Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- player.execute("/gamerule spawnRadius 0")
- etap1 = False
- etap2 = False
- etap3 = False
- etap4 = False
- def zbudujParkour():
- player.execute("setworldspawn " + player.position())
- builder.teleport_to(pos(5, 0, 0))
- builder.face(EAST)
- builder.mark()
- builder.shift(70, 70, 0)
- builder.line(PURPUR_STAIRS)
- builder.mark()
- builder.shift(2, 0, -4)
- builder.fill(DIAMOND_BLOCK)
- player.on_chat("start", zbudujParkour)
- while True:
- if blocks.test_for_block(DIAMOND_BLOCK, pos(0, -1, 0)) and not etap1:
- player.execute("setworldspawn " + player.position())
- etap1 = True
- def etap_1_lub_2(blok_toru, block_checkpointa):
- for i in range(randint(10, 15)):
- przod = randint(2, 3)
- bok = randint(-1, 1)
- wysokosc = randint(-1, 1)
- dlugosc = randint(0, 3)
- builder.shift(przod, wysokosc, bok)
- builder.mark()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement