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console.txt

Mar 5th, 2014
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  1. #
  2. # Specifies the consoles for Ice to manage. Each console will have a ROMs folder
  3. # created for it, and can have their games added to Steam.
  4. #
  5. # To add a new console, make a new entry following this format:
  6. #
  7. # [*Console Name*]
  8. # option=value
  9. #
  10. # The *Console Name* is used as the Steam category for your Console. The options
  11. # are extra information for Ice to use about the console. The only one that is
  12. # necessary is 'emulator'. A full list of available options are as follows:
  13. #
  14. # Emulator: The emulator used to launch these games. This should be the name of
  15. # an entry in emulators.txt.
  16. #
  17. # Nickname: *optional* A short, distinct name for the console. Used as the
  18. # folder name for the default ROMs directory. If none is given, the full name
  19. # of the console is used. This is not recommended, as ConsoleGrid uses
  20. # the nickname as a hint to which console it should search for games in.
  21. #
  22. # Extensions: *optional* A (comma separated) list of file extensions to assume
  23. # are ROMs. For example, if the value was set to 'sfc, smc' then only files
  24. # that ended with '.sfc' or '.smc' will be added to Steam. If not provided,
  25. # Ice will add every file in the ROMs directory to Steam.
  26. #
  27. # ROMs Directory: *optional* If given a path, Ice will look in the specified
  28. # directory for ROMs (instead of the one it generates).
  29. #
  30. # Prefix: *optional* Text to append to the name of every game for the console.
  31. # The name of the game as it appears in Steam will be
  32. # "*Prefix* *ROM filename*". This is useful if you want to organize your Steam
  33. # library in a way other than categories (for example, using the prefix
  34. # '[NES]', or 'NES -')
  35. #
  36. # Icon: *optional* A path to an icon file to display for every game in the
  37. # console. If none is provided, the icon of the emulator is used.
  38. #
  39. # Images Directory: *optional* A path to a directory to search for Grid Images.
  40. # If an image is found in this directory with the same name as the ROM, it is
  41. # set as the Steam Grid Image instead of one downloaded from ConsoleGrid.
  42. #
  43. # For example, a possible configuration (using all options) might look like this:
  44. #
  45. # [Super Nintendo]
  46. # nickname=SNES
  47. # emulator=ZSNES
  48. # extensions=sfc, smc
  49. # roms directory=C:\Games\Super Nintendo\ROMs
  50. # prefix=[SNES]
  51. # icon=C:\Games\Super Nintendo\icon.png
  52. # images directory=C:\Games\Super Nintendo\Images
  53. #
  54.  
  55. # Dolphin Gamecube and wii
  56.  
  57. [Nintendo Gamecube]
  58. nickname=Gamecube
  59. emulator=Dolphin
  60.  
  61. [Nintendo Wii]
  62. nickname=Wii
  63. emulator=Dolphin
  64.  
  65. # Dolphin End
  66.  
  67. #Retroarch emulators
  68.  
  69. [Playstation]
  70. nickname=PS1
  71. emulator=retroarch_psx
  72. extensions=cue
  73.  
  74. [Super Nintendo]
  75. nickname=SNES
  76. emulator=retroarch_snes
  77. extensions=smc
  78.  
  79. [Arcade]
  80. nickname=Arcade
  81. emulator=retroarch_fba
  82. extensions=zip
  83.  
  84. [Nintendo Entertainment System]
  85. nickname=NES
  86. emulator=retroarch_nes
  87. extensions=nes
  88.  
  89. [Sega Genesis]
  90. nickname=Genesis
  91. emulator=retroarch_genesis
  92. extensions=bin, smd
  93.  
  94. [ScummVM]
  95. nickname=ScummVM
  96. emulator=retroarch_ScummVM
  97.  
  98. [Gameboy Advance]
  99. nickname=GBA
  100. emulator=retroarch_gba
  101.  
  102. [Nintendo 64]
  103. nickname=N64
  104. emulator=retroarch_N64
  105.  
  106.  
  107. # Retroarch end
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