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| 1 | --[[ | |
| 2 | Excidium Script created by: | |
| 3 | Fenrier: Everything. | |
| 4 | turdulator: Damage shower, Inspiration for the taunt kill. | |
| 5 | If you're gonna steal this, then please I ask you. Please don't forum,free model, give | |
| 6 | away, or anything like that to this script. Thank you very much :) | |
| 7 | Percent done: haxcaikz% [DDDEEERRRPPP......] | |
| 8 | ]] | |
| 9 | - | Player = game:GetService("Players").Timostinktlol
|
| 9 | + | Player = game:GetService("Players").Hollowficationed
|
| 10 | Character = Player.Character | |
| 11 | Anime = Character:FindFirstChild("Animate")
| |
| 12 | Anime:Destroy() -- Sorry i just named it like that done get offended otaku fans XD | |
| 13 | PlayerGui = Player.PlayerGui | |
| 14 | Backpack = Player.Backpack | |
| 15 | Torso = Character.Torso | |
| 16 | Head = Character.Head | |
| 17 | LeftArm = Character["Left Arm"] | |
| 18 | LeftLeg = Character["Left Leg"] | |
| 19 | RightArm = Character["Right Arm"] | |
| 20 | RightLeg = Character["Right Leg"] | |
| 21 | LS = Torso["Left Shoulder"] | |
| 22 | LH = Torso["Left Hip"] | |
| 23 | RS = Torso["Right Shoulder"] | |
| 24 | RH = Torso["Right Hip"] | |
| 25 | attacktype = 1 | |
| 26 | damage = 3 | |
| 27 | oridamage = 3 | |
| 28 | --player | |
| 29 | player = nil | |
| 30 | --save shoulders | |
| 31 | RSH, LSH = nil, nil | |
| 32 | --welds | |
| 33 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 34 | --what anim | |
| 35 | anim = "none" | |
| 36 | CF = Torso.CFrame | |
| 37 | --debounces | |
| 38 | debounce1 = false | |
| 39 | walking = false | |
| 40 | fightstance = false | |
| 41 | attacking = false | |
| 42 | attackdebounce = false | |
| 43 | --SoulPower = true | |
| 44 | if Character:findFirstChild("Excidium",true) ~= nil then
| |
| 45 | Character:findFirstChild("Excidium",true).Parent = nil
| |
| 46 | end | |
| 47 | ||
| 48 | ||
| 49 | ||
| 50 | local modelzorz = Instance.new("Model")
| |
| 51 | modelzorz.Name = "Excidium" | |
| 52 | modelzorz.Parent = nil | |
| 53 | ||
| 54 | local ExciHandle = Instance.new("Part")
| |
| 55 | ExciHandle.Material = "SmoothPlastic" | |
| 56 | ExciHandle.formFactor = 1 | |
| 57 | ExciHandle.Parent = modelzorz | |
| 58 | ExciHandle.Transparency = 0 | |
| 59 | ExciHandle.CanCollide = false | |
| 60 | ExciHandle.BrickColor = BrickColor.new("Really black")
| |
| 61 | ExciHandle.Name = "ExcidiumHandle" | |
| 62 | ExciHandle.Size = Vector3.new(1,1,1) | |
| 63 | ExciHandle.CFrame = Torso.CFrame | |
| 64 | ||
| 65 | local ExciPart1 = Instance.new("Part")
| |
| 66 | ExciPart1.Material = "SmoothPlastic" | |
| 67 | ExciPart1.formFactor = 1 | |
| 68 | ExciPart1.Parent = modelzorz | |
| 69 | ExciPart1.Transparency = 0 | |
| 70 | ExciPart1.CanCollide = false | |
| 71 | ExciPart1.BottomSurface = "Smooth" | |
| 72 | ExciPart1.TopSurface = "Smooth" | |
| 73 | ExciPart1.BrickColor = BrickColor.new("Medium stone grey")
| |
| 74 | ExciPart1.Material = "Wood" | |
| 75 | ExciPart1.Name = "ExcidiumPart1" | |
| 76 | ExciPart1.Size = Vector3.new(1,7,1) | |
| 77 | ExciPart1.CFrame = Torso.CFrame | |
| 78 | local ExciPart2 = Instance.new("Part")
| |
| 79 | ExciPart2.Material = "SmoothPlastic" | |
| 80 | ExciPart2.formFactor = 1 | |
| 81 | ExciPart2.Parent = modelzorz | |
| 82 | ExciPart2.Transparency = 0 | |
| 83 | ExciPart2.CanCollide = false | |
| 84 | ExciPart2.BrickColor = BrickColor.new("Dark stone grey")
| |
| 85 | ExciPart2.Name = "ExcidiumPart2" | |
| 86 | ExciPart2.Size = Vector3.new(1,2,2) | |
| 87 | ExciPart2.CFrame = Torso.CFrame | |
| 88 | local ExciPart3 = Instance.new("Part")
| |
| 89 | ExciPart3.Material = "SmoothPlastic" | |
| 90 | ExciPart3.formFactor = 1 | |
| 91 | ExciPart3.Parent = modelzorz | |
| 92 | ExciPart3.Transparency = 0 | |
| 93 | ExciPart3.CanCollide = false | |
| 94 | ExciPart3.BrickColor = BrickColor.new("Really black")
| |
| 95 | ExciPart3.Name = "ExcidiumPart3" | |
| 96 | ExciPart3.Size = Vector3.new(1,2,2) | |
| 97 | ExciPart3.CFrame = Torso.CFrame | |
| 98 | ||
| 99 | local ExciBlade1 = Instance.new("Part")
| |
| 100 | ExciBlade1.Material = "SmoothPlastic" | |
| 101 | ExciBlade1.formFactor = 1 | |
| 102 | ExciBlade1.Parent = modelzorz | |
| 103 | ExciBlade1.Transparency = 0 | |
| 104 | ExciBlade1.Reflectance = 0.2 | |
| 105 | ExciBlade1.CanCollide = false | |
| 106 | ExciBlade1.BottomSurface = "Smooth" | |
| 107 | ExciBlade1.TopSurface = "Smooth" | |
| 108 | ExciBlade1.BrickColor = BrickColor.new("White")
| |
| 109 | ExciBlade1.Name = "ExcidiumBlade1" | |
| 110 | ExciBlade1.Size = Vector3.new(1,1,1) | |
| 111 | ExciBlade1.CFrame = Torso.CFrame | |
| 112 | local ExciBlade2 = Instance.new("Part")
| |
| 113 | ExciBlade2.Material = "SmoothPlastic" | |
| 114 | ExciBlade2.formFactor = 1 | |
| 115 | ExciBlade2.Parent = modelzorz | |
| 116 | ExciBlade2.Transparency = 0 | |
| 117 | ExciBlade2.Reflectance = 0.2 | |
| 118 | ExciBlade2.CanCollide = false | |
| 119 | ExciBlade2.BottomSurface = "Smooth" | |
| 120 | ExciBlade2.TopSurface = "Smooth" | |
| 121 | ExciBlade2.BrickColor = BrickColor.new("White")
| |
| 122 | ExciBlade2.Name = "ExcidiumBlade2" | |
| 123 | ExciBlade2.Size = Vector3.new(1,1,1) | |
| 124 | ExciBlade2.CFrame = Torso.CFrame | |
| 125 | local ExciBlade3 = Instance.new("Part")
| |
| 126 | ExciBlade3.Material = "SmoothPlastic" | |
| 127 | ExciBlade3.formFactor = 1 | |
| 128 | ExciBlade3.Parent = modelzorz | |
| 129 | ExciBlade3.Transparency = 0 | |
| 130 | ExciBlade3.Reflectance = 0.2 | |
| 131 | ExciBlade3.CanCollide = false | |
| 132 | ExciBlade3.BottomSurface = "Smooth" | |
| 133 | ExciBlade3.TopSurface = "Smooth" | |
| 134 | ExciBlade3.BrickColor = BrickColor.new("White")
| |
| 135 | ExciBlade3.Name = "ExcidiumBlade3" | |
| 136 | ExciBlade3.Size = Vector3.new(1,1,2) | |
| 137 | ExciBlade3.CFrame = Torso.CFrame | |
| 138 | local ExciBlade4 = Instance.new("Part")
| |
| 139 | ExciBlade4.Material = "SmoothPlastic" | |
| 140 | ExciBlade4.formFactor = 1 | |
| 141 | ExciBlade4.Parent = modelzorz | |
| 142 | ExciBlade4.Transparency = 0 | |
| 143 | ExciBlade4.Reflectance = 0.2 | |
| 144 | ExciBlade4.CanCollide = false | |
| 145 | ExciBlade4.BottomSurface = "Smooth" | |
| 146 | ExciBlade4.TopSurface = "Smooth" | |
| 147 | ExciBlade4.BrickColor = BrickColor.new("White")
| |
| 148 | ExciBlade4.Name = "ExcidiumBlade4" | |
| 149 | ExciBlade4.Size = Vector3.new(1,1,2) | |
| 150 | ExciBlade4.CFrame = Torso.CFrame | |
| 151 | local ExciBlade5 = Instance.new("Part")
| |
| 152 | ExciBlade5.Material = "SmoothPlastic" | |
| 153 | ExciBlade5.formFactor = 1 | |
| 154 | ExciBlade5.Parent = modelzorz | |
| 155 | ExciBlade5.Transparency = 0 | |
| 156 | ExciBlade5.Reflectance = 0.2 | |
| 157 | ExciBlade5.CanCollide = false | |
| 158 | ExciBlade5.BottomSurface = "Smooth" | |
| 159 | ExciBlade5.TopSurface = "Smooth" | |
| 160 | ExciBlade5.BrickColor = BrickColor.new("White")
| |
| 161 | ExciBlade5.Name = "ExcidiumBlade5" | |
| 162 | ExciBlade5.Size = Vector3.new(1,1,3) | |
| 163 | ExciBlade5.CFrame = Torso.CFrame | |
| 164 | local ExciBlade6 = Instance.new("Part")
| |
| 165 | ExciBlade6.Material = "SmoothPlastic" | |
| 166 | ExciBlade6.formFactor = 1 | |
| 167 | ExciBlade6.Parent = modelzorz | |
| 168 | ExciBlade6.Transparency = 0 | |
| 169 | ExciBlade6.Reflectance = 0.2 | |
| 170 | ExciBlade6.CanCollide = false | |
| 171 | ExciBlade6.BottomSurface = "Smooth" | |
| 172 | ExciBlade6.TopSurface = "Smooth" | |
| 173 | ExciBlade6.BrickColor = BrickColor.new("White")
| |
| 174 | ExciBlade6.Name = "ExcidiumBlade6" | |
| 175 | ExciBlade6.Size = Vector3.new(1,1,3) | |
| 176 | ExciBlade6.CFrame = Torso.CFrame | |
| 177 | modelzorz:BreakJoints() | |
| 178 | ||
| 179 | local msh1 = Instance.new("CylinderMesh")
| |
| 180 | msh1.Parent = ExciHandle | |
| 181 | msh1.Scale = Vector3.new(0.51,1,0.51) | |
| 182 | local msh2 = Instance.new("SpecialMesh")
| |
| 183 | msh2.Parent = ExciPart1 | |
| 184 | msh2.MeshType = "Head" | |
| 185 | msh2.Scale = Vector3.new(0.5,1,0.5) | |
| 186 | local msh3 = Instance.new("BlockMesh")
| |
| 187 | msh3.Parent = ExciPart2 | |
| 188 | msh3.Scale = Vector3.new(0.51,1.1,0.6) | |
| 189 | local msh4 = Instance.new("CylinderMesh")
| |
| 190 | msh4.Parent = ExciPart3 | |
| 191 | msh4.Scale = Vector3.new(0.8,0.8,0.8) | |
| 192 | local msh5 = Instance.new("SpecialMesh")
| |
| 193 | msh5.Parent = ExciBlade1 | |
| 194 | msh5.MeshType = "Wedge" | |
| 195 | msh5.Scale = Vector3.new(0.1,1,1.1) | |
| 196 | local msh6 = Instance.new("SpecialMesh")
| |
| 197 | msh6.Parent = ExciBlade2 | |
| 198 | msh6.MeshType = "Wedge" | |
| 199 | msh6.Scale = Vector3.new(0.1,1,1.1) | |
| 200 | local msh7 = Instance.new("SpecialMesh")
| |
| 201 | msh7.Parent = ExciBlade3 | |
| 202 | msh7.MeshType = "Wedge" | |
| 203 | msh7.Scale = Vector3.new(0.1,1,0.8) | |
| 204 | local msh8 = Instance.new("SpecialMesh")
| |
| 205 | msh8.Parent = ExciBlade4 | |
| 206 | msh8.MeshType = "Wedge" | |
| 207 | msh8.Scale = Vector3.new(0.1,1,0.8) | |
| 208 | local msh9 = Instance.new("SpecialMesh")
| |
| 209 | msh9.Parent = ExciBlade5 | |
| 210 | msh9.MeshType = "Wedge" | |
| 211 | msh9.Scale = Vector3.new(0.1,0.7,0.8) | |
| 212 | local msh10 = Instance.new("SpecialMesh")
| |
| 213 | msh10.Parent = ExciBlade6 | |
| 214 | msh10.MeshType = "Wedge" | |
| 215 | msh10.Scale = Vector3.new(0.1,0.7,0.8) | |
| 216 | ||
| 217 | local wld1 = Instance.new("Weld")
| |
| 218 | wld1.Parent = ExciHandle | |
| 219 | wld1.Part0 = ExciHandle | |
| 220 | wld1.Part1 = LeftArm | |
| 221 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 222 | local wld2 = Instance.new("Weld")
| |
| 223 | wld2.Parent = ExciPart1 | |
| 224 | wld2.Part0 = ExciPart1 | |
| 225 | wld2.Part1 = ExciHandle | |
| 226 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 227 | local wld3 = Instance.new("Weld")
| |
| 228 | wld3.Parent = ExciPart2 | |
| 229 | wld3.Part0 = ExciPart2 | |
| 230 | wld3.Part1 = ExciPart1 | |
| 231 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-4.5,0) | |
| 232 | local wld4 = Instance.new("Weld")
| |
| 233 | wld4.Parent = ExciPart3 | |
| 234 | wld4.Part0 = ExciPart3 | |
| 235 | wld4.Part1 = ExciPart1 | |
| 236 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3.5,0) | |
| 237 | local wld5 = Instance.new("Weld")
| |
| 238 | wld5.Parent = ExciBlade1 | |
| 239 | wld5.Part0 = ExciBlade1 | |
| 240 | wld5.Part1 = ExciPart2 | |
| 241 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.6,1) | |
| 242 | local wld6 = Instance.new("Weld")
| |
| 243 | wld6.Parent = ExciBlade2 | |
| 244 | wld6.Part0 = ExciBlade2 | |
| 245 | wld6.Part1 = ExciPart2 | |
| 246 | wld6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(180)) * CFrame.new(0,0.6,-1) | |
| 247 | local wld7 = Instance.new("Weld")
| |
| 248 | wld7.Parent = ExciBlade3 | |
| 249 | wld7.Part0 = ExciBlade3 | |
| 250 | wld7.Part1 = ExciPart2 | |
| 251 | wld7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.7,1.2) | |
| 252 | local wld8 = Instance.new("Weld")
| |
| 253 | wld8.Parent = ExciBlade4 | |
| 254 | wld8.Part0 = ExciBlade4 | |
| 255 | wld8.Part1 = ExciPart2 | |
| 256 | wld8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(180)) * CFrame.new(0,-0.7,-1.2) | |
| 257 | local wld9 = Instance.new("Weld")
| |
| 258 | wld9.Parent = ExciBlade5 | |
| 259 | wld9.Part0 = ExciBlade5 | |
| 260 | wld9.Part1 = ExciPart2 | |
| 261 | wld9.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90),0,0) * CFrame.new(0,-2,-0.42) | |
| 262 | local wld10 = Instance.new("Weld")
| |
| 263 | wld10.Parent = ExciBlade6 | |
| 264 | wld10.Part0 = ExciBlade6 | |
| 265 | wld10.Part1 = ExciPart2 | |
| 266 | wld10.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90),math.rad(180),0) * CFrame.new(0,-2,0.42) | |
| 267 | ||
| 268 | if (script.Parent.className ~= "HopperBin") then | |
| 269 | Tool = Instance.new("HopperBin")
| |
| 270 | Tool.Parent = Backpack | |
| 271 | Tool.Name = "Excidium" | |
| 272 | script.Parent = Tool | |
| 273 | end | |
| 274 | Bin = script.Parent | |
| 275 | ||
| 276 | function unequipweld() | |
| 277 | modelzorz.Parent = nil | |
| 278 | end | |
| 279 | ||
| 280 | function equipweld() | |
| 281 | modelzorz.Parent = Character | |
| 282 | wld1.Parent = ExciHandle | |
| 283 | wld2.Parent = ExciPart1 | |
| 284 | wld3.Parent = ExciPart2 | |
| 285 | wld4.Parent = ExciPart3 | |
| 286 | wld5.Parent = ExciBlade1 | |
| 287 | wld6.Parent = ExciBlade2 | |
| 288 | wld7.Parent = ExciBlade3 | |
| 289 | wld8.Parent = ExciBlade4 | |
| 290 | wld9.Parent = ExciBlade5 | |
| 291 | wld10.Parent = ExciBlade6 | |
| 292 | end | |
| 293 | ||
| 294 | function hideanim() | |
| 295 | for i = 0 ,1 , 0.1 do | |
| 296 | wait(0) | |
| 297 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90)*i,-math.rad(90)*i,0) | |
| 298 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 299 | end | |
| 300 | unequipweld() | |
| 301 | wait(0.5) | |
| 302 | for i = 0 , 1 , 0.075 do | |
| 303 | wait(0) | |
| 304 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-math.rad(90)*i+math.rad(90),math.rad(90)*i-math.rad(90),0) | |
| 305 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 306 | end | |
| 307 | end | |
| 308 | ||
| 309 | function equipanim() | |
| 310 | for i = 0 ,1 , 0.1 do | |
| 311 | wait(0) | |
| 312 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90)*i,-math.rad(90)*i,0) | |
| 313 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 314 | end | |
| 315 | equipweld() | |
| 316 | wait(0.5) | |
| 317 | for i = 0 , 1 , 0.075 do | |
| 318 | wait(0) | |
| 319 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-math.rad(90)*i+math.rad(90),math.rad(90)*i-math.rad(90),0) | |
| 320 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 321 | end | |
| 322 | end | |
| 323 | ||
| 324 | function oneslash() | |
| 325 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 326 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 327 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 328 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 329 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 330 | attacking = true | |
| 331 | for i = 0 , 1 , 0.1 do | |
| 332 | wait(0) | |
| 333 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0.43*i+1.57,0,0) | |
| 334 | end | |
| 335 | ss(ExciHandle,0.8) | |
| 336 | for i = 0 , 1 , 0.1 do | |
| 337 | wait(0) | |
| 338 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 339 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1.5*i+2,0,0) | |
| 340 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 341 | con2:disconnect() | |
| 342 | con2:disconnect() | |
| 343 | con2:disconnect() | |
| 344 | con2:disconnect() | |
| 345 | con2:disconnect() | |
| 346 | end | |
| 347 | end | |
| 348 | ||
| 349 | function twoslash() | |
| 350 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 351 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 352 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 353 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 354 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 355 | attacking = true | |
| 356 | ss(ExciHandle,0.8) | |
| 357 | for i = 0 , 1 , 0.1 do | |
| 358 | wait(0) | |
| 359 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-2.43*i+2.57,0,0) * CFrame.new(0,1,0) | |
| 360 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.5*i+0.5,0,0) | |
| 361 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 362 | con2:disconnect() | |
| 363 | con2:disconnect() | |
| 364 | con2:disconnect() | |
| 365 | con2:disconnect() | |
| 366 | con2:disconnect() | |
| 367 | end | |
| 368 | end | |
| 369 | ||
| 370 | function threeslash() | |
| 371 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 372 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 373 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 374 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 375 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 376 | attacking = true | |
| 377 | ss(ExciHandle,0.8) | |
| 378 | for i = 0 , 1 , 0.1 do | |
| 379 | wait(0) | |
| 380 | wld1.C0 = CFrame.fromEulerAnglesXYZ(3*i+0.14,0,0) * CFrame.new(0,1,0) | |
| 381 | LW.C0 = CFrame.new(0.5*i-1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(-3.5*i+3,0.5*i,1*i) | |
| 382 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 383 | con2:disconnect() | |
| 384 | con2:disconnect() | |
| 385 | con2:disconnect() | |
| 386 | con2:disconnect() | |
| 387 | con2:disconnect() | |
| 388 | end | |
| 389 | end | |
| 390 | ||
| 391 | function fourslash() | |
| 392 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 393 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 394 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 395 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 396 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 397 | attacking = true | |
| 398 | ss(ExciHandle,0.8) | |
| 399 | for i = 0 , 1 , 0.1 do | |
| 400 | wait(0) | |
| 401 | wld1.C0 = CFrame.fromEulerAnglesXYZ(3.14,0,0) * CFrame.new(0,1,0) | |
| 402 | LW.C0 = CFrame.new(-0.5*i-1, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(3.57*i-0.5,-0.5*i+0.5,-2*i+1) | |
| 403 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 404 | con2:disconnect() | |
| 405 | con2:disconnect() | |
| 406 | con2:disconnect() | |
| 407 | con2:disconnect() | |
| 408 | con2:disconnect() | |
| 409 | end | |
| 410 | end | |
| 411 | ||
| 412 | function dash() | |
| 413 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 414 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 415 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 416 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 417 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 418 | attacking = true | |
| 419 | for i = 0 ,1 , 0.1 do | |
| 420 | wait(0) | |
| 421 | RW.C0 = CFrame.new(1, 0.5, -0.5) * CFrame.fromEulerAnglesXYZ(1.5,0,-1) | |
| 422 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1.07*i-0.5,1.07*i+0.5,0.2*i-0.2) | |
| 423 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,1*i-1) | |
| 424 | end | |
| 425 | ss(ExciHandle,0.8) | |
| 426 | local vel = Instance.new("BodyVelocity")
| |
| 427 | vel.Parent = Torso | |
| 428 | vel.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
| 429 | vel.velocity = Torso.CFrame.lookVector * 100 | |
| 430 | for i = 0 ,1 , 0.2 do | |
| 431 | wait(0) | |
| 432 | RW.C0 = CFrame.new(1, 0.5, -0.5) * CFrame.fromEulerAnglesXYZ(1.5,0,-1) | |
| 433 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1.57,1.57,0) | |
| 434 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-4*i,0,0) | |
| 435 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 436 | end | |
| 437 | vel.Parent = nil | |
| 438 | ||
| 439 | wait(1) | |
| 440 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 441 | attacking = false | |
| 442 | con2:disconnect() | |
| 443 | con2:disconnect() | |
| 444 | con2:disconnect() | |
| 445 | con2:disconnect() | |
| 446 | con2:disconnect() | |
| 447 | end | |
| 448 | ||
| 449 | function MagicCombo1() | |
| 450 | attacking = true | |
| 451 | for i = 0 ,1 , 0.1 do | |
| 452 | wait(0) | |
| 453 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 454 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2*i+1,0,0) | |
| 455 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 456 | end | |
| 457 | wait(0.1) | |
| 458 | for i = 0 ,1 , 0.2 do | |
| 459 | wait(0) | |
| 460 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 461 | LW.C0 = CFrame.new(-1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(2.57*i-1,0,0) | |
| 462 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 463 | end | |
| 464 | Wave() | |
| 465 | wait(0.3) | |
| 466 | for i = 0 ,1 , 0.1 do | |
| 467 | wait(0) | |
| 468 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 469 | LW.C0 = CFrame.new(-1.5, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(2.43*i+1.57,0,0) | |
| 470 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-2.07*i+2.57,0,0) * CFrame.new(0,1,0) | |
| 471 | end | |
| 472 | for i = 0 ,1 , 0.2 do | |
| 473 | wait(0) | |
| 474 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 475 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2.5*i+3,0,0) | |
| 476 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.5*i+0.5,0,0) * CFrame.new(0,1,0) | |
| 477 | end | |
| 478 | Wave2() | |
| 479 | wait(0.5) | |
| 480 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 481 | attacking = false | |
| 482 | end | |
| 483 | ||
| 484 | function loltauntkill() | |
| 485 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 486 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 487 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 488 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 489 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 490 | attacking = true | |
| 491 | for i = 0 ,1 , 0.05 do | |
| 492 | wait(0) | |
| 493 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90)*i+math.rad(90),0,-1*i) | |
| 494 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(180)*i,0,1*i) | |
| 495 | Torso.Neck.C1 = CFrame.fromEulerAnglesXYZ(-0.57*i+1.57,3.14,0) * CFrame.new(0,0,-0.5) | |
| 496 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 497 | end | |
| 498 | wait(1) | |
| 499 | for i = 0 ,1 , 0.05 do | |
| 500 | wait(0) | |
| 501 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2.5*i+math.rad(180),0,1*i-1) | |
| 502 | RW.C0 = CFrame.new(-1.5*i+1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(-2.5*i+math.rad(180),0,-1) | |
| 503 | Torso.Neck.C1 = CFrame.fromEulerAnglesXYZ(0.57*i+1,3.14,0) * CFrame.new(0,0,-0.5) | |
| 504 | end | |
| 505 | wait(0.5) | |
| 506 | ss(ExciPart2,0.8) | |
| 507 | for i = 0 ,1 , 0.2 do | |
| 508 | wait(0) | |
| 509 | LW.C0 = CFrame.new(-1.5, 0.5, -1*i) * CFrame.fromEulerAnglesXYZ(1*i+0.64,0,0) | |
| 510 | RW.C0 = CFrame.new(0, 0.5, -1*i-0.5) * CFrame.fromEulerAnglesXYZ(1*i+0.64,0,-1) | |
| 511 | end | |
| 512 | for i = 0 ,1 , 0.2 do | |
| 513 | wait(0) | |
| 514 | LW.C0 = CFrame.new(-1.5, 0.5, 1*i-1) * CFrame.fromEulerAnglesXYZ(1.64,0,0) | |
| 515 | RW.C0 = CFrame.new(0, 0.5, 1*i-1.5) * CFrame.fromEulerAnglesXYZ(1.64,0,-1) | |
| 516 | end | |
| 517 | ||
| 518 | wait(0.5) | |
| 519 | for i = 0 ,1 , 0.05 do | |
| 520 | wait(0) | |
| 521 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0.07*i+1.64,0,0) | |
| 522 | RW.C0 = CFrame.new(1.5*i, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(-1.64*i+1.64,0,1*i-1) | |
| 523 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-1*i+2.57,0,0) * CFrame.new(0,1,0) | |
| 524 | end | |
| 525 | wait(1) | |
| 526 | attacking = false | |
| 527 | con2:disconnect() | |
| 528 | con2:disconnect() | |
| 529 | con2:disconnect() | |
| 530 | con2:disconnect() | |
| 531 | con2:disconnect() | |
| 532 | end | |
| 533 | ||
| 534 | Damagefunc1=function(hit,Damage,Knockback) | |
| 535 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 536 | if attackdebounce == false then | |
| 537 | attackdebounce = true | |
| 538 | coroutine.resume(coroutine.create(function() | |
| 539 | wait(0.1) | |
| 540 | attackdebounce = false | |
| 541 | end)) | |
| 542 | if hit.Parent==nil then | |
| 543 | return | |
| 544 | end | |
| 545 | CPlayer=Bin | |
| 546 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 547 | if h~=nil and hit.Parent~=Player and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 548 | Damage=Damage | |
| 549 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 550 | return | |
| 551 | end]] | |
| 552 | hs(hit,1) | |
| 553 | c=Instance.new("ObjectValue")
| |
| 554 | c.Name="creator" | |
| 555 | c.Value=game.Players.LocalPlayer | |
| 556 | c.Parent=h | |
| 557 | game:GetService("Debris"):AddItem(c,.5)
| |
| 558 | -- print(c.Value) | |
| 559 | if math.random(1,5)==1 then | |
| 560 | CRIT=true | |
| 561 | Damage=Damage*2 | |
| 562 | Knockback=Knockback*2 | |
| 563 | r=Instance.new("BodyAngularVelocity")
| |
| 564 | r.P=3000 | |
| 565 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 566 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 567 | r.Parent=hit.Parent.Torso | |
| 568 | s=Instance.new("Sound")
| |
| 569 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
| 570 | s.Volume=1 | |
| 571 | s.Pitch=2 | |
| 572 | s.Parent=hit | |
| 573 | s:Play() | |
| 574 | ||
| 575 | end | |
| 576 | if SoulPower==true then | |
| 577 | game:GetService("Debris"):AddItem(s,3)
| |
| 578 | Star=hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10) | |
| 579 | Gp=Instance.new("Part")
| |
| 580 | Gp.TopSurface=0 | |
| 581 | Gp.BottomSurface=0 | |
| 582 | Gp.Anchored=true | |
| 583 | Gp.CanCollide=false | |
| 584 | Gp.BrickColor=BrickColor:Black() | |
| 585 | Gp.Size=Vector3.new(1,1,1) | |
| 586 | Gp.formFactor="Symmetric" | |
| 587 | Gp.CFrame=Star*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) | |
| 588 | Gp.Parent=workspace | |
| 589 | Instance.new("BlockMesh").Parent=Gp
| |
| 590 | Gp.Mesh.Scale=Vector3.new(.8,.8,.8) | |
| 591 | coroutine.resume(coroutine.create(function(par,int) for i=1, 10 do par.Transparency=i/10 par.Mesh.Scale=par.Mesh.Scale+Vector3.new(.25,.25,.25) par.CFrame=par.CFrame*CFrame.new(0,math.random(0,10)/20,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end par.Parent=nil end),Gp,1) | |
| 592 | end | |
| 593 | Damage=Damage+math.random(0,10) | |
| 594 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 595 | h:TakeDamage(Damage) | |
| 596 | showDamage(hit.Parent,Damage,.5) | |
| 597 | vp=Instance.new("BodyVelocity")
| |
| 598 | vp.P=500 | |
| 599 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 600 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 601 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 602 | if Knockback>0 then | |
| 603 | vp.Parent=hit.Parent.Torso | |
| 604 | end | |
| 605 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 606 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 607 | r.P=3000 | |
| 608 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 609 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 610 | r.Parent=hit.Parent.Torso]] | |
| 611 | game:GetService("Debris"):AddItem(r,.5)
| |
| 612 | c=Instance.new("ObjectValue")
| |
| 613 | c.Name="creator" | |
| 614 | c.Value=Player | |
| 615 | c.Parent=h | |
| 616 | game:GetService("Debris"):AddItem(c,.5)
| |
| 617 | CRIT=false | |
| 618 | hitDeb=true | |
| 619 | AttackPos=6 | |
| 620 | end | |
| 621 | end | |
| 622 | end | |
| 623 | ||
| 624 | Damagefunc2=function(hit,Damage,Knockback) | |
| 625 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 626 | ||
| 627 | if attackdebounce == false then | |
| 628 | attackdebounce = true | |
| 629 | coroutine.resume(coroutine.create(function() | |
| 630 | wait(0.1) | |
| 631 | attackdebounce = false | |
| 632 | end)) | |
| 633 | if hit.Parent==nil then | |
| 634 | return | |
| 635 | end | |
| 636 | CPlayer=Bin | |
| 637 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 638 | if h~=nil and hit.Parent~=Player and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 639 | Damage=Damage | |
| 640 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 641 | return | |
| 642 | end]] | |
| 643 | hs(hit,1) | |
| 644 | c=Instance.new("ObjectValue")
| |
| 645 | c.Name="creator" | |
| 646 | c.Value=game.Players.LocalPlayer | |
| 647 | c.Parent=h | |
| 648 | game:GetService("Debris"):AddItem(c,.5)
| |
| 649 | -- print(c.Value) | |
| 650 | if math.random(2,5)==1 then | |
| 651 | CRIT=true | |
| 652 | Damage=Damage*2 | |
| 653 | Knockback=Knockback*2 | |
| 654 | r=Instance.new("BodyAngularVelocity")
| |
| 655 | r.P=3000 | |
| 656 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 657 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 658 | r.Parent=hit.Parent.Torso | |
| 659 | s=Instance.new("Sound")
| |
| 660 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
| 661 | s.Volume=1 | |
| 662 | s.Pitch=2 | |
| 663 | s.Parent=hit | |
| 664 | s:Play() | |
| 665 | ||
| 666 | end | |
| 667 | if SoulPower==true then | |
| 668 | game:GetService("Debris"):AddItem(s,3)
| |
| 669 | Star=hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10) | |
| 670 | Gp=Instance.new("Part")
| |
| 671 | Gp.Material = "SmoothPlastic" | |
| 672 | Gp.TopSurface=0 | |
| 673 | Gp.BottomSurface=0 | |
| 674 | Gp.Anchored=true | |
| 675 | Gp.CanCollide=false | |
| 676 | Gp.BrickColor=BrickColor:Black() | |
| 677 | Gp.Size=Vector3.new(1,1,1) | |
| 678 | Gp.formFactor="Symmetric" | |
| 679 | Gp.CFrame=Star*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) | |
| 680 | Gp.Parent=workspace | |
| 681 | Instance.new("BlockMesh").Parent=Gp
| |
| 682 | Gp.Mesh.Scale=Vector3.new(.8,.8,.8) | |
| 683 | coroutine.resume(coroutine.create(function(par,int) for i=1, 10 do par.Transparency=i/10 par.Mesh.Scale=par.Mesh.Scale+Vector3.new(.25,.25,.25) par.CFrame=par.CFrame*CFrame.new(0,math.random(0,10)/20,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end par.Parent=nil end),Gp,1) | |
| 684 | end | |
| 685 | Damage=Damage+math.random(0,5) | |
| 686 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 687 | h:TakeDamage(Damage) | |
| 688 | showDamage(hit.Parent,Damage,.5) | |
| 689 | vp=Instance.new("BodyVelocity")
| |
| 690 | vp.P=500 | |
| 691 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 692 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 693 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 694 | if Knockback>0 then | |
| 695 | vp.Parent=hit.Parent.Torso | |
| 696 | end | |
| 697 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 698 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 699 | r.P=3000 | |
| 700 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 701 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 702 | r.Parent=hit.Parent.Torso]] | |
| 703 | game:GetService("Debris"):AddItem(r,.5)
| |
| 704 | c=Instance.new("ObjectValue")
| |
| 705 | c.Name="creator" | |
| 706 | c.Value=Player | |
| 707 | c.Parent=h | |
| 708 | game:GetService("Debris"):AddItem(c,.5)
| |
| 709 | CRIT=false | |
| 710 | hitDeb=true | |
| 711 | AttackPos=6 | |
| 712 | end | |
| 713 | end | |
| 714 | end | |
| 715 | ||
| 716 | TAUNTKILLWIN=function(hit) | |
| 717 | if attackdebounce == false then | |
| 718 | attackdebounce = true | |
| 719 | coroutine.resume(coroutine.create(function() | |
| 720 | wait(0.1) | |
| 721 | attackdebounce = false | |
| 722 | end)) | |
| 723 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 724 | if h~=nil then | |
| 725 | print("Hello world!")
| |
| 726 | ||
| 727 | Characterr = hit.Parent | |
| 728 | Humanoideh = Characterr.Humanoid | |
| 729 | Torsoie = Characterr.Torso | |
| 730 | ||
| 731 | function OnDeath() | |
| 732 | print("Death")-- HAHA
| |
| 733 | wait(0.00000001) | |
| 734 | Humanoideh.Parent = nil | |
| 735 | if Torsoie then | |
| 736 | local Headeh = Characterr:FindFirstChild("Head")
| |
| 737 | if Headeh then | |
| 738 | local Neckeh = Instance.new("Weld")
| |
| 739 | Neckeh.Name = "Neck" | |
| 740 | Neckeh.Part0 = Torsoie | |
| 741 | Neckeh.Part1 = Headeh | |
| 742 | Neckeh.C0 = CFrame.new(0, 1.5, 0) | |
| 743 | Neckeh.C1 = CFrame.new() | |
| 744 | Neckeh.Parent = Torsoie | |
| 745 | end | |
| 746 | local Limb = Characterr:FindFirstChild("Right Arm")
| |
| 747 | if Limb then | |
| 748 | ||
| 749 | Limb.CFrame = Torsoie.CFrame * CFrame.new(1.5, 0, 0) | |
| 750 | local Joint = Instance.new("Glue")
| |
| 751 | Joint.Name = "RightShoulder" | |
| 752 | Joint.Part0 = Torsoie | |
| 753 | Joint.Part1 = Limb | |
| 754 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 755 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 756 | Joint.Parent = Torsoie | |
| 757 | ||
| 758 | local B = Instance.new("Part")
| |
| 759 | B.TopSurface = 0 | |
| 760 | B.BottomSurface = 0 | |
| 761 | B.formFactor = "Symmetric" | |
| 762 | B.Size = Vector3.new(1, 1, 1) | |
| 763 | B.Transparency = 1 | |
| 764 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 765 | B.Parent = Characterr | |
| 766 | local W = Instance.new("Weld")
| |
| 767 | W.Part0 = Limb | |
| 768 | W.Part1 = B | |
| 769 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 770 | W.Parent = Limb | |
| 771 | ||
| 772 | end | |
| 773 | local Limb = Characterr:FindFirstChild("Left Arm")
| |
| 774 | if Limb then | |
| 775 | ||
| 776 | Limb.CFrame = Torsoie.CFrame * CFrame.new(-1.5, 0, 0) | |
| 777 | local Joint = Instance.new("Glue")
| |
| 778 | Joint.Name = "LeftShoulder" | |
| 779 | Joint.Part0 = Torsoie | |
| 780 | Joint.Part1 = Limb | |
| 781 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 782 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 783 | Joint.Parent = Torsoie | |
| 784 | ||
| 785 | local B = Instance.new("Part")
| |
| 786 | B.TopSurface = 0 | |
| 787 | B.BottomSurface = 0 | |
| 788 | B.formFactor = "Symmetric" | |
| 789 | B.Size = Vector3.new(1, 1, 1) | |
| 790 | B.Transparency = 1 | |
| 791 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 792 | B.Parent = Characterr | |
| 793 | local W = Instance.new("Weld")
| |
| 794 | W.Part0 = Limb | |
| 795 | W.Part1 = B | |
| 796 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 797 | W.Parent = Limb | |
| 798 | ||
| 799 | end | |
| 800 | local Limb = Characterr:FindFirstChild("Right Leg")
| |
| 801 | if Limb then | |
| 802 | ||
| 803 | Limb.CFrame = Torsoie.CFrame * CFrame.new(0.5, -2, 0) | |
| 804 | local Joint = Instance.new("Glue")
| |
| 805 | Joint.Name = "RightHip" | |
| 806 | Joint.Part0 = Torsoie | |
| 807 | Joint.Part1 = Limb | |
| 808 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 809 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 810 | Joint.Parent = Torsoie | |
| 811 | ||
| 812 | local B = Instance.new("Part")
| |
| 813 | B.TopSurface = 0 | |
| 814 | B.BottomSurface = 0 | |
| 815 | B.formFactor = "Symmetric" | |
| 816 | B.Size = Vector3.new(1, 1, 1) | |
| 817 | B.Transparency = 1 | |
| 818 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 819 | B.Parent = Characterr | |
| 820 | local W = Instance.new("Weld")
| |
| 821 | W.Part0 = Limb | |
| 822 | W.Part1 = B | |
| 823 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 824 | W.Parent = Limb | |
| 825 | ||
| 826 | end | |
| 827 | local Limb = Characterr:FindFirstChild("Left Leg")
| |
| 828 | if Limb then | |
| 829 | ||
| 830 | Limb.CFrame = Torsoie.CFrame * CFrame.new(-0.5, -2, 0) | |
| 831 | local Joint = Instance.new("Glue")
| |
| 832 | Joint.Name = "LeftHip" | |
| 833 | Joint.Part0 = Torsoie | |
| 834 | Joint.Part1 = Limb | |
| 835 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 836 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 837 | Joint.Parent = Torsoie | |
| 838 | ||
| 839 | local B = Instance.new("Part")
| |
| 840 | B.TopSurface = 0 | |
| 841 | B.BottomSurface = 0 | |
| 842 | B.formFactor = "Symmetric" | |
| 843 | B.Size = Vector3.new(1, 1, 1) | |
| 844 | B.Transparency = 1 | |
| 845 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 846 | B.Parent = Characterr | |
| 847 | local W = Instance.new("Weld")
| |
| 848 | W.Part0 = Limb | |
| 849 | W.Part1 = B | |
| 850 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 851 | W.Parent = Limb | |
| 852 | ||
| 853 | end | |
| 854 | --[[ | |
| 855 | local Bar = Instance.new("Part")
| |
| 856 | Bar.TopSurface = 0 | |
| 857 | Bar.BottomSurface = 0 | |
| 858 | Bar.formFactor = "Symmetric" | |
| 859 | Bar.Size = Vector3.new(1, 1, 1) | |
| 860 | Bar.Transparency = 1 | |
| 861 | Bar.CFrame = Torsoie.CFrame * CFrame.new(0, 0.5, 0) | |
| 862 | Bar.Parent = Characterr | |
| 863 | local Weld = Instance.new("Weld")
| |
| 864 | Weld.Part0 = Torsoie | |
| 865 | Weld.Part1 = Bar | |
| 866 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 867 | Weld.Parent = Torsoie | |
| 868 | --]] | |
| 869 | end | |
| 870 | end | |
| 871 | ||
| 872 | Humanoideh.Died:connect(OnDeath) | |
| 873 | ||
| 874 | ||
| 875 | wait(.1) | |
| 876 | h:TakeDamage(9999999999999999999999999999999999999999) | |
| 877 | wait() | |
| 878 | p=Instance.new("BodyVelocity")
| |
| 879 | p.P=4000 | |
| 880 | p.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 881 | p.velocity=Torso.CFrame.lookVector*math.random(-30,-10)+Vector3.new(0,math.random(20,30),0) | |
| 882 | p.Parent=hit.Parent:FindFirstChild("Torso",nil)
| |
| 883 | game:GetService("Debris"):AddItem(p,.5)
| |
| 884 | --[[ _G["critEffect"](hit) | |
| 885 | dd=script.LocalScript:clone() | |
| 886 | dd.Disabled=false | |
| 887 | dd.Parent=hit.Parent]] | |
| 888 | f=Instance.new("BodyForce")
| |
| 889 | f.force=Vector3.new(0,2400,0) | |
| 890 | f.Parent=p.Parent | |
| 891 | game:GetService("Debris"):AddItem(f,1.75)
| |
| 892 | s=Instance.new("Sound")
| |
| 893 | s.Volume=1 | |
| 894 | s.Pitch=1 | |
| 895 | s.Name="Applause" | |
| 896 | s.SoundId="http://www.roblox.com/asset/?id=21343225" | |
| 897 | s.Parent=Torso | |
| 898 | s:Play() | |
| 899 | game:GetService("Debris"):AddItem(s,3)
| |
| 900 | s=Instance.new("Sound")
| |
| 901 | s.Volume=1 | |
| 902 | s.Pitch=1 | |
| 903 | s.Name="Applause" | |
| 904 | s.SoundId="http://www.roblox.com/asset/?id=21343225" | |
| 905 | s.Parent=hit | |
| 906 | s:Play() | |
| 907 | game:GetService("Debris"):AddItem(s,3)
| |
| 908 | c=Instance.new("Sound")
| |
| 909 | c.SoundId="http://roblox.com/asset/?id=10209481" | |
| 910 | c.Volume=.3 | |
| 911 | c.Pitch=1.15 | |
| 912 | c.Parent=Torso | |
| 913 | c:Play() | |
| 914 | game:GetService("Debris"):AddItem(c,.5)
| |
| 915 | --[[ s=Instance.new("Sound")
| |
| 916 | s.SoundId="http://roblox.com/asset/?id=10209467" | |
| 917 | s.Volume=1 | |
| 918 | s.Pitch=math.random(12,14)*.1 | |
| 919 | s.Parent=hit | |
| 920 | s:Play() | |
| 921 | game:GetService("Debris"):AddItem(s,3)]]
| |
| 922 | showDamage(hit.Parent,"OVAR NINE THOUSAAAAAAND!!",.5) | |
| 923 | end | |
| 924 | end | |
| 925 | end | |
| 926 | ||
| 927 | showDamage=function(Char,Dealt,du) | |
| 928 | m=Instance.new("Model")
| |
| 929 | m.Name=tostring(Dealt) | |
| 930 | h=Instance.new("Humanoid")
| |
| 931 | h.Health=0 | |
| 932 | h.MaxHealth=0 | |
| 933 | h.Parent=m | |
| 934 | c=Instance.new("Part")
| |
| 935 | c.Material = "SmoothPlastic" | |
| 936 | c.Transparency=0 | |
| 937 | c.BrickColor=BrickColor:Red() | |
| 938 | if CRIT==true then | |
| 939 | c.BrickColor=BrickColor.new("New Yeller")
| |
| 940 | end | |
| 941 | c.Name="Head" | |
| 942 | c.TopSurface=0 | |
| 943 | c.BottomSurface=0 | |
| 944 | c.formFactor="Plate" | |
| 945 | c.Size=Vector3.new(1,.4,1) | |
| 946 | ms=Instance.new("CylinderMesh")
| |
| 947 | ||
| 948 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 949 | if CRIT==true then | |
| 950 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
| 951 | ||
| 952 | end | |
| 953 | ms.Parent=c | |
| 954 | c.Reflectance=0 | |
| 955 | Instance.new("BodyGyro").Parent=c
| |
| 956 | c.Parent=m | |
| 957 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 958 | f=Instance.new("BodyPosition")
| |
| 959 | f.P=2000 | |
| 960 | f.D=100 | |
| 961 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 962 | f.position=c.Position+Vector3.new(0,3,0) | |
| 963 | f.Parent=c | |
| 964 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 965 | c.CanCollide=false | |
| 966 | m.Parent=workspace | |
| 967 | c.CanCollide=false | |
| 968 | end | |
| 969 | ||
| 970 | function Wave() | |
| 971 | sss(ExciPart2,1.3) | |
| 972 | local wav1 = Instance.new("Part")
| |
| 973 | wav1.Parent = workspace | |
| 974 | wav1.BrickColor = BrickColor.new("Bright yellow")
| |
| 975 | wav1.Material = "SmoothPlastic" | |
| 976 | wav1.CanCollide = false | |
| 977 | wav1.Anchored = true | |
| 978 | wav1.Size = Vector3.new(2,2,2) | |
| 979 | wav1.CFrame = ExciPart2.CFrame | |
| 980 | local meh1 = Instance.new("BlockMesh")
| |
| 981 | meh1.Parent = wav1 | |
| 982 | meh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 983 | local wav2 = Instance.new("Part")
| |
| 984 | wav2.Parent = workspace | |
| 985 | wav2.BrickColor = BrickColor.new("New Yeller")
| |
| 986 | wav2.Material = "SmoothPlastic" | |
| 987 | wav2.CanCollide = false | |
| 988 | wav2.Anchored = true | |
| 989 | wav2.Size = Vector3.new(2,2,2) | |
| 990 | wav2.CFrame = ExciPart2.CFrame | |
| 991 | local meh2 = Instance.new("BlockMesh")
| |
| 992 | meh2.Parent = wav2 | |
| 993 | meh2.Scale = Vector3.new(0.5,0.5,0.5) | |
| 994 | local c = Workspace:GetChildren(); | |
| 995 | for i = 1, #c do | |
| 996 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 997 | if hum ~= nil and hum.Health ~= 0 then | |
| 998 | local head = c[i]:findFirstChild("Head");
| |
| 999 | local targ = head.Position - wav2.Position; | |
| 1000 | local mag = targ.magnitude; | |
| 1001 | if mag <= 8 and c[i].Name ~= Player.Name then | |
| 1002 | head.CFrame = head.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
| 1003 | Damagefunc1(head,5,0) | |
| 1004 | end | |
| 1005 | end | |
| 1006 | end | |
| 1007 | coroutine.resume(coroutine.create(function() | |
| 1008 | for i = 0,1,0.1 do | |
| 1009 | wait() | |
| 1010 | meh1.Scale = meh1.Scale + Vector3.new(0.5,0.5,0.5) | |
| 1011 | meh2.Scale = meh2.Scale + Vector3.new(0.5,0.5,0.5) | |
| 1012 | wav1.CFrame = wav1.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1013 | wav2.CFrame = wav2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1014 | wav1.Transparency = wav1.Transparency + 0.1 | |
| 1015 | wav2.Transparency = wav2.Transparency + 0.1 | |
| 1016 | end | |
| 1017 | wav1.Parent = nil | |
| 1018 | wav2.Parent = nil | |
| 1019 | end)) | |
| 1020 | end | |
| 1021 | ||
| 1022 | function Wave2() | |
| 1023 | sss(ExciPart2,1) | |
| 1024 | local wav1 = Instance.new("Part")
| |
| 1025 | wav1.Parent = workspace | |
| 1026 | wav1.BrickColor = BrickColor.new("New Yeller")
| |
| 1027 | wav1.Material = "SmoothPlastic" | |
| 1028 | wav1.CanCollide = false | |
| 1029 | wav1.Anchored = true | |
| 1030 | wav1.Size = Vector3.new(2,2,2) | |
| 1031 | wav1.CFrame = ExciPart2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 1032 | local meh1 = Instance.new("SpecialMesh")
| |
| 1033 | meh1.Parent = wav1 | |
| 1034 | meh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 1035 | meh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1036 | local c = Workspace:GetChildren(); | |
| 1037 | for i = 1, #c do | |
| 1038 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 1039 | if hum ~= nil and hum.Health ~= 0 then | |
| 1040 | local head = c[i]:findFirstChild("Head");
| |
| 1041 | local targ = head.Position - wav1.Position; | |
| 1042 | local mag = targ.magnitude; | |
| 1043 | if mag <= 8 and c[i].Name ~= Player.Name then | |
| 1044 | head.CFrame = head.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
| 1045 | Damagefunc2(head,5,10) | |
| 1046 | end | |
| 1047 | end | |
| 1048 | end | |
| 1049 | coroutine.resume(coroutine.create(function() | |
| 1050 | for i = 0,1,0.1 do | |
| 1051 | wait() | |
| 1052 | meh1.Scale = meh1.Scale + Vector3.new(0.5,1,0.5) | |
| 1053 | wav1.CFrame = wav1.CFrame | |
| 1054 | end | |
| 1055 | for i = 0,1,0.1 do | |
| 1056 | wait() | |
| 1057 | meh1.Scale = meh1.Scale + Vector3.new(0.3,0.3,0.3) | |
| 1058 | wav1.CFrame = wav1.CFrame | |
| 1059 | wav1.Transparency = wav1.Transparency + 0.1 | |
| 1060 | end | |
| 1061 | wav1.Parent = nil | |
| 1062 | end)) | |
| 1063 | end | |
| 1064 | local HitSound = Instance.new("Sound")
| |
| 1065 | HitSound.SoundId = "http://roblox.com/asset/?id=10209590" | |
| 1066 | HitSound.Parent = Tool | |
| 1067 | HitSound.Volume = .7 | |
| 1068 | HitSound.Pitch = 1 | |
| 1069 | function hs(parent,pitch) | |
| 1070 | local SlashSoundeh1 = HitSound:Clone() | |
| 1071 | SlashSoundeh1.Parent = parent | |
| 1072 | SlashSoundeh1.Pitch = pitch | |
| 1073 | SlashSoundeh1.PlayOnRemove = true | |
| 1074 | coroutine.resume(coroutine.create(function() | |
| 1075 | wait() | |
| 1076 | SlashSoundeh1.Parent = nil | |
| 1077 | end)) | |
| 1078 | end | |
| 1079 | local HitSound = Instance.new("Sound")
| |
| 1080 | HitSound.SoundId = "http://roblox.com/asset/?id=10209590" | |
| 1081 | HitSound.Parent = Tool | |
| 1082 | HitSound.Volume = .7 | |
| 1083 | HitSound.Pitch = 1 | |
| 1084 | local SlashSound = Instance.new("Sound")
| |
| 1085 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 1086 | SlashSound.Parent = Tool | |
| 1087 | SlashSound.Volume = .7 | |
| 1088 | SlashSound.Pitch = 1 | |
| 1089 | local SlashSound2 = Instance.new("Sound")
| |
| 1090 | SlashSound2.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 1091 | SlashSound2.Parent = Tool | |
| 1092 | SlashSound2.Volume = .7 | |
| 1093 | SlashSound2.Pitch = 1 | |
| 1094 | local SlashSound3 = Instance.new("Sound")
| |
| 1095 | SlashSound3.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 1096 | SlashSound3.Parent = Tool | |
| 1097 | SlashSound3.Volume = .7 | |
| 1098 | SlashSound3.Pitch = 1 | |
| 1099 | function ss(parent,pitch) | |
| 1100 | ||
| 1101 | local SlashSoundeh1 = SlashSound:Clone() | |
| 1102 | SlashSoundeh1.Parent = parent | |
| 1103 | SlashSoundeh1.Pitch = pitch | |
| 1104 | SlashSoundeh1:play() | |
| 1105 | coroutine.resume(coroutine.create(function() | |
| 1106 | wait(1) | |
| 1107 | SlashSoundeh1.Parent = nil | |
| 1108 | end)) | |
| 1109 | end | |
| 1110 | function sss(parent,pitch) | |
| 1111 | ||
| 1112 | local SlashSoundeh2 = SlashSound2:Clone() | |
| 1113 | SlashSoundeh2.Parent = parent | |
| 1114 | SlashSoundeh2.Pitch = pitch | |
| 1115 | SlashSoundeh2:play() | |
| 1116 | coroutine.resume(coroutine.create(function() | |
| 1117 | wait(1) | |
| 1118 | SlashSoundeh2.Parent = nil | |
| 1119 | end)) | |
| 1120 | end | |
| 1121 | function uss(parent,pitch) | |
| 1122 | ||
| 1123 | local SlashSoundeh3 = SlashSound3:Clone() | |
| 1124 | SlashSoundeh3.Parent = parent | |
| 1125 | SlashSoundeh3.Pitch = pitch | |
| 1126 | SlashSoundeh3:play() | |
| 1127 | coroutine.resume(coroutine.create(function() | |
| 1128 | wait(1) | |
| 1129 | SlashSoundeh3.Parent = nil | |
| 1130 | end)) | |
| 1131 | end | |
| 1132 | ||
| 1133 | hold = false | |
| 1134 | ||
| 1135 | function ob1d(mouse) | |
| 1136 | if attacking == true then return end | |
| 1137 | hold = true | |
| 1138 | if walking == true then | |
| 1139 | dash() | |
| 1140 | attacking = true | |
| 1141 | wait(0.5) | |
| 1142 | attacking = false | |
| 1143 | else | |
| 1144 | oneslash() | |
| 1145 | if hold == true then | |
| 1146 | twoslash() | |
| 1147 | end | |
| 1148 | if hold == true then | |
| 1149 | threeslash() | |
| 1150 | end | |
| 1151 | if hold == true then | |
| 1152 | fourslash() | |
| 1153 | end | |
| 1154 | end | |
| 1155 | wait(1) | |
| 1156 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1157 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1158 | attacking = false | |
| 1159 | end | |
| 1160 | ||
| 1161 | function ob1u(mouse) | |
| 1162 | hold = false | |
| 1163 | end | |
| 1164 | ||
| 1165 | buttonhold = false | |
| 1166 | ||
| 1167 | function key(key) | |
| 1168 | if attacking == true then return end | |
| 1169 | if key == "q" then | |
| 1170 | end | |
| 1171 | if key == "g" then | |
| 1172 | loltauntkill() | |
| 1173 | end | |
| 1174 | if key == "z" then | |
| 1175 | MagicCombo1() | |
| 1176 | end | |
| 1177 | end | |
| 1178 | ||
| 1179 | function key2(key) | |
| 1180 | end | |
| 1181 | ||
| 1182 | function s(mouse) | |
| 1183 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1184 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1185 | mouse.KeyDown:connect(key) | |
| 1186 | mouse.KeyUp:connect(key2) | |
| 1187 | player = Player | |
| 1188 | ch = Character | |
| 1189 | RSH = ch.Torso["Right Shoulder"] | |
| 1190 | LSH = ch.Torso["Left Shoulder"] | |
| 1191 | -- | |
| 1192 | RSH.Parent = nil | |
| 1193 | LSH.Parent = nil | |
| 1194 | -- | |
| 1195 | RW.Part0 = ch.Torso | |
| 1196 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1197 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1198 | RW.Part1 = ch["Right Arm"] | |
| 1199 | RW.Parent = ch.Torso | |
| 1200 | --_G.R = RW | |
| 1201 | -- | |
| 1202 | LW.Part0 = ch.Torso | |
| 1203 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1204 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 1205 | LW.Part1 = ch["Left Arm"] | |
| 1206 | LW.Parent = ch.Torso | |
| 1207 | --_G.L = LW | |
| 1208 | -- | |
| 1209 | equipanim() | |
| 1210 | end | |
| 1211 | ||
| 1212 | function ds(mouse) | |
| 1213 | hideanim() | |
| 1214 | RW.Parent = nil | |
| 1215 | LW.Parent = nil | |
| 1216 | RSH.Parent = player.Character.Torso | |
| 1217 | LSH.Parent = player.Character.Torso | |
| 1218 | end | |
| 1219 | ||
| 1220 | Bin.Selected:connect(s) | |
| 1221 | Bin.Deselected:connect(ds) | |
| 1222 | ||
| 1223 | function onRunning(speed) | |
| 1224 | if attacking == true then return end | |
| 1225 | if speed>0 then | |
| 1226 | walking = true | |
| 1227 | for i = 0 ,1 , 0.1 do | |
| 1228 | wait(0) | |
| 1229 | RW.C0 = CFrame.new(-0.5*i+1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(1.5*i,0,-1*i) | |
| 1230 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2.07*i+1.57,0.5*i,-0.2*i) | |
| 1231 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,-1*i) | |
| 1232 | end | |
| 1233 | Torso.Neck.C1 = CFrame.fromEulerAnglesXYZ(1.57,3.14,0) * CFrame.new(0,0,-0.5) | |
| 1234 | else | |
| 1235 | walking = false | |
| 1236 | for i = 0 ,1 , 0.1 do | |
| 1237 | wait(0) | |
| 1238 | RW.C0 = CFrame.new(0.5*i+1, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(-1.5*i+1.5,0,1*i-1) | |
| 1239 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(3*i-0.5,-0.5*i+0.5,0.2*i-0.2) | |
| 1240 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,1*i-1) | |
| 1241 | end | |
| 1242 | for i = 0 ,1 , 0.2 do | |
| 1243 | wait(0) | |
| 1244 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.93*i+2.5,0,0) | |
| 1245 | end | |
| 1246 | coroutine.resume(coroutine.create(function() | |
| 1247 | while walking == false do | |
| 1248 | for i = 0 ,1 , 0.01 do | |
| 1249 | wait(0) | |
| 1250 | if walking == false and attacking == false then | |
| 1251 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.57,0.25*i,-0.5*i) | |
| 1252 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0.5*i) | |
| 1253 | end | |
| 1254 | end | |
| 1255 | for i = 0 ,1 , 0.01 do | |
| 1256 | wait(0) | |
| 1257 | if walking == false and attacking == false then | |
| 1258 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.57,-0.25*i+0.25,0.5*i-0.5) | |
| 1259 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,-0.5*i+0.5) | |
| 1260 | end | |
| 1261 | end | |
| 1262 | end | |
| 1263 | end)) | |
| 1264 | end | |
| 1265 | end | |
| 1266 | ||
| 1267 | ||
| 1268 | Character.Humanoid.Running:connect(onRunning) | |
| 1269 | Character.Humanoid.Jumping:connect(onJumping) | |
| 1270 | Character.Humanoid.Seated:connect(onSeated) | |
| 1271 | Character.Humanoid.PlatformStanding:connect(onPlatformStanding) | |
| 1272 | -- lego blockland This acts as a chat filter. Don't ask why I do it. I just do >.> | |
| 1273 | --[[ | |
| 1274 | Copyrighted (C) Fenrier 2011 | |
| 1275 | This script is copyrighted for Fenrier. Any use of this script is breaking | |
| 1276 | this copyright. | |
| 1277 | All Rights Reserved. | |
| 1278 | ]] |