Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include < a_samp >
- #include < YSI\y_ini >
- #include < Pawn.CMD >
- #include < sscanf2 >
- const MAX_ATMS = 100;
- #define ATMS_FILE "/Bankomati/%d.ini"
- enum {
- DIALOG_PODIGNINOVAC,
- DIALOG_OSTAVINOVAC,
- DIALOG_TRANSFERNOVAC
- }
- // 2942
- enum ATM_INFO {
- Float:atmX,
- Float:atmY,
- Float:atmZ,
- Float:atmRotX,
- Float:atmRotY,
- Float:atmRotZ,
- Text3D:atm3DText,
- atmID
- }
- new AtmInfo[ MAX_ATMS ][ ATM_INFO ], KreiraBankomat[ MAX_PLAYERS ], PlayerText:ATM_TD[ MAX_PLAYERS ][ 65 ], bool:OtvorioAtm[ MAX_PLAYERS ], KucaBrojeve[ MAX_PLAYERS ];
- new PinKod[ MAX_PLAYERS ];
- new bool:UkucaoTacanPin[ MAX_PLAYERS ], NaRacunu[ MAX_PLAYERS ];
- forward LoadAtms(id, name[], value[]);
- public LoadAtms(id, name[], value[]) {
- INI_Float("Lokacija_X", AtmInfo[ id ][ atmX ]);
- INI_Float("Lokacija_Y", AtmInfo[ id ][ atmY ]);
- INI_Float("Lokacija_Z", AtmInfo[ id ][ atmZ ]);
- INI_Float("Rotacija_X", AtmInfo[ id ][ atmRotX ]);
- INI_Float("Rotacija_Y", AtmInfo[ id ][ atmRotY ]);
- INI_Float("Rotacija_Z", AtmInfo[ id ][ atmRotZ ]);
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
- switch(dialogid) {
- case DIALOG_PODIGNINOVAC: {
- if(!response) return 1;
- new kolicina, str[ 90 ];
- format(str, sizeof(str), "Da biste podigli novac, morate uneti kolicinu.\nTrenutno novca na racunu: %d$", NaRacunu[ playerid ]);
- if(sscanf(inputtext, "d", kolicina)) return ShowPlayerDialog(playerid, DIALOG_PODIGNINOVAC, DIALOG_STYLE_INPUT, "PODIGNI NOVAC", str, "U redu","Izlaz");
- if(kolicina > NaRacunu[ playerid ]) return SendClientMessage(playerid, -1, "Nemate toliko novca na racunu.");
- GivePlayerMoney(playerid, kolicina);
- NaRacunu[ playerid ] -= kolicina;
- SendClientMessage(playerid, -1, "Podigli ste novac.");
- }
- case DIALOG_OSTAVINOVAC: {
- if(!response) return 1;
- new kolicina, str[ 90 ];
- format(str, sizeof(str), "Da biste ostavili novac, morate uneti kolicinu.\nTrenutno novca na racunu: %d$", NaRacunu[ playerid ]);
- if(sscanf(inputtext, "d", kolicina)) return ShowPlayerDialog(playerid, DIALOG_OSTAVINOVAC, DIALOG_STYLE_INPUT, "OSTAVI NOVAC", str, "U redu","Izlaz");
- if(kolicina > GetPlayerMoney(playerid)) return SendClientMessage(playerid, -1, "Nemate toliko novca.");
- NaRacunu[ playerid ] += kolicina;
- GivePlayerMoney(playerid, -kolicina);
- SendClientMessage(playerid, -1, "Ostavili ste novac.");
- }
- case DIALOG_TRANSFERNOVAC: {
- if(!response) return 1;
- new kolicina, id, str[ 115 ], pname[ MAX_PLAYER_NAME ];
- format(str, sizeof(str), "Da biste poslali novac, morate uneti ID igraca i kolicinu.\nPrimer: 5 50000\nTrenutno novca na racunu: %d$", NaRacunu[ playerid ]);
- if(sscanf(inputtext, "ud", id, kolicina)) return ShowPlayerDialog(playerid, DIALOG_TRANSFERNOVAC, DIALOG_STYLE_INPUT, "TRANSFER NOVCA", str, "U redu","Izlaz");
- if(!IsPlayerConnected(id)) return SendClientMessage(playerid, -1, "Taj igrac nije na serveru.");
- if(kolicina > NaRacunu[ playerid ]) return SendClientMessage(playerid, -1, "Nemate toliko novca na racunu.");
- if(id == playerid) return SendClientMessage(playerid, -1, "Ne mozete samom sebi poslati novac.");
- GetPlayerName(id, pname, sizeof(pname));
- NaRacunu[ id ] += kolicina;
- NaRacunu[ playerid ] -= kolicina;
- format(str, sizeof(str), "Igrac %s Vam je prebacio %d$ na racun.", pname, kolicina);
- SendClientMessage(id, -1, str);
- }
- }
- return 1;
- }
- public OnGameModeInit() {
- for(new i; i < MAX_ATMS; i++) {
- new atmFile[ 60 ];
- format(atmFile, sizeof(atmFile), ATMS_FILE, i);
- if(fexist(atmFile)) {
- INI_ParseFile(atmFile, "LoadAtms", .bExtra = true, .extra = i);
- AtmInfo[ i ][ atmID ] = CreateObject(2942, AtmInfo[ i ][ atmX ], AtmInfo[ i ][ atmY ], AtmInfo[ i ][ atmZ ], AtmInfo[ i ][ atmRotX ], AtmInfo[ i ][ atmRotY ], AtmInfo[ i ][ atmRotZ ], 50.0);
- AtmInfo[ i ][ atm3DText ] = Create3DTextLabel("/bankomat", 0x0057AEFF, AtmInfo[ i ][ atmX ], AtmInfo[ i ][ atmY ], AtmInfo[ i ][ atmZ ], 10.0, 0, 0);
- }
- }
- return 1;
- }
- public OnPlayerEditObject(playerid, playerobject, objectid, response, Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ) {
- if(KreiraBankomat[ playerid ] != -1 && response == EDIT_RESPONSE_FINAL) {
- new i = KreiraBankomat[ playerid ];
- AtmInfo[ i ][ atmX ] = fX;
- AtmInfo[ i ][ atmY ] = fY;
- AtmInfo[ i ][ atmZ ] = fZ;
- AtmInfo[ i ][ atmRotX ] = fRotX;
- AtmInfo[ i ][ atmRotY ] = fRotY;
- AtmInfo[ i ][ atmRotZ ] = fRotZ;
- DestroyObject(AtmInfo[ i ][ atmID ]);
- AtmInfo[ i ][ atmID ] = CreateObject(2942, fX, fY, fZ, fRotX, fRotY, fRotZ, 50.0);
- AtmInfo[ i ][ atm3DText ] = Create3DTextLabel("/bankomat", 0x0057AEFF, fX, fY, fZ, 10.0, 0, 0);
- SaveAtm(i);
- i = -1;
- }
- return 1;
- }
- public OnPlayerConnect(playerid) {
- ATM_TD[playerid][0] = CreatePlayerTextDraw(playerid, 161.400100, 94.413436, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][0], 318.000000, 256.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][0], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][0], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][0], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][0], 0);
- ATM_TD[playerid][1] = CreatePlayerTextDraw(playerid, 165.209625, 99.426750, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][1], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][1], 310.000000, 247.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][1], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][1], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][1], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][1], 0);
- ATM_TD[playerid][2] = CreatePlayerTextDraw(playerid, 175.876296, 109.773429, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][2], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][2], 107.000000, 54.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][2], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][2], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][2], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][2], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][2], 0);
- ATM_TD[playerid][3] = CreatePlayerTextDraw(playerid, 175.876342, 170.600219, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][3], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][3], 107.000000, 113.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][3], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][3], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][3], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][3], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][3], 0);
- ATM_TD[playerid][4] = CreatePlayerTextDraw(playerid, 181.095153, 177.760116, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][4], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][4], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][4], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][4], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][4], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][4], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][4], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][4], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][4], true);
- ATM_TD[playerid][5] = CreatePlayerTextDraw(playerid, 201.842910, 177.806838, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][5], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][5], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][5], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][5], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][5], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][5], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][5], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][5], true);
- ATM_TD[playerid][6] = CreatePlayerTextDraw(playerid, 222.724075, 177.760116, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][6], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][6], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][6], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][6], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][6], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][6], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][6], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][6], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][6], true);
- ATM_TD[playerid][7] = CreatePlayerTextDraw(playerid, 286.852478, 110.020141, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][7], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][7], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][7], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][7], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][7], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][7], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][7], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][7], 0);
- ATM_TD[playerid][8] = CreatePlayerTextDraw(playerid, 222.724075, 201.261550, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][8], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][8], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][8], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][8], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][8], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][8], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][8], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][8], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][8], true);
- ATM_TD[playerid][9] = CreatePlayerTextDraw(playerid, 201.842910, 201.108261, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][9], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][9], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][9], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][9], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][9], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][9], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][9], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][9], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][9], true);
- ATM_TD[playerid][10] = CreatePlayerTextDraw(playerid, 181.095153, 201.361557, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][10], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][10], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][10], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][10], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][10], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][10], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][10], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][10], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][10], true);
- ATM_TD[playerid][11] = CreatePlayerTextDraw(playerid, 181.095153, 225.063003, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][11], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][11], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][11], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][11], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][11], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][11], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][11], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][11], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][11], true);
- ATM_TD[playerid][12] = CreatePlayerTextDraw(playerid, 201.842910, 225.209732, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][12], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][12], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][12], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][12], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][12], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][12], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][12], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][12], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][12], true);
- ATM_TD[playerid][13] = CreatePlayerTextDraw(playerid, 222.724075, 225.263015, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][13], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][13], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][13], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][13], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][13], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][13], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][13], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][13], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][13], true);
- ATM_TD[playerid][14] = CreatePlayerTextDraw(playerid, 223.105026, 248.537796, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][14], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][14], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][14], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][14], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][14], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][14], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][14], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][14], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][14], true);
- ATM_TD[playerid][15] = CreatePlayerTextDraw(playerid, 201.842910, 248.511154, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][15], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][15], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][15], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][15], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][15], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][15], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][15], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][15], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][15], true);
- ATM_TD[playerid][16] = CreatePlayerTextDraw(playerid, 181.095153, 248.564437, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][16], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][16], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][16], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][16], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][16], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][16], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][16], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][16], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][16], true);
- ATM_TD[playerid][17] = CreatePlayerTextDraw(playerid, 243.625350, 177.760116, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][17], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][17], 34.380104, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][17], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][17], -2147483393);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][17], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][17], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][17], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][17], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][17], true);
- ATM_TD[playerid][18] = CreatePlayerTextDraw(playerid, 243.625335, 201.127151, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][18], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][18], 34.380104, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][18], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][18], -5963521);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][18], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][18], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][18], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][18], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][18], true);
- ATM_TD[playerid][19] = CreatePlayerTextDraw(playerid, 243.625335, 225.314315, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][19], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][19], 34.380104, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][19], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][19], 8388863);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][19], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][19], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][19], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][19], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][19], true);
- ATM_TD[playerid][20] = CreatePlayerTextDraw(playerid, 243.625335, 248.601425, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][20], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][20], 34.380104, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][20], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][20], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][20], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][20], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][20], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][20], 0);
- ATM_TD[playerid][21] = CreatePlayerTextDraw(playerid, 286.852478, 146.520996, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][21], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][21], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][21], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][21], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][21], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][21], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][21], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][21], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[ playerid ][ 21 ], true);
- ATM_TD[playerid][22] = CreatePlayerTextDraw(playerid, 286.852478, 128.119873, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][22], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][22], 15.000000, 17.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][22], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][22], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][22], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][22], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][22], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][22], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][22], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][22], 0);
- ATM_TD[playerid][23] = CreatePlayerTextDraw(playerid, 175.995422, 301.881164, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][23], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][23], 125.830177, 8.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][23], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][23], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][23], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][23], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][23], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][23], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][23], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][23], 0);
- ATM_TD[playerid][24] = CreatePlayerTextDraw(playerid, 175.995422, 326.682678, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][24], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][24], 125.830177, 8.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][24], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][24], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][24], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][24], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][24], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][24], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][24], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][24], 0);
- ATM_TD[playerid][25] = CreatePlayerTextDraw(playerid, 180.043090, 329.442687, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][25], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][25], 117.718444, 2.170000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][25], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][25], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][25], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][25], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][25], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][25], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][25], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][25], 0);
- ATM_TD[playerid][26] = CreatePlayerTextDraw(playerid, 180.014739, 304.769409, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][26], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][26], 117.718444, 2.170000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][26], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][26], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][26], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][26], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][26], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][26], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][26], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][26], 0);
- ATM_TD[playerid][27] = CreatePlayerTextDraw(playerid, 375.271301, 109.862800, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][27], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][27], 87.000000, 8.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][27], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][27], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][27], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][27], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][27], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][27], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][27], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][27], 0);
- ATM_TD[playerid][28] = CreatePlayerTextDraw(playerid, 379.590850, 112.769409, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][28], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][28], 78.899765, 2.029999);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][28], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][28], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][28], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][28], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][28], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][28], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][28], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][28], 0);
- ATM_TD[playerid][29] = CreatePlayerTextDraw(playerid, 375.290344, 146.570449, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][29], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][29], 87.000000, 48.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][29], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][29], 522133503);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][29], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][29], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][29], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][29], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][29], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][29], 0);
- ATM_TD[playerid][30] = CreatePlayerTextDraw(playerid, 379.871795, 169.636123, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][30], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][30], 78.899765, 2.029999);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][30], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][30], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][30], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][30], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][30], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][30], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][30], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][30], 0);
- ATM_TD[playerid][31] = CreatePlayerTextDraw(playerid, 258.809753, 114.906684, "DOBRO DOSLI U VASU BANKU.");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][31], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][31], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][31], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][31], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][31], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][31], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][31], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][31], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][31], 0);
- ATM_TD[playerid][32] = CreatePlayerTextDraw(playerid, 270.615112, 126.319984, "DA NASTAVITE KUCAJTE VAS PIN.");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][32], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][32], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][32], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][32], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][32], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][32], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][32], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][32], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][32], 0);
- ATM_TD[playerid][33] = CreatePlayerTextDraw(playerid, 191.877105, 174.406646, "1");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][33], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][33], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][33], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][33], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][33], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][33], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][33], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][33], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][33], 0);
- ATM_TD[playerid][34] = CreatePlayerTextDraw(playerid, 215.115127, 174.106628, "2");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][34], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][34], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][34], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][34], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][34], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][34], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][34], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][34], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][34], 0);
- ATM_TD[playerid][35] = CreatePlayerTextDraw(playerid, 235.816390, 174.106628, "3");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][35], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][35], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][35], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][35], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][35], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][35], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][35], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][35], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][35], 0);
- ATM_TD[playerid][36] = CreatePlayerTextDraw(playerid, 194.111740, 197.599914, "4");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][36], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][36], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][36], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][36], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][36], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][36], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][36], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][36], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][36], 0);
- ATM_TD[playerid][37] = CreatePlayerTextDraw(playerid, 215.064086, 197.599914, "5");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][37], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][37], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][37], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][37], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][37], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][37], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][37], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][37], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][37], 0);
- ATM_TD[playerid][38] = CreatePlayerTextDraw(playerid, 235.635513, 197.173248, "6");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][38], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][38], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][38], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][38], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][38], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][38], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][38], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][38], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][38], 0);
- ATM_TD[playerid][39] = CreatePlayerTextDraw(playerid, 194.111785, 221.493225, "7");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][39], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][39], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][39], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][39], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][39], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][39], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][39], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][39], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][39], 0);
- ATM_TD[playerid][40] = CreatePlayerTextDraw(playerid, 214.583175, 221.193206, "8");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][40], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][40], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][40], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][40], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][40], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][40], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][40], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][40], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][40], 0);
- ATM_TD[playerid][41] = CreatePlayerTextDraw(playerid, 235.697891, 221.193206, "9");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][41], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][41], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][41], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][41], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][41], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][41], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][41], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][41], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][41], 0);
- ATM_TD[playerid][42] = CreatePlayerTextDraw(playerid, 215.126525, 244.659851, "0");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][42], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][42], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][42], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][42], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][42], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][42], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][42], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][42], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][42], 0);
- ATM_TD[playerid][43] = CreatePlayerTextDraw(playerid, 236.627838, 244.659851, " ");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][43], 0.378284, 2.461863);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][43], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][43], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][43], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][43], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][43], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][43], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][43], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][43], 0);
- ATM_TD[playerid][44] = CreatePlayerTextDraw(playerid, 269.491333, 182.586654, "OBRISI");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][44], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][44], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][44], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][44], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][44], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][44], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][44], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][44], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][44], 0);
- ATM_TD[playerid][45] = CreatePlayerTextDraw(playerid, 269.391326, 206.053298, "IZADJI");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][45], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][45], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][45], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][45], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][45], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][45], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][45], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][45], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][45], 0);
- ATM_TD[playerid][46] = CreatePlayerTextDraw(playerid, 269.391326, 230.373275, "ENTER");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][46], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][46], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][46], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][46], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][46], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][46], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][46], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][46], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][46], 0);
- ATM_TD[playerid][47] = CreatePlayerTextDraw(playerid, 194.624725, 295.579864, "NOVAC");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][47], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][47], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][47], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][47], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][47], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][47], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][47], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][47], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][47], 0);
- ATM_TD[playerid][48] = CreatePlayerTextDraw(playerid, 199.277099, 320.073211, "depozit");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][48], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][48], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][48], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][48], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][48], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][48], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][48], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][48], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][48], 0);
- ATM_TD[playerid][49] = CreatePlayerTextDraw(playerid, 407.658020, 140.019943, "priznanica");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][49], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][49], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][49], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][49], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][49], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][49], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][49], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][49], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][49], 0);
- ATM_TD[playerid][50] = CreatePlayerTextDraw(playerid, 398.515167, 102.899948, "kartica");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][50], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][50], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][50], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][50], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][50], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][50], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][50], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][50], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][50], 0);
- ATM_TD[playerid][51] = CreatePlayerTextDraw(playerid, 286.795166, 106.606971, "");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][51], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][51], 14.000000, 23.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][51], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][51], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][51], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][51], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][51], 0);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][51], 5);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][51], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][51], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][51], true);
- PlayerTextDrawSetPreviewModel(playerid, ATM_TD[playerid][51], 1318);
- PlayerTextDrawSetPreviewRot(playerid, ATM_TD[playerid][51], 0.000000, 270.000000, 90.000000, 1.000000);
- ATM_TD[playerid][52] = CreatePlayerTextDraw(playerid, 287.052398, 124.613113, "");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][52], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][52], 14.000000, 23.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][52], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][52], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][52], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][52], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][52], 0);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][52], 5);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][52], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][52], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][52], true);
- PlayerTextDrawSetPreviewModel(playerid, ATM_TD[playerid][52], 1318);
- PlayerTextDrawSetPreviewRot(playerid, ATM_TD[playerid][52], 0.000000, 270.000000, 90.000000, 1.000000);
- ATM_TD[playerid][53] = CreatePlayerTextDraw(playerid, 286.814239, 143.513626, "");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][53], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][53], 14.000000, 23.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][53], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][53], 5746431);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][53], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][53], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][53], 0);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][53], 5);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][53], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][53], 0);
- PlayerTextDrawSetSelectable(playerid, ATM_TD[playerid][53], true);
- PlayerTextDrawSetPreviewModel(playerid, ATM_TD[playerid][53], 1318);
- PlayerTextDrawSetPreviewRot(playerid, ATM_TD[playerid][53], 0.000000, 270.000000, 90.000000, 1.000000);
- ATM_TD[playerid][54] = CreatePlayerTextDraw(playerid, 433.590362, 309.453247, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][54], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][54], 32.000000, 33.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][54], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][54], -5963521);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][54], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][54], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][54], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][54], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][54], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][54], 0);
- ATM_TD[playerid][55] = CreatePlayerTextDraw(playerid, 421.189605, 309.453247, "ld_beat:chit");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][55], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][55], 32.000000, 33.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][55], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][55], -2147483393);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][55], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][55], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][55], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][55], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][55], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][55], 0);
- ATM_TD[playerid][56] = CreatePlayerTextDraw(playerid, 441.823791, 320.299865, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][56], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][56], 10.000000, -1.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][56], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][56], -5963521);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][56], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][56], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][56], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][56], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][56], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][56], 0);
- ATM_TD[playerid][57] = CreatePlayerTextDraw(playerid, 440.523712, 323.800079, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][57], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][57], 10.000000, -1.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][57], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][57], -5963521);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][57], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][57], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][57], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][57], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][57], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][57], 0);
- ATM_TD[playerid][58] = CreatePlayerTextDraw(playerid, 440.923736, 328.000335, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][58], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][58], 10.000000, -1.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][58], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][58], -5963521);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][58], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][58], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][58], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][58], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][58], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][58], 0);
- ATM_TD[playerid][59] = CreatePlayerTextDraw(playerid, 441.823791, 332.100585, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][59], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, ATM_TD[playerid][59], 10.000000, -1.000000);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][59], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][59], -5963521);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][59], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][59], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][59], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][59], 4);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][59], 0);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][59], 0);
- ATM_TD[playerid][60] = CreatePlayerTextDraw(playerid, 429.047607, 320.559997, "mastercard");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][60], 0.152380, 1.075199);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][60], 1);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][60], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][60], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][60], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][60], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][60], 1);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][60], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][60], 0);
- ATM_TD[playerid][61] = CreatePlayerTextDraw(playerid, 280.361785, 114.323356, "PODIGNI_NOVAC");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][61], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][61], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][61], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][61], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][61], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][61], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][61], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][61], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][61], 0);
- ATM_TD[playerid][62] = CreatePlayerTextDraw(playerid, 280.830322, 132.406677, "OSTAVI_NOVAC");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][62], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][62], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][62], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][62], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][62], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][62], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][62], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][62], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][62], 0);
- ATM_TD[playerid][63] = CreatePlayerTextDraw(playerid, 280.830322, 149.906692, "TRANSFER_NOVCA");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][63], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][63], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][63], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][63], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][63], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][63], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][63], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][63], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][63], 0);
- ATM_TD[playerid][64] = CreatePlayerTextDraw(playerid, 213.831665, 151.656585, " ");
- PlayerTextDrawLetterSize(playerid, ATM_TD[playerid][64], 0.135238, 0.797864);
- PlayerTextDrawAlignment(playerid, ATM_TD[playerid][64], 3);
- PlayerTextDrawColor(playerid, ATM_TD[playerid][64], -1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][64], 0);
- PlayerTextDrawSetOutline(playerid, ATM_TD[playerid][64], 0);
- PlayerTextDrawBackgroundColor(playerid, ATM_TD[playerid][64], 255);
- PlayerTextDrawFont(playerid, ATM_TD[playerid][64], 2);
- PlayerTextDrawSetProportional(playerid, ATM_TD[playerid][64], 1);
- PlayerTextDrawSetShadow(playerid, ATM_TD[playerid][64], 0);
- KreiraBankomat[ playerid ] = -1;
- KucaBrojeve[ playerid ] = -1;
- return 1;
- }
- public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) {
- // 33 - 42 || 43 rezultat
- if(playertextid == ATM_TD[ playerid ][ 4 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d1", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "1"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 5 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d2", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "2"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 6 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d3", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "3"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 8 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d6", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "6"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 9 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d5", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "5"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 10 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d4", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "4"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 11 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d7", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "7"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 12 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d8", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "8"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 13 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d9", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "9"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 15 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- new str[ 9 ];
- if(KucaBrojeve[ playerid ] != -1) { format(str, sizeof(str), "%d0", KucaBrojeve[ playerid ]); }
- else if(KucaBrojeve[ playerid ] == -1) { format(str, sizeof(str), "0"); }
- KucaBrojeve[ playerid ] = strval(str);
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], str);
- }
- if(playertextid == ATM_TD[ playerid ][ 17 ]) {
- if(UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Vec ste ukucali tacan pin kod.");
- KucaBrojeve[ playerid ] = -1;
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], " ");
- }
- if(playertextid == ATM_TD[ playerid ][ 18 ]) {
- for(new i; i < 65; i++) { PlayerTextDrawHide(playerid, ATM_TD[ playerid ][ i ]); }
- CancelSelectTextDraw(playerid);
- KucaBrojeve[ playerid ] = -1;
- OtvorioAtm[ playerid ] = false;
- PlayerTextDrawSetString(playerid, ATM_TD[ playerid ][ 64 ], " ");
- }
- if(playertextid == ATM_TD[ playerid ][ 19 ]) {
- if(KucaBrojeve[ playerid ] != PinKod[ playerid ]) return SendClientMessage(playerid, -1, "Netacan pin kod.");
- UkucaoTacanPin[ playerid ] = true;
- PlayerTextDrawHide(playerid, ATM_TD[ playerid ][ 31 ]);
- PlayerTextDrawHide(playerid, ATM_TD[ playerid ][ 32 ]);
- PlayerTextDrawHide(playerid, ATM_TD[ playerid ][ 64 ]);
- PlayerTextDrawShow(playerid, ATM_TD[ playerid ][ 61 ]);
- PlayerTextDrawShow(playerid, ATM_TD[ playerid ][ 62 ]);
- PlayerTextDrawShow(playerid, ATM_TD[ playerid ][ 63 ]);
- }
- if(playertextid == ATM_TD[ playerid ][ 51 ]) {
- if(!UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Niste ukucali pin kod.");
- new str[ 90 ];
- format(str, sizeof(str), "Da biste podigli novac, morate uneti kolicinu.\nTrenutno novca na racunu: %d$", NaRacunu[ playerid ]);
- ShowPlayerDialog(playerid, DIALOG_PODIGNINOVAC, DIALOG_STYLE_INPUT, "PODIGNI NOVAC", str, "U redu","Izlaz");
- }
- if(playertextid == ATM_TD[ playerid ][ 52 ]) {
- if(!UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Niste ukucali pin kod.");
- new str[ 90 ];
- format(str, sizeof(str), "Da biste ostavili novac, morate uneti kolicinu.\nTrenutno novca na racunu: %d$", NaRacunu[ playerid ]);
- ShowPlayerDialog(playerid, DIALOG_OSTAVINOVAC, DIALOG_STYLE_INPUT, "OSTAVI NOVAC", str, "U redu","Izlaz");
- }
- if(playertextid == ATM_TD[ playerid ][ 53 ]) {
- if(!UkucaoTacanPin[ playerid ]) return SendClientMessage(playerid, -1, "Niste ukucali pin kod.");
- new str[ 115 ];
- format(str, sizeof(str), "Da biste poslali novac, morate uneti ID igraca i kolicinu.\nPrimer: 5 50000\nTrenutno novca na racunu: %d$", NaRacunu[ playerid ]);
- ShowPlayerDialog(playerid, DIALOG_TRANSFERNOVAC, DIALOG_STYLE_INPUT, "TRANSFER NOVCA", str, "U redu","Izlaz");
- }
- return 1;
- }
- CMD:otvoriracun(playerid, params[]) {
- if(PinKod[ playerid ] != 0) {
- new str[ 35 ];
- format(str, sizeof(str), "Vec imate karticu. Pin: %d.", PinKod[ playerid ]);
- SendClientMessage(playerid, -1, str);
- return 1;
- }
- new randphone = 10000000 + random(89999999), string[ 20 ];
- PinKod[ playerid ] = randphone;
- format(string, sizeof(string), "Pin: %d.", randphone);
- SendClientMessage(playerid, -1, string);
- return 1;
- }
- CMD:kreirajatm(playerid, params[]) {
- new Float:pX, Float:pY, Float:pZ, i = NextAtmID(MAX_ATMS);
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, -1, "Niste RCON Admin.");
- if(KreiraBankomat[ playerid ] != -1) return SendClientMessage(playerid, -1, "Vec kreirate bankomat.");
- GetPlayerPos(playerid, pX, pY, pZ);
- AtmInfo[ i ][ atmID ] = CreateObject(2942, pX+1, pY+1, pZ, 0.0, 0.0, 0.0, 50.0);
- EditObject(playerid, AtmInfo[ i ][ atmID ]);
- KreiraBankomat[ playerid ] = i;
- return 1;
- }
- CMD:bankomat(playerid, params[]) {
- for(new i; i < MAX_ATMS; i++) {
- if(IsPlayerInRangeOfPoint(playerid, 3.0, AtmInfo[ i ][ atmX ], AtmInfo[ i ][ atmY ], AtmInfo[ i ][ atmZ ])) {
- if(OtvorioAtm[ playerid ]) return SendClientMessage(playerid, -1, "Prvo morate zatvoriti menu.");
- for(new tds; tds < 61; tds++) { PlayerTextDrawShow(playerid, ATM_TD[ playerid ][ tds ]); }
- PlayerTextDrawShow(playerid, ATM_TD[ playerid ][ 64 ]);
- PlayerTextDrawHide(playerid, ATM_TD[ playerid ][ 61 ]);
- PlayerTextDrawHide(playerid, ATM_TD[ playerid ][ 62 ]);
- PlayerTextDrawHide(playerid, ATM_TD[ playerid ][ 63 ]);
- SelectTextDraw(playerid, 0x000000FF);
- OtvorioAtm[ playerid ] = true;
- }
- }
- return 1;
- }
- stock NextAtmID(const len) {
- new id = (-1);
- for( new loop = ( 0 ), provera = ( -1 ), Data_[ 64 ] = "\0"; loop != len; ++ loop ) {
- provera = ( loop+1 );
- format( Data_, ( sizeof Data_ ), ATMS_FILE, provera );
- if(!fexist(Data_)) {
- id = ( provera );
- break; } }
- return ( id );
- }
- stock SaveAtm(id) {
- new atmFile[ 60 ];
- format(atmFile, sizeof(atmFile), ATMS_FILE, id);
- new INI:File = INI_Open(atmFile);
- INI_WriteFloat(File, "Lokacija_X", AtmInfo[ id ][ atmX ]);
- INI_WriteFloat(File, "Lokacija_Y", AtmInfo[ id ][ atmY ]);
- INI_WriteFloat(File, "Lokacija_Z", AtmInfo[ id ][ atmZ ]);
- INI_WriteFloat(File, "Rotacija_X", AtmInfo[ id ][ atmRotX ]);
- INI_WriteFloat(File, "Rotacija_Y", AtmInfo[ id ][ atmRotY ]);
- INI_WriteFloat(File, "Rotacija_Z", AtmInfo[ id ][ atmRotZ ]);
- INI_Close(File);
- return 1;
- }
Add Comment
Please, Sign In to add comment