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- pusztito@Laptop ~/UrbanTerror $ ./ioUrbanTerror.x86_64
- ioQ3 1.35urt linux-x86_64 Dec 21 2007
- ----- FS_Startup -----
- Going through search path...
- ----------------------
- 8032 files in pk3 files
- execing default.cfg
- execing q3config.cfg
- execing autoexec.cfg
- Hunk_Clear: reset the hunk ok
- ----- Client Initialization -----
- Couldn't read q3history.
- ----- Initializing Renderer ----
- -------------------------------
- QKEY found.
- ----- Client Initialization Complete -----
- ----- R_Init -----
- ...loading libGL.so.1:
- Calling SDL_Init(SDL_INIT_VIDEO)...
- SDL_Init(SDL_INIT_VIDEO) passed.
- Initializing OpenGL display
- ...setting mode -1: 1280 800
- Using 4/4/4 Color bits, 24 depth, 0 stencil display.
- GL_RENDERER: GeForce 9600M GT/PCI/SSE2
- Initializing OpenGL extensions
- ...ignoring GL_S3_s3tc
- ...ignoring GL_EXT_texture_env_add
- ...using GL_ARB_multitexture
- ...using GL_EXT_compiled_vertex_array
- ...ignoring GL_EXT_texture_filter_anisotropic
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce 9600M GT/PCI/SSE2
- GL_VERSION: 3.3.0 NVIDIA 260.19.12
- GL_MAX_TEXTURE_SIZE: 8192
- GL_MAX_ACTIVE_TEXTURES_ARB: 4
- PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
- MODE: -1, 1280 x 800 fullscreen hz:N/A
- GAMMA: hardware w/ 0 overbright bits
- CPU:
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_NEAREST
- picmip: 1
- texture bits: 32
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: disabled
- compressed textures: disabled
- Initializing Shaders
- ----- finished R_Init -----
- ------ Initializing Sound ------
- Initializing SDL audio driver...
- SDL audio driver is "alsa".
- SDL_AudioSpec:
- Format: AUDIO_S16LSB
- Freq: 22050
- Samples: 705
- Channels: 2
- Starting SDL audio callback...
- SDL audio initialized.
- ----- Sound Info -----
- 1 stereo
- 16384 samples
- 16 samplebits
- 1 submission_chunk
- 22050 speed
- 0x12a4330 dma buffer
- No background file.
- ----------------------
- Sound initialization successful.
- --------------------------------
- Sound memory manager started
- Loading vm file vm/ui.qvm...
- total 0, hsize 1021, zero 1021, min 0, max 0
- total 9314, hsize 1021, zero 1, min 0, max 28
- VM file ui compiled to 3009608 bytes of code (0x7ff59a6e1000 - 0x7ff59a9bfc48)
- compilation took 2.522681 seconds
- ui loaded in 33931488 bytes on the hunk
- UI menu load time = 405 milli seconds
- UI menu load time = 307 milli seconds
- 16 bots parsed
- 13 crosshairs parsed
- --- Common Initialization Complete ---
- Opening IP socket: localhost:27960
- Started tty console (use +set ttycon 0 to disable)
- 34 servers listed in browser with 9 players.
- 10 servers not listed due to filters, packet loss or pings higher than 800
- 71.125.26.254:27960 resolved to 71.125.26.254:27960
- RE_Shutdown( 0 )
- Hunk_Clear: reset the hunk ok
- ----- R_Init -----
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce 9600M GT/PCI/SSE2
- GL_VERSION: 3.3.0 NVIDIA 260.19.12
- GL_MAX_TEXTURE_SIZE: 8192
- GL_MAX_ACTIVE_TEXTURES_ARB: 4
- PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
- MODE: -1, 1280 x 800 fullscreen hz:N/A
- GAMMA: hardware w/ 0 overbright bits
- CPU:
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_NEAREST
- picmip: 1
- texture bits: 32
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: disabled
- compressed textures: disabled
- Initializing Shaders
- ----- finished R_Init -----
- Loading vm file vm/ui.qvm...
- total 0, hsize 1021, zero 1021, min 0, max 0
- total 9314, hsize 1021, zero 1, min 0, max 28
- VM file ui compiled to 3009608 bytes of code (0x7ff59a6e1000 - 0x7ff59a9bfc48)
- compilation took 2.395169 seconds
- ui loaded in 33931488 bytes on the hunk
- UI menu load time = 361 milli seconds
- UI menu load time = 284 milli seconds
- 16 bots parsed
- 13 crosshairs parsed
- ----- CL_Shutdown -----
- Closing SDL audio device...
- SDL audio device shut down.
- RE_Shutdown( 1 )
- -----------------------
- Shutdown tty console
- pusztito@Laptop ~/UrbanTerror $
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