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Lords of the Fallen 2023 engine.ini custom config

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Jan 13th, 2024
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  1. [SystemSettings]
  2. r.fog=0
  3. r.atmosphere=0
  4. r.TextureStreaming=0
  5. r.CreateShaderOnLoad=1
  6. niagara.CreateShadersOnLoad=1
  7. D3D12.PSO.DiskCache=1
  8. D3D12.PSO.DriverOptimizedDiskCache=1
  9. D3D12.AsyncDeferredDeletion=1
  10. FX.AllowAsyncTick=1
  11. FX.BatchAsync=1
  12. FX.AllowGPUParticles=1
  13. FX.EarlyScheduleAsync=1
  14. FX.AllowGPUSorting=1
  15. AllowAsyncRenderThreadUpdates=1
  16. AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
  17. AllowAsyncRenderThreadUpdatesEditor=1
  18. AudioThread.UseBackgroundThreadPool=1
  19. AudioThread.EnableBatchProcessing=1
  20. GeometryCache.OffloadUpdate=1
  21. GamethreadUpdates=1
  22.  
  23. [/Script/Engine.RendererSettings]
  24. r.AntiAliasingMethod=4
  25. r.FXAA.Quality=5
  26. r.TemporalAA.Quality=2
  27. r.TemporalAASamples=32
  28. r.TemporalAACurrentFrameWeight=1.0
  29. r.TemporalAA.HistoryScreenPercentage=200
  30. r.TemporalAA.Algorithm=1
  31. r.TemporalAA.Upsampling=0
  32. r.TSR.History.R11G11B10=1
  33. r.TSR.History.ScreenPercentage=200
  34. r.TSR.History.UpdateQuality=3
  35. r.TSR.History.GrandReprojection=0
  36. r.TSR.ShadingRejection.Flickering=1
  37. r.TSR.Velocity.Extrapolation=1
  38. r.TSR.RejectionAntiAliasingQuality=2
  39. r.TSR.ShadingRejection.SampleCount=1.0
  40. r.TSR.Subpixel.DepthMaxAge=3
  41. r.TSR.Subpixel.Method=1
  42. r.ScreenPercentage=100
  43. r.Tonemapper.Quality=0
  44. r.TonemapperFilm=0
  45. r.Tonemapper.Sharpen=0
  46. r.DepthOfFieldQuality=0
  47. r.AmbientOcclusion.Method=1
  48. r.VolumetricFog.VoxelizationShowOnlyPassIndex=1
  49. r.AsyncCompute=1
  50. r.AsyncPipelineCompile=1
  51. r.TransientResourceAliasing.Buffers=1
  52. r.UseVolumetricFogLDS=1
  53. r.Emitter.FastPoolEnable=1
  54. r.MultithreadedLightmapEncode=1
  55. r.MultithreadedShadowmapEncode=1
  56. r.HZB.BuildUseCompute=1
  57. r.AmbientOcclusion.AsyncComputeBudget=1
  58. r.SceneRenderTargetResizeMethodForceOverride=1
  59. r.ParallelRendering=1
  60. r.ParallelShadows=1
  61. r.ParallelTranslucency=1
  62. r.ParallelVelocity=1
  63. r.EnableAsyncComputeVolumetricFog=1
  64. r.AllowDownsampledStandardTranslucency=1
  65. r.Streaming.UseBackgroundThreadPool=1
  66. r.Streaming.UseAsyncRequestsForDDC=1
  67. r.Streaming.AmortizeCPUToGPUCopy=1
  68. r.Streaming.UseMaterialData=1
  69. r.Streaming.UseNewMetrics=1
  70. r.Streaming.DefragDynamicBounds=1
  71. r.Streaming.LimitPoolSizeToVRAM=1
  72.  
  73. [/Script/Engine.GarbageCollectionSettings]
  74. gc.CreateGCClusters=1
  75. gc.MultithreadedDestructionEnabled=1
  76.  
  77. [/Script/Engine.Engine]
  78. bAllowMultiThreadedShaderCompile=True
  79.  
  80. [/Script/AkAudio.AkSettings]
  81. bEnableMultiCoreRendering=True
  82.  
  83. [/Script/Engine.InputSettings]
  84. bEnableMouseSmoothing=False
  85.  
  86. [CrashReportClient]
  87. bAgreeToCrashUpload=False
  88. bImplicitSend=False
  89.  
  90. [Core.Log]
  91. LogPluginManager=all off
  92. LogOnlineIdentity=all off
  93. LogOnlineSession=all off
  94. LogMemory=all off
  95. LogPakFile=all off
  96. LogTemp=all off
  97. LogLinker=all off
  98. LogOnline=all off
  99. LogOnlineGame=all off
  100. LogAnalytics=all off
  101. LogConfig=all off
  102. LogInteractiveProcess=all off
  103. LogInput=all off
  104. LogOnlineEntitlement=all off
  105. LogOnlineEvents=all off
  106. LogOnlineFriend=all off
  107. LogOnlinePresence=all off
  108. LogOnlineTitleFile=all off
  109. LogOnlineUser=all off
  110. Global=off
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