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- on rightclick with Blaze Rod:
- if {heal.%player%} is not set:
- set {heal.%player%} to 0
- {heal.%player%} is 0
- heal player
- set {heal.%player%} to 10
- while {heal.%player%} is not 0:
- wait 1 second
- subtract 1 from {heal.%player%}
- if player's tool is Blaze Rod:
- send action bar from "<lime>%{heal.%player%}%" to player
- on rightclick with Blaze Powder:
- {heal.%player%} is more than 2
- subtract 3 from {heal.%player%}
- remove 1 Blaze Powder from player
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