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| 1 | - | --jxwQsiHD |
| 1 | + | --yPd7g0Kf |
| 2 | --(multi) ME Level Emitter using turtle | |
| 3 | --supports custom functions on high or low level, compress cobble is implemented | |
| 4 | --optional different id not a very userful option since it doesnt know how much to drop how often, craft would work better | |
| 5 | ||
| 6 | ||
| 7 | local config = {}
| |
| 8 | local turtlefacing = "south" --must be set to turtles facing dir | |
| 9 | local meside = "south" --must be set to me controller side, should probably be same | |
| 10 | ||
| 11 | - | local polltimer = 0.1 --you can set this very low to compress maximum cobble, higher to reduce me system crash |
| 11 | + | local polltimer = 1 --you can set this very low to compress maximum cobble, higher to reduce me system crash |
| 12 | ||
| 13 | local function setup() | |
| 14 | -- you must edit this function to change your configuration | |
| 15 | -- {"ItemIDToMeasure", "> or <", ThresholdAmount, FunctionToCall, "DropSide/Arg1", "OptionalDifferentItemIDToExport"}
| |
| 16 | -- valid sides are north, south, east, west, up, and down | |
| 17 | ||
| 18 | ||
| 19 | config[1] = {"3:0", ">", 64, dropItemToSide, "up" }
| |
| 20 | config[2] = {"14276:9", "<", 64, dropItemToSide, "north", "8565:0" }
| |
| 21 | config[3] = {"297:0", "<", 64, craftItem, nil, "297:0" }
| |
| 22 | config[4] = {"4:0", ">", 96, compress } --compress cobble
| |
| 23 | config[5] = {"2506:0", ">", 8, compress }
| |
| 24 | config[6] = {"2506:1", ">", 8, compress }
| |
| 25 | config[7] = {"2506:2", ">", 8, compress }
| |
| 26 | config[8] = {"2506:3", ">", 8, compress }
| |
| 27 | config[9] = {"2506:4", ">", 8, compress }
| |
| 28 | config[10] = {"2506:5", ">", 8, compress }
| |
| 29 | config[11] = {"2506:6", ">", 8, compress } --up to octuple
| |
| 30 | ||
| 31 | -- turtle needs to be next to ME Controller to use craftItem | |
| 32 | -- crafting turtle required to use compress() for compressed cobblestone | |
| 33 | end | |
| 34 | ||
| 35 | ||
| 36 | local me | |
| 37 | local mepull | |
| 38 | local count = 0 | |
| 39 | local stack = {}
| |
| 40 | ||
| 41 | ||
| 42 | function dropItemToSide(info, count) | |
| 43 | local maxreps = 10 | |
| 44 | local chest = peripheral.wrap(info.side) | |
| 45 | if(chest == nil) then print("Failed to wrap inventory side " .. info.side) end
| |
| 46 | local size = chest.getInventorySize() | |
| 47 | local stacks = chest.getAllStacks() | |
| 48 | local stacksize | |
| 49 | ||
| 50 | stack.id = info.id2 | |
| 51 | stack.dmg = info.dmg2 | |
| 52 | stack.qty = me.countOfItemType(stack.id, stack.dmg) | |
| 53 | if count < stack.qty then stack.qty = count end | |
| 54 | ||
| 55 | while (stack.qty > 0) and (maxreps > 0) do | |
| 56 | maxreps = maxreps - 1 | |
| 57 | stacksize = me.extractItem(stack, mepull) | |
| 58 | if stacksize == nil or stacksize < 1 then | |
| 59 | break | |
| 60 | end | |
| 61 | stack.qty = stack.qty - stacksize | |
| 62 | for slot = 1, size do | |
| 63 | if stacks[slot] == nil or (stacks[slot].id == stack.id and stacks[slot].dmg == stack.dmg) then | |
| 64 | stacksize = stacksize - chest.pullItem(info.pull, 1, stacksize, slot) | |
| 65 | if stacksize <= 0 then | |
| 66 | break | |
| 67 | end | |
| 68 | end | |
| 69 | end | |
| 70 | if stacksize ~= 0 then | |
| 71 | break | |
| 72 | end | |
| 73 | end | |
| 74 | returnInventory() | |
| 75 | end | |
| 76 | ||
| 77 | function craftItem(info, count) | |
| 78 | stack.id = info.id2 | |
| 79 | stack.dmg = info.dmg2 | |
| 80 | stack.qty = count | |
| 81 | ||
| 82 | local jobs = me.getJobList() | |
| 83 | for k, v in pairs(jobs) do | |
| 84 | if v.id == stack.id and v.dmg == stack.dmg then | |
| 85 | stack.qty = stack.qty - v.qty | |
| 86 | end | |
| 87 | end | |
| 88 | ||
| 89 | me.requestCrafting(stack) | |
| 90 | end | |
| 91 | ||
| 92 | function returnInventory() | |
| 93 | print("Returning Inventory To ME")
| |
| 94 | for slot = 1, 16 do | |
| 95 | if turtle.getItemCount(slot) > 0 then | |
| 96 | me.insertItem(slot, 64, mepull) | |
| 97 | end | |
| 98 | end | |
| 99 | end | |
| 100 | ||
| 101 | local craftingSlot = {1,2,3,5,6,7,9,10,11}
| |
| 102 | function compressSmall(info, count) | |
| 103 | if count < 9 then return end | |
| 104 | if count > 63 then count = 63 end | |
| 105 | count = math.floor(count / 9) | |
| 106 | stack.id = info.id2 | |
| 107 | stack.dmg = info.dmg2 | |
| 108 | stack.qty = count * 9 | |
| 109 | ||
| 110 | me.extractItem(stack, mepull) | |
| 111 | for slot = 2, 9 do | |
| 112 | turtle.transferTo(craftingSlot[slot], count) | |
| 113 | end | |
| 114 | turtle.craft() | |
| 115 | returnInventory() | |
| 116 | end | |
| 117 | ||
| 118 | function compress(info, count) | |
| 119 | if count < 704 then | |
| 120 | compressSmall(info, count) | |
| 121 | end | |
| 122 | stack.id = info.id2 | |
| 123 | stack.dmg = info.dmg2 | |
| 124 | stack.qty = 64 | |
| 125 | ||
| 126 | local maxreps = 10 | |
| 127 | ||
| 128 | while (count >= 704) and (maxreps > 0) do | |
| 129 | maxreps = maxreps - 1 | |
| 130 | for slot = 1, 11 do | |
| 131 | me.extractItem(stack, mepull) | |
| 132 | end | |
| 133 | me.insertItem(4, 64, mepull) | |
| 134 | me.insertItem(8, 64, mepull) | |
| 135 | turtle.craft() | |
| 136 | me.insertItem(1, 64, mepull) | |
| 137 | count = count - 576 | |
| 138 | end | |
| 139 | end | |
| 140 | ||
| 141 | local direction = {[0]="east", [1]="south", [2]="west", [3]="north"}
| |
| 142 | local side = {[0]="front", [1]="right", [2]="back", [3]="left"}
| |
| 143 | ||
| 144 | local function sideToDirection(side) | |
| 145 | if side == "front" then | |
| 146 | return direction[turtlefacing%4] | |
| 147 | end | |
| 148 | if side == "right" then | |
| 149 | return direction[(turtlefacing+1)%4] | |
| 150 | end | |
| 151 | if side == "back" then | |
| 152 | return direction[(turtlefacing+2)%4] | |
| 153 | end | |
| 154 | if side == "left" then | |
| 155 | return direction[(turtlefacing+3)%4] | |
| 156 | end | |
| 157 | if side == "top" then | |
| 158 | return "up" | |
| 159 | end | |
| 160 | if side == "bottom" then | |
| 161 | return "down" | |
| 162 | end | |
| 163 | return side | |
| 164 | end | |
| 165 | ||
| 166 | local function directionToSide(dir) | |
| 167 | if dir == "east" then | |
| 168 | return side[(-turtlefacing+4)%4] | |
| 169 | end | |
| 170 | if dir == "south" then | |
| 171 | return side[(-turtlefacing+5)%4] | |
| 172 | end | |
| 173 | if dir == "west" then | |
| 174 | return side[(-turtlefacing+6)%4] | |
| 175 | end | |
| 176 | if dir == "north" then | |
| 177 | return side[(-turtlefacing+7)%4] | |
| 178 | end | |
| 179 | if dir == "up" then | |
| 180 | return "top" | |
| 181 | end | |
| 182 | if dir == "down" then | |
| 183 | return "bottom" | |
| 184 | end | |
| 185 | return dir | |
| 186 | end | |
| 187 | ||
| 188 | local function negateDirection(dir) | |
| 189 | ||
| 190 | if dir == "east" then return "west" end | |
| 191 | if dir == "west" then return "east" end | |
| 192 | if dir == "north" then return "south" end | |
| 193 | if dir == "south" then return "north" end | |
| 194 | if dir == "up" then return "down" end | |
| 195 | if dir == "down" then return "up" end | |
| 196 | return dir | |
| 197 | ||
| 198 | end | |
| 199 | ||
| 200 | local function processConfig() | |
| 201 | local id, dmg | |
| 202 | local pretty = {}
| |
| 203 | ||
| 204 | if turtlefacing == "east" then turtlefacing = 0 end | |
| 205 | if turtlefacing == "south" then turtlefacing = 1 end | |
| 206 | if turtlefacing == "west" then turtlefacing = 2 end | |
| 207 | if turtlefacing == "north" then turtlefacing = 3 end | |
| 208 | ||
| 209 | mepull = negateDirection(meside) | |
| 210 | meside = directionToSide(meside) | |
| 211 | ||
| 212 | for k, v in pairs(config) do | |
| 213 | print("Processing config item " .. k)
| |
| 214 | pretty[k] = {}
| |
| 215 | ||
| 216 | pretty[k].id1, pretty[k].dmg1 = string.match(v[1], "([0-9-]+):([0-9-]+)") | |
| 217 | ||
| 218 | pretty[k].compare = v[2] | |
| 219 | pretty[k].threshold = v[3] | |
| 220 | pretty[k].func = v[4] | |
| 221 | ||
| 222 | pretty[k].pull = negateDirection(v[5]) | |
| 223 | pretty[k].side = directionToSide(v[5]) | |
| 224 | ||
| 225 | if v[6] then | |
| 226 | pretty[k].id2, pretty[k].dmg2 = string.match(v[6], "([0-9-]+):([0-9-]+)") | |
| 227 | else | |
| 228 | pretty[k].id2 = pretty[k].id1 | |
| 229 | pretty[k].dmg2 = pretty[k].dmg1 | |
| 230 | end | |
| 231 | ||
| 232 | pretty[k].id1 = tonumber(pretty[k].id1) | |
| 233 | pretty[k].dmg1 = tonumber(pretty[k].dmg1) | |
| 234 | pretty[k].id2 = tonumber(pretty[k].id2) | |
| 235 | pretty[k].dmg2 = tonumber(pretty[k].dmg2) | |
| 236 | ||
| 237 | if (not pretty[k].id1) or (not pretty[k].dmg1) then | |
| 238 | print("Failed getting ItemID:Metadata on item " .. k)
| |
| 239 | pretty[k] = nil | |
| 240 | else | |
| 241 | ||
| 242 | end | |
| 243 | end | |
| 244 | ||
| 245 | config = pretty | |
| 246 | end | |
| 247 | ||
| 248 | print("Running Setup")
| |
| 249 | setup() | |
| 250 | print("Processing Config")
| |
| 251 | processConfig() | |
| 252 | ||
| 253 | me = peripheral.wrap(meside) | |
| 254 | if me == nil then | |
| 255 | print("ME Controller Not Found")
| |
| 256 | return | |
| 257 | end | |
| 258 | ||
| 259 | turtle.select(1) | |
| 260 | returnInventory() | |
| 261 | ||
| 262 | local hitthreshold = "false" | |
| 263 | while true do | |
| 264 | timeradjustment = 0 | |
| 265 | for k, v in pairs(config) do | |
| 266 | - | print("Processing Item: " .. k)
|
| 266 | + | |
| 267 | count = me.countOfItemType(v.id1, v.dmg1) | |
| 268 | ||
| 269 | if v.compare == ">" then | |
| 270 | if count > v.threshold then | |
| 271 | hitthreshold = "true" | |
| 272 | - | hitthreshold = "true" |
| 272 | + | |
| 273 | - | v.func(v, count - v.threshold) |
| 273 | + | |
| 274 | if count < v.threshold then | |
| 275 | hitthreshold = "true" | |
| 276 | end | |
| 277 | - | hitthreshold = "true" |
| 277 | + | |
| 278 | - | v.func(v, v.threshold - count) |
| 278 | + | print("#" .. k .. " " .. v.id1 .. ":" .. v.dmg1 .. " * " .. count .. " " .. v.compare .. " " .. v.threshold .. " = " .. hitthreshold)
|
| 279 | if hitthreshold == "true" then | |
| 280 | v.func(v, math.abs(count - v.threshold)) | |
| 281 | - | print(v.id1 .. ":" .. v.dmg1 .. " * " .. count .. " " .. v.compare .. " " .. v.threshold .. " = " .. hitthreshold) |
| 281 | + | |
| 282 | ||
| 283 | end | |
| 284 | sleep(polltimer) | |
| 285 | end |