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- /*
- * Main header file.
- */
- #ifndef MAIN_H
- #define MAIN_H
- /* Includes */
- #include <GL/gl.h>
- #include <GL/glut.h>
- #include "game.h"
- /* Prototypes */
- void callDraw();
- void callLogic();
- void callKeyboard(unsigned char key, int x, int y);
- void callMovement(int key, int x, int y);
- void callMovementRelease(int key, int x, int y);
- /* Timing to limit fps */
- clock_t timeNow;
- clock_t timeMovement = 0;
- #endif
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