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- # ========================================================
- # REUNION CONFIGURATION
- # ========================================================
- #
- # General rule for modifying this file:
- # DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
- #
- # ========================================================
- # AUTHID MANAGEMENT
- # ========================================================
- # ClientID types (for cid_* options)
- # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
- # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
- # 3: STEAM_ by IP
- # 4: VALVE_ by IP
- # 5: Deprecated - client will be rejected
- # 6: reserved for future use
- # 7: HLTV
- # 8: STEAM_ID_LAN
- # 9: STEAM_ID_PENDING
- # 10: VALVE_ID_LAN
- # 11: VALVE_ID_PENDING
- # 12: STEAM_666:88:666
- # Use these options to set authid's for clients
- ### AUTH CONTROL ###
- # For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
- cid_Steam = 1
- # Client recognized as pending when they sucessfully authorized, but did not get steam id
- # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
- # default is STEAM_ID_PENDING [9]
- cid_SteamPending = 9
- # for HLTV (default is HLTV [7])
- cid_HLTV = 7
- # for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
- cid_NoSteam47 = 8
- # for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
- cid_NoSteam48 = 8
- # For players having revEmu ( >= 9.74) on client-side:
- # default is real STEAM_xx:xx:xx [1]
- cid_RevEmu = 1
- # For players having RevEmu 2013 on client-side:
- # default is real STEAM_xx:xx:xx [1]
- cid_RevEmu2013 = 1
- # For players having SteamClient 2009 / revEmu > 9.82 on client-side:
- # default is real STEAM_xx:xx:xx [1]
- cid_SC2009 = 1
- # For players having old revEmu on client-side:
- # default is real STEAM_xx:xx:xx [1]
- cid_OldRevEmu = 1
- # For players having hCupa's SteamEmu on client-side:
- # default is real STEAM_xx:xx:xx [1]
- cid_SteamEmu = 1
- # For players having AVSMP (Cracked Steam) on client-side:
- # default is real STEAM_xx:xx:xx [1]
- cid_AVSMP = 1
- # For SETTI ServerScanner
- # default is STEAM_xx:xx:xx generated by IP [3]
- cid_Setti = 3
- # For SXEI Clients
- # default is real STEAM_xx:xx:xx [1]
- cid_SXEI = 1
- # For players having SmartSteamEmu > 1.2.4 on client-side:
- # default is real STEAM_xx:xx:xx [1]
- cid_SSE3 = 1
- ### AUTH SETTINGS ###
- # ServerInfoAnswerType (0/1/2)
- # Sets server answer type for query requests
- # 0 = New style (Source Engine)
- # 1 = Old Style (Fix favorites list for p.47 clients)
- # 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
- ServerInfoAnswerType = 2
- # EnableSXEIdGeneration (0 / 1)
- # Turns on steamid generation based on info sent by sXeI client
- # Enable this ONLY if you have sXeI server installed!
- EnableSXEIdGeneration = 0
- # SC2009_RevCompatMode (0 / 1)
- # Enable fix to make steamids generated for SC2009 compatible with revEmu
- SC2009_RevCompatMode = 1
- # SteamIdHashSalt (string)
- # Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
- # Should be more than 16 chars length. If string is empty, hashing is not applied.
- SteamIdHashSalt =
- # SteamIdHashDProtoCompat (0 / 1)
- # Use less reliable method of SteamID hashing from dproto (deprecated).
- SteamIdHashDProtoCompat = 0
- # EnableGenPrefix2 (0 / 1)
- # Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
- EnableGenPrefix2 = 0
- # FixBuggedQuery (0 / 1)
- # Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
- FixBuggedQuery = 1
- # HLTVExcept_IP (ip addr)
- # HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
- HLTVExcept_IP = 127.0.0.1
- # EnableQueryLimiter (0 / 1)
- # Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
- EnableQueryLimiter = 1
- # QueryFloodBanTime (0 - 60).
- # Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
- QueryFloodBanTime = 10
- ### AUTHID PREFIXES ###
- # IPGen_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids generated by IP
- IPGen_Prefix1 = 0
- # IPGen_Prefix2 (int)
- # STEAM_a:b:c
- # second prefix (b) for authids generated by IP
- IPGen_Prefix2 = 4
- # Native_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids generated by native auth method (Steam)
- Native_Prefix1 = 0;
- # RevEmu_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids generated by RevEmu
- RevEmu_Prefix1 = 1;
- # RevEmu2013_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids generated by RevEmu2013
- RevEmu2013_Prefix1 = 1;
- # SC2009_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids generated by Steamclient 2009
- SC2009_Prefix1 = 1;
- # OldRevEmu_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids generated by old RevEmu
- OldRevEmu_Prefix1 = 2;
- # SteamEmu_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids generated by SteamEmu
- SteamEmu_Prefix1 = 3;
- # SteamEmu_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
- AVSMP_Prefix1 = 4;
- # Setti_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids assigned for Setti server scanner
- Setti_Prefix1 = 5;
- # SXEI_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids assigned for sXeI clients
- SXEI_Prefix1 = 6;
- # SSE3_Prefix1 (int)
- # STEAM_a:b:c
- # first prefix (a) for authids assigned for SSE3
- SSE3_Prefix1 = 7;
- # Note that banid will use steamid WITHOUT any prefixes!
- # ========================================================
- # OTHER STUFF
- # ========================================================
- # LoggingMode:
- # 0 = None
- # 1 = Console
- # 2 = Log Files
- # 3 = Both
- LoggingMode = 0
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