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| 1 | /* Small C++ script, credits to AuxProductions. */ | |
| 2 | ||
| 3 | #include "StdAfx.h" | |
| 4 | #include "Setup.h" | |
| 5 | ||
| 6 | ||
| 7 | #ifdef WIN32 | |
| 8 | #pragma warning(disable:4305) // warning C4305: 'argument' : truncation from 'double' to 'float' | |
| 9 | #endif | |
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | void OnFirstEnterWorld(Player * pPlayer) | |
| 15 | {
| |
| 16 | - | char message[500]; |
| 16 | + | static const char* classes[12] = {"None", "Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", "None", "Druid"};
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| 17 | - | sprintf(message, "[SERVERNAME] Welcome our new player, %s to the server!", pPlayer->GetName()); |
| 17 | + | char message[500]; |
| 18 | - | sWorld.SendWorldWideScreenText(message); |
| 18 | + | sprintf(message, "[SERVERNAME] Welcome our new %s, %s to the server!", classes[pPlayer->getClass()], pPlayer->GetName()); |
| 19 | sWorld.SendWorldWideScreenText(message); | |
| 20 | } | |
| 21 | ||
| 22 | ||
| 23 | ||
| 24 | void SetupOnFirstEnterWorld(ScriptMgr * mgr) | |
| 25 | {
| |
| 26 | mgr->register_hook(SERVER_HOOK_EVENT_ON_FIRST_ENTER_WORLD, OnFirstEnterWorld); | |
| 27 | } |