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- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- end)
- while wait() do
- for i,v in pairs(game.workspace.Storage.Coins:GetDescendants()) do
- if v.Name == "CoinClone" or v.Name == "CoinBox" or v.Name == "Balloon" then
- pl.CFrame = v.CFrame
- wait(0.1)
- end
- end
- end
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