Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [Hecho por Jake11price]
- - Disfruta
- función local SendNotification (título, texto, duración, ...)
- game.StarterGui: SetCore ("SendNotification", {
- Título = título;
- Texto = texto;
- Icono = "";
- Duración = duración;
- })
- final
- game.Players.ChildAdded: Connect (función (jugador)
- si no es pcall (function ()
- SendNotification ("Jugador unido", "" .. player.Name .. "Se ha unido al servidor", 2.5)
- fin) entonces
- print ("Error")
- final
- final)
- game.Players.ChildRemoved: Connect (función (jugador)
- si no es pcall (function ()
- SendNotification ("Player Left", "" .. player.Name .. "Has rage quit", 2.5)
- fin) entonces
- print ("Error")
- final
- final)
- para i, v en pares (juego: GetService ("CoreGui"): GetChildren ()) do
- si v.Name == "PurchasePromptApp" entonces
- v: Eliminar ()
- final
- final
- para i, v en pares (juego: GetService ("CoreGui"): GetChildren ()) do
- si v.Name == "PrisonBreakerV1.6" entonces
- v: Eliminar ()
- final
- final
- alternar local = falso
- PrisonBreakerV16 local = Instance.new ("ScreenGui")
- openmain local = Instance.new ("Marco")
- local abierto = Instance.new ("TextButton")
- local main = Instance.new ("Frame")
- título local = Instance.new ("TextLabel")
- local home = Instance.new ("TextButton")
- local guis = Instance.new ("TextButton")
- equipos locales = Instance.new ("TextButton")
- funcs locales = Instance.new ("TextButton")
- local homemain = Instance.new ("Marco")
- title_2 local = Instance.new ("TextLabel")
- TextLabel local = Instance.new ("TextLabel")
- teamsmain local = Instance.new ("Frame")
- policía local = Instance.new ("TextButton")
- interno interno = Instance.new ("TextButton")
- neutral local = Instance.new ("TextButton")
- crim local = Instance.new ("TextButton")
- local guismain = Instance.new ("Marco")
- local prisonbreakerv15 = Instance.new ("TextButton")
- local prisondestroyer = Instance.new ("TextButton")
- kickgui local = Instance.new ("TextButton")
- scriptsmain local = Instance.new ("Marco")
- local godmode = Instance.new ("TextButton")
- destruir local = Instance.new ("TextButton")
- hitbox local = Instance.new ("TextButton")
- local antikickmainon = Instance.new ("Marco")
- antikickon local = Instance.new ("TextButton")
- local antikickmainoff = Instance.new ("Marco")
- antikickoff local = Instance.new ("TextButton")
- modguns locales = Instance.new ("TextButton")
- PrisonBreakerV16.Name = "PrisonBreakerV1.6"
- PrisonBreakerV16.Parent = game.CoreGui
- - Todos los Skids son bienvenidos
- openmain.Name = "openmain"
- openmain.Parent = PrisonBreakerV16
- openmain.BackgroundColor3 = Color3.new (1, 1, 1)
- openmain.Position = UDim2.new (0.0104873544, 0, 0.549140036, 0)
- openmain.Size = UDim2.new (0, 100, 0, 26)
- open.Name = "abrir"
- open.Parent = openmain
- open.BackgroundColor3 = Color3.new (1, 0, 0.498039)
- open.Position = UDim2.new (0, 0, -0.0299201012, 0)
- open.Size = UDim2.new (0, 100, 0, 26)
- open.Font = Enum.Font.GothamBlack
- open.Text = "ABIERTO"
- open.TextColor3 = Color3.new (0, 0, 0)
- open.TextSize = 18
- open.TextWrapped = true
- open.MouseButton1Down: connect (function ()
- local main = game: GetService ("CoreGui") ["PrisonBreakerV1.6"]. main
- esperar (0.01)
- si alternar == falso entonces
- principal: TweenPosition (UDim2.new (0.081, 0, 0.3, 0), 'Out', 'Quad', 0.8)
- alternar = verdadero
- más
- principal: TweenPosition (UDim2.new (1.5, 0, 0.8, 0), 'Out', 'Quad', 0.8)
- alternar = falso
- final
- esperar (0.9)
- if main.Position == (UDim2.new (0.081, 0, 0.3, 0)) entonces
- open.Text = "CERRAR"
- más
- open.Text = "ABIERTO"
- final
- final)
- main.Name = "main"
- main.Parent = PrisonBreakerV16
- main.BackgroundColor3 = Color3.new (0, 0, 127)
- main.BorderColor3 = Color3.new (0, 0, 127)
- main.BorderSizePixel = 5
- main.Position = UDim2.new (1.5, 0, 0.8, 0)
- main.Size = UDim2.new (0, 465, 0, 341)
- main.Active = true
- main.Draggable = true
- title.Name = "title"
- title.Parent = main
- title.BackgroundColor3 = Color3.new (0, 0, 0)
- title.BorderSizePixel = 2
- title.Position = UDim2.new (0.0064516128, 0, 0.829912007, 0)
- title.Size = UDim2.new (0, 459, 0, 58)
- title.Font = Enum.Font.GothamBold
- title.Text = "PrisonBreaker V1.6 Hecho por Jake11price"
- title.TextColor3 = Color3.new (1, 0, 0)
- title.TextSize = 15
- home.Name = "hogar"
- home.Parent = main
- home.BackgroundColor3 = Color3.new (255, 0, 0)
- home.Position = UDim2.new (0.0129032256, 0, 0.0263929628, 0)
- home.Size = UDim2.new (0, 100, 0, 37)
- home.Font = Enum.Font.GothamBlack
- home.Text = "Inicio"
- home.TextColor3 = Color3.new (0, 0, 0)
- home.TextSize = 25
- función SCRIPT_CIMJ66_FAKESCRIPT () - Frame.LocalScript
- script local = Instance.new ('LocalScript')
- script.Parent = inicio
- función zigzag (X) return math.acos (math.cos (X * math.pi)) / math.pi end
- contador = 0
- mientras espera (0.1) hacer
- script.Parent.BackgroundColor3 = Color3.fromHSV (zigzag (contador), 1,1)
- contador = contador + 0.01
- final
- final
- coroutine.resume (coroutine.create (SCRIPT_CIMJ66_FAKESCRIPT))
- home.MouseButton1Down: connect (function ()
- teamsmain.Visible = false
- guismain.Visible = false
- scriptsmain.Visible = false
- homemain.Visible = true
- final)
- guis.Name = "guis"
- guis.Parent = main
- guis.BackgroundColor3 = Color3.new (255, 0, 0)
- guis.Position = UDim2.new (0.246848866, 0, 0.0263929628, 0)
- guis.Size = UDim2.new (0, 108, 0, 37)
- guis.Font = Enum.Font.GothamBlack
- guis.Text = "Guis"
- guis.TextColor3 = Color3.new (0, 0, 0)
- guis.TextSize = 25
- función SCRIPT_CIMJ66_FAKESCRIPT () - Frame.LocalScript
- script local = Instance.new ('LocalScript')
- script.Parent = guis
- función zigzag (X) return math.acos (math.cos (X * math.pi)) / math.pi end
- contador = 0
- mientras espera (0.1) hacer
- script.Parent.BackgroundColor3 = Color3.fromHSV (zigzag (contador), 1,1)
- contador = contador + 0.01
- final
- final
- coroutine.resume (coroutine.create (SCRIPT_CIMJ66_FAKESCRIPT))
- guis.MouseButton1Down: connect (function ()
- teamsmain.Visible = false
- scriptsmain.Visible = false
- homemain.Visible = false
- guismain.Visible = true
- final)
- teams.Name = "equipos"
- equipos.Padiente = principal
- teams.BackgroundColor3 = Color3.new (255, 0, 0)
- teams.Position = UDim2.new (0.500149369, 0, 0.0263929628, 0)
- teams.Size = UDim2.new (0, 108, 0, 37)
- teams.Font = Enum.Font.GothamBlack
- teams.Text = "Equipos"
- teams.TextColor3 = Color3.new (0, 0, 0)
- teams.TextSize = 25
- función SCRIPT_CIMJ66_FAKESCRIPT () - Frame.LocalScript
- script local = Instance.new ('LocalScript')
- script.Parent = equipos
- función zigzag (X) return math.acos (math.cos (X * math.pi)) / math.pi end
- contador = 0
- mientras espera (0.1) hacer
- script.Parent.BackgroundColor3 = Color3.fromHSV (zigzag (contador), 1,1)
- contador = contador + 0.01
- final
- final
- coroutine.resume (coroutine.create (SCRIPT_CIMJ66_FAKESCRIPT))
- teams.MouseButton1Down: connect (function ()
- scriptsmain.Visible = false
- homemain.Visible = false
- guismain.Visible = false
- teamsmain.Visible = true
- final)
- funcs.Name = "funcs"
- funcs.Parent = main
- funcs.BackgroundColor3 = Color3.new (255, 0, 0)
- funcs.Position = UDim2.new (0.754838645, 0, 0.0263929628, 0)
- funcs.Size = UDim2.new (0, 108, 0, 37)
- funcs.Font = Enum.Font.GothamBlack
- funcs.Text = "Nuevas secuencias de comandos"
- funcs.TextColor3 = Color3.new (0, 0, 0)
- funcs.TextSize = 18
- función SCRIPT_CIMJ66_FAKESCRIPT () - Frame.LocalScript
- script local = Instance.new ('LocalScript')
- script.Parent = funcs
- función zigzag (X) return math.acos (math.cos (X * math.pi)) / math.pi end
- contador = 0
- mientras espera (0.1) hacer
- script.Parent.BackgroundColor3 = Color3.fromHSV (zigzag (contador), 1,1)
- contador = contador + 0.01
- final
- final
- coroutine.resume (coroutine.create (SCRIPT_CIMJ66_FAKESCRIPT))
- funcs.MouseButton1Down: connect (function ()
- homemain.Visible = false
- guismain.Visible = false
- teamsmain.Visible = false
- scriptsmain.Visible = true
- final)
- homemain.Name = "homemain"
- homemain.Parent = main
- homemain.BackgroundColor3 = Color3.new (0, 0, 0)
- homemain.Position = UDim2.new (0, 0, 0.178885639, 0)
- homemain.Size = UDim2.new (0, 465, 0, 218)
- title_2.Name = "title"
- title_2.Parent = homemain
- title_2.BackgroundColor3 = Color3.new (0.333333, 1, 0)
- title_2.BorderSizePixel = 0
- title_2.Position = UDim2.new (0.0206066482, 0, 0.0379392318, 0)
- title_2.Size = UDim2.new (0, 445, 0, 87)
- title_2.Font = Enum.Font.GothamBlack
- title_2.Text = "Esta es mi última gui de vida en prisión ... ¡Disfruta de los nuevos guiones!"
- title_2.TextColor3 = Color3.new (0, 0, 0)
- title_2.TextScaled = true
- title_2.TextSize = 14
- title_2.TextWrapped = true
- TextLabel.Parent = homemain
- TextLabel.BackgroundColor3 = Color3.new (0, 1, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new (0.0193548389, 0, 0.486238539, 0)
- TextLabel.Size = UDim2.new (0, 445, 0, 87)
- TextLabel.Font = Enum.Font.GothamBlack
- TextLabel.Text = "Suscribirse a mi canal de Youtube: Jake11price"
- TextLabel.TextColor3 = Color3.new (0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- teamsmain.Name = "teamsmain"
- teamsmain.Parent = main
- teamsmain.BackgroundColor3 = Color3.new (0, 0, 0)
- teamsmain.BorderSizePixel = 0
- teamsmain.Position = UDim2.new (0, 0, 0.178885639, 0)
- teamsmain.Size = UDim2.new (0, 462, 0, 222)
- teamsmain.Visible = false
- cop.Name = "cop"
- cop.Parent = teamsmain
- cop.BackgroundColor3 = Color3.new (0, 0, 1)
- cop.BorderSizePixel = 1
- cop.Position = UDim2.new (0.0199004635, 0, 0.28773582, 0)
- cop.Size = UDim2.new (0, 89, 0, 70)
- cop.Font = Enum.Font.GothamBlack
- cop.Text = "Guardias"
- cop.TextColor3 = Color3.new (0, 0, 0)
- cop.TextSize = 18
- cop.TextWrapped = true
- cop.MouseButton1Down: connect (function ()
- workspace.Remote.TeamEvent: FireServer ("Azul brillante")
- final)
- inmate.Name = "preso"
- interno.Padiente = equipos principales
- inmate.BackgroundColor3 = Color3.new (1, 0.666667, 0)
- inmate.BorderSizePixel = 1
- interno.Posición = UDim2.new (0.278606981, 0, 0.28773585, 0)
- inmate.Size = UDim2.new (0, 89, 0, 70)
- inmate.Font = Enum.Font.GothamBlack
- inmate.Text = "Presos"
- inmate.TextColor3 = Color3.new (0, 0, 0)
- inmate.TextSize = 18
- inmate.MouseButton1Down: connect (function ()
- workspace.Remote.TeamEvent: FireServer ("Naranja brillante")
- final)
- neutral.Name = "neutral"
- neutral.Parent = teamsmain
- neutral.BackgroundColor3 = Color3.new (0.584314, 0.584314, 0.584314)
- neutral.BorderSizePixel = 1
- neutral.Position = UDim2.new (0.524875581, 0, 0.28773585, 0)
- neutral.Size = UDim2.new (0, 89, 0, 70)
- neutral.Font = Enum.Font.GothamBlack
- neutral.Text = "Neutral"
- neutral.TextColor3 = Color3.new (0, 0, 0)
- neutral.TextSize = 18
- neutral.MouseButton1Down: connect (function ()
- Workspace.Remote.TeamEvent: FireServer ("Gris piedra medio")
- final)
- crim.Name = "crim"
- crim.Parent = teamsmain
- crim.BackgroundColor3 = Color3.new (1, 0, 0)
- crim.BorderSizePixel = 1
- crim.Position = UDim2.new (0.768656731, 0, 0.28773585, 0)
- crim.Size = UDim2.new (0, 89, 0, 70)
- crim.Font = Enum.Font.GothamBlack
- crim.Text = "Criminales"
- crim.TextColor3 = Color3.new (0, 0, 0)
- crim.TextSize = 18
- crim.MouseButton1Down: connect (function ()
- Crim local = Instancia.nuevo ("Parte")
- Crim.Name = "plr"
- Crim.Parent = espacio de trabajo
- Crim.Anchored = true
- Crim.Archivable = verdadero
- Crim.CFrame = CFrame.new (9e99, 9e99, 9e99)
- Bruh = game.Workspace ["Criminals Spawn"]. SpawnLocation
- esperar (0.1)
- Crim.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Transparencia Crim = 1
- Crim.Anchored = true
- Crim.CanCollide = false
- lol = verdadero
- Bruh = game.Workspace ["Criminals Spawn"]. SpawnLocation
- Bruh.CanCollide = false
- Bruh.Size = Vector3.new (51.05, 24.12, 54.76)
- Bruh.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Bruh.Transparency = 1
- esperar (0.1)
- lol = falso
- esperar (0.04)
- si lol == falso entonces
- Bruh.CFrame = CFrame.new (-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Bruh.Size = Vector3.new (6, 0.2, 6)
- Bruh.Transparency = 0
- lol = falso
- final
- final)
- guismain.Name = "guismain"
- guismain.Parent = main
- guismain.BackgroundColor3 = Color3.new (1, 0.45098, 0)
- guismain.BorderSizePixel = 0
- guismain.Position = UDim2.new (0, 0, 0.178885639, 0)
- guismain.Size = UDim2.new (0, 462, 0, 222)
- guismain.Visible = false
- prisonbreakerv15.Name = "prisonbreakerv1.5"
- prisonbreakerv15.Parent = guismain
- prisonbreakerv15.BackgroundColor3 = Color3.new (0, 0, 0)
- prisonbreakerv15.Position = UDim2.new (0.0273631848, 0, 0.0566037744, 0)
- prisonbreakerv15.Size = UDim2.new (0, 109, 0, 50)
- prisonbreakerv15.Font = Enum.Font.GothamBlack
- prisonbreakerv15.Text = "PrisonBreaker V1.5"
- prisonbreakerv15.TextColor3 = Color3.new (0, 1, 0)
- prisonbreakerv15.TextScaled = true
- prisonbreakerv15.TextSize = 14
- prisonbreakerv15.TextWrapped = true
- prisonbreakerv15.MouseButton1Down: connect (function ()
- LoadString (juego: HttpGet ("https://pastebin.com/raw/HpCpt9rt", verdadero)) ()
- final)
- prisondestroyer.Name = "prisondestroyer"
- prisondestroyer.Parent = guismain
- prisondestroyer.BackgroundColor3 = Color3.new (0, 0, 0)
- prisondestroyer.Position = UDim2.new (0.363184065, 0, 0.0566037744, 0)
- prisondestroyer.Size = UDim2.new (0, 109, 0, 50)
- prisondestroyer.Font = Enum.Font.GothamBlack
- prisondestroyer.Text = "PrisonDestroyer"
- prisondestroyer.TextColor3 = Color3.new (0, 1, 0)
- prisondestroyer.TextScaled = true
- prisondestroyer.TextSize = 14
- prisondestroyer.TextWrapped = true
- prisondestroyer.MouseButton1Down: connect (function ()
- LoadString (juego: HttpGet ("https://pastebin.com/raw/nu20tAZE", verdadero)) ()
- final)
- kickgui.Name = "kickgui"
- kickgui.Parent = guismain
- kickgui.BackgroundColor3 = Color3.new (0, 0, 0)
- kickgui.Position = UDim2.new (0.701492548, 0, 0.0566037744, 0)
- kickgui.Size = UDim2.new (0, 109, 0, 50)
- kickgui.Font = Enum.Font.GothamBlack
- kickgui.Text = "Kick Gui"
- kickgui.TextColor3 = Color3.new (0, 1, 0)
- kickgui.TextSize = 18
- kickgui.TextWrapped = true
- kickgui.MouseButton1Down: connect (function ()
- LoadString (juego: HttpGet ("https://pastebin.com/raw/AncyYd8Q", verdadero)) ()
- final)
- scriptsmain.Name = "scriptsmain"
- scriptsmain.Parent = main
- scriptsmain.BackgroundColor3 = Color3.new (1, 0.45098, 0)
- scriptsmain.BorderSizePixel = 0
- scriptsmain.Position = UDim2.new (0, 0, 0.178885639, 0)
- scriptsmain.Size = UDim2.new (0, 462, 0, 222)
- scriptsmain.Visible = false
- godmode.Name = "godmode"
- godmode.Parent = scriptsmain
- godmode.BackgroundColor3 = Color3.new (0, 0, 0)
- godmode.Position = UDim2.new (0.12686567, 0, 0.061611373, 0)
- godmode.Size = UDim2.new (0, 126, 0, 44)
- godmode.Font = Enum.Font.GothamBlack
- godmode.Text = "Godmode (SOLO SWAT)"
- godmode.TextColor3 = Color3.new (0, 1, 0)
- godmode.TextScaled = true
- godmode.TextSize = 14
- godmode.TextWrapped = true
- godmode.MouseButton1Down: connect (function ()
- game.Players.LocalPlayer.Character.Humanoid.HealthChanged: Connect (función (salud)
- if health <game.Players.LocalPlayer.Character.Humanoid.MaxHealth entonces
- workspace.Remote.TeamEvent: FireServer ("Azul brillante")
- workspace.Remote.ItemHandler: InvokeServer (workspace.Prison_ITEMS.clothes ["Riot Police"]. ITEMPICKUP)
- workspace.Remote.TeamEvent: FireServer ("Naranja brillante")
- final
- final)
- final)
- destroy.Name = "destruir"
- destroy.Parent = scriptsmain
- destroy.BackgroundColor3 = Color3.new (0, 0, 0)
- destroy.Position = UDim2.new (0.559701502, 0, 0.061611373, 0)
- destroy.Size = UDim2.new (0, 126, 0, 44)
- destroy.Font = Enum.Font.GothamBlack
- destroy.Text = "¡ACCIDENTE A OTROS!"
- destroy.TextColor3 = Color3.new (0, 1, 0)
- destroy.TextScaled = true
- destroy.TextSize = 14
- destroy.TextWrapped = true
- destroy.MouseButton1Down: connect (function ()
- juego: GetService ("StarterGui"): SetCore ("SendNotification", {
- Título = "Destruyendo el servidor ...";
- Texto = "¡Espere hasta 30 segundos!";
- })
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (917.909851, 129.489944, 2328.6958)
- esperar (0.5)
- cliente local = juego: GetService ("Jugadores"). LocalPlayer
- for _, child in next, client.Backpack: GetChildren () do
- si hijo: IsA ("Herramienta") entonces
- client.Character.Humanoid: UnequipTools ()
- final
- final
- Crim local = Instancia.nuevo ("Parte")
- Crim.Name = "plr"
- Crim.Parent = espacio de trabajo
- Crim.Anchored = true
- Crim.Archivable = verdadero
- Crim.CFrame = CFrame.new (9e99, 9e99, 9e99)
- Bruh = game.Workspace ["Criminals Spawn"]. SpawnLocation
- esperar (0.1)
- Crim.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Transparencia Crim = 1
- Crim.Anchored = true
- Crim.CanCollide = false
- lol = verdadero
- Bruh = game.Workspace ["Criminals Spawn"]. SpawnLocation
- Bruh.CanCollide = false
- Bruh.Size = Vector3.new (51.05, 24.12, 54.76)
- Bruh.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Bruh.Transparency = 1
- esperar (0.1)
- lol = falso
- esperar (0.04)
- si lol == falso entonces
- Bruh.CFrame = CFrame.new (-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Bruh.Size = Vector3.new (6, 0.2, 6)
- Bruh.Transparency = 0
- lol = falso
- final
- game.Workspace.Remote.ItemHandler: InvokeServer (workspace.Prison_ITEMS.giver ["Remington 870"]. ITEMPICKUP)
- esperar (0.1)
- local tbl_main =
- {
- "CRASHING SERVER !! Script hecho por jake11price",
- "Todos"
- }
- juego: GetService ("ReplicatedStorage"). DefaultChatSystemChatEvents.SayMessageRequest: FireServer (unpack (tbl_main))
- esperar (0.5)
- juego: GetService ("StarterGui"): SetCore ("SendNotification", {
- Título = "¡Advertencia!";
- Text = "¡NO EQUIPES EL REMINGTON 870 HASTA QUE TE VOLVES A UN INMATE!";
- })
- para i, v en parejas (juego: GetService ("Players"): GetChildren ()) do
- para i = 1,650 do
- tbl_36BA2890 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-379.812744, 31.2091656, 121.524826)),
- ["Distancia"] = 61.344123840332,
- ["Cframe"] = CFrame.new (809.089844, 101.766418, 2219.49268, 0.363455683, 0.0792314336, -0.928236127, -1.86264515e-09, 0.996376872, 0.0850477219, 0.931611478, -0.0309110768, 0.931611478, -0.0309110768,
- ["Hit"] = v.Character.Head
- }
- tbl_36B5BF78 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-379.036713, 35.5271149, 122.755898)),
- ["Distancia"] = 61.299308776855,
- ["Cframe"] = CFrame.new (809.180542, 102.100838, 2219.57886, 0.366918802, 0.0893238857, -0.92595464, 0, 0.995379448, 0.0960210636, 0.930253029, -0.035231933, 0.365223378),
- ["Hit"] = v.Character.Head
- }
- tbl_36B585E8 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-379.921326, 20.3493805, 123.473427)),
- ["Distancia"] = 61.141574859619,
- ["Cframe"] = CFrame.new (809.180542, 100.912926, 2219.61255, 0.36787042, 0.0533849634, -0.928343356, 0, 0.99835068, 0.0574107729, 0.929877102, -0.021119725, 0.367263645),
- ["Hit"] = v.Character.Head
- }
- tbl_36B5CC38 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-371.464417, 33.5804787, 144.521744)),
- ["Distancia"] = 63.866916656494,
- ["Cframe"] = CFrame.new (808.680542, 102.047562, 2221.70142, 0.418726623, 0.0821772888, -0.90438652, 0, 0.995897233, 0.0904924273, 0.908112347, -0.0378915891, 0.417008668),
- ["Hit"] = v.Character.Head
- }
- tbl_36B5BB28 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-376.177948, 24.8940163, 133.680374)),
- ["Distancia"] = 62.931880950928,
- ["Cframe"] = CFrame.new (808.680542, 101.319054, 2220.68823, 0.391926825, 0.0631896704, -0.917823792, 0, 0.997638524, 0.0686846897, 0.91999644, -0.0269193724, 0.391001284),
- ["Hit"] = v.Character.Head
- }
- tbl_36B58A98 local =
- {
- tbl_36B5BB28,
- tbl_36B5CC38,
- tbl_36B585E8,
- tbl_36B5BF78,
- tbl_36BA2890
- }
- local tbl_main =
- {
- tbl_36B58A98,
- juego: GetService ("Jugadores"). LocalPlayer.Backpack ["Remington 870"]
- }
- juego: GetService ("ReplicatedStorage"). ShootEvent: FireServer (desempaquetar (tbl_main))
- tbl_36BA2890 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-379.812744, 31.2091656, 121.524826)),
- ["Distancia"] = 61.344123840332,
- ["Cframe"] = CFrame.new (809.089844, 101.766418, 2219.49268, 0.363455683, 0.0792314336, -0.928236127, -1.86264515e-09, 0.996376872, 0.0850477219, 0.931611478, -0.0309110768, 0.931611478, -0.0309110768,
- ["Hit"] = v.Character.Head
- }
- tbl_36B5BF78 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-379.036713, 35.5271149, 122.755898)),
- ["Distancia"] = 61.299308776855,
- ["Cframe"] = CFrame.new (809.180542, 102.100838, 2219.57886, 0.366918802, 0.0893238857, -0.92595464, 0, 0.995379448, 0.0960210636, 0.930253029, -0.035231933, 0.365223378),
- ["Hit"] = v.Character.Head
- }
- tbl_36B585E8 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-379.921326, 20.3493805, 123.473427)),
- ["Distancia"] = 61.141574859619,
- ["Cframe"] = CFrame.new (809.180542, 100.912926, 2219.61255, 0.36787042, 0.0533849634, -0.928343356, 0, 0.99835068, 0.0574107729, 0.929877102, -0.021119725, 0.367263645),
- ["Hit"] = v.Character.Head
- }
- tbl_36B5CC38 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-371.464417, 33.5804787, 144.521744)),
- ["Distancia"] = 63.866916656494,
- ["Cframe"] = CFrame.new (808.680542, 102.047562, 2221.70142, 0.418726623, 0.0821772888, -0.90438652, 0, 0.995897233, 0.0904924273, 0.908112347, -0.0378915891, 0.417008668),
- ["Hit"] = v.Character.Head
- }
- tbl_36B5BB28 local =
- {
- ["RayObject"] = Ray.new (Vector3.new (839.947937, 99.4999466, 2211.61719), Vector3.new (-376.177948, 24.8940163, 133.680374)),
- ["Distancia"] = 62.931880950928,
- ["Cframe"] = CFrame.new (808.680542, 101.319054, 2220.68823, 0.391926825, 0.0631896704, -0.917823792, 0, 0.997638524, 0.0686846897, 0.91999644, -0.0269193724, 0.391001284),
- ["Hit"] = v.Character.Head
- }
- tbl_36B58A98 local =
- {
- tbl_36B5BB28,
- tbl_36B5CC38,
- tbl_36B585E8,
- tbl_36B5BF78,
- tbl_36BA2890
- }
- local tbl_main =
- {
- tbl_36B58A98,
- juego: GetService ("Jugadores"). LocalPlayer.Backpack ["Remington 870"]
- }
- juego: GetService ("ReplicatedStorage"). ShootEvent: FireServer (desempaquetar (tbl_main))
- final
- final
- workspace.Remote.TeamEvent: FireServer ("Naranja brillante")
- final)
- hitbox.Name = "hitbox"
- hitbox.Parent = scriptsmain
- hitbox.BackgroundColor3 = Color3.new (0, 0, 0)
- hitbox.Position = UDim2.new (0.12686567, 0, 0.379146874, 0)
- hitbox.Size = UDim2.new (0, 126, 0, 50)
- hitbox.Font = Enum.Font.GothamBlack
- hitbox.Text = "Protector del expansor de Hitbox"
- hitbox.TextColor3 = Color3.new (0, 1, 0)
- hitbox.TextScaled = true
- hitbox.TextSize = 14
- hitbox.TextWrapped = true
- hitbox.MouseButton1Down: connect (function ()
- _G.HeadSize = 10
- _G.Disabled = true
- _G.Reset = true
- juego: GetService ('RunService'). RenderStepped: connect (function ()
- si _G.deshabilitado entonces
- para i, v en parejas (game.Teams ["Guards"]: GetPlayers ()) do
- if v.Name ~ = game: GetService ('Players'). LocalPlayer.Name then
- pcall (function ()
- v.Character.HumanoidRootPart.Size = Vector3.new (_G.HeadSize, _G.HeadSize, _G.HeadSize)
- v.Character.HumanoidRootPart.Transparency = 0.7
- v.Character.HumanoidRootPart.BrickColor = BrickColor.new ("Realmente azul")
- v.Character.HumanoidRootPart.Material = "Neon"
- v.Character.HumanoidRootPart.CanCollide = false
- final)
- si _G.Reset entonces
- si v.Character.Humanoid.Health == 0 entonces
- v.Character.HumanoidRootPart.Size = Vector3.new (1,1,1)
- final
- final
- final
- final
- final
- final)
- final)
- antikickmainon.Name = "antikickmainon"
- antikickmainon.Parent = scriptsmain
- antikickmainon.BackgroundColor3 = Color3.new (1, 1, 1)
- antikickmainon.Position = UDim2.new (0.559701502, 0, 0.379146934, 0)
- antikickmainon.Size = UDim2.new (0, 126, 0, 50)
- antikickmainon.Visible = false
- antikickon.Name = "antikickon"
- antikickon.Parent = antikickmainon
- antikickon.BackgroundColor3 = Color3.new (0, 1, 0)
- antikickon.Size = UDim2.new (0, 126, 0, 50)
- antikickon.Font = Enum.Font.GothamBlack
- antikickon.Text = "CrimAura (Activado)"
- antikickon.TextColor3 = Color3.new (0, 0, 0)
- antikickon.TextSize = 14
- antikickon.MouseButton1Down: connect (function ()
- antikickmainon.Visible = false
- antikickmainoff.Visible = true
- _G.Crim = falso
- final)
- antikickmainoff.Name = "antikickmainoff"
- antikickmainoff.Parent = scriptsmain
- antikickmainoff.BackgroundColor3 = Color3.new (1, 1, 1)
- antikickmainoff.Position = UDim2.new (0.559701562, 0, 0.379146814, 0)
- antikickmainoff.Size = UDim2.new (0, 126, 0, 50)
- antikickoff.Name = "antikickoff"
- antikickoff.Parent = antikickmainoff
- antikickoff.BackgroundColor3 = Color3.new (1, 0, 0)
- antikickoff.Size = UDim2.new (0, 126, 0, 50)
- antikickoff.Font = Enum.Font.GothamBlack
- antikickoff.Text = "CrimAura (Off)"
- antikickoff.TextColor3 = Color3.new (0, 0, 0)
- antikickoff.TextSize = 14
- antikickoff.TextWrapped = true
- antikickoff.MouseButton1Down: connect (function ()
- antikickmainoff.Visible = false
- antikickmainon.Visible = true
- esperar (0.6)
- _G.Crim = verdadero
- mientras que _G.Crim == true do wait () do
- para i, v en parejas (game.Teams ["Guards"]: GetPlayers ()) do
- para o, l en parejas (game.Teams ["Inmates"]: GetPlayers ()) do
- local tbl_main =
- {
- juego: GetService ("Workspace") ["Prison_ITEMS"]. single ["Crude Knife"]. ITEMPICKUP
- }
- juego: GetService ("Espacio de trabajo"). Remote.ItemHandler: InvokeServer (unpack (tbl_main))
- esperar (0.00001)
- para i, v en parejas (game.Teams ["Guards"]: GetPlayers ()) do
- para o, l en parejas (game.Teams ["Inmates"]: GetPlayers ()) do
- if v.Name ~ = game.Players.LocalPlayer.Name entonces
- if l.Name ~ = game.Players.LocalPlayer.Name entonces
- local tbl_main =
- {
- v,
- juego: GetService ("Jugadores"). LocalPlayer.Backpack ["Crude Knife"]
- }
- juego: GetService ("ReplicatedStorage"). meleeEvent: FireServer (desempaquetar (tbl_main))
- local tbl_main =
- {
- l,
- juego: GetService ("Jugadores"). LocalPlayer.Backpack ["Crude Knife"]
- }
- juego: GetService ("ReplicatedStorage"). meleeEvent: FireServer (desempaquetar (tbl_main))
- Crim local = Instancia.nuevo ("Parte")
- Crim.Name = "plr"
- Crim.Parent = espacio de trabajo
- Crim.Anchored = true
- Crim.Archivable = verdadero
- Crim.CFrame = CFrame.new (9e99, 9e99, 9e99)
- Bruh = game.Workspace ["Criminals Spawn"]. SpawnLocation
- Crim.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Transparencia Crim = 1
- Crim.Anchored = true
- Crim.CanCollide = false
- lol = verdadero
- Bruh = game.Workspace ["Criminals Spawn"]. SpawnLocation
- Bruh.CanCollide = false
- Bruh.Size = Vector3.new (51.05, 24.12, 54.76)
- Bruh.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Bruh.Transparency = 1
- espera (0.001)
- lol = falso
- si lol == falso entonces
- Bruh.CFrame = CFrame.new (-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Bruh.Size = Vector3.new (6, 0.2, 6)
- Bruh.Transparency = 0
- lol = falso
- final
- final
- final
- final
- final
- final
- final
- final
- final
- final)
- modguns.Name = "modguns"
- modguns.Parent = scriptsmain
- modguns.BackgroundColor3 = Color3.new (0, 0, 0)
- modguns.Position = UDim2.new (0.137171283, 0, 0.706161141, 0)
- modguns.Size = UDim2.new (0, 329, 0, 50)
- modguns.Font = Enum.Font.GothamBlack
- modguns.Text = "Mod todas las armas"
- modguns.TextColor3 = Color3.new (0, 1, 0)
- modguns.TextSize = 30
- modguns.TextWrapped = true
- modguns.MouseButton1Down: connect (function ()
- para i, v en pares (Workspace.Prison_ITEMS.giver: GetChildren ()) do
- lol = Workspace.Remote.ItemHandler: InvokeServer (v.ITEMPICKUP)
- imprimir (lol)
- final
- cliente local = juego: GetService ("Jugadores"). LocalPlayer
- for _, child in next, client.Backpack: GetChildren () do
- si hijo: IsA ("Herramienta") entonces
- client.Character.Humanoid: UnequipTools ()
- final
- final
- reg local = (getreg o debug.getregistry)
- get local ((debug.getupvalues ??o secret953)
- cliente local = juego: GetService ("Jugadores"). LocalPlayer
- render local = juego: GetService ('RunService'). RenderStepped
- función local fakeStats ()
- cambio de función (t)
- myStats locales = {
- Tiempo de recarga = 0,
- FireRate = 0,
- AutoFire = verdadero,
- StoredAmmo = math.huge,
- MaxAmmo = math.huge,
- CurrentAmmo = math.huge,
- }
- por nombre, falso en el siguiente, myStats hacer
- t [nombre] = falso
- final
- final
- para k, v en siguiente, reg () hacer
- si tipo (v) == "función" entonces
- upvals locales = get (v)
- si upvals y upvals.GunStates entonces
- cambio (upvals.GunStates)
- final
- final
- final
- final
- client.Backpack.ChildAdded: connect (function (child)
- si hijo: IsA ("Herramienta") y niño: FindFirstChild ("GunInterface") entonces
- client.Character.Humanoid: EquipTool (niño)
- render: esperar ()
- fakeStats ()
- render: esperar ()
- client.Character.Humanoid: UnequipTools ()
- final
- final)
- for _, child in next, client.Backpack: GetChildren () do
- si hijo: IsA ("Herramienta") y niño: FindFirstChild ("GunInterface") entonces
- client.Character.Humanoid: EquipTool (niño)
- render: esperar ()
- fakeStats ()
- render: esperar ()
- client.Character.Humanoid: UnequipTools ()
- final
- final
- final)
- para i, v en pares (juego: GetService ("Workspace") ["Prison_Halls"]: GetChildren ()) do
- if v.Name ~ = ("floor") entonces
- si v.Name ~ = ("luces") entonces
- v: Eliminar ()
- final
- final
- final
- para i, v en pares (juego: GetService ("Workspace") ["Prison_Guard_Outpost"]: GetChildren ()) do
- if v.Name ~ = ("floor") entonces
- si v.Name ~ = ("luces") entonces
- v: Eliminar ()
- final
- final
- final
- para i, v en pares (juego: GetService ("Workspace") ["Prison_Cafeteria"]: GetChildren ()) do
- if v.Name ~ = ("floor") entonces
- si v.Name ~ = ("luces") entonces
- v: Eliminar ()
- final
- final
- final
- para i, v en pares (juego: GetService ("Workspace") ["Prison_Fences"]: GetChildren ()) do
- v: Eliminar ()
- final
- para i, v en pares (juego: GetService ("Workspace") ["Prison_OuterWall"]: GetChildren ()) do
- v: Eliminar ()
- final
- para i, v en pares (juego: GetService ("Workspace") ["Doors"]: GetChildren ()) do
- v: Eliminar ()
- final
- para i, v en pares (juego: GetService ("Workspace") ["Prison_Administration"]: GetChildren ()) do
- if v.Name ~ = ("light_floor1") entonces
- si v.Name ~ = ("light_floor2") entonces
- v: Eliminar ()
- final
- final
- final
- para i, v en pares (juego: GetService ("Workspace") ["Prison_Cellblock"]: GetChildren ()) do
- si v.Name ~ = ("c_floor") entonces
- si v.Name ~ = ("a_lights") entonces
- si v.Name ~ = ("b_lights") entonces
- si v.Name ~ = ("c_lights") entonces
- v: Eliminar ()
- final
- final
- final
- final
- final
- esperar (0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (917.909851, 129.489944, 2328.6958)
- espera (1)
- print ("Cargado con éxito PrisonBreaker V1.6")
- juego: GetService ("StarterGui"): SetCore ("SendNotification", {
- Título = "PrisonBreaker V1.6 cargado";
- Text = "Disfruta destruyendo el juego;)";
- })
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement