Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Note: All of these are suggestions taken from the thread or from individuals. Just because it is on this list doesn't guarantee it will be implemented.
- I tried to gather every single suggestion but there is a chance I could have missed some.
- I have tried to flesh out these ideas where possible with additional suggestions or ideas to consider, but they don't necessarily need to be that way.
- -trial dev
- ================================
- Thread Responses (/vt/thread/22370237#p22371672)
- ================================
- /vt/thread/19331149#p19331731 some good responses attached, put in the list below
- Another decent length post /vt/thread/22370237#p22379879
- TLDR: Influx of activity after any update, but players figure things out and then get bored. New things on a somewhat regular basis to waste money on would be good, new hats/items for example.
- Lack of competition beyond oshiboarding or leaderboard, players have to develop their own, more side objectives?
- Inactive accounts & their shares and positions, what to do about these?
- More ways to gather information/information be less 'wrong' (read adjustment %)
- Higher riskability in the market?
- =======
- /vt/thread/22370237#p22384211
- Market UI redesign post example (basically add auto trader below the market graphs)
- =======
- ================================
- Bug fixing:
- ================================
- Unsure if this is still broken?-activity page -> history, graph is broken (for those not in the same time zone as the server?)
- -market view -> coins, graphs have the x axis broken (data points are spaced equally even when the distance between timestamps is not the same)
- -'Things in this game doesn't support you changing your name. This includes DMS, and Gacha Leaderboard.' (would need to test exactly what they mean)
- -Gacha leaderboard currently has different entries if you change name, consolidate this?
- ================================
- QOL:
- ================================
- -Notifications for betting and DMs, GC (toggleable setting, just a simple red circle or something to highlight)
- -Could add a sound effect to this (also toggled)
- -Current superchat credits visible on the superchat screen.
- -Full colour wheel for jeb
- -Ability to see the bet payouts before betting
- -(I assume they mean a dynamic response where they type in $1m to the buy in, and it shows a return of $1.5m on a win without having to bet first, or just a current multiplier)
- -Auto trader (see image for examples mocked up)
- -toggle to turn off automatically on adjustments
- -Autotrader to be popped out in a window like global chat
- -Button to 0 the coin or 99999/infinite the coin (sell/buy all)
- -Its fine if you know where the auto-trader is, could this be added into the navigation bar for ease of use/clearer for new players?
- -Ideas from f.u.c.k report:
- -In the market area/auto trader, have the "time cycle increments until adjustment" as a counter (hopefully simple)
- -The tax breakdown for estimates on multicoins is great, could list the tax % under the step counter so newer users understand this better.
- -Taxes being clearer/visible, potentially baking this into the cost when the multicoin range is selected (3x mori would display mori 3x cost, with taxes either included or shown on the side?)
- -How much taxes are being paid per cycle
- -If you are buying/selling, the blue icon which indicates you have a coin, could go green/red depending on buy/sell
- -/vt/thread/22423654#p22434211 from here
- -"since adjustments the coins price has changed by an average of x per hour" stat
- -Noticed we update people on what word they shouldn't say on floor, this could be expanded to superchats and other places as well?
- -Auctions -> Past auctions loads everything, consider adding pages for this / search functionality?
- -Also the auctions help icon is underneath the GC icon
- -Allow the seller of an auction to chat in the auction without betting
- -Graphs
- -custom time ranges on market coin chart
- -could be expanded to networth history on profile
- -Logarithmic graphs on profile
- -Add in the easter bunny event as a theme in the top right
- ================================
- New Player Experience Suggestions:
- ================================
- New player retention techniques (very hypothetical don't take these as confirmed)
- -Daily login bonuses for the first week, end of the week is a random coin or something (timeline can be debated)
- -Playing slightly on 'fear of missing out', and gives the new player a clear reward system.
- -If they fuck up trades heavily they know they then have a safety net.
- -Realistically if a player isn't interested after a week of playing then no amount of reward based systems would keep them around.
- New player experience
- -Tutorial system? Shows where key information and buttons are (taxes, auto trader)
- -If not, a few screenshots labelled and highlighted to get started is less daunting that the wall of text in the info
- ================================
- Gameplay Suggestions:
- ================================
- -Server side trader, everyone (6+ people) I've personally talked to at length so far places this as their highest important feature in terms of player retention, fun, helps people compete outside of top 20, etc.
- -Possible ideas around this to prevent zombie trading could include:
- -Automatically stops when adjustments happen
- -Only active for 8-16-24hours (depends on preference on this), could use a money sink with this idea to extend?
- -Theoretically cost saving as server-client side communication doesn't happen as often, especially if you have a time limit.
- -Options (specifically player-to-broker to reduce complexity)
- -More non-holo coins (coin diversity)
- -Divisive on whether people accept holostars, polling potential here?
- -Companies/Guilds section (can be separated) - Note, this one needs to be discussed with devs, these are mostly just any potential ideas.
- -Activities for guilds
- -a chat for guilds (either floor style or like GC) - Could be divisive from a community perspective
- -Guild announcements
- -Mutual funds within this option
- -Separate leaderboards for companies/guilds (promotes new goals for players)
- -company system (Note this could be two different systems, an overall faction/guild system and a separate company system perhaps?)
- -guild system modified to prevent tribalism/community divides,
- -You could make a system where each company has their own "bonus", e.g. slightly increased divs, slightly less taxes (buy or sell), extended time on a hypothetical server side trader, cheaper gachas, etc.
- -Provides different rewards for everyone's playstyles
- -Could be based on a player being active instead of purely networth to promote diversity and not just a band of the top 30 and then scavengers.
- -Freedom to move around so players can pick and choose a "buff" for the week
- -Items
- -More gacha item uses
- -Profile pins/new icons (crafting?)
- -Way to scrap/bin items instead of auction
- -Requested adds: Kronii flower hat, Ayamy ribbon, Roboco glasses (Calli crown quality apparently has been improved)
- -Ask thread for the hat images to add
- -Marriage system
- -Player contracts
- -Money lending/mutual funds between players
- -Commissions
- -Person-to-person betting
- -General
- -could have a list that says you bought a X amount of coins between $10000 and $11000 and for how much. (Anon who suggested this talked about going into coin purchase history to find, could make MPP clearer)
- -Anon who replied to this suggestion: save bought prices in docs, would be useful to have a 'recent buy price' in market tab.
- -Adjustments - compare daily views against a lifetime or yearly averaged total views instead of day to day changes as it appears to be now.
- -div changes: /vt/thread/23225740#p23246911
- -Multicoining expansion: /vt/thread/23188557#p23207449
- -Grave icons for ABAYO'd users, temporary? Could be auto added after a period of x amount of inactivity.
- -What to do about inactive accounts with their shares
- -Buffs
- -Weekly/monthly pass to buy in for buffs/benefits
- -See above company system idea
- -Auctions
- -add the aggie drawings
- -Personally, auctions can get spammed with never selling items at a very low cost (1k per 30min), at the moment of writing its 4 rows of dead expensive items,
- -consider reworking a perm timeout or ramping up the expiry cost? (Starts at 1k for up to 8 hours, then slowly increases over a 24 hour period)
- -Money sinks
- -Betting
- -Bingo card/lottery system, drawn on adjustments with user getting a % of the buy-in total pot.
- -Could be expanded to have a daily, weekly, monthly pots with incremental buy ins, $100k, 1m, 10m?
- -Add gambling games (e.g. blackjack) (maybe limited to x amount per day against AI?)
- -pvp poker (probably a large undertaking)?
- -Minigames, Lot of people like mahjong? (could turn into betting)
- -Dividends
- -Progressive taxation on dividends payments.
- -anon suggested: have the tax calculated on a per tuber basis and allow the player to nominate one tuber to be tax free.
- -Dividends could be partly influenced by the number of coins in circulation.
- -Some general complaints/worries about Mori coins and the music channel buff?
- -3 music channels in hololive so far, Sora, Suisei, Mori
- -Anon suggested: /vt/thread/23188557#p23207449
- >if music.channel == True and daily.views < Susan Coefficient
- >set.behavior == don't go down -10k for the love of god that's all I'm asking
- -Similar complaints about deadcoins and infinite inflation (e.g. Rushia)
- -Holo nations - PvP factions element to the game with different chuubas being different nations.
- -Dev Roadmap
- -One mention of making global chat anon by default, so opt-out instead of opt-in?
- -This one will probably be disputed, another poll potential
- ===Other===
- -Temporary game event ideas?
- -Mario Kart style, /vt/thread/16589558#p16605125
- -Login rewards (daily/weekly), even small things like gacha pulls (mobile game logic here for slight retention, however maybe a bad idea?)
- ===Unclear===
- -More stats/data tooling - honestly unclear, could probably ask for requests from the thread for specifics/borrow from reports.
- -Fishing
- -No further context was given but i assume this is a minigame suggestion.
- -Fun example, club penguin fishing
- ================================
- Completed:
- ================================
- -Easter event
- -Fixing the adjustment visual % change - ([Current Price]-[Yesterday's Closing Price])/[Yesterday's Closing Price], Done on market (graph and compact), and profiles
- -Sorted-Leaderboard -> open someone's wallet, coins sorted alphabetically but the rest of the site consistently uses gen order sorting (Honk helped)
- -Direct messages having a word wrap so long one-liners don't break things/long messages don't go offscreen?
- -Benchmark tab -> Y&G 62 -> 65 coins now
Add Comment
Please, Sign In to add comment