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Oct 23rd, 2019
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[1];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(-39.070350, 36.583324, "farmreg:mansurtop");
  7. TextDrawTextSize(TDEditor_TD[0], 482.000000, 332.000000);
  8. TextDrawAlignment(TDEditor_TD[0], 1);
  9. TextDrawColor(TDEditor_TD[0], -1);
  10. TextDrawSetShadow(TDEditor_TD[0], 0);
  11. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  12. TextDrawFont(TDEditor_TD[0], 4);
  13. TextDrawSetProportional(TDEditor_TD[0], 0);
  14.  
  15.  
  16.  
  17. //Player TextDraws:
  18.  
  19.  
  20. new PlayerText:TDEditor_PTD[MAX_PLAYERS][1];
  21.  
  22. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 313.894836, 167.249938, "123456");
  23. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.212591, 1.034165);
  24. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
  25. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  26. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  27. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  28. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
  29. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  30. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][0], true);
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