View difference between Paste ID: 0QL5TUy1 and VAYfh8A0
SHOW: | | - or go back to the newest paste.
1
Halberdier
2-
Base: 17 MHP /  5 Str /  0 Mag /  7 Skl /  5 Spd /  2 Lck /  4 Def /  2 Res / 5 Mov
2+
Base: 17 MHP /  5 Str /  0 Mag /  7 Skl /  5 Spd /  2 Lck /  4 Def /  1 Res / 5 Mov
3-
Max:  40 MHP / 22 Str / 15 Mag / 24 Skl / 18 Spd / 16 Lck / 23 Def / 15 Res / 5 Mov
3+
Max:  45 MHP / 24 Str / 15 Mag / 24 Skl / 20 Spd / 16 Lck / 23 Def / 16 Res / 5 Mov
4
Growth: 15% MHP / 15% Str / 5% Mag / 15% Skl / 10% Spd / 5% Lck / 10% Def / 5% Res
5-
Max WL: Lance B, Dagger C
5+
Max WL: Lance B, Dagger B
6
Skills:
7
	Lv1: Natural Cover - Damage taken-3 when fighting in terrain with effects.
8
	Lv10: Camaraderie - Recover 10% HP at start of user's turn if there are allies within 2 tiles.
9
10
Sentinel [Crt/CEv+10]
11-
Base: 19 MHP /  8 Str /  0 Mag /  9 Skl /  6 Spd /  3 Lck /  7 Def /  3 Res / 6 Mov
11+
Base: 19 MHP /  8 Str /  0 Mag /  9 Skl /  7 Spd /  3 Lck /  7 Def /  2 Res / 6 Mov
12-
Max:  45 MHP / 33 Str / 25 Mag / 35 Skl / 27 Spd / 25 Lck / 34 Def / 25 Res / 6 Mov
12+
Max:  60 MHP / 34 Str / 25 Mag / 34 Skl / 30 Spd / 28 Lck / 34 Def / 25 Res / 6 Mov
13-
Growth: 20% MHP / 15% Str / 0% Mag / 15% Skl / 5% Spd / 0% Lck / 15% Def / 5% Res
13+
Growth: 20% MHP / 15% Str / 0% Mag / 15% Skl / 10% Spd / 5% Lck / 15% Def / 0% Res
14
Max WL: Lance A, Dagger B, Bow B
15
Skills:
16
	Lv5: Inspiration - Damage dealt+2 and damage taken-2 for all allies within 2 tiles.
17
	Lv15: Formation - Damage taken-1 for every adjacent ally.
18
19
Scholar [Hit/CEv+10]
20-
Base: 17 MHP /  5 Str /  5 Mag /  8 Skl /  6 Spd /  3 Lck /  6 Def /  4 Res / 6 Mov
20+
Base: 17 MHP /  5 Str /  5 Mag /  8 Skl /  6 Spd /  3 Lck /  5 Def /  4 Res / 6 Mov
21-
Max:  45 MHP / 28 Str / 32 Mag / 32 Skl / 27 Spd / 26 Lck / 30 Def / 33 Res / 6 Mov
21+
Max:  50 MHP / 30 Str / 32 Mag / 32 Skl / 30 Spd / 27 Lck / 30 Def / 34 Res / 6 Mov
22
Growth: 0% MHP / 10% Str / 20% Mag / 15% Skl / 10% Spd / 0% Lck / 5% Def / 15% Res
23
Max WL: Tome A, Dagger B, Bow B
24
Skills:
25
	Lv5: Rend Heaven - Adds half the enemy’s Strength (for a physical weapon) or Magic (for a magical weapon) as damage.
26
	Lv15: Spotter - Adjacent allies get Hit+15%.