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Blaze4K

Dungeon quest autofarm

Apr 4th, 2019
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  1. --[[
  2. [Luaa's DQ Auto Farm]
  3.  
  4. If you encounter any problems create a support ticket in the discord.
  5.  
  6. Thank you for purchasing my script <3
  7. ]]
  8. _G.license = "K3T7N-G1DAE-APQ5F-I982Z" -- Your license key.
  9. _G.disableDelay = true -- if you are getting stuck on the lobby, enable this
  10.  
  11. --[[
  12. [Dungeons]
  13.  
  14. Force Dungeon: Self explanatory
  15.  
  16. Force Difficultty: Self explanatory
  17.  
  18. Enabled: A table with all of the dungeons which you can make enabled or disabled by changing true/false.
  19. ]]
  20. _G.dungeons = {
  21. ["Force Dungeon"] = "",
  22. ["Force Difficulty"] = "",
  23. ["Enabled"] = {
  24. ["Desert Temple"] = true,
  25. ["Winter Outpost"] = true,
  26. ["Pirate Island"] = true
  27. }
  28. }
  29.  
  30. --[[
  31. [Auto Create Explanation]
  32.  
  33. Enabled: Self explanatory
  34.  
  35. Auto-Start: If the value is set to true, then the lobby will be created and the started , if the value is false then the lobby will be created but not started.
  36.  
  37. Whitelist-Friends: If you would like the game to wait for your friend to join the party put your friends name in the table, if you do not want this to be enable leave it as {}
  38. The script waits for the first person to join then only will the second whitelist request be sent.
  39. Example: ["Whitelist-Friends"] = {"PotatoMan123"}
  40.  
  41. Private: Makes the lobby private.
  42.  
  43. Hardcore: Makes the lobby hardcore.
  44. ]]
  45. _G.autoCreate = {
  46. ["Enabled"] = true,
  47. ["Auto-Start"] = true,
  48. ["Whitelist-Friends"] = {},
  49. ["Private"] = true,
  50. ["Hardcore"] = true
  51. }
  52.  
  53. --[[
  54. [Auto Sell Explanation]
  55.  
  56. Enabled: Self explanatory.
  57.  
  58. Rarity: The table contains all of the rarites you would not like to be sold, the item table bypasses the rarity check.
  59.  
  60. Items: The value is a table which contains the rarity of the item you want to keep this bypasses the rarity check.
  61. If an item is not in the table, then it will be sold.
  62. ]]
  63. _G.autoSell = {
  64. ["Enabled"] = false,
  65. ["Rarity"] = {
  66. "Legendary",
  67. "Epic",
  68. },
  69. ["Items"] = {
  70. ["Godly Guardian Armor"] = {"Legendary", "Epic"},
  71. ["Godly Guardian Helmet"] = {"Legendary", "Epic"},
  72.  
  73. }
  74. }
  75.  
  76. loadstring(game:HttpGet("http://aigars.ga/api/newAQ.lua"))()
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