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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | ||
| 87 | local h,t | |
| 88 | --Give the server mouse data every second frame, but only if the values changed | |
| 89 | --If player is not moving their mouse, client won't fire events | |
| 90 | local HB = game:GetService("RunService").Heartbeat
| |
| 91 | while true do | |
| 92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 93 | h,t=Mouse.Hit,Mouse.Target | |
| 94 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 95 | end | |
| 96 | --Wait 2 frames | |
| 97 | for i=1,2 do | |
| 98 | HB:Wait() | |
| 99 | end | |
| 100 | end]==],script) | |
| 101 | ||
| 102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 103 | --Real game object | |
| 104 | local RealGame = game | |
| 105 | ||
| 106 | --Metatable for fake service | |
| 107 | local FakeService_Metatable = {
| |
| 108 | __index = function(self,k) | |
| 109 | local s = rawget(self,"_RealService") | |
| 110 | if s then | |
| 111 | return typeof(s[k])=="function" | |
| 112 | and function(_,...)return s[k](s,...)end or s[k] | |
| 113 | end | |
| 114 | end, | |
| 115 | __newindex = function(self,k,v) | |
| 116 | local s = rawget(self,"_RealService") | |
| 117 | if s then s[k]=v end | |
| 118 | end | |
| 119 | } | |
| 120 | local function FakeService(t,RealService) | |
| 121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 122 | return setmetatable(t,FakeService_Metatable) | |
| 123 | end | |
| 124 | ||
| 125 | --Fake game object | |
| 126 | local FakeGame = {
| |
| 127 | GetService = function(self,s) | |
| 128 | return rawget(self,s) or RealGame:GetService(s) | |
| 129 | end, | |
| 130 | Players = FakeService({
| |
| 131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 132 | },"Players"), | |
| 133 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 135 | RunService = FakeService({
| |
| 136 | _btrs = {},
| |
| 137 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 138 | BindToRenderStep = function(self,name,_,fun) | |
| 139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 140 | end, | |
| 141 | UnbindFromRenderStep = function(self,name) | |
| 142 | self._btrs[name]:Disconnect() | |
| 143 | end, | |
| 144 | },"RunService") | |
| 145 | } | |
| 146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 147 | FakeGame.service = FakeGame.GetService | |
| 148 | FakeService(FakeGame,game) | |
| 149 | --Changing owner to fake player object to support owner:GetMouse() | |
| 150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 151 | end | |
| 152 | ||
| 153 | ------------------- | |
| 154 | --Blood Harvester-- | |
| 155 | ------------------- | |
| 156 | --By -- | |
| 157 | --CKbackup- | |
| 158 | ----------- | |
| 159 | ||
| 160 | player = game.Players.LocalPlayer | |
| 161 | chara = player.Character | |
| 162 | debby = game.Debris | |
| 163 | Mouse = player:GetMouse() | |
| 164 | chara.Humanoid.WalkSpeed = 16 | |
| 165 | atkd = false | |
| 166 | targetted = nil | |
| 167 | ||
| 168 | --Outfit-- | |
| 169 | New = function(Object, Parent, Name, Data) | |
| 170 | local Object = Instance.new(Object) | |
| 171 | for Index, Value in pairs(Data or {}) do
| |
| 172 | Object[Index] = Value | |
| 173 | end | |
| 174 | Object.Parent = Parent | |
| 175 | Object.Name = Name | |
| 176 | return Object | |
| 177 | end | |
| 178 | ||
| 179 | Greatswordu = nil | |
| 180 | GBoxhit = nil | |
| 181 | Scythe = nil | |
| 182 | SBoxhit = nil | |
| 183 | RDaggeru = nil | |
| 184 | LDaggeru = nil | |
| 185 | D1Boxhit = nil | |
| 186 | D2Boxhit = nil | |
| 187 | ||
| 188 | function createGreatsword() | |
| 189 | Greatswordu = New("Model",chara,"Greatswordu",{})
| |
| 190 | GHandle = New("Part",Greatswordu,"GHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999981, 0.200000003),CFrame = CFrame.new(-7.77488756, 2.56938601, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, -0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 191 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1.00000954, 0, 1.00000954, 0),C1 = CFrame.new(0, -0.939971447, -6.86645508e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 192 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-8.80460739, 1.77583277, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 193 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 194 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 1.20000124, -0.499994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 195 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.11458015, 1.13249159, 11.0999889, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 196 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 197 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-9.53674316e-07, 0.70000267, -1.29999447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 198 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-8.64931488, 1.19626701, 11.0999889, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 199 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 200 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-9.53674316e-07, 1.20000219, -1.09999585, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 201 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.6960001, 2.52963734, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 202 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 203 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 204 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.38541412, 1.37050927, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 205 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 206 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.900001526, -0.999994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 207 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.9138279, 2.82449627, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 208 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 209 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 2, 0.800003767, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 210 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.93142271, 2.8989203, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 211 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 212 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.900000334, 0.0999994278, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 213 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.08237648, 2.42610812, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 214 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 215 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.30000019, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 216 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.9788475, 2.03973222, 11.0999899, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 217 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 218 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-1.90734863e-06, 1.30000019, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 219 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.87965822, 2.70573235, 11.099988, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 220 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 221 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.900000334, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 222 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.49971008, 1.27898622, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 223 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 224 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2, -0.800001264, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 225 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.0167408, 1.40839863, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 226 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 227 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.5, -0.80000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 228 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.799999595, 1.00000012),CFrame = CFrame.new(-11.6904154, 1.72728598, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 229 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 3.99999905, 0.200003624, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 230 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.400000006),CFrame = CFrame.new(-11.5092382, 1.05112374, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 231 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 232 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 3.99999905, -0.500000238, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 233 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.78751945, 3.64393544, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 234 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 235 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.70000267, 1.30000329, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 236 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.90305805, 3.30238819, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 237 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 238 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 1.00000215, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 239 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999993, 1),CFrame = CFrame.new(-12.656354, 1.46845961, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 240 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 241 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 4.99999809, 0.199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 242 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-9.21872425, 3.32133722, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 243 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 244 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.20000172, 1.10000443, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 245 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.59247112, 2.14326143, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 246 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 247 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 248 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-9.06342983, 2.74177194, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 249 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 250 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.20000076, 0.500003338, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 251 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.99999964, 1.4000001),CFrame = CFrame.new(-10.2863331, 1.89644599, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 252 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2.59999943, -4.76837158e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 253 | GBoxhit = New("Part",Greatswordu,"GBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(4.19999981, 0.200000003, 1.79999983),CFrame = CFrame.new(-11.1556797, 1.66350389, 11.099988, 0.96594137, 0, -0.258823097, 0.258823097, 0, 0.96594137, 0, -1, 0),})
| |
| 254 | Weld = New("ManualWeld",GBoxhit,"Weld",{Part0 = GBoxhit,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 3.50000048, -1.66893005e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 255 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.43085861, 2.95390749, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 256 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 257 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.50000048, 0.800003529, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 258 | local c = Greatswordu:GetChildren() | |
| 259 | for i = 1, #c do | |
| 260 | c[i].CanCollide = false | |
| 261 | end | |
| 262 | end | |
| 263 | ||
| 264 | function createLeftDagger() | |
| 265 | LDaggeru = New("Model",chara,"LDaggeru",{})
| |
| 266 | D2Handle = New("Part",LDaggeru,"D2Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-11.1000357, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 267 | LDWeld = New("ManualWeld",D2Handle,"LDWeld",{Part0 = D2Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000417, 2.9802429e-08, 0, -2.9802429e-08, -1.00000417),C1 = CFrame.new(5.7220459e-06, -0.699997187, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 268 | D2Boxhit = New("Part",LDaggeru,"D2Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-11.1000357, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
| |
| 269 | Weld = New("ManualWeld",D2Boxhit,"Weld",{Part0 = D2Boxhit,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 270 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-11.1000347, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 271 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 272 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 273 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 274 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 275 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 276 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 277 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 278 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-11.1000357, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 279 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 280 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 281 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-11.1000357, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 282 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 283 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-11.1000357, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 284 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 285 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 286 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000347, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 287 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 288 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 289 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 290 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 291 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 292 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 293 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 294 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 295 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 296 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 297 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 298 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000338, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 299 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 300 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 301 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 302 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 303 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 304 | local c = LDaggeru:GetChildren() | |
| 305 | for i = 1, #c do | |
| 306 | c[i].CanCollide = false | |
| 307 | end | |
| 308 | end | |
| 309 | ||
| 310 | function createRightDagger() | |
| 311 | RDaggeru = New("Model",chara,"RDaggeru",{})
| |
| 312 | D1Handle = New("Part",RDaggeru,"D1Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-8.8999691, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 313 | RDWeld = New("ManualWeld",D1Handle,"RDWeld",{Part0 = D1Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000536, 2.3841958e-06, 0, -2.3841958e-06, -1.00000536),C1 = CFrame.new(7.62939453e-06, -0.699957609, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 314 | D1Boxhit = New("Part",RDaggeru,"D1Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-8.8999691, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
| |
| 315 | Weld = New("ManualWeld",D1Boxhit,"Weld",{Part0 = D1Boxhit,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 316 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-8.89996815, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 317 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 318 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 319 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 320 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 321 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 322 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 323 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 324 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-8.8999691, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 325 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 326 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 327 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-8.8999691, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 328 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
| |
| 329 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-8.8999691, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 330 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 331 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 332 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996815, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 333 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 334 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 335 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 336 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 337 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 338 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 339 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 340 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 341 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 342 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 343 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 344 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996719, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 345 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
| |
| 346 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 347 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 348 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
| |
| 349 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
| |
| 350 | local c = RDaggeru:GetChildren() | |
| 351 | for i = 1, #c do | |
| 352 | c[i].CanCollide = false | |
| 353 | end | |
| 354 | end | |
| 355 | ||
| 356 | function createScythe() | |
| 357 | Scythe = New("Model",chara,"Scythe",{})
| |
| 358 | SHandle = New("Part",Scythe,"SHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 2.5999999, 0.200000003),CFrame = CFrame.new(-9.84816551, 2.90294552, 10.9991655, 0, 0.707112193, -0.707111776, 0, 0.707111776, 0.707112193, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 359 | Mesh = New("BlockMesh",SHandle,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
| |
| 360 | SWeld = New("ManualWeld",SHandle,"SWeld",{Part0 = SHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07),C1 = CFrame.new(-1.33514404e-05, -0.898245811, -1.04124641, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 361 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1),CFrame = CFrame.new(-5.8761878, 9.05486965, 10.9991655, 0, -1.00001478, -2.98023224e-07, 0, 2.98023224e-07, -1.00001478, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 362 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 363 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1.0000037, 1.49011512e-07, 0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.15862656, 1.54144573, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
| |
| 364 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.87587166, 8.45497704, 10.9991655, 0, -1.00001478, 3.57627869e-07, 0, 3.57627869e-07, 1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 365 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 366 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1.0000037, 1.49011512e-07, 0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 6.73466492, 1.11703682, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 367 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-5.47618055, 9.25487137, 10.9991655, 0, 1.00001478, -2.98023224e-07, 0, -2.98023224e-07, -1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 368 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 369 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1.0000037, -1.49011512e-07, -0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.58289337, 1.40002155, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
| |
| 370 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.47598934, 8.45498848, 10.9991655, 0, 1.00000739, 2.98023224e-07, 0, -2.98023224e-07, 1.00000739, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 371 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 372 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1.0000037, -1.49011512e-07, -0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 7.01743126, 0.83428812, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 373 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.23255062, 6.99826574, 10.9991655, 0, 0.500003934, -0.866031587, 0, 0.866031587, 0.500003934, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 374 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 375 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.500001967, 0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.74531269, 1.04630327, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 376 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.8279285, 0.781702042, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 377 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 378 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -2.89982796, -0.100041866, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 379 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.00000012),CFrame = CFrame.new(-7.75217199, 7.2982769, 10.9991655, 0, 0.500003934, 0.866031587, 0, 0.866031587, -0.500003934, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 380 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 381 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.500001967, 0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.5900259, 1.62586689, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 382 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 3.20000029),CFrame = CFrame.new(-3.57358265, 3.13415027, 10.9991655, 0, 0.965933025, -0.258820504, 0, 0.258820504, 0.965933025, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 383 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 384 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.965929508, 0.258819729, 0, 0.258819729, 0.965929508, 0),C1 = CFrame.new(0, 4.60025406, -4.2732811, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 385 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.9692078, 0.923140526, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 386 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 387 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -2.8997159, 0.0998682976, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 388 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-8.12525368, 7.05184937, 10.9991655, 0, -0.500007689, 0.866037965, 0, -0.866037965, -0.500007689, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 389 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 390 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.500001967, -0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.15196991, 1.71542358, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 391 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.43242311, 6.65184402, 10.9991655, 0, -0.500007689, -0.866037965, 0, -0.866037965, 0.500007689, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 392 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 393 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.500001967, -0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.35902691, 0.942677975, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 394 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-7.09021759, 6.5093708, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 395 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 396 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.50025845, 0.599960804, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 397 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-7.16080379, 6.15580368, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 398 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 399 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.20033836, 0.399864674, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 400 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-7.23152542, 8.63072014, 10.9991655, 0, 0.707117498, 0.707116961, 0, 0.707116961, -0.707117498, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 401 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 402 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.90034866, 2.19989014, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 403 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-7.51450062, 8.34788895, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 404 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 405 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.50026512, 2.19999123, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 406 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.3936234, 0.498855591, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 407 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 408 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -3.49983311, 0.0999603271, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 409 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(2.20000005, 0.200000003, 2),CFrame = CFrame.new(-5.67598534, 6.65079117, 10.9991655, -0.707112253, 0, -0.707111716, -0.707111716, 0, 0.707112253, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 410 | Mesh = New("CylinderMesh",SPart,"Mesh",{})
| |
| 411 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.707109511, -0.707109213, 0, 0, 0, -1, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.60026264, -0.300045967, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 412 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.52453184, 8.06503773, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 413 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 414 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 6.00026989, 1.29997921, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 415 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 7.19999981, 0.200000003),CFrame = CFrame.new(-9.35300636, 3.39804459, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 416 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 0.700213432, -4.24385071e-05, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 417 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.2521982, 0.357429743, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 418 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
| |
| 419 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -3.49983358, -0.100043774, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 420 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.17096424, 5.44869184, 10.9991655, 0, 0.707112253, 0.707111716, 0, 0.707111716, -0.707112253, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 421 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 422 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.40025616, -0.800052166, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 423 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.90818977, 4.7415781, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 424 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 425 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.50026703, -2.90006447, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
| |
| 426 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.76685715, 4.03444195, 10.9991655, 0, 0.866034865, -0.500005305, 0, 0.500005305, 0.866034865, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 427 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 428 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.866028547, 0.500001788, 0, 0.500001788, 0.866028547, 0),C1 = CFrame.new(0, 5.10018635, -3.50001812, 0, 0, -1, -0.707106888, 0.70710659, 0, 0.70710659, 0.707106888, 0),})
| |
| 429 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.94867611, 7.64075375, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 430 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 431 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.40034485, 1.29987955, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 432 | SBoxhit = New("Part",Scythe,"SBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(2.39999986, 0.200000003, 5.4000001),CFrame = CFrame.new(-4.1012578, 3.89302897, 10.9991655, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872, 0, 1, 0),})
| |
| 433 | Weld = New("ManualWeld",SBoxhit,"Weld",{Part0 = SBoxhit,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.96592927, -0.258820117, 0, 0, 0, -1, 0.258820117, 0.96592927, 0),C1 = CFrame.new(0, 4.76373863, -3.36355639, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 434 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-6.52439976, 5.51940155, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
| |
| 435 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
| |
| 436 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.20034027, -0.50013876, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
| |
| 437 | local c = Scythe:GetChildren() | |
| 438 | for i = 1, #c do | |
| 439 | c[i].CanCollide = false | |
| 440 | end | |
| 441 | end | |
| 442 | ||
| 443 | RightArm = New("Model",chara,"RightArm",{})
| |
| 444 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 445 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 446 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 447 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 448 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 449 | LeftArm = New("Model",chara,"LeftArm",{})
| |
| 450 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 451 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 452 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
| |
| 453 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
| |
| 454 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
| |
| 455 | ||
| 456 | lach = LeftArm:GetChildren() | |
| 457 | rach = RightArm:GetChildren() | |
| 458 | ch = chara:GetChildren() | |
| 459 | ||
| 460 | --local p1mit = Instance.new("ParticleEmitter",Hitbox)
| |
| 461 | --p1mit.Texture = "http://www.roblox.com/asset/?id=68072538" | |
| 462 | --p1mit.LightEmission = 1 | |
| 463 | --p1mit.Enabled = false | |
| 464 | --p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
| |
| 465 | --p1mit.Lifetime = NumberRange.new(1) | |
| 466 | --p1mit.Rate = 10000 | |
| 467 | --p1mit.Rotation = NumberRange.new(0,359) | |
| 468 | --p1mit.RotSpeed = NumberRange.new(100) | |
| 469 | --p1mit.Speed = NumberRange.new(0) | |
| 470 | ||
| 471 | ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{})
| |
| 472 | Frame = New("Frame",ScreenGui,"Frame",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,100),Size = UDim2.new(0,200,0,400),Draggable = true})
| |
| 473 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,0),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Blood Harvester",TextColor3 = Color3.new(0,0,0)})
| |
| 474 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,20),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "M - Mute/Unmute Music",TextColor3 = Color3.new(0,0,0)})
| |
| 475 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,40),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Z - Punch",TextColor3 = Color3.new(0,0,0)})
| |
| 476 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,60),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "X - Kick",TextColor3 = Color3.new(0,0,0)})
| |
| 477 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,80),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "C - Heavy Punch",TextColor3 = Color3.new(0,0,0)})
| |
| 478 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,100),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Q - Select Target",TextColor3 = Color3.new(0,0,0)})
| |
| 479 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,120),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SAX - Bandit Revolver",TextColor3 = Color3.new(0,0,0)})
| |
| 480 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,140),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSX - Reaper's Kick",TextColor3 = Color3.new(0,0,0)})
| |
| 481 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,160),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "AADQ - End of Days",TextColor3 = Color3.new(0,0,0)})
| |
| 482 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,180),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DASQ - Rose Thorn",TextColor3 = Color3.new(0,0,0)})
| |
| 483 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,200),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDWQ - Vampiric Drain",TextColor3 = Color3.new(0,0,0)})
| |
| 484 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,220),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSASQ - Bloody Slaughter",TextColor3 = Color3.new(0,0,0)})
| |
| 485 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,240),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDQ - Reaping Eye",TextColor3 = Color3.new(0,0,0)})
| |
| 486 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,260),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSC - Decapitator",TextColor3 = Color3.new(0,0,0)})
| |
| 487 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,280),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "WWC - Reap the Sowed",TextColor3 = Color3.new(0,0,0)})
| |
| 488 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DDSC - Dividing Fang",TextColor3 = Color3.new(0,0,0)})
| |
| 489 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,320),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDC - Bloody Beast",TextColor3 = Color3.new(0,0,0)})
| |
| 490 | OpenButton = New("TextButton",ScreenGui,"OpenButton",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,500),Size = UDim2.new(0,50,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Close",TextColor3 = Color3.new(0,0,0)})
| |
| 491 | ||
| 492 | OpenButton.MouseButton1Click:connect(function() | |
| 493 | if Frame.Visible == true then | |
| 494 | Frame.Visible = false | |
| 495 | OpenButton.Text = "Open" | |
| 496 | elseif Frame.Visible == false then | |
| 497 | Frame.Visible = true | |
| 498 | OpenButton.Text = "Close" | |
| 499 | end | |
| 500 | end) | |
| 501 | ||
| 502 | crosshair = Instance.new("BillboardGui",chara)
| |
| 503 | crosshair.Size = UDim2.new(10,0,10,0) | |
| 504 | crosshair.Enabled = false | |
| 505 | imgl = Instance.new("ImageLabel",crosshair)
| |
| 506 | imgl.Position = UDim2.new(0,0,0,0) | |
| 507 | imgl.Size = UDim2.new(1,0,1,0) | |
| 508 | imgl.Image = "rbxassetid://233522684" | |
| 509 | imgl.BackgroundTransparency = 1 | |
| 510 | imgl.ImageColor3 = Color3.new(1,0,0) | |
| 511 | ||
| 512 | --Spell Circle-- | |
| 513 | ||
| 514 | Void = nil | |
| 515 | VoidParts = {}
| |
| 516 | Equipped = false | |
| 517 | ||
| 518 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
| 519 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
| |
| 520 | end | |
| 521 | ||
| 522 | Player = player | |
| 523 | Character = chara | |
| 524 | ||
| 525 | Humanoid = Character:FindFirstChild("Humanoid")
| |
| 526 | Torso = Character:FindFirstChild("Torso")
| |
| 527 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
| 528 | return | |
| 529 | end | |
| 530 | Equipped = true | |
| 531 | Void = Instance.new("Model")
| |
| 532 | Void.Name = "Void" | |
| 533 | Angle = 0 | |
| 534 | for i = 1, 1 do | |
| 535 | local VoidPart = Instance.new("Part")
| |
| 536 | VoidPart.Name = "VoidPart" | |
| 537 | VoidPart.Transparency = 1 | |
| 538 | VoidPart.BrickColor = BrickColor.new("Really black")
| |
| 539 | VoidPart.Material = Enum.Material.Plastic | |
| 540 | VoidPart.Shape = Enum.PartType.Block | |
| 541 | VoidPart.FormFactor = Enum.FormFactor.Custom | |
| 542 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
| 543 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 544 | VoidPart.Anchored = true | |
| 545 | VoidPart.CanCollide = false | |
| 546 | VoidPart.Locked = true | |
| 547 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
| 548 | local BlockMesh = Instance.new("BlockMesh")
| |
| 549 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
| 550 | BlockMesh.Parent = VoidPart | |
| 551 | VoidPart.Parent = Void | |
| 552 | local Star = Instance.new("Decal", VoidPart)
| |
| 553 | Star.Texture = "http://www.roblox.com/asset/?id=342199418" | |
| 554 | Star.Face = "Top" | |
| 555 | local Light = Instance.new("PointLight", VoidPart)
| |
| 556 | Light.Color = Color3.new(1,0,0) | |
| 557 | Light.Brightness = 100 | |
| 558 | Light.Range = 10 | |
| 559 | table.insert(VoidParts, VoidPart) | |
| 560 | end | |
| 561 | Spawn(function() | |
| 562 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
| 563 | if Angle == 360 then | |
| 564 | Angle = 0 | |
| 565 | end | |
| 566 | Angle = Angle + 0.05 | |
| 567 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
| |
| 568 | if Hit then | |
| 569 | if not Void.Parent then | |
| 570 | Void.Parent = Character | |
| 571 | end | |
| 572 | for i, v in pairs(VoidParts) do | |
| 573 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
| 574 | end | |
| 575 | else | |
| 576 | Void.Parent = nil | |
| 577 | end | |
| 578 | wait() | |
| 579 | end | |
| 580 | end) | |
| 581 | ||
| 582 | --Sounds-- | |
| 583 | function LoadSnd(id,loop,vol,pit) | |
| 584 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
| |
| 585 | return snd | |
| 586 | end | |
| 587 | Music = LoadSnd(623948311,true,1,1) | |
| 588 | StartUpSnd = LoadSnd(98333808,false,1,1) | |
| 589 | SwingSnd = LoadSnd(62339698,false,1,.8) | |
| 590 | Swing2Snd = LoadSnd(12222208,false,1,1) | |
| 591 | HitSnd = LoadSnd(153092274,false,1,1) | |
| 592 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
| 593 | DodgeSnd = LoadSnd(232210079,false,1,1) | |
| 594 | ExpSnd = LoadSnd(142070127,false,1,1) | |
| 595 | FlySnd = LoadSnd(169445602,false,1,1) | |
| 596 | BExpSnd = LoadSnd(258057783,false,5,1) | |
| 597 | ClawDashSnd = LoadSnd(62339698,false,1,.5) | |
| 598 | deathmus = LoadSnd(395580552,true,5,1) | |
| 599 | deathex = LoadSnd(258057783,false,5,1) | |
| 600 | --Grunt1Snd = LoadSnd(159882486,false,1,1.1) | |
| 601 | --Grunt2Snd = LoadSnd(159882466,false,1,1.1) | |
| 602 | --Grunt3Snd = LoadSnd(159972643,false,1,1.1) | |
| 603 | --Grunt4Snd = LoadSnd(159882584,false,1,1.1) | |
| 604 | --YouIdiotSnd = LoadSnd(160212768,false,1,1.1) | |
| 605 | --DieSnd = LoadSnd(159882598,false,1,1.1) | |
| 606 | --Laugh1Snd = LoadSnd(160212549,false,1,1.1) | |
| 607 | --Laugh2Snd = LoadSnd(159882561,false,1,1.1) | |
| 608 | --Laugh3Snd = LoadSnd(160212812,false,1,1.1) | |
| 609 | ChargeSnd = LoadSnd(137463716,false,1,1) | |
| 610 | LasSnd = LoadSnd(162246701,false,1,1) | |
| 611 | LasLoopSnd = LoadSnd(162246683,true,1,1) | |
| 612 | ChatSnd = LoadSnd(565939471,false,1,1) | |
| 613 | RStompSnd = LoadSnd(2760979,false,1,1) | |
| 614 | SuperSnd = LoadSnd(178452241,false,1,1) | |
| 615 | GunFlameSnd = LoadSnd(32656754,false,1,1) | |
| 616 | OrbSnd = LoadSnd(233091161,false,1,1) | |
| 617 | ElectricSnd = LoadSnd(231917975,false,1,1) | |
| 618 | LightsOutSnd = LoadSnd(231917794,false,1,1) | |
| 619 | SkyKickSnd = LoadSnd(12222208,false,1,.5) | |
| 620 | SkyBeamSnd = LoadSnd(260433522,false,1,1) | |
| 621 | TargetSnd = LoadSnd(613361563,false,1,1) | |
| 622 | SV1Snd = LoadSnd(28144425,false,1,.265) | |
| 623 | SV2Snd = LoadSnd(2697431,false,1,.3) | |
| 624 | SVHitSnd = LoadSnd(62339698,false,1,.3) | |
| 625 | IceBreakSnd = LoadSnd(357568316,false,1,1) | |
| 626 | FreezeSnd = LoadSnd(203936153,false,1,1) | |
| 627 | IceBreak2Snd = LoadSnd(87015121,false,1,1) | |
| 628 | ||
| 629 | --Play Sound in Part-- | |
| 630 | function PlaySnd(snd,part) | |
| 631 | local sound = snd:Clone() | |
| 632 | sound.PlayOnRemove = true | |
| 633 | sound.Parent = part | |
| 634 | sound:Destroy() | |
| 635 | end | |
| 636 | ||
| 637 | --Target Select-- | |
| 638 | function TargetSelect(person) | |
| 639 | local dd=coroutine.wrap(function() | |
| 640 | if targetted ~= person then | |
| 641 | targetted = person | |
| 642 | for i = 0,30,10 do | |
| 643 | wait(.05) | |
| 644 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
| 645 | end | |
| 646 | end | |
| 647 | end) | |
| 648 | dd() | |
| 649 | end | |
| 650 | ||
| 651 | --Damage Function-- | |
| 652 | function dealdmg(dude,damage,env,toim) | |
| 653 | hurt = coroutine.wrap(function(dude2,damage2,env2,toim2) | |
| 654 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
| |
| 655 | TargetSelect(dude) | |
| 656 | dude.Humanoid.MaxHealth = 100 | |
| 657 | finaldmg = damage + math.random(-env,env) | |
| 658 | dude.Humanoid.Health = dude.Humanoid.Health - finaldmg | |
| 659 | local vall = Instance.new("ObjectValue",dude)
| |
| 660 | vall.Name = "IsHit" | |
| 661 | debby:AddItem(vall,toim) | |
| 662 | local naeeym2 = Instance.new("BillboardGui",dude)
| |
| 663 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 664 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 665 | naeeym2.Adornee = dude.Head | |
| 666 | naeeym2.Name = "TalkingBillBoard" | |
| 667 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 668 | tecks2.BackgroundTransparency = 1 | |
| 669 | tecks2.BorderSizePixel = 0 | |
| 670 | tecks2.Text = "-"..finaldmg | |
| 671 | tecks2.Font = "SciFi" | |
| 672 | tecks2.FontSize = "Size24" | |
| 673 | tecks2.TextStrokeTransparency = 0 | |
| 674 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
| 675 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 676 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 677 | local healb = Instance.new("Part",chara)
| |
| 678 | healb.Shape = 0 | |
| 679 | healb.Name = "HealBall" | |
| 680 | healb.BrickColor = BrickColor.new("Institutional white")
| |
| 681 | healb.Material = "Neon" | |
| 682 | healb.Size = Vector3.new(1,1,1) | |
| 683 | healb.CanCollide = false | |
| 684 | healb.CFrame = dude.Head.CFrame | |
| 685 | local p1mit = Instance.new("ParticleEmitter",healb)
| |
| 686 | p1mit.Texture = "http://www.roblox.com/asset/?id=68072538" | |
| 687 | p1mit.LightEmission = 1 | |
| 688 | p1mit.Enabled = false | |
| 689 | p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
| |
| 690 | p1mit.Lifetime = NumberRange.new(1) | |
| 691 | p1mit.Rate = 10000 | |
| 692 | p1mit.Rotation = NumberRange.new(0,359) | |
| 693 | p1mit.RotSpeed = NumberRange.new(100) | |
| 694 | p1mit.Speed = NumberRange.new(0) | |
| 695 | local vv = Instance.new("ObjectValue",healb)
| |
| 696 | vv.Name = "vv" | |
| 697 | healb.Touched:connect(function(hit) | |
| 698 | if hit.Parent == chara and hit.Name ~= "HealBall" and healb.Anchored == false and healb:FindFirstChild("vv") == nil then
| |
| 699 | healb.Anchored = true | |
| 700 | local finalhth = finaldmg/2 | |
| 701 | chara.Humanoid.Health = chara.Humanoid.Health + finalhth | |
| 702 | local naeeym2 = Instance.new("BillboardGui",dude)
| |
| 703 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 704 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 705 | naeeym2.Adornee = chara.Head | |
| 706 | naeeym2.Name = "TalkingBillBoard" | |
| 707 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 708 | tecks2.BackgroundTransparency = 1 | |
| 709 | tecks2.BorderSizePixel = 0 | |
| 710 | tecks2.Text = "+"..finalhth | |
| 711 | tecks2.Font = "SciFi" | |
| 712 | tecks2.FontSize = "Size24" | |
| 713 | tecks2.TextStrokeTransparency = 0 | |
| 714 | tecks2.TextColor3 = Color3.new(0,1,0) | |
| 715 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 716 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 717 | for i = 1, 5 do | |
| 718 | wait(.1) | |
| 719 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 720 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 721 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 722 | healb.Transparency = healb.Transparency + .2 | |
| 723 | end | |
| 724 | naeeym2:Destroy() | |
| 725 | healb:Destroy() | |
| 726 | end | |
| 727 | end) | |
| 728 | local bp = Instance.new("BodyPosition",healb)
| |
| 729 | bp.D = 1000 | |
| 730 | bp.MaxForce = Vector3.new(100,100,100) | |
| 731 | bp.Position = dude.Head.Position + Vector3.new(0,math.random(-5,10),0) + chara.HumanoidRootPart.CFrame.lookVector*20 + chara.HumanoidRootPart.CFrame.rightVector*math.random(-20,20) | |
| 732 | local ee = coroutine.wrap(function() | |
| 733 | wait(.5) | |
| 734 | vv:Destroy() | |
| 735 | while healb do | |
| 736 | wait() | |
| 737 | bp.Position = chara.Torso.Position | |
| 738 | end | |
| 739 | end) | |
| 740 | ee() | |
| 741 | for i = 1, 5 do | |
| 742 | wait(.1) | |
| 743 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 744 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 745 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 746 | end | |
| 747 | naeeym2:Destroy() | |
| 748 | end | |
| 749 | end) | |
| 750 | hurt(dude,damage,env,toim) | |
| 751 | end | |
| 752 | ||
| 753 | --Explode Hitbox-- | |
| 754 | function ExHitbox(rad,pos,damage,env,toim) | |
| 755 | local E = Instance.new("Explosion")
| |
| 756 | E.Position = pos | |
| 757 | E.Parent = game.Workspace | |
| 758 | E.BlastRadius = rad | |
| 759 | E.BlastPressure = 0 | |
| 760 | E.Visible = false | |
| 761 | E.Hit:connect(function(hit) | |
| 762 | if hit.Parent:FindFirstChild("Humanoid")~=nil then
| |
| 763 | dealdmg(hit.Parent,damage,env,toim) | |
| 764 | end | |
| 765 | end) | |
| 766 | end | |
| 767 | ||
| 768 | --Chat Function-- | |
| 769 | function chatfunc(text) | |
| 770 | local chat = coroutine.wrap(function() | |
| 771 | if chara:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 772 | chara:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 773 | end | |
| 774 | local naeeym2 = Instance.new("BillboardGui",chara)
| |
| 775 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 776 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 777 | naeeym2.Adornee = chara.Head | |
| 778 | naeeym2.Name = "TalkingBillBoard" | |
| 779 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 780 | tecks2.BackgroundTransparency = 1 | |
| 781 | tecks2.BorderSizePixel = 0 | |
| 782 | tecks2.Text = "" | |
| 783 | tecks2.Font = "Fantasy" | |
| 784 | tecks2.FontSize = "Size24" | |
| 785 | tecks2.TextStrokeTransparency = 0 | |
| 786 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 787 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 788 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 789 | for i = 1,string.len(text),1 do | |
| 790 | PlaySnd(ChatSnd,chara) | |
| 791 | tecks2.Text = string.sub(text,1,i) | |
| 792 | wait(0.01) | |
| 793 | end | |
| 794 | wait(1) | |
| 795 | for i = 1, 5 do | |
| 796 | wait(.01) | |
| 797 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 798 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 799 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 800 | end | |
| 801 | naeeym2:Destroy() | |
| 802 | end) | |
| 803 | chat() | |
| 804 | end | |
| 805 | ||
| 806 | function onChatted(msg) | |
| 807 | chatfunc(msg) | |
| 808 | end | |
| 809 | player.Chatted:connect(onChatted) | |
| 810 | ||
| 811 | --Punch Hit Effect-- | |
| 812 | function PunchEff(pos) | |
| 813 | local p = Instance.new("Part",game.Workspace)
| |
| 814 | p.Size = Vector3.new(0,0,0) | |
| 815 | p.BrickColor = BrickColor.new("White")
| |
| 816 | p.Material = "Neon" | |
| 817 | p.Anchored = true | |
| 818 | p.CanCollide = false | |
| 819 | p.CFrame = pos | |
| 820 | local pm = Instance.new("SpecialMesh",p)
| |
| 821 | pm.MeshType = "Sphere" | |
| 822 | local disp = coroutine.wrap(function() | |
| 823 | for i = 1, 4 do | |
| 824 | wait(.01) | |
| 825 | p.Transparency = p.Transparency + .2 | |
| 826 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
| 827 | end | |
| 828 | wait(.01) | |
| 829 | p:Destroy() | |
| 830 | end) | |
| 831 | disp() | |
| 832 | end | |
| 833 | ||
| 834 | --Blade Hit Effect-- | |
| 835 | function SlashEff(pos) | |
| 836 | local p = Instance.new("Part",game.Workspace)
| |
| 837 | p.Size = Vector3.new(0,0,0) | |
| 838 | p.BrickColor = BrickColor.new("Really red")
| |
| 839 | p.Material = "Neon" | |
| 840 | p.Anchored = true | |
| 841 | p.CanCollide = false | |
| 842 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 843 | local pm = Instance.new("SpecialMesh",p)
| |
| 844 | pm.MeshType = "Sphere" | |
| 845 | pm.Scale = Vector3.new(2.5,0,2.5) | |
| 846 | local disp = coroutine.wrap(function() | |
| 847 | for i = 1, 4 do | |
| 848 | wait(.01) | |
| 849 | p.Transparency = p.Transparency + .2 | |
| 850 | pm.Scale = pm.Scale + Vector3.new(0,30,0) | |
| 851 | end | |
| 852 | wait(.01) | |
| 853 | p:Destroy() | |
| 854 | end) | |
| 855 | disp() | |
| 856 | end | |
| 857 | ||
| 858 | --Super Pause-- | |
| 859 | function SuperPause() | |
| 860 | SuperSnd:Play() | |
| 861 | local p = Instance.new("Part",game.Workspace)
| |
| 862 | p.Size = Vector3.new(0,0,0) | |
| 863 | p.BrickColor = BrickColor.new("White")
| |
| 864 | p.Material = "Neon" | |
| 865 | p.Anchored = true | |
| 866 | p.CanCollide = false | |
| 867 | p.CFrame = chara.Torso.CFrame | |
| 868 | local pm = Instance.new("SpecialMesh",p)
| |
| 869 | pm.MeshType = "Sphere" | |
| 870 | local disp = coroutine.wrap(function() | |
| 871 | for i = 1, 4 do | |
| 872 | wait(.01) | |
| 873 | p.Transparency = p.Transparency + .2 | |
| 874 | pm.Scale = pm.Scale + Vector3.new(20,20,20) | |
| 875 | end | |
| 876 | wait(.01) | |
| 877 | p:Destroy() | |
| 878 | end) | |
| 879 | disp() | |
| 880 | end | |
| 881 | ||
| 882 | --Punch Touch-- | |
| 883 | dela = .5 | |
| 884 | punchactive = false | |
| 885 | rpunchactive = false | |
| 886 | function punchhit(hit) | |
| 887 | if punchactive == true then | |
| 888 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 889 | dealdmg(hit.Parent,15,2,dela) | |
| 890 | if rpunchactive == true then | |
| 891 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 892 | bfos.P = 20000 | |
| 893 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 894 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
| 895 | debby:AddItem(bfos,.1) | |
| 896 | end | |
| 897 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 898 | PunchEff(Emit2Part.CFrame) | |
| 899 | end | |
| 900 | end | |
| 901 | end | |
| 902 | Emit2Part.Touched:connect(punchhit) | |
| 903 | EmitPart.Touched:connect(punchhit) | |
| 904 | ||
| 905 | --Kick Touch-- | |
| 906 | kickactive = false | |
| 907 | dkickactive = false | |
| 908 | rkickactive = false | |
| 909 | skickactive = false | |
| 910 | didskick = false | |
| 911 | lkickactive = false | |
| 912 | function kickhit(hit) | |
| 913 | if kickactive == true then | |
| 914 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 915 | dealdmg(hit.Parent,15,2,dela) | |
| 916 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
| 917 | PunchEff(hit.CFrame) | |
| 918 | if dkickactive == true then | |
| 919 | hit.Parent.Humanoid.PlatformStand = true | |
| 920 | hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 921 | wait(3) | |
| 922 | hit.Parent.Humanoid.PlatformStand = false | |
| 923 | end | |
| 924 | if skickactive == true then | |
| 925 | local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
| |
| 926 | bodpf.MaxForce = Vector3.new(10000,10000,10000) | |
| 927 | bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3) | |
| 928 | debby:AddItem(bodpf,3.5) | |
| 929 | didskick = true | |
| 930 | end | |
| 931 | if lkickactive == true then | |
| 932 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
| |
| 933 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
| |
| 934 | end | |
| 935 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 936 | bfos.P = 20000 | |
| 937 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 938 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,30,0) | |
| 939 | debby:AddItem(bfos,.3) | |
| 940 | end | |
| 941 | if rkickactive == true then | |
| 942 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
| |
| 943 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
| |
| 944 | end | |
| 945 | hit.Parent.Head.Anchored = false | |
| 946 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 947 | bfos.P = 20000 | |
| 948 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 949 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 - Vector3.new(0,30,0) | |
| 950 | debby:AddItem(bfos,.3) | |
| 951 | end | |
| 952 | end | |
| 953 | end | |
| 954 | end | |
| 955 | chara["Left Leg"].Touched:connect(kickhit) | |
| 956 | chara["Right Leg"].Touched:connect(kickhit) | |
| 957 | ||
| 958 | --Blade Touch-- | |
| 959 | dela = .5 | |
| 960 | bladeactive = false | |
| 961 | function bladehit(hit) | |
| 962 | if bladeactive == true then | |
| 963 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 964 | dealdmg(hit.Parent,20,2,dela) | |
| 965 | PlaySnd(HitSnd,hit.Parent.Head) | |
| 966 | SlashEff(hit.CFrame) | |
| 967 | end | |
| 968 | end | |
| 969 | end | |
| 970 | ||
| 971 | --Material Return-- | |
| 972 | gprop = {}
| |
| 973 | function materialhit(hit) | |
| 974 | if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
| |
| 975 | gprop = {hit.BrickColor,hit.Material}
| |
| 976 | end | |
| 977 | end | |
| 978 | chara["Left Leg"].Touched:connect(materialhit) | |
| 979 | chara["Right Leg"].Touched:connect(materialhit) | |
| 980 | ||
| 981 | --Clerp Animations-- | |
| 982 | TC = chara.HumanoidRootPart.RootJoint | |
| 983 | HC = chara.Torso.Neck | |
| 984 | RAC = chara.Torso["Right Shoulder"] | |
| 985 | LAC = chara.Torso["Left Shoulder"] | |
| 986 | RLC = chara.Torso["Right Hip"] | |
| 987 | LLC = chara.Torso["Left Hip"] | |
| 988 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 989 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
| 990 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 991 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 992 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
| 993 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 994 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 995 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 996 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 997 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 998 | RW = Instance.new("Weld",HC.Parent)
| |
| 999 | RW.Part1 = HC.Parent | |
| 1000 | RW.Part0 = chara["Right Arm"] | |
| 1001 | RW.C0 = RWF | |
| 1002 | LW = Instance.new("Weld",HC.Parent)
| |
| 1003 | LW.Part1 = HC.Parent | |
| 1004 | LW.Part0 = chara["Left Arm"] | |
| 1005 | LW.C0 = LWF | |
| 1006 | RLW = nil | |
| 1007 | LLW = nil | |
| 1008 | ||
| 1009 | function Sheath(stype) | |
| 1010 | if stype == "ScytheIn" then | |
| 1011 | local c = Scythe:GetChildren() | |
| 1012 | local d = coroutine.wrap(function() | |
| 1013 | for i = 1, #c do | |
| 1014 | if c[i] ~= SBoxhit then | |
| 1015 | local a = coroutine.wrap(function() | |
| 1016 | for e = .1,.9,.1 do | |
| 1017 | c[i].Transparency = e | |
| 1018 | wait(.001) | |
| 1019 | end | |
| 1020 | Scythe:Destroy() | |
| 1021 | end) | |
| 1022 | a() | |
| 1023 | end | |
| 1024 | end | |
| 1025 | end) | |
| 1026 | d() | |
| 1027 | elseif stype == "GreatSIn" then | |
| 1028 | local c = Greatswordu:GetChildren() | |
| 1029 | local d = coroutine.wrap(function() | |
| 1030 | for i = 1, #c do | |
| 1031 | if c[i] ~= GBoxhit then | |
| 1032 | local a = coroutine.wrap(function() | |
| 1033 | for e = .1,.9,.1 do | |
| 1034 | c[i].Transparency = e | |
| 1035 | wait(.001) | |
| 1036 | end | |
| 1037 | Greatswordu:Destroy() | |
| 1038 | end) | |
| 1039 | a() | |
| 1040 | end | |
| 1041 | end | |
| 1042 | end) | |
| 1043 | d() | |
| 1044 | elseif stype == "RDaggerIn" then | |
| 1045 | local c = RDaggeru:GetChildren() | |
| 1046 | local d = coroutine.wrap(function() | |
| 1047 | for i = 1, #c do | |
| 1048 | if c[i] ~= D1Boxhit then | |
| 1049 | local a = coroutine.wrap(function() | |
| 1050 | for e = .1,.9,.1 do | |
| 1051 | c[i].Transparency = e | |
| 1052 | wait(.001) | |
| 1053 | end | |
| 1054 | RDaggeru:Destroy() | |
| 1055 | end) | |
| 1056 | a() | |
| 1057 | end | |
| 1058 | end | |
| 1059 | end) | |
| 1060 | d() | |
| 1061 | elseif stype == "LDaggerIn" then | |
| 1062 | local c = LDaggeru:GetChildren() | |
| 1063 | local d = coroutine.wrap(function() | |
| 1064 | for i = 1, #c do | |
| 1065 | if c[i] ~= D2Boxhit then | |
| 1066 | local a = coroutine.wrap(function() | |
| 1067 | for e = .1,.9,.1 do | |
| 1068 | c[i].Transparency = e | |
| 1069 | wait(.001) | |
| 1070 | end | |
| 1071 | LDaggeru:Destroy() | |
| 1072 | end) | |
| 1073 | a() | |
| 1074 | end | |
| 1075 | end | |
| 1076 | end) | |
| 1077 | d() | |
| 1078 | -------------Unequip---- | |
| 1079 | elseif stype == "ScytheOut" then | |
| 1080 | createScythe() | |
| 1081 | local c = Scythe:GetChildren() | |
| 1082 | for i = 1, #c do | |
| 1083 | c[i].Transparency = 1 | |
| 1084 | end | |
| 1085 | local d = coroutine.wrap(function() | |
| 1086 | for i = 1, #c do | |
| 1087 | if c[i] ~= SBoxhit then | |
| 1088 | local a = coroutine.wrap(function() | |
| 1089 | for e = .1,1,.1 do | |
| 1090 | c[i].Transparency = 1-e | |
| 1091 | wait(.001) | |
| 1092 | end | |
| 1093 | end) | |
| 1094 | a() | |
| 1095 | end | |
| 1096 | end | |
| 1097 | end) | |
| 1098 | d() | |
| 1099 | elseif stype == "GreatSOut" then | |
| 1100 | createGreatsword() | |
| 1101 | local c = Greatswordu:GetChildren() | |
| 1102 | for i = 1, #c do | |
| 1103 | c[i].Transparency = 1 | |
| 1104 | end | |
| 1105 | local d = coroutine.wrap(function() | |
| 1106 | for i = 1, #c do | |
| 1107 | if c[i] ~= GBoxhit then | |
| 1108 | local a = coroutine.wrap(function() | |
| 1109 | for e = .1,1,.1 do | |
| 1110 | c[i].Transparency = 1-e | |
| 1111 | wait(.001) | |
| 1112 | end | |
| 1113 | end) | |
| 1114 | a() | |
| 1115 | end | |
| 1116 | end | |
| 1117 | end) | |
| 1118 | d() | |
| 1119 | elseif stype == "RDaggerOut" then | |
| 1120 | createRightDagger() | |
| 1121 | local c = RDaggeru:GetChildren() | |
| 1122 | for i = 1, #c do | |
| 1123 | c[i].Transparency = 1 | |
| 1124 | end | |
| 1125 | local d = coroutine.wrap(function() | |
| 1126 | for i = 1, #c do | |
| 1127 | if c[i] ~= D1Boxhit then | |
| 1128 | local a = coroutine.wrap(function() | |
| 1129 | for e = .1,1,.1 do | |
| 1130 | c[i].Transparency = 1-e | |
| 1131 | wait(.001) | |
| 1132 | end | |
| 1133 | end) | |
| 1134 | a() | |
| 1135 | end | |
| 1136 | end | |
| 1137 | end) | |
| 1138 | d() | |
| 1139 | elseif stype == "LDaggerOut" then | |
| 1140 | createLeftDagger() | |
| 1141 | local c = LDaggeru:GetChildren() | |
| 1142 | for i = 1, #c do | |
| 1143 | c[i].Transparency = 1 | |
| 1144 | end | |
| 1145 | local d = coroutine.wrap(function() | |
| 1146 | for i = 1, #c do | |
| 1147 | if c[i] ~= D2Boxhit then | |
| 1148 | local a = coroutine.wrap(function() | |
| 1149 | for e = .1,1,.1 do | |
| 1150 | c[i].Transparency = 1-e | |
| 1151 | wait(.001) | |
| 1152 | end | |
| 1153 | end) | |
| 1154 | a() | |
| 1155 | end | |
| 1156 | end | |
| 1157 | end) | |
| 1158 | d() | |
| 1159 | end | |
| 1160 | end | |
| 1161 | ||
| 1162 | function AddLegWelds() | |
| 1163 | RLW = Instance.new("Weld",chara["Right Leg"])
| |
| 1164 | RLW.Part1 = HC.Parent | |
| 1165 | RLW.Part0 = chara["Right Leg"] | |
| 1166 | RLW.C0 = RLWF | |
| 1167 | LLW = Instance.new("Weld",chara["Left Leg"])
| |
| 1168 | LLW.Part1 = HC.Parent | |
| 1169 | LLW.Part0 = chara["Left Leg"] | |
| 1170 | LLW.C0 = LLWF | |
| 1171 | end | |
| 1172 | ||
| 1173 | function DestroyLegWelds() | |
| 1174 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
| |
| 1175 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
| |
| 1176 | RLW:Destroy() | |
| 1177 | LLW:Destroy() | |
| 1178 | end | |
| 1179 | ||
| 1180 | function clerp(a,b,c) | |
| 1181 | return a:lerp(b,c) | |
| 1182 | end | |
| 1183 | ||
| 1184 | --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 1185 | --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
| 1186 | --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1187 | --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
| 1188 | ||
| 1189 | TC.C0 = TCF | |
| 1190 | HC.C0 = HCF | |
| 1191 | RW.C0 = RWF | |
| 1192 | LW.C0 = LWF | |
| 1193 | ||
| 1194 | --Idle Clerp-- | |
| 1195 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)) | |
| 1196 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)) | |
| 1197 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)) | |
| 1198 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)) | |
| 1199 | ||
| 1200 | TC.C0 = ITCF | |
| 1201 | HC.C0 = IHCF | |
| 1202 | RW.C0 = IRWF | |
| 1203 | LW.C0 = ILWF | |
| 1204 | ||
| 1205 | ||
| 1206 | --Punch-- | |
| 1207 | function Punch() | |
| 1208 | del = true | |
| 1209 | atkd = true | |
| 1210 | chara.Humanoid.WalkSpeed = 0 | |
| 1211 | punchactive = true | |
| 1212 | wait(.01) | |
| 1213 | for i = 0,.75,.25 do | |
| 1214 | wait(.01) | |
| 1215 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1216 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1217 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1218 | end | |
| 1219 | for i = 0,.6,.2 do | |
| 1220 | wait(.01) | |
| 1221 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1222 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1223 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1224 | end | |
| 1225 | chara.Humanoid.WalkSpeed = 16 | |
| 1226 | punchactive = false | |
| 1227 | del = false | |
| 1228 | end | |
| 1229 | ||
| 1230 | --Kick Atk-- | |
| 1231 | function KickAtk() | |
| 1232 | del = true | |
| 1233 | atkd = true | |
| 1234 | chara.Humanoid.WalkSpeed = 0 | |
| 1235 | kickactive = true | |
| 1236 | AddLegWelds() | |
| 1237 | for i = 0,.75,.25 do | |
| 1238 | wait(.05) | |
| 1239 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i) | |
| 1240 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i) | |
| 1241 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i) | |
| 1242 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
| 1243 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i) | |
| 1244 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i) | |
| 1245 | end | |
| 1246 | for i = 0,.75,.25 do | |
| 1247 | wait(.05) | |
| 1248 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i) | |
| 1249 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i) | |
| 1250 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i) | |
| 1251 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
| 1252 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i) | |
| 1253 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i) | |
| 1254 | end | |
| 1255 | DestroyLegWelds() | |
| 1256 | kickactive = false | |
| 1257 | chara.Humanoid.WalkSpeed = 16 | |
| 1258 | del = false | |
| 1259 | end | |
| 1260 | ||
| 1261 | --Hard Punch-- | |
| 1262 | function HardPunch() | |
| 1263 | del = true | |
| 1264 | atkd = true | |
| 1265 | chara.Humanoid.WalkSpeed = 0 | |
| 1266 | wait(.01) | |
| 1267 | for i = 0,.6,.2 do | |
| 1268 | wait(.001) | |
| 1269 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1270 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1271 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1272 | end | |
| 1273 | wait(.2) | |
| 1274 | for i = 0,.6,.2 do | |
| 1275 | wait(.001) | |
| 1276 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1277 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1278 | end | |
| 1279 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 1280 | bfos.P = 10000 | |
| 1281 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 1282 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
| 1283 | debby:AddItem(bfos,.1) | |
| 1284 | punchactive = true | |
| 1285 | rpunchactive = true | |
| 1286 | wait(.5) | |
| 1287 | for i = 0,.6,.2 do | |
| 1288 | wait(.001) | |
| 1289 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
| 1290 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i) | |
| 1291 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1292 | end | |
| 1293 | chara.Humanoid.WalkSpeed = 16 | |
| 1294 | punchactive = false | |
| 1295 | rpunchactive = false | |
| 1296 | del = false | |
| 1297 | end | |
| 1298 | ||
| 1299 | --Bandit Revolver-- | |
| 1300 | function BanditRevolver() | |
| 1301 | del = true | |
| 1302 | atkd = true | |
| 1303 | chara.Humanoid.WalkSpeed = 0 | |
| 1304 | kickactive = true | |
| 1305 | dkickactive = true | |
| 1306 | chatfunc("Bandit Revolver!")
| |
| 1307 | AddLegWelds() | |
| 1308 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 1309 | bfos.P = 10000 | |
| 1310 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
| 1311 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50 | |
| 1312 | for i = 0,.6,.2 do | |
| 1313 | wait(.01) | |
| 1314 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
| 1315 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i) | |
| 1316 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
| 1317 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
| 1318 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1319 | end | |
| 1320 | for i = 0,1,.25 do | |
| 1321 | wait(.01) | |
| 1322 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i) | |
| 1323 | end | |
| 1324 | for i = 0,1,.25 do | |
| 1325 | wait(.01) | |
| 1326 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i) | |
| 1327 | end | |
| 1328 | for i = 0,1,.25 do | |
| 1329 | wait(.01) | |
| 1330 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i) | |
| 1331 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
| 1332 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
| 1333 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
| 1334 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
| 1335 | end | |
| 1336 | DestroyLegWelds() | |
| 1337 | dkickactive = false | |
| 1338 | kickactive = false | |
| 1339 | chara.Humanoid.WalkSpeed = 16 | |
| 1340 | bfos:Destroy() | |
| 1341 | del = false | |
| 1342 | end | |
| 1343 | ||
| 1344 | --Reaper Kick-- | |
| 1345 | function FlipKickEffect(pos) | |
| 1346 | local p = Instance.new("Part",game.Workspace)
| |
| 1347 | p.Size = Vector3.new(0,0,0) | |
| 1348 | p.BrickColor = BrickColor.new("Really red")
| |
| 1349 | p.Material = "Neon" | |
| 1350 | p.Anchored = true | |
| 1351 | p.CanCollide = false | |
| 1352 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 1353 | local pm = Instance.new("BlockMesh",p)
| |
| 1354 | local disp = coroutine.wrap(function() | |
| 1355 | for i = 1, 4 do | |
| 1356 | wait(.01) | |
| 1357 | p.Transparency = p.Transparency + .2 | |
| 1358 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
| 1359 | end | |
| 1360 | wait(.01) | |
| 1361 | p:Destroy() | |
| 1362 | end) | |
| 1363 | disp() | |
| 1364 | end | |
| 1365 | function FlipKick() | |
| 1366 | del = true | |
| 1367 | atkd = true | |
| 1368 | chatfunc("Reaper's Kick!")
| |
| 1369 | SkyKickSnd.Pitch = 1.5 | |
| 1370 | AddLegWelds() | |
| 1371 | kickactive = true | |
| 1372 | lkickactive = true | |
| 1373 | local bfos = Instance.new("BodyVelocity",chara.Torso)
| |
| 1374 | bfos.P = 10000 | |
| 1375 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
| 1376 | bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20 | |
| 1377 | SkyKickSnd:Play() | |
| 1378 | for i = 0,.6,.2 do | |
| 1379 | wait(.001) | |
| 1380 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1381 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
| 1382 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
| 1383 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
| 1384 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1385 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
| 1386 | end | |
| 1387 | bfos:Destroy() | |
| 1388 | wait(.1) | |
| 1389 | kickactive = false | |
| 1390 | lkickactive = false | |
| 1391 | if targetted ~= nil and targetted:FindFirstChild("Head")~= nil then
| |
| 1392 | chara.HumanoidRootPart.CFrame = targetted.Head.CFrame | |
| 1393 | targetted.Head.CFrame = chara.Head.CFrame + chara.Head.CFrame.lookVector * 3 | |
| 1394 | targetted.Head.Anchored = true | |
| 1395 | local bpos = Instance.new("BodyPosition",chara.Torso)
| |
| 1396 | bpos.MaxForce = Vector3.new(10000,10000,10000) | |
| 1397 | bpos.Position = chara.Torso.Position | |
| 1398 | for i = 0,1,.5 do | |
| 1399 | wait(.0001) | |
| 1400 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),ITCF,.4+i) | |
| 1401 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i) | |
| 1402 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i) | |
| 1403 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i) | |
| 1404 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
| 1405 | end | |
| 1406 | for i = 0,.6,.2 do | |
| 1407 | wait(.0001) | |
| 1408 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
| 1409 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i) | |
| 1410 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
| 1411 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
| 1412 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
| 1413 | end | |
| 1414 | SkyKickSnd:Play() | |
| 1415 | kickactive = true | |
| 1416 | rkickactive = true | |
| 1417 | for i = 0,1,.25 do | |
| 1418 | wait(.0001) | |
| 1419 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 1420 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
| 1421 | end | |
| 1422 | for i = 0,1,.25 do | |
| 1423 | wait(.0001) | |
| 1424 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
| 1425 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
| 1426 | end | |
| 1427 | kickactive = false | |
| 1428 | rkickactive = false | |
| 1429 | for i = 0,1,.25 do | |
| 1430 | wait(.0001) | |
| 1431 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i) | |
| 1432 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
| 1433 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
| 1434 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
| 1435 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
| 1436 | end | |
| 1437 | bpos:Destroy() | |
| 1438 | end | |
| 1439 | targetted.Head.Anchored = false | |
| 1440 | DestroyLegWelds() | |
| 1441 | del = false | |
| 1442 | end | |
| 1443 | ||
| 1444 | --Rose Thorn-- | |
| 1445 | function RoseThorn() | |
| 1446 | del = true | |
| 1447 | atkd = true | |
| 1448 | --Grunt2Snd:Play() | |
| 1449 | chara.Humanoid.WalkSpeed = 0 | |
| 1450 | chatfunc("Rose Thorn!")
| |
| 1451 | AddLegWelds() | |
| 1452 | for i = 0,.6,.2 do | |
| 1453 | wait(.01) | |
| 1454 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1455 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1456 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i) | |
| 1457 | end | |
| 1458 | local cpos = (chara.HumanoidRootPart.CFrame-Vector3.new(0,1.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10 | |
| 1459 | wait(.1) | |
| 1460 | local beam = Instance.new("Part",game.Workspace)
| |
| 1461 | beam.Size = Vector3.new(0,0,0) | |
| 1462 | beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
| 1463 | beam.CanCollide = false | |
| 1464 | beam.Anchored = true | |
| 1465 | beam.BrickColor = BrickColor.new("Crimson")
| |
| 1466 | local mehs = Instance.new("SpecialMesh",beam)
| |
| 1467 | mehs.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 1468 | mehs.Offset = Vector3.new(0,-9,0) | |
| 1469 | mehs.Scale = Vector3.new(4,20,4) | |
| 1470 | local trace = Instance.new("Part",game.Workspace)
| |
| 1471 | trace.Size = Vector3.new(0,0,0) | |
| 1472 | trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
| 1473 | trace.CanCollide = false | |
| 1474 | trace.Anchored = true | |
| 1475 | trace.BrickColor = BrickColor.new("Crimson")
| |
| 1476 | local tmesh2 = Instance.new("SpecialMesh",trace)
| |
| 1477 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 1478 | tmesh2.Scale = Vector3.new(12,4,12) | |
| 1479 | LightsOutSnd:Play() | |
| 1480 | ExHitbox(10,beam.Position,10,2,.5) | |
| 1481 | wait(.7) | |
| 1482 | ExHitbox(10,beam.Position,30,2,.5) | |
| 1483 | for i = -6,6,2 do | |
| 1484 | wait(.01) | |
| 1485 | mehs.Offset = Vector3.new(0,i,0) | |
| 1486 | end | |
| 1487 | wait(1) | |
| 1488 | for i = 1, 9 do | |
| 1489 | wait(.01) | |
| 1490 | beam.Transparency = beam.Transparency + .1 | |
| 1491 | trace.Transparency = trace.Transparency + .1 | |
| 1492 | end | |
| 1493 | beam:Destroy() | |
| 1494 | trace:Destroy() | |
| 1495 | wait(.1) | |
| 1496 | for i = 0,.6,.2 do | |
| 1497 | wait(.01) | |
| 1498 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1499 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1500 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i) | |
| 1501 | end | |
| 1502 | DestroyLegWelds() | |
| 1503 | del = false | |
| 1504 | chara.Humanoid.WalkSpeed = 16 | |
| 1505 | end | |
| 1506 | ||
| 1507 | --Claw Dash-- | |
| 1508 | function ClawDash() | |
| 1509 | del = true | |
| 1510 | atkd = true | |
| 1511 | chara.Humanoid.WalkSpeed = 0 | |
| 1512 | SuperPause() | |
| 1513 | Sheath("RDaggerOut")
| |
| 1514 | Sheath("LDaggerOut")
| |
| 1515 | chatfunc("Bloody Slaughter:")
| |
| 1516 | for i = 0,1,.5 do | |
| 1517 | wait(.0001) | |
| 1518 | TC.C0 = clerp(ITCF,TCF,i) | |
| 1519 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i) | |
| 1520 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
| 1521 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
| 1522 | wait(.7) | |
| 1523 | end | |
| 1524 | ClawDashSnd:Play() | |
| 1525 | AddLegWelds() | |
| 1526 | chatfunc("The End of Days!")
| |
| 1527 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
| 1528 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
| 1529 | RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
| 1530 | LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)) | |
| 1531 | LLW.C0 = LLWF | |
| 1532 | RLW.C0 = RLWF + Vector3.new(0,-1,1) | |
| 1533 | for i = 1, 10 do | |
| 1534 | local trace = Instance.new("Part",game.Workspace)
| |
| 1535 | trace.CanCollide = false | |
| 1536 | trace.Size = Vector3.new(1,1,1) | |
| 1537 | trace.Transparency = 1 | |
| 1538 | trace.BottomSurface = 0 | |
| 1539 | trace.TopSurface = 0 | |
| 1540 | trace.Anchored = true | |
| 1541 | trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i)) | |
| 1542 | debby:AddItem(trace,1) | |
| 1543 | ExHitbox(10,trace.Position,40,2,.1) | |
| 1544 | end | |
| 1545 | local trace = Instance.new("Part",game.Workspace)
| |
| 1546 | trace.BrickColor = BrickColor.new("Really red")
| |
| 1547 | trace.CanCollide = false | |
| 1548 | trace.Size = Vector3.new(1,1,1) | |
| 1549 | trace.BottomSurface = 0 | |
| 1550 | trace.TopSurface = 0 | |
| 1551 | trace.Anchored = true | |
| 1552 | trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
| 1553 | trace.Material = "Neon" | |
| 1554 | local tracem = Instance.new("SpecialMesh",trace)
| |
| 1555 | tracem.MeshType = "Sphere" | |
| 1556 | tracem.Scale = Vector3.new(1,1,50) | |
| 1557 | tracem.Offset = Vector3.new(-2,0,0) | |
| 1558 | local trace2 = Instance.new("Part",game.Workspace)
| |
| 1559 | trace2.BrickColor = BrickColor.new("Really red")
| |
| 1560 | trace2.CanCollide = false | |
| 1561 | trace2.Size = Vector3.new(1,1,1) | |
| 1562 | trace2.BottomSurface = 0 | |
| 1563 | trace2.TopSurface = 0 | |
| 1564 | trace2.Anchored = true | |
| 1565 | trace2.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
| 1566 | trace2.Material = "Neon" | |
| 1567 | local tracem2 = Instance.new("SpecialMesh",trace2)
| |
| 1568 | tracem2.MeshType = "Sphere" | |
| 1569 | tracem2.Scale = Vector3.new(1,1,50) | |
| 1570 | tracem2.Offset = Vector3.new(2,0,0) | |
| 1571 | local disp = coroutine.wrap(function() | |
| 1572 | for i = 1, 9 do | |
| 1573 | wait(.01) | |
| 1574 | trace.Transparency = trace.Transparency + .1 | |
| 1575 | trace2.Transparency = trace2.Transparency + .1 | |
| 1576 | end | |
| 1577 | wait(.01) | |
| 1578 | trace:Destroy() | |
| 1579 | trace2:Destroy() | |
| 1580 | end) | |
| 1581 | disp() | |
| 1582 | chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60 | |
| 1583 | wait(1) | |
| 1584 | for i = 0,.6,.2 do | |
| 1585 | wait(.05) | |
| 1586 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
| 1587 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
| 1588 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i) | |
| 1589 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i) | |
| 1590 | LLW.C0 = LLWF | |
| 1591 | RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i) | |
| 1592 | end | |
| 1593 | del = false | |
| 1594 | DestroyLegWelds() | |
| 1595 | Sheath("RDaggerIn")
| |
| 1596 | Sheath("LDaggerIn")
| |
| 1597 | del = false | |
| 1598 | chara.Humanoid.WalkSpeed = 16 | |
| 1599 | end | |
| 1600 | ||
| 1601 | --Dividing Fang-- | |
| 1602 | function divtrace(part) | |
| 1603 | local p = Instance.new("Part",game.Workspace)
| |
| 1604 | p.Size = Vector3.new(0,0,0) | |
| 1605 | p.BrickColor = BrickColor.new("Really red")
| |
| 1606 | p.Material = "Neon" | |
| 1607 | p.Anchored = true | |
| 1608 | p.CanCollide = false | |
| 1609 | p.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 1610 | local pm = Instance.new("BlockMesh",p)
| |
| 1611 | pm.Scale = Vector3.new(20,20,20) | |
| 1612 | local disp = coroutine.wrap(function() | |
| 1613 | for i = 1, 4 do | |
| 1614 | wait(.01) | |
| 1615 | pm.Scale = Vector3.new(20,20,20) - Vector3.new(i*5,i*5,i*5) | |
| 1616 | p.Transparency = p.Transparency + .2 | |
| 1617 | end | |
| 1618 | wait(.01) | |
| 1619 | p:Destroy() | |
| 1620 | end) | |
| 1621 | disp() | |
| 1622 | end | |
| 1623 | function DividingFang() | |
| 1624 | del = true | |
| 1625 | atkd = true | |
| 1626 | chatfunc("Dividing Fang!")
| |
| 1627 | chara.Humanoid.WalkSpeed = 0 | |
| 1628 | Sheath("GreatSOut")
| |
| 1629 | for i = 0,.6,.2 do | |
| 1630 | wait(.01) | |
| 1631 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i) | |
| 1632 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i) | |
| 1633 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i) | |
| 1634 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i) | |
| 1635 | end | |
| 1636 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1637 | bf.P = 10000 | |
| 1638 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1639 | bf.Velocity = Vector3.new(0,1000,0) + chara.HumanoidRootPart.CFrame.lookVector*5 | |
| 1640 | SV1Snd:Play() | |
| 1641 | SV2Snd:Play() | |
| 1642 | local e = Instance.new("Explosion",game.Workspace)
| |
| 1643 | e.Visible = false | |
| 1644 | e.BlastPressure = 0 | |
| 1645 | e.BlastRadius = 5 | |
| 1646 | e.Position = GBoxhit.Position | |
| 1647 | e.Hit:connect(function(hit) | |
| 1648 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1649 | dealdmg(hit.Parent,25,4,.1) | |
| 1650 | SVHitSnd:Play() | |
| 1651 | local bf = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 1652 | bf.P = 10000 | |
| 1653 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1654 | bf.Velocity = Vector3.new(0,100,0) | |
| 1655 | debby:AddItem(bf,1) | |
| 1656 | end | |
| 1657 | end) | |
| 1658 | GBoxhit.Touched:connect(function(hit) | |
| 1659 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1660 | dealdmg(hit.Parent,25,4,.1) | |
| 1661 | SlashEff(hit.CFrame) | |
| 1662 | HitSnd:Play() | |
| 1663 | end | |
| 1664 | end) | |
| 1665 | for i = 1, 10 do | |
| 1666 | wait(.01) | |
| 1667 | divtrace(GBoxhit) | |
| 1668 | end | |
| 1669 | bf:Destroy() | |
| 1670 | for i = 0,.6,.2 do | |
| 1671 | wait(.001) | |
| 1672 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),TCF,.4+i) | |
| 1673 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),.4+i) | |
| 1674 | RW.C0 = clerp((RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.4+i) | |
| 1675 | LW.C0 = clerp((LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(30)),.4+i) | |
| 1676 | end | |
| 1677 | Greatswordu.GHandle.GWeld:Destroy() | |
| 1678 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000954, 0, 0, 0, 1.00000954),C1 = CFrame.new(-0.434773445, -1.00542057, 0.140721321, 0.865238786, 0.5, 0.0369030908, 0.499545842, -0.866025388, 0.0213059224, 0.0426119752, 7.57103464e-08, -0.999091685),})
| |
| 1679 | wait(.1) | |
| 1680 | for i = 1, 3 do | |
| 1681 | PlaySnd(ClawDashSnd,chara) | |
| 1682 | for i = 0,1,.333 do | |
| 1683 | wait(.000001) | |
| 1684 | divtrace(GBoxhit) | |
| 1685 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
| 1686 | end | |
| 1687 | for i = 0,1,.333 do | |
| 1688 | wait(.000001) | |
| 1689 | divtrace(GBoxhit) | |
| 1690 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
| 1691 | end | |
| 1692 | end | |
| 1693 | Sheath("GreatSIn")
| |
| 1694 | for i = 0,.6,.2 do | |
| 1695 | wait(.01) | |
| 1696 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i) | |
| 1697 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
| 1698 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i) | |
| 1699 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i) | |
| 1700 | end | |
| 1701 | TC.C0 = ITCF | |
| 1702 | HC.C0 = IHCF | |
| 1703 | RW.C0 = IRWF | |
| 1704 | LW.C0 = ILWF | |
| 1705 | chara.Humanoid.WalkSpeed = 16 | |
| 1706 | del = false | |
| 1707 | end | |
| 1708 | ||
| 1709 | --Decapitator-- | |
| 1710 | function Decapitator() | |
| 1711 | del = true | |
| 1712 | atkd = true | |
| 1713 | chatfunc("Decapitator!")
| |
| 1714 | chara.Humanoid.WalkSpeed = 0 | |
| 1715 | Sheath("ScytheOut")
| |
| 1716 | for i = 0,.6,.2 do | |
| 1717 | wait(.0001) | |
| 1718 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
| 1719 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 1720 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1721 | end | |
| 1722 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1723 | bf.P = 10000 | |
| 1724 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1725 | bf.Velocity = Vector3.new(0,200,0) + chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1726 | SBoxhit.Touched:connect(function(hit) | |
| 1727 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1728 | dealdmg(hit.Parent,25,4,.1) | |
| 1729 | HitSnd:Play() | |
| 1730 | SlashEff(hit.Parent.Head.CFrame) | |
| 1731 | end | |
| 1732 | end) | |
| 1733 | Swing2Snd:Play() | |
| 1734 | for i = 0,1,.25 do | |
| 1735 | wait(.0001) | |
| 1736 | divtrace(SBoxhit) | |
| 1737 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
| 1738 | HC.C0 = HCF | |
| 1739 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1740 | end | |
| 1741 | for i = 0,1,.25 do | |
| 1742 | wait(.0001) | |
| 1743 | divtrace(SBoxhit) | |
| 1744 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
| 1745 | HC.C0 = HCF | |
| 1746 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1747 | end | |
| 1748 | bf:Destroy() | |
| 1749 | Sheath("ScytheIn")
| |
| 1750 | for i = 0,.6,.2 do | |
| 1751 | wait(.0001) | |
| 1752 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
| 1753 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 1754 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1755 | end | |
| 1756 | TC.C0 = ITCF | |
| 1757 | HC.C0 = IHCF | |
| 1758 | RW.C0 = IRWF | |
| 1759 | LW.C0 = ILWF | |
| 1760 | chara.Humanoid.WalkSpeed = 16 | |
| 1761 | del = false | |
| 1762 | end | |
| 1763 | ||
| 1764 | --Reap the Sowed-- | |
| 1765 | function SowReap() | |
| 1766 | del = true | |
| 1767 | atkd = true | |
| 1768 | chatfunc("Reap the Sowed!")
| |
| 1769 | chara.Humanoid.WalkSpeed = 0 | |
| 1770 | Sheath("ScytheOut")
| |
| 1771 | for i = 0,.6,.2 do | |
| 1772 | wait(.001) | |
| 1773 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1774 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1775 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1776 | end | |
| 1777 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1778 | bf.P = 10000 | |
| 1779 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1780 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1781 | SBoxhit.Touched:connect(function(hit) | |
| 1782 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1783 | dealdmg(hit.Parent,25,4,.1) | |
| 1784 | HitSnd:Play() | |
| 1785 | SlashEff(hit.CFrame) | |
| 1786 | end | |
| 1787 | end) | |
| 1788 | Swing2Snd:Play() | |
| 1789 | for i = 0,1,.25 do | |
| 1790 | wait(.001) | |
| 1791 | divtrace(SBoxhit) | |
| 1792 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i) | |
| 1793 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i) | |
| 1794 | end | |
| 1795 | for i = 0,.6,.2 do | |
| 1796 | wait(.001) | |
| 1797 | divtrace(SBoxhit) | |
| 1798 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1799 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1800 | end | |
| 1801 | bf:Destroy() | |
| 1802 | Sheath("ScytheIn")
| |
| 1803 | for i = 0,.6,.2 do | |
| 1804 | wait(.001) | |
| 1805 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1806 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1807 | end | |
| 1808 | TC.C0 = ITCF | |
| 1809 | HC.C0 = IHCF | |
| 1810 | RW.C0 = IRWF | |
| 1811 | LW.C0 = ILWF | |
| 1812 | chara.Humanoid.WalkSpeed = 16 | |
| 1813 | del = false | |
| 1814 | end | |
| 1815 | ||
| 1816 | --Vampiric Drain-- | |
| 1817 | grabactive = false | |
| 1818 | didgrab = false | |
| 1819 | function VampDrain(hit) | |
| 1820 | if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then
| |
| 1821 | grabactive = false | |
| 1822 | didgrab = true | |
| 1823 | chara.Humanoid.WalkSpeed = 0 | |
| 1824 | chatfunc("Ready?")
| |
| 1825 | TargetSelect(hit.Parent) | |
| 1826 | hit.Parent.Humanoid.PlatformStand = true | |
| 1827 | local grabweld = Instance.new("Weld",hit.Parent.Head)
| |
| 1828 | grabweld.Part0 = hit.Parent.Head | |
| 1829 | grabweld.Part1 = chara["Right Arm"] | |
| 1830 | wait(.5) | |
| 1831 | for i = 0,1,.5 do | |
| 1832 | wait(.01) | |
| 1833 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1834 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i) | |
| 1835 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1836 | end | |
| 1837 | chatfunc("Be consumed by darkness.")
| |
| 1838 | for i = 1, 40 do | |
| 1839 | wait(.05) | |
| 1840 | SV2Snd:Play() | |
| 1841 | dealdmg(hit.Parent,2,0,.1) | |
| 1842 | SlashEff(hit.Parent.Head.CFrame) | |
| 1843 | end | |
| 1844 | chatfunc("The end.")
| |
| 1845 | grabweld:Destroy() | |
| 1846 | local bf = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 1847 | bf.P = 10000 | |
| 1848 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1849 | bf.Velocity = Vector3.new(0,100,0) * chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1850 | debby:AddItem(bf,1) | |
| 1851 | local trace = Instance.new("Part",game.Workspace)
| |
| 1852 | trace.Size = Vector3.new(0,0,0) | |
| 1853 | trace.CFrame = hit.Parent.Head.CFrame | |
| 1854 | trace.CanCollide = false | |
| 1855 | trace.Anchored = true | |
| 1856 | trace.Material = "Neon" | |
| 1857 | trace.BrickColor = BrickColor.new("Really red")
| |
| 1858 | local tmesh2 = Instance.new("SpecialMesh",trace)
| |
| 1859 | tmesh2.MeshType = "Sphere" | |
| 1860 | SVHitSnd:Play() | |
| 1861 | local tracegrow = coroutine.wrap(function() | |
| 1862 | for i = 1, 9 do | |
| 1863 | wait(.01) | |
| 1864 | trace.Transparency = trace.Transparency + .1 | |
| 1865 | tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20) | |
| 1866 | end | |
| 1867 | trace:Destroy() | |
| 1868 | end) | |
| 1869 | tracegrow() | |
| 1870 | dealdmg(hit.Parent,34,3,1) | |
| 1871 | wait(1) | |
| 1872 | for i = 0,.6,.2 do | |
| 1873 | wait(.01) | |
| 1874 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1875 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i) | |
| 1876 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1877 | end | |
| 1878 | hit.Parent.Humanoid.PlatformStand = false | |
| 1879 | chara.Humanoid.WalkSpeed = 16 | |
| 1880 | --Laugh2Snd:Play() | |
| 1881 | del = false | |
| 1882 | end | |
| 1883 | end | |
| 1884 | chara["Right Arm"].Touched:connect(VampDrain) | |
| 1885 | ||
| 1886 | function AttemptGrab() | |
| 1887 | del = true | |
| 1888 | atkd = true | |
| 1889 | grabactive = true | |
| 1890 | SuperPause() | |
| 1891 | for i = 0,.6,.2 do | |
| 1892 | wait(.01) | |
| 1893 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1894 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1895 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1896 | end | |
| 1897 | wait(1) | |
| 1898 | if didgrab == false then | |
| 1899 | grabactive = false | |
| 1900 | for i = 0,.6,.2 do | |
| 1901 | wait(.01) | |
| 1902 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 1903 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1904 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1905 | end | |
| 1906 | del = false | |
| 1907 | elseif didgrab == true then | |
| 1908 | end | |
| 1909 | end | |
| 1910 | ||
| 1911 | --Bloody Slaughter-- | |
| 1912 | function BSlaughter() | |
| 1913 | del = true | |
| 1914 | atkd = true | |
| 1915 | chatfunc("Bloody Slaughter!")
| |
| 1916 | chara.Humanoid.WalkSpeed = 0 | |
| 1917 | Sheath("RDaggerOut")
| |
| 1918 | Sheath("LDaggerOut")
| |
| 1919 | for i = 0,.6,.2 do | |
| 1920 | wait(.0001) | |
| 1921 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
| 1922 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
| 1923 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1924 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
| 1925 | end | |
| 1926 | local bf = Instance.new("BodyVelocity",chara.Torso)
| |
| 1927 | bf.P = 10000 | |
| 1928 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
| 1929 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
| 1930 | D1Boxhit.Touched:connect(function(hit) | |
| 1931 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1932 | dealdmg(hit.Parent,14,2,.1) | |
| 1933 | HitSnd:Play() | |
| 1934 | SlashEff(hit.Parent.Head.CFrame) | |
| 1935 | end | |
| 1936 | end) | |
| 1937 | D2Boxhit.Touched:connect(function(hit) | |
| 1938 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 1939 | dealdmg(hit.Parent,14,2,.1) | |
| 1940 | HitSnd:Play() | |
| 1941 | SlashEff(hit.Parent.Head.CFrame) | |
| 1942 | end | |
| 1943 | end) | |
| 1944 | for i = 1, 10 do | |
| 1945 | Swing2Snd:Play() | |
| 1946 | for i = 0,1,.25 do | |
| 1947 | wait(.0001) | |
| 1948 | divtrace(D1Boxhit) | |
| 1949 | divtrace(D2Boxhit) | |
| 1950 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
| 1951 | HC.C0 = HCF | |
| 1952 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1953 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
| 1954 | end | |
| 1955 | Swing2Snd:Play() | |
| 1956 | for i = 0,1,.25 do | |
| 1957 | wait(.0001) | |
| 1958 | divtrace(D1Boxhit) | |
| 1959 | divtrace(D2Boxhit) | |
| 1960 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
| 1961 | HC.C0 = HCF | |
| 1962 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
| 1963 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
| 1964 | end | |
| 1965 | end | |
| 1966 | bf:Destroy() | |
| 1967 | Sheath("RDaggerIn")
| |
| 1968 | Sheath("LDaggerIn")
| |
| 1969 | for i = 0,.6,.2 do | |
| 1970 | wait(.0001) | |
| 1971 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
| 1972 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
| 1973 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 1974 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
| 1975 | end | |
| 1976 | TC.C0 = ITCF | |
| 1977 | HC.C0 = IHCF | |
| 1978 | RW.C0 = IRWF | |
| 1979 | LW.C0 = ILWF | |
| 1980 | chara.Humanoid.WalkSpeed = 16 | |
| 1981 | del = false | |
| 1982 | end | |
| 1983 | ||
| 1984 | --Saw-- | |
| 1985 | function GhostSaw() | |
| 1986 | if del == false then | |
| 1987 | del = true | |
| 1988 | atkd = true | |
| 1989 | chatfunc("Reaping Eye!")
| |
| 1990 | chara.Humanoid.WalkSpeed = 0 | |
| 1991 | for i = 0,.6,.2 do | |
| 1992 | wait(.01) | |
| 1993 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
| 1994 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1995 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
| 1996 | end | |
| 1997 | OrbSnd:Play() | |
| 1998 | for i = 1, 3 do | |
| 1999 | local trace = Instance.new("Part",game.Workspace)
| |
| 2000 | trace.BrickColor = BrickColor.new("Really red")
| |
| 2001 | trace.CanCollide = false | |
| 2002 | trace.Size = Vector3.new(1,1,1) | |
| 2003 | trace.BottomSurface = 0 | |
| 2004 | trace.TopSurface = 0 | |
| 2005 | trace.Anchored = true | |
| 2006 | trace.Material = "Neon" | |
| 2007 | trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 2008 | local tracem = Instance.new("BlockMesh",trace)
| |
| 2009 | local disp = coroutine.wrap(function() | |
| 2010 | for i = 1, 9 do | |
| 2011 | wait(.01) | |
| 2012 | trace.Transparency = trace.Transparency + .1 | |
| 2013 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
| 2014 | end | |
| 2015 | wait(.01) | |
| 2016 | trace:Destroy() | |
| 2017 | end) | |
| 2018 | disp() | |
| 2019 | end | |
| 2020 | local saw = Instance.new("Part",game.Workspace)
| |
| 2021 | saw.BrickColor = BrickColor.new("Crimson")
| |
| 2022 | saw.CanCollide = false | |
| 2023 | saw.Size = Vector3.new(12,12,1) | |
| 2024 | saw.BottomSurface = 0 | |
| 2025 | saw.TopSurface = 0 | |
| 2026 | saw.CFrame = (chara.HumanoidRootPart.CFrame - chara.HumanoidRootPart.CFrame.lookVector*5 + Vector3.new(0,5,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0) | |
| 2027 | local sawlookv = chara.HumanoidRootPart.CFrame.lookVector | |
| 2028 | local sawf = Instance.new("BodyForce",saw)
| |
| 2029 | sawf.Force = Vector3.new(0,game.Workspace.Gravity*saw:GetMass(),0) | |
| 2030 | saw.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 30 | |
| 2031 | local sawm = Instance.new("SpecialMesh",saw)
| |
| 2032 | sawm.MeshId = "http://www.roblox.com/asset/?id=74322089" | |
| 2033 | sawm.Scale = Vector3.new(12,12,12) | |
| 2034 | local snd = Instance.new("Sound",saw)
| |
| 2035 | snd.SoundId = "rbxassetid://248088589" | |
| 2036 | snd.Volume = 5 | |
| 2037 | snd:Play() | |
| 2038 | saw.Touched:connect(function(hit) | |
| 2039 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara then
| |
| 2040 | dealdmg(hit.Parent,20,5,.1) | |
| 2041 | PlaySnd(HitSnd,hit.Parent.Head) | |
| 2042 | end | |
| 2043 | end) | |
| 2044 | for i = 1, 20 do | |
| 2045 | wait(.01) | |
| 2046 | saw.CFrame= saw.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+sawlookv*.6 | |
| 2047 | end | |
| 2048 | local sawp = saw.Position | |
| 2049 | saw:Destroy() | |
| 2050 | for i = 1, 3 do | |
| 2051 | local trace = Instance.new("Part",game.Workspace)
| |
| 2052 | trace.BrickColor = BrickColor.new("Really red")
| |
| 2053 | trace.CanCollide = false | |
| 2054 | trace.Size = Vector3.new(1,1,1) | |
| 2055 | trace.BottomSurface = 0 | |
| 2056 | trace.TopSurface = 0 | |
| 2057 | trace.Anchored = true | |
| 2058 | trace.Material = "Neon" | |
| 2059 | trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
| 2060 | local tracem = Instance.new("BlockMesh",trace)
| |
| 2061 | local disp = coroutine.wrap(function() | |
| 2062 | for i = 1, 9 do | |
| 2063 | wait(.01) | |
| 2064 | trace.Transparency = trace.Transparency + .1 | |
| 2065 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
| 2066 | end | |
| 2067 | wait(.01) | |
| 2068 | trace:Destroy() | |
| 2069 | end) | |
| 2070 | disp() | |
| 2071 | end | |
| 2072 | wait(1) | |
| 2073 | for i = 0,.6,.2 do | |
| 2074 | wait(.01) | |
| 2075 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
| 2076 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 2077 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
| 2078 | end | |
| 2079 | chara.Humanoid.WalkSpeed = 16 | |
| 2080 | del = false | |
| 2081 | end | |
| 2082 | end | |
| 2083 | ||
| 2084 | --Lock On-- | |
| 2085 | function LockOn() | |
| 2086 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2087 | TargetSelect(Mouse.Target.Parent) | |
| 2088 | TargetSnd:Play() | |
| 2089 | wait(.05) | |
| 2090 | TargetSnd:Play() | |
| 2091 | else end | |
| 2092 | end | |
| 2093 | ||
| 2094 | --Mouse Functions-- | |
| 2095 | orbpushactive = false | |
| 2096 | del = false | |
| 2097 | input = "" | |
| 2098 | letterd = 0 | |
| 2099 | ltoim = 0 | |
| 2100 | function onKeyDown(key) | |
| 2101 | if del == false then | |
| 2102 | if key == "q" then | |
| 2103 | if input == "das" then | |
| 2104 | RoseThorn() | |
| 2105 | elseif input == "aad" then | |
| 2106 | ClawDash() | |
| 2107 | elseif input == "asdw" then | |
| 2108 | AttemptGrab() | |
| 2109 | elseif input == "dsas" then | |
| 2110 | BSlaughter() | |
| 2111 | elseif input == "dsd" then | |
| 2112 | GhostSaw() | |
| 2113 | else LockOn() end | |
| 2114 | input = "" | |
| 2115 | letterd = 0 | |
| 2116 | ltoim = 0 | |
| 2117 | elseif key == "z" then | |
| 2118 | Punch() | |
| 2119 | input = "" | |
| 2120 | letterd = 0 | |
| 2121 | ltoim = 0 | |
| 2122 | elseif key == "x" then | |
| 2123 | if input == "sa" then | |
| 2124 | BanditRevolver() | |
| 2125 | elseif input == "ss" then | |
| 2126 | FlipKick() | |
| 2127 | else KickAtk() end | |
| 2128 | input = "" | |
| 2129 | letterd = 0 | |
| 2130 | ltoim = 0 | |
| 2131 | elseif key == "c" then | |
| 2132 | if input == "dds" then | |
| 2133 | DividingFang() | |
| 2134 | elseif input == "ss" then | |
| 2135 | Decapitator() | |
| 2136 | elseif input == "ww" then | |
| 2137 | SowReap() | |
| 2138 | else HardPunch() end | |
| 2139 | input = "" | |
| 2140 | letterd = 0 | |
| 2141 | ltoim = 0 | |
| 2142 | elseif (key == "w" or key == "a" or key == "s" or key == "d") then | |
| 2143 | input=input..key | |
| 2144 | print(input) | |
| 2145 | letterd = letterd + 1 | |
| 2146 | ltoim = ltoim + 10 | |
| 2147 | if letterd > 5 then | |
| 2148 | input = "" | |
| 2149 | letterd = 0 | |
| 2150 | ltoim = 0 | |
| 2151 | end | |
| 2152 | elseif key == "m" then | |
| 2153 | if Music.IsPlaying == true then | |
| 2154 | Music:Stop() | |
| 2155 | elseif Music.IsPlaying == false then | |
| 2156 | Music:Play() | |
| 2157 | end | |
| 2158 | end | |
| 2159 | end | |
| 2160 | end | |
| 2161 | combo = 0 | |
| 2162 | ||
| 2163 | --Mouse Activation-- | |
| 2164 | if Mouse then | |
| 2165 | Mouse.KeyDown:connect(onKeyDown) | |
| 2166 | end | |
| 2167 | ||
| 2168 | --Loop Function-- | |
| 2169 | walking = false | |
| 2170 | toim = 0 | |
| 2171 | while true do | |
| 2172 | wait() | |
| 2173 | toim = toim + .1 | |
| 2174 | ltoim = ltoim - 1 | |
| 2175 | if ltoim < 1 then | |
| 2176 | input = "" | |
| 2177 | end | |
| 2178 | if atkd == true then | |
| 2179 | TC.C0 = TCF | |
| 2180 | HC.C0 = HCF | |
| 2181 | RW.C0 = RWF | |
| 2182 | LW.C0 = LWF | |
| 2183 | atkd = false | |
| 2184 | end | |
| 2185 | if chara:FindFirstChild("Scythe") and chara:FindFirstChild("Scythe") ~= Scythe then
| |
| 2186 | chara:FindFirstChild("Scythe"):Destroy()
| |
| 2187 | elseif chara:FindFirstChild("Greatswordu") and chara:FindFirstChild("Greatswordu") ~= Greatswordu then
| |
| 2188 | chara:FindFirstChild("Greatswordu"):Destroy()
| |
| 2189 | elseif chara:FindFirstChild("RDaggeru") and chara:FindFirstChild("RDaggeru") ~= RDaggeru then
| |
| 2190 | chara:FindFirstChild("RDaggeru"):Destroy()
| |
| 2191 | elseif chara:FindFirstChild("LDaggeru") and chara:FindFirstChild("LDaggeru") ~= LDaggeru then
| |
| 2192 | chara:FindFirstChild("LDaggeru"):Destroy()
| |
| 2193 | end | |
| 2194 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2195 | if torvel < 1 and walking == true and del == false and atkd == false then | |
| 2196 | for i = 0,1,.5 do | |
| 2197 | wait(.001) | |
| 2198 | if del == false then | |
| 2199 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i) | |
| 2200 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
| 2201 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),IRWF,i) | |
| 2202 | LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),ILWF,i) | |
| 2203 | end | |
| 2204 | end | |
| 2205 | walking = false | |
| 2206 | elseif torvel > 1 and walking == false and del == false and atkd == false then | |
| 2207 | for i = 0,1,.5 do | |
| 2208 | wait(.001) | |
| 2209 | if del == false then | |
| 2210 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
| 2211 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
| 2212 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
| 2213 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
| 2214 | end | |
| 2215 | end | |
| 2216 | walking = true | |
| 2217 | else | |
| 2218 | end | |
| 2219 | imgl.Rotation = imgl.Rotation + 3 | |
| 2220 | if targetted ~= nil then | |
| 2221 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 2222 | crosshair.Enabled = true | |
| 2223 | elseif targetted == nil then | |
| 2224 | crosshair.Adornee = nil | |
| 2225 | crosshair.Enabled = false | |
| 2226 | end | |
| 2227 | end |