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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\Matt\OneDrive\Documents\IFN_test.vmf"
- Valve Software - vbsp.exe (Oct 13 2015)
- 8 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\Matt\OneDrive\Documents\IFN_test.vmf
- unrecognized conditional test !gameconsole?$reflectonlymarkedentities in biql/biql_water
- unrecognized conditional test !gameconsole?$reflect2dskybox in biql/biql_water
- unrecognized conditional test !gameconsole?$reflecttexture in biql/biql_water
- unrecognized conditional test !gameconsole?$reflectamount in biql/biql_water
- unrecognized conditional test gameconsole?$reflecttexture in biql/biql_water
- unrecognized conditional test gameconsole?$reflectamount in biql/biql_water
- unrecognized conditional test gameconsole?$reflecttint in biql/biql_water
- unrecognized conditional test !gameconsole?$reflectonlymarkedentities in biql/biql_water
- unrecognized conditional test !gameconsole?$reflect2dskybox in biql/biql_water
- unrecognized conditional test !gameconsole?$reflecttexture in biql/biql_water
- unrecognized conditional test !gameconsole?$reflectamount in biql/biql_water
- unrecognized conditional test gameconsole?$reflecttexture in biql/biql_water
- unrecognized conditional test gameconsole?$reflectamount in biql/biql_water
- unrecognized conditional test gameconsole?$reflecttint in biql/biql_water
- unrecognized conditional test !gameconsole?$reflectonlymarkedentities in biql/biql_water
- unrecognized conditional test !gameconsole?$reflect2dskybox in biql/biql_water
- unrecognized conditional test !gameconsole?$reflecttexture in biql/biql_water
- unrecognized conditional test !gameconsole?$reflectamount in biql/biql_water
- unrecognized conditional test gameconsole?$reflecttexture in biql/biql_water
- unrecognized conditional test gameconsole?$reflectamount in biql/biql_water
- unrecognized conditional test gameconsole?$reflecttint in biql/biql_water
- Error! Variable "%keywords" is multiply defined in material "dz/dz_blend_rock_4"!
- Error! Variable "%keywords" is multiply defined in material "dz/dz_blend_rock_4"!
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- Patching WVT material: maps/ifn_test/esther/blends/b_rock_2_gravel_001_wvt_patch
- Patching WVT material: maps/ifn_test/dz/dz_blend_rock_4_wvt_patch
- Patching WVT material: maps/ifn_test/dev/dev_blendmeasure2_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 590 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Matt\OneDrive\Documents\IFN_test.prt...Building visibility clusters...
- done (0)
- WARNING: node without a volume
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/mpa90*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/mpa90*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1001755 bytes)
- Placing detail props : 0...1.Material ESTHER/BLENDS/B_GRASS_2_ROCK_002_LESSGRASS uses unknown detail object type esther_grass01_lessgrass!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- .Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- Material DZ/DZ_BLEND_GRAS_2 uses unknown detail object type coastline_grass01!
- .2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 9172 texinfos to 3747
- Reduced 51 texdatas to 40 (1348 bytes to 1008)
- Writing C:\Users\Matt\OneDrive\Documents\IFN_test.bsp
- Wrote ZIP buffer, estimated size 167612, actual size 166192
- 5 seconds elapsed
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\Matt\OneDrive\Documents\IFN_test"
- Valve Software - vvis.exe (Oct 13 2015)
- 8 threads
- reading c:\users\matt\onedrive\documents\IFN_test.bsp
- reading c:\users\matt\onedrive\documents\IFN_test.prt
- 344 portalclusters
- 1166 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (43)
- Optimized: 19 visible clusters (0.02%)
- Total clusters visible: 114901
- Average clusters visible: 334
- Building PAS...
- Average clusters audible: 342
- visdatasize:32257 compressed from 33024
- writing c:\users\matt\onedrive\documents\IFN_test.bsp
- 43 seconds elapsed
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "C:\Users\Matt\OneDrive\Documents\IFN_test"
- Valve Software - vrad.exe SSE (Oct 13 2015)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\matt\onedrive\documents\IFN_test.bsp
- Setting up ray-trace acceleration structure... Done (1.82 seconds)
- 19010 faces
- numplanes + fakeplanes >= MAX_MAP_PLANES
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Matt\OneDrive\Documents\IFN_test.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\maps\IFN_test.bsp"
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\hl2.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" +map "IFN_test" -steam
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