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Rabbidking

02/06/2020 Changelog

Feb 6th, 2020
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  1. Today's changes:
  2. ====================
  3. Author: TimCairl
  4. Date: 02/06/2020, 05:20:01 PM
  5. Revision #1633
  6. More prop changes
  7.  
  8. Author: TimCairl
  9. Date: 02/06/2020, 04:52:47 PM
  10. Revision #1632
  11. Made some more prop changes to the main menu map
  12.  
  13. Author: TimCairl
  14. Date: 02/06/2020, 02:31:06 PM
  15. Revision #1631
  16. Made Puzzle2 always loaded for Emm
  17. Changed some assets in the main menu map
  18.  
  19. Author: kelby8
  20. Date: 02/06/2020, 02:15:28 PM
  21. Revision #1630
  22. Added a particle effect for the red orb it need to be shrunk but is otherwise ready for implementation
  23.  
  24. Author: TimCairl
  25. Date: 02/06/2020, 02:11:06 PM
  26. Revision #1629
  27. All of the Environment checkouts from me have no modifications, when you add that item to a map and build the lighting data apparently it needs to be checked out with no modifications
  28. Modified the MainMenuMap to hold assets so the player can actually see something other than a black screen
  29. Created a new camera that is blueprint only and rotates relative to its spring arm parent instead of some wacky rotation
  30.  
  31. Author: brentthomas
  32. Date: 02/06/2020, 01:47:57 PM
  33. Revision #1628
  34. Added a variable to the BP_NPC to allow changing of running and walking speed on the fly.
  35.  
  36. Author: jbyron
  37. Date: 02/06/2020, 12:39:39 PM
  38. Revision #1626
  39. Moved files around into new folders to keep things clean, aslo pushing what I've been working on so I don't lose progress. UE4 has been crashing alot and even if it's saved locally if it crashes it will revet to the last pushed version of the main branch
  40.  
  41. Author: AGreene
  42. Date: 02/05/2020, 08:09:36 PM
  43. Revision #1623
  44. Removed incorrectly named versions of the textures.
  45.  
  46. Author: AGreene
  47. Date: 02/05/2020, 08:08:40 PM
  48. Revision #1622
  49. Renamed texture files.
  50.  
  51. Author: AGreene
  52. Date: 02/05/2020, 08:05:56 PM
  53. Revision #1621
  54. Texture files for the most up to date version of the Pedestal, as well as the substance file used for the textures. Michaela just give me a holler if there were any problems with the textures.
  55.  
  56. Author: AGreene
  57. Date: 02/05/2020, 07:52:10 PM
  58. Revision #1620
  59. Added the Pedestal with retopography that Greg helped me develop in class today. The mesh in it's current state looks a bit chunky and will likely get adjustments in the future, but it all comes together after the texture is placed onto it...which that will be committed soon.
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