Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package net.thereturningvoid.ethercraft.blockpatches;
- import net.minecraft.server.v1_8_R3.*;
- public class AnvilPatch extends BlockAnvil {
- @Override
- public boolean d() {
- return true;
- }
- @Override
- public boolean c() {
- return true;
- }
- @Override
- public AnvilPatch c(float f) {
- super.c(f);
- return this;
- }
- @Override
- public AnvilPatch a(StepSound s) {
- super.a(s);
- return this;
- }
- @Override
- public AnvilPatch b(float f) {
- super.b(f);
- return this;
- }
- }
- In the onEnable() method of my main class, I also add this line:
- Block.REGISTRY.a(145, new MinecraftKey("anvil"), new AnvilPatch().c(50.0F).a(new Block.StepSound("anvil", 0.3F, 1.0F) {
- @Override
- public String getBreakSound() { return "dig.stone" }
- @Override
- public String getPlaceSound() { return "random.anvil_land"}
- }).b(2000.0F).c("anvil");
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement