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Kuroji

Jump 086: Mushoku Tensei

Jan 25th, 2018
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  1. Jump 86: Mushoku Tensei
  2. >Two of Cups (A great concordance or pledge of fidelity.)
  3. >Age: Infant
  4. >Location: Wind Port, Magic Continent
  5. >Identity: Human Magician
  6. >Drawbacks: Infancy (-200), Slavers (-200)
  7. My earliest memories are of being ripped away from my parents and sold into slavery. Since then I've been passed from owner to owner. Some good, some... not so much. But I've managed to learn magic. Anymore, it's simply the life I know - I find it amusing that this keeps happening. The fact that the slavers die mysteriously after I've been sold... quite mysterious, wouldn't you agree?
  8. >Leaky Limiter (1200)
  9. Despite everything, I find I am constantly pushing my limits.
  10. >Home Tutor (1100)
  11. And there have been times where the people who bought me did so in order to have me teach them or a family member - which I do gladly.
  12. >Team Battle (Free, Magician)
  13. And while I know how to fight efficiently with others, it's a bit difficult to make lasting connections, you understand.
  14. >Elemental Magic (1000, Magician)
  15. The elements respond readily to my command, of course.
  16. >Healing Magic (900, Magician)
  17. And the arts of healing are likewise easy for me to control.
  18. >Silent Casting (700, Magician)
  19. The fact that I can cast silently is not one I openly demonstrate under most circumstances of course, but it can be quite useful.
  20. >Counterspells (500, Magician)
  21. But if attacked, I have no problem with stopping such attacks in their tracks in order to retaliate.
  22. >Demon Seed (200, Magician)
  23. After all, being a slave and passed around as much as I am, it's hard for anyone to truly know who I am or how much power is at my command.
  24. >King Ranked Spellbook (0, Magician)
  25. And somehow, my spellbook always finds its way back to me.
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