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Dec 6th, 2019
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  1. # ========================================================
  2. # REUNION CONFIGURATION
  3. # ========================================================
  4.  
  5. #
  6. # General rule for modifying this file:
  7. # DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
  8. #
  9.  
  10.  
  11. # ========================================================
  12. # AUTHID MANAGEMENT
  13. # ========================================================
  14.  
  15. # ClientID types (for cid_* options)
  16. # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
  17. # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
  18. # 3: STEAM_ by IP
  19. # 4: VALVE_ by IP
  20. # 5: Deprecated - client will be rejected
  21. # 6: reserved for future use
  22. # 7: HLTV
  23. # 8: STEAM_ID_LAN
  24. # 9: STEAM_ID_PENDING
  25. # 10: VALVE_ID_LAN
  26. # 11: VALVE_ID_PENDING
  27. # 12: STEAM_666:88:666
  28.  
  29. # Use these options to set authid's for clients
  30.  
  31. ### AUTH CONTROL ###
  32.  
  33. # For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
  34. cid_Steam = 1
  35.  
  36. # Client recognized as pending when they sucessfully authorized, but did not get steam id
  37. # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
  38. # default is STEAM_ID_PENDING [9]
  39. cid_SteamPending = 9
  40.  
  41. # for HLTV (default is HLTV [7])
  42. cid_HLTV = 7
  43.  
  44. # for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
  45. cid_NoSteam47 = 8
  46.  
  47. # for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
  48. cid_NoSteam48 = 8
  49.  
  50. # For players having revEmu ( >= 9.74) on client-side:
  51. # default is real STEAM_xx:xx:xx [1]
  52. cid_RevEmu = 1
  53.  
  54. # For players having RevEmu 2013 on client-side:
  55. # default is real STEAM_xx:xx:xx [1]
  56. cid_RevEmu2013 = 1
  57.  
  58. # For players having SteamClient 2009 / revEmu > 9.82 on client-side:
  59. # default is real STEAM_xx:xx:xx [1]
  60. cid_SC2009 = 1
  61.  
  62. # For players having old revEmu on client-side:
  63. # default is real STEAM_xx:xx:xx [1]
  64. cid_OldRevEmu = 1
  65.  
  66. # For players having hCupa's SteamEmu on client-side:
  67. # default is real STEAM_xx:xx:xx [1]
  68. cid_SteamEmu = 1
  69.  
  70. # For players having AVSMP (Cracked Steam) on client-side:
  71. # default is real STEAM_xx:xx:xx [1]
  72. cid_AVSMP = 1
  73.  
  74. # For SETTI ServerScanner
  75. # default is STEAM_xx:xx:xx generated by IP [3]
  76. cid_Setti = 3
  77.  
  78. # For SXEI Clients
  79. # default is real STEAM_xx:xx:xx [1]
  80. cid_SXEI = 1
  81.  
  82. # For players having SmartSteamEmu > 1.2.4 on client-side:
  83. # default is real STEAM_xx:xx:xx [1]
  84. cid_SSE3 = 1
  85.  
  86.  
  87. ### AUTH SETTINGS ###
  88.  
  89. # ServerInfoAnswerType (0/1/2)
  90. # Sets server answer type for query requests
  91. # 0 = New style (Source Engine)
  92. # 1 = Old Style (Fix favorites list for p.47 clients)
  93. # 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
  94. ServerInfoAnswerType = 2
  95.  
  96. # EnableSXEIdGeneration (0 / 1)
  97. # Turns on steamid generation based on info sent by sXeI client
  98. # Enable this ONLY if you have sXeI server installed!
  99. EnableSXEIdGeneration = 0
  100.  
  101. # SC2009_RevCompatMode (0 / 1)
  102. # Enable fix to make steamids generated for SC2009 compatible with revEmu
  103. SC2009_RevCompatMode = 1
  104.  
  105. # SteamIdHashSalt (string)
  106. # Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
  107. # Should be more than 16 chars length. If string is empty, hashing is not applied.
  108. SteamIdHashSalt =
  109.  
  110. # SteamIdHashDProtoCompat (0 / 1)
  111. # Use less reliable method of SteamID hashing from dproto (deprecated).
  112. SteamIdHashDProtoCompat = 0
  113.  
  114. # EnableGenPrefix2 (0 / 1)
  115. # Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
  116. EnableGenPrefix2 = 0
  117.  
  118. # FixBuggedQuery (0 / 1)
  119. # Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
  120. FixBuggedQuery = 1
  121.  
  122. # HLTVExcept_IP (ip addr)
  123. # HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
  124. HLTVExcept_IP = 127.0.0.1
  125.  
  126. # EnableQueryLimiter (0 / 1)
  127. # Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
  128. EnableQueryLimiter = 1
  129.  
  130. # QueryFloodBanTime (0 - 60).
  131. # Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
  132. QueryFloodBanTime = 10
  133.  
  134.  
  135. ### AUTHID PREFIXES ###
  136.  
  137. # IPGen_Prefix1 (int)
  138. # STEAM_a:b:c
  139. # first prefix (a) for authids generated by IP
  140. IPGen_Prefix1 = 0
  141.  
  142. # IPGen_Prefix2 (int)
  143. # STEAM_a:b:c
  144. # second prefix (b) for authids generated by IP
  145. IPGen_Prefix2 = 4
  146.  
  147. # Native_Prefix1 (int)
  148. # STEAM_a:b:c
  149. # first prefix (a) for authids generated by native auth method (Steam)
  150. Native_Prefix1 = 0;
  151.  
  152. # RevEmu_Prefix1 (int)
  153. # STEAM_a:b:c
  154. # first prefix (a) for authids generated by RevEmu
  155. RevEmu_Prefix1 = 1;
  156.  
  157. # RevEmu2013_Prefix1 (int)
  158. # STEAM_a:b:c
  159. # first prefix (a) for authids generated by RevEmu2013
  160. RevEmu2013_Prefix1 = 1;
  161.  
  162. # SC2009_Prefix1 (int)
  163. # STEAM_a:b:c
  164. # first prefix (a) for authids generated by Steamclient 2009
  165. SC2009_Prefix1 = 1;
  166.  
  167. # OldRevEmu_Prefix1 (int)
  168. # STEAM_a:b:c
  169. # first prefix (a) for authids generated by old RevEmu
  170. OldRevEmu_Prefix1 = 2;
  171.  
  172. # SteamEmu_Prefix1 (int)
  173. # STEAM_a:b:c
  174. # first prefix (a) for authids generated by SteamEmu
  175. SteamEmu_Prefix1 = 3;
  176.  
  177. # SteamEmu_Prefix1 (int)
  178. # STEAM_a:b:c
  179. # first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
  180. AVSMP_Prefix1 = 4;
  181.  
  182. # Setti_Prefix1 (int)
  183. # STEAM_a:b:c
  184. # first prefix (a) for authids assigned for Setti server scanner
  185. Setti_Prefix1 = 5;
  186.  
  187. # SXEI_Prefix1 (int)
  188. # STEAM_a:b:c
  189. # first prefix (a) for authids assigned for sXeI clients
  190. SXEI_Prefix1 = 6;
  191.  
  192. # SSE3_Prefix1 (int)
  193. # STEAM_a:b:c
  194. # first prefix (a) for authids assigned for SSE3
  195. SSE3_Prefix1 = 7;
  196.  
  197. # Note that banid will use steamid WITHOUT any prefixes!
  198.  
  199.  
  200. # ========================================================
  201. # OTHER STUFF
  202. # ========================================================
  203.  
  204. # LoggingMode:
  205. # 0 = None
  206. # 1 = Console
  207. # 2 = Log Files
  208. # 3 = Both
  209. LoggingMode = 0
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