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  1. pusztito@Laptop ~/UrbanTerror $ ./ioUrbanTerror.x86_64
  2. ioQ3 1.35urt linux-x86_64 Dec 21 2007
  3. ----- FS_Startup -----
  4. Going through search path...
  5.  
  6. ----------------------
  7. 8032 files in pk3 files
  8. execing default.cfg
  9. execing q3config.cfg
  10. execing autoexec.cfg
  11. Hunk_Clear: reset the hunk ok
  12. ----- Client Initialization -----
  13. Couldn't read q3history.
  14. ----- Initializing Renderer ----
  15. -------------------------------
  16. QKEY found.
  17. ----- Client Initialization Complete -----
  18. ----- R_Init -----
  19. ...loading libGL.so.1:
  20. Calling SDL_Init(SDL_INIT_VIDEO)...
  21. SDL_Init(SDL_INIT_VIDEO) passed.
  22. Initializing OpenGL display
  23. ...setting mode -1: 1280 800
  24. Using 4/4/4 Color bits, 24 depth, 0 stencil display.
  25. GL_RENDERER: GeForce 9600M GT/PCI/SSE2
  26. Initializing OpenGL extensions
  27. ...ignoring GL_S3_s3tc
  28. ...ignoring GL_EXT_texture_env_add
  29. ...using GL_ARB_multitexture
  30. ...using GL_EXT_compiled_vertex_array
  31. ...ignoring GL_EXT_texture_filter_anisotropic
  32.  
  33. GL_VENDOR: NVIDIA Corporation
  34. GL_RENDERER: GeForce 9600M GT/PCI/SSE2
  35. GL_VERSION: 3.3.0 NVIDIA 260.19.12
  36. GL_MAX_TEXTURE_SIZE: 8192
  37. GL_MAX_ACTIVE_TEXTURES_ARB: 4
  38.  
  39. PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
  40. MODE: -1, 1280 x 800 fullscreen hz:N/A
  41. GAMMA: hardware w/ 0 overbright bits
  42. CPU:
  43. rendering primitives: single glDrawElements
  44. texturemode: GL_LINEAR_MIPMAP_NEAREST
  45. picmip: 1
  46. texture bits: 32
  47. multitexture: enabled
  48. compiled vertex arrays: enabled
  49. texenv add: disabled
  50. compressed textures: disabled
  51. Initializing Shaders
  52. ----- finished R_Init -----
  53. ------ Initializing Sound ------
  54. Initializing SDL audio driver...
  55. SDL audio driver is "alsa".
  56. SDL_AudioSpec:
  57. Format: AUDIO_S16LSB
  58. Freq: 22050
  59. Samples: 705
  60. Channels: 2
  61. Starting SDL audio callback...
  62. SDL audio initialized.
  63. ----- Sound Info -----
  64. 1 stereo
  65. 16384 samples
  66. 16 samplebits
  67. 1 submission_chunk
  68. 22050 speed
  69. 0x12a4330 dma buffer
  70. No background file.
  71. ----------------------
  72. Sound initialization successful.
  73. --------------------------------
  74. Sound memory manager started
  75. Loading vm file vm/ui.qvm...
  76. total 0, hsize 1021, zero 1021, min 0, max 0
  77. total 9314, hsize 1021, zero 1, min 0, max 28
  78. VM file ui compiled to 3009608 bytes of code (0x7ff59a6e1000 - 0x7ff59a9bfc48)
  79. compilation took 2.522681 seconds
  80. ui loaded in 33931488 bytes on the hunk
  81. UI menu load time = 405 milli seconds
  82. UI menu load time = 307 milli seconds
  83. 16 bots parsed
  84. 13 crosshairs parsed
  85. --- Common Initialization Complete ---
  86. Opening IP socket: localhost:27960
  87. Started tty console (use +set ttycon 0 to disable)
  88. 34 servers listed in browser with 9 players.
  89. 10 servers not listed due to filters, packet loss or pings higher than 800
  90. 71.125.26.254:27960 resolved to 71.125.26.254:27960
  91. RE_Shutdown( 0 )
  92. Hunk_Clear: reset the hunk ok
  93. ----- R_Init -----
  94.  
  95. GL_VENDOR: NVIDIA Corporation
  96. GL_RENDERER: GeForce 9600M GT/PCI/SSE2
  97. GL_VERSION: 3.3.0 NVIDIA 260.19.12
  98. GL_MAX_TEXTURE_SIZE: 8192
  99. GL_MAX_ACTIVE_TEXTURES_ARB: 4
  100.  
  101. PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
  102. MODE: -1, 1280 x 800 fullscreen hz:N/A
  103. GAMMA: hardware w/ 0 overbright bits
  104. CPU:
  105. rendering primitives: single glDrawElements
  106. texturemode: GL_LINEAR_MIPMAP_NEAREST
  107. picmip: 1
  108. texture bits: 32
  109. multitexture: enabled
  110. compiled vertex arrays: enabled
  111. texenv add: disabled
  112. compressed textures: disabled
  113. Initializing Shaders
  114. ----- finished R_Init -----
  115. Loading vm file vm/ui.qvm...
  116. total 0, hsize 1021, zero 1021, min 0, max 0
  117. total 9314, hsize 1021, zero 1, min 0, max 28
  118. VM file ui compiled to 3009608 bytes of code (0x7ff59a6e1000 - 0x7ff59a9bfc48)
  119. compilation took 2.395169 seconds
  120. ui loaded in 33931488 bytes on the hunk
  121. UI menu load time = 361 milli seconds
  122. UI menu load time = 284 milli seconds
  123. 16 bots parsed
  124. 13 crosshairs parsed
  125. ----- CL_Shutdown -----
  126. Closing SDL audio device...
  127. SDL audio device shut down.
  128. RE_Shutdown( 1 )
  129. -----------------------
  130. Shutdown tty console
  131. pusztito@Laptop ~/UrbanTerror $
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