Advertisement
Guest User

Untitled

a guest
Feb 22nd, 2018
74
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.39 KB | None | 0 0
  1. author = "ArmaLife PL";
  2. onLoadName = "ArmaLife METROPOLIS RPG";
  3. onLoadMission = "V5";
  4. loadScreen = "\pop_iconos\textures\logo.paa";
  5. joinUnassigned = 1;
  6. respawn = BASE;
  7. respawndelay = 12;
  8. disabledAI = 1;
  9. enableDebugConsole = 0;
  10. respawnDialog = 0;
  11. respawnButton = 0;
  12.  
  13. corpseManagerMode = 2;
  14. corpseLimit = 25;
  15. corpseRemovalMinTime = 300;
  16. corpseRemovalMaxTime = 600;
  17. wreckLimit = 15;
  18. wreckRemovalMinTime = 120;
  19. wreckRemovalMaxTime = 1800;
  20.  
  21. disableChannels[] ={{0,true,true},{1,true,true},{2,true,true},{3,true,true},{4,true,true},{5,true,true},{6,true,true}};
  22. /*
  23. 0 = Global
  24. 1 = Side
  25. 2 = Command
  26. 3 = Group
  27. 4 = Vehicle
  28. 5 = Direct
  29. 6 = System
  30. */
  31. overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  32.  
  33. class CfgServer {
  34. DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  35. DebugMode = 1; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  36. HeadlessSupport = 1; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  37. /*
  38. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  39. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  40. */
  41. };
  42.  
  43. class Header
  44. {
  45. gameType = RPG;
  46. minPlayers = 1;
  47. maxPlayers = 140;
  48. };
  49. //class CfgRemoteExecCommands {};
  50.  
  51. //#include "CfgRemoteExec.hpp"
  52. #include "dialog\MasterHandler.hpp"
  53. #include "config\Config_Master.hpp"
  54. #include "BK_FrameWork\BlackFeameWorkDIalogs\_BK_Dlg_All_IncludesDef.h"
  55. #include "BK_FrameWork\BlackFeameWorkDIalogs\_BK_Dlg_All_Includes.h"
  56. #include "dialog\FastTravelDialog.hpp"
  57. #include "dialog\partemedicorellenar.hpp"
  58. #include "dialog\PDA.hpp"
  59. #include "dialog\daneos.h"
  60.  
  61. class RscTitles
  62. {
  63. #include "dialog\FastTravelHUD.hpp"
  64. #include "dialog\progress.hpp"
  65. #include "dialog\a3ljailhud.hpp"
  66. #include "dialog\badgeDialogV2.h"
  67. #include "dialog\DNI_dialog.h"
  68. #include "dialog\EMSDNI_dialog.h"
  69. #include "dialog\chapas_dialog.h"
  70.  
  71. #include "dialog\roboDeDatos.hpp"
  72. #include "dialog\masuno.hpp"
  73. #include "dialog\barrita.hpp"
  74. #include "dialog\anuncio.hpp"
  75.  
  76. #include "dialog\HUDica.hpp"
  77. #include "dialog\sangrado.hpp"
  78.  
  79. #include "dialog\partemedicomostrar.hpp"
  80. #include "dialog\pop_multa.hpp"
  81. #include "dialog\ada_mellaman.hpp"
  82. #include "dialog\cargando.hpp"
  83. #include "dialog\domsg.hpp"
  84.  
  85. class intro {
  86. idd = -1;
  87. duration = 30;
  88. class controls {
  89. class ExampleControl {
  90. idc = -1;
  91. type = 0;
  92. style = 2192;
  93. x = 0;
  94. y = 0;
  95. h = 1;
  96. w = 1;
  97. font = "EtelkaNarrowMediumPro";
  98. sizeEx = 0.05;
  99. colorBackground[] = {1,1,1,1};
  100. colorText[] = {1,1,1,1};
  101. text = "\pop_iconos\textures\logo.paa";
  102. lineSpacing = 1;
  103. };
  104. };
  105. };
  106. class umarles {
  107. idd = -1;
  108. duration = 12;
  109. class controls {
  110. class ExampleControl {
  111. idc = -1;
  112. type = 0;
  113. style = 2192;
  114. x = 0;
  115. y = 0;
  116. h = 1;
  117. w = 1;
  118. font = "EtelkaNarrowMediumPro";
  119. sizeEx = 0.05;
  120. colorBackground[] = {1,1,1,1};
  121. colorText[] = {1,1,1,1};
  122. text = "\alpl_kasztura\textures\axex\niezyjesz.paa";
  123. lineSpacing = 1;
  124. };
  125. };
  126. };
  127. };
  128.  
  129. class CfgFunctions {
  130. #include "Functions.hpp"
  131. #include "ica\funcionesica.h"
  132. };
  133.  
  134. class CfgDebriefing {
  135. class NotWhitelisted {
  136. title = "$STR_NotWhitelisted_Title";
  137. subtitle = "$STR_NotWhitelisted_SubTitle";
  138. description = "$STR_NotWhitelisted_Descript";
  139. pictureBackground = "";
  140. picture = "";
  141. pictureColor[] = {0,0.3,0.6,1};
  142. };
  143.  
  144. class Blacklisted {
  145. title = "$STR_Blacklisted_Title";
  146. subtitle = "$STR_Blacklisted_SubTitle";
  147. description = "$STR_Blacklisted_Descript";
  148. pictureBackground = "";
  149. picture = "";
  150. pictureColor[] = {0,0.3,0.6,1};
  151. };
  152.  
  153. class Restart
  154. {
  155. title = "ZAĆMIENIE";
  156. subtitle = "";
  157. description = "Za chwilę nastąpi restat serwera. Będzie on ponownie dostępny w ciągu 10 min.";
  158. pictureBackground = "";
  159. picture = "";
  160. pictureColor[] = {0.0,0.3,0.6,1};
  161. };
  162. class Brak_Whitelisty
  163. {
  164. title = "Brak Whitelisty";
  165. subtitle = "";
  166. description = "Twój UID nie znajduje się na liście. Zgłoś się do rejestracji.";
  167. pictureBackground = "";
  168. picture = "";
  169. pictureColor[] = {0.0,0.3,0.6,1};
  170. };
  171. };
  172.  
  173. class CfgNotifications {
  174. class MedicalRequestEmerg
  175. {
  176. title = "Wezwano Medyka";
  177. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  178. description = "%1";
  179. duration = 5;
  180. priority = 7;
  181. };
  182.  
  183. class DeliveryAssigned
  184. {
  185. title = "Delivery Job Accepted";
  186. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  187. description = "%1";
  188. duration = 10;
  189. priority = 7;
  190. };
  191.  
  192. class DeliveryFailed
  193. {
  194. title = "Delivery Job Failed";
  195. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  196. description = "%1";
  197. duration = 7;
  198. priority = 7;
  199. };
  200.  
  201. class DeliverySucceeded
  202. {
  203. title = "Delivery Job Completed";
  204. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  205. description = "%1";
  206. duration = 6;
  207. priority = 6;
  208. };
  209.  
  210. class TextMessage
  211. {
  212. title = "Odebrano Wiadomość";
  213. iconPicture = "\pop_iconos\icons\messagenew.paa";
  214. description = "%1";
  215. duration = 10;
  216. priority = 6;
  217. };
  218.  
  219. class PoliceDispatch
  220. {
  221. title = "Centrala 113";
  222. iconPicture = "\pop_iconos\icons\messagepolice.paa";
  223. description = "%1";
  224. duration = 10;
  225. priority = 6;
  226. };
  227.  
  228. class AdminDispatch
  229. {
  230. title = "Admin Dispatch Center";
  231. iconPicture = "\pop_iconos\icons\messageadmin.paa";
  232. description = "%1";
  233. duration = 10;
  234. priority = 6;
  235. };
  236.  
  237. class AdminMessage
  238. {
  239. title = "Wiadomość Admina";
  240. iconPicture = "\pop_iconos\icons\messageadmin.paa";
  241. description = "%1";
  242. duration = 10;
  243. priority = 5;
  244. };
  245. class opcMessage
  246. {
  247. title = "Wiadomość o wydarzeniu";
  248. iconPicture = "\pop_iconos\icons\messagenew.paa";
  249. description = "%1";
  250. duration = 10;
  251. priority = 5;
  252. };
  253.  
  254.  
  255. class EMP_Hit
  256. {
  257. title = "EMP";
  258. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  259. description = "%1";
  260. duration = 7;
  261. priority = 7;
  262. };
  263. class Regalo
  264. {
  265. title = "%1"; // fondo negro
  266. iconPicture = "\A3\ui_f\data\map\Vehicle\icons\pictureparachute_ca.paa";
  267. iconText = ""; // Short text displayed over the icon. Colored by "color", filled by arguments.
  268. description = "%2"; // Brief description displayed as structured text. Colored by "color", filled by arguments.
  269. color[] = {1,0.6,0,0.9}; // color del icono y del texto
  270. duration = 5;
  271. priority = 3;
  272. difficulty[] = {"netStats"};
  273. };
  274. };
  275.  
  276. class ACE_Settings {
  277. class ace_medical_blood_enabledFor {
  278. value = 2;
  279. typeName = "SCALAR";
  280. force = 1;
  281. };
  282. class ace_common_forceAllSettings {
  283. value = 1;
  284. typeName = "BOOL";
  285. force = 1;
  286. };
  287. class ace_common_checkPBOsAction {
  288. value = 0;
  289. typeName = "SCALAR";
  290. force = 1;
  291. };
  292. class ace_common_checkPBOsCheckAll {
  293. value = 0;
  294. typeName = "BOOL";
  295. force = 1;
  296. };
  297. class ace_common_checkPBOsWhitelist {
  298. value = "[]";
  299. typeName = "STRING";
  300. force = 1;
  301. };
  302. class ace_common_settingFeedbackIcons {
  303. value = 1;
  304. typeName = "SCALAR";
  305. force = 1;
  306. };
  307. class ace_common_settingProgressBarLocation {
  308. value = 1;
  309. typeName = "SCALAR";
  310. force = 1;
  311. };
  312. class ace_common_displayTextColor {
  313. value[] = {0, 0, 0, 0.1};
  314. typeName = "COLOR";
  315. force = 1;
  316. };
  317. class ace_common_displayTextFontColor {
  318. value[] = {1, 1, 1, 1};
  319. typeName = "COLOR";
  320. force = 1;
  321. };
  322. class ace_interact_menu_alwaysUseCursorSelfInteraction {
  323. value = 1;
  324. typeName = "BOOL";
  325. force = 1;
  326. };
  327. class ace_interact_menu_cursorKeepCentered {
  328. value = 0;
  329. typeName = "BOOL";
  330. force = 1;
  331. };
  332. class ace_interact_menu_alwaysUseCursorInteraction {
  333. value = 1;
  334. typeName = "BOOL";
  335. force = 1;
  336. };
  337. class ace_interact_menu_useListMenu {
  338. value = 1;
  339. typeName = "BOOL";
  340. force = 1;
  341. };
  342. class ace_interact_menu_colorTextMax {
  343. value[] = {1, 1, 1, 1};
  344. typeName = "COLOR";
  345. force = 1;
  346. };
  347. class ace_interact_menu_colorTextMin {
  348. value[] = {1, 1, 1, 0.25};
  349. typeName = "COLOR";
  350. force = 1;
  351. };
  352. class ace_interact_menu_colorShadowMax {
  353. value[] = {0, 0, 0, 1};
  354. typeName = "COLOR";
  355. force = 1;
  356. };
  357. class ace_interact_menu_colorShadowMin {
  358. value[] = {0, 0, 0, 0.25};
  359. typeName = "COLOR";
  360. force = 1;
  361. };
  362. class ace_interact_menu_textSize {
  363. value = 2;
  364. typeName = "SCALAR";
  365. force = 1;
  366. };
  367. class ace_interact_menu_shadowSetting {
  368. value = 2;
  369. typeName = "SCALAR";
  370. force = 1;
  371. };
  372. class ace_interact_menu_actionOnKeyRelease {
  373. value = 0;
  374. typeName = "BOOL";
  375. force = 1;
  376. };
  377. class ace_interact_menu_menuBackground {
  378. value = 0;
  379. typeName = "SCALAR";
  380. force = 1;
  381. };
  382. class ace_interact_menu_addBuildingActions {
  383. value = 0;
  384. typeName = "BOOL";
  385. force = 1;
  386. };
  387. class ace_interact_menu_menuAnimationSpeed {
  388. value = 0;
  389. typeName = "SCALAR";
  390. force = 1;
  391. };
  392. class ace_interaction_enableTeamManagement {
  393. value = 0;
  394. typeName = "BOOL";
  395. force = 1;
  396. };
  397. class ace_interaction_enableMagazinePassing {
  398. value = 0;
  399. typeName = "BOOL";
  400. force = 1;
  401. };
  402. class ace_medical_level {
  403. value = 2;
  404. typeName = "SCALAR";
  405. force = 1;
  406. };
  407. class ace_medical_medicSetting {
  408. value = 2;
  409. typeName = "SCALAR";
  410. force = 1;
  411. };
  412. class ace_medical_increaseTrainingInLocations {
  413. value = 0;
  414. typeName = "BOOL";
  415. force = 1;
  416. };
  417. class ace_medical_enableFor {
  418. value = 1;
  419. typeName = "SCALAR";
  420. force = 1;
  421. };
  422. class ace_medical_enableOverdosing {
  423. value = 1;
  424. typeName = "BOOL";
  425. force = 1;
  426. };
  427. class ace_medical_bleedingCoefficient {
  428. value = 1;
  429. typeName = "SCALAR";
  430. force = 1;
  431. };
  432. class ace_medical_painCoefficient {
  433. value = 1;
  434. typeName = "SCALAR";
  435. force = 1;
  436. };
  437. class ace_medical_enableAirway {
  438. value = 1;
  439. typeName = "BOOL";
  440. force = 1;
  441. };
  442. class ace_medical_enableFractures {
  443. value = 1;
  444. typeName = "BOOL";
  445. force = 1;
  446. };
  447. class ace_medical_enableAdvancedWounds {
  448. value = 0;
  449. typeName = "BOOL";
  450. force = 1;
  451. };
  452. class ace_medical_enableVehicleCrashes {
  453. value = 1;
  454. typeName = "BOOL";
  455. force = 1;
  456. };
  457. class ace_medical_enableScreams {
  458. value = 1;
  459. typeName = "BOOL";
  460. force = 1;
  461. };
  462. class ace_medical_playerDamageThreshold {
  463. value = 1;
  464. typeName = "SCALAR";
  465. force = 1;
  466. };
  467. class ace_medical_AIDamageThreshold {
  468. value = 1;
  469. typeName = "SCALAR";
  470. force = 1;
  471. };
  472. class ace_medical_enableUnconsciousnessAI {
  473. value = 1;
  474. typeName = "SCALAR";
  475. force = 1;
  476. };
  477. class ace_medical_remoteControlledAI {
  478. value = 1;
  479. typeName = "BOOL";
  480. force = 1;
  481. };
  482. class ace_medical_preventInstaDeath {
  483. value = 1;
  484. typeName = "BOOL";
  485. force = 1;
  486. };
  487. class ace_medical_enableRevive {
  488. value = 2;
  489. typeName = "SCALAR";
  490. force = 2;
  491. };
  492. class ace_medical_maxReviveTime {
  493. value = 360;
  494. typeName = "SCALAR";
  495. force = 1;
  496. };
  497. class ace_medical_amountOfReviveLives {
  498. value = -1;
  499. typeName = "SCALAR";
  500. force = 1;
  501. };
  502. class ace_medical_allowDeadBodyMovement {
  503. value = 1;
  504. typeName = "BOOL";
  505. force = 1;
  506. };
  507. class ace_medical_allowLitterCreation {
  508. value = 1;
  509. typeName = "BOOL";
  510. force = 1;
  511. };
  512. class ace_medical_litterSimulationDetail {
  513. value = 1;
  514. typeName = "SCALAR";
  515. force = 1;
  516. };
  517. class ace_medical_litterCleanUpDelay {
  518. value = 0;
  519. typeName = "SCALAR";
  520. force = 1;
  521. };
  522. class ace_medical_medicSetting_basicEpi {
  523. value = 1;
  524. typeName = "SCALAR";
  525. force = 1;
  526. };
  527. class ace_medical_medicSetting_PAK {
  528. value = 0;
  529. typeName = "SCALAR";
  530. force = 1;
  531. };
  532. class ace_medical_medicSetting_SurgicalKit {
  533. value = 1;
  534. typeName = "SCALAR";
  535. force = 1;
  536. };
  537. class ace_medical_consumeItem_PAK {
  538. value = 1;
  539. typeName = "SCALAR";
  540. force = 1;
  541. };
  542. class ace_medical_consumeItem_SurgicalKit {
  543. value = 0;
  544. typeName = "SCALAR";
  545. force = 1;
  546. };
  547. class ace_medical_useLocation_basicEpi {
  548. value = 0;
  549. typeName = "SCALAR";
  550. force = 1;
  551. };
  552. class ace_medical_useLocation_PAK {
  553. value = 0;
  554. typeName = "SCALAR";
  555. force = 1;
  556. };
  557. class ace_medical_useLocation_SurgicalKit {
  558. value = 0;
  559. typeName = "SCALAR";
  560. force = 1;
  561. };
  562. class ace_medical_useCondition_PAK {
  563. value = 1;
  564. typeName = "SCALAR";
  565. force = 1;
  566. };
  567. class ace_medical_useCondition_SurgicalKit {
  568. value = 1;
  569. typeName = "SCALAR";
  570. force = 1;
  571. };
  572. class ace_medical_keepLocalSettingsSynced {
  573. value = 1;
  574. typeName = "BOOL";
  575. force = 1;
  576. };
  577. class ace_medical_healHitPointAfterAdvBandage {
  578. value = 0;
  579. typeName = "BOOL";
  580. force = 1;
  581. };
  582. class ace_medical_painIsOnlySuppressed {
  583. value = 1;
  584. typeName = "BOOL";
  585. force = 1;
  586. };
  587. class ace_medical_painEffectType {
  588. value = 0;
  589. typeName = "SCALAR";
  590. force = 1;
  591. };
  592. class ace_medical_allowUnconsciousAnimationOnTreatment {
  593. value = 1;
  594. typeName = "BOOL";
  595. force = 1;
  596. };
  597. class ace_medical_moveUnitsFromGroupOnUnconscious {
  598. value = 1;
  599. typeName = "BOOL";
  600. force = 1;
  601. };
  602. class ace_medical_menuTypeStyle {
  603. value = 0;
  604. typeName = "SCALAR";
  605. force = 1;
  606. };
  607. class ace_medical_delayUnconCaptive {
  608. value = 3;
  609. typeName = "SCALAR";
  610. force = 1;
  611. };
  612. class ace_medical_ai_enabledFor {
  613. value = 2;
  614. typeName = "SCALAR";
  615. force = 1;
  616. };
  617. class ace_medical_menu_allow {
  618. value = 1;
  619. typeName = "SCALAR";
  620. force = 1;
  621. };
  622. class ace_medical_menu_useMenu {
  623. value = 1;
  624. typeName = "SCALAR";
  625. force = 1;
  626. };
  627. class ace_medical_menu_openAfterTreatment {
  628. value = 1;
  629. typeName = "BOOL";
  630. force = 1;
  631. };
  632. class ace_medical_menu_maxRange {
  633. value = 2;
  634. typeName = "SCALAR";
  635. force = 1;
  636. };
  637. class ace_optionsmenu_optionMenuDisplaySize {
  638. value = 0;
  639. typeName = "SCALAR";
  640. force = 1;
  641. };
  642. class ace_optionsmenu_showNewsOnMainMenu {
  643. value = 0;
  644. typeName = "BOOL";
  645. force = 1;
  646. };
  647. class acex_sitting_enable {
  648. value = 1;
  649. typeName = "BOOL";
  650. force = 1;
  651. };
  652. class acex_viewrestriction_mode {
  653. value = 0;
  654. typeName = "SCALAR";
  655. force = 1;
  656. };
  657. class acex_viewrestriction_modeSelectiveFoot {
  658. value = 0;
  659. typeName = "SCALAR";
  660. force = 1;
  661. };
  662. class acex_viewrestriction_modeSelectiveLand {
  663. value = 0;
  664. typeName = "SCALAR";
  665. force = 1;
  666. };
  667. class acex_viewrestriction_modeSelectiveAir {
  668. value = 0;
  669. typeName = "SCALAR";
  670. force = 1;
  671. };
  672. class acex_viewrestriction_modeSelectiveSea {
  673. value = 0;
  674. typeName = "SCALAR";
  675. force = 1;
  676. };
  677. class acex_volume_enabled {
  678. value = 0;
  679. typeName = "BOOL";
  680. force = 1;
  681. };
  682. class acex_volume_reduction {
  683. value = 5;
  684. typeName = "SCALAR";
  685. force = 1;
  686. };
  687. class acex_volume_fadeDelay {
  688. value = 1;
  689. typeName = "SCALAR";
  690. force = 1;
  691. };
  692. class acex_volume_lowerInVehicles {
  693. value = 0;
  694. typeName = "BOOL";
  695. force = 1;
  696. };
  697. class acex_volume_showNotification {
  698. value = 1;
  699. typeName = "BOOL";
  700. force = 1;
  701. };
  702. class acex_volume_remindIfLowered {
  703. value = 0;
  704. typeName = "BOOL";
  705. force = 1;
  706. };
  707. class acex_headless_enabled {
  708. value = 0;
  709. typeName = "BOOL";
  710. force = 1;
  711. };
  712. class acex_headless_delay {
  713. value = 15;
  714. typeName = "SCALAR";
  715. force = 1;
  716. };
  717. class acex_headless_endMission {
  718. value = 0;
  719. typeName = "SCALAR";
  720. force = 0;
  721. };
  722. class acex_headless_log {
  723. value = 0;
  724. typeName = "BOOL";
  725. force = 1;
  726. }
  727. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement