939
        end)
1940
                coroutine.wrap(function()
1941
                for i = 1, 60, 2 do
1942
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1943
                rng.Size = rngm.Scale
1944
                rng.CFrame = HandCF
1945
                rng.Transparency = i/60
1946
                wait()
1947
                end
1948
                wait()
1949
                rng:Destroy()
1950
                end)()
1951
        for i = 1, 18 do
1952
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1953
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1954
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1955
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1956
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1957
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1958
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1959
        if Debounces.on == false then break end
1960
            wait()
1961
        end
1962
        x:Destroy()
1963
        x1:Destroy()
1964
    if Debounces.CanAttack == false then
1965
        Debounces.CanAttack = true
1966
        Debounces.on = false
1967
        Debounces.NoIdl = false
1968
            end
1969
        end
1970
    end
1971
end)
1972
----------------------------------------------------
1973
mouse.KeyDown:connect(function(key)
1974
    if key == "y" then
1975
        if Debounces.CanAttack == true then
1976
            Debounces.CanAttack = false
1977
            Debounces.on = true
1978
            Debounces.NoIdl = true
1979
                for i = 1, 8 do
1980
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1981
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1982
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1983
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1984
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1985
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1986
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1987
                    if Debounces.on == false then break end
1988
                    wait()
1989
                end
1990
                x = Instance.new("Sound",char)
1991
                x.SoundId = "rbxassetid://228343271"
1992
                x.Pitch = 1
1993
                x.Volume = .8
1994
                wait(.1)
1995
                x:Play()
1996
                Debounces.on = false
1997
                Debounces.Here = false
1998
                shot = shot + 1
1999
local rng = Instance.new("Part", char)
2000
rng.Anchored = true
2001
rng.BrickColor = BrickColor.new("Dark blue")
2002
rng.CanCollide = false
2003
rng.FormFactor = 3
2004
rng.Name = "Ring"
2005
rng.Size = Vector3.new(1, 1, 1)
2006
rng.Transparency = 0.35
2007
rng.TopSurface = 0
2008
rng.BottomSurface = 0
2009
rng2 = rng:clone()
2010
rng3 = rng2:clone()
2011
rng4 = rng2:clone()
2012
local rngm = Instance.new("SpecialMesh", rng)
2013
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2014
rngm.Scale = Vector3.new(10, 10, 1)
2015
rngm2 = rngm:clone()
2016
rngm2.Scale = Vector3.new(5, 5, 1)
2017
rngm3=rngm2:clone()
2018
rngm3.Parent = rng3
2019
rngm3.Scale = Vector3.new(8, 8, 1)
2020
rngm4 = rngm2:clone()
2021
rngm4.Parent = rng4
2022
rngm4.Scale = Vector3.new(6, 6, 1)
2023
local bem = Instance.new("Part", char)
2024
bem.Anchored = true
2025
bem.BrickColor = BrickColor.new("Dark blue")
2026
bem.CanCollide = false
2027
bem.FormFactor = 3
2028
bem.Name = "Beam" .. shot
2029
bem.Size = Vector3.new(1, 1, 1)
2030
bem.Transparency = 0.35
2031
bem.TopSurface = 0
2032
bem.BottomSurface = 0
2033
local bemm = Instance.new("SpecialMesh", bem)
2034
bemm.MeshType = 4
2035
bemm.Scale = Vector3.new(1, 4, 4)
2036
local out = Instance.new("Part", char)
2037
out.Anchored = true
2038
out.BrickColor = BrickColor.new("Dark blue")
2039
out.CanCollide = false
2040
out.FormFactor = 3
2041
out.Name = "Out"
2042
out.Size = Vector3.new(4, 4, 4)
2043
out.Transparency = 0.35
2044
out.TopSurface = 0
2045
out.BottomSurface = 0
2046
local outm = Instance.new("SpecialMesh", out)
2047
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2048
outm.Scale = Vector3.new(4, 4, 4)
2049
local bnd = Instance.new("Part", char)
2050
bnd.Anchored = true
2051
bnd.BrickColor = BrickColor.new("Dark blue")
2052
bnd.CanCollide = false
2053
bnd.FormFactor = 3
2054
bnd.Name = "Bend"
2055
bnd.Size = Vector3.new(1, 1, 1)
2056
bnd.Transparency = 1
2057
bnd.TopSurface = 0
2058
bnd.BottomSurface = 0
2059
local bndm = Instance.new("SpecialMesh", bnd)
2060
bndm.MeshType = 3
2061
bndm.Scale = Vector3.new(8, 8, 8)
2062
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2063
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2064
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2065
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2066
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2067
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2068
Debounces.Shewt = true
2069
coroutine.wrap(function()
2070
for i = 1, 20, 0.2 do
2071
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2072
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2073
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2074
rng.Transparency = i/20
2075
rng3.Transparency = 1/16
2076
rng4.Transparency = i/12
2077
wait()
2078
end
2079
wait()
2080
rng:Destroy()
2081
end)()
2082
if Debounces.Shewt == true then
2083
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2084
	hit = ht.Parent
2085
	if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2086
		if HasntTouched(hit.Name) == true and deb == false then
2087
			deb = true
2088
			coroutine.wrap(function()
2089
				hit:FindFirstChild("Humanoid").PlatformStand = true
2090
				hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2091
				local damfam = 666
2092
				hit.Humanoid.Health = hit.Humanoid.Health-damfam
2093
				local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2094
				MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2095
			end)()
2096
			table.insert(Touche, hit.Name)
2097
			deb = false
2098
		end
2099
	elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2100
		if HasntTouched(hit.Parent.Name) == true and deb == false then
2101
			deb = true
2102
			coroutine.wrap(function()
2103
				hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2104
				hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2105
				wait(1)
2106
				hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2107
			end)()
2108
			table.insert(Touche, hit.Parent.Name)
2109
			deb = false
2110
			for i, v in pairs(Touche) do
2111
				print(v)
2112
			end
2113
		end
2114
	end
2115
end)
2116
end
2117
for i = 0, 260, 8 do
2118
	bem.Size = Vector3.new(i, 2, 2)
2119
	bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2120
	bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2121
	bnd.Size = Vector3.new(1,1,1)
2122
	bndm.Scale = Vector3.new(8,8,8)
2123
	if i % 10 == 0 then
2124
		local newRng = rng2:Clone()
2125
		newRng.Parent = char
2126
		newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2127
		local newRngm = rngm2:clone()
2128
		newRngm.Parent=newRng
2129
		coroutine.wrap(function()
2130
			for i = 1, 10, 0.2 do
2131
				newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2132
				newRng.Transparency = i/10
2133
				wait()
2134
			end
2135
			wait()
2136
			newRng:Destroy()
2137
		end)()
2138
	end
2139
wait()
2140
end
2141
wait()
2142
Debounces.Shewt = false
2143
bem:Destroy()
2144
out:Destroy()
2145
bnd:Destroy()
2146
Debounces.Ready = false
2147
for i, v in pairs(Touche) do
2148
	table.remove(Touche, i)
2149
end
2150
wait()
2151
table.insert(Touche, char.Name)
2152
Debounces.NoIdl = false
2153
if Debounces.CanAttack == false then
2154
	Debounces.CanAttack = true
2155
end
2156
end
2157
end
2158
end)
2159
----------------------------------------------------
2160
sidz = {"231917888", "231917845", "231917806"}
2161
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2162
mouse.KeyDown:connect(function(key)
2163
    if key == "f" then
2164
        if Debounces.CanAttack == true then
2165
            Debounces.CanAttack = false
2166
            Debounces.on = true
2167
            Debounces.NoIdl = true
2168
                for i = 1, 5 do
2169
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2170
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2171
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2172
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2173
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2174
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2175
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2176
                    if Debounces.on == false then break end
2177
                    wait()
2178
                end
2179
                z = Instance.new("Sound",char)
2180
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2181
                z.Pitch = ptz[math.random(1,#ptz)]
2182
                z.Volume = 1
2183
                z1 = Instance.new("Sound",char)
2184
                z1.SoundId = z.SoundId
2185
                z1.Pitch = z.Pitch
2186
                z1.Volume = 1
2187
                wait(1)
2188
                z:Play()
2189
                z1:Play()
2190
				chatServ:Chat(hed, "Die!", 2)
2191
                Stomp()
2192
                for i = 1, 10 do
2193
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2194
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2195
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2196
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2197
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2198
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2199
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2200
                    if Debounces.on == false then break end
2201
                    wait()
2202
                end
2203
        if Debounces.CanAttack == false then
2204
            Debounces.CanAttack = true
2205
            Debounces.on = false
2206
            Debounces.NoIdl = false
2207
            end
2208
        end
2209
    end
2210
end)    
2211
----------------------------------------------------
2212
mouse.KeyDown:connect(function(key)
2213
    if key == "g" then
2214
        if Debounces.CanAttack == true then
2215
        Debounces.CanAttack = false
2216
        Debounces.on = true
2217
        Debounces.NoIdl = true
2218
        chrg = lleg.Touched:connect(function(ht)
2219
        hit = ht.Parent
2220
            if ht and hit:IsA("Model") then
2221
                    if hit:FindFirstChild("Humanoid") then
2222
                        if hit.Name ~= p.Name then
2223
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2224
                                    Debounces.Slashed = true]]--
2225
                                    local damfam = 666
2226
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
2227
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2228
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2229
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2230
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
2231
                                    --Debounces.Slashed = false
2232
                            --end
2233
                        end
2234
                    end
2235
            elseif ht and hit:IsA("Hat") then
2236
                if hit.Parent.Name ~= p.Name then
2237
                    if hit.Parent:FindFirstChild("Humanoid") then
2238
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2239
                                    Debounces.Slashed = true]]--
2240
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2241
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2242
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
2243
                        --Debounces.Slashed = false
2244
                    end
2245
                end
2246
            end    
2247
        end)
2248
        for i = 1, 14 do
2249
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2250
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2251
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2252
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2253
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2254
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2255
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2256
            if Debounces.on == false then break end
2257
            wait()
2258
        end
2259
        charge()
2260
		chatServ:Chat(hed, "Hurrah!", 2)
2261
        z = Instance.new("Sound",char)
2262
        z.SoundId = "rbxassetid://200632875"
2263
        z.Volume = 1
2264
        z.Pitch = .8
2265
        z1 = Instance.new("Sound",char)
2266
        z1.SoundId = "rbxassetid://200632875"
2267
        z1.Volume = 1
2268
        z1.Pitch = .9
2269
        z:Play()
2270
        z1:Play()
2271
        wait(1)
2272
        z:Destroy()
2273
        z1:Destroy()
2274
        chrg:disconnect()
2275
        if Debounces.CanAttack == false then
2276
            Debounces.CanAttack = true
2277
            Debounces.on = false
2278
            Debounces.NoIdl = false
2279
            end
2280
        end
2281
    end
2282
end)
2283
----------------------------------------------------
2284
mouse.KeyDown:connect(function(key)
2285
    if key == "h" then
2286
            if Debounces.CanJoke == true then
2287
                Debounces.CanJoke = false
2288
                z = Instance.new("Sound", workspace)
2289
                z.SoundId = "rbxassetid://135017755"
2290
                z.Pitch = 1
2291
                z.Volume = 5
2292
                wait()
2293
                z:Play()
2294
				chatServ:Chat(hed, "How does it feel", 2)
2295
				wait(1.4)
2296
				chatServ:Chat(hed, "Knowing you have failed", 2)
2297
				wait(2)
2298
				chatServ:Chat(hed, "Those who depended on you?", 2)
2299
                wait(2)
2300
                z:Destroy()
2301
            if Debounces.CanJoke == false then
2302
                Debounces.CanJoke = true
2303
            end
2304
        end
2305
    end
2306
end)
2307
----------------------------------------------------
2308
mouse.KeyDown:connect(function(key)
2309
    if key == "j" then
2310
            if Debounces.CanJoke == true then
2311
                Debounces.CanJoke = false
2312
                z = Instance.new("Sound",char)
2313
                z.SoundId = "rbxassetid://135017578"
2314
                chatServ:Chat(hed, "Can you feel your death approaching?", 2)
2315
                z.Pitch = .76
2316
                z.Volume = 5
2317
                wait()
2318
                z:Play()
2319
                wait(4)
2320
                z:Destroy()
2321
            if Debounces.CanJoke == false then
2322
                Debounces.CanJoke = true
2323
            end
2324
        end
2325
    end
2326
end)
2327
----------------------------------------------------
2328
mouse.KeyDown:connect(function(key)
2329
    if key == "k" then
2330
            if Debounces.CanJoke == true then
2331
                Debounces.CanJoke = false
2332
                z = Instance.new("Sound", workspace)
2333
                z.SoundId = "rbxassetid://135014184"
2334
                z.Pitch = 1
2335
                z.Volume = 5
2336
                wait()
2337
                z:Play()
2338
				chatServ:Chat(hed, "All that you have known", 2)
2339
				wait(2.5)
2340
				chatServ:Chat(hed, "All that you have ever loved", 2)
2341
				wait(2.5)
2342
				chatServ:Chat(hed, "Shall die along with you!", 2)
2343
				wait(2.5)
2344
				z.Volume = 0
2345
                z:Destroy()
2346
            if Debounces.CanJoke == false then
2347
                Debounces.CanJoke = true
2348
            end
2349
        end
2350
    end
2351
end)
2352
----------------------------------------------------
2353
mouse.KeyDown:connect(function(key)
2354
    if key == "x" then
2355
        if Debounces.CanAttack == true then
2356
            Debounces.CanAttack = false
2357
            Debounces.NoIdl = true
2358
            Debounces.on = true
2359
            Debounces.ks = true
2360
        for i = 1, 5 do
2361
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2362
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2363
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2364
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2365
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2366
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2367
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2368
            if Debounces.on == false then break end
2369
            wait()
2370
        end
2371
        z = Instance.new("Sound",hed)
2372
        z.SoundId = "rbxassetid://169445092"
2373
        z.Volume = 1
2374
        wait(0.1)
2375
        z:Play()
2376
        kik = rleg.Touched:connect(function(ht)
2377
        hit = ht.Parent
2378
            if ht and hit:IsA("Model") then
2379
                    if hit:FindFirstChild("Humanoid") then
2380
                        if hit.Name ~= p.Name then
2381
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2382
                                    Debounces.Slashed = true]]--
2383
                                    if Debounces.ks==true then
2384
                                    z = Instance.new("Sound",hed)
2385
                                    z.SoundId = "rbxassetid://169380525"
2386
                                    z.Volume = 1
2387
                                    z:Play()
2388
                                    Debounces.ks=false
2389
                                    end
2390
                                    local damfam = 1
2391
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
2392
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2393
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2394
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2395
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -7000
2396
                            --Debounces.Slashed = false
2397
                        --end
2398
                    end
2399
                end
2400
            elseif ht and hit:IsA("Hat") then
2401
                if hit.Parent.Name ~= p.Name then
2402
                    if hit.Parent:FindFirstChild("Humanoid") then
2403
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2404
                                    Debounces.Slashed = true]]--
2405
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2406
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2407
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -00
2408
                            --Debounces.Slashed = false
2409
                        --end
2410
                    end
2411
                end
2412
            end    
2413
        end)
2414
		chatServ:Chat(hed, "Outta my way!", 2)
2415
        for i = 1, 8 do
2416
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2417
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2418
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2419
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2420
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2421
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2422
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2423
            if Debounces.on == false then break end
2424
            wait()
2425
        end
2426
        kik:disconnect()
2427
        if Debounces.CanAttack == false then
2428
            Debounces.CanAttack = true
2429
            Debounces.on = false
2430
            Debounces.NoIdl = false
2431
            end
2432
        end
2433
    end
2434
end)
2435
----------------------------------------------------
2436
local slow = false
2437
mouse.KeyDown:connect(function(key)
2438
	if key == "n" then
2439
		if not slow then
2440
			slow = true
2441
			hum.WalkSpeed = 8
2442
		else
2443
			slow = false
2444
			hum.WalkSpeed = 80
2445
		end
2446
	end
2447
end)
2448
2449
mouse.KeyDown:connect(function(key)
2450
    if key == "c" then
2451
        if Debounces.CanAttack == true then
2452
            Debounces.CanAttack = false
2453
            Debounces.NoIdl = true
2454
            Debounces.on = true
2455
            SIDZ = {"231917744", "231917742"}
2456
            PTZ = {0.7, 0.8, 0.9, 1}
2457
                for i = 1, 20 do
2458
                    wait()
2459
                        for i,v in pairs(char.Absolution:children()) do
2460
                    if v:IsA("Part") or v:IsA("WedgePart") then
2461
                        v.Transparency = v.Transparency + 0.05
2462
                        end
2463
                    end
2464
                end
2465
                function FindNearestTorso(Position,Distance,SinglePlayer)
2466
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2467
                        local List = {}
2468
                        for i,v in pairs(workspace:GetChildren())do
2469
                            if v:IsA("Model")then
2470
                                if v:findFirstChild("Torso")then
2471
                                    if v ~= char then
2472
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2473
                                            table.insert(List,v)
2474
                                        end
2475
                                    end
2476
                                end
2477
                            end
2478
                        end
2479
                    return List
2480
                end
2481
                GroundPound()
2482
                for i = 1, 5 do
2483
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2484
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2485
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2486
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2487
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2488
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2489
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2490
                    if Debounces.on == false then break end
2491
                    wait()
2492
                end
2493
                GroundPound()
2494
                for i = 1, 5 do
2495
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2496
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2497
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2498
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2499
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2500
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2501
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2502
                    if Debounces.on == false then break end
2503
                    wait()
2504
                end
2505
                GroundPound()
2506
                for i = 1, 5 do
2507
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2508
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2509
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2510
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2511
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2512
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2513
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2514
                    if Debounces.on == false then break end
2515
                    wait()
2516
                end
2517
                GroundPound()
2518
                for i = 1, 5 do
2519
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2520
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2521
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2522
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2523
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2524
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2525
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2526
                    if Debounces.on == false then break end
2527
                    wait()
2528
                end
2529
                GroundPound()
2530
                for i = 1, 5 do
2531
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2532
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2533
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2534
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2535
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2536
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2537
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2538
                    if Debounces.on == false then break end
2539
                    wait()
2540
                end
2541
                GroundPound()
2542
                for i = 1, 5 do
2543
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2544
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2545
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2546
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2547
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2548
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2549
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2550
                    if Debounces.on == false then break end
2551
                    wait()
2552
                end
2553
                for i = 1, 8 do
2554
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2555
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2556
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2557
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2558
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2559
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2560
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2561
                    if Debounces.on == false then break end
2562
                    wait()
2563
                end
2564
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2565
                    if v:FindFirstChild('Humanoid') then
2566
                        local damfam = math.random(9000,99999)
2567
						v.Humanoid.Health = v.Humanoid.Health-damfam
2568
						local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2569
						MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2570
                        v.Humanoid.PlatformStand = true
2571
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2572
                    end
2573
                end
2574
                x = Instance.new("Sound",char)
2575
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2576
                x.Pitch = PTZ[math.random(1,#PTZ)]
2577
                x.Volume = 1
2578
                wait(0.1)
2579
                x:Play()
2580
                Crater(hed,20)
2581
                for i = 1, 6 do
2582
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2583
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2584
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2585
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2586
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2587
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2588
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2589
                    if Debounces.on == false then break end
2590
                    wait()
2591
                end
2592
            if Debounces.CanAttack == false then
2593
                Debounces.CanAttack = true
2594
                Debounces.on = false
2595
                Debounces.NoIdl = false
2596
                for i = 1, 20 do
2597
                    wait()
2598
                        for i,v in pairs(char.Absolution:children()) do
2599
                    if v:IsA("Part") or v:IsA("WedgePart") then
2600
                        v.Transparency = v.Transparency - 0.05
2601
                        end
2602
                    end
2603
                end
2604
            end
2605
        end
2606
    end
2607
end)
2608
----------------------------------------------------176349813
2609
mouse.KeyDown:connect(function(key)
2610
    if key == "b" then
2611
        hum.WalkSpeed = 0.01
2612
        if Debounces.CanAttack == true then
2613
            Debounces.CanAttack = false
2614
            Debounces.NoIdl = true
2615
            Debounces.on = true
2616
            for i = 1,5 do
2617
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2618
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2619
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2620
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2621
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2622
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2623
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2624
            if Debounces.on == false then break end
2625
            wait()
2626
            end
2627
        wait(1)
2628
        v = Instance.new("Sound")
2629
        v.SoundId = "rbxassetid://528145698"
2630
        v.Parent = char
2631
        v.Looped = false
2632
        v.Pitch = 1.04
2633
        v.Volume = 7
2634
        wait(0.1)
2635
        v:Play()
2636
       
2637
        if Daytime == true then
2638
            Daytime = false
2639
            l.TimeOfDay = 24
2640
        else
2641
            Daytime = true
2642
            l.TimeOfDay = 12
2643
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2644
        end
2645
       
2646
            local Shockwave = function()
2647
                local rng1 = Instance.new("Part", char)
2648
                rng1.Anchored = true
2649
                rng1.BrickColor = BrickColor.new("Dark blue")
2650
                rng1.Material = "Neon"
2651
                rng1.CanCollide = false
2652
                rng1.FormFactor = 3
2653
                rng1.Name = "Ring"
2654
                rng1.Size = Vector3.new(1, 1, 1)
2655
                rng1.Transparency = 0.35
2656
                rng1.TopSurface = 0
2657
                rng1.BottomSurface = 0
2658
                local rngm1 = Instance.new("SpecialMesh", rng)
2659
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2660
                rngm1.Scale = Vector3.new(10, 10, 1)
2661
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2662
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2663
                Wave.Name = "Shockwave"
2664
                Wave.BrickColor = BrickColor.new("Dark blue")
2665
                Wave.Material = "Neon"
2666
                Wave.Size = Vector3.new(1, 1, 1)
2667
                Wave.Shape = "Ball"
2668
                Wave.CanCollide = false
2669
                Wave.Anchored = true
2670
                Wave.TopSurface = 0
2671
                Wave.BottomSurface = 0
2672
                Wave.Touched:connect(function(hit)
2673
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2674
                        local Occlude = true
2675
                        local NotOccludes = {
2676
                            char.Name;
2677
                            "Wings";
2678
                            "Scythe";
2679
                            "Thingy";
2680
                            "Thingy2"; -- put all of the names in a table pls
2681
                        }
2682
                        for i,v in pairs(NotOccludes) do
2683
                            if hit.Parent.Name == v then
2684
                                Occlude = false
2685
                            end
2686
                        end
2687
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2688
                        if Occlude then
2689
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 10000
2690
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -12000
2691
                        end
2692
                    end
2693
                end)
2694
               
2695
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2696
               
2697
                coroutine.wrap(function()
2698
                    for i = 1, 5, 0.2 do
2699
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2700
                        rng1.Transparency = i/20
2701
                    wait()
2702
                    end
2703
                    wait()
2704
                    rng1:Destroy()
2705
                end)()
2706
               
2707
                Delay(0, function()
2708
 
2709
                    if Daytime == false then
2710
                       for i = 1, 50, 5 do
2711
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2712
                            Wave.CFrame = char.Torso.CFrame
2713
                            local t = i / 50
2714
                            Wave.Transparency = t
2715
                            wait()
2716
                        end
2717
                    else
2718
                        for i = 1, 50, 5 do
2719
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2720
                            Wave.CFrame = char.Torso.CFrame
2721
                            local t = i / 50
2722
                            Wave.Transparency = t
2723
                            wait()
2724
                        end
2725
                    end
2726
                    Wave:Destroy()
2727
                end)
2728
                Delay(0, function()
2729
                    while wait() do
2730
                        if Wave ~= nil then
2731
                            Wave.CFrame = char.Torso.CFrame
2732
                        else
2733
                            break
2734
                        end
2735
                    end
2736
                end)
2737
            end
2738
        Shockwave()
2739
        for i = 1, 5 do
2740
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2741
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2742
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2743
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2744
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2745
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2746
            if Debounces.on == false then break end
2747
            wait()
2748
        end
2749
        for i = 1, 5 do
2750
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2751
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2752
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2753
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2754
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2755
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2756
            if Debounces.on == false then break end
2757
            wait()
2758
        end
2759
        for i = 1, 5 do
2760
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2761
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2762
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2763
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2764
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2765
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2766
            if Debounces.on == false then break end
2767
            wait()
2768
        end
2769
        for i = 1, 5 do
2770
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2771
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2772
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2773
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2774
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2775
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2776
            if Debounces.on == false then break end
2777
            wait()
2778
        end
2779
        for i = 1, 5 do
2780
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2781
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2782
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2783
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2784
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2785
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2786
            if Debounces.on == false then break end
2787
            wait()
2788
        end
2789
        for i = 1, 5 do
2790
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2791
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2792
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2793
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2794
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2795
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2796
            if Debounces.on == false then break end
2797
            wait()
2798
        end
2799
        wait(.5)
2800
        Debounces.NoIdl = false
2801
        hum.WalkSpeed = 80
2802
        Debounces.on = false
2803
        wait()
2804
        if Debounces.CanAttack == false then
2805
            Debounces.CanAttack = true
2806
            v:Destroy()
2807
            end
2808
        end
2809
    end
2810
end)
2811
----------------------------------------------------
2812
mouse.KeyDown:connect(function(key)
2813
    if key == "m" then
2814
hum.WalkSpeed = 0
2815
        if Debounces.CanAttack == true then
2816
		chatServ:Chat(hed, "Ha!", 2)
2817
        Debounces.CanAttack = false
2818
        Debounces.on = true
2819
        Debounces.NoIdl = true
2820
            --[[x = Instance.new("Sound",char)
2821
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2822
            x.Looped = false
2823
            x.Pitch = 1.1
2824
            x.Volume = 1
2825
            x:Play()
2826
            x2 = Instance.new("Sound",char)
2827
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2828
            x2.Looped = false
2829
            x2.Pitch = .7
2830
            x2.Volume = 1
2831
            wait(.1)
2832
            x:Play()
2833
            x2:Play()
2834
        for i = 1, 20 do
2835
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2836
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2837
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2838
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2839
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2840
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2841
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2842
            if Debounces.on == false then break end
2843
                wait()
2844
            x:Destroy()
2845
            x2:Destroy()
2846
            end
2847
            wait(1)]]--
2848
        local rng = Instance.new("Part", char)
2849
        rng.Anchored = true
2850
        rng.BrickColor = BrickColor.new("Dark blue")
2851
        rng.CanCollide = false
2852
        rng.FormFactor = 3
2853
        rng.Name = "Ring"
2854
        rng.Size = Vector3.new(1, 1, 1)
2855
        rng.Transparency = 0.35
2856
        rng.TopSurface = 0
2857
        rng.BottomSurface = 0
2858
        rng.Position = torso.Position - Vector3.new(0,2,0)
2859
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2860
        local rngm = Instance.new("SpecialMesh", rng)
2861
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2862
        rngm.Scale = Vector3.new(1, 1, 2)
2863
            x = Instance.new("Sound",char)
2864
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2865
            x.Looped = false
2866
            x.Pitch = .7
2867
            x.Volume = 1
2868
            x:Play()
2869
                coroutine.wrap(function()
2870
                for i = 1, 60, 2 do
2871
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2872
                rng.Transparency = i/60
2873
                wait()
2874
                end
2875
                wait()
2876
                rng:Destroy()
2877
                end)()
2878
            hum.WalkSpeed = 300
2879
        BV = Instance.new("BodyVelocity", torso)
2880
        BV.maxForce = Vector3.new(0,20000000,0)
2881
        BV.P = 100000
2882
        BV.velocity = Vector3.new(0,800,0)
2883
    for i = 1, 20 do
2884
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2885
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2886
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2887
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2888
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2889
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2890
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2891
        if Debounces.on == false then break end
2892
        wait()
2893
    end
2894
x:Destroy()
2895
BV:Destroy()
2896
    --[[for i = 1, 30 do
2897
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2898
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2899
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2900
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2901
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2902
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2903
        if Debounces.on == false then break end
2904
        wait()
2905
    end]]--
2906
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2907
    for i = 1, 20 do
2908
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2909
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2910
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2911
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2912
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2913
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2914
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2915
        if Debounces.on == false then break end
2916
        wait()
2917
    end
2918
end
2919
Debounces.on = false
2920
Debounces.NoIdl = false
2921
local ry,ht,ps=nil,nil,nil
2922
while ht==nil do
2923
    ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2924
    wait()
2925
end
2926
z = Instance.new("Sound",char)
2927
z.SoundId = "rbxassetid://142070127"
2928
z.Volume = 1
2929
wait(.1)
2930
z:Play()
2931
Landing()
2932
hum.WalkSpeed = 80
2933
if Debounces.CanAttack == false then
2934
Debounces.CanAttack = true
2935
end
2936
end
2937
end
2938
end)
2939
----------------------------------------------------
2940
mouse.KeyDown:connect(function(key)
2941
    if key == "l" then
2942
            if Debounces.CanJoke == true then
2943
                Debounces.CanJoke = false
2944
                z = Instance.new("Sound", workspace)
2945
                z.SoundId = "rbxassetid://415859013"
2946
                z.Pitch = 0.8
2947
                z.Volume = 5
2948
                wait()
2949
                z:Play()
2950
				chatServ:Chat(hed, "Pathetic.", 2)
2951
                wait(2)
2952
                z:Destroy()
2953
            if Debounces.CanJoke == false then
2954
                Debounces.CanJoke = true
2955
            end
2956
        end
2957
    end
2958
end)
2959
----------------------------------------------------
2960
Grab = false
2961
mouse.KeyDown:connect(function(key)
2962
    if key == "z" then
2963
        Debounces.on = true
2964
        Debounces.NoIdl = true
2965
        if Grab == false then
2966
		chatServ:Chat(hed, "Come here..", 2)
2967
        gp = nil
2968
        con1=larm.Touched:connect(function(hit) -- this is grab
2969
            ht = hit.Parent
2970
            hum1=ht:FindFirstChild('Humanoid')
2971
            if hum1 ~= nil then
2972
				chatServ:Chat(hed, "Gotcha!", 2)
2973
                hum1.PlatformStand=true
2974
                gp = ht
2975
                Grab = true
2976
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2977
                asd.Parent = larm
2978
                asd.Name = "asd"
2979
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2980
            elseif hum1 == nil then
2981
                con1:disconnect()
2982
                wait() return
2983
            end
2984
        end)
2985
        for i = 1, 18 do
2986
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2987
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2988
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2989
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2990
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2991
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2992
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2993
            if Debounces.on == false then break end
2994
            wait()
2995
        end
2996
    con1:disconnect()
2997
    Debounces.on = false
2998
    Debounces.NoIdl = false
2999
    elseif Grab == true then
3000
        Grab = false
3001
    for i = 1, 20 do
3002
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3003
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3004
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3005
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3006
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3007
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3008
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3009
        if Debounces.on == false then end
3010
        wait()
3011
    end
3012
	chatServ:Chat(hed, "Bye-bye!", 2)
3013
        if gp ~= nil then
3014
        for i,v in pairs(larm:GetChildren()) do
3015
            if v.Name == "asd" and v:IsA("Weld") then
3016
                v:Remove()
3017
            end
3018
        end
3019
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3020
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3021
        bv.P = 125000
3022
        bv.velocity = char.HumanoidRootPart.CFrame.lookVector * 200
3023
        for i = 1, 12 do
3024
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3025
            if Debounces.on == false then end
3026
            wait()
3027
        end
3028
        ht=nil
3029
        Spawn(function()
3030
            wait(0.5)
3031
            bv:Destroy()
3032
        end)
3033
        Debounces.on = false
3034
        Debounces.NoIdl = false
3035
        elseif ht == nil then wait()
3036
        Grab = false
3037
        Debounces.on = false
3038
        Debounces.NoIdl = false
3039
            end
3040
        end
3041
    end
3042
end)
3043
----------------------------------------------------
3044
----------------------------------------------------
3045
local animpose = "Idle"
3046
local lastanimpose = "Idle"
3047
local sine = 0
3048
local change = 1
3049
local val = 0
3050
local ffing = false
3051
----------------------------------------------------
3052
--[[x = Instance.new("Sound", char)
3053
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3054
x.Looped = true
3055
x.Volume = 1
3056
x.Pitch = 1
3057
local footsteps = false]]--
3058
-------------------------------
3059
game:GetService("RunService").RenderStepped:connect(function()
3060
--[[if char.Humanoid.Jump == true then
3061
jump = true
3062
else
3063
jump = false
3064
end]]
3065
char.Humanoid.FreeFalling:connect(function(f)
3066
if f then
3067
ffing = true
3068
else
3069
ffing = false
3070
end
3071
end)
3072
sine = sine + change
3073
if jumpn == true then
3074
animpose = "Jumping"
3075
elseif ffing == true then
3076
animpose = "Freefalling"
3077
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3078
animpose = "Idle"
3079
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3080
animpose = "Walking"
3081
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3082
animpose = "Running"
3083
end
3084
if animpose ~= lastanimpose then
3085
sine = 0
3086
if Debounces.NoIdl == false then
3087
if animpose == "Idle" then
3088
for i = 1, 2 do
3089
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3090
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3091
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3092
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3093
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3094
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3095
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3096
end
3097
elseif animpose == "Walking" then
3098
for i = 1, 2 do
3099
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3100
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3101
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3102
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3103
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3104
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3105
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3106
end
3107
elseif animpose == "Running" then
3108
for i = 1, 2 do
3109
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3110
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3111
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3112
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3113
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3114
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3115
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3116
end
3117
wait()
3118
end
3119
else
3120
end
3121
end
3122
lastanimpose = animpose
3123
if Debounces.NoIdl == false then
3124
if animpose == "Idle" then
3125
if stanceToggle == "Normal" then
3126
change = 0.5
3127
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3128
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3129
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3130
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3131
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3132
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3133
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3134
elseif stanceToggle == "Sitting" then
3135
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3136
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3137
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3138
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3139
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3140
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3141
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3142
end
3143
elseif animpose == "Walking" then
3144
if stanceToggle == "Normal" then
3145
change = 1
3146
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3147
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3148
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3149
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3150
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3151
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3152
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3153
end
3154
elseif animpose == "Running" then
3155
change = 1
3156
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3157
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3158
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3159
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3160
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3161
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3162
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3163
end
3164
end
3165
end)
3166
hed.Transparency = 1
3167
3168
local Player = game:service("Players").LocalPlayer
3169
3170
local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
3171
3172
3173
-------------------------------------------------------------------------------------
3174
-------------------------------------------------------------------------------------
3175
3176
local Color = ColorSequence.new(Color3.new(0,0,255), Color3.new(255,255,255))
3177
3178
local Num = 0.5
3179
3180
local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
3181
local Size = 0.8
3182
local Rate = 300
3183
-------------------------------------------------------------------------------------
3184
local Player = game:service'Players'.LocalPlayer
3185
local Character = Player.Character
3186
Torso = Character:WaitForChild'Torso'
3187
3188
local Wing1 = Instance.new("Part",Character)
3189
Wing1.FormFactor = Enum.FormFactor.Custom
3190
Wing1.Size = Vector3.new(.2, .2, .2)
3191
Wing1.Name = "WIng_1"
3192
3193
local fire = Instance.new("ParticleEmitter", Wing1)
3194
fire.VelocitySpread = 0
3195
fire.Lifetime = NumberRange.new(2)
3196
fire.Acceleration = Vector3.new(0, 2, 2)
3197
fire.RotSpeed = NumberRange.new(10)
3198
fire.Rate = Rate
3199
fire.Rotation = NumberRange.new(151515)
3200
fire.Name = "Fire"
3201
fire.LightEmission = 0.78
3202
fire.LockedToPart = true
3203
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3204
fire.Color = Color
3205
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3206
3207
local Wing2 = Wing1:Clone()
3208
Wing2.Parent = Torso
3209
local x,y,z = 0,-1,-6
3210
3211
Wld = function(a,b,cf)
3212
local Weld = Instance.new('Weld',a)
3213
Weld.Part0 = a
3214
Weld.Part1 = b
3215
Weld.C1 = cf
3216
return Weld
3217
end
3218
3219
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
3220
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
3221
3222
3223
game:service'RunService'.Stepped:connect(function()
3224
--z = 6+math.sin(tick()*2)
3225
y = -1+math.sin(tick()*Num)*Num2
3226
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3227
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3228
end)
3229
------------------------------------------------------------------------------------------------
3230
local Player = game:service'Players'.LocalPlayer
3231
local Character = Player.Character
3232
Torso = Character:WaitForChild'Torso'
3233
3234
local Wing1 = Instance.new("Part",Character)
3235
Wing1.FormFactor = Enum.FormFactor.Custom
3236
Wing1.Size = Vector3.new(.2, .2, .2)
3237
Wing1.Name = "WIng_1"
3238
3239
local fire = Instance.new("ParticleEmitter", Wing1)
3240
fire.VelocitySpread = 0
3241
fire.Lifetime = NumberRange.new(2.5)
3242
fire.Acceleration = Vector3.new(0, 4, 4)
3243
fire.RotSpeed = NumberRange.new(10)
3244
fire.Rate = Rate
3245
fire.Rotation = NumberRange.new(151515)
3246
fire.Name = "Fire"
3247
fire.LightEmission = 0.78
3248
fire.LockedToPart = true
3249
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3250
fire.Color = Color
3251
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3252
3253
local Wing2 = Wing1:Clone()
3254
Wing2.Parent = Torso
3255
local x,y,z = 0,-1,-6
3256
3257
Wld = function(a,b,cf)
3258
local Weld = Instance.new('Weld',a)
3259
Weld.Part0 = a
3260
Weld.Part1 = b
3261
Weld.C1 = cf
3262
return Weld
3263
end
3264
3265
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
3266
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
3267
3268
print'Loaded'
3269
3270
game:service'RunService'.Stepped:connect(function()
3271
--z = 6+math.sin(tick()*2)
3272
y = -1+math.sin(tick()*Num)*Num2
3273
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3274
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3275
end)
3276
3277
------------------------------------------------------------------------------------------------
3278
local Player = game:service'Players'.LocalPlayer
3279
local Character = Player.Character
3280
Torso = Character:WaitForChild'Torso'
3281
3282
local Wing1 = Instance.new("Part",Character)
3283
Wing1.FormFactor = Enum.FormFactor.Custom
3284
Wing1.Size = Vector3.new(.2, .2, .2)
3285
Wing1.Name = "WIng_1"
3286
3287
local fire = Instance.new("ParticleEmitter", Wing1)
3288
fire.VelocitySpread = 0
3289
fire.Lifetime = NumberRange.new(2.8)
3290
fire.Acceleration = Vector3.new(0, 4, 4)
3291
fire.RotSpeed = NumberRange.new(10)
3292
fire.Rate = Rate
3293
fire.Rotation = NumberRange.new(151515)
3294
fire.Name = "Fire"
3295
fire.LightEmission = 0.78
3296
fire.LockedToPart = true
3297
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3298
fire.Color = Color
3299
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3300
3301
local Wing2 = Wing1:Clone()
3302
Wing2.Parent = Torso
3303
local x,y,z = 0,-1,-6
3304
3305
Wld = function(a,b,cf)
3306
local Weld = Instance.new('Weld',a)
3307
Weld.Part0 = a
3308
Weld.Part1 = b
3309
Weld.C1 = cf
3310
return Weld
3311
end
3312
3313
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
3314
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
3315
3316
print'Loaded'
3317
3318
game:service'RunService'.Stepped:connect(function()
3319
--z = 6+math.sin(tick()*2)
3320
y = -1+math.sin(tick()*Num)*Num2
3321
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3322
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3323
end)
3324
3325
------------------------------------------------------------------------------------------------
3326
local Player = game:service'Players'.LocalPlayer
3327
local Character = Player.Character
3328
Torso = Character:WaitForChild'Torso'
3329
3330
local Wing1 = Instance.new("Part",Character)
3331
Wing1.FormFactor = Enum.FormFactor.Custom
3332
Wing1.Size = Vector3.new(.2, .2, .2)
3333
Wing1.Name = "WIng_1"
3334
3335
local fire = Instance.new("ParticleEmitter", Wing1)
3336
fire.VelocitySpread = 0
3337
fire.Lifetime = NumberRange.new(3)
3338
fire.Acceleration = Vector3.new(0, 4, 4)
3339
fire.RotSpeed = NumberRange.new(10)
3340
fire.Rate = Rate
3341
fire.Rotation = NumberRange.new(151515)
3342
fire.Name = "Fire"
3343
fire.LightEmission = 0.78
3344
fire.LockedToPart = true
3345
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3346
fire.Color = Color
3347
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3348
3349
local Wing2 = Wing1:Clone()
3350
Wing2.Parent = Torso
3351
local x,y,z = 0,-1,-6
3352
3353
Wld = function(a,b,cf)
3354
local Weld = Instance.new('Weld',a)
3355
Weld.Part0 = a
3356
Weld.Part1 = b
3357
Weld.C1 = cf
3358
return Weld
3359
end
3360
3361
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
3362
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
3363
3364
print'Loaded'
3365
3366
game:service'RunService'.Stepped:connect(function()
3367
--z = 6+math.sin(tick()*2)
3368
y = -1+math.sin(tick()*Num)*Num2
3369
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3370
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3371
end)
3372
3373
------------------------------------------------------------------------------------------------
3374
local Player = game:service'Players'.LocalPlayer
3375
local Character = Player.Character
3376
Torso = Character:WaitForChild'Torso'
3377
3378
local Wing1 = Instance.new("Part",Character)
3379
Wing1.FormFactor = Enum.FormFactor.Custom
3380
Wing1.Size = Vector3.new(.2, .2, .2)
3381
Wing1.Name = "WIng_1"
3382
3383
local fire = Instance.new("ParticleEmitter", Wing1)
3384
fire.VelocitySpread = 0
3385
fire.Lifetime = NumberRange.new(3.1)
3386
fire.Acceleration = Vector3.new(0, 4, 4)
3387
fire.RotSpeed = NumberRange.new(10)
3388
fire.Rate = Rate
3389
fire.Rotation = NumberRange.new(151515)
3390
fire.Name = "Fire"
3391
fire.LightEmission = 0.78
3392
fire.LockedToPart = true
3393
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3394
fire.Color = Color
3395
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3396
3397
local Wing2 = Wing1:Clone()
3398
Wing2.Parent = Torso
3399
local x,y,z = 0,-1,-6
3400
3401
Wld = function(a,b,cf)
3402
local Weld = Instance.new('Weld',a)
3403
Weld.Part0 = a
3404
Weld.Part1 = b
3405
Weld.C1 = cf
3406
return Weld
3407
end
3408
3409
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
3410
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
3411
3412
print'Loaded'
3413
3414
game:service'RunService'.Stepped:connect(function()
3415
--z = 6+math.sin(tick()*2)
3416
y = -1+math.sin(tick()*Num)*Num2
3417
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3418
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3419
end)
3420
			
3421
			
3422
	
3423
--Edited by 1x0x1x0--