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Retroarch

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Aug 18th, 2018
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  1. [INFO] RetroArch 1.6.9 (Git e8b10d342)
  2. [INFO] === Build =======================================
  3. [INFO] Version: 1.6.9
  4. [INFO] Git: e8b10d342
  5. [INFO] =================================================
  6. [INFO] [Config]: Loading default config.
  7. [INFO] [Config]: loading config from: (null).
  8. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  9. [INFO] Redirecting save file to "C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\saves\.srm".
  10. [INFO] Redirecting savestate to "C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\states\.state".
  11. [INFO] Version of libretro API: 1
  12. [INFO] Compiled against API: 1
  13. [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
  14. [INFO] [Video]: Video @ fullscreen
  15. [INFO] [GL]: Found GL context: wgl
  16. [INFO] [GL]: Detecting screen resolution 1920x1080.
  17. [INFO] [WGL]: wglSwapInterval(0)
  18. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 6GB/PCIe/SSE2.
  19. [INFO] [GL]: Version: 4.6.0 NVIDIA 398.82.
  20. [INFO] [GL]: Using resolution 1920x1080
  21. [INFO] [GL]: Default shader backend found: glsl.
  22. [INFO] [Shader driver]: Using GLSL shader backend.
  23. [INFO] [GLSL]: Checking GLSL shader support ...
  24. [WARN] [GL]: Stock GLSL shaders will be used.
  25. [INFO] [GLSL]: Found GLSL vertex shader.
  26. [INFO] [GLSL]: Found GLSL fragment shader.
  27. [INFO] [GLSL]: Linking GLSL program.
  28. [INFO] [GLSL]: Found GLSL vertex shader.
  29. [INFO] [GLSL]: Found GLSL fragment shader.
  30. [INFO] [GLSL]: Linking GLSL program.
  31. [INFO] [GLSL]: Found GLSL vertex shader.
  32. [INFO] [GLSL]: Found GLSL fragment shader.
  33. [INFO] [GLSL]: Linking GLSL program.
  34. [INFO] [GLSL]: Found GLSL vertex shader.
  35. [INFO] [GLSL]: Found GLSL fragment shader.
  36. [INFO] [GLSL]: Linking GLSL program.
  37. [INFO] [GLSL]: Found GLSL vertex shader.
  38. [INFO] [GLSL]: Found GLSL fragment shader.
  39. [INFO] [GLSL]: Linking GLSL program.
  40. [INFO] [GLSL]: Found GLSL vertex shader.
  41. [INFO] [GLSL]: Found GLSL fragment shader.
  42. [INFO] [GLSL]: Linking GLSL program.
  43. [INFO] [GLSL]: Found GLSL vertex shader.
  44. [INFO] [GLSL]: Found GLSL fragment shader.
  45. [INFO] [GLSL]: Linking GLSL program.
  46. [INFO] [GLSL]: Found GLSL vertex shader.
  47. [INFO] [GLSL]: Found GLSL fragment shader.
  48. [INFO] [GLSL]: Linking GLSL program.
  49. [INFO] [GL]: Using 4 textures.
  50. [INFO] [GL]: Loaded 1 program(s).
  51. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  52. [INFO] [XInput]: Found XInput v1.4.
  53. [INFO] [XInput]: Found XInput v1.4.
  54. [INFO] [DINPUT]: Enumerating joypads ...
  55. [INFO] [DINPUT]: Done enumerating joypads ...
  56. [INFO] [Joypad]: Found joypad driver: "dinput".
  57. [INFO] [Font]: Using font rendering backend: freetype.
  58. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  59. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  60. [INFO] [Font]: Using font rendering backend: freetype.
  61. [INFO] [Font]: Using font rendering backend: freetype.
  62. [INFO] SRAM will not be saved.
  63. [INFO] Loading history file: [C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\content_history.lpl].
  64. [INFO] Loading history file: [C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\content_favorites.lpl].
  65. [INFO] Loading history file: [C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\content_music_history.lpl].
  66. [INFO] Loading history file: [C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\content_video_history.lpl].
  67. [INFO] Loading history file: [C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\content_image_history.lpl].
  68. [INFO] [GL]: VSync => off
  69. [INFO] [WGL]: wglSwapInterval(0)
  70. [INFO] [GL]: VSync => on
  71. [INFO] [WGL]: wglSwapInterval(1)
  72. [INFO] [GL]: VSync => on
  73. [INFO] [WGL]: wglSwapInterval(1)
  74. [INFO] [Config]: Saved new config to "C:\Users\Harpuia\Desktop\Games\Emulators\Retroarch\retroarch.cfg".
  75. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  76. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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