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tryashtar

response

Jul 4th, 2019
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  1. #1: Bedrock's scripting API is less powerful than Java data packs. Also forge and fabric exist.
  2. #2: ^
  3. #3: Education, not bedrock
  4. #4: Java has ten times as many chat settings
  5. #5: Minuscule interactions do not a feature make
  6. #6: ^
  7. #7: ^
  8. #8: There is literally no difference
  9. #10: Java is cross-platform between mac and windows (NOT just win10)
  10. #11: Third-party integration is not a game feature
  11. #12: ^
  12. #13: ^
  13. #14: Command blocks are irrelevant compared to data packs
  14. #15: ^
  15. #16: Hahaha
  16. #17: ^
  17. #18: Java can create custom potions with literally any combination of effects
  18. #19: ^
  19. #20: Zips are equally as easy to use
  20. #21: ^
  21. #22: ^
  22. #23: Only Java can customize skin layers during gameplay
  23. #24: Inaccessible by ordinary players, purchase only
  24. #25: Java has a significantly better introduction system for new players
  25. #26: I grant that this is a good Bedrock feature
  26. #27: Java has /defaultgamemode...?
  27. #28: Minuscule convenience does not a future make
  28. #29: ^
  29. #30: Only Java can have partially transparent skin layers
  30. #31: Equally as convenient as skin PNG files
  31. #32: What does this even accomplish?
  32. #33: ^
  33. #34: ^
  34. #35: Java can change armor stand pose to literally anything with a simple command
  35. #36: Glorified mod, not a feature
  36. #37: Both of these are in vanilla Java
  37. #38: No one in their right mind uses this, in fact it's bugged in the current version
  38. #39: Good animation, not a feature though
  39. #40: Hahaha
  40. #41: Only Java can add TTFs to make your font whatever you want
  41. #42: The client should be free to choose
  42. #43: Good feature
  43. #44: Not a feature, a distribution technique
  44. #45: Duplicate of #26
  45. #46: Agreed, this is a good feature
  46. #47: ^
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