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  1. Log uploaded on Monday, December 11, 2017, 11:44:17 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Architect Sense: ArchitectSense(18.0.3.12)
  6. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  7. [B18]-LinkableDoors: LinkableDoors(1.0.0.0)
  8. No Debris B18: (no assemblies)
  9. Blueprints: Blueprints(18.1.0.7)
  10. [FSF] Complex Jobs: (no assemblies)
  11. [FSF] Efficient Utilities: (no assemblies)
  12. [FSF] Improved Ship Reactors: (no assemblies)
  13. [FSF] Growable Grass: (no assemblies)
  14. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  15. Living Battery [A18]: LivingBattery(1.0.0.0)
  16. Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
  17. Mini Table: (no assemblies)
  18. Wanderer stat: Vanya(1.0.0.0)
  19. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6547.39430)
  20. [RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321)
  21. More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0)
  22. BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0)
  23. [B18] Trading Economy Mod 2.1 : TradingEconomy(1.0.0.0), WalkingProblemUpdateNote(1.0.0.0)
  24. While You're Up: WhileYoureUp(1.0.0.0)
  25. [RF] Configurable Maps [b18]: 0Harmony(1.0.9.1), Rainbeau's Configurable Maps(1.0.6552.28083)
  26. Training Rack: (no assemblies)
  27. Bulk Medicine Production: (no assemblies)
  28. ED-Laser Drill: ED-LaserDrill(1.0.0.0)
  29. Tilled Soil: (no assemblies)
  30. Industrial Rollers: RimWorldIndustrialRollers(2.3.6.0), SaveStorageSettingsUtil(1.0.0.0)
  31. [FSF] Lightweight Building Polymer: (no assemblies)
  32. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  33. Stuffed Floors: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StuffedFloors(18.0.2.8)
  34. Realistic Rooms: (no assemblies)
  35. Conduit Deconstruct: RimWorldMod(1.0.0.0)
  36. Moody: Moody(2.0.1.0)
  37. Glass+Lights: (no assemblies)
  38. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  39. Fences And Floors: (no assemblies)
  40. QualityBuilder: QualityBuilder(0.18.3.0)
  41. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0)
  42. A Dog Said...: (no assemblies)
  43. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  44. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
  45. Follow Me: FollowMe!(18.2.1.13)
  46. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
  47. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
  48. Relations Tab: Fluffy_Relations(18.1.0.6)
  49.  
  50. Active Harmony patches:
  51. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  52. BaseGenUtility.RandomCheapWallStuff: PRE: RFR_Code.BaseGenUtility_RandomCheapWallStuff.Prefix
  53. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  54. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  55. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  56. CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler
  57. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  58. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  59. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  60. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  61. Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
  62. Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
  63. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  64. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  65. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  66. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  67. FactionGenerator.GenerateFactionsIntoWorld: PRE: RFR_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
  68. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  69. FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
  70. FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
  71. FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix
  72. FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
  73. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  74. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  75. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  76. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  77. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  78. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  79. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  80. GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
  81. GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  82. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
  83. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  84. GenPlantReproduction.TryFindReproductionDestination: PRE: RFR_Code.GenPlantReproduction_TryFindReproductionDestination.Prefix
  85. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
  86. GenStep_ElevationFertility.Generate: PRE: RFR_Code.GenStep_ElevationFertility_Generate.Prefix
  87. GenStep_Plants.Generate: PRE: RFR_Code.GenStep_Plants_Generate.Prefix
  88. GenStep_RockChunks.GrowLowRockFormationFrom: PRE: RFR_Code.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
  89. GenStep_ScatterRuinsSimple.ScatterAt: PRE: RFR_Code.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
  90. GenStep_Scatterer.CountFromPer10kCells: PRE: RFR_Code.GenStep_Scatterer_CountFromPer10kCells.Prefix
  91. GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  92. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  93. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  94. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  95. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  96. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  97. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  98. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  99. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  100. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
  101. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  102. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  103. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  104. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  105. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  106. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  107. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  108. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  109. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  110. MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
  111. MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
  112. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  113. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  114. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  115. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  116. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  117. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  118. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  119. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  120. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  121. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  122. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  123. PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
  124. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  125. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  126. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  127. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  128. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  129. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  130. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  131. Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
  132. Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
  133. Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
  134. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  135. Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
  136. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  137. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  138. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  139. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  140. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  141. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  142. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  143. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  144. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  145. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  146. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  147. SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  148. SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
  149. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  150. TerrainThreshold.TerrainAtValue: PRE: RFR_Code.TerrainThreshold_TerrainAtValue.Prefix
  151. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  152. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  153. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  154. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  155. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  156. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  157. UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
  158. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
  159. Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
  160. WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
  161. WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
  162. World.NaturalRockTypesIn: PRE: [600]RFR_Code.World_NaturalRockTypesIn.Prefix
  163. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, net.rainbeau.rimworld.mod.fewerruins:1.0.9.1, Fluffy.StuffedFloors:1.0.9.1, fluffy.worktab:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1
  164.  
  165. Platform information: (hidden, hold Shift while publishing to include)
  166.  
  167. Log file contents:
  168. Initialize engine version: 5.6.3p1 (9c92e827232b)
  169. GfxDevice: [Renderer information redacted]
  170. Begin MonoManager ReloadAssembly
  171. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  172. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  173. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  174. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  175. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  176. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  177. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  178. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  179. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  180. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  181. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  182. desktop: 1366x768 50Hz; virtual: 1366x768 at 0,0
  183. RimWorld 0.18.1722 rev1198
  184.  
  185. Mods config data is from build -1 while we are at build 1722. Resetting.
  186.  
  187. Setting up 2 worker threads for Enlighten.
  188. Thread -> id: 3840 -> priority: 1
  189. Thread -> id: 3750 -> priority: 1
  190. Initialize engine version: 5.6.3p1 (9c92e827232b)
  191. GfxDevice: creating device client; threaded=1
  192. Direct3D:
  193. Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.4425]
  194. Renderer: Intel(R) HD Graphics
  195. Vendor: Intel
  196. VRAM: 928 MB (via DXGI)
  197. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  198. Begin MonoManager ReloadAssembly
  199. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  200. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  201. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  202. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  203. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  204. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  205. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  206. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  207. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  208. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  209. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  210. desktop: 1366x768 50Hz; virtual: 1366x768 at 0,0
  211. RimWorld 0.18.1722 rev1198
  212.  
  213. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "BorealArchipelago"]/allowedPackAnimals) failed
  214. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  215.  
  216. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "DesertArchipelago"]/allowedPackAnimals) failed
  217. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  218.  
  219. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TemperateArchipelago"]/allowedPackAnimals) failed
  220. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  221.  
  222. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TropicalArchipelago"]/allowedPackAnimals) failed
  223. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  224.  
  225. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TundraArchipelago"]/allowedPackAnimals) failed
  226. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  227.  
  228. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_VolcanicFlow"]/allowedPackAnimals) failed
  229. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  230.  
  231. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_RedwoodForest"]/allowedPackAnimals) failed
  232. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  233.  
  234. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Desert"]/allowedPackAnimals) failed
  235. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  236.  
  237. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Oasis"]/allowedPackAnimals) failed
  238. file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1130945311\Patches\ProductsPatches.xml
  239.  
  240. Knowledge data was missing key Moody. Adding it...
  241.  
  242. Knowledge data was missing key Moody_SummaryView. Adding it...
  243.  
  244. Knowledge data was missing key Moody_ThoughtView. Adding it...
  245.  
  246. Knowledge data was missing key Moody_TemperatureView. Adding it...
  247.  
  248. Knowledge data was missing key Moody_SkillView. Adding it...
  249.  
  250. Knowledge data was missing key Moody_JobView. Adding it...
  251.  
  252. Knowledge data was missing key Moody_HealthView. Adding it...
  253.  
  254. Knowledge data was missing key Moody_Updates_2_1_0. Adding it...
  255.  
  256. Knowledge data was missing key GuestBeds. Adding it...
  257.  
  258. Knowledge data was missing key RecruitGuest. Adding it...
  259.  
  260. Knowledge data was missing key Hospitality. Adding it...
  261.  
  262. Knowledge data was missing key Moody. Adding it...
  263.  
  264. Knowledge data was missing key Moody_SummaryView. Adding it...
  265.  
  266. Knowledge data was missing key Moody_ThoughtView. Adding it...
  267.  
  268. Knowledge data was missing key Moody_TemperatureView. Adding it...
  269.  
  270. Knowledge data was missing key Moody_SkillView. Adding it...
  271.  
  272. Knowledge data was missing key Moody_JobView. Adding it...
  273.  
  274. Knowledge data was missing key Moody_HealthView. Adding it...
  275.  
  276. Knowledge data was missing key Moody_Updates_2_1_0. Adding it...
  277.  
  278. Knowledge data was missing key GuestBeds. Adding it...
  279.  
  280. Knowledge data was missing key RecruitGuest. Adding it...
  281.  
  282. Knowledge data was missing key Hospitality. Adding it...
  283.  
  284. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  285.  
  286. OnLevelWasLoaded was found on ModInitializerComponent
  287. This message has been deprecated and will be removed in a later version of Unity.
  288. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  289. (Filename: Line: 376)
  290.  
  291. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  292.  
  293. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  294.  
  295. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  296.  
  297. ExpandedRoofing: generating dynamic defs
  298.  
  299. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  300.  
  301. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  302.  
  303. [HugsLib] v4.0.1 initialized com.github.alandariva.moreplanning, WhileYoureUp, Hospitality
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