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- Allocating new native array with ptr 73295499280 as UninitializedMemory
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:NewNativeArray(Int32, Allocator, NativeArrayOptions)
- Pathfinding.GridGraphScanData:AllocateBuffers()
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Allocating new native array with ptr 73296175120 as UninitializedMemory
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:NewNativeArray(Int32, Allocator, NativeArrayOptions)
- Pathfinding.GridGraphScanData:AllocateBuffers()
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Allocating new native array with ptr 73296801808 as UninitializedMemory
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:NewNativeArray(Int32, Allocator, NativeArrayOptions)
- Pathfinding.GridGraphScanData:AllocateBuffers()
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Allocating new native array with ptr 73296961552 as UninitializedMemory
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:NewNativeArray(Int32, Allocator, NativeArrayOptions)
- Pathfinding.GridGraphScanData:AllocateBuffers()
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Allocating new native array with ptr 73297121296 as UninitializedMemory
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:NewNativeArray(Int32, Allocator, NativeArrayOptions)
- Pathfinding.GridGraphScanData:AllocateBuffers()
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Allocating new native array with ptr 73297166352 as UninitializedMemory
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:NewNativeArray(Int32, Allocator, NativeArrayOptions)
- Pathfinding.GridGraphScanData:AllocateBuffers()
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Allocating new native array with ptr 73297207312 as ClearMemory
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:NewNativeArray(Int32, Allocator, NativeArrayOptions)
- Pathfinding.GridGraphScanData:AllocateBuffers()
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pathfinding.Jobs.Grid.JobNodePositions depends on
- Array ptr: 1082331758592 =>
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobNodePositions&, JobDependencyTracker, JobHandle, Boolean)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobNodePositions&, JobDependencyTracker)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobNodePositions, JobDependencyTracker)
- Pathfinding.GridGraphScanData:SetDefaultNodePositions(GraphTransform)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Job writes to native array ptr 1082331758592
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:JobWritesTo(JobHandle, Int64, Int32, String)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:Scheduled(JobNodePositions&, JobDependencyTracker, JobHandle)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobNodePositions, JobDependencyTracker)
- Pathfinding.GridGraphScanData:SetDefaultNodePositions(GraphTransform)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pathfinding.Jobs.JobMemSet`1[System.Boolean] depends on
- Array ptr: 73014444080 =>
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobMemSet`1&, JobDependencyTracker, JobHandle, Boolean)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobMemSet`1&, JobDependencyTracker)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobMemSet`1, JobDependencyTracker)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Job writes to native array ptr 73014444080
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:JobWritesTo(JobHandle, Int64, Int32, String)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:Scheduled(JobMemSet`1&, JobDependencyTracker, JobHandle)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobMemSet`1, JobDependencyTracker)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pathfinding.Jobs.JobMemSet`1[Unity.Mathematics.float4] depends on
- Array ptr: 73014444080 => JobMemSet`1
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobMemSet`1&, JobDependencyTracker, JobHandle, Boolean)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobMemSet`1&, JobDependencyTracker)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobMemSet`1, JobDependencyTracker)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Job writes to native array ptr 73014444080
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:JobWritesTo(JobHandle, Int64, Int32, String)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:Scheduled(JobMemSet`1&, JobDependencyTracker, JobHandle)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobMemSet`1, JobDependencyTracker)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pathfinding.Jobs.JobMemSet`1[System.UInt32] depends on
- Array ptr: 17179908244 =>
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobMemSet`1&, JobDependencyTracker, JobHandle, Boolean)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:GetDependencies(JobMemSet`1&, JobDependencyTracker)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobMemSet`1, JobDependencyTracker)
- Pathfinding.GridGraphScanData:SetDefaultPenalties(UInt32)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Job writes to native array ptr 17179908244
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Pathfinding.Jobs.JobDependencyTracker:JobWritesTo(JobHandle, Int64, Int32, String)
- Pathfinding.Jobs.JobDependencyAnalyzer`1:Scheduled(JobMemSet`1&, JobDependencyTracker, JobHandle)
- Pathfinding.Jobs.IJobExtensions:Schedule(JobMemSet`1, JobDependencyTracker)
- Pathfinding.GridGraphScanData:SetDefaultPenalties(UInt32)
- Pathfinding.<UpdateAreaBurstCoroutine>d__103:MoveNext()
- Pathfinding.Jobs.<CompleteTimeSliced>d__6:MoveNext()
- Pathfinding.<ScanInternalBurst>d__98:MoveNext()
- Pathfinding.<ScanInternal>d__106:MoveNext()
- <ScanGraph>d__142:MoveNext()
- <ScanInternal>d__141:MoveNext()
- <ScanGraphs>d__7:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: .\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- InvalidOperationException: A job tries to read from the native array JobCheckCollisions.collisionResult (ptr=73295499280) which contains uninitialized data
- at Pathfinding.Jobs.JobDependencyAnalyzer`1[T].GetDependencies (T& data, Pathfinding.Jobs.JobDependencyTracker tracker, Unity.Jobs.JobHandle additionalDependency, System.Boolean useAdditionalDependency) [0x00000] in <00000000000000000000000000000000>:0
- at Pathfinding.Jobs.JobDependencyAnalyzer`1[T].GetDependencies (T& data, Pathfinding.Jobs.JobDependencyTracker tracker) [0x00000] in <00000000000000000000000000000000>:0
- at Pathfinding.Jobs.IJobExtensions.ScheduleManagedInMainThread[T] (T data, Pathfinding.Jobs.JobDependencyTracker tracker) [0x00000] in <00000000000000000000000000000000>:0
- at Pathfinding.GridGraph+GridGraphScanData.CollisionCheck (Pathfinding.GraphCollision collision) [0x00000] in <00000000000000000000000000000000>:0
- at Pathfinding.GridGraph+<UpdateAreaBurstCoroutine>d__103.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at Pathfinding.Jobs.JobHandleWithMainThreadWork+<CompleteTimeSliced>d__6.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at Pathfinding.GridGraph+<ScanInternalBurst>d__98.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at Pathfinding.GridGraph+<ScanInternal>d__106.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at AstarPath+<ScanGraph>d__142.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at AstarPath+<ScanInternal>d__141.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at GraphUpdateManager+<ScanGraphs>d__7.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
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