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- wait(1)
- start_town()
- defaultbuild_off()
- default_min(24)
- wait(1)
- creep(4)
- farms_timing()
- check_transports()
- wait(25)
- multirun(upgrades)
- multirun(mainthread)
- wait(25)
- attack_add(8, zergling)
- call(attackDominion)
- wait(250)
- call(attackProtoss)
- wait(250)
- call(attackUED)
- wait(250)
- attack_clear()
- wait(25)
- build(1, hatchery, 180)
- build(1, drone, 180)
- build(2, hatchery, 150)
- build(1, spawning_pool, 100)
- build(5, drone, 100)
- wait_build(4, drone)
- build(1, lair, 150)
- build(3, hatchery, 150)
- build(1, evolution_chamber, 100)
- build(1, hydralisk_den, 100)
- build(10, drone, 100)
- wait_build(1, evolution_chamber)
- build(2, evolution_chamber, 100)
- wait_build(1, lair)
- build(1, queen_nest, 100)
- build(1, spire, 100)
- wait_build(1, spire)
- build(2, spire, 100)
- build(1, hive, 100)
- build(4, hatchery, 150)
- wait_build(1, hive)
- build(2, lair, 150)
- build(1, ultralisk_cavern, 100)
- build(1, greater_spire, 100)
- build(1, defiler_mound, 100)
- build(20, drone, 80)
- build(5, hatchery, 150)
- max_force(2000)
- wait(25)
- implode()
- define_max(80, drone)
- define_max(24, zergling)
- define_max(18, hydralisk)
- define_max(8, lurker)
- define_max(4, ultralisk)
- define_max(8, queen)
- define_max(10, scourge)
- define_max(12, mutalisk)
- define_max(7, guardian)
- define_max(7, devourer)
- define_max(4, defiler)
- define_max(4, h_zergling)
- define_max(2, h_hydralisk)
- define_max(2, h_mutalisk)
- defensebuild_gg(2, zergling)
- defenseuse_gg(2, zergling)
- defensebuild_gg(2, hydralisk)
- defensebuild_ga(2, hydralisk)
- defenseuse_gg(2, hydralisk)
- defenseuse_ga(2, hydralisk)
- defensebuild_gg(1, lurker)
- defenseuse_gg(1, lurker)
- defensebuild_gg(1, infested_terran)
- defenseuse_gg(1, infested_terran)
- defensebuild_gg(1, ultralisk)
- defenseuse_gg(1, ultralisk)
- defensebuild_ag(1, mutalisk)
- defenseuse_ag(1, mutalisk)
- defensebuild_aa(1, mutalisk)
- defenseuse_aa(1, mutalisk)
- defensebuild_aa(2, scourge)
- defenseuse_aa(2, scourge)
- defensebuild_ga(1, guardian)
- defenseuse_ga(1, guardian)
- defensebuild_aa(1, devourer)
- defenseuse_aa(1, devourer)
- defensebuild_gg(1, defiler)
- defensebuild_ag(1, queen)
- wait(250)
- capt_expand()
- multirun(expandcheck)
- goto(idle)
- --idle--
- wait(250)
- goto(idle)
- --mainthread--
- attack_add(12, zergling)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(500)
- attack_add(12, zergling)
- attack_add(4, hydralisk)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- multirun(expand1)
- attack_add(12, zergling)
- attack_add(5, hydralisk)
- attack_add(3, lurker)
- multirun(specialty2)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(2500)
- attack_add(14, zergling)
- attack_add(6, hydralisk)
- attack_add(4, lurker)
- attack_add(3, mutalisk)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(2500)
- attack_add(20, zergling)
- attack_add(4, hydralisk)
- attack_add(7, lurker)
- attack_add(6, mutalisk)
- multirun(specialty1)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(2500)
- attack_add(17, zergling)
- attack_add(9, hydralisk)
- attack_add(4, lurker)
- attack_add(4, mutalisk)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(2500)
- wait_build(1, greater_spire)
- goto(finalloop)
- --attackDominion--
- wait(25)
- random_jump(33, aDGroundSouth)
- random_jump(33, aDGroundNorth)
- random_jump(33, aDGroundEast)
- random_jump(33, aDAirSouth)
- random_jump(33, aDAirEast)
- goto(attackDominion)
- --attackProtoss--
- wait(25)
- random_jump(29, aPGroundW)
- random_jump(29, aPGroundNW)
- random_jump(29, aPAirNW)
- random_jump(29, aPGroundN)
- random_jump(29, aPAirNE)
- random_jump(29, aPGroundNE)
- goto(attackProtoss)
- --attackUED--
- wait(25)
- random_jump(33, aUAirSE)
- random_jump(33, aUGroundSE)
- random_jump(33, aUGroundW)
- random_jump(33, aUGroundNW)
- random_jump(33, aUAirNW)
- goto(attackUED)
- --aDGroundSouth--
- attack_to((909, 3952), (368, 2546))
- wait(25)
- attack_do()
- return()
- --aDGroundNorth--
- attack_to((2160, 1743), (818, 2416))
- wait(25)
- attack_do()
- return()
- --aDGroundEast--
- attack_to((1934, 3731), (1168, 3056))
- wait(25)
- attack_do()
- return()
- --aDAirSouth--
- attack_to((881, 3504), (209, 2895))
- wait(25)
- attack_do()
- return()
- --aDAirEast--
- attack_to((3035, 2160), (1359, 2513))
- wait(25)
- attack_do()
- return()
- --aPAirNE--
- attack_to((5836, 4143), (4783, 4911))
- wait(25)
- attack_do()
- return()
- --aPAirNW--
- attack_to((2672, 4207), (3088, 4882))
- wait(25)
- attack_do()
- return()
- --aPGroundW--
- attack_to((1041, 5681), (2802, 5620))
- wait(25)
- attack_do()
- return()
- --aPGroundNW--
- attack_to((2095, 4237), (2796, 5361))
- wait(25)
- attack_do()
- return()
- --aPGroundNE--
- attack_to((5167, 4336), (5168, 5203))
- wait(25)
- attack_do()
- return()
- --aPGroundN--
- attack_to((4430, 3699), (4239, 4623))
- wait(25)
- attack_do()
- return()
- --aUAirSE--
- attack_to((5840, 2416), (5585, 277))
- wait(25)
- attack_do()
- return()
- --aUGroundSE--
- attack_to((3791, 2030), (4593, 1423))
- wait(25)
- attack_do()
- return()
- --aUGroundW--
- attack_to((3183, 814), (4142, 1104))
- wait(25)
- attack_do()
- return()
- --aUGroundNW--
- attack_to((2896, 111), (3759, 398))
- wait(25)
- attack_do()
- return()
- --aUAirNW--
- attack_to((2670, 306), (3759, 398))
- wait(25)
- attack_do()
- return()
- --specialty1--
- wait(750)
- random_jump(35, lurker)
- random_jump(35, it)
- random_jump(35, devourer)
- random_jump(30, mutalisk)
- random_jump(15, hydra)
- goto(specialty1)
- --specialty2--
- wait(750)
- random_jump(35, ling)
- random_jump(10, ultra)
- random_jump(40, defiler)
- random_jump(30, guardian)
- random_jump(30, scourge)
- goto(specialty2)
- --specialty3--
- wait(750)
- random_jump(32, hling)
- random_jump(20, hultra)
- random_jump(32, hmuta)
- random_jump(32, hhydra)
- goto(specialty3)
- --lurker--
- if_owned(hydralisk_den, lurkeradd)
- stop()
- --it--
- if_owned(infested_command_center, itadd)
- stop()
- --devourer--
- if_owned(greater_spire, devoureradd)
- stop()
- --mutalisk--
- if_owned(spire, mutaliskadd)
- stop()
- --hydra--
- if_owned(hydralisk_den, hydraadd)
- stop()
- --ling--
- if_owned(spawning_pool, lingadd)
- stop()
- --ultra--
- if_owned(ultralisk_cavern, ultraadd)
- stop()
- --defiler--
- if_owned(defiler_mound, defileradd)
- stop()
- --guardian--
- if_owned(greater_spire, guardianadd)
- stop()
- --scourge--
- if_owned(spire, scourgeadd)
- stop()
- --hling--
- if_owned(spawning_pool, hlingadd)
- stop()
- --hhydra--
- if_owned(hydralisk_den, hhydraadd)
- stop()
- --hmuta--
- if_owned(greater_spire, hmutaadd)
- stop()
- --hultra--
- if_owned(ultralisk_cavern, hultraadd)
- stop()
- --lurkeradd--
- attack_add(3, lurker)
- stop()
- --itadd--
- attack_add(2, infested_terran)
- stop()
- --devoureradd--
- attack_add(3, devourer)
- stop()
- --mutaliskadd--
- attack_add(5, mutalisk)
- stop()
- --hydraadd--
- attack_add(10, hydralisk)
- stop()
- --lingadd--
- attack_add(34, zergling)
- stop()
- --ultraadd--
- attack_add(6, ultralisk)
- stop()
- --defileradd--
- attack_add(4, defiler)
- stop()
- --guardianadd--
- attack_add(4, guardian)
- stop()
- --scourgeadd--
- attack_add(10, scourge)
- stop()
- --hlingadd--
- attack_add(5, h_zergling)
- stop()
- --hhydraadd--
- attack_add(3, h_hydralisk)
- stop()
- --hmutaadd--
- attack_add(4, h_mutalisk)
- stop()
- --hultraadd--
- attack_add(2, h_ultralisk)
- stop()
- --finalloop--
- attack_add(8, zergling)
- attack_add(3, hydralisk)
- attack_add(2, lurker)
- attack_add(3, mutalisk)
- attack_add(1, ultralisk)
- attack_add(1, guardian)
- attack_add(2, scourge)
- attack_add(1, devourer)
- multirun(specialty1)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(3500)
- attack_add(8, zergling)
- attack_add(3, hydralisk)
- attack_add(2, lurker)
- attack_add(3, mutalisk)
- attack_add(1, ultralisk)
- attack_add(1, guardian)
- attack_add(2, scourge)
- attack_add(1, devourer)
- multirun(specialty2)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(3500)
- attack_add(8, zergling)
- attack_add(3, hydralisk)
- attack_add(2, lurker)
- attack_add(3, mutalisk)
- attack_add(1, ultralisk)
- attack_add(1, guardian)
- attack_add(2, scourge)
- attack_add(1, devourer)
- multirun(specialty3)
- call(attackDominion)
- wait(25)
- call(attackProtoss)
- wait(25)
- call(attackUED)
- wait(25)
- attack_clear()
- wait(3500)
- goto(finalloop)
- --upgrades--
- tech(burrowing, 30)
- tech(ensnare, 30)
- upgrade(1, overlord_speed, 30)
- upgrade(1, z_missile_attack, 30)
- upgrade(1, z_carapace, 30)
- upgrade(1, zergling_speed, 30)
- upgrade(1, hydralisk_speed, 30)
- wait(4000)
- upgrade(1, z_melee_attack, 30)
- upgrade(2, z_carapace, 30)
- upgrade(1, overlord_sight, 30)
- upgrade(1, hydralisk_range, 30)
- wait(6000)
- define_max(6, h_zergling)
- define_max(3, h_hydralisk)
- define_max(3, h_mutalisk)
- defensebuild_gg(1, h_zergling)
- defenseuse_gg(1, h_zergling)
- defensebuild_gg(1, h_hydralisk)
- defenseuse_gg(1, h_hydralisk)
- defensebuild_gg(1, h_ultralisk)
- defenseuse_gg(1, h_ultralisk)
- defensebuild_ag(1, h_mutalisk)
- defenseuse_ag(1, h_mutalisk)
- tech(lurker_aspect, 30)
- tech(spawn_broodling, 30)
- upgrade(2, z_missile_attack, 30)
- upgrade(2, z_melee_attack, 30)
- define_max(10, queen)
- train(2, queen)
- wait_build(1, spire)
- wait(480)
- upgrade(1, z_flyer_attack, 30)
- wait_build(2, spire)
- wait(480)
- upgrade(1, z_flyer_carapace, 30)
- wait(5000)
- wait_build(1, hive)
- wait(480)
- define_max(12, h_zergling)
- define_max(5, h_hydralisk)
- define_max(5, h_mutalisk)
- define_max(1, h_ultralisk)
- upgrade(1, zergling_attack, 30)
- upgrade(3, z_carapace, 30)
- upgrade(3, z_melee_attack, 30)
- upgrade(2, z_flyer_attack, 30)
- upgrade(2, z_flyer_carapace, 30)
- wait_build(1, ultralisk_cavern)
- train(2, ultralisk)
- train(2, infested_terran)
- wait(480)
- define_max(40, zergling)
- define_max(8, ultralisk)
- define_max(13, lurker)
- define_max(24, hydralisk)
- define_max(30, scourge)
- define_max(18, mutalisk)
- define_max(12, guardian)
- define_max(12, devourer)
- define_max(8, defiler)
- max_force(3000)
- wait(480)
- upgrade(1, ultralisk_speed, 30)
- wait_build(1, defiler_mound)
- train(3, defiler)
- wait(480)
- define_max(18, h_zergling)
- define_max(8, h_hydralisk)
- define_max(8, h_mutalisk)
- define_max(3, h_ultralisk)
- upgrade(3, z_flyer_attack, 30)
- upgrade(3, z_flyer_carapace, 30)
- upgrade(3, z_missile_attack, 30)
- upgrade(1, queen_mana, 30)
- tech(consume, 30)
- wait(1200)
- upgrade(1, defiler_mana, 30)
- wait(1200)
- tech(plague, 30)
- define_max(10, defiler)
- wait(480)
- wait(6000)
- define_max(4, h_ultralisk)
- upgrade(4, z_melee_attack, 30)
- upgrade(4, z_carapace, 30)
- upgrade(4, z_flyer_attack, 30)
- upgrade(4, z_flyer_carapace, 30)
- upgrade(4, z_missile_attack, 30)
- wait(480)
- stop()
- --expandcheck--
- multirun(expandstagger)
- wait(5000)
- goto(expandcheck)
- --expandstagger--
- multirun(expand1)
- wait(4000)
- multirun(expand2)
- wait(3000)
- multirun(expand3)
- wait(2000)
- multirun(expand4)
- wait(1000)
- multirun(expand5)
- wait(4000)
- multirun(expand6)
- wait(2000)
- multirun(expand7)
- stop()
- --expand1--
- wait(100)
- expand(1, expand1town)
- try_townpoint(1, expand1)
- stop()
- --expand2--
- wait(100)
- expand(2, expand2town)
- try_townpoint(2, expand2)
- stop()
- --expand3--
- wait(100)
- expand(3, expand3town)
- try_townpoint(3, expand3)
- stop()
- --expand4--
- wait(100)
- expand(4, expand1town)
- try_townpoint(4, expand4)
- stop()
- --expand5--
- wait(100)
- expand(5, expand2town)
- try_townpoint(5, expand5)
- stop()
- --expand6--
- wait(100)
- expand(6, expand3town)
- try_townpoint(6, expand6)
- stop()
- --expand7--
- wait(100)
- expand(7, expand2town)
- try_townpoint(7, expand7)
- stop()
- --expand1town--
- start_town()
- build(1, hatchery, 100)
- place_guard(zergling, 1)
- place_guard(zergling, 1)
- place_guard(lurker, 1)
- place_guard(hydralisk, 2)
- place_guard(hydralisk, 2)
- wait_build(1, hatchery)
- build(10, drone, 80)
- wait_build(4, drone)
- wait(500)
- build(1, creep_colony, 60)
- build(2, hatchery, 100)
- place_guard(zergling, 0)
- place_guard(zergling, 2)
- place_guard(lurker, 0)
- place_guard(hydralisk, 1)
- place_guard(hydralisk, 0)
- place_guard(guardian, 0)
- wait_build(1, creep_colony)
- build(2, creep_colony, 60)
- build(1, sunken_colony, 60)
- wait_build(2, creep_colony)
- build(2, sunken_colony, 60)
- build(3, creep_colony, 60)
- wait_build(3, creep_colony)
- build(3, sunken_colony, 60)
- build(4, creep_colony, 60)
- wait_build(4, creep_colony)
- build(18, drone, 80)
- build(1, spore_colony, 60)
- build(5, creep_colony, 60)
- wait_build(5, creep_colony)
- build(2, spore_colony, 60)
- build(6, creep_colony, 60)
- wait_build(6, creep_colony)
- build(3, spore_colony, 60)
- wait_build(2, hatchery)
- build(1, hydralisk_den, 80)
- wait_buildstart(1, hydralisk_den)
- build(3, hatchery, 60)
- goto(expand1loop)
- --expand1loop--
- attack_add(1, hydralisk)
- wait(2000)
- goto(expand1loop)
- --expand2town--
- start_town()
- build(1, hatchery, 100)
- place_guard(zergling, 1)
- place_guard(zergling, 1)
- place_guard(lurker, 1)
- place_guard(hydralisk, 2)
- place_guard(hydralisk, 2)
- wait_build(1, hatchery)
- build(10, drone, 80)
- wait_build(4, drone)
- wait(500)
- build(1, creep_colony, 60)
- build(2, hatchery, 100)
- place_guard(zergling, 0)
- place_guard(zergling, 2)
- place_guard(lurker, 0)
- place_guard(hydralisk, 1)
- place_guard(hydralisk, 0)
- place_guard(guardian, 0)
- wait_build(1, creep_colony)
- build(2, creep_colony, 60)
- build(1, sunken_colony, 60)
- wait_build(2, creep_colony)
- build(2, sunken_colony, 60)
- build(3, creep_colony, 60)
- wait_build(3, creep_colony)
- build(3, sunken_colony, 60)
- build(4, creep_colony, 60)
- wait_build(4, creep_colony)
- build(18, drone, 80)
- build(1, spore_colony, 60)
- build(5, creep_colony, 60)
- wait_build(5, creep_colony)
- build(2, spore_colony, 60)
- build(6, creep_colony, 60)
- wait_build(6, creep_colony)
- build(3, spore_colony, 60)
- wait_build(2, hatchery)
- build(1, spire, 80)
- wait_buildstart(1, spire)
- build(3, hatchery, 60)
- goto(expand2loop)
- --expand2loop--
- attack_add(1, mutalisk)
- wait(2000)
- goto(expand2loop)
- --expand3town--
- start_town()
- build(1, hatchery, 100)
- place_guard(zergling, 1)
- place_guard(zergling, 1)
- place_guard(lurker, 1)
- place_guard(hydralisk, 2)
- place_guard(hydralisk, 2)
- wait_build(1, hatchery)
- build(10, drone, 80)
- wait_build(4, drone)
- wait(500)
- build(1, creep_colony, 60)
- build(2, hatchery, 100)
- place_guard(zergling, 0)
- place_guard(zergling, 2)
- place_guard(lurker, 0)
- place_guard(hydralisk, 1)
- place_guard(hydralisk, 0)
- place_guard(guardian, 0)
- wait_build(1, creep_colony)
- build(2, creep_colony, 60)
- build(1, sunken_colony, 60)
- wait_build(2, creep_colony)
- build(2, sunken_colony, 60)
- build(3, creep_colony, 60)
- wait_build(3, creep_colony)
- build(3, sunken_colony, 60)
- build(4, creep_colony, 60)
- wait_build(4, creep_colony)
- build(18, drone, 80)
- build(1, spore_colony, 60)
- build(5, creep_colony, 60)
- wait_build(5, creep_colony)
- build(2, spore_colony, 60)
- build(6, creep_colony, 60)
- wait_build(6, creep_colony)
- build(3, spore_colony, 60)
- wait_build(2, hatchery)
- build(1, ultralisk_cavern, 80)
- wait_buildstart(1, ultralisk_cavern)
- build(3, hatchery, 60)
- goto(expand2loop)
- --expand3loop--
- attack_add(1, ultralisk)
- wait(4000)
- goto(expand3loop)
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