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| 1 | ------------------- | |
| 2 | --Blood Harvester-- | |
| 3 | ------------------- | |
| 4 | --By -- | |
| 5 | --CKbackup- | |
| 6 | ----------- | |
| 7 | ||
| 8 | player = game.Players.LocalPlayer | |
| 9 | chara = player.Character | |
| 10 | debby = game.Debris | |
| 11 | Mouse = player:GetMouse() | |
| 12 | chara.Humanoid.WalkSpeed = 16 | |
| 13 | atkd = false | |
| 14 | targetted = nil | |
| 15 | ||
| 16 | --Outfit-- | |
| 17 | New = function(Object, Parent, Name, Data) | |
| 18 | local Object = Instance.new(Object) | |
| 19 | for Index, Value in pairs(Data or {}) do
| |
| 20 | Object[Index] = Value | |
| 21 | end | |
| 22 | Object.Parent = Parent | |
| 23 | Object.Name = Name | |
| 24 | return Object | |
| 25 | end | |
| 26 | ||
| 27 | Greatswordu = nil | |
| 28 | GBoxhit = nil | |
| 29 | Scythe = nil | |
| 30 | SBoxhit = nil | |
| 31 | RDaggeru = nil | |
| 32 | LDaggeru = nil | |
| 33 | D1Boxhit = nil | |
| 34 | D2Boxhit = nil | |
| 35 | ||
| 36 | function createGreatsword() | |
| 37 | Greatswordu = New("Model",chara,"Greatswordu",{})
| |
| 38 | GHandle = New("Part",Greatswordu,"GHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999981, 0.200000003),CFrame = CFrame.new(-7.77488756, 2.56938601, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, -0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 39 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1.00000954, 0, 1.00000954, 0),C1 = CFrame.new(0, -0.939971447, -6.86645508e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 40 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-8.80460739, 1.77583277, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 41 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 42 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 1.20000124, -0.499994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 43 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.11458015, 1.13249159, 11.0999889, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 44 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 45 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-9.53674316e-07, 0.70000267, -1.29999447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 46 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-8.64931488, 1.19626701, 11.0999889, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 47 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 48 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-9.53674316e-07, 1.20000219, -1.09999585, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 49 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.6960001, 2.52963734, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 50 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 51 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 52 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.38541412, 1.37050927, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 53 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 54 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.900001526, -0.999994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 55 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.9138279, 2.82449627, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 56 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 57 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 2, 0.800003767, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 58 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.93142271, 2.8989203, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 59 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 60 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.900000334, 0.0999994278, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 61 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.08237648, 2.42610812, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 62 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 63 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.30000019, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 64 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.9788475, 2.03973222, 11.0999899, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 65 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 66 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-1.90734863e-06, 1.30000019, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 67 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.87965822, 2.70573235, 11.099988, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 68 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 69 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.900000334, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 70 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.49971008, 1.27898622, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 71 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 72 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2, -0.800001264, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 73 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.0167408, 1.40839863, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 74 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 75 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.5, -0.80000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 76 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.799999595, 1.00000012),CFrame = CFrame.new(-11.6904154, 1.72728598, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 77 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 3.99999905, 0.200003624, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 78 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.400000006),CFrame = CFrame.new(-11.5092382, 1.05112374, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 79 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 80 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 3.99999905, -0.500000238, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 81 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.78751945, 3.64393544, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 82 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 83 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.70000267, 1.30000329, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 84 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.90305805, 3.30238819, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 85 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 86 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 1.00000215, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 87 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999993, 1),CFrame = CFrame.new(-12.656354, 1.46845961, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 88 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 89 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 4.99999809, 0.199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 90 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-9.21872425, 3.32133722, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 91 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 92 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.20000172, 1.10000443, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 93 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.59247112, 2.14326143, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 94 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 95 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 96 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-9.06342983, 2.74177194, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 97 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 98 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.20000076, 0.500003338, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 99 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.99999964, 1.4000001),CFrame = CFrame.new(-10.2863331, 1.89644599, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 100 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2.59999943, -4.76837158e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 101 | GBoxhit = New("Part",Greatswordu,"GBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(4.19999981, 0.200000003, 1.79999983),CFrame = CFrame.new(-11.1556797, 1.66350389, 11.099988, 0.96594137, 0, -0.258823097, 0.258823097, 0, 0.96594137, 0, -1, 0),})
| |
| 102 | Weld = New("ManualWeld",GBoxhit,"Weld",{Part0 = GBoxhit,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 3.50000048, -1.66893005e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 103 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.43085861, 2.95390749, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 104 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 105 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.50000048, 0.800003529, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 106 | local c = Greatswordu:GetChildren() | |
| 107 | for i = 1, #c do | |
| 108 | c[i].CanCollide = false | |
| 109 | end | |
| 110 | end | |
| 111 | ||
| 112 | function createLeftDagger() | |
| 113 | LDaggeru = New("Model",chara,"LDaggeru",{})
| |
| 114 | D2Handle = New("Part",LDaggeru,"D2Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-11.1000357, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 115 | LDWeld = New("ManualWeld",D2Handle,"LDWeld",{Part0 = D2Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000417, 2.9802429e-08, 0, -2.9802429e-08, -1.00000417),C1 = CFrame.new(5.7220459e-06, -0.699997187, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 116 | D2Boxhit = New("Part",LDaggeru,"D2Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-11.1000357, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
| |
| 117 | Weld = New("ManualWeld",D2Boxhit,"Weld",{Part0 = D2Boxhit,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 118 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-11.1000347, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 119 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 120 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 121 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 122 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 123 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 124 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 125 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 126 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-11.1000357, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 127 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 128 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 129 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-11.1000357, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 130 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 131 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-11.1000357, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 132 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 133 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 134 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000347, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 135 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 136 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 137 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 138 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 139 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 140 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 141 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 142 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 143 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 144 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 145 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 146 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000338, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 147 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 148 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 149 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 150 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 151 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 152 | local c = LDaggeru:GetChildren() | |
| 153 | for i = 1, #c do | |
| 154 | c[i].CanCollide = false | |
| 155 | end | |
| 156 | end | |
| 157 | ||
| 158 | function createRightDagger() | |
| 159 | RDaggeru = New("Model",chara,"RDaggeru",{})
| |
| 160 | D1Handle = New("Part",RDaggeru,"D1Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-8.8999691, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 161 | RDWeld = New("ManualWeld",D1Handle,"RDWeld",{Part0 = D1Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000536, 2.3841958e-06, 0, -2.3841958e-06, -1.00000536),C1 = CFrame.new(7.62939453e-06, -0.699957609, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 162 | D1Boxhit = New("Part",RDaggeru,"D1Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-8.8999691, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
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| 163 | Weld = New("ManualWeld",D1Boxhit,"Weld",{Part0 = D1Boxhit,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
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| 164 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-8.89996815, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 165 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
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| 166 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 167 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
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| 168 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
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| 169 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 170 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
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| 171 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
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| 172 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-8.8999691, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 173 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
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| 174 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
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| 175 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-8.8999691, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 176 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
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| 177 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-8.8999691, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 178 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
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| 179 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
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| 180 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996815, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 181 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
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| 182 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
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| 183 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 184 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
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| 185 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
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| 186 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 187 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
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| 188 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
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| 189 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 190 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
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| 191 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
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| 192 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996719, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 193 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
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| 194 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
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| 195 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 196 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
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| 197 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 198 | local c = RDaggeru:GetChildren() | |
| 199 | for i = 1, #c do | |
| 200 | c[i].CanCollide = false | |
| 201 | end | |
| 202 | end | |
| 203 | ||
| 204 | function createScythe() | |
| 205 | Scythe = New("Model",chara,"Scythe",{})
| |
| 206 | SHandle = New("Part",Scythe,"SHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 2.5999999, 0.200000003),CFrame = CFrame.new(-9.84816551, 2.90294552, 10.9991655, 0, 0.707112193, -0.707111776, 0, 0.707111776, 0.707112193, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
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| 207 | Mesh = New("BlockMesh",SHandle,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
| |
| 208 | SWeld = New("ManualWeld",SHandle,"SWeld",{Part0 = SHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07),C1 = CFrame.new(-1.33514404e-05, -0.898245811, -1.04124641, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 209 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1),CFrame = CFrame.new(-5.8761878, 9.05486965, 10.9991655, 0, -1.00001478, -2.98023224e-07, 0, 2.98023224e-07, -1.00001478, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 210 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 211 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1.0000037, 1.49011512e-07, 0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.15862656, 1.54144573, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
| |
| 212 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.87587166, 8.45497704, 10.9991655, 0, -1.00001478, 3.57627869e-07, 0, 3.57627869e-07, 1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 213 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 214 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1.0000037, 1.49011512e-07, 0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 6.73466492, 1.11703682, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 215 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-5.47618055, 9.25487137, 10.9991655, 0, 1.00001478, -2.98023224e-07, 0, -2.98023224e-07, -1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 216 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 217 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1.0000037, -1.49011512e-07, -0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.58289337, 1.40002155, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
| |
| 218 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.47598934, 8.45498848, 10.9991655, 0, 1.00000739, 2.98023224e-07, 0, -2.98023224e-07, 1.00000739, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 219 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 220 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1.0000037, -1.49011512e-07, -0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 7.01743126, 0.83428812, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 221 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.23255062, 6.99826574, 10.9991655, 0, 0.500003934, -0.866031587, 0, 0.866031587, 0.500003934, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 222 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 223 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.500001967, 0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.74531269, 1.04630327, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 224 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.8279285, 0.781702042, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 225 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 226 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -2.89982796, -0.100041866, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 227 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.00000012),CFrame = CFrame.new(-7.75217199, 7.2982769, 10.9991655, 0, 0.500003934, 0.866031587, 0, 0.866031587, -0.500003934, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 228 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 229 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.500001967, 0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.5900259, 1.62586689, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 230 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 3.20000029),CFrame = CFrame.new(-3.57358265, 3.13415027, 10.9991655, 0, 0.965933025, -0.258820504, 0, 0.258820504, 0.965933025, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 231 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 232 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.965929508, 0.258819729, 0, 0.258819729, 0.965929508, 0),C1 = CFrame.new(0, 4.60025406, -4.2732811, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 233 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.9692078, 0.923140526, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 234 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 235 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -2.8997159, 0.0998682976, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 236 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-8.12525368, 7.05184937, 10.9991655, 0, -0.500007689, 0.866037965, 0, -0.866037965, -0.500007689, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 237 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 238 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.500001967, -0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.15196991, 1.71542358, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 239 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.43242311, 6.65184402, 10.9991655, 0, -0.500007689, -0.866037965, 0, -0.866037965, 0.500007689, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 240 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 241 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.500001967, -0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.35902691, 0.942677975, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 242 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-7.09021759, 6.5093708, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 243 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 244 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.50025845, 0.599960804, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 245 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-7.16080379, 6.15580368, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 246 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 247 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.20033836, 0.399864674, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 248 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-7.23152542, 8.63072014, 10.9991655, 0, 0.707117498, 0.707116961, 0, 0.707116961, -0.707117498, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 249 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 250 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.90034866, 2.19989014, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 251 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-7.51450062, 8.34788895, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 252 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 253 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.50026512, 2.19999123, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 254 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.3936234, 0.498855591, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 255 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 256 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -3.49983311, 0.0999603271, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 257 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(2.20000005, 0.200000003, 2),CFrame = CFrame.new(-5.67598534, 6.65079117, 10.9991655, -0.707112253, 0, -0.707111716, -0.707111716, 0, 0.707112253, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 258 | Mesh = New("CylinderMesh",SPart,"Mesh",{})
| |
| 259 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.707109511, -0.707109213, 0, 0, 0, -1, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.60026264, -0.300045967, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 260 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.52453184, 8.06503773, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 261 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 262 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 6.00026989, 1.29997921, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 263 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 7.19999981, 0.200000003),CFrame = CFrame.new(-9.35300636, 3.39804459, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 264 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 0.700213432, -4.24385071e-05, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 265 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.2521982, 0.357429743, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 266 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 267 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -3.49983358, -0.100043774, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 268 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.17096424, 5.44869184, 10.9991655, 0, 0.707112253, 0.707111716, 0, 0.707111716, -0.707112253, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 269 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 270 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.40025616, -0.800052166, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 271 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.90818977, 4.7415781, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 272 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 273 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.50026703, -2.90006447, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 274 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.76685715, 4.03444195, 10.9991655, 0, 0.866034865, -0.500005305, 0, 0.500005305, 0.866034865, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 275 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 276 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.866028547, 0.500001788, 0, 0.500001788, 0.866028547, 0),C1 = CFrame.new(0, 5.10018635, -3.50001812, 0, 0, -1, -0.707106888, 0.70710659, 0, 0.70710659, 0.707106888, 0),})
| |
| 277 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.94867611, 7.64075375, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 278 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 279 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.40034485, 1.29987955, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 280 | SBoxhit = New("Part",Scythe,"SBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(2.39999986, 0.200000003, 5.4000001),CFrame = CFrame.new(-4.1012578, 3.89302897, 10.9991655, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872, 0, 1, 0),})
| |
| 281 | Weld = New("ManualWeld",SBoxhit,"Weld",{Part0 = SBoxhit,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.96592927, -0.258820117, 0, 0, 0, -1, 0.258820117, 0.96592927, 0),C1 = CFrame.new(0, 4.76373863, -3.36355639, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 282 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-6.52439976, 5.51940155, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 283 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 284 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.20034027, -0.50013876, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 285 | local c = Scythe:GetChildren() | |
| 286 | for i = 1, #c do | |
| 287 | c[i].CanCollide = false | |
| 288 | end | |
| 289 | end | |
| 290 | ||
| 291 | RightArm = New("Model",chara,"RightArm",{})
| |
| 292 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 293 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 294 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 295 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 296 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 297 | LeftArm = New("Model",chara,"LeftArm",{})
| |
| 298 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 299 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 300 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 301 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 302 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 303 | ||
| 304 | lach = LeftArm:GetChildren() | |
| 305 | rach = RightArm:GetChildren() | |
| 306 | ch = chara:GetChildren() | |
| 307 | ||
| 308 | --local p1mit = Instance.new("ParticleEmitter",Hitbox)
| |
| 309 | --p1mit.Texture = "http://www.roblox.com/asset/?id=68072538" | |
| 310 | --p1mit.LightEmission = 1 | |
| 311 | --p1mit.Enabled = false | |
| 312 | --p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
| |
| 313 | --p1mit.Lifetime = NumberRange.new(1) | |
| 314 | --p1mit.Rate = 10000 | |
| 315 | --p1mit.Rotation = NumberRange.new(0,359) | |
| 316 | --p1mit.RotSpeed = NumberRange.new(100) | |
| 317 | --p1mit.Speed = NumberRange.new(0) | |
| 318 | ||
| 319 | ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{})
| |
| 320 | Frame = New("Frame",ScreenGui,"Frame",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,100),Size = UDim2.new(0,200,0,400),Draggable = true})
| |
| 321 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,0),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Blood Harvester",TextColor3 = Color3.new(0,0,0)})
| |
| 322 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,20),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "M - Mute/Unmute Music",TextColor3 = Color3.new(0,0,0)})
| |
| 323 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,40),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Z - Punch",TextColor3 = Color3.new(0,0,0)})
| |
| 324 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,60),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "X - Kick",TextColor3 = Color3.new(0,0,0)})
| |
| 325 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,80),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "C - Heavy Punch",TextColor3 = Color3.new(0,0,0)})
| |
| 326 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,100),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Q - Select Target",TextColor3 = Color3.new(0,0,0)})
| |
| 327 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,120),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SAX - Bandit Revolver",TextColor3 = Color3.new(0,0,0)})
| |
| 328 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,140),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSX - Reaper's Kick",TextColor3 = Color3.new(0,0,0)})
| |
| 329 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,160),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "AADQ - End of Days",TextColor3 = Color3.new(0,0,0)})
| |
| 330 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,180),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DASQ - Rose Thorn",TextColor3 = Color3.new(0,0,0)})
| |
| 331 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,200),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDWQ - Vampiric Drain",TextColor3 = Color3.new(0,0,0)})
| |
| 332 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,220),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSASQ - Bloody Slaughter",TextColor3 = Color3.new(0,0,0)})
| |
| 333 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,240),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDQ - Reaping Eye",TextColor3 = Color3.new(0,0,0)})
| |
| 334 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,260),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDC - Decapitator",TextColor3 = Color3.new(0,0,0)})
| |
| 335 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,280),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDC - Reap the Sowed",TextColor3 = Color3.new(0,0,0)})
| |
| 336 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DDSC - Dividing Fang",TextColor3 = Color3.new(0,0,0)})
| |
| 337 | OpenButton = New("TextButton",ScreenGui,"OpenButton",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,500),Size = UDim2.new(0,50,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Close",TextColor3 = Color3.new(0,0,0)})
| |
| 338 | ||
| 339 | OpenButton.MouseButton1Click:connect(function() | |
| 340 | if Frame.Visible == true then | |
| 341 | Frame.Visible = false | |
| 342 | OpenButton.Text = "Open" | |
| 343 | elseif Frame.Visible == false then | |
| 344 | Frame.Visible = true | |
| 345 | OpenButton.Text = "Close" | |
| 346 | end | |
| 347 | end) | |
| 348 | ||
| 349 | crosshair = Instance.new("BillboardGui",chara)
| |
| 350 | crosshair.Size = UDim2.new(10,0,10,0) | |
| 351 | crosshair.Enabled = false | |
| 352 | imgl = Instance.new("ImageLabel",crosshair)
| |
| 353 | imgl.Position = UDim2.new(0,0,0,0) | |
| 354 | imgl.Size = UDim2.new(1,0,1,0) | |
| 355 | imgl.Image = "rbxassetid://233522684" | |
| 356 | imgl.BackgroundTransparency = 1 | |
| 357 | imgl.ImageColor3 = Color3.new(1,0,0) | |
| 358 | ||
| 359 | --Spell Circle-- | |
| 360 | ||
| 361 | Void = nil | |
| 362 | VoidParts = {}
| |
| 363 | Equipped = false | |
| 364 | ||
| 365 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
| 366 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
| |
| 367 | end | |
| 368 | ||
| 369 | Player = player | |
| 370 | Character = chara | |
| 371 | ||
| 372 | Humanoid = Character:FindFirstChild("Humanoid")
| |
| 373 | Torso = Character:FindFirstChild("Torso")
| |
| 374 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
| 375 | return | |
| 376 | end | |
| 377 | Equipped = true | |
| 378 | Void = Instance.new("Model")
| |
| 379 | Void.Name = "Void" | |
| 380 | Angle = 0 | |
| 381 | for i = 1, 1 do | |
| 382 | local VoidPart = Instance.new("Part")
| |
| 383 | VoidPart.Name = "VoidPart" | |
| 384 | VoidPart.Transparency = 1 | |
| 385 | VoidPart.BrickColor = BrickColor.new("Really black")
| |
| 386 | VoidPart.Material = Enum.Material.Plastic | |
| 387 | VoidPart.Shape = Enum.PartType.Block | |
| 388 | VoidPart.FormFactor = Enum.FormFactor.Custom | |
| 389 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
| 390 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 391 | VoidPart.Anchored = true | |
| 392 | VoidPart.CanCollide = false | |
| 393 | VoidPart.Locked = true | |
| 394 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
| 395 | local BlockMesh = Instance.new("BlockMesh")
| |
| 396 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
| 397 | BlockMesh.Parent = VoidPart | |
| 398 | VoidPart.Parent = Void | |
| 399 | local Star = Instance.new("Decal", VoidPart)
| |
| 400 | Star.Texture = "http://www.roblox.com/asset/?id=342199418" | |
| 401 | Star.Face = "Top" | |
| 402 | local Light = Instance.new("PointLight", VoidPart)
| |
| 403 | Light.Color = Color3.new(1,0,0) | |
| 404 | Light.Brightness = 100 | |
| 405 | Light.Range = 10 | |
| 406 | table.insert(VoidParts, VoidPart) | |
| 407 | end | |
| 408 | Spawn(function() | |
| 409 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
| 410 | if Angle == 360 then | |
| 411 | Angle = 0 | |
| 412 | end | |
| 413 | Angle = Angle + 0.05 | |
| 414 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
| |
| 415 | if Hit then | |
| 416 | if not Void.Parent then | |
| 417 | Void.Parent = Character | |
| 418 | end | |
| 419 | for i, v in pairs(VoidParts) do | |
| 420 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
| 421 | end | |
| 422 | else | |
| 423 | Void.Parent = nil | |
| 424 | end | |
| 425 | wait() | |
| 426 | end | |
| 427 | end) | |
| 428 | ||
| 429 | --Sounds-- | |
| 430 | function LoadSnd(id,loop,vol,pit) | |
| 431 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
| |
| 432 | return snd | |
| 433 | end | |
| 434 | - | Music = LoadSnd(623948311,true,1,1) |
| 434 | + | Music = LoadSnd(1101519222,true,1,1.2) |
| 435 | StartUpSnd = LoadSnd(98333808,false,1,1) | |
| 436 | SwingSnd = LoadSnd(62339698,false,1,.8) | |
| 437 | Swing2Snd = LoadSnd(12222208,false,1,1) | |
| 438 | HitSnd = LoadSnd(153092274,false,1,1) | |
| 439 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
| 440 | DodgeSnd = LoadSnd(232210079,false,1,1) | |
| 441 | ExpSnd = LoadSnd(142070127,false,1,1) | |
| 442 | FlySnd = LoadSnd(169445602,false,1,1) | |
| 443 | BExpSnd = LoadSnd(258057783,false,5,1) | |
| 444 | ClawDashSnd = LoadSnd(62339698,false,1,.5) | |
| 445 | deathmus = LoadSnd(395580552,true,5,1) | |
| 446 | deathex = LoadSnd(258057783,false,5,1) | |
| 447 | --Grunt1Snd = LoadSnd(159882486,false,1,1.1) | |
| 448 | --Grunt2Snd = LoadSnd(159882466,false,1,1.1) | |
| 449 | --Grunt3Snd = LoadSnd(159972643,false,1,1.1) | |
| 450 | --Grunt4Snd = LoadSnd(159882584,false,1,1.1) | |
| 451 | --YouIdiotSnd = LoadSnd(160212768,false,1,1.1) | |
| 452 | --DieSnd = LoadSnd(159882598,false,1,1.1) | |
| 453 | --Laugh1Snd = LoadSnd(160212549,false,1,1.1) | |
| 454 | --Laugh2Snd = LoadSnd(159882561,false,1,1.1) | |
| 455 | --Laugh3Snd = LoadSnd(160212812,false,1,1.1) | |
| 456 | ChargeSnd = LoadSnd(137463716,false,1,1) | |
| 457 | LasSnd = LoadSnd(162246701,false,1,1) | |
| 458 | LasLoopSnd = LoadSnd(162246683,true,1,1) | |
| 459 | ChatSnd = LoadSnd(565939471,false,1,1) | |
| 460 | RStompSnd = LoadSnd(2760979,false,1,1) | |
| 461 | SuperSnd = LoadSnd(178452241,false,1,1) | |
| 462 | GunFlameSnd = LoadSnd(32656754,false,1,1) | |
| 463 | OrbSnd = LoadSnd(233091161,false,1,1) | |
| 464 | ElectricSnd = LoadSnd(231917975,false,1,1) | |
| 465 | LightsOutSnd = LoadSnd(231917794,false,1,1) | |
| 466 | SkyKickSnd = LoadSnd(12222208,false,1,.5) | |
| 467 | SkyBeamSnd = LoadSnd(260433522,false,1,1) | |
| 468 | TargetSnd = LoadSnd(613361563,false,1,1) | |
| 469 | SV1Snd = LoadSnd(28144425,false,1,.265) | |
| 470 | SV2Snd = LoadSnd(2697431,false,1,.3) | |
| 471 | SVHitSnd = LoadSnd(62339698,false,1,.3) | |
| 472 | IceBreakSnd = LoadSnd(357568316,false,1,1) | |
| 473 | FreezeSnd = LoadSnd(203936153,false,1,1) | |
| 474 | IceBreak2Snd = LoadSnd(87015121,false,1,1) | |
| 475 | ||
| 476 | --Play Sound in Part-- | |
| 477 | function PlaySnd(snd,part) | |
| 478 | local sound = snd:Clone() | |
| 479 | sound.PlayOnRemove = true | |
| 480 | sound.Parent = part | |
| 481 | sound:Destroy() | |
| 482 | end | |
| 483 | ||
| 484 | --Target Select-- | |
| 485 | function TargetSelect(person) | |
| 486 | local dd=coroutine.wrap(function() | |
| 487 | if targetted ~= person then | |
| 488 | targetted = person | |
| 489 | for i = 0,30,10 do | |
| 490 | wait(.05) | |
| 491 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
| 492 | end | |
| 493 | end | |
| 494 | end) | |
| 495 | dd() | |
| 496 | end | |
| 497 | ||
| 498 | --Damage Function-- | |
| 499 | function dealdmg(dude,damage,env,toim) | |
| 500 | hurt = coroutine.wrap(function(dude2,damage2,env2,toim2) | |
| 501 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
| |
| 502 | TargetSelect(dude) | |
| 503 | dude.Humanoid.MaxHealth = 100 | |
| 504 | finaldmg = damage + math.random(-env,env) | |
| 505 | dude.Humanoid.Health = dude.Humanoid.Health - finaldmg | |
| 506 | local vall = Instance.new("ObjectValue",dude)
| |
| 507 | vall.Name = "IsHit" | |
| 508 | debby:AddItem(vall,toim) | |
| 509 | local naeeym2 = Instance.new("BillboardGui",dude)
| |
| 510 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 511 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 512 | naeeym2.Adornee = dude.Head | |
| 513 | naeeym2.Name = "TalkingBillBoard" | |
| 514 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 515 | tecks2.BackgroundTransparency = 1 | |
| 516 | tecks2.BorderSizePixel = 0 | |
| 517 | tecks2.Text = "-"..finaldmg | |
| 518 | tecks2.Font = "SciFi" | |
| 519 | tecks2.FontSize = "Size24" | |
| 520 | tecks2.TextStrokeTransparency = 0 | |
| 521 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
| 522 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 523 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 524 | local healb = Instance.new("Part",chara)
| |
| 525 | healb.Shape = 0 | |
| 526 | healb.Name = "HealBall" | |
| 527 | healb.BrickColor = BrickColor.new("Institutional white")
| |
| 528 | healb.Material = "Neon" | |
| 529 | healb.Size = Vector3.new(1,1,1) | |
| 530 | healb.CanCollide = false | |
| 531 | healb.CFrame = dude.Head.CFrame | |
| 532 | local p1mit = Instance.new("ParticleEmitter",healb)
| |
| 533 | p1mit.Texture = "rbxasset://textures/particles/fire_main.dds" | |
| 534 | p1mit.LightEmission = 1 | |
| 535 | p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(1,Color3.new(1,0,0))})
| |
| 536 | p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
| |
| 537 | p1mit.Lifetime = NumberRange.new(1) | |
| 538 | p1mit.Rate = 10000 | |
| 539 | p1mit.Rotation = NumberRange.new(0,359) | |
| 540 | p1mit.RotSpeed = NumberRange.new(100) | |
| 541 | p1mit.Speed = NumberRange.new(0) | |
| 542 | local vv = Instance.new("ObjectValue",healb)
| |
| 543 | vv.Name = "vv" | |
| 544 | healb.Touched:connect(function(hit) | |
| 545 | if hit.Parent == chara and hit.Name ~= "HealBall" and healb.Anchored == false and healb:FindFirstChild("vv") == nil then
| |
| 546 | healb.Anchored = true | |
| 547 | local finalhth = finaldmg/2 | |
| 548 | chara.Humanoid.Health = chara.Humanoid.Health + finalhth | |
| 549 | local naeeym2 = Instance.new("BillboardGui",dude)
| |
| 550 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 551 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 552 | naeeym2.Adornee = chara.Head | |
| 553 | naeeym2.Name = "TalkingBillBoard" | |
| 554 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 555 | tecks2.BackgroundTransparency = 1 | |
| 556 | tecks2.BorderSizePixel = 0 | |
| 557 | tecks2.Text = "+"..finalhth | |
| 558 | tecks2.Font = "SciFi" | |
| 559 | tecks2.FontSize = "Size24" | |
| 560 | tecks2.TextStrokeTransparency = 0 | |
| 561 | tecks2.TextColor3 = Color3.new(0,1,0) | |
| 562 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 563 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 564 | for i = 1, 5 do | |
| 565 | wait(.1) | |
| 566 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 567 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 568 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 569 | healb.Transparency = healb.Transparency + .2 | |
| 570 | end | |
| 571 | naeeym2:Destroy() | |
| 572 | healb:Destroy() | |
| 573 | end | |
| 574 | end) | |
| 575 | local bp = Instance.new("BodyPosition",healb)
| |
| 576 | bp.D = 1000 | |
| 577 | bp.MaxForce = Vector3.new(100,100,100) | |
| 578 | bp.Position = dude.Head.Position + Vector3.new(0,math.random(-5,10),0) + chara.HumanoidRootPart.CFrame.lookVector*20 + chara.HumanoidRootPart.CFrame.rightVector*math.random(-20,20) | |
| 579 | local ee = coroutine.wrap(function() | |
| 580 | wait(.5) | |
| 581 | vv:Destroy() | |
| 582 | while healb do | |
| 583 | wait() | |
| 584 | bp.Position = chara.Torso.Position | |
| 585 | end | |
| 586 | end) | |
| 587 | ee() | |
| 588 | for i = 1, 5 do | |
| 589 | wait(.1) | |
| 590 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 591 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 592 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 593 | end | |
| 594 | naeeym2:Destroy() | |
| 595 | end | |
| 596 | end) | |
| 597 | hurt(dude,damage,env,toim) | |
| 598 | end | |
| 599 | ||
| 600 | --Explode Hitbox-- | |
| 601 | function ExHitbox(rad,pos,damage,env,toim) | |
| 602 | local E = Instance.new("Explosion")
| |
| 603 | E.Position = pos | |
| 604 | E.Parent = game.Workspace | |
| 605 | E.BlastRadius = rad | |
| 606 | E.BlastPressure = 0 | |
| 607 | E.Visible = false | |
| 608 | E.Hit:connect(function(hit) | |
| 609 | if hit.Parent:FindFirstChild("Humanoid")~=nil then
| |
| 610 | dealdmg(hit.Parent,damage,env,toim) | |
| 611 | end | |
| 612 | end) | |
| 613 | end | |
| 614 | ||
| 615 | --Chat Function-- | |
| 616 | function chatfunc(text) | |
| 617 | local chat = coroutine.wrap(function() | |
| 618 | if chara:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 619 | chara:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 620 | end | |
| 621 | local naeeym2 = Instance.new("BillboardGui",chara)
| |
| 622 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 623 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 624 | naeeym2.Adornee = chara.Head | |
| 625 | naeeym2.Name = "TalkingBillBoard" | |
| 626 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 627 | tecks2.BackgroundTransparency = 1 | |
| 628 | tecks2.BorderSizePixel = 0 | |
| 629 | tecks2.Text = "" | |
| 630 | tecks2.Font = "Fantasy" | |
| 631 | tecks2.FontSize = "Size24" | |
| 632 | tecks2.TextStrokeTransparency = 0 | |
| 633 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 634 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 635 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 636 | for i = 1,string.len(text),1 do | |
| 637 | PlaySnd(ChatSnd,chara) | |
| 638 | tecks2.Text = string.sub(text,1,i) | |
| 639 | wait(0.01) | |
| 640 | end | |
| 641 | wait(1) | |
| 642 | for i = 1, 5 do | |
| 643 | wait(.01) | |
| 644 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 645 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 646 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 647 | end | |
| 648 | naeeym2:Destroy() | |
| 649 | end) | |
| 650 | chat() | |
| 651 | end | |
| 652 | ||
| 653 | function onChatted(msg) | |
| 654 | chatfunc(msg) | |
| 655 | end | |
| 656 | player.Chatted:connect(onChatted) | |
| 657 | ||
| 658 | --Punch Hit Effect-- | |
| 659 | function PunchEff(pos) | |
| 660 | local p = Instance.new("Part",game.Workspace)
| |
| 661 | p.Size = Vector3.new(0,0,0) | |
| 662 | p.BrickColor = BrickColor.new("White")
| |
| 663 | p.Material = "Neon" | |
| 664 | p.Anchored = true | |
| 665 | p.CanCollide = false | |
| 666 | p.CFrame = pos | |
| 667 | local pm = Instance.new("SpecialMesh",p)
| |
| 668 | pm.MeshType = "Sphere" | |
| 669 | local disp = coroutine.wrap(function() | |
| 670 | for i = 1, 4 do | |
| 671 | wait(.01) | |
| 672 | p.Transparency = p.Transparency + .2 | |
| 673 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
| 674 | end | |
| 675 | wait(.01) | |
| 676 | p:Destroy() | |
| 677 | end) | |
| 678 | disp() | |
| 679 | end | |
| 680 | ||
| 681 | --Blade Hit Effect-- | |
| 682 | function SlashEff(pos) | |
| 683 | local p = Instance.new("Part",game.Workspace)
| |
| 684 | p.Size = Vector3.new(0,0,0) | |
| 685 | p.BrickColor = BrickColor.new("Really red")
| |
| 686 | p.Material = "Neon" | |
| 687 | p.Anchored = true | |
| 688 | p.CanCollide = false | |
| 689 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 690 | local pm = Instance.new("SpecialMesh",p)
| |
| 691 | pm.MeshType = "Sphere" | |
| 692 | pm.Scale = Vector3.new(2.5,0,2.5) | |
| 693 | local disp = coroutine.wrap(function() | |
| 694 | for i = 1, 4 do | |
| 695 | wait(.01) | |
| 696 | p.Transparency = p.Transparency + .2 | |
| 697 | pm.Scale = pm.Scale + Vector3.new(0,30,0) | |
| 698 | end | |
| 699 | wait(.01) | |
| 700 | p:Destroy() | |
| 701 | end) | |
| 702 | disp() | |
| 703 | end | |
| 704 | ||
| 705 | --Super Pause-- | |
| 706 | function SuperPause() | |
| 707 | SuperSnd:Play() | |
| 708 | local p = Instance.new("Part",game.Workspace)
| |
| 709 | p.Size = Vector3.new(0,0,0) | |
| 710 | p.BrickColor = BrickColor.new("White")
| |
| 711 | p.Material = "Neon" | |
| 712 | p.Anchored = true | |
| 713 | p.CanCollide = false | |
| 714 | p.CFrame = chara.Torso.CFrame | |
| 715 | local pm = Instance.new("SpecialMesh",p)
| |
| 716 | pm.MeshType = "Sphere" | |
| 717 | local disp = coroutine.wrap(function() | |
| 718 | for i = 1, 4 do | |
| 719 | wait(.01) | |
| 720 | p.Transparency = p.Transparency + .2 | |
| 721 | pm.Scale = pm.Scale + Vector3.new(20,20,20) | |
| 722 | end | |
| 723 | wait(.01) | |
| 724 | p:Destroy() | |
| 725 | end) | |
| 726 | disp() | |
| 727 | end | |
| 728 | ||
| 729 | --Punch Touch-- | |
| 730 | dela = .5 | |
| 731 | punchactive = false | |
| 732 | rpunchactive = false | |
| 733 | function punchhit(hit) | |
| 734 | if punchactive == true then | |
| 735 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 736 | dealdmg(hit.Parent,15,2,dela) | |
| 737 | if rpunchactive == true then | |
| 738 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 739 | bfos.P = 20000 | |
| 740 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 741 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
| 742 | debby:AddItem(bfos,.1) | |
| 743 | end | |
| 744 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 745 | PunchEff(Emit2Part.CFrame) | |
| 746 | end | |
| 747 | end | |
| 748 | end | |
| 749 | Emit2Part.Touched:connect(punchhit) | |
| 750 | EmitPart.Touched:connect(punchhit) | |
| 751 | ||
| 752 | --Kick Touch-- | |
| 753 | kickactive = false | |
| 754 | dkickactive = false | |
| 755 | rkickactive = false | |
| 756 | skickactive = false | |
| 757 | didskick = false | |
| 758 | lkickactive = false | |
| 759 | function kickhit(hit) | |
| 760 | if kickactive == true then | |
| 761 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 762 | dealdmg(hit.Parent,15,2,dela) | |
| 763 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 764 | PunchEff(hit.CFrame) | |
| 765 | if dkickactive == true then | |
| 766 | hit.Parent.Humanoid.PlatformStand = true | |
| 767 | hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 768 | wait(3) | |
| 769 | hit.Parent.Humanoid.PlatformStand = false | |
| 770 | end | |
| 771 | if skickactive == true then | |
| 772 | local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
| |
| 773 | bodpf.MaxForce = Vector3.new(10000,10000,10000) | |
| 774 | bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3) | |
| 775 | debby:AddItem(bodpf,3.5) | |
| 776 | didskick = true | |
| 777 | end | |
| 778 | if lkickactive == true then | |
| 779 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
| |
| 780 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
| |
| 781 | end | |
| 782 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 783 | bfos.P = 20000 | |
| 784 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 785 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,30,0) | |
| 786 | debby:AddItem(bfos,.3) | |
| 787 | end | |
| 788 | if rkickactive == true then | |
| 789 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
| |
| 790 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
| |
| 791 | end | |
| 792 | hit.Parent.Head.Anchored = false | |
| 793 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 794 | bfos.P = 20000 | |
| 795 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 796 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 - Vector3.new(0,30,0) | |
| 797 | debby:AddItem(bfos,.3) | |
| 798 | end | |
| 799 | end | |
| 800 | end | |
| 801 | end | |
| 802 | chara["Left Leg"].Touched:connect(kickhit) | |
| 803 | chara["Right Leg"].Touched:connect(kickhit) | |
| 804 | ||
| 805 | --Blade Touch-- | |
| 806 | dela = .5 | |
| 807 | bladeactive = false | |
| 808 | function bladehit(hit) | |
| 809 | if bladeactive == true then | |
| 810 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 811 | dealdmg(hit.Parent,20,2,dela) | |
| 812 | PlaySnd(HitSnd,hit.Parent.Head) | |
| 813 | SlashEff(hit.CFrame) | |
| 814 | end | |
| 815 | end | |
| 816 | end | |
| 817 | ||
| 818 | --Material Return-- | |
| 819 | gprop = {}
| |
| 820 | function materialhit(hit) | |
| 821 | if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
| |
| 822 | gprop = {hit.BrickColor,hit.Material}
| |
| 823 | end | |
| 824 | end | |
| 825 | chara["Left Leg"].Touched:connect(materialhit) | |
| 826 | chara["Right Leg"].Touched:connect(materialhit) | |
| 827 | ||
| 828 | --Clerp Animations-- | |
| 829 | TC = chara.HumanoidRootPart.RootJoint | |
| 830 | HC = chara.Torso.Neck | |
| 831 | RAC = chara.Torso["Right Shoulder"] | |
| 832 | LAC = chara.Torso["Left Shoulder"] | |
| 833 | RLC = chara.Torso["Right Hip"] | |
| 834 | LLC = chara.Torso["Left Hip"] | |
| 835 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 836 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 837 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 838 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 839 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 840 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 841 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 842 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 843 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 844 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 845 | RW = Instance.new("Weld",HC.Parent)
| |
| 846 | RW.Part1 = HC.Parent | |
| 847 | RW.Part0 = chara["Right Arm"] | |
| 848 | RW.C0 = RWF | |
| 849 | LW = Instance.new("Weld",HC.Parent)
| |
| 850 | LW.Part1 = HC.Parent | |
| 851 | LW.Part0 = chara["Left Arm"] | |
| 852 | LW.C0 = LWF | |
| 853 | RLW = nil | |
| 854 | LLW = nil | |
| 855 | ||
| 856 | function Sheath(stype) | |
| 857 | if stype == "ScytheIn" then | |
| 858 | local c = Scythe:GetChildren() | |
| 859 | local d = coroutine.wrap(function() | |
| 860 | for i = 1, #c do | |
| 861 | if c[i] ~= SBoxhit then | |
| 862 | local a = coroutine.wrap(function() | |
| 863 | for e = .1,.9,.1 do | |
| 864 | c[i].Transparency = e | |
| 865 | wait(.001) | |
| 866 | end | |
| 867 | Scythe:Destroy() | |
| 868 | end) | |
| 869 | a() | |
| 870 | end | |
| 871 | end | |
| 872 | end) | |
| 873 | d() | |
| 874 | elseif stype == "GreatSIn" then | |
| 875 | local c = Greatswordu:GetChildren() | |
| 876 | local d = coroutine.wrap(function() | |
| 877 | for i = 1, #c do | |
| 878 | if c[i] ~= GBoxhit then | |
| 879 | local a = coroutine.wrap(function() | |
| 880 | for e = .1,.9,.1 do | |
| 881 | c[i].Transparency = e | |
| 882 | wait(.001) | |
| 883 | end | |
| 884 | Greatswordu:Destroy() | |
| 885 | end) | |
| 886 | a() | |
| 887 | end | |
| 888 | end | |
| 889 | end) | |
| 890 | d() | |
| 891 | elseif stype == "RDaggerIn" then | |
| 892 | local c = RDaggeru:GetChildren() | |
| 893 | local d = coroutine.wrap(function() | |
| 894 | for i = 1, #c do | |
| 895 | if c[i] ~= D1Boxhit then | |
| 896 | local a = coroutine.wrap(function() | |
| 897 | for e = .1,.9,.1 do | |
| 898 | c[i].Transparency = e | |
| 899 | wait(.001) | |
| 900 | end | |
| 901 | RDaggeru:Destroy() | |
| 902 | end) | |
| 903 | a() | |
| 904 | end | |
| 905 | end | |
| 906 | end) | |
| 907 | d() | |
| 908 | elseif stype == "LDaggerIn" then | |
| 909 | local c = LDaggeru:GetChildren() | |
| 910 | local d = coroutine.wrap(function() | |
| 911 | for i = 1, #c do | |
| 912 | if c[i] ~= D2Boxhit then | |
| 913 | local a = coroutine.wrap(function() | |
| 914 | for e = .1,.9,.1 do | |
| 915 | c[i].Transparency = e | |
| 916 | wait(.001) | |
| 917 | end | |
| 918 | LDaggeru:Destroy() | |
| 919 | end) | |
| 920 | a() | |
| 921 | end | |
| 922 | end | |
| 923 | end) | |
| 924 | d() | |
| 925 | -------------Unequip---- | |
| 926 | elseif stype == "ScytheOut" then | |
| 927 | createScythe() | |
| 928 | local c = Scythe:GetChildren() | |
| 929 | for i = 1, #c do | |
| 930 | c[i].Transparency = 1 | |
| 931 | end | |
| 932 | local d = coroutine.wrap(function() | |
| 933 | for i = 1, #c do | |
| 934 | if c[i] ~= SBoxhit then | |
| 935 | local a = coroutine.wrap(function() | |
| 936 | for e = .1,1,.1 do | |
| 937 | c[i].Transparency = 1-e | |
| 938 | wait(.001) | |
| 939 | end | |
| 940 | end) | |
| 941 | a() | |
| 942 | end | |
| 943 | end | |
| 944 | end) | |
| 945 | d() | |
| 946 | elseif stype == "GreatSOut" then | |
| 947 | createGreatsword() | |
| 948 | local c = Greatswordu:GetChildren() | |
| 949 | for i = 1, #c do | |
| 950 | c[i].Transparency = 1 | |
| 951 | end | |
| 952 | local d = coroutine.wrap(function() | |
| 953 | for i = 1, #c do | |
| 954 | if c[i] ~= GBoxhit then | |
| 955 | local a = coroutine.wrap(function() | |
| 956 | for e = .1,1,.1 do | |
| 957 | c[i].Transparency = 1-e | |
| 958 | wait(.001) | |
| 959 | end | |
| 960 | end) | |
| 961 | a() | |
| 962 | end | |
| 963 | end | |
| 964 | end) | |
| 965 | d() | |
| 966 | elseif stype == "RDaggerOut" then | |
| 967 | createRightDagger() | |
| 968 | local c = RDaggeru:GetChildren() | |
| 969 | for i = 1, #c do | |
| 970 | c[i].Transparency = 1 | |
| 971 | end | |
| 972 | local d = coroutine.wrap(function() | |
| 973 | for i = 1, #c do | |
| 974 | if c[i] ~= D1Boxhit then | |
| 975 | local a = coroutine.wrap(function() | |
| 976 | for e = .1,1,.1 do | |
| 977 | c[i].Transparency = 1-e | |
| 978 | wait(.001) | |
| 979 | end | |
| 980 | end) | |
| 981 | a() | |
| 982 | end | |
| 983 | end | |
| 984 | end) | |
| 985 | d() | |
| 986 | elseif stype == "LDaggerOut" then | |
| 987 | createLeftDagger() | |
| 988 | local c = LDaggeru:GetChildren() | |
| 989 | for i = 1, #c do | |
| 990 | c[i].Transparency = 1 | |
| 991 | end | |
| 992 | local d = coroutine.wrap(function() | |
| 993 | for i = 1, #c do | |
| 994 | if c[i] ~= D2Boxhit then | |
| 995 | local a = coroutine.wrap(function() | |
| 996 | for e = .1,1,.1 do | |
| 997 | c[i].Transparency = 1-e | |
| 998 | wait(.001) | |
| 999 | end | |
| 1000 | end) | |
| 1001 | a() | |
| 1002 | end | |
| 1003 | end | |
| 1004 | end) | |
| 1005 | d() | |
| 1006 | end | |
| 1007 | end | |
| 1008 | ||
| 1009 | function AddLegWelds() | |
| 1010 | RLW = Instance.new("Weld",chara["Right Leg"])
| |
| 1011 | RLW.Part1 = HC.Parent | |
| 1012 | RLW.Part0 = chara["Right Leg"] | |
| 1013 | RLW.C0 = RLWF | |
| 1014 | LLW = Instance.new("Weld",chara["Left Leg"])
| |
| 1015 | LLW.Part1 = HC.Parent | |
| 1016 | LLW.Part0 = chara["Left Leg"] | |
| 1017 | LLW.C0 = LLWF | |
| 1018 | end | |
| 1019 | ||
| 1020 | function DestroyLegWelds() | |
| 1021 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
| |
| 1022 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
| |
| 1023 | RLW:Destroy() | |
| 1024 | LLW:Destroy() | |
| 1025 | end | |
| 1026 | ||
| 1027 | function clerp(a,b,c) | |
| 1028 | return a:lerp(b,c) | |
| 1029 | end | |
| 1030 | ||
| 1031 | --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 1032 | --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
| 1033 | --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1034 | --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
| 1035 | ||
| 1036 | TC.C0 = TCF | |
| 1037 | HC.C0 = HCF | |
| 1038 | RW.C0 = RWF | |
| 1039 | LW.C0 = LWF | |
| 1040 | ||
| 1041 | --Idle Clerp-- | |
| 1042 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)) | |
| 1043 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)) | |
| 1044 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)) | |
| 1045 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)) | |
| 1046 | ||
| 1047 | TC.C0 = ITCF | |
| 1048 | HC.C0 = IHCF | |
| 1049 | RW.C0 = IRWF | |
| 1050 | LW.C0 = ILWF | |
| 1051 | ||
| 1052 | ||
| 1053 | --Punch-- | |
| 1054 | function Punch() | |
| 1055 | del = true | |
| 1056 | atkd = true | |
| 1057 | chara.Humanoid.WalkSpeed = 0 | |
| 1058 | punchactive = true | |
| 1059 | wait(.01) | |
| 1060 | for i = 0,.75,.25 do | |
| 1061 | wait(.01) | |
| 1062 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1063 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1064 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1065 | end | |
| 1066 | for i = 0,.6,.2 do | |
| 1067 | wait(.01) | |
| 1068 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1069 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1070 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1071 | end | |
| 1072 | chara.Humanoid.WalkSpeed = 16 | |
| 1073 | punchactive = false | |
| 1074 | del = false | |
| 1075 | end | |
| 1076 | ||
| 1077 | --Kick Atk-- | |
| 1078 | function KickAtk() | |
| 1079 | del = true | |
| 1080 | atkd = true | |
| 1081 | chara.Humanoid.WalkSpeed = 0 | |
| 1082 | kickactive = true | |
| 1083 | AddLegWelds() | |
| 1084 | for i = 0,.75,.25 do | |
| 1085 | wait(.05) | |
| 1086 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i) | |
| 1087 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i) | |
| 1088 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i) | |
| 1089 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
| 1090 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i) | |
| 1091 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i) | |
| 1092 | end | |
| 1093 | for i = 0,.75,.25 do | |
| 1094 | wait(.05) | |
| 1095 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i) | |
| 1096 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i) | |
| 1097 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i) | |
| 1098 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
| 1099 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i) | |
| 1100 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i) | |
| 1101 | end | |
| 1102 | DestroyLegWelds() | |
| 1103 | kickactive = false | |
| 1104 | chara.Humanoid.WalkSpeed = 16 | |
| 1105 | del = false | |
| 1106 | end | |
| 1107 | ||
| 1108 | --Hard Punch-- | |
| 1109 | function HardPunch() | |
| 1110 | del = true | |
| 1111 | atkd = true | |
| 1112 | chara.Humanoid.WalkSpeed = 0 | |
| 1113 | wait(.01) | |
| 1114 | for i = 0,.6,.2 do | |
| 1115 | wait(.001) | |
| 1116 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1117 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1118 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1119 | end | |
| 1120 | wait(.2) | |
| 1121 | for i = 0,.6,.2 do | |
| 1122 | wait(.001) | |
| 1123 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1124 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1125 | end | |
| 1126 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 1127 | bfos.P = 10000 | |
| 1128 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 1129 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
| 1130 | debby:AddItem(bfos,.1) | |
| 1131 | punchactive = true | |
| 1132 | rpunchactive = true | |
| 1133 | wait(.5) | |
| 1134 | for i = 0,.6,.2 do | |
| 1135 | wait(.001) | |
| 1136 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
| 1137 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i) | |
| 1138 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1139 | end | |
| 1140 | chara.Humanoid.WalkSpeed = 16 | |
| 1141 | punchactive = false | |
| 1142 | rpunchactive = false | |
| 1143 | del = false | |
| 1144 | end | |
| 1145 | ||
| 1146 | --Bandit Revolver-- | |
| 1147 | function BanditRevolver() | |
| 1148 | del = true | |
| 1149 | atkd = true | |
| 1150 | chara.Humanoid.WalkSpeed = 0 | |
| 1151 | kickactive = true | |
| 1152 | dkickactive = true | |
| 1153 | chatfunc("Bandit Revolver!")
| |
| 1154 | AddLegWelds() | |
| 1155 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 1156 | bfos.P = 10000 | |
| 1157 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 1158 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50 | |
| 1159 | for i = 0,.6,.2 do | |
| 1160 | wait(.01) | |
| 1161 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
| 1162 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i) | |
| 1163 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
| 1164 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
| 1165 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1166 | end | |
| 1167 | for i = 0,1,.25 do | |
| 1168 | wait(.01) | |
| 1169 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i) | |
| 1170 | end | |
| 1171 | for i = 0,1,.25 do | |
| 1172 | wait(.01) | |
| 1173 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i) | |
| 1174 | end | |
| 1175 | for i = 0,1,.25 do | |
| 1176 | wait(.01) | |
| 1177 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i) | |
| 1178 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
| 1179 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
| 1180 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
| 1181 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
| 1182 | end | |
| 1183 | DestroyLegWelds() | |
| 1184 | dkickactive = false | |
| 1185 | kickactive = false | |
| 1186 | chara.Humanoid.WalkSpeed = 16 | |
| 1187 | bfos:Destroy() | |
| 1188 | del = false | |
| 1189 | end | |
| 1190 | ||
| 1191 | --Reaper Kick-- | |
| 1192 | function FlipKickEffect(pos) | |
| 1193 | local p = Instance.new("Part",game.Workspace)
| |
| 1194 | p.Size = Vector3.new(0,0,0) | |
| 1195 | p.BrickColor = BrickColor.new("Really red")
| |
| 1196 | p.Material = "Neon" | |
| 1197 | p.Anchored = true | |
| 1198 | p.CanCollide = false | |
| 1199 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 1200 | local pm = Instance.new("BlockMesh",p)
| |
| 1201 | local disp = coroutine.wrap(function() | |
| 1202 | for i = 1, 4 do | |
| 1203 | wait(.01) | |
| 1204 | p.Transparency = p.Transparency + .2 | |
| 1205 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
| 1206 | end | |
| 1207 | wait(.01) | |
| 1208 | p:Destroy() | |
| 1209 | end) | |
| 1210 | disp() | |
| 1211 | end | |
| 1212 | function FlipKick() | |
| 1213 | del = true | |
| 1214 | atkd = true | |
| 1215 | chatfunc("Reaper's Kick!")
| |
| 1216 | SkyKickSnd.Pitch = 1.5 | |
| 1217 | AddLegWelds() | |
| 1218 | kickactive = true | |
| 1219 | lkickactive = true | |
| 1220 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 1221 | bfos.P = 10000 | |
| 1222 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 1223 | bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20 | |
| 1224 | SkyKickSnd:Play() | |
| 1225 | for i = 0,.6,.2 do | |
| 1226 | wait(.001) | |
| 1227 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1228 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
| 1229 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
| 1230 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
| 1231 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1232 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
| 1233 | end | |
| 1234 | bfos:Destroy() | |
| 1235 | wait(.1) | |
| 1236 | kickactive = false | |
| 1237 | lkickactive = false | |
| 1238 | if targetted ~= nil and targetted:FindFirstChild("Head")~= nil then
| |
| 1239 | chara.HumanoidRootPart.CFrame = targetted.Head.CFrame | |
| 1240 | targetted.Head.CFrame = chara.Head.CFrame + chara.Head.CFrame.lookVector * 3 | |
| 1241 | targetted.Head.Anchored = true | |
| 1242 | local bpos = Instance.new("BodyPosition",chara.Torso)
| |
| 1243 | bpos.MaxForce = Vector3.new(10000,10000,10000) | |
| 1244 | bpos.Position = chara.Torso.Position | |
| 1245 | for i = 0,1,.5 do | |
| 1246 | wait(.0001) | |
| 1247 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),ITCF,.4+i) | |
| 1248 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i) | |
| 1249 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i) | |
| 1250 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i) | |
| 1251 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
| 1252 | end | |
| 1253 | for i = 0,.6,.2 do | |
| 1254 | wait(.0001) | |
| 1255 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
| 1256 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i) | |
| 1257 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
| 1258 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
| 1259 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1260 | end | |
| 1261 | SkyKickSnd:Play() | |
| 1262 | kickactive = true | |
| 1263 | rkickactive = true | |
| 1264 | for i = 0,1,.25 do | |
| 1265 | wait(.0001) | |
| 1266 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 1267 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
| 1268 | end | |
| 1269 | for i = 0,1,.25 do | |
| 1270 | wait(.0001) | |
| 1271 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
| 1272 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
| 1273 | end | |
| 1274 | kickactive = false | |
| 1275 | rkickactive = false | |
| 1276 | for i = 0,1,.25 do | |
| 1277 | wait(.0001) | |
| 1278 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i) | |
| 1279 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
| 1280 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
| 1281 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
| 1282 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
| 1283 | end | |
| 1284 | bpos:Destroy() | |
| 1285 | end | |
| 1286 | targetted.Head.Anchored = false | |
| 1287 | DestroyLegWelds() | |
| 1288 | del = false | |
| 1289 | end | |
| 1290 | ||
| 1291 | --Rose Thorn-- | |
| 1292 | function RoseThorn() | |
| 1293 | del = true | |
| 1294 | atkd = true | |
| 1295 | --Grunt2Snd:Play() | |
| 1296 | chara.Humanoid.WalkSpeed = 0 | |
| 1297 | chatfunc("Rose Thorn!")
| |
| 1298 | AddLegWelds() | |
| 1299 | for i = 0,.6,.2 do | |
| 1300 | wait(.01) | |
| 1301 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1302 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1303 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i) | |
| 1304 | end | |
| 1305 | local cpos = (chara.HumanoidRootPart.CFrame-Vector3.new(0,1.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10 | |
| 1306 | wait(.1) | |
| 1307 | local beam = Instance.new("Part",game.Workspace)
| |
| 1308 | beam.Size = Vector3.new(0,0,0) | |
| 1309 | beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
| 1310 | beam.CanCollide = false | |
| 1311 | beam.Anchored = true | |
| 1312 | beam.BrickColor = BrickColor.new("Crimson")
| |
| 1313 | local mehs = Instance.new("SpecialMesh",beam)
| |
| 1314 | mehs.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 1315 | mehs.Offset = Vector3.new(0,-9,0) | |
| 1316 | mehs.Scale = Vector3.new(4,20,4) | |
| 1317 | local trace = Instance.new("Part",game.Workspace)
| |
| 1318 | trace.Size = Vector3.new(0,0,0) | |
| 1319 | trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
| 1320 | trace.CanCollide = false | |
| 1321 | trace.Anchored = true | |
| 1322 | trace.BrickColor = BrickColor.new("Crimson")
| |
| 1323 | local tmesh2 = Instance.new("SpecialMesh",trace)
| |
| 1324 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 1325 | tmesh2.Scale = Vector3.new(12,4,12) | |
| 1326 | LightsOutSnd:Play() | |
| 1327 | ExHitbox(10,beam.Position,10,2,.5) | |
| 1328 | wait(.7) | |
| 1329 | ExHitbox(10,beam.Position,30,2,.5) | |
| 1330 | for i = -6,6,2 do | |
| 1331 | wait(.01) | |
| 1332 | mehs.Offset = Vector3.new(0,i,0) | |
| 1333 | end | |
| 1334 | wait(1) | |
| 1335 | for i = 1, 9 do | |
| 1336 | wait(.01) | |
| 1337 | beam.Transparency = beam.Transparency + .1 | |
| 1338 | trace.Transparency = trace.Transparency + .1 | |
| 1339 | end | |
| 1340 | beam:Destroy() | |
| 1341 | trace:Destroy() | |
| 1342 | wait(.1) | |
| 1343 | for i = 0,.6,.2 do | |
| 1344 | wait(.01) | |
| 1345 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1346 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1347 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i) | |
| 1348 | end | |
| 1349 | DestroyLegWelds() | |
| 1350 | del = false | |
| 1351 | chara.Humanoid.WalkSpeed = 16 | |
| 1352 | end | |
| 1353 | ||
| 1354 | --Claw Dash-- | |
| 1355 | function ClawDash() | |
| 1356 | del = true | |
| 1357 | atkd = true | |
| 1358 | chara.Humanoid.WalkSpeed = 0 | |
| 1359 | SuperPause() | |
| 1360 | Sheath("RDaggerOut")
| |
| 1361 | Sheath("LDaggerOut")
| |
| 1362 | chatfunc("Bloody Slaughter:")
| |
| 1363 | for i = 0,1,.5 do | |
| 1364 | wait(.0001) | |
| 1365 | TC.C0 = clerp(ITCF,TCF,i) | |
| 1366 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i) | |
| 1367 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
| 1368 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
| 1369 | wait(.7) | |
| 1370 | end | |
| 1371 | ClawDashSnd:Play() | |
| 1372 | AddLegWelds() | |
| 1373 | chatfunc("The End of Days!")
| |
| 1374 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
| 1375 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
| 1376 | RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
| 1377 | LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)) | |
| 1378 | LLW.C0 = LLWF | |
| 1379 | RLW.C0 = RLWF + Vector3.new(0,-1,1) | |
| 1380 | for i = 1, 10 do | |
| 1381 | local trace = Instance.new("Part",game.Workspace)
| |
| 1382 | trace.CanCollide = false | |
| 1383 | trace.Size = Vector3.new(1,1,1) | |
| 1384 | trace.Transparency = 1 | |
| 1385 | trace.BottomSurface = 0 | |
| 1386 | trace.TopSurface = 0 | |
| 1387 | trace.Anchored = true | |
| 1388 | trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i)) | |
| 1389 | debby:AddItem(trace,1) | |
| 1390 | ExHitbox(10,trace.Position,40,2,.1) | |
| 1391 | end | |
| 1392 | local trace = Instance.new("Part",game.Workspace)
| |
| 1393 | trace.BrickColor = BrickColor.new("Really red")
| |
| 1394 | trace.CanCollide = false | |
| 1395 | trace.Size = Vector3.new(1,1,1) | |
| 1396 | trace.BottomSurface = 0 | |
| 1397 | trace.TopSurface = 0 | |
| 1398 | trace.Anchored = true | |
| 1399 | trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
| 1400 | trace.Material = "Neon" | |
| 1401 | local tracem = Instance.new("SpecialMesh",trace)
| |
| 1402 | tracem.MeshType = "Sphere" | |
| 1403 | tracem.Scale = Vector3.new(1,1,50) | |
| 1404 | tracem.Offset = Vector3.new(-2,0,0) | |
| 1405 | local trace2 = Instance.new("Part",game.Workspace)
| |
| 1406 | trace2.BrickColor = BrickColor.new("Really red")
| |
| 1407 | trace2.CanCollide = false | |
| 1408 | trace2.Size = Vector3.new(1,1,1) | |
| 1409 | trace2.BottomSurface = 0 | |
| 1410 | trace2.TopSurface = 0 | |
| 1411 | trace2.Anchored = true | |
| 1412 | trace2.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
| 1413 | trace2.Material = "Neon" | |
| 1414 | local tracem2 = Instance.new("SpecialMesh",trace2)
| |
| 1415 | tracem2.MeshType = "Sphere" | |
| 1416 | tracem2.Scale = Vector3.new(1,1,50) | |
| 1417 | tracem2.Offset = Vector3.new(2,0,0) | |
| 1418 | local disp = coroutine.wrap(function() | |
| 1419 | for i = 1, 9 do | |
| 1420 | wait(.01) | |
| 1421 | trace.Transparency = trace.Transparency + .1 | |
| 1422 | trace2.Transparency = trace2.Transparency + .1 | |
| 1423 | end | |
| 1424 | wait(.01) | |
| 1425 | trace:Destroy() | |
| 1426 | trace2:Destroy() | |
| 1427 | end) | |
| 1428 | disp() | |
| 1429 | chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60 | |
| 1430 | wait(1) | |
| 1431 | for i = 0,.6,.2 do | |
| 1432 | wait(.05) | |
| 1433 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
| 1434 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
| 1435 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i) | |
| 1436 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i) | |
| 1437 | LLW.C0 = LLWF | |
| 1438 | RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i) | |
| 1439 | end | |
| 1440 | del = false | |
| 1441 | DestroyLegWelds() | |
| 1442 | Sheath("RDaggerIn")
| |
| 1443 | Sheath("LDaggerIn")
| |
| 1444 | del = false | |
| 1445 | chara.Humanoid.WalkSpeed = 16 | |
| 1446 | end | |
| 1447 | ||
| 1448 | --Dividing Fang-- | |
| 1449 | function divtrace(part) | |
| 1450 | local p = Instance.new("Part",game.Workspace)
| |
| 1451 | p.Size = Vector3.new(0,0,0) | |
| 1452 | p.BrickColor = BrickColor.new("Really red")
| |
| 1453 | p.Material = "Neon" | |
| 1454 | p.Anchored = true | |
| 1455 | p.CanCollide = false | |
| 1456 | p.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 1457 | local pm = Instance.new("BlockMesh",p)
| |
| 1458 | pm.Scale = Vector3.new(20,20,20) | |
| 1459 | local disp = coroutine.wrap(function() | |
| 1460 | for i = 1, 4 do | |
| 1461 | wait(.01) | |
| 1462 | pm.Scale = Vector3.new(20,20,20) - Vector3.new(i*5,i*5,i*5) | |
| 1463 | p.Transparency = p.Transparency + .2 | |
| 1464 | end | |
| 1465 | wait(.01) | |
| 1466 | p:Destroy() | |
| 1467 | end) | |
| 1468 | disp() | |
| 1469 | end | |
| 1470 | function DividingFang() | |
| 1471 | del = true | |
| 1472 | atkd = true | |
| 1473 | chatfunc("Dividing Fang!")
| |
| 1474 | chara.Humanoid.WalkSpeed = 0 | |
| 1475 | Sheath("GreatSOut")
| |
| 1476 | for i = 0,.6,.2 do | |
| 1477 | wait(.01) | |
| 1478 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i) | |
| 1479 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i) | |
| 1480 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i) | |
| 1481 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i) | |
| 1482 | end | |
| 1483 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1484 | bf.P = 10000 | |
| 1485 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1486 | bf.Velocity = Vector3.new(0,1000,0) + chara.HumanoidRootPart.CFrame.lookVector*5 | |
| 1487 | SV1Snd:Play() | |
| 1488 | SV2Snd:Play() | |
| 1489 | local e = Instance.new("Explosion",game.Workspace)
| |
| 1490 | e.Visible = false | |
| 1491 | e.BlastPressure = 0 | |
| 1492 | e.BlastRadius = 5 | |
| 1493 | e.Position = GBoxhit.Position | |
| 1494 | e.Hit:connect(function(hit) | |
| 1495 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1496 | dealdmg(hit.Parent,25,4,.1) | |
| 1497 | SVHitSnd:Play() | |
| 1498 | local bf = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 1499 | bf.P = 10000 | |
| 1500 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1501 | bf.Velocity = Vector3.new(0,100,0) | |
| 1502 | debby:AddItem(bf,1) | |
| 1503 | end | |
| 1504 | end) | |
| 1505 | GBoxhit.Touched:connect(function(hit) | |
| 1506 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1507 | dealdmg(hit.Parent,25,4,.1) | |
| 1508 | SlashEff(hit.CFrame) | |
| 1509 | HitSnd:Play() | |
| 1510 | end | |
| 1511 | end) | |
| 1512 | for i = 1, 10 do | |
| 1513 | wait(.01) | |
| 1514 | divtrace(GBoxhit) | |
| 1515 | end | |
| 1516 | bf:Destroy() | |
| 1517 | for i = 0,.6,.2 do | |
| 1518 | wait(.001) | |
| 1519 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),TCF,.4+i) | |
| 1520 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),.4+i) | |
| 1521 | RW.C0 = clerp((RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.4+i) | |
| 1522 | LW.C0 = clerp((LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(30)),.4+i) | |
| 1523 | end | |
| 1524 | Greatswordu.GHandle.GWeld:Destroy() | |
| 1525 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000954, 0, 0, 0, 1.00000954),C1 = CFrame.new(-0.434773445, -1.00542057, 0.140721321, 0.865238786, 0.5, 0.0369030908, 0.499545842, -0.866025388, 0.0213059224, 0.0426119752, 7.57103464e-08, -0.999091685),})
| |
| 1526 | wait(.1) | |
| 1527 | for i = 1, 3 do | |
| 1528 | PlaySnd(ClawDashSnd,chara) | |
| 1529 | for i = 0,1,.333 do | |
| 1530 | wait(.000001) | |
| 1531 | divtrace(GBoxhit) | |
| 1532 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 1533 | end | |
| 1534 | for i = 0,1,.333 do | |
| 1535 | wait(.000001) | |
| 1536 | divtrace(GBoxhit) | |
| 1537 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
| 1538 | end | |
| 1539 | end | |
| 1540 | Sheath("GreatSIn")
| |
| 1541 | for i = 0,.6,.2 do | |
| 1542 | wait(.01) | |
| 1543 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i) | |
| 1544 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
| 1545 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i) | |
| 1546 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i) | |
| 1547 | end | |
| 1548 | TC.C0 = ITCF | |
| 1549 | HC.C0 = IHCF | |
| 1550 | RW.C0 = IRWF | |
| 1551 | LW.C0 = ILWF | |
| 1552 | chara.Humanoid.WalkSpeed = 16 | |
| 1553 | del = false | |
| 1554 | end | |
| 1555 | ||
| 1556 | --Decapitator-- | |
| 1557 | function Decapitator() | |
| 1558 | del = true | |
| 1559 | atkd = true | |
| 1560 | chatfunc("Decapitator!")
| |
| 1561 | chara.Humanoid.WalkSpeed = 0 | |
| 1562 | Sheath("ScytheOut")
| |
| 1563 | for i = 0,.6,.2 do | |
| 1564 | wait(.0001) | |
| 1565 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
| 1566 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 1567 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1568 | end | |
| 1569 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1570 | bf.P = 10000 | |
| 1571 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1572 | bf.Velocity = Vector3.new(0,200,0) + chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1573 | SBoxhit.Touched:connect(function(hit) | |
| 1574 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1575 | dealdmg(hit.Parent,25,4,.1) | |
| 1576 | HitSnd:Play() | |
| 1577 | SlashEff(hit.Parent.Head.CFrame) | |
| 1578 | end | |
| 1579 | end) | |
| 1580 | Swing2Snd:Play() | |
| 1581 | for i = 0,1,.25 do | |
| 1582 | wait(.0001) | |
| 1583 | divtrace(SBoxhit) | |
| 1584 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
| 1585 | HC.C0 = HCF | |
| 1586 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1587 | end | |
| 1588 | for i = 0,1,.25 do | |
| 1589 | wait(.0001) | |
| 1590 | divtrace(SBoxhit) | |
| 1591 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
| 1592 | HC.C0 = HCF | |
| 1593 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1594 | end | |
| 1595 | bf:Destroy() | |
| 1596 | Sheath("ScytheIn")
| |
| 1597 | for i = 0,.6,.2 do | |
| 1598 | wait(.0001) | |
| 1599 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
| 1600 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 1601 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1602 | end | |
| 1603 | TC.C0 = ITCF | |
| 1604 | HC.C0 = IHCF | |
| 1605 | RW.C0 = IRWF | |
| 1606 | LW.C0 = ILWF | |
| 1607 | chara.Humanoid.WalkSpeed = 16 | |
| 1608 | del = false | |
| 1609 | end | |
| 1610 | ||
| 1611 | --Reap the Sowed-- | |
| 1612 | function SowReap() | |
| 1613 | del = true | |
| 1614 | atkd = true | |
| 1615 | chatfunc("Reap the Sowed!")
| |
| 1616 | chara.Humanoid.WalkSpeed = 0 | |
| 1617 | Sheath("ScytheOut")
| |
| 1618 | for i = 0,.6,.2 do | |
| 1619 | wait(.001) | |
| 1620 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1621 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1622 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1623 | end | |
| 1624 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1625 | bf.P = 10000 | |
| 1626 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1627 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1628 | SBoxhit.Touched:connect(function(hit) | |
| 1629 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1630 | dealdmg(hit.Parent,25,4,.1) | |
| 1631 | HitSnd:Play() | |
| 1632 | SlashEff(hit.CFrame) | |
| 1633 | end | |
| 1634 | end) | |
| 1635 | Swing2Snd:Play() | |
| 1636 | for i = 0,1,.25 do | |
| 1637 | wait(.001) | |
| 1638 | divtrace(SBoxhit) | |
| 1639 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i) | |
| 1640 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i) | |
| 1641 | end | |
| 1642 | for i = 0,.6,.2 do | |
| 1643 | wait(.001) | |
| 1644 | divtrace(SBoxhit) | |
| 1645 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1646 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1647 | end | |
| 1648 | bf:Destroy() | |
| 1649 | Sheath("ScytheIn")
| |
| 1650 | for i = 0,.6,.2 do | |
| 1651 | wait(.001) | |
| 1652 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1653 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1654 | end | |
| 1655 | TC.C0 = ITCF | |
| 1656 | HC.C0 = IHCF | |
| 1657 | RW.C0 = IRWF | |
| 1658 | LW.C0 = ILWF | |
| 1659 | chara.Humanoid.WalkSpeed = 16 | |
| 1660 | del = false | |
| 1661 | end | |
| 1662 | ||
| 1663 | --Vampiric Drain-- | |
| 1664 | grabactive = false | |
| 1665 | didgrab = false | |
| 1666 | function VampDrain(hit) | |
| 1667 | if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then
| |
| 1668 | grabactive = false | |
| 1669 | didgrab = true | |
| 1670 | chara.Humanoid.WalkSpeed = 0 | |
| 1671 | chatfunc("Ready?")
| |
| 1672 | TargetSelect(hit.Parent) | |
| 1673 | hit.Parent.Humanoid.PlatformStand = true | |
| 1674 | local grabweld = Instance.new("Weld",hit.Parent.Head)
| |
| 1675 | grabweld.Part0 = hit.Parent.Head | |
| 1676 | grabweld.Part1 = chara["Right Arm"] | |
| 1677 | wait(.5) | |
| 1678 | for i = 0,1,.5 do | |
| 1679 | wait(.01) | |
| 1680 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1681 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i) | |
| 1682 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1683 | end | |
| 1684 | chatfunc("Be consumed by darkness.")
| |
| 1685 | for i = 1, 40 do | |
| 1686 | wait(.05) | |
| 1687 | SV2Snd:Play() | |
| 1688 | dealdmg(hit.Parent,2,0,.1) | |
| 1689 | SlashEff(hit.Parent.Head.CFrame) | |
| 1690 | end | |
| 1691 | chatfunc("The end.")
| |
| 1692 | grabweld:Destroy() | |
| 1693 | local bf = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 1694 | bf.P = 10000 | |
| 1695 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1696 | bf.Velocity = Vector3.new(0,100,0) * chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1697 | debby:AddItem(bf,1) | |
| 1698 | local trace = Instance.new("Part",game.Workspace)
| |
| 1699 | trace.Size = Vector3.new(0,0,0) | |
| 1700 | trace.CFrame = hit.Parent.Head.CFrame | |
| 1701 | trace.CanCollide = false | |
| 1702 | trace.Anchored = true | |
| 1703 | trace.Material = "Neon" | |
| 1704 | trace.BrickColor = BrickColor.new("Really red")
| |
| 1705 | local tmesh2 = Instance.new("SpecialMesh",trace)
| |
| 1706 | tmesh2.MeshType = "Sphere" | |
| 1707 | SVHitSnd:Play() | |
| 1708 | local tracegrow = coroutine.wrap(function() | |
| 1709 | for i = 1, 9 do | |
| 1710 | wait(.01) | |
| 1711 | trace.Transparency = trace.Transparency + .1 | |
| 1712 | tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20) | |
| 1713 | end | |
| 1714 | trace:Destroy() | |
| 1715 | end) | |
| 1716 | tracegrow() | |
| 1717 | dealdmg(hit.Parent,34,3,1) | |
| 1718 | wait(1) | |
| 1719 | for i = 0,.6,.2 do | |
| 1720 | wait(.01) | |
| 1721 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1722 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i) | |
| 1723 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1724 | end | |
| 1725 | hit.Parent.Humanoid.PlatformStand = false | |
| 1726 | chara.Humanoid.WalkSpeed = 16 | |
| 1727 | --Laugh2Snd:Play() | |
| 1728 | del = false | |
| 1729 | end | |
| 1730 | end | |
| 1731 | chara["Right Arm"].Touched:connect(VampDrain) | |
| 1732 | ||
| 1733 | function AttemptGrab() | |
| 1734 | del = true | |
| 1735 | atkd = true | |
| 1736 | grabactive = true | |
| 1737 | SuperPause() | |
| 1738 | for i = 0,.6,.2 do | |
| 1739 | wait(.01) | |
| 1740 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1741 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1742 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1743 | end | |
| 1744 | wait(1) | |
| 1745 | if didgrab == false then | |
| 1746 | grabactive = false | |
| 1747 | for i = 0,.6,.2 do | |
| 1748 | wait(.01) | |
| 1749 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1750 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1751 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1752 | end | |
| 1753 | del = false | |
| 1754 | elseif didgrab == true then | |
| 1755 | end | |
| 1756 | end | |
| 1757 | ||
| 1758 | --Bloody Slaughter-- | |
| 1759 | function BSlaughter() | |
| 1760 | del = true | |
| 1761 | atkd = true | |
| 1762 | chatfunc("Bloody Slaughter!")
| |
| 1763 | chara.Humanoid.WalkSpeed = 0 | |
| 1764 | Sheath("RDaggerOut")
| |
| 1765 | Sheath("LDaggerOut")
| |
| 1766 | for i = 0,.6,.2 do | |
| 1767 | wait(.0001) | |
| 1768 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
| 1769 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 1770 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1771 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
| 1772 | end | |
| 1773 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1774 | bf.P = 10000 | |
| 1775 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1776 | D1Boxhit.Touched:connect(function(hit) | |
| 1777 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1778 | dealdmg(hit.Parent,14,2,.1) | |
| 1779 | HitSnd:Play() | |
| 1780 | SlashEff(hit.Parent.Head.CFrame) | |
| 1781 | end | |
| 1782 | end) | |
| 1783 | D2Boxhit.Touched:connect(function(hit) | |
| 1784 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1785 | dealdmg(hit.Parent,14,2,.1) | |
| 1786 | HitSnd:Play() | |
| 1787 | SlashEff(hit.Parent.Head.CFrame) | |
| 1788 | end | |
| 1789 | end) | |
| 1790 | for i = 1, 10 do | |
| 1791 | Swing2Snd:Play() | |
| 1792 | for i = 0,1,.25 do | |
| 1793 | wait(.0001) | |
| 1794 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1795 | divtrace(D1Boxhit) | |
| 1796 | divtrace(D2Boxhit) | |
| 1797 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
| 1798 | HC.C0 = HCF | |
| 1799 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1800 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
| 1801 | end | |
| 1802 | Swing2Snd:Play() | |
| 1803 | for i = 0,1,.25 do | |
| 1804 | wait(.0001) | |
| 1805 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1806 | divtrace(D1Boxhit) | |
| 1807 | divtrace(D2Boxhit) | |
| 1808 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
| 1809 | HC.C0 = HCF | |
| 1810 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1811 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
| 1812 | end | |
| 1813 | end | |
| 1814 | bf:Destroy() | |
| 1815 | Sheath("RDaggerIn")
| |
| 1816 | Sheath("LDaggerIn")
| |
| 1817 | for i = 0,.6,.2 do | |
| 1818 | wait(.0001) | |
| 1819 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
| 1820 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 1821 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1822 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
| 1823 | end | |
| 1824 | TC.C0 = ITCF | |
| 1825 | HC.C0 = IHCF | |
| 1826 | RW.C0 = IRWF | |
| 1827 | LW.C0 = ILWF | |
| 1828 | chara.Humanoid.WalkSpeed = 16 | |
| 1829 | del = false | |
| 1830 | end | |
| 1831 | ||
| 1832 | --Saw-- | |
| 1833 | function GhostSaw() | |
| 1834 | if del == false then | |
| 1835 | del = true | |
| 1836 | atkd = true | |
| 1837 | chatfunc("Reaping Eye!")
| |
| 1838 | chara.Humanoid.WalkSpeed = 0 | |
| 1839 | for i = 0,.6,.2 do | |
| 1840 | wait(.01) | |
| 1841 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1842 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1843 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1844 | end | |
| 1845 | OrbSnd:Play() | |
| 1846 | for i = 1, 3 do | |
| 1847 | local trace = Instance.new("Part",game.Workspace)
| |
| 1848 | trace.BrickColor = BrickColor.new("Really red")
| |
| 1849 | trace.CanCollide = false | |
| 1850 | trace.Size = Vector3.new(1,1,1) | |
| 1851 | trace.BottomSurface = 0 | |
| 1852 | trace.TopSurface = 0 | |
| 1853 | trace.Anchored = true | |
| 1854 | trace.Material = "Neon" | |
| 1855 | trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 1856 | local tracem = Instance.new("BlockMesh",trace)
| |
| 1857 | local disp = coroutine.wrap(function() | |
| 1858 | for i = 1, 9 do | |
| 1859 | wait(.01) | |
| 1860 | trace.Transparency = trace.Transparency + .1 | |
| 1861 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
| 1862 | end | |
| 1863 | wait(.01) | |
| 1864 | trace:Destroy() | |
| 1865 | end) | |
| 1866 | disp() | |
| 1867 | end | |
| 1868 | local saw = Instance.new("Part",game.Workspace)
| |
| 1869 | saw.BrickColor = BrickColor.new("Crimson")
| |
| 1870 | saw.CanCollide = false | |
| 1871 | saw.Size = Vector3.new(12,12,1) | |
| 1872 | saw.BottomSurface = 0 | |
| 1873 | saw.TopSurface = 0 | |
| 1874 | saw.CFrame = (chara.HumanoidRootPart.CFrame - chara.HumanoidRootPart.CFrame.lookVector*5 + Vector3.new(0,5,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0) | |
| 1875 | local sawlookv = chara.HumanoidRootPart.CFrame.lookVector | |
| 1876 | local sawf = Instance.new("BodyForce",saw)
| |
| 1877 | sawf.Force = Vector3.new(0,game.Workspace.Gravity*saw:GetMass(),0) | |
| 1878 | saw.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 30 | |
| 1879 | local sawm = Instance.new("SpecialMesh",saw)
| |
| 1880 | sawm.MeshId = "http://www.roblox.com/asset/?id=74322089" | |
| 1881 | sawm.Scale = Vector3.new(12,12,12) | |
| 1882 | local snd = Instance.new("Sound",saw)
| |
| 1883 | snd.SoundId = "rbxassetid://248088589" | |
| 1884 | snd.Volume = 5 | |
| 1885 | snd:Play() | |
| 1886 | saw.Touched:connect(function(hit) | |
| 1887 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara then
| |
| 1888 | dealdmg(hit.Parent,20,5,.1) | |
| 1889 | PlaySnd(HitSnd,hit.Parent.Head) | |
| 1890 | end | |
| 1891 | end) | |
| 1892 | for i = 1, 20 do | |
| 1893 | wait(.01) | |
| 1894 | saw.CFrame= saw.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+sawlookv*.6 | |
| 1895 | end | |
| 1896 | local sawp = saw.Position | |
| 1897 | saw:Destroy() | |
| 1898 | for i = 1, 3 do | |
| 1899 | local trace = Instance.new("Part",game.Workspace)
| |
| 1900 | trace.BrickColor = BrickColor.new("Really red")
| |
| 1901 | trace.CanCollide = false | |
| 1902 | trace.Size = Vector3.new(1,1,1) | |
| 1903 | trace.BottomSurface = 0 | |
| 1904 | trace.TopSurface = 0 | |
| 1905 | trace.Anchored = true | |
| 1906 | trace.Material = "Neon" | |
| 1907 | trace.CFrame = (CFrame.new(sawp.X,sawp.Y,sawp.Z) + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 1908 | local tracem = Instance.new("BlockMesh",trace)
| |
| 1909 | local disp = coroutine.wrap(function() | |
| 1910 | for i = 1, 9 do | |
| 1911 | wait(.01) | |
| 1912 | trace.Transparency = trace.Transparency + .1 | |
| 1913 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
| 1914 | end | |
| 1915 | wait(.01) | |
| 1916 | trace:Destroy() | |
| 1917 | end) | |
| 1918 | disp() | |
| 1919 | end | |
| 1920 | wait(1) | |
| 1921 | for i = 0,.6,.2 do | |
| 1922 | wait(.01) | |
| 1923 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1924 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1925 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1926 | end | |
| 1927 | chara.Humanoid.WalkSpeed = 16 | |
| 1928 | del = false | |
| 1929 | end | |
| 1930 | end | |
| 1931 | ||
| 1932 | --Lock On-- | |
| 1933 | function LockOn() | |
| 1934 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1935 | TargetSelect(Mouse.Target.Parent) | |
| 1936 | TargetSnd:Play() | |
| 1937 | wait(.05) | |
| 1938 | TargetSnd:Play() | |
| 1939 | else end | |
| 1940 | end | |
| 1941 | ||
| 1942 | --Mouse Functions-- | |
| 1943 | orbpushactive = false | |
| 1944 | del = false | |
| 1945 | input = "" | |
| 1946 | letterd = 0 | |
| 1947 | ltoim = 0 | |
| 1948 | function onKeyDown(key) | |
| 1949 | if del == false then | |
| 1950 | if key == "q" then | |
| 1951 | if input == "das" then | |
| 1952 | RoseThorn() | |
| 1953 | elseif input == "aad" then | |
| 1954 | ClawDash() | |
| 1955 | elseif input == "asdw" then | |
| 1956 | AttemptGrab() | |
| 1957 | elseif input == "dsas" then | |
| 1958 | BSlaughter() | |
| 1959 | elseif input == "dsd" then | |
| 1960 | GhostSaw() | |
| 1961 | else LockOn() end | |
| 1962 | input = "" | |
| 1963 | letterd = 0 | |
| 1964 | ltoim = 0 | |
| 1965 | elseif key == "z" then | |
| 1966 | Punch() | |
| 1967 | input = "" | |
| 1968 | letterd = 0 | |
| 1969 | ltoim = 0 | |
| 1970 | elseif key == "x" then | |
| 1971 | if input == "sa" then | |
| 1972 | BanditRevolver() | |
| 1973 | elseif input == "ss" then | |
| 1974 | FlipKick() | |
| 1975 | else KickAtk() end | |
| 1976 | input = "" | |
| 1977 | letterd = 0 | |
| 1978 | ltoim = 0 | |
| 1979 | elseif key == "c" then | |
| 1980 | if input == "dds" then | |
| 1981 | DividingFang() | |
| 1982 | elseif input == "asd" then | |
| 1983 | Decapitator() | |
| 1984 | elseif input == "dsd" then | |
| 1985 | SowReap() | |
| 1986 | else HardPunch() end | |
| 1987 | input = "" | |
| 1988 | letterd = 0 | |
| 1989 | ltoim = 0 | |
| 1990 | elseif (key == "w" or key == "a" or key == "s" or key == "d") then | |
| 1991 | input=input..key | |
| 1992 | print(input) | |
| 1993 | letterd = letterd + 1 | |
| 1994 | ltoim = ltoim + 10 | |
| 1995 | if letterd > 5 then | |
| 1996 | input = "" | |
| 1997 | letterd = 0 | |
| 1998 | ltoim = 0 | |
| 1999 | end | |
| 2000 | elseif key == "m" then | |
| 2001 | if Music.IsPlaying == true then | |
| 2002 | Music:Stop() | |
| 2003 | elseif Music.IsPlaying == false then | |
| 2004 | Music:Play() | |
| 2005 | end | |
| 2006 | end | |
| 2007 | end | |
| 2008 | end | |
| 2009 | combo = 0 | |
| 2010 | ||
| 2011 | --Mouse Activation-- | |
| 2012 | if Mouse then | |
| 2013 | Mouse.KeyDown:connect(onKeyDown) | |
| 2014 | end | |
| 2015 | ||
| 2016 | --Loop Function-- | |
| 2017 | walking = false | |
| 2018 | toim = 0 | |
| 2019 | while true do | |
| 2020 | wait() | |
| 2021 | toim = toim + .1 | |
| 2022 | ltoim = ltoim - 1 | |
| 2023 | if ltoim < 1 then | |
| 2024 | input = "" | |
| 2025 | end | |
| 2026 | if atkd == true then | |
| 2027 | TC.C0 = TCF | |
| 2028 | HC.C0 = HCF | |
| 2029 | RW.C0 = RWF | |
| 2030 | LW.C0 = LWF | |
| 2031 | atkd = false | |
| 2032 | end | |
| 2033 | if chara:FindFirstChild("Scythe") and chara:FindFirstChild("Scythe") ~= Scythe then
| |
| 2034 | chara:FindFirstChild("Scythe"):Destroy()
| |
| 2035 | elseif chara:FindFirstChild("Greatswordu") and chara:FindFirstChild("Greatswordu") ~= Greatswordu then
| |
| 2036 | chara:FindFirstChild("Greatswordu"):Destroy()
| |
| 2037 | elseif chara:FindFirstChild("RDaggeru") and chara:FindFirstChild("RDaggeru") ~= RDaggeru then
| |
| 2038 | chara:FindFirstChild("RDaggeru"):Destroy()
| |
| 2039 | elseif chara:FindFirstChild("LDaggeru") and chara:FindFirstChild("LDaggeru") ~= LDaggeru then
| |
| 2040 | chara:FindFirstChild("LDaggeru"):Destroy()
| |
| 2041 | end | |
| 2042 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2043 | if torvel < 1 and walking == true and del == false and atkd == false then | |
| 2044 | for i = 0,1,.5 do | |
| 2045 | wait(.001) | |
| 2046 | if del == false then | |
| 2047 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i) | |
| 2048 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
| 2049 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),IRWF,i) | |
| 2050 | LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),ILWF,i) | |
| 2051 | end | |
| 2052 | end | |
| 2053 | walking = false | |
| 2054 | elseif torvel > 1 and walking == false and del == false and atkd == false then | |
| 2055 | for i = 0,1,.5 do | |
| 2056 | wait(.001) | |
| 2057 | if del == false then | |
| 2058 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
| 2059 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
| 2060 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
| 2061 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
| 2062 | end | |
| 2063 | end | |
| 2064 | walking = true | |
| 2065 | else | |
| 2066 | end | |
| 2067 | imgl.Rotation = imgl.Rotation + 3 | |
| 2068 | if targetted ~= nil then | |
| 2069 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 2070 | crosshair.Enabled = true | |
| 2071 | elseif targetted == nil then | |
| 2072 | crosshair.Adornee = nil | |
| 2073 | crosshair.Enabled = false | |
| 2074 | end | |
| 2075 | end |