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Jul 28th, 2018
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  1. -- Credits by venturiansonic ( https://web.roblox.com/users/53282477/profile )
  2. -- And renzonic ( https://www.roblox.com/users/110484359/profile )
  3. -- This Link will Auto - Update
  4. -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
  5. -- Updated on 21.03.201
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  7. local Player,game,owner = owner,game
  8. local RealPlayer = Player
  9. do
  10. print("FE Compatibility code by Mokiros")
  11. script.Parent = Player.Character
  12.  
  13. --RemoteEvent for communicating
  14. local Event = Instance.new("RemoteEvent")
  15. Event.Name = "UserInput_Event"
  16.  
  17. --Fake event to make stuff like Mouse.KeyDown work
  18. local function fakeEvent()
  19. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  20. t.connect = t.Connect
  21. return t
  22. end
  23.  
  24. --Creating fake input objects with fake variables
  25. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  26. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  27. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  28. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  29. end}
  30. --Merged 2 functions into one by checking amount of arguments
  31. CAS.UnbindAction = CAS.BindAction
  32.  
  33. --This function will trigger the events that have been :Connect()'ed
  34. local function te(self,ev,...)
  35. local t = m[ev]
  36. if t and t._fakeEvent and t.Function then
  37. t.Function(...)
  38. end
  39. end
  40. m.TrigEvent = te
  41. UIS.TrigEvent = te
  42.  
  43. Event.OnServerEvent:Connect(function(plr,io)
  44. if plr~=Player then return end
  45. m.Target = io.Target
  46. m.Hit = io.Hit
  47. if not io.isMouse then
  48. local b = io.UserInputState == Enum.UserInputState.Begin
  49. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  50. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  51. end
  52. for _,t in pairs(CAS.Actions) do
  53. for _,k in pairs(t.Keys) do
  54. if k==io.KeyCode then
  55. t.Function(t.Name,io.UserInputState,io)
  56. end
  57. end
  58. end
  59. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  60. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  61. end
  62. end)
  63. Event.Parent = NLS([==[
  64. local Player = game:GetService("Players").LocalPlayer
  65. local Event = script:WaitForChild("UserInput_Event")
  66.  
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76.  
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then return s[k] end
  96. end,
  97. __newindex = function(self,k,v)
  98. local s = rawget(self,"_RealService")
  99. if s then s[k]=v end
  100. end,
  101. __call = function(self,...)
  102. local s = rawget(self,"_RealService")
  103. if s then return s(...) end
  104. end
  105. }
  106. local function FakeService(t,RealService)
  107. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  108. return setmetatable(t,fsmt)
  109. end
  110.  
  111. --Fake game object
  112. local g = FakeService({
  113. GetService = function(self,s)
  114. return self[s]
  115. end,
  116. Players = FakeService({
  117. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  118. },"Players"),
  119. UserInputService = FakeService(UIS,"UserInputService"),
  120. ContextActionService = FakeService(CAS,"ContextActionService"),
  121. },game)
  122. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  123. rawset(g,"service",g.GetService)
  124.  
  125. g.RunService = {
  126. RenderStepped = game:GetService("RunService").Heartbeat,
  127. BindToRenderStep = function(self,name,_,fun)
  128. self._btrs[name] = g.RunService.Heartbeat:Connect(fun)
  129. end,
  130. UnbindFromRenderStep = function(self,name)
  131. self._btrs[name]:Disconnect()
  132. end,
  133. }
  134.  
  135. getmetatable(g).__index=function(self,s)
  136. return _rg:GetService(s) or typeof(_rg[s])=="function"
  137. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  138. end
  139. --Changing owner to fake player object to support owner:GetMouse()
  140. game,owner = g,g.Players.LocalPlayer
  141. end
  142.  
  143. wait(0.3)
  144. Player = owner
  145. Character = Player.Character
  146. Humanoid = Character.Humanoid
  147. local Idle = false
  148. local rad = math.rad
  149. local attack = false
  150. local attacktype = 1
  151. local hitted = false
  152. Character:FindFirstChild("Animate"):Destroy()
  153. Humanoid.WalkSpeed = 5
  154. Humanoid.Animator.Parent = nil
  155. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  156. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  157. Character.Head.face.Texture = "rbxassetid://710492060"
  158. Humanoid.JumpPower = 120
  159. Humanoid.BodyDepthScale.Value = 1.1
  160. Humanoid.BodyHeightScale.Value = 1.18
  161. Humanoid.BodyWidthScale.Value = 1.06
  162. Humanoid.HeadScale.Value = 1
  163. Humanoid.MaxHealth = 5000
  164. wait(0.01)
  165. Humanoid.Health = 5000
  166. v3 = Vector3.new
  167. bc = BrickColor.new
  168. for i, v in pairs(Character:children()) do
  169. if v:IsA("Hat") then
  170. v:Destroy()
  171. end
  172. end
  173. for i, v in pairs(Character:children()) do
  174. if v:IsA("Accessory") then
  175. v:Destroy()
  176. end
  177. end
  178. for i, v in pairs(Character:children()) do
  179. if v:IsA("Hair") then
  180. v:Destroy()
  181. end
  182. end
  183. ArtificialHB = Instance.new("BindableEvent", script)
  184. ArtificialHB.Name = "Heartbeat"
  185. script:WaitForChild("Heartbeat")
  186. frame = 0.016666666666666666
  187. tf = 0
  188. allowframeloss = false
  189. tossremainder = false
  190. lastframe = tick()
  191. script.Heartbeat:Fire()
  192. game:GetService("RunService").Heartbeat:connect(function(s, p)
  193. tf = tf + s
  194. if tf >= frame then
  195. if allowframeloss then
  196. script.Heartbeat:Fire()
  197. lastframe = tick()
  198. else
  199. for i = 1, math.floor(tf / frame) do
  200. script.Heartbeat:Fire()
  201. end
  202. lastframe = tick()
  203. end
  204. if tossremainder then
  205. tf = 0
  206. else
  207. tf = tf - frame * math.floor(tf / frame)
  208. end
  209. end
  210. end)
  211. function swait(num)
  212. if num == 0 or num == nil then
  213. ArtificialHB.Event:wait()
  214. else
  215. for i = 0, num do
  216. ArtificialHB.Event:wait()
  217. end
  218. end
  219. end
  220. local LeftUpperArm = Character.LeftUpperArm
  221. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  222. local LeftLowerArm = Character.LeftLowerArm
  223. local LeftElbow = Character.LeftLowerArm.LeftElbow
  224. local LeftUpperLeg = Character.LeftUpperLeg
  225. local LeftHip = Character.LeftUpperLeg.LeftHip
  226. local LeftLowerLeg = Character.LeftLowerLeg
  227. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  228. local RightUpperArm = Character.RightUpperArm
  229. local RightShoulder = Character.RightUpperArm.RightShoulder
  230. local RightLowerArm = Character.RightLowerArm
  231. local RightElbow = Character.RightLowerArm.RightElbow
  232. local RightUpperLeg = Character.RightUpperLeg
  233. local RightHip = Character.RightUpperLeg.RightHip
  234. local RightLowerLeg = Character.RightLowerLeg
  235. local RightKnee = Character.RightLowerLeg.RightKnee
  236. local UpperTorso = Character.UpperTorso
  237. local LowerTorso = Character.LowerTorso
  238. local Root = Character.LowerTorso.Root
  239. local Head = Character.Head
  240. local Neck = Character.Head.Neck
  241. local RootPart = Character.HumanoidRootPart
  242. local LeftHand = Character.LeftHand
  243. local RightHand = Character.RightHand
  244. local LeftFoot = Character.LeftFoot
  245. local RightFoot = Character.RightFoot
  246. local Waist = Character.UpperTorso.Waist
  247. local canfly1 = false
  248. local canfly = true
  249. local flying1 = true
  250. local kicharging = false
  251. local ki = 100
  252. local kigo = 2.3
  253. local ColorsArray = {
  254. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  255. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  256. }
  257. function newRay(start, face, range, wat)
  258. local rey = Ray.new(start.p, (face.p - start.p).Unit * range)
  259. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  260. return rey, hit, pos
  261. end
  262. local Hair = Instance.new("Part", Character)
  263. Hair.Size = Vector3.new(1, 1, 1)
  264. Hair.Material = "SmoothPlastic"
  265. Hair.BrickColor = BrickColor.new("Really black")
  266. Hair.CanCollide = false
  267. local Hair2 = Instance.new("SpecialMesh", Hair)
  268. Hair2.MeshId = "rbxassetid://738716276"
  269. Hair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  270. local Hair3 = Instance.new("Weld", Hair)
  271. Hair3.Part0 = Character.Head
  272. Hair3.Part1 = Hair
  273. Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  274. local SS2Hair = Instance.new("Part", Character)
  275. SS2Hair.Size = Vector3.new(1, 1, 1)
  276. SS2Hair.Material = "SmoothPlastic"
  277. SS2Hair.BrickColor = BrickColor.new("Daisy orange")
  278. SS2Hair.CanCollide = false
  279. SS2Hair.Transparency = 1
  280. local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
  281. SS2Hair2.MeshId = "rbxassetid://1141408580"
  282. SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  283. local SS2Hair3 = Instance.new("Weld", SS2Hair)
  284. SS2Hair3.Part0 = Character.Head
  285. SS2Hair3.Part1 = SS2Hair
  286. SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35)
  287. local SSHair = Instance.new("Part", Character)
  288. SSHair.Size = Vector3.new(1, 1, 1)
  289. SSHair.Material = "SmoothPlastic"
  290. SSHair.BrickColor = BrickColor.new("Daisy orange")
  291. SSHair.CanCollide = false
  292. SSHair.Transparency = 1
  293. local SSHair2 = Instance.new("SpecialMesh", SSHair)
  294. SSHair2.MeshId = "rbxassetid://1141407897"
  295. SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  296. local SSHair3 = Instance.new("Weld", SSHair)
  297. SSHair3.Part0 = Character.Head
  298. SSHair3.Part1 = SSHair
  299. SSHair3.C0 = CFrame.new(0, 0.98, 0.35)
  300. local SS3Hair = Instance.new("Part", Character)
  301. SS3Hair.Size = Vector3.new(1, 1, 1)
  302. SS3Hair.Material = "SmoothPlastic"
  303. SS3Hair.BrickColor = BrickColor.new("Daisy orange")
  304. SS3Hair.CanCollide = false
  305. SS3Hair.Transparency = 1
  306. local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
  307. SS3Hair2.MeshId = "rbxassetid://1189305160"
  308. SS3Hair2.Scale = Vector3.new(1, 1, 1)
  309. local SS3Hair3 = Instance.new("Weld", SS3Hair)
  310. SS3Hair3.Part0 = Character.Head
  311. SS3Hair3.Part1 = SS3Hair
  312. SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98)
  313. local Four = Instance.new("Part", Character)
  314. Four.Size = Vector3.new(1, 1, 1)
  315. Four.Material = "SmoothPlastic"
  316. Four.BrickColor = BrickColor.new("Really black")
  317. Four.CanCollide = false
  318. Four.Transparency = 1
  319. local Four2 = Instance.new("SpecialMesh", Four)
  320. Four2.MeshId = "rbxassetid://1286381480"
  321. Four2.Scale = Vector3.new(1.2, 1.2, 1.2)
  322. local Blue3 = Instance.new("Weld", Four)
  323. Blue3.Part0 = Character.Head
  324. Blue3.Part1 = Four
  325. Blue3.C0 = CFrame.new(0, 0.1, 0.1)
  326. local Blue = Instance.new("Part", Character)
  327. Blue.Size = Vector3.new(1, 1, 1)
  328. Blue.Material = "SmoothPlastic"
  329. Blue.BrickColor = BrickColor.new("Cyan")
  330. Blue.CanCollide = false
  331. Blue.Transparency = 1
  332. local Blue2 = Instance.new("SpecialMesh", Blue)
  333. Blue2.MeshId = "rbxassetid://1141407897"
  334. Blue2.Scale = Vector3.new(0.05, 0.05, 0.05)
  335. local Blue3 = Instance.new("Weld", Blue)
  336. Blue3.Part0 = Character.Head
  337. Blue3.Part1 = Blue
  338. Blue3.C0 = CFrame.new(0, 0.98, 0.35)
  339. local HairG = Instance.new("Part", Character)
  340. HairG.Size = Vector3.new(1, 1, 1)
  341. HairG.Material = "SmoothPlastic"
  342. HairG.BrickColor = BrickColor.new("Persimmon")
  343. HairG.CanCollide = false
  344. HairG.Transparency = 1
  345. local HairG2 = Instance.new("SpecialMesh", HairG)
  346. HairG2.MeshId = "rbxassetid://738716276"
  347. HairG2.Scale = Vector3.new(0.5, 0.5, 0.5)
  348. local HairG3 = Instance.new("Weld", HairG)
  349. HairG3.Part0 = Character.Head
  350. HairG3.Part1 = HairG
  351. HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  352. local RbxUtility = LoadLibrary("RbxUtility")
  353. local Create = RbxUtility.Create
  354. function RemoveOutlines(part)
  355. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  356. end
  357. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  358. if hit.Parent == nil then
  359. return
  360. end
  361. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  362. for _, v in pairs(hit.Parent:children()) do
  363. if v:IsA("Humanoid") then
  364. h = v
  365. end
  366. end
  367. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  368. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  369. return
  370. end
  371. local c = Create("ObjectValue")({
  372. Name = "creator",
  373. Value = game:service("Players").LocalPlayer,
  374. Parent = h
  375. })
  376. game:GetService("Debris"):AddItem(c, 0.5)
  377. if HitSound ~= nil and HitPitch ~= nil then
  378. CreateSound(HitSound, hit, 1, HitPitch)
  379. end
  380. local Damage = math.random(minim, maxim)
  381. local blocked = false
  382. local block = hit.Parent:findFirstChild("Block")
  383. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  384. blocked = true
  385. block.Value = block.Value - 1
  386. print(block.Value)
  387. end
  388. if blocked == false then
  389. h.Health = h.Health - Damage
  390. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  391. else
  392. h.Health = h.Health - Damage / 2
  393. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  394. end
  395. if Type == "Knockdown" then
  396. local hum = hit.Parent.Humanoid
  397. hum.PlatformStand = true
  398. coroutine.resume(coroutine.create(function(HHumanoid)
  399. swait(1)
  400. HHumanoid.PlatformStand = false
  401. end), hum)
  402. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  403. local bodvol = Create("BodyVelocity")({
  404. velocity = angle * knockback,
  405. P = 5000,
  406. maxForce = Vector3.new(8000, 8000, 8000),
  407. Parent = hit
  408. })
  409. local rl = Create("BodyAngularVelocity")({
  410. P = 3000,
  411. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  412. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  413. Parent = hit
  414. })
  415. game:GetService("Debris"):AddItem(bodvol, 0.5)
  416. game:GetService("Debris"):AddItem(rl, 0.5)
  417. elseif Type == "Normal" then
  418. local vp = Create("BodyVelocity")({
  419. P = 500,
  420. maxForce = Vector3.new(math.huge, 0, math.huge),
  421. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  422. })
  423. if knockback > 0 then
  424. vp.Parent = hit.Parent.Torso
  425. end
  426. game:GetService("Debris"):AddItem(vp, 0.5)
  427. elseif Type == "Impale" then
  428. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  429. Spike.Anchored = true
  430. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  431. Spike.Position = hit.Parent.Torso.Position
  432. for i = 1, 5 do
  433. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  434. end
  435. Services.Debris:AddItem(Spike, 4)
  436. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  437. hit.Parent.Humanoid.PlatformStand = true
  438. swait(1)
  439. hit.Parent.Humanoid.PlatformStand = false
  440. elseif Type == "Up" then
  441. local bodyVelocity = Create("BodyVelocity")({
  442. velocity = Vector3.new(0, 20, 0),
  443. P = 5000,
  444. maxForce = Vector3.new(8000, 8000, 8000),
  445. Parent = hit
  446. })
  447. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  448. local bodyVelocity = Create("BodyVelocity")({
  449. velocity = Vector3.new(0, 20, 0),
  450. P = 5000,
  451. maxForce = Vector3.new(8000, 8000, 8000),
  452. Parent = hit
  453. })
  454. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  455. elseif Type == "Snare" then
  456. local bp = Create("BodyPosition")({
  457. P = 900,
  458. D = 1000,
  459. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  460. position = hit.Parent.Torso.Position,
  461. Parent = hit.Parent.Torso
  462. })
  463. game:GetService("Debris"):AddItem(bp, 1)
  464. elseif Type == "Slowness" then
  465. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  466. for i = 1, 25 do
  467. hit.Parent.Humanoid.WalkSpeed = 4
  468. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  469. end
  470. wait(4)
  471. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  472. elseif Type == "FireDmg" then
  473. for i = 1, math.random(60, 150) do
  474. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  475. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  476. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  477. wait(0.1)
  478. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  479. end
  480. elseif Type == "Freeze" then
  481. local bp = Create("BodyPosition")({
  482. P = 900,
  483. D = 1000,
  484. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  485. position = hit.Parent.Torso.Position,
  486. Parent = hit.Parent.Torso
  487. })
  488. game:GetService("Debris"):AddItem(bp, 4)
  489. for i = 1, 25 do
  490. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  491. end
  492. elseif Type == "Freeze2" then
  493. local BodPos = Create("BodyPosition")({
  494. P = 50000,
  495. D = 1000,
  496. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  497. position = hit.Parent.Torso.Position,
  498. Parent = hit.Parent.Torso
  499. })
  500. local BodGy = Create("BodyGyro")({
  501. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  502. P = 20000,
  503. Parent = hit.Parent.Torso,
  504. cframe = hit.Parent.Torso.CFrame
  505. })
  506. hit.Parent.Torso.Anchored = true
  507. coroutine.resume(coroutine.create(function(Part)
  508. swait(1.5)
  509. Part.Anchored = false
  510. end), hit.Parent.Torso)
  511. game:GetService("Debris"):AddItem(BodPos, 3)
  512. game:GetService("Debris"):AddItem(BodGy, 3)
  513. end
  514. local debounce = Create("BoolValue")({
  515. Name = "DebounceHit",
  516. Parent = hit.Parent,
  517. Value = true
  518. })
  519. game:GetService("Debris"):AddItem(debounce, Delay)
  520. c = Instance.new("ObjectValue")
  521. c.Name = "creator"
  522. c.Value = Player
  523. c.Parent = h
  524. game:GetService("Debris"):AddItem(c, 0.5)
  525. end
  526. end
  527. function ShowDamage(Pos, Text, Time, Color)
  528. local Rate = 0.033333333333333
  529. if not Pos then
  530. local Pos = Vector3.new(0, 0, 0)
  531. end
  532. local Text = Text or ""
  533. local Time = Time or 2
  534. if not Color then
  535. local Color = Color3.new(1, 0, 1)
  536. end
  537. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  538. EffectPart.Anchored = true
  539. local BillboardGui = Create("BillboardGui")({
  540. Size = UDim2.new(3, 0, 3, 0),
  541. Adornee = EffectPart,
  542. Parent = EffectPart
  543. })
  544. local TextLabel = Create("TextLabel")({
  545. BackgroundTransparency = 1,
  546. Size = UDim2.new(1, 0, 1, 0),
  547. Text = Text,
  548. TextColor3 = Color,
  549. TextScaled = true,
  550. Font = Enum.Font.ArialBold,
  551. Parent = BillboardGui
  552. })
  553. game.Debris:AddItem(EffectPart, Time + 0.1)
  554. EffectPart.Parent = game:GetService("Workspace")
  555. delay(0, function()
  556. local Frames = Time / Rate
  557. for Frame = 1, Frames do
  558. wait(Rate)
  559. local Percent = Frame / Frames
  560. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  561. TextLabel.TextTransparency = Percent
  562. end
  563. if EffectPart and EffectPart.Parent then
  564. EffectPart:Destroy()
  565. end
  566. end)
  567. end
  568. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  569. for _, c in pairs(workspace:children()) do
  570. local hum = c:findFirstChild("Humanoid")
  571. if hum ~= nil then
  572. local head = c:findFirstChild("Head")
  573. if head ~= nil then
  574. local targ = head.Position - Part.Position
  575. local mag = targ.magnitude
  576. if magni >= mag and c.Name ~= Player.Name then
  577. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  578. end
  579. end
  580. end
  581. end
  582. end
  583. function MagniKILL(Part, magni, knock, Type)
  584. for _, c in pairs(workspace:children()) do
  585. local hum = c:findFirstChild("Humanoid")
  586. if hum ~= nil then
  587. local head = c:findFirstChild("Head")
  588. if head ~= nil then
  589. local targ = head.Position - Part.Position
  590. local mag = targ.magnitude
  591. if magni >= mag and c.Name ~= Player.Name then
  592. hum.Health = 0
  593. end
  594. end
  595. end
  596. end
  597. end
  598. local angles = CFrame.Angles
  599. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  600. local Part = Create("Part")({
  601. formFactor = FormFactor,
  602. Parent = Parent,
  603. Reflectance = Reflectance,
  604. Transparency = Transparency,
  605. CanCollide = false,
  606. Locked = true,
  607. BrickColor = BrickColor.new(tostring(BColor)),
  608. Name = Name,
  609. Size = Size,
  610. Material = Material
  611. })
  612. RemoveOutlines(Part)
  613. return Part
  614. end
  615. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  616. local Msh = Create(Mesh)({
  617. Parent = Part,
  618. Offset = OffSet,
  619. Scale = Scale
  620. })
  621. if Mesh == "SpecialMesh" then
  622. Msh.MeshType = MeshType
  623. Msh.MeshId = MeshId
  624. end
  625. return Msh
  626. end
  627. function CreateWeld(Parent, Part0, Part1, C0, C1)
  628. local Weld = Create("Weld")({
  629. Parent = Parent,
  630. Part0 = Part0,
  631. Part1 = Part1,
  632. C0 = C0,
  633. C1 = C1
  634. })
  635. return Weld
  636. end
  637. EffectModel = Instance.new("Model", Character)
  638. EffectModel.Name = "Effects"
  639. Effects = {
  640. Block = {
  641. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  642. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  643. prt.Anchored = true
  644. prt.CFrame = cframe
  645. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  646. game:GetService("Debris"):AddItem(prt, 10)
  647. if Type == 1 or Type == nil then
  648. table.insert(Effects, {
  649. prt,
  650. "Block1",
  651. delay,
  652. x3,
  653. y3,
  654. z3,
  655. msh
  656. })
  657. elseif Type == 2 then
  658. table.insert(Effects, {
  659. prt,
  660. "Block2",
  661. delay,
  662. x3,
  663. y3,
  664. z3,
  665. msh
  666. })
  667. else
  668. table.insert(Effects, {
  669. prt,
  670. "Block3",
  671. delay,
  672. x3,
  673. y3,
  674. z3,
  675. msh
  676. })
  677. end
  678. end
  679. },
  680. Sphere = {
  681. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  682. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  683. prt.Anchored = true
  684. prt.CFrame = cframe
  685. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  686. game:GetService("Debris"):AddItem(prt, 10)
  687. table.insert(Effects, {
  688. prt,
  689. "Cylinder",
  690. delay,
  691. x3,
  692. y3,
  693. z3,
  694. msh
  695. })
  696. end
  697. },
  698. Cylinder = {
  699. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  700. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  701. prt.Anchored = true
  702. prt.CFrame = cframe
  703. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  704. game:GetService("Debris"):AddItem(prt, 10)
  705. table.insert(Effects, {
  706. prt,
  707. "Cylinder",
  708. delay,
  709. x3,
  710. y3,
  711. z3,
  712. msh
  713. })
  714. end
  715. },
  716. Wave = {
  717. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  718. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  719. prt.Anchored = true
  720. prt.CFrame = cframe
  721. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  722. game:GetService("Debris"):AddItem(prt, 10)
  723. table.insert(Effects, {
  724. prt,
  725. "Cylinder",
  726. delay,
  727. x3,
  728. y3,
  729. z3,
  730. msh
  731. })
  732. end
  733. },
  734. Ring = {
  735. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  736. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  737. prt.Anchored = true
  738. prt.CFrame = cframe
  739. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  740. game:GetService("Debris"):AddItem(prt, 10)
  741. table.insert(Effects, {
  742. prt,
  743. "Cylinder",
  744. delay,
  745. x3,
  746. y3,
  747. z3,
  748. msh
  749. })
  750. end
  751. },
  752. Break = {
  753. Create = function(brickcolor, cframe, x1, y1, z1)
  754. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  755. prt.Anchored = true
  756. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  757. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  758. local num = math.random(10, 50) / 1000
  759. game:GetService("Debris"):AddItem(prt, 10)
  760. table.insert(Effects, {
  761. prt,
  762. "Shatter",
  763. num,
  764. prt.CFrame,
  765. math.random() - math.random(),
  766. 0,
  767. math.random(50, 100) / 100
  768. })
  769. end
  770. }
  771. }
  772. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  773. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  774. prt.Anchored = true
  775. prt.CFrame = cframe
  776. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  777. game:GetService("Debris"):AddItem(prt, 10)
  778. if Type == 1 or Type == nil then
  779. table.insert(Effects, {
  780. prt,
  781. "Block1",
  782. delay,
  783. x3,
  784. y3,
  785. z3,
  786. msh
  787. })
  788. elseif Type == 2 then
  789. table.insert(Effects, {
  790. prt,
  791. "Block2",
  792. delay,
  793. x3,
  794. y3,
  795. z3,
  796. msh
  797. })
  798. elseif Type == 3 then
  799. table.insert(Effects, {
  800. prt,
  801. "Block3",
  802. delay,
  803. x3,
  804. y3,
  805. z3,
  806. msh
  807. })
  808. end
  809. end
  810. function CreateSound(id, par, vol, pit)
  811. coroutine.resume(coroutine.create(function()
  812. local sou = Instance.new("Sound", par or workspace)
  813. sou.Volume = vol
  814. sou.Pitch = pit or 1
  815. sou.SoundId = id
  816. swait()
  817. sou:play()
  818. game:GetService("Debris"):AddItem(sou, 6)
  819. end))
  820. end
  821. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  822. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  823. prt.Anchored = true
  824. prt.CFrame = cframe
  825. prt.Material = "Neon"
  826. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  827. game:GetService("Debris"):AddItem(prt, 10)
  828. coroutine.resume(coroutine.create(function(Part, Mesh)
  829. for i = 0, 6, delay do
  830. swait()
  831. Part.Transparency = i
  832. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  833. end
  834. Part.Parent = nil
  835. end), prt, msh)
  836. end
  837. function shoottraildd(mouse, partt, SpreadAmount, dmg)
  838. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  839. local MainPos = partt.Position
  840. local MainPos2 = mouse + SpreadVectors
  841. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  842. local speed = 1000
  843. local num = 1
  844. coroutine.resume(coroutine.create(function()
  845. repeat
  846. swait()
  847. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  848. local mag = (MainPos - pos).magnitude
  849. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  850. MainPos = MainPos + MouseLook.lookVector * speed
  851. num = num - 1
  852. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  853. if hit ~= nil then
  854. num = 0
  855. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  856. refpart.Anchored = true
  857. refpart.CFrame = CFrame.new(pos)
  858. game:GetService("Debris"):AddItem(refpart, 2)
  859. end
  860. if num <= 0 then
  861. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  862. refpart.Anchored = true
  863. refpart.CFrame = CFrame.new(pos)
  864. if hit ~= nil then
  865. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  866. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  867. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  868. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  869. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  870. end
  871. game:GetService("Debris"):AddItem(refpart, 0)
  872. end
  873. until num <= 0
  874. end))
  875. end
  876. function shoottraildd2(mouse, partt, SpreadAmount)
  877. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  878. local MainPos = partt.Position
  879. local MainPos2 = mouse + SpreadVectors
  880. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  881. local speed = 1000
  882. local num = 1
  883. coroutine.resume(coroutine.create(function()
  884. repeat
  885. swait()
  886. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  887. local mag = (MainPos - pos).magnitude
  888. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  889. MainPos = MainPos + MouseLook.lookVector * speed
  890. num = num - 1
  891. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  892. if hit ~= nil then
  893. num = 0
  894. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  895. refpart.Anchored = true
  896. refpart.CFrame = CFrame.new(pos)
  897. game:GetService("Debris"):AddItem(refpart, 2)
  898. end
  899. if num <= 0 then
  900. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  901. refpart.Anchored = true
  902. refpart.CFrame = CFrame.new(pos)
  903. if hit ~= nil then
  904. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  905. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  906. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  907. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  908. MagniKILL(refpart, 80, 0, "Normal")
  909. end
  910. game:GetService("Debris"):AddItem(refpart, 0)
  911. end
  912. until num <= 0
  913. end))
  914. end
  915. function shoottraildd22(mouse, partt, SpreadAmount)
  916. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  917. local MainPos = partt.Position
  918. local MainPos2 = mouse + SpreadVectors
  919. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  920. local speed = 900
  921. local num = 1
  922. coroutine.resume(coroutine.create(function()
  923. repeat
  924. swait()
  925. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  926. local mag = (MainPos - pos).magnitude
  927. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  928. MainPos = MainPos + MouseLook.lookVector * speed
  929. num = num - 1
  930. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  931. if hit ~= nil then
  932. num = 0
  933. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  934. refpart.Anchored = true
  935. refpart.CFrame = CFrame.new(pos)
  936. game:GetService("Debris"):AddItem(refpart, 2)
  937. end
  938. if num <= 0 then
  939. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  940. refpart.Anchored = true
  941. refpart.CFrame = CFrame.new(pos)
  942. if hit ~= nil then
  943. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  944. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  945. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  946. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  947. MagniKILL(refpart, 80, 0, "Normal")
  948. end
  949. game:GetService("Debris"):AddItem(refpart, 0)
  950. end
  951. until num <= 0
  952. end))
  953. end
  954. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  955. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  956. local MainPos = partt.Position
  957. local MainPos2 = mouse + SpreadVectors
  958. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  959. local speed = 200
  960. local num = 0
  961. coroutine.resume(coroutine.create(function()
  962. repeat
  963. swait()
  964. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  965. local mag = (MainPos - pos).magnitude
  966. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  967. MainPos = MainPos + MouseLook.lookVector * speed
  968. num = num - 1
  969. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  970. if hit ~= nil then
  971. num = 0
  972. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  973. refpart.Anchored = true
  974. refpart.CFrame = CFrame.new(pos)
  975. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  976. game:GetService("Debris"):AddItem(refpart, 2)
  977. end
  978. if num <= 0 then
  979. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  980. refpart.Anchored = true
  981. refpart.CFrame = CFrame.new(pos)
  982. if hit ~= nil then
  983. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  984. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  985. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  986. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  987. end
  988. game:GetService("Debris"):AddItem(refpart, 0)
  989. end
  990. until num <= 0
  991. end))
  992. end
  993. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  994. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  995. local MainPos = partt.Position
  996. local MainPos2 = mouse + SpreadVectors
  997. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  998. local speed = 500
  999. local num = 1
  1000. coroutine.resume(coroutine.create(function()
  1001. repeat
  1002. swait()
  1003. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1004. local mag = (MainPos - pos).magnitude
  1005. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  1006. MainPos = MainPos + MouseLook.lookVector * speed
  1007. num = num - 1
  1008. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1009. if hit ~= nil then
  1010. num = 0
  1011. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1012. refpart.Anchored = true
  1013. refpart.CFrame = CFrame.new(pos)
  1014. game:GetService("Debris"):AddItem(refpart, 2)
  1015. end
  1016. if num <= 0 then
  1017. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1018. refpart.Anchored = true
  1019. refpart.CFrame = CFrame.new(pos)
  1020. if hit ~= nil then
  1021. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  1022. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  1023. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  1024. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  1025. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  1026. end
  1027. game:GetService("Debris"):AddItem(refpart, 0)
  1028. end
  1029. until num <= 0
  1030. end))
  1031. end
  1032. vt = Vector3.new
  1033. bc = BrickColor.new
  1034. br = BrickColor.random
  1035. local cam = game.Workspace.CurrentCamera
  1036. function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  1037. if hit.Parent == nil then
  1038. return
  1039. end
  1040. h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1041. for _, v in pairs(hit.Parent:children()) do
  1042. if v:IsA("Humanoid") then
  1043. h = v
  1044. end
  1045. end
  1046. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  1047. h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  1048. end
  1049. if hit.Parent.className == "Hat" then
  1050. hit = hit.Parent.Parent:findFirstChild("Head")
  1051. end
  1052. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1053. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1054. return
  1055. end
  1056. c = Instance.new("ObjectValue")
  1057. c.Name = "creator"
  1058. c.Value = game:service("Players").LocalPlayer
  1059. c.Parent = h
  1060. game:GetService("Debris"):AddItem(c, 0.5)
  1061. Damage = math.random(minim, maxim)
  1062. blocked = false
  1063. block = hit.Parent:findFirstChild("Block")
  1064. if block ~= nil then
  1065. print(block.className)
  1066. if block.className == "NumberValue" and block.Value > 0 then
  1067. blocked = true
  1068. if decreaseblock == nil then
  1069. block.Value = block.Value - 1
  1070. end
  1071. end
  1072. if block.className == "IntValue" and block.Value > 0 then
  1073. blocked = true
  1074. if decreaseblock ~= nil then
  1075. block.Value = block.Value - 1
  1076. end
  1077. end
  1078. end
  1079. if blocked == false then
  1080. h.Health = h.Health - Damage
  1081. showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
  1082. else
  1083. h.Health = h.Health - Damage / 2
  1084. showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
  1085. end
  1086. if Type == "Knockdown" then
  1087. Humanoid = hit.Parent.Humanoid
  1088. Humanoid.PlatformStand = true
  1089. coroutine.resume(coroutine.create(function(HHumanoid)
  1090. swait(1)
  1091. HHumanoid.PlatformStand = false
  1092. end), Humanoid)
  1093. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1094. hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0)
  1095. local bodvol = Instance.new("BodyVelocity")
  1096. bodvol.velocity = angle * knockback
  1097. bodvol.P = 5000
  1098. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  1099. bodvol.Parent = hit
  1100. rl = Instance.new("BodyAngularVelocity")
  1101. rl.P = 3000
  1102. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1103. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  1104. rl.Parent = hit
  1105. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1106. game:GetService("Debris"):AddItem(rl, 0.5)
  1107. elseif Type == "Normal" then
  1108. bp = Instance.new("BodyVelocity")
  1109. bp.P = 100000
  1110. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  1111. if KnockbackType == 1 then
  1112. bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1113. elseif KnockbackType == 2 then
  1114. bp.velocity = Property.CFrame.lookVector * knockback
  1115. end
  1116. if knockback > 0 then
  1117. bp.Parent = hit.Parent.Torso
  1118. end
  1119. game:GetService("Debris"):AddItem(bp, 0.5)
  1120. elseif Type == "Up" then
  1121. local bodyVelocity = Instance.new("BodyVelocity")
  1122. bodyVelocity.velocity = vt(0, 60, 0)
  1123. bodyVelocity.P = 5000
  1124. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  1125. bodyVelocity.Parent = hit
  1126. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1127. rl = Instance.new("BodyAngularVelocity")
  1128. rl.P = 3000
  1129. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1130. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  1131. rl.Parent = hit
  1132. game:GetService("Debris"):AddItem(rl, 0.5)
  1133. elseif Type == "Snare" then
  1134. bp = Instance.new("BodyPosition")
  1135. bp.P = 2000
  1136. bp.D = 100
  1137. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1138. bp.position = hit.Parent.Torso.Position
  1139. bp.Parent = hit.Parent.Torso
  1140. game:GetService("Debris"):AddItem(bp, 1)
  1141. elseif Type == "Target" and Targetting == false then
  1142. ZTarget = hit.Parent.Torso
  1143. coroutine.resume(coroutine.create(function(Part)
  1144. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1145. swait(1)
  1146. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1147. end), ZTarget)
  1148. TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1149. targetgui = Instance.new("BillboardGui")
  1150. targetgui.Parent = ZTarget
  1151. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1152. targ = Instance.new("ImageLabel")
  1153. targ.Parent = targetgui
  1154. targ.BackgroundTransparency = 1
  1155. targ.Image = "rbxassetid://4834067"
  1156. targ.Size = UDim2.new(1, 0, 1, 0)
  1157. cam.CameraType = "Scriptable"
  1158. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1159. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1160. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1161. Targetting = true
  1162. RocketTarget = ZTarget
  1163. for i = 1, Property do
  1164. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  1165. swait()
  1166. end
  1167. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1168. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1169. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1170. end
  1171. Targetting = true
  1172. RocketTarget = true
  1173. targetgui.Parent = true
  1174. cam.CameraType = "Custom"
  1175. end
  1176. debounce = Instance.new("BoolValue")
  1177. debounce.Name = "DebounceHit"
  1178. debounce.Parent = hit.Parent
  1179. debounce.Value = true
  1180. game:GetService("Debris"):AddItem(debounce, Delay)
  1181. c = Instance.new("ObjectValue")
  1182. c.Name = "creator"
  1183. c.Value = Player
  1184. c.Parent = h
  1185. game:GetService("Debris"):AddItem(c, 0.5)
  1186. CRIT = true
  1187. hitDeb = true
  1188. AttackPos = 6
  1189. end
  1190. end
  1191. function showDamage(Char, Dealt, du, Color)
  1192. m = Instance.new("Model")
  1193. m.Name = tostring(Dealt)
  1194. h = Instance.new("Humanoid")
  1195. h.Health = 0
  1196. h.MaxHealth = 0
  1197. h.Parent = m
  1198. c = Instance.new("Part")
  1199. c.Transparency = 0
  1200. c.BrickColor = Color
  1201. c.Transparency = 1
  1202. c.Name = "Head"
  1203. c.TopSurface = 0
  1204. c.BottomSurface = 0
  1205. c.formFactor = "Plate"
  1206. c.Size = Vector3.new(1, 0.4, 1)
  1207. local txt = Instance.new("BillboardGui", c)
  1208. txt.Adornee = c
  1209. txt.Name = "_status"
  1210. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1211. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1212. local text = Instance.new("TextLabel", txt)
  1213. text.Size = UDim2.new(10, 0, 7, 0)
  1214. text.FontSize = "Size12"
  1215. text.TextScaled = true
  1216. text.TextTransparency = 0.5
  1217. text.BackgroundTransparency = 1
  1218. text.TextTransparency = 0.5
  1219. text.TextStrokeTransparency = 0.5
  1220. text.Font = "SciFi"
  1221. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  1222. v = Instance.new("Part")
  1223. v.Name = "ColorBrick"
  1224. v.Parent = c
  1225. v.FormFactor = "Symmetric"
  1226. v.Anchored = true
  1227. v.CanCollide = false
  1228. v.BottomSurface = "Smooth"
  1229. v.TopSurface = "Smooth"
  1230. v.Size = Vector3.new(10, 5, 3)
  1231. v.Transparency = 1
  1232. v.CFrame = c.CFrame
  1233. v.BrickColor = BrickColor.random()
  1234. v.Transparency = 1
  1235. text.TextColor3 = t.BrickColor.Color
  1236. v.Shape = "Block"
  1237. text.Text = tostring(Dealt)
  1238. ms = Instance.new("CylinderMesh")
  1239. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  1240. if CRIT == true then
  1241. ms.Scale = Vector3.new(1, 1.25, 1)
  1242. end
  1243. ms.Parent = c
  1244. c.Reflectance = 0
  1245. Instance.new("BodyGyro").Parent = c
  1246. c.Parent = m
  1247. if Char:findFirstChild("Head") ~= nil then
  1248. c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1249. elseif Char.Parent:findFirstChild("Head") ~= nil then
  1250. c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1251. end
  1252. f = Instance.new("BodyPosition")
  1253. f.P = 200000
  1254. f.D = 100
  1255. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1256. f.position = c.Position + Vector3.new(0, 3, 0)
  1257. f.Parent = c
  1258. game:GetService("Debris"):AddItem(m, 0.5 + du)
  1259. c.CanCollide = false
  1260. m.Parent = workspace
  1261. c.CanCollide = false
  1262. end
  1263. function rayCast(Pos, Dir, Max, Ignore)
  1264. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1265. end
  1266. function dmgstart(dmg, what)
  1267. hitcon = what.Touched:connect(function(hit)
  1268. local hum = hit.Parent:FindFirstChild("Humanoid")
  1269. if hum and not hum:IsDescendantOf(Character) then
  1270. hum:TakeDamage(dmg)
  1271. end
  1272. end)
  1273. end
  1274. function dmgstop()
  1275. hitcon:disconnect()
  1276. end
  1277. function hito(dm, X, c, dn, dp, dq)
  1278. for I, dr in pairs(workspace:GetChildren()) do
  1279. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1280. local ds = dr:FindFirstChild("Humanoid")
  1281. local dt = dr:FindFirstChild("HumanoidRootPart")
  1282. TakeDamage(ds, c)
  1283. ds.Parent:BreakJoints()
  1284. end
  1285. ds:SetStateEnabled(16, true)
  1286. delay(dn, function()
  1287. ds:SetStateEnabled(16, true)
  1288. end)
  1289. do
  1290. local du = Instance.new("StringValue")
  1291. du.Name = "alabo"
  1292. du.Parent = dt
  1293. game.Debris:AddItem(du, dn)
  1294. local dv = Instance.new("Part")
  1295. nooutline(dv)
  1296. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1297. dv.Transparency = 0.25
  1298. dv.Anchored = true
  1299. dv.CanCollide = false
  1300. dv.BrickColor = BrickColor.new("White")
  1301. dv.Material = "Neon"
  1302. dv.Locked = true
  1303. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1304. dv.Parent = modz
  1305. local dw = Instance.new("SpecialMesh")
  1306. dw.MeshType = "Sphere"
  1307. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1308. dw.Parent = dv
  1309. game.Debris:AddItem(dv, 1)
  1310. local dx = Instance.new("Model")
  1311. dx.Name = c
  1312. dx.Parent = workspace
  1313. game.Debris:AddItem(dx, 0.5 + c / 75)
  1314. local dy = Instance.new("Humanoid")
  1315. dy.MaxHealth = 0
  1316. dy.Parent = dx
  1317. local dz = Instance.new("Part")
  1318. dz.Name = "Head"
  1319. dz.Locked = true
  1320. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1321. dz.Position = dt.Position
  1322. dz.BrickColor = BrickColor.new("New Yeller")
  1323. dz.Material = "Neon"
  1324. dz.Transparency = 1
  1325. dz.CanCollide = false
  1326. dz.Parent = dx
  1327. local dA = Instance.new("BodyPosition")
  1328. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1329. dA.P = 20000
  1330. dA.D = 300
  1331. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1332. dA.Parent = dz
  1333. local dB = Instance.new("CylinderMesh")
  1334. dB.Parent = dz
  1335. coroutine.resume(coroutine.create(function()
  1336. while dB do
  1337. swait()
  1338. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1339. end
  1340. end))
  1341. if dp then
  1342. local dC = Instance.new("BodyVelocity")
  1343. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1344. dC.P = 9999999999
  1345. dC.Velocity = dp
  1346. dC.Parent = dt
  1347. game.Debris:AddItem(dC, dn)
  1348. end
  1349. if dq then
  1350. local dD = Instance.new("BodyAngularVelocity")
  1351. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1352. dD.P = math.huge
  1353. dD.AngularVelocity = dq
  1354. dD.Parent = dt
  1355. game.Debris:AddItem(dD, dn)
  1356. end
  1357. local dE = Instance.new("Sound")
  1358. dE.Pitch = rd2(10, 11) / 10
  1359. dE.Volume = rd2(10, 13) / 10
  1360. dE.EmitterSize = 10
  1361. dE.SoundId = "rbxassetid://"
  1362. dE.Parent = dv
  1363. dE:Play()
  1364. coroutine.resume(coroutine.create(function()
  1365. for I = 1, 5 do
  1366. swait()
  1367. dv.Transparency = dv.Transparency + 0.175
  1368. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1369. end
  1370. end))
  1371. end
  1372. end
  1373. end
  1374. function Del()
  1375. if not D then
  1376. D = true
  1377. Idle = true
  1378. for i = 0, 2, 0.1 do
  1379. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1380. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1381. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  1382. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1383. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1384. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1385. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1386. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1387. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1388. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1389. game:GetService("RunService").RenderStepped:wait()
  1390. end
  1391. local Sound = Instance.new("Sound", Character.UpperTorso)
  1392. Sound.SoundId = "rbxassetid://"
  1393. Sound.Volume = 10
  1394. Sound.Pitch = 1
  1395. Sound.Looped = false
  1396. Sound:Play()
  1397. wait(0.5)
  1398. local Bq = Instance.new("Part", UpperTorso)
  1399. Bq.Size = Vector3.new(1, 1, 1)
  1400. Bq.BrickColor = BrickColor.new("White")
  1401. Bq.Material = "Neon"
  1402. Bq.Anchored = false
  1403. Bq.CanCollide = false
  1404. Bq.Transparency = math.huge
  1405. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  1406. local Bq2 = Instance.new("SpecialMesh", Bq)
  1407. Bq2.MeshType = "Sphere"
  1408. Bq2.Scale = Vector3.new(1, 1, 1)
  1409. Bq.Touched:connect(function(hit)
  1410. if hitted == false then
  1411. hitted = true
  1412. for i = 1, 1000 do
  1413. game:GetService("RunService").RenderStepped:wait()
  1414. end
  1415. end
  1416. end)
  1417. local Fl = Instance.new("BodyVelocity", Bq)
  1418. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1419. Fl.velocity = Mouse.hit.lookVector * 120
  1420. for i = 0, 2, 0.1 do
  1421. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1422. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1423. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1424. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1425. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1426. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1427. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1428. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1429. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  1430. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1431. game:GetService("RunService").RenderStepped:wait()
  1432. end
  1433. longpunch()
  1434. wait(0)
  1435. Idle = false
  1436. hitted = false
  1437. wait(2)
  1438. D = false
  1439. end
  1440. end
  1441. function FindNearestTorso(Position, Distance, SinglePlayer)
  1442. if SinglePlayer then
  1443. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1444. end
  1445. local List = {}
  1446. for i, v in pairs(workspace:GetChildren()) do
  1447. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  1448. table.insert(List, v)
  1449. end
  1450. end
  1451. return List
  1452. end
  1453. function superpunch()
  1454. local Sound = Instance.new("Sound", Character.UpperTorso)
  1455. Sound.SoundId = "rbxassetid://157878578"
  1456. Sound.Pitch = 1
  1457. Sound.Looped = false
  1458. Sound.Volume = 10
  1459. Sound:play()
  1460. local rng = Instance.new("Part", Mouse)
  1461. rng.Anchored = true
  1462. rng.BrickColor = BrickColor.new("White")
  1463. rng.CanCollide = false
  1464. rng.FormFactor = 3
  1465. rng.Name = "Ring"
  1466. rng.Size = Vector3.new(1, 1, 1)
  1467. rng.Transparency = 0
  1468. rng.TopSurface = 0
  1469. rng.BottomSurface = 0
  1470. rng.CFrame = RootPart.CFrame
  1471. local rngm = Instance.new("SpecialMesh", rng)
  1472. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1473. local rng2 = rng:Clone()
  1474. rng2.Parent = Character
  1475. local rng2m = rng2.Mesh
  1476. local rng3 = rng:Clone()
  1477. rng3.Parent = Character
  1478. local rng3m = rng3.Mesh
  1479. local rng4 = rng:Clone()
  1480. rng4.Parent = Character
  1481. local rng4m = rng4.Mesh
  1482. local rng5 = rng:Clone()
  1483. rng5.Parent = Character
  1484. local rng5m = rng5.Mesh
  1485. local rng6 = rng:Clone()
  1486. rng6.Material = "Plastic"
  1487. rng6.Parent = Character
  1488. local rng6m = rng6.Mesh
  1489. rng6m.Scale = vt(2.5, 2.5, 2)
  1490. rng6m.MeshType = "FileMesh"
  1491. rng6m.MeshId = "rbxassetid://437347603"
  1492. local hita = rng6.Touched:connect(function(hit)
  1493. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1494. end)
  1495. rng2.CFrame = RootPart.CFrame
  1496. rng3.CFrame = RootPart.CFrame
  1497. rng4.CFrame = RootPart.CFrame
  1498. rng5.CFrame = RootPart.CFrame
  1499. rng6.CFrame = RootPart.CFrame
  1500. wait()
  1501. local Sound = Instance.new("Sound", rng6)
  1502. Sound.SoundId = "rbxassetid://136847657"
  1503. Sound.Pitch = 1
  1504. Sound.Looped = false
  1505. Sound.Volume = 10
  1506. Sound:play()
  1507. local scaler = 2
  1508. local scaler2 = 2
  1509. for i = 0, 10, 0.1 do
  1510. swait()
  1511. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1512. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1513. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1514. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1515. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1516. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1517. rng6.CFrame = rng3.CFrame
  1518. rng.Transparency = rng.Transparency + 0.1
  1519. rng2.Transparency = rng2.Transparency + 1.01
  1520. rng3.Transparency = rng3.Transparency + 0.01
  1521. rng4.Transparency = rng4.Transparency + 0.01
  1522. rng5.Transparency = rng5.Transparency + 0.01
  1523. rng6.Transparency = rng6.Transparency + 0.021
  1524. scaler = scaler - 0.025
  1525. scaler2 = scaler2 - 0.02
  1526. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1527. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1528. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1529. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1530. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1531. game:GetService("Debris"):AddItem(bv, 1)
  1532. end
  1533. hita:disconnect()
  1534. game:GetService("Debris"):AddItem(rng, 1)
  1535. game:GetService("Debris"):AddItem(rng2, 1)
  1536. game:GetService("Debris"):AddItem(rng3, 1)
  1537. game:GetService("Debris"):AddItem(rng4, 1)
  1538. game:GetService("Debris"):AddItem(rng5, 1)
  1539. attack = false
  1540. end
  1541. function wam()
  1542. local rng = Instance.new("Part", Mouse)
  1543. rng.Anchored = true
  1544. rng.BrickColor = BrickColor.new("White")
  1545. rng.CanCollide = false
  1546. rng.FormFactor = 3
  1547. rng.Name = "Ring"
  1548. rng.Size = Vector3.new(1, 1, 1)
  1549. rng.Transparency = 0
  1550. rng.TopSurface = 0
  1551. rng.BottomSurface = 0
  1552. rng.CFrame = RootPart.CFrame
  1553. local rngm = Instance.new("SpecialMesh", rng)
  1554. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1555. local rng2 = rng:Clone()
  1556. rng2.Parent = Character
  1557. local rng2m = rng2.Mesh
  1558. local rng3 = rng:Clone()
  1559. rng3.Parent = Character
  1560. local rng3m = rng3.Mesh
  1561. local rng4 = rng:Clone()
  1562. rng4.Parent = Character
  1563. local rng4m = rng4.Mesh
  1564. local rng5 = rng:Clone()
  1565. rng5.Parent = Character
  1566. local rng5m = rng5.Mesh
  1567. local rng6 = rng:Clone()
  1568. rng6.Material = "Plastic"
  1569. rng6.Parent = Character
  1570. local rng6m = rng6.Mesh
  1571. rng6m.Scale = vt(2.5, 2.5, 2)
  1572. rng6m.MeshType = "FileMesh"
  1573. rng6m.MeshId = "rbxassetid://0"
  1574. local hita = rng6.Touched:connect(function(hit)
  1575. Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1)
  1576. end)
  1577. rng2.CFrame = RootPart.CFrame
  1578. rng3.CFrame = RootPart.CFrame
  1579. rng4.CFrame = RootPart.CFrame
  1580. rng5.CFrame = RootPart.CFrame
  1581. rng6.CFrame = RootPart.CFrame
  1582. wait()
  1583. local Sound = Instance.new("Sound", rng6)
  1584. Sound.SoundId = "rbxassetid://"
  1585. Sound.Pitch = 1
  1586. Sound.Looped = false
  1587. Sound.Volume = 10
  1588. Sound:play()
  1589. local scaler = 2
  1590. local scaler2 = 2
  1591. for i = 0, 10, 0.1 do
  1592. swait()
  1593. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1594. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25
  1595. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2
  1596. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9
  1597. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1598. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1599. rng6.CFrame = rng3.CFrame
  1600. rng.Transparency = rng.Transparency + 0.1
  1601. rng2.Transparency = rng2.Transparency + 1.01
  1602. rng3.Transparency = rng3.Transparency + 0.01
  1603. rng4.Transparency = rng4.Transparency + 0.01
  1604. rng5.Transparency = rng5.Transparency + 0.01
  1605. rng6.Transparency = rng6.Transparency + 0.021
  1606. scaler = scaler - 0.025
  1607. scaler2 = scaler2 - 0.02
  1608. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7)
  1609. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7)
  1610. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7)
  1611. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1612. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1613. game:GetService("Debris"):AddItem(bv, 1)
  1614. end
  1615. hita:disconnect()
  1616. game:GetService("Debris"):AddItem(rng, 1)
  1617. game:GetService("Debris"):AddItem(rng2, 1)
  1618. game:GetService("Debris"):AddItem(rng3, 1)
  1619. game:GetService("Debris"):AddItem(rng4, 1)
  1620. game:GetService("Debris"):AddItem(rng5, 1)
  1621. attack = false
  1622. end
  1623. function fcpunch()
  1624. local Sound = Instance.new("Sound", Character.UpperTorso)
  1625. Sound.SoundId = "rbxassetid://157878578"
  1626. Sound.Pitch = 1
  1627. Sound.Looped = false
  1628. Sound.Volume = 10
  1629. Sound:play()
  1630. local rng = Instance.new("Part", Mouse)
  1631. rng.Anchored = true
  1632. rng.BrickColor = BrickColor.new("White")
  1633. rng.CanCollide = false
  1634. rng.FormFactor = 3
  1635. rng.Name = "Ring"
  1636. rng.Size = Vector3.new(1, 1, 1)
  1637. rng.Transparency = 0
  1638. rng.TopSurface = 0
  1639. rng.BottomSurface = 0
  1640. rng.CFrame = RootPart.CFrame
  1641. local rngm = Instance.new("SpecialMesh", rng)
  1642. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1643. local rng2 = rng:Clone()
  1644. rng2.Parent = Character
  1645. local rng2m = rng2.Mesh
  1646. local rng3 = rng:Clone()
  1647. rng3.Parent = Character
  1648. local rng3m = rng3.Mesh
  1649. local rng4 = rng:Clone()
  1650. rng4.Parent = Character
  1651. local rng4m = rng4.Mesh
  1652. local rng5 = rng:Clone()
  1653. rng5.Parent = Character
  1654. local rng5m = rng5.Mesh
  1655. local rng6 = rng:Clone()
  1656. rng6.Material = "Plastic"
  1657. rng6.Parent = Character
  1658. local rng6m = rng6.Mesh
  1659. rng6m.Scale = vt(0, 0, 0)
  1660. rng6m.MeshType = "FileMesh"
  1661. rng6m.MeshId = "rbxassetid://0"
  1662. local hita = rng6.Touched:connect(function(hit)
  1663. Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1)
  1664. end)
  1665. rng2.CFrame = RootPart.CFrame
  1666. rng3.CFrame = RootPart.CFrame
  1667. rng4.CFrame = RootPart.CFrame
  1668. rng5.CFrame = RootPart.CFrame
  1669. rng6.CFrame = RootPart.CFrame
  1670. wait()
  1671. local FZZ = Instance.new("ParticleEmitter", rng6)
  1672. FZZ.Texture = "rbxassetid://0"
  1673. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1674. FZZ.EmissionDirection = "Top"
  1675. FZZ.Speed = NumberRange.new(0)
  1676. FZZ.Size = NumberSequence.new(14, 18)
  1677. FZZ.Drag = 2
  1678. FZZ.LockedToPart = true
  1679. FZZ.Lifetime = NumberRange.new(0.2)
  1680. FZZ.Rate = 1000
  1681. FZZ.LightEmission = 0.75
  1682. FZZ.Rotation = NumberRange.new(-100, 100)
  1683. FZZ.VelocitySpread = 70
  1684. local Sound = Instance.new("Sound", rng6)
  1685. Sound.SoundId = "rbxassetid://136847657"
  1686. Sound.Pitch = 1
  1687. Sound.Looped = false
  1688. Sound.Volume = 10
  1689. Sound:play()
  1690. local scaler = 2
  1691. local scaler2 = 2
  1692. for i = 0, 10, 0.1 do
  1693. swait()
  1694. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1695. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1696. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1697. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1698. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1699. rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9)
  1700. rng6.CFrame = rng3.CFrame
  1701. rng.Transparency = rng.Transparency + 0.1
  1702. rng2.Transparency = rng2.Transparency + 1.01
  1703. rng3.Transparency = rng3.Transparency + 0.01
  1704. rng4.Transparency = rng4.Transparency + 0.01
  1705. rng5.Transparency = rng5.Transparency + 0.01
  1706. rng6.Transparency = rng6.Transparency + 0.021
  1707. scaler = scaler - 0.025
  1708. scaler2 = scaler2 - 0.02
  1709. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1)
  1710. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1)
  1711. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1)
  1712. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1713. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1714. game:GetService("Debris"):AddItem(bv, 1)
  1715. end
  1716. hita:disconnect()
  1717. game:GetService("Debris"):AddItem(rng, 1)
  1718. game:GetService("Debris"):AddItem(rng2, 1)
  1719. game:GetService("Debris"):AddItem(rng3, 1)
  1720. game:GetService("Debris"):AddItem(rng4, 1)
  1721. game:GetService("Debris"):AddItem(rng5, 1)
  1722. attack = false
  1723. FZZ:Destroy()
  1724. end
  1725. function detroitsmash()
  1726. local rng = Instance.new("Part", Mouse)
  1727. rng.Anchored = true
  1728. rng.BrickColor = BrickColor.new("White")
  1729. rng.CanCollide = false
  1730. rng.FormFactor = 3
  1731. rng.Name = "Ring"
  1732. rng.Size = Vector3.new(1, 1, 1)
  1733. rng.Transparency = 0
  1734. rng.TopSurface = 0
  1735. rng.BottomSurface = 0
  1736. rng.CFrame = RootPart.CFrame
  1737. local rngm = Instance.new("SpecialMesh", rng)
  1738. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1739. local rng2 = rng:Clone()
  1740. rng2.Parent = Character
  1741. local rng2m = rng2.Mesh
  1742. local rng3 = rng:Clone()
  1743. rng3.Parent = Character
  1744. local rng3m = rng3.Mesh
  1745. local rng4 = rng:Clone()
  1746. rng4.Parent = Character
  1747. local rng4m = rng4.Mesh
  1748. local rng5 = rng:Clone()
  1749. rng5.Parent = Character
  1750. local rng5m = rng5.Mesh
  1751. local rng6 = rng:Clone()
  1752. rng6.Material = "Plastic"
  1753. rng6.Parent = Character
  1754. local rng6m = rng6.Mesh
  1755. rng6m.Scale = vt(2.5, 2.5, 2)
  1756. rng6m.MeshType = "FileMesh"
  1757. rng6m.MeshId = "rbxassetid://437347603"
  1758. local hita = rng6.Touched:connect(function(hit)
  1759. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1)
  1760. end)
  1761. rng2.CFrame = RightHand.CFrame
  1762. rng3.CFrame = RightHand.CFrame
  1763. rng4.CFrame = RightHand.CFrame
  1764. rng5.CFrame = RightHand.CFrame
  1765. rng6.CFrame = RightHand.CFrame
  1766. wait()
  1767. local scaler = 2
  1768. local scaler2 = 2
  1769. for i = 0, 10, 0.1 do
  1770. swait()
  1771. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1772. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4
  1773. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6
  1774. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2
  1775. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1776. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1777. rng6.CFrame = rng3.CFrame
  1778. rng.Transparency = rng.Transparency + 0.1
  1779. rng2.Transparency = rng2.Transparency + 1.01
  1780. rng3.Transparency = rng3.Transparency + 0.01
  1781. rng4.Transparency = rng4.Transparency + 0.01
  1782. rng5.Transparency = rng5.Transparency + 0.01
  1783. rng6.Transparency = rng6.Transparency + 0.021
  1784. scaler = scaler - 0.025
  1785. scaler2 = scaler2 - 0.02
  1786. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1787. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1788. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1789. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1790. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1791. game:GetService("Debris"):AddItem(bv, 1)
  1792. end
  1793. hita:disconnect()
  1794. game:GetService("Debris"):AddItem(rng, 1)
  1795. game:GetService("Debris"):AddItem(rng2, 1)
  1796. game:GetService("Debris"):AddItem(rng3, 1)
  1797. game:GetService("Debris"):AddItem(rng4, 1)
  1798. game:GetService("Debris"):AddItem(rng5, 1)
  1799. attack = false
  1800. end
  1801. function longpunch()
  1802. local Sound = Instance.new("Sound", Character.UpperTorso)
  1803. Sound.SoundId = "rbxassetid://157878578"
  1804. Sound.Pitch = 1
  1805. Sound.Looped = false
  1806. Sound.Volume = 10
  1807. Sound:play()
  1808. local rng = Instance.new("Part", Mouse)
  1809. rng.Anchored = true
  1810. rng.BrickColor = BrickColor.new("White")
  1811. rng.CanCollide = false
  1812. rng.FormFactor = 3
  1813. rng.Name = "Ring"
  1814. rng.Size = Vector3.new(1, 1, 1)
  1815. rng.Transparency = 0
  1816. rng.TopSurface = 0
  1817. rng.BottomSurface = 0
  1818. rng.CFrame = RootPart.CFrame
  1819. local rngm = Instance.new("SpecialMesh", rng)
  1820. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1821. local rng2 = rng:Clone()
  1822. rng2.Parent = Character
  1823. local rng2m = rng2.Mesh
  1824. local rng3 = rng:Clone()
  1825. rng3.Parent = Character
  1826. local rng3m = rng3.Mesh
  1827. local rng4 = rng:Clone()
  1828. rng4.Parent = Character
  1829. local rng4m = rng4.Mesh
  1830. local rng5 = rng:Clone()
  1831. rng5.Parent = Character
  1832. local rng5m = rng5.Mesh
  1833. local rng6 = rng:Clone()
  1834. rng6.Material = "Plastic"
  1835. rng6.Parent = Character
  1836. local rng6m = rng6.Mesh
  1837. rng6m.Scale = vt(3.5, 3.5, 3)
  1838. rng6m.MeshType = "FileMesh"
  1839. rng6m.MeshId = "rbxassetid://437347603"
  1840. local hita = rng6.Touched:connect(function(hit)
  1841. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1842. end)
  1843. rng2.CFrame = RootPart.CFrame
  1844. rng3.CFrame = RootPart.CFrame
  1845. rng4.CFrame = RootPart.CFrame
  1846. rng5.CFrame = RootPart.CFrame
  1847. rng6.CFrame = RootPart.CFrame
  1848. wait()
  1849. local Sound = Instance.new("Sound", rng6)
  1850. Sound.SoundId = "rbxassetid://136847657"
  1851. Sound.Pitch = 1.1
  1852. Sound.Looped = false
  1853. Sound.Volume = 10
  1854. Sound:play()
  1855. local scaler = 2
  1856. local scaler2 = 2
  1857. for i = 0, 10, 0.1 do
  1858. swait()
  1859. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1860. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15
  1861. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2
  1862. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25
  1863. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1864. rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3)
  1865. rng6.CFrame = rng3.CFrame
  1866. rng.Transparency = rng.Transparency + 0.1
  1867. rng2.Transparency = rng2.Transparency + 1.01
  1868. rng3.Transparency = rng3.Transparency + 0.01
  1869. rng4.Transparency = rng4.Transparency + 0.01
  1870. rng5.Transparency = rng5.Transparency + 0.01
  1871. rng6.Transparency = rng6.Transparency + 0.021
  1872. scaler = scaler - 0.025
  1873. scaler2 = scaler2 - 0.02
  1874. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1875. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1876. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1877. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1878. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1879. game:GetService("Debris"):AddItem(bv, 1)
  1880. end
  1881. hita:disconnect()
  1882. game:GetService("Debris"):AddItem(rng, 1)
  1883. game:GetService("Debris"):AddItem(rng2, 1)
  1884. game:GetService("Debris"):AddItem(rng3, 1)
  1885. game:GetService("Debris"):AddItem(rng4, 1)
  1886. game:GetService("Debris"):AddItem(rng5, 1)
  1887. attack = false
  1888. end
  1889. function Smash()
  1890. if not D then
  1891. D = false
  1892. Idle = true
  1893. for i = 0, 2, 0.1 do
  1894. swait()
  1895. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1896. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1897. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1898. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1899. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1900. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1901. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1902. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1903. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1904. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1905. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1906. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1907. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1908. end
  1909. wait(0.7)
  1910. coroutine.resume(coroutine.create(function()
  1911. for i = 1, 1000 do
  1912. game:GetService("RunService").RenderStepped:wait()
  1913. end
  1914. end))
  1915. for i = 0, 2, 0.1 do
  1916. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1917. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1918. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1919. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1920. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1921. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1922. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1923. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1924. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1925. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1926. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1927. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1928. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1929. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  1930. game:GetService("RunService").RenderStepped:wait()
  1931. end
  1932. superpunch()
  1933. Idle = false
  1934. wait(0.7)
  1935. D = false
  1936. end
  1937. end
  1938. function fade(obj, dest, grow)
  1939. spawn(function()
  1940. local oldcf = obj.CFrame
  1941. for i = 0, 10 do
  1942. if grow then
  1943. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  1944. obj.CFrame = oldcf
  1945. end
  1946. obj.Transparency = obj.Transparency + 0.1
  1947. swait()
  1948. end
  1949. if dest then
  1950. obj:Destroy()
  1951. end
  1952. end)
  1953. end
  1954. function FCSmash()
  1955. if not D then
  1956. D = false
  1957. Idle = true
  1958. for i = 0, 2, 0.1 do
  1959. swait()
  1960. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1961. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1962. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1963. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1964. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1965. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1966. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1967. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1968. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1969. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  1970. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1971. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1972. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1973. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1974. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1975. end
  1976. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  1977. FZcharge.Texture = "rbxassetid://31727915"
  1978. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1979. FZcharge.EmissionDirection = "Bottom"
  1980. FZcharge.Speed = NumberRange.new(5)
  1981. FZcharge.Size = NumberSequence.new(2, 1)
  1982. FZcharge.Drag = 2
  1983. FZcharge.LockedToPart = false
  1984. FZcharge.Lifetime = NumberRange.new(0.5)
  1985. FZcharge.Rate = 150
  1986. FZcharge.LightEmission = 0
  1987. FZcharge.Rotation = NumberRange.new(-100, 100)
  1988. FZcharge.VelocitySpread = 100
  1989. coroutine.resume(coroutine.create(function()
  1990. for i = 1, 15 do
  1991. do
  1992. local HQ = Instance.new("Part", Character)
  1993. HQ.Size = Vector3.new(1, 0, 1)
  1994. HQ.BrickColor = BrickColor.new("White")
  1995. HQ.Material = "Neon"
  1996. HQ.Anchored = true
  1997. HQ.CanCollide = false
  1998. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1999. local HQ2 = Instance.new("SpecialMesh", HQ)
  2000. HQ2.MeshId = "rbxassetid://20329976"
  2001. HQ2.Scale = Vector3.new(1, 1, 1)
  2002. coroutine.resume(coroutine.create(function()
  2003. for i = 1, 200 do
  2004. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  2005. HQ.Transparency = HQ.Transparency + 0.09
  2006. wait(1.0E-11)
  2007. end
  2008. end))
  2009. wait(0.3)
  2010. end
  2011. end
  2012. end))
  2013. coroutine.resume(coroutine.create(function()
  2014. for i = 1, 12 do
  2015. do
  2016. local HQ = Instance.new("Part", RightHand)
  2017. HQ.Size = Vector3.new(1, 1, 1)
  2018. HQ.BrickColor = BrickColor.new("White")
  2019. HQ.Material = "Neon"
  2020. HQ.Anchored = true
  2021. HQ.CanCollide = false
  2022. HQ.Transparency = 0.4
  2023. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  2024. local HQ2 = Instance.new("SpecialMesh", HQ)
  2025. HQ2.MeshType = "Sphere"
  2026. HQ2.Scale = Vector3.new(1, 1, 1)
  2027. local ZQW = Instance.new("Part", RightHand)
  2028. ZQW.Size = Vector3.new(1, 1, 1)
  2029. ZQW.BrickColor = BrickColor.new("White")
  2030. ZQW.Material = "Neon"
  2031. ZQW.Transparency = 0.4
  2032. ZQW.Anchored = true
  2033. ZQW.CanCollide = false
  2034. ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  2035. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  2036. ZQW2.MeshType = "Sphere"
  2037. ZQW2.Scale = Vector3.new(1, 1, 1)
  2038. local H = Instance.new("Part", RightHand)
  2039. H.Size = Vector3.new(1, 1, 1)
  2040. H.BrickColor = BrickColor.new("White")
  2041. H.CanCollide = false
  2042. H.Anchored = true
  2043. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2044. local H2 = Instance.new("SpecialMesh", H)
  2045. H2.MeshId = "rbxassetid://9982590"
  2046. coroutine.resume(coroutine.create(function()
  2047. for i = 1, 200 do
  2048. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3)
  2049. ZQW.Transparency = ZQW.Transparency + 0.1
  2050. HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3)
  2051. HQ.Transparency = HQ.Transparency + 0.1
  2052. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  2053. H.Transparency = H.Transparency + 0.2
  2054. wait(1.0E-11)
  2055. end
  2056. HQ:Destroy()
  2057. H2:Destroy()
  2058. H:Destroy()
  2059. HQ2:Destroy()
  2060. ZQW:Destroy()
  2061. ZQW2:Destroy()
  2062. end))
  2063. wait(0.3)
  2064. end
  2065. end
  2066. end))
  2067. wait(0.5)
  2068. wait(4.5)
  2069. for i = 0, 1.5, 0.1 do
  2070. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2071. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2072. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2073. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2074. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2075. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2076. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2077. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2078. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2079. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2080. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2081. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2082. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2083. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2084. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2085. game:GetService("RunService").RenderStepped:wait()
  2086. end
  2087. coroutine.resume(coroutine.create(function()
  2088. for i = 1, 3 do
  2089. do
  2090. local HQ = Instance.new("Part", Character)
  2091. HQ.Size = Vector3.new(1, 1, 1)
  2092. HQ.BrickColor = BrickColor.new("White")
  2093. HQ.Material = "Neon"
  2094. HQ.Anchored = true
  2095. HQ.CanCollide = false
  2096. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2097. local HQ2 = Instance.new("SpecialMesh", HQ)
  2098. HQ2.MeshId = "rbxassetid://20329976"
  2099. HQ2.Scale = Vector3.new(1, 1, 1)
  2100. coroutine.resume(coroutine.create(function()
  2101. for i = 1, 200 do
  2102. HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20)
  2103. HQ.Transparency = HQ.Transparency + 0.09
  2104. wait(1.0E-11)
  2105. end
  2106. end))
  2107. wait(0.3)
  2108. end
  2109. end
  2110. end))
  2111. coroutine.resume(coroutine.create(function()
  2112. for i = 3, 5 do
  2113. do
  2114. local HQ = Instance.new("Part", Character)
  2115. HQ.Size = Vector3.new(1, 0, 1)
  2116. HQ.BrickColor = BrickColor.new("White")
  2117. HQ.Material = "Neon"
  2118. HQ.Anchored = true
  2119. HQ.CanCollide = false
  2120. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2121. local HQ2 = Instance.new("SpecialMesh", HQ)
  2122. HQ2.MeshId = "rbxassetid://20329976"
  2123. HQ2.Scale = Vector3.new(1, 1, 1)
  2124. local HQR = Instance.new("Part", Character)
  2125. HQR.Size = Vector3.new(1, 0, 1)
  2126. HQR.BrickColor = BrickColor.new("White")
  2127. HQR.Material = "Neon"
  2128. HQR.Anchored = true
  2129. HQR.CanCollide = false
  2130. HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2131. local HQR2 = Instance.new("SpecialMesh", HQR)
  2132. HQR2.MeshId = "rbxassetid://3270017"
  2133. HQR2.Scale = Vector3.new(1, 1, 1)
  2134. coroutine.resume(coroutine.create(function()
  2135. for i = 1, 200 do
  2136. HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7)
  2137. HQ.Transparency = HQ.Transparency + 0.09
  2138. HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0)
  2139. HQR.Transparency = HQR.Transparency + 0.09
  2140. wait(1.0E-11)
  2141. end
  2142. HQ:Destroy()
  2143. HQ2:Destroy()
  2144. HQR:Destroy()
  2145. HQR2:Destroy()
  2146. end))
  2147. wait(0.3)
  2148. end
  2149. end
  2150. end))
  2151. FZcharge:Destroy()
  2152. killbrick2 = Instance.new("Part", Character)
  2153. killbrick2.Size = Vector3.new(80, 80, 9000)
  2154. killbrick2.Transparency = 1
  2155. killbrick2.CanCollide = true
  2156. wait(0.001)
  2157. killbrick2.CanCollide = false
  2158. killbrick2.Anchored = true
  2159. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005)
  2160. killbrick2.Touched:connect(function(h)
  2161. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2162. if x then
  2163. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2164. safe = true
  2165. else
  2166. safe = false
  2167. end
  2168. if x and safe == false then
  2169. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0
  2170. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2171. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2172. wait(0)
  2173. x.Parent:BreakJoints()
  2174. wait(1)
  2175. x.Parent:Destroy()
  2176. wait()
  2177. safe = true
  2178. end
  2179. end
  2180. end)
  2181. fcpunch()
  2182. wait(0.7)
  2183. Idle = false
  2184. killbrick2:Destroy()
  2185. wait(0.2)
  2186. D = false
  2187. end
  2188. end
  2189. function KickBoom()
  2190. local Sound = Instance.new("Sound", Character.UpperTorso)
  2191. Sound.SoundId = "rbxassetid://142070127"
  2192. Sound.Pitch = 1
  2193. Sound.Looped = false
  2194. Sound.Volume = 10
  2195. Sound:play()
  2196. local Sound = Instance.new("Sound", Character.UpperTorso)
  2197. Sound.SoundId = "rbxassetid://169628396"
  2198. Sound.Pitch = 1
  2199. Sound.Looped = false
  2200. Sound.Volume = 10
  2201. Sound:play()
  2202. local effspwn = Instance.new("Part")
  2203. local model = Instance.new("Model")
  2204. game.Debris:AddItem(model, 20)
  2205. model.Name = "smasheffects"
  2206. model.Parent = Character
  2207. effspwn.Name = "spwnr"
  2208. effspwn.Size = Vector3.new(1, 1, 1)
  2209. effspwn.Anchored = true
  2210. effspwn.CanCollide = false
  2211. effspwn.Transparency = 1
  2212. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2213. effspwn.Parent = model
  2214. for i = 1, 15 do
  2215. do
  2216. local gtrace = Instance.new("Part", game.Workspace)
  2217. gtrace.BrickColor = BrickColor.new("Grey")
  2218. gtrace.Material = "Slate"
  2219. gtrace.Size = Vector3.new(31, 31, 31)
  2220. gtrace.Anchored = true
  2221. gtrace.CanCollide = true
  2222. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2223. local gdisp = coroutine.wrap(function()
  2224. wait(12)
  2225. for i = 1, 9 do
  2226. wait(0.1)
  2227. gtrace.Transparency = gtrace.Transparency + 0.1
  2228. end
  2229. gtrace:Destroy()
  2230. end)
  2231. gdisp()
  2232. end
  2233. end
  2234. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2235. if v:FindFirstChild("Humanoid") then
  2236. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2237. v.Humanoid.PlatformStand = true
  2238. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2239. end
  2240. end
  2241. local H33 = Instance.new("Part", Character)
  2242. H33.Size = Vector3.new(1, 1, 1)
  2243. H33.BrickColor = BrickColor.new("White")
  2244. H33.CanCollide = false
  2245. H33.Anchored = true
  2246. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2247. local H233 = Instance.new("SpecialMesh", H33)
  2248. H233.MeshId = "rbxassetid://3270017"
  2249. local H333 = Instance.new("Part", Character)
  2250. H333.Size = Vector3.new(1, 1, 1)
  2251. H333.BrickColor = BrickColor.new("White")
  2252. H333.CanCollide = false
  2253. H333.Anchored = true
  2254. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2255. local H2333 = Instance.new("SpecialMesh", H333)
  2256. H2333.MeshId = "rbxassetid://3270017"
  2257. local H4 = Instance.new("Part", Character)
  2258. H4.Size = Vector3.new(1, 1, 1)
  2259. H4.BrickColor = BrickColor.new("White")
  2260. H4.CanCollide = false
  2261. H4.Anchored = true
  2262. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2263. local H24 = Instance.new("SpecialMesh", H4)
  2264. H24.MeshId = "rbxassetid://3270017"
  2265. coroutine.resume(coroutine.create(function()
  2266. for i = 1, 200 do
  2267. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2268. H33.Transparency = H33.Transparency + 0.02
  2269. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2270. H333.Transparency = H333.Transparency + 0.02
  2271. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2272. H4.Transparency = H4.Transparency + 0.02
  2273. wait(1.0E-11)
  2274. end
  2275. end))
  2276. coroutine.resume(coroutine.create(function()
  2277. local shok = Instance.new("Part")
  2278. shok.Name = "shock3"
  2279. shok.BrickColor = BrickColor.new("Institutional white")
  2280. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2281. shok.Size = Vector3.new(1, 1, 1)
  2282. shok.Anchored = true
  2283. shok.Material = "Neon"
  2284. shok.Transparency = 0.35
  2285. shok.CanCollide = false
  2286. shok.Parent = model
  2287. game.Debris:AddItem(shok, 12)
  2288. local mesh = Instance.new("SpecialMesh")
  2289. mesh.MeshType = "FileMesh"
  2290. mesh.MeshId = "rbxassetid://"
  2291. mesh.Scale = Vector3.new(1, 1, 1)
  2292. mesh.Parent = shok
  2293. for e = 1, 15 do
  2294. wait()
  2295. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2296. shok.Transparency = shok.Transparency + 0.004
  2297. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2298. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2299. end
  2300. for e = 1, 16 do
  2301. wait()
  2302. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2303. shok.Transparency = shok.Transparency + 0.004
  2304. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2305. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2306. end
  2307. for e = 1, 12 do
  2308. wait()
  2309. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2310. shok.Transparency = shok.Transparency + 0.06
  2311. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2312. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2313. end
  2314. end))
  2315. coroutine.resume(coroutine.create(function()
  2316. local shok = Instance.new("Part")
  2317. shok.Name = "shock3"
  2318. shok.BrickColor = BrickColor.new("Lily white")
  2319. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2320. shok.Size = Vector3.new(1, 1, 1)
  2321. shok.Anchored = true
  2322. shok.Material = "Neon"
  2323. shok.Transparency = 0.1
  2324. shok.CanCollide = false
  2325. shok.Parent = model
  2326. game.Debris:AddItem(shok, 12)
  2327. local mesh = Instance.new("SpecialMesh")
  2328. mesh.MeshType = "FileMesh"
  2329. mesh.MeshId = "rbxassetid://1095708"
  2330. mesh.Scale = Vector3.new(47, 47, 47)
  2331. mesh.Parent = shok
  2332. for e = 1, 15 do
  2333. wait()
  2334. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2335. shok.Transparency = shok.Transparency + 0.04
  2336. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2337. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2338. end
  2339. for e = 1, 16 do
  2340. wait()
  2341. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2342. shok.Transparency = shok.Transparency + 0.04
  2343. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2344. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2345. shok.BrickColor = BrickColor.new("Grey")
  2346. end
  2347. for e = 1, 12 do
  2348. wait()
  2349. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2350. shok.Transparency = shok.Transparency + 0.004
  2351. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2352. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2353. end
  2354. end))
  2355. coroutine.resume(coroutine.create(function()
  2356. local shok = Instance.new("Part")
  2357. shok.Name = "shock3"
  2358. shok.BrickColor = BrickColor.new("Institutional white")
  2359. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2360. shok.Size = Vector3.new(1, 1, 1)
  2361. shok.Anchored = true
  2362. shok.Material = "Neon"
  2363. shok.Transparency = 0.35
  2364. shok.CanCollide = false
  2365. shok.Parent = model
  2366. game.Debris:AddItem(shok, 12)
  2367. local mesh = Instance.new("SpecialMesh")
  2368. mesh.MeshType = "FileMesh"
  2369. mesh.MeshId = "rbxassetid://549734488"
  2370. mesh.Scale = Vector3.new(1, 1, 1)
  2371. mesh.Parent = shok
  2372. for e = 1, 15 do
  2373. wait()
  2374. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2375. shok.Transparency = shok.Transparency + 0.004
  2376. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2377. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2378. end
  2379. for e = 1, 16 do
  2380. wait()
  2381. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2382. shok.Transparency = shok.Transparency + 0.004
  2383. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2384. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2385. end
  2386. for e = 1, 12 do
  2387. wait()
  2388. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2389. shok.Transparency = shok.Transparency + 0.06
  2390. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2391. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2392. end
  2393. end))
  2394. end
  2395. function chow()
  2396. local Sound = Instance.new("Sound", hit)
  2397. Sound.SoundId = "rbxassetid://142070127"
  2398. Sound.Pitch = 1
  2399. Sound.Looped = false
  2400. Sound.Volume = 10
  2401. Sound:play()
  2402. local Sound = Instance.new("Sound", hit)
  2403. Sound.SoundId = "rbxassetid://169628396"
  2404. Sound.Pitch = 1
  2405. Sound.Looped = false
  2406. Sound.Volume = 10
  2407. Sound:play()
  2408. local effspwn = Instance.new("Part")
  2409. local model = Instance.new("Model")
  2410. game.Debris:AddItem(model, 20)
  2411. model.Name = "smasheffects"
  2412. model.Parent = Character
  2413. effspwn.Name = "spwnr"
  2414. effspwn.Size = Vector3.new(1, 1, 1)
  2415. effspwn.Anchored = true
  2416. effspwn.CanCollide = false
  2417. effspwn.Transparency = 1
  2418. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2419. effspwn.Parent = model
  2420. for i = 1, 15 do
  2421. do
  2422. local gtrace = Instance.new("Part", game.Workspace)
  2423. gtrace.BrickColor = BrickColor.new("Grey")
  2424. gtrace.Material = "Slate"
  2425. gtrace.Size = Vector3.new(31, 31, 31)
  2426. gtrace.Anchored = true
  2427. gtrace.CanCollide = true
  2428. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2429. local gdisp = coroutine.wrap(function()
  2430. wait(12)
  2431. for i = 1, 9 do
  2432. wait(0.1)
  2433. gtrace.Transparency = gtrace.Transparency + 0.1
  2434. end
  2435. gtrace:Destroy()
  2436. end)
  2437. gdisp()
  2438. end
  2439. end
  2440. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2441. if v:FindFirstChild("Humanoid") then
  2442. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2443. v.Humanoid.PlatformStand = true
  2444. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2445. end
  2446. end
  2447. local H33 = Instance.new("Part", Character)
  2448. H33.Size = Vector3.new(1, 1, 1)
  2449. H33.BrickColor = BrickColor.new("White")
  2450. H33.CanCollide = false
  2451. H33.Anchored = true
  2452. H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2453. local H233 = Instance.new("SpecialMesh", H33)
  2454. H233.MeshId = "rbxassetid://3270017"
  2455. local H333 = Instance.new("Part", Character)
  2456. H333.Size = Vector3.new(1, 1, 1)
  2457. H333.BrickColor = BrickColor.new("White")
  2458. H333.CanCollide = false
  2459. H333.Anchored = true
  2460. H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2461. local H2333 = Instance.new("SpecialMesh", H333)
  2462. H2333.MeshId = "rbxassetid://3270017"
  2463. local H4 = Instance.new("Part", Character)
  2464. H4.Size = Vector3.new(1, 1, 1)
  2465. H4.BrickColor = BrickColor.new("White")
  2466. H4.CanCollide = false
  2467. H4.Anchored = true
  2468. H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2469. local H24 = Instance.new("SpecialMesh", H4)
  2470. H24.MeshId = "rbxassetid://3270017"
  2471. coroutine.resume(coroutine.create(function()
  2472. for i = 1, 200 do
  2473. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2474. H33.Transparency = H33.Transparency + 0.02
  2475. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2476. H333.Transparency = H333.Transparency + 0.02
  2477. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2478. H4.Transparency = H4.Transparency + 0.02
  2479. wait(1.0E-11)
  2480. end
  2481. end))
  2482. coroutine.resume(coroutine.create(function()
  2483. local shok = Instance.new("Part")
  2484. shok.Name = "shock3"
  2485. shok.BrickColor = BrickColor.new("Institutional white")
  2486. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2487. shok.Size = Vector3.new(1, 1, 1)
  2488. shok.Anchored = true
  2489. shok.Material = "Neon"
  2490. shok.Transparency = 0.35
  2491. shok.CanCollide = false
  2492. shok.Parent = model
  2493. game.Debris:AddItem(shok, 12)
  2494. local mesh = Instance.new("SpecialMesh")
  2495. mesh.MeshType = "FileMesh"
  2496. mesh.MeshId = "rbxassetid://"
  2497. mesh.Scale = Vector3.new(1, 1, 1)
  2498. mesh.Parent = shok
  2499. for e = 1, 15 do
  2500. wait()
  2501. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2502. shok.Transparency = shok.Transparency + 0.004
  2503. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2504. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2505. end
  2506. for e = 1, 16 do
  2507. wait()
  2508. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2509. shok.Transparency = shok.Transparency + 0.004
  2510. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2511. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2512. end
  2513. for e = 1, 12 do
  2514. wait()
  2515. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2516. shok.Transparency = shok.Transparency + 0.06
  2517. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2518. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2519. end
  2520. end))
  2521. coroutine.resume(coroutine.create(function()
  2522. local shok = Instance.new("Part")
  2523. shok.Name = "shock3"
  2524. shok.BrickColor = BrickColor.new("Lily white")
  2525. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2526. shok.Size = Vector3.new(1, 1, 1)
  2527. shok.Anchored = true
  2528. shok.Material = "Neon"
  2529. shok.Transparency = 0.1
  2530. shok.CanCollide = false
  2531. shok.Parent = model
  2532. game.Debris:AddItem(shok, 12)
  2533. local mesh = Instance.new("SpecialMesh")
  2534. mesh.MeshType = "FileMesh"
  2535. mesh.MeshId = "rbxassetid://1095708"
  2536. mesh.Scale = Vector3.new(47, 47, 47)
  2537. mesh.Parent = shok
  2538. for e = 1, 15 do
  2539. wait()
  2540. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2541. shok.Transparency = shok.Transparency + 0.04
  2542. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2543. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2544. end
  2545. for e = 1, 16 do
  2546. wait()
  2547. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2548. shok.Transparency = shok.Transparency + 0.04
  2549. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2550. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2551. shok.BrickColor = BrickColor.new("Grey")
  2552. end
  2553. for e = 1, 12 do
  2554. wait()
  2555. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2556. shok.Transparency = shok.Transparency + 0.004
  2557. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2558. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2559. end
  2560. end))
  2561. coroutine.resume(coroutine.create(function()
  2562. local shok = Instance.new("Part")
  2563. shok.Name = "shock3"
  2564. shok.BrickColor = BrickColor.new("Institutional white")
  2565. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2566. shok.Size = Vector3.new(1, 1, 1)
  2567. shok.Anchored = true
  2568. shok.Material = "Neon"
  2569. shok.Transparency = 0.35
  2570. shok.CanCollide = false
  2571. shok.Parent = model
  2572. game.Debris:AddItem(shok, 12)
  2573. local mesh = Instance.new("SpecialMesh")
  2574. mesh.MeshType = "FileMesh"
  2575. mesh.MeshId = "rbxassetid://549734488"
  2576. mesh.Scale = Vector3.new(1, 1, 1)
  2577. mesh.Parent = shok
  2578. for e = 1, 15 do
  2579. wait()
  2580. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2581. shok.Transparency = shok.Transparency + 0.004
  2582. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2583. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2584. end
  2585. for e = 1, 16 do
  2586. wait()
  2587. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2588. shok.Transparency = shok.Transparency + 0.004
  2589. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2590. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2591. end
  2592. for e = 1, 12 do
  2593. wait()
  2594. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2595. shok.Transparency = shok.Transparency + 0.06
  2596. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2597. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2598. end
  2599. end))
  2600. end
  2601. Mouse.KeyDown:connect(function(k)
  2602. if k:byte() == 48 then
  2603. Humanoid.WalkSpeed = 200
  2604. end
  2605. end)
  2606. Mouse.KeyUp:connect(function(k)
  2607. if k:byte() == 48 then
  2608. Humanoid.WalkSpeed = 16
  2609. end
  2610. end)
  2611. function SeriousSlam()
  2612. local Sound = Instance.new("Sound", Character.UpperTorso)
  2613. Sound.SoundId = "rbxassetid://142070127"
  2614. Sound.Pitch = 1
  2615. Sound.Looped = false
  2616. Sound.Volume = 10
  2617. Sound:play()
  2618. local Sound = Instance.new("Sound", Character.UpperTorso)
  2619. Sound.SoundId = "rbxassetid://169628396"
  2620. Sound.Pitch = 1
  2621. Sound.Looped = false
  2622. Sound.Volume = 10
  2623. Sound:play()
  2624. local effspwn = Instance.new("Part")
  2625. local model = Instance.new("Model")
  2626. game.Debris:AddItem(model, 20)
  2627. model.Name = "smasheffects"
  2628. model.Parent = Character
  2629. effspwn.Name = "spwnr"
  2630. effspwn.Size = Vector3.new(1, 1, 1)
  2631. effspwn.Anchored = true
  2632. effspwn.CanCollide = false
  2633. effspwn.Transparency = 1
  2634. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2635. effspwn.Parent = model
  2636. for i = 1, 15 do
  2637. do
  2638. local gtrace = Instance.new("Part", game.Workspace)
  2639. gtrace.BrickColor = BrickColor.new("Grey")
  2640. gtrace.Material = "Slate"
  2641. gtrace.Size = Vector3.new(91, 91, 91)
  2642. gtrace.Anchored = true
  2643. gtrace.CanCollide = true
  2644. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360)))
  2645. local gdisp = coroutine.wrap(function()
  2646. wait(18)
  2647. for i = 1, 9 do
  2648. wait(0.1)
  2649. gtrace.Transparency = gtrace.Transparency + 0.1
  2650. end
  2651. gtrace:Destroy()
  2652. end)
  2653. gdisp()
  2654. end
  2655. end
  2656. local exp = Instance.new("Explosion", Character)
  2657. exp.BlastRadius = 147.5
  2658. exp.BlastPressure = 200
  2659. exp.Position = Character.HumanoidRootPart.Position
  2660. exp.Visible = false
  2661. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2662. if v:FindFirstChild("Humanoid") then
  2663. v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202))
  2664. v.Humanoid.PlatformStand = true
  2665. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2666. end
  2667. end
  2668. local H33 = Instance.new("Part", Character)
  2669. H33.Size = Vector3.new(1, 1, 1)
  2670. H33.BrickColor = BrickColor.new("White")
  2671. H33.CanCollide = false
  2672. H33.Anchored = true
  2673. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2674. local H233 = Instance.new("SpecialMesh", H33)
  2675. H233.MeshId = "rbxassetid://3270017"
  2676. local H333 = Instance.new("Part", Character)
  2677. H333.Size = Vector3.new(1, 1, 1)
  2678. H333.BrickColor = BrickColor.new("White")
  2679. H333.CanCollide = false
  2680. H333.Anchored = true
  2681. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2682. local H2333 = Instance.new("SpecialMesh", H333)
  2683. H2333.MeshId = "rbxassetid://3270017"
  2684. local H4 = Instance.new("Part", Character)
  2685. H4.Size = Vector3.new(1, 1, 1)
  2686. H4.BrickColor = BrickColor.new("White")
  2687. H4.CanCollide = false
  2688. H4.Anchored = true
  2689. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2690. local H24 = Instance.new("SpecialMesh", H4)
  2691. H24.MeshId = "rbxassetid://3270017"
  2692. coroutine.resume(coroutine.create(function()
  2693. for i = 1, 200 do
  2694. H233.Scale = H233.Scale + Vector3.new(36, 36, 36)
  2695. H33.Transparency = H33.Transparency + 0.02
  2696. H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37)
  2697. H333.Transparency = H333.Transparency + 0.02
  2698. H24.Scale = H24.Scale + Vector3.new(37, 37, 37)
  2699. H4.Transparency = H4.Transparency + 0.02
  2700. wait(1.0E-11)
  2701. end
  2702. end))
  2703. coroutine.resume(coroutine.create(function()
  2704. local shok = Instance.new("Part")
  2705. shok.Name = "shock3"
  2706. shok.BrickColor = BrickColor.new("Institutional white")
  2707. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2708. shok.Size = Vector3.new(1, 1, 1)
  2709. shok.Anchored = true
  2710. shok.Material = "Neon"
  2711. shok.Transparency = 0.35
  2712. shok.CanCollide = false
  2713. shok.Parent = model
  2714. game.Debris:AddItem(shok, 12)
  2715. local mesh = Instance.new("SpecialMesh")
  2716. mesh.MeshType = "FileMesh"
  2717. mesh.MeshId = "rbxassetid://"
  2718. mesh.Scale = Vector3.new(1, 1, 1)
  2719. mesh.Parent = shok
  2720. for e = 1, 15 do
  2721. wait()
  2722. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2723. shok.Transparency = shok.Transparency + 0.004
  2724. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2725. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2726. end
  2727. for e = 1, 16 do
  2728. wait()
  2729. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2730. shok.Transparency = shok.Transparency + 0.004
  2731. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2732. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2733. end
  2734. for e = 1, 12 do
  2735. wait()
  2736. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2737. shok.Transparency = shok.Transparency + 0.06
  2738. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2739. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2740. end
  2741. end))
  2742. coroutine.resume(coroutine.create(function()
  2743. local shok = Instance.new("Part")
  2744. shok.Name = "shock3"
  2745. shok.BrickColor = BrickColor.new("Lily white")
  2746. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2747. shok.Size = Vector3.new(1, 1, 1)
  2748. shok.Anchored = true
  2749. shok.Material = "Neon"
  2750. shok.Transparency = 0.1
  2751. shok.CanCollide = false
  2752. shok.Parent = model
  2753. game.Debris:AddItem(shok, 12)
  2754. local mesh = Instance.new("SpecialMesh")
  2755. mesh.MeshType = "FileMesh"
  2756. mesh.MeshId = "rbxassetid://1095708"
  2757. mesh.Scale = Vector3.new(67, 67, 47)
  2758. mesh.Parent = shok
  2759. for e = 1, 15 do
  2760. wait()
  2761. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2762. shok.Transparency = shok.Transparency + 0.04
  2763. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2764. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2765. end
  2766. for e = 1, 16 do
  2767. wait()
  2768. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2769. shok.Transparency = shok.Transparency + 0.04
  2770. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2771. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2772. shok.BrickColor = BrickColor.new("Grey")
  2773. end
  2774. for e = 1, 12 do
  2775. wait()
  2776. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2777. shok.Transparency = shok.Transparency + 0.004
  2778. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2779. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2780. end
  2781. end))
  2782. coroutine.resume(coroutine.create(function()
  2783. local shok = Instance.new("Part")
  2784. shok.Name = "shock3"
  2785. shok.BrickColor = BrickColor.new("Institutional white")
  2786. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2787. shok.Size = Vector3.new(1, 1, 1)
  2788. shok.Anchored = true
  2789. shok.Material = "Neon"
  2790. shok.Transparency = 0.35
  2791. shok.CanCollide = false
  2792. shok.Parent = model
  2793. game.Debris:AddItem(shok, 12)
  2794. local mesh = Instance.new("SpecialMesh")
  2795. mesh.MeshType = "FileMesh"
  2796. mesh.MeshId = "rbxassetid://549734488"
  2797. mesh.Scale = Vector3.new(1, 1, 1)
  2798. mesh.Parent = shok
  2799. for e = 1, 15 do
  2800. wait()
  2801. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2802. shok.Transparency = shok.Transparency + 0.004
  2803. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2804. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2805. end
  2806. for e = 1, 16 do
  2807. wait()
  2808. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2809. shok.Transparency = shok.Transparency + 0.004
  2810. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2811. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2812. end
  2813. for e = 1, 12 do
  2814. wait()
  2815. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2816. shok.Transparency = shok.Transparency + 0.06
  2817. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2818. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2819. end
  2820. end))
  2821. end
  2822. function Jump()
  2823. if not D then
  2824. D = true
  2825. Idle = true
  2826. for i = 0, 2, 0.1 do
  2827. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2828. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2829. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2830. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2831. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2832. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2833. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2834. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2835. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2836. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2837. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2838. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2839. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2840. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2841. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1)
  2842. game:GetService("RunService").RenderStepped:wait()
  2843. end
  2844. for i = 0, 2, 0.1 do
  2845. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2846. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2847. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2848. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2849. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2850. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2851. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2852. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2853. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2854. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  2855. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2856. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2857. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2858. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2859. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  2860. game:GetService("RunService").RenderStepped:wait()
  2861. end
  2862. do
  2863. local sbs = Instance.new("BodyPosition", RootPart)
  2864. sbs.P = 3000
  2865. sbs.D = 1000
  2866. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2867. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2868. local Sound = Instance.new("Sound", Character.UpperTorso)
  2869. Sound.SoundId = "rbxassetid://845572880"
  2870. Sound.Volume = 32
  2871. Sound.Pitch = 1
  2872. Sound.Looped = false
  2873. Sound:Play()
  2874. wait(0.5)
  2875. local Bq = Instance.new("Part", UpperTorso)
  2876. Bq.Size = Vector3.new(1, 1, 1)
  2877. Bq.BrickColor = BrickColor.new("White")
  2878. Bq.Material = "Neon"
  2879. Bq.Anchored = false
  2880. Bq.Transparency = math.huge
  2881. Bq.CanCollide = false
  2882. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2883. local Bq2 = Instance.new("SpecialMesh", Bq)
  2884. Bq2.MeshType = "Sphere"
  2885. Bq2.Scale = Vector3.new(1, 1, 1)
  2886. Bq.Touched:connect(function(hit)
  2887. if hitted == false then
  2888. hitted = true
  2889. Bq.Anchored = true
  2890. for i = 1, 1000 do
  2891. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2892. Bq.Transparency = Bq.Transparency + 0.003
  2893. game:GetService("RunService").RenderStepped:wait()
  2894. end
  2895. end
  2896. end)
  2897. for i = 1, 100 do
  2898. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2899. game:GetService("RunService").RenderStepped:wait()
  2900. end
  2901. Bq.Anchored = false
  2902. local Fl = Instance.new("BodyVelocity", Bq)
  2903. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2904. Fl.velocity = Mouse.hit.lookVector * 120
  2905. wait(0.4)
  2906. Idle = false
  2907. hitted = false
  2908. sbs:remove()
  2909. wait(0.3)
  2910. D = false
  2911. end
  2912. end
  2913. end
  2914. function Dash()
  2915. if not D then
  2916. D = true
  2917. Idle = true
  2918. for i = 0, 1, 0.1 do
  2919. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2920. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2921. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2922. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2923. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2924. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2925. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2926. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2927. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2928. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2929. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2930. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2931. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2932. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2933. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2934. game:GetService("RunService").RenderStepped:wait()
  2935. end
  2936. do
  2937. local bv = Instance.new("BodyVelocity")
  2938. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  2939. bv.velocity = RootPart.CFrame.lookVector * 250
  2940. bv.Parent = RootPart
  2941. game:GetService("Debris"):AddItem(bv, 1)
  2942. local Sound = Instance.new("Sound", Character.UpperTorso)
  2943. Sound.SoundId = "rbxassetid://"
  2944. Sound.Volume = 32
  2945. Sound.Pitch = 1
  2946. Sound.Looped = false
  2947. Sound:Play()
  2948. wait(0.5)
  2949. local Bq = Instance.new("Part", UpperTorso)
  2950. Bq.Size = Vector3.new(1, 1, 1)
  2951. Bq.BrickColor = BrickColor.new("White")
  2952. Bq.Material = "Neon"
  2953. Bq.Anchored = false
  2954. Bq.Transparency = math.huge
  2955. Bq.CanCollide = false
  2956. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2957. local Bq2 = Instance.new("SpecialMesh", Bq)
  2958. Bq2.MeshType = "Sphere"
  2959. Bq2.Scale = Vector3.new(1, 1, 1)
  2960. Bq.Touched:connect(function(hit)
  2961. if hitted == false then
  2962. hitted = true
  2963. Bq.Anchored = true
  2964. for i = 1, 1000 do
  2965. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2966. Bq.Transparency = Bq.Transparency + 0.003
  2967. game:GetService("RunService").RenderStepped:wait()
  2968. end
  2969. end
  2970. end)
  2971. for i = 1, 100 do
  2972. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2973. game:GetService("RunService").RenderStepped:wait()
  2974. end
  2975. Bq.Anchored = false
  2976. local Fl = Instance.new("BodyVelocity", Bq)
  2977. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2978. Fl.velocity = Mouse.hit.lookVector * 150
  2979. wait(0.5)
  2980. Idle = false
  2981. hitted = false
  2982. wait(0.4)
  2983. D = false
  2984. end
  2985. end
  2986. end
  2987. function Detroit()
  2988. if not D then
  2989. D = false
  2990. Idle = true
  2991. for i = 0, 2, 0.1 do
  2992. swait()
  2993. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2994. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2995. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2996. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2997. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2998. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2999. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3000. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3001. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  3002. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  3003. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3004. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3005. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3006. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3007. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  3008. end
  3009. local Sound = Instance.new("Sound", Character.UpperTorso)
  3010. Sound.SoundId = "rbxassetid://"
  3011. Sound.Pitch = 1
  3012. Sound.Looped = false
  3013. Sound.Volume = 5
  3014. Sound:play()
  3015. wait(0.5)
  3016. coroutine.resume(coroutine.create(function()
  3017. for i = 1, 1000 do
  3018. game:GetService("RunService").RenderStepped:wait()
  3019. end
  3020. end))
  3021. for i = 0, 1, 0.1 do
  3022. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  3023. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  3024. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3025. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  3026. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3027. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3028. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3029. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3030. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  3031. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  3032. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3033. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3034. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3035. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3036. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  3037. game:GetService("RunService").RenderStepped:wait()
  3038. end
  3039. KickBoom()
  3040. wait(0.7)
  3041. Idle = false
  3042. wait(0.2)
  3043. D = false
  3044. end
  3045. end
  3046. function SeriousWam()
  3047. if not D then
  3048. D = false
  3049. Idle = true
  3050. for i = 0, 2, 0.1 do
  3051. swait()
  3052. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  3053. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  3054. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3055. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  3056. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3057. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3058. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3059. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3060. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  3061. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  3062. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3063. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3064. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3065. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3066. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  3067. end
  3068. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  3069. FZcharge.Texture = "rbxassetid://31727915"
  3070. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3071. FZcharge.EmissionDirection = "Top"
  3072. FZcharge.Speed = NumberRange.new(4)
  3073. FZcharge.Size = NumberSequence.new(2, 1)
  3074. FZcharge.Drag = 2
  3075. FZcharge.LockedToPart = false
  3076. FZcharge.Lifetime = NumberRange.new(0.5)
  3077. FZcharge.Rate = 150
  3078. FZcharge.LightEmission = 0
  3079. FZcharge.Rotation = NumberRange.new(-100, 100)
  3080. FZcharge.VelocitySpread = 100
  3081. local Sound = Instance.new("Sound", Character.UpperTorso)
  3082. Sound.SoundId = "rbxassetid://"
  3083. Sound.Pitch = 1
  3084. Sound.Looped = false
  3085. Sound.Volume = 5
  3086. Sound:play()
  3087. wait(1.5)
  3088. coroutine.resume(coroutine.create(function()
  3089. for i = 1, 1000 do
  3090. game:GetService("RunService").RenderStepped:wait()
  3091. end
  3092. end))
  3093. for i = 0, 1, 0.1 do
  3094. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  3095. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  3096. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3097. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  3098. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3099. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3100. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3101. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  3102. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  3103. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  3104. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3105. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3106. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3107. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3108. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  3109. game:GetService("RunService").RenderStepped:wait()
  3110. end
  3111. SeriousSlam()
  3112. wait(0.7)
  3113. Idle = false
  3114. wait(0.2)
  3115. FZcharge:Destroy()
  3116. D = false
  3117. end
  3118. end
  3119. function Push()
  3120. if not D then
  3121. D = true
  3122. Idle = true
  3123. do
  3124. local Grab = Instance.new("Part", LeftHand)
  3125. Grab.Size = Vector3.new(6.4, 6.4, 6.4)
  3126. Grab.CanCollide = false
  3127. Grab.BrickColor = BrickColor.new("Deep orange")
  3128. Grab.Transparency = math.huge
  3129. local Grabo = Instance.new("Weld", Grab)
  3130. Grabo.Part0 = LeftHand
  3131. Grabo.Part1 = Grab
  3132. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3133. local SFXZ = Instance.new("Sound", UpperTorso)
  3134. SFXZ.SoundId = "rbxassetid://169259383"
  3135. SFXZ.Volume = 1
  3136. SFXZ.Pitch = 1.5
  3137. SFXZ.Looped = false
  3138. wait(0.01)
  3139. SFXZ:Play()
  3140. Grab.Touched:connect(function(hit)
  3141. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3142. Grab:Destroy()
  3143. hit.Parent.Humanoid:TakeDamage(21)
  3144. local SFXZ = Instance.new("Sound", UpperTorso)
  3145. SFXZ.SoundId = "rbxassetid://1056634201"
  3146. SFXZ.Volume = 3
  3147. SFXZ.Pitch = 1
  3148. SFXZ.Looped = false
  3149. wait(0.01)
  3150. SFXZ:Play()
  3151. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3152. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3153. Fl.velocity = UpperTorso.CFrame.lookVector * 400
  3154. wait(0.05)
  3155. Fl:remove()
  3156. end
  3157. end)
  3158. for i = 0, 2, 0.1 do
  3159. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4)
  3160. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3161. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4)
  3162. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3163. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3164. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3165. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3166. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3167. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3168. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3169. game:GetService("RunService").RenderStepped:wait()
  3170. end
  3171. for i = 0, 2, 0.1 do
  3172. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3173. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3174. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3175. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3176. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3177. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3178. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3179. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3180. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3181. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3182. game:GetService("RunService").RenderStepped:wait()
  3183. end
  3184. coroutine.resume(coroutine.create(function()
  3185. wait(0.5)
  3186. Grab:remove()
  3187. end))
  3188. Idle = false
  3189. wait(0)
  3190. D = false
  3191. end
  3192. end
  3193. end
  3194. function Down()
  3195. if not D then
  3196. D = true
  3197. Idle = true
  3198. do
  3199. local Grab = Instance.new("Part", LeftHand)
  3200. Grab.Size = Vector3.new(6.6, 6.6, 6.6)
  3201. Grab.CanCollide = false
  3202. Grab.BrickColor = BrickColor.new("Deep orange")
  3203. Grab.Transparency = math.huge
  3204. local Grabo = Instance.new("Weld", Grab)
  3205. Grabo.Part0 = LeftHand
  3206. Grabo.Part1 = Grab
  3207. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3208. local SFXZ = Instance.new("Sound", UpperTorso)
  3209. SFXZ.SoundId = "rbxassetid://169259383"
  3210. SFXZ.Volume = 1
  3211. SFXZ.Pitch = 1.5
  3212. SFXZ.Looped = false
  3213. wait(0.01)
  3214. SFXZ:Play()
  3215. Grab.Touched:connect(function(hit)
  3216. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3217. Grab:Destroy()
  3218. hit.Parent.Humanoid:TakeDamage(70)
  3219. RootPart.Anchored = true
  3220. local SFXZ = Instance.new("Sound", UpperTorso)
  3221. SFXZ.SoundId = "rbxassetid://748050177"
  3222. SFXZ.Volume = 3
  3223. SFXZ.Pitch = 1
  3224. SFXZ.Looped = false
  3225. wait(0.01)
  3226. SFXZ:Play()
  3227. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3228. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3229. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3230. wait(0.05)
  3231. Fl:remove()
  3232. wait(0.5)
  3233. RootPart.Anchored = false
  3234. end
  3235. end)
  3236. for i = 0, 2, 0.1 do
  3237. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1)
  3238. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1)
  3239. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3240. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3241. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3242. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3243. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3244. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3245. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3246. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3247. game:GetService("RunService").RenderStepped:wait()
  3248. end
  3249. for i = 0, 2.2, 0.1 do
  3250. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1)
  3251. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1)
  3252. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1)
  3253. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3254. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3255. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3256. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3257. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3258. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1)
  3259. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3260. game:GetService("RunService").RenderStepped:wait()
  3261. end
  3262. coroutine.resume(coroutine.create(function()
  3263. wait(0.5)
  3264. Grab:remove()
  3265. end))
  3266. Idle = false
  3267. wait(0)
  3268. D = false
  3269. end
  3270. end
  3271. end
  3272. function Hit()
  3273. if not D then
  3274. D = true
  3275. Idle = true
  3276. do
  3277. local Grab = Instance.new("Part", LeftHand)
  3278. Grab.Size = Vector3.new(3, 3, 3)
  3279. Grab.CanCollide = false
  3280. Grab.BrickColor = BrickColor.new("Deep orange")
  3281. Grab.Transparency = math.huge
  3282. local Grabo = Instance.new("Weld", Grab)
  3283. Grabo.Part0 = LeftHand
  3284. Grabo.Part1 = Grab
  3285. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3286. local SFXZ = Instance.new("Sound", UpperTorso)
  3287. SFXZ.SoundId = "rbxassetid://169259383"
  3288. SFXZ.Volume = 1
  3289. SFXZ.Pitch = 1.5
  3290. SFXZ.Looped = false
  3291. wait(0.01)
  3292. SFXZ:Play()
  3293. Grab.Touched:connect(function(hit)
  3294. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3295. Grab:Destroy()
  3296. hit.Parent.Humanoid:TakeDamage(125)
  3297. local SFXZ = Instance.new("Sound", UpperTorso)
  3298. SFXZ.SoundId = "rbxassetid://1050733875"
  3299. SFXZ.Volume = 3
  3300. SFXZ.Pitch = 1
  3301. SFXZ.Looped = false
  3302. wait(0.01)
  3303. SFXZ:Play()
  3304. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3305. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3306. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3307. wait(0.05)
  3308. Fl:remove()
  3309. end
  3310. end)
  3311. for i = 0, 2, 0.1 do
  3312. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3313. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3314. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3315. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3316. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3317. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3318. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3319. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3320. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3321. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3322. game:GetService("RunService").RenderStepped:wait()
  3323. end
  3324. coroutine.resume(coroutine.create(function()
  3325. wait(0.5)
  3326. Grab:remove()
  3327. end))
  3328. Idle = false
  3329. Grab:Destroy()
  3330. wait(0)
  3331. D = false
  3332. end
  3333. end
  3334. end
  3335. function Strong()
  3336. if not D then
  3337. D = true
  3338. Idle = true
  3339. do
  3340. local Grab = Instance.new("Part", LeftHand)
  3341. Grab.Size = Vector3.new(3, 3, 3)
  3342. Grab.CanCollide = false
  3343. Grab.BrickColor = BrickColor.new("Deep orange")
  3344. Grab.Transparency = math.huge
  3345. local Grabo = Instance.new("Weld", Grab)
  3346. Grabo.Part0 = LeftHand
  3347. Grabo.Part1 = Grab
  3348. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3349. local SFXZ = Instance.new("Sound", UpperTorso)
  3350. SFXZ.SoundId = "rbxassetid://169259383"
  3351. SFXZ.Volume = 1
  3352. SFXZ.Pitch = 1.5
  3353. SFXZ.Looped = false
  3354. wait(0.01)
  3355. SFXZ:Play()
  3356. Grab.Touched:connect(function(hit)
  3357. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3358. Grab:Destroy()
  3359. hit.Parent.Humanoid:TakeDamage(3455)
  3360. local SFXZ = Instance.new("Sound", UpperTorso)
  3361. SFXZ.SoundId = "rbxassetid://1050733875"
  3362. SFXZ.Volume = 3
  3363. SFXZ.Pitch = 1
  3364. SFXZ.Looped = false
  3365. wait(0.01)
  3366. SFXZ:Play()
  3367. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3368. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3369. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3370. wait(0.05)
  3371. Fl:remove()
  3372. end
  3373. end)
  3374. for i = 0, 0.6, 0.1 do
  3375. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3376. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3377. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3378. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3379. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3380. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3381. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3382. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3383. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3384. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3385. game:GetService("RunService").RenderStepped:wait()
  3386. end
  3387. coroutine.resume(coroutine.create(function()
  3388. wait(0.5)
  3389. Grab:remove()
  3390. end))
  3391. Idle = false
  3392. Grab:Destroy()
  3393. wait(0)
  3394. D = false
  3395. end
  3396. end
  3397. end
  3398. function Desperate()
  3399. if not D then
  3400. D = true
  3401. Idle = true
  3402. do
  3403. local Grab = Instance.new("Part", LeftHand)
  3404. Grab.Size = Vector3.new(3, 3, 3)
  3405. Grab.CanCollide = false
  3406. Grab.BrickColor = BrickColor.new("Deep orange")
  3407. Grab.Transparency = math.huge
  3408. local Grabo = Instance.new("Weld", Grab)
  3409. Grabo.Part0 = LeftHand
  3410. Grabo.Part1 = Grab
  3411. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3412. local SFXZ = Instance.new("Sound", UpperTorso)
  3413. SFXZ.SoundId = "rbxassetid://169259383"
  3414. SFXZ.Volume = 1
  3415. SFXZ.Pitch = 1.5
  3416. SFXZ.Looped = false
  3417. wait(0.01)
  3418. SFXZ:Play()
  3419. Grab.Touched:connect(function(hit)
  3420. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3421. Grab:Destroy()
  3422. hit.Parent.Humanoid:TakeDamage(3555555)
  3423. local SFXZ = Instance.new("Sound", UpperTorso)
  3424. SFXZ.SoundId = "rbxassetid://1050733875"
  3425. SFXZ.Volume = 3
  3426. SFXZ.Pitch = 1
  3427. SFXZ.Looped = false
  3428. wait(0.01)
  3429. SFXZ:Play()
  3430. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3431. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3432. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  3433. wait(0.05)
  3434. Fl:remove()
  3435. end
  3436. end)
  3437. for i = 0, 0.2, 0.1 do
  3438. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3439. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3440. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3441. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3442. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3443. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3444. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3445. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3446. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3447. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3448. game:GetService("RunService").RenderStepped:wait()
  3449. end
  3450. coroutine.resume(coroutine.create(function()
  3451. wait(0.5)
  3452. Grab:remove()
  3453. end))
  3454. Idle = false
  3455. Grab:Destroy()
  3456. wait(0)
  3457. D = false
  3458. end
  3459. end
  3460. end
  3461. function Up()
  3462. if not D then
  3463. D = true
  3464. Idle = true
  3465. do
  3466. local Grab = Instance.new("Part", LeftHand)
  3467. Grab.Size = Vector3.new(5, 5, 5)
  3468. Grab.CanCollide = false
  3469. Grab.BrickColor = BrickColor.new("Deep orange")
  3470. Grab.Transparency = math.huge
  3471. local Grabo = Instance.new("Weld", Grab)
  3472. Grabo.Part0 = LeftHand
  3473. Grabo.Part1 = Grab
  3474. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3475. local SFXZ = Instance.new("Sound", UpperTorso)
  3476. SFXZ.SoundId = "rbxassetid://169259383"
  3477. SFXZ.Volume = 1
  3478. SFXZ.Pitch = 1.5
  3479. SFXZ.Looped = false
  3480. wait(0.01)
  3481. SFXZ:Play()
  3482. Grab.Touched:connect(function(hit)
  3483. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3484. Grab:Destroy()
  3485. hit.Parent.Humanoid:TakeDamage(15)
  3486. local SFXZ = Instance.new("Sound", UpperTorso)
  3487. SFXZ.SoundId = "rbxassetid://1050733875"
  3488. SFXZ.Volume = 3
  3489. SFXZ.Pitch = 1
  3490. SFXZ.Looped = false
  3491. wait(0.01)
  3492. SFXZ:Play()
  3493. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3494. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3495. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3496. wait(0.05)
  3497. Fl:remove()
  3498. end
  3499. end)
  3500. for i = 0, 2, 0.1 do
  3501. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1)
  3502. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3503. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3504. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3505. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3506. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3507. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3508. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  3509. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1)
  3510. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1)
  3511. game:GetService("RunService").RenderStepped:wait()
  3512. end
  3513. coroutine.resume(coroutine.create(function()
  3514. wait(0.5)
  3515. Grab:remove()
  3516. end))
  3517. Idle = false
  3518. wait(0)
  3519. D = false
  3520. end
  3521. end
  3522. end
  3523. function Fast()
  3524. if not D then
  3525. D = true
  3526. Idle = true
  3527. do
  3528. local Grab = Instance.new("Part", LeftHand)
  3529. Grab.Size = Vector3.new(5, 5, 5)
  3530. Grab.CanCollide = false
  3531. Grab.BrickColor = BrickColor.new("Deep orange")
  3532. Grab.Transparency = math.huge
  3533. local Grabo = Instance.new("Weld", Grab)
  3534. Grabo.Part0 = LeftHand
  3535. Grabo.Part1 = Grab
  3536. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3537. local SFXZ = Instance.new("Sound", UpperTorso)
  3538. SFXZ.SoundId = "rbxassetid://169259383"
  3539. SFXZ.Volume = 1
  3540. SFXZ.Pitch = 1.5
  3541. SFXZ.Looped = false
  3542. wait(0.01)
  3543. SFXZ:Play()
  3544. Grab.Touched:connect(function(hit)
  3545. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3546. Grab:Destroy()
  3547. hit.Parent.Humanoid:TakeDamage(85)
  3548. local SFXZ = Instance.new("Sound", UpperTorso)
  3549. SFXZ.SoundId = "rbxassetid://1050733875"
  3550. SFXZ.Volume = 3
  3551. SFXZ.Pitch = 1
  3552. SFXZ.Looped = false
  3553. wait(0.01)
  3554. SFXZ:Play()
  3555. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3556. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3557. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3558. wait(0.05)
  3559. Fl:remove()
  3560. end
  3561. end)
  3562. for i = 0, 0.2, 0.1 do
  3563. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3564. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4)
  3565. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3566. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3567. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3568. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3569. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3570. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3571. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3572. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3573. game:GetService("RunService").RenderStepped:wait()
  3574. for i = 0, 0.2, 0.1 do
  3575. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3576. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3577. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3578. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3579. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3580. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3581. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3582. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3583. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3584. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3585. game:GetService("RunService").RenderStepped:wait()
  3586. end
  3587. game:GetService("RunService").RenderStepped:wait()
  3588. end
  3589. coroutine.resume(coroutine.create(function()
  3590. wait(0.5)
  3591. Grab:remove()
  3592. end))
  3593. Idle = false
  3594. wait(0)
  3595. D = false
  3596. end
  3597. end
  3598. end
  3599. Debounces = {
  3600. CanAttack = true,
  3601. NoIdl = false,
  3602. Slashing = false,
  3603. Slashed = false,
  3604. RPunch = false,
  3605. RPunched = false,
  3606. LPunch = false,
  3607. LPunched = false
  3608. }
  3609. local Touche = {
  3610. Character.Name
  3611. }
  3612. function HasntTouched(plrname)
  3613. local ret = true
  3614. for _, v in pairs(Touche) do
  3615. if v == plrname then
  3616. ret = false
  3617. end
  3618. end
  3619. return ret
  3620. end
  3621. local deb = false
  3622. local shot = 0
  3623. local kamehameha1 = false
  3624. local kamehameha2 = false
  3625. local kamehameha3 = false
  3626. local kamehameha4 = false
  3627. local kamehameha5 = false
  3628. local kamehameha6 = false
  3629. if kamehameha1 == true then
  3630. Idle = true
  3631. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03)
  3632. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03)
  3633. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3634. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3635. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3636. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3637. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3638. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3639. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03)
  3640. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03)
  3641. end
  3642. if kamehameha6 == true then
  3643. Idle = true
  3644. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3645. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3646. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3647. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3648. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3649. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3650. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3651. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3652. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3653. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3654. end
  3655. if kamehameha5 == true then
  3656. Idle = true
  3657. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3658. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3659. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3660. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3661. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3662. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3663. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3664. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3665. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3666. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3667. end
  3668. if kamehameha2 == true then
  3669. Idle = true
  3670. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1)
  3671. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1)
  3672. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3673. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1)
  3674. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3675. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3676. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3677. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  3678. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3679. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3680. end
  3681. local auranum = 0
  3682. local auranum1 = 0
  3683. local auranum2 = 0
  3684. local auraon = true
  3685. local auracan3 = true
  3686. local onaura = false
  3687. local ssj = false
  3688. local ssj2 = false
  3689. local ssj3 = false
  3690. local ssj4 = false
  3691. local ssjg = false
  3692. local blue = false
  3693. local base = true
  3694. local kaio = true
  3695. local off = false
  3696. local instinct = false
  3697. newaurabase = Instance.new("BillboardGui", LowerTorso)
  3698. newaurabase.Size = UDim2.new(20, 0, 20, 0)
  3699. newaurabase.AlwaysOnTop = false
  3700. newaura = Instance.new("ImageLabel", newaurabase)
  3701. newaura.BackgroundTransparency = 1
  3702. newaurabase.ExtentsOffset = v3(0, 0, 3)
  3703. newaura.ImageTransparency = 1
  3704. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3705. newaura.Size = UDim2.new(2, 0, 1, 0)
  3706. newaura.Position = UDim2.new(-0.5, 0, -0.2, 0)
  3707. newaurabase2 = Instance.new("BillboardGui", LowerTorso)
  3708. newaurabase2.Size = UDim2.new(20, 0, 40, 0)
  3709. newaurabase2.ExtentsOffset = v3(0, 0, -3)
  3710. newaurabase2.AlwaysOnTop = false
  3711. newaura2 = Instance.new("ImageLabel", newaurabase2)
  3712. newaura2.BackgroundTransparency = 1
  3713. newaura2.ImageTransparency = 1
  3714. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3715. newaura2.Size = UDim2.new(2, 0, 1, 0)
  3716. newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0)
  3717. if onaura == true and ssj == true then
  3718. onaura = false
  3719. wait(0.1)
  3720. newaura.Image = "rbxassetid://639676034"
  3721. wait(0.1)
  3722. newaura.Image = "rbxassetid://639676268"
  3723. wait(0.1)
  3724. newaura.Image = "rbxassetid://639676527"
  3725. wait(0.1)
  3726. newaura.Image = "rbxassetid://639676855"
  3727. onaura = true
  3728. end
  3729. local multiplier = 0.5
  3730. local BaseHair = Instance.new("Part", Character)
  3731. BaseHair.Size = Vector3.new(1, 1, 1)
  3732. BaseHair.Material = "SmoothPlastic"
  3733. BaseHair.BrickColor = BrickColor.new("Really black")
  3734. BaseHair.CanCollide = false
  3735. BaseHair.Transparency = 1
  3736. local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
  3737. BaseHair2.MeshId = "rbxassetid://738716276"
  3738. BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  3739. local BaseHair3 = Instance.new("Weld", BaseHair)
  3740. BaseHair3.Part0 = Character.Head
  3741. BaseHair3.Part1 = BaseHair
  3742. BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  3743. auranum = math.random(35, 65)
  3744. auranum1 = math.random(-25, 0)
  3745. auranum2 = math.random(10, 25)
  3746. auranum3 = math.random(65, 75)
  3747. auranum4 = math.random(-25, -15)
  3748. Mouse.KeyDown:connect(function(key)
  3749. if key == "e" then
  3750. Push()
  3751. end
  3752. end)
  3753. Mouse.KeyDown:connect(function(key)
  3754. if key == "r" then
  3755. Down()
  3756. end
  3757. end)
  3758. Mouse.KeyDown:connect(function(key)
  3759. if key == "p" and off == true then
  3760. base = true
  3761. ssj = false
  3762. ssj2 = false
  3763. ssj3 = false
  3764. ssj4 = false
  3765. ssjg = false
  3766. blue = false
  3767. kaio = false
  3768. multiplier = 0.5
  3769. Mouse.KeyDown:connect(function(key)
  3770. if key == "]" then
  3771. end
  3772. if key == "]" then
  3773. end
  3774. if key == "]" then
  3775. end
  3776. if key == "]" then
  3777. end
  3778. if key == "]" then
  3779. end
  3780. end)
  3781. Mouse.Button1Down:connect(function()
  3782. if attack == false and attacktype == 1 then
  3783. Hit()
  3784. attacktype = 2
  3785. elseif attack == false and attacktype == 2 then
  3786. Hit2()
  3787. attacktype = 3
  3788. elseif attack == false and attacktype == 3 then
  3789. Hit3()
  3790. attacktype = 1
  3791. end
  3792. end)
  3793. Character.Head.face.Texture = "rbxassetid://710492060"
  3794. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  3795. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  3796. Humanoid.MaxHealth = 5000
  3797. wait(0.01)
  3798. Humanoid.Health = 5000
  3799. Humanoid.JumpPower = 120
  3800. for i, v in pairs(UpperTorso:GetChildren()) do
  3801. if v:IsA("ParticleEmitter") then
  3802. v:Remove()
  3803. end
  3804. end
  3805. for i, v in pairs(HairG:GetChildren()) do
  3806. if v:IsA("ParticleEmitter") then
  3807. v:Remove()
  3808. end
  3809. end
  3810. for i, v in pairs(LeftLowerArm:GetChildren()) do
  3811. if v:IsA("ParticleEmitter") then
  3812. v:Remove()
  3813. end
  3814. end
  3815. for i, v in pairs(RightLowerArm:GetChildren()) do
  3816. if v:IsA("ParticleEmitter") then
  3817. v:Remove()
  3818. end
  3819. end
  3820. for i, v in pairs(Head:GetChildren()) do
  3821. if v:IsA("ParticleEmitter") then
  3822. v:Remove()
  3823. end
  3824. end
  3825. for i, v in pairs(UpperTorso:GetChildren()) do
  3826. if v:IsA("Sound") then
  3827. v:Remove()
  3828. end
  3829. end
  3830. for i, v in pairs(LowerTorso:GetChildren()) do
  3831. if v:IsA("PointLight") then
  3832. v:Remove()
  3833. end
  3834. end
  3835. Blue.Transparency = 1
  3836. SS2Hair.Transparency = 1
  3837. SSHair.Transparency = 1
  3838. SS3Hair.Transparency = 1
  3839. HairG.Transparency = 1
  3840. Four.Transparency = 1
  3841. wait(1.0E-4)
  3842. BaseHair.Transparency = 0
  3843. BaseHair2.Transparency = 0
  3844. BaseHair3.Transparency = 0
  3845. Hair:Destroy()
  3846. Hair2:Destroy()
  3847. Hair3:Destroy()
  3848. end
  3849. end)
  3850. function fade(obj, dest, grow)
  3851. spawn(function()
  3852. local oldcf = obj.CFrame
  3853. for i = 0, 10 do
  3854. if grow then
  3855. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  3856. obj.CFrame = oldcf
  3857. end
  3858. obj.Transparency = obj.Transparency + 0.1
  3859. swait()
  3860. end
  3861. if dest then
  3862. obj:Destroy()
  3863. end
  3864. end)
  3865. end
  3866. spiritballenergy = false
  3867. local spirit1 = false
  3868. local spirit2 = false
  3869. local new = Instance.new
  3870. function RenderStepped3()
  3871. if spiritballenergy == true then
  3872. wait(math.random(0.1, 0.5))
  3873. ay = new("Part", Character)
  3874. ay.Name = "NewPart2"
  3875. ay.Size = v3(0.3, 0.3, 0.3)
  3876. ay.CanCollide = false
  3877. ay.Material = "Neon"
  3878. ay.BrickColor = bc("Cyan")
  3879. meshk = Instance.new("SpecialMesh", ay)
  3880. meshk.MeshType = "Sphere"
  3881. ay.Position = v3(999, 999, 999)
  3882. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15))
  3883. ys = Instance.new("BodyVelocity", ay)
  3884. ys.Name = "GO1"
  3885. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3886. ys.Velocity = v3(0, 6, 0)
  3887. game.Debris:AddItem(ay, 4)
  3888. end
  3889. end
  3890. function wip()
  3891. if not D then
  3892. D = true
  3893. Idle = true
  3894. for i = 0, 2, 0.1 do
  3895. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3896. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3897. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3898. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3899. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3900. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3901. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3902. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3903. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3904. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  3905. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3906. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3907. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3908. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3909. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  3910. game:GetService("RunService").RenderStepped:wait()
  3911. end
  3912. do
  3913. local sbs = Instance.new("BodyPosition", RootPart)
  3914. sbs.P = 3000
  3915. sbs.D = 1000
  3916. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3917. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3918. wait(0.5)
  3919. spiritballenergy = true
  3920. for i = 0, 2, 0.1 do
  3921. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3922. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3923. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  3924. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3925. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3926. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3927. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3928. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3929. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3930. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3931. game:GetService("RunService").RenderStepped:wait()
  3932. end
  3933. wait(3)
  3934. local Bq = Instance.new("Part", UpperTorso)
  3935. Bq.Size = Vector3.new(1, 1, 1)
  3936. Bq.BrickColor = BrickColor.new("Cyan")
  3937. Bq.Material = "Neon"
  3938. Bq.Anchored = true
  3939. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0)
  3940. local Bq2 = Instance.new("SpecialMesh", Bq)
  3941. Bq2.MeshType = "Sphere"
  3942. Bq2.Scale = Vector3.new(2, 2, 2)
  3943. Bq.Touched:connect(function(hit)
  3944. if hitted == false then
  3945. hitted = true
  3946. for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do
  3947. if v:FindFirstChild("Humanoid") then
  3948. v.Humanoid:TakeDamage(math.random(16000000, 170000000))
  3949. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3950. end
  3951. end
  3952. Bq.Anchored = true
  3953. local To = Instance.new("Part", Character)
  3954. To.Size = Vector3.new(1, 1, 1)
  3955. To.BrickColor = BrickColor.new("White")
  3956. To.CanCollide = false
  3957. To.Anchored = true
  3958. To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3959. local To2 = Instance.new("SpecialMesh", To)
  3960. To2.MeshId = "rbxassetid://1051557"
  3961. To2.Scale = Vector3.new(1, 1, 1)
  3962. local Grab = Instance.new("Part", Character)
  3963. Grab.Size = Vector3.new(1, 1, 1)
  3964. Grab.BrickColor = BrickColor.new("White")
  3965. Grab.CanCollide = false
  3966. Grab.Anchored = true
  3967. Grab.Material = "Neon"
  3968. Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3969. local Grab2 = Instance.new("SpecialMesh", Grab)
  3970. Grab2.MeshType = "Sphere"
  3971. Grab2.Scale = Vector3.new(70, 70, 70)
  3972. local Rin = Instance.new("Part", Character)
  3973. Rin.Size = Vector3.new(1, 1, 1)
  3974. Rin.BrickColor = BrickColor.new("White")
  3975. Rin.Anchored = true
  3976. Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  3977. local Rin2 = Instance.new("SpecialMesh", Rin)
  3978. Rin2.MeshId = "rbxassetid://3270017"
  3979. Rin2.Scale = Vector3.new(1, 1, 1)
  3980. for i = 1, 1000 do
  3981. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  3982. Rin.Transparency = Rin.Transparency + 0.003
  3983. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  3984. To.Transparency = To.Transparency + 0.003
  3985. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  3986. Bq.Transparency = Bq.Transparency + 0.003
  3987. Grab.Transparency = Grab.Transparency + 0.003
  3988. game:GetService("RunService").RenderStepped:wait()
  3989. end
  3990. end
  3991. end)
  3992. for i = 1, 200 do
  3993. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  3994. game:GetService("RunService").RenderStepped:wait()
  3995. end
  3996. Bq.Anchored = false
  3997. local Fl = Instance.new("BodyVelocity", Bq)
  3998. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3999. Fl.velocity = Mouse.hit.lookVector * 100
  4000. for i = 0, 2, 0.1 do
  4001. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  4002. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  4003. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4004. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4005. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  4006. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  4007. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4008. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4009. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  4010. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4011. game:GetService("RunService").RenderStepped:wait()
  4012. end
  4013. wait(8)
  4014. Idle = false
  4015. hitted = false
  4016. sbs:remove()
  4017. wait(2)
  4018. D = false
  4019. end
  4020. end
  4021. end
  4022. local rock3 = false
  4023. local rock2 = false
  4024. local rock = false
  4025. function RenderStepped2()
  4026. if rock2 == true then
  4027. wait(0.1)
  4028. for i, v in pairs(Character:GetChildren()) do
  4029. if v:IsA("Part") and v.Name == "NewPart2" then
  4030. v.GO.Velocity = v3(0, -5, 0)
  4031. end
  4032. end
  4033. rock2 = false
  4034. end
  4035. if rock3 == true then
  4036. wait(0.1)
  4037. for i, v in pairs(Character:GetChildren()) do
  4038. if v:IsA("Part") and v.Name == "NewPart2" then
  4039. v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80))
  4040. end
  4041. end
  4042. rock3 = false
  4043. end
  4044. end
  4045. if rock == true then
  4046. wait(math.random(0.1, 0.5))
  4047. ay = new("Part", Character)
  4048. ay.Name = "NewPart2"
  4049. ay.Size = v3(3.3, 3.3, 3.3)
  4050. ay.CanCollide = false
  4051. for i, v in pairs(workspace:GetChildren()) do
  4052. if v:IsA("Part") and v.Size.x > 150 then
  4053. ay.BrickColor = v.BrickColor
  4054. ay.Material = v.Material
  4055. ay.Transparency = v.Transparency
  4056. end
  4057. end
  4058. ay.Position = v3(999, 999, 999)
  4059. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15))
  4060. ys = Instance.new("BodyVelocity", ay)
  4061. ys.Name = "GO"
  4062. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4063. ys.Velocity = v3(0, 6, 0)
  4064. game.Debris:AddItem(ay, math.random(3, 4))
  4065. end
  4066. function UI()
  4067. if not D then
  4068. D = true
  4069. Idle = true
  4070. local Music = Instance.new("Sound", UpperTorso)
  4071. Music.SoundId = "rbxassetid://1216343787"
  4072. Music.Pitch = 1
  4073. Music.Looped = false
  4074. Music.Volume = 6
  4075. wait(1.0E-4)
  4076. Music:Play()
  4077. local Aura = Instance.new("ParticleEmitter")
  4078. Aura.Name = "Aura"
  4079. Aura.Texture = "rbxassetid://1207853932"
  4080. Aura.Parent = LeftUpperArm
  4081. Aura.LightEmission = 1
  4082. Aura.Transparency = NumberSequence.new(0.5, 1)
  4083. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4084. Aura.Size = NumberSequence.new(1)
  4085. Aura.LockedToPart = true
  4086. Aura.Lifetime = NumberRange.new(0.8)
  4087. Aura.Rate = 100
  4088. Aura.Speed = NumberRange.new(0.3)
  4089. Aura.EmissionDirection = "Top"
  4090. local AuraB = Instance.new("ParticleEmitter")
  4091. AuraB.Name = "Aura"
  4092. AuraB.Texture = "rbxassetid://242102147"
  4093. AuraB.Parent = LeftLowerArm
  4094. AuraB.LightEmission = 1
  4095. AuraB.Transparency = NumberSequence.new(0.8, 1)
  4096. AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4097. AuraB.Size = NumberSequence.new(1.6)
  4098. AuraB.LockedToPart = true
  4099. AuraB.Lifetime = NumberRange.new(3.4)
  4100. AuraB.Rate = 50
  4101. AuraB.Speed = NumberRange.new(0.8)
  4102. AuraB.EmissionDirection = "Top"
  4103. local AuraBB = Instance.new("ParticleEmitter")
  4104. AuraBB.Name = "Aura"
  4105. AuraBB.Texture = "rbxassetid://242102147"
  4106. AuraBB.Parent = RightLowerArm
  4107. AuraBB.LightEmission = 1
  4108. AuraBB.Transparency = NumberSequence.new(0.8, 1)
  4109. AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4110. AuraBB.Size = NumberSequence.new(1.6)
  4111. AuraBB.LockedToPart = true
  4112. AuraBB.Lifetime = NumberRange.new(3.4)
  4113. AuraBB.Rate = 50
  4114. AuraBB.Speed = NumberRange.new(0.8)
  4115. AuraBB.EmissionDirection = "Top"
  4116. local AuraBBB = Instance.new("ParticleEmitter")
  4117. AuraBBB.Name = "Aura"
  4118. AuraBBB.Texture = "rbxassetid://242102147"
  4119. AuraBBB.Parent = LeftLowerLeg
  4120. AuraBBB.LightEmission = 1
  4121. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4122. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4123. AuraBBB.Size = NumberSequence.new(1.9)
  4124. AuraBBB.LockedToPart = true
  4125. AuraBBB.Lifetime = NumberRange.new(3.4)
  4126. AuraBBB.Rate = 50
  4127. AuraBBB.Speed = NumberRange.new(0.8)
  4128. AuraBBB.EmissionDirection = "Top"
  4129. local AuraBBB = Instance.new("ParticleEmitter")
  4130. AuraBBB.Name = "Aura"
  4131. AuraBBB.Texture = "rbxassetid://242102147"
  4132. AuraBBB.Parent = RightLowerLeg
  4133. AuraBBB.LightEmission = 1
  4134. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  4135. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4136. AuraBBB.Size = NumberSequence.new(1.9)
  4137. AuraBBB.LockedToPart = true
  4138. AuraBBB.Lifetime = NumberRange.new(3.4)
  4139. AuraBBB.Rate = 50
  4140. AuraBBB.Speed = NumberRange.new(0.8)
  4141. AuraBBB.EmissionDirection = "Top"
  4142. local Aura11 = Instance.new("ParticleEmitter")
  4143. Aura11.Name = "Aura"
  4144. Aura11.Texture = "rbxassetid://1207853932"
  4145. Aura11.Parent = Head
  4146. Aura11.LightEmission = 1
  4147. Aura11.Transparency = NumberSequence.new(0.5, 1)
  4148. Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
  4149. Aura11.Size = NumberSequence.new(1)
  4150. Aura11.LockedToPart = true
  4151. Aura11.Lifetime = NumberRange.new(0.8)
  4152. Aura11.Rate = 100
  4153. Aura11.Speed = NumberRange.new(0.6)
  4154. Aura11.EmissionDirection = "Top"
  4155. local Aura22 = Instance.new("ParticleEmitter")
  4156. Aura22.Name = "Aura"
  4157. Aura22.Texture = "rbxassetid://1207853932"
  4158. Aura22.Parent = RightUpperArm
  4159. Aura22.LightEmission = 1
  4160. Aura22.Transparency = NumberSequence.new(0.5, 1)
  4161. Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
  4162. Aura22.Size = NumberSequence.new(1)
  4163. Aura22.LockedToPart = true
  4164. Aura22.Lifetime = NumberRange.new(0.8)
  4165. Aura22.Rate = 100
  4166. Aura22.Speed = NumberRange.new(0.3)
  4167. Aura22.EmissionDirection = "Top"
  4168. local Aura33 = Instance.new("ParticleEmitter")
  4169. Aura33.Name = "Aura"
  4170. Aura33.Texture = "rbxassetid://1207853932"
  4171. Aura33.Parent = RightLowerLeg
  4172. Aura33.LightEmission = 1
  4173. Aura33.Transparency = NumberSequence.new(0.5, 1)
  4174. Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
  4175. Aura33.Size = NumberSequence.new(1)
  4176. Aura33.LockedToPart = true
  4177. Aura33.Lifetime = NumberRange.new(0.8)
  4178. Aura33.Rate = 100
  4179. Aura33.Speed = NumberRange.new(0.3)
  4180. Aura33.EmissionDirection = "Top"
  4181. local Aura44 = Instance.new("ParticleEmitter")
  4182. Aura44.Name = "Aura"
  4183. Aura44.Texture = "rbxassetid://1207853932"
  4184. Aura44.Parent = RightUpperArm
  4185. Aura44.LightEmission = 1
  4186. Aura44.Transparency = NumberSequence.new(0.5, 1)
  4187. Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
  4188. Aura44.Size = NumberSequence.new(1)
  4189. Aura44.LockedToPart = true
  4190. Aura44.Lifetime = NumberRange.new(0.8)
  4191. Aura44.Rate = 100
  4192. Aura44.Speed = NumberRange.new(0.3)
  4193. Aura44.EmissionDirection = "Top"
  4194. local Aura111 = Instance.new("ParticleEmitter")
  4195. Aura111.Name = "Aura"
  4196. Aura111.Texture = "rbxassetid://1207853932"
  4197. Aura111.Parent = LeftLowerLeg
  4198. Aura111.LightEmission = 1
  4199. Aura111.Transparency = NumberSequence.new(0.5, 1)
  4200. Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
  4201. Aura111.Size = NumberSequence.new(1)
  4202. Aura111.LockedToPart = true
  4203. Aura111.Lifetime = NumberRange.new(0.8)
  4204. Aura111.Rate = 60
  4205. Aura111.Speed = NumberRange.new(0.3)
  4206. Aura111.EmissionDirection = "Top"
  4207. local Aura222 = Instance.new("ParticleEmitter")
  4208. Aura222.Name = "Aura"
  4209. Aura222.Texture = "rbxassetid://1207853932"
  4210. Aura222.Parent = RightLowerArm
  4211. Aura222.LightEmission = 1
  4212. Aura222.Transparency = NumberSequence.new(0.5, 1)
  4213. Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
  4214. Aura222.Size = NumberSequence.new(1)
  4215. Aura222.LockedToPart = true
  4216. Aura222.Lifetime = NumberRange.new(0.8)
  4217. Aura222.Rate = 60
  4218. Aura222.Speed = NumberRange.new(0.3)
  4219. Aura222.EmissionDirection = "Top"
  4220. local Aura333 = Instance.new("ParticleEmitter")
  4221. Aura333.Name = "Aura"
  4222. Aura333.Texture = "rbxassetid://1207853932"
  4223. Aura333.Parent = LeftLowerArm
  4224. Aura333.LightEmission = 1
  4225. Aura333.Transparency = NumberSequence.new(0.5, 1)
  4226. Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
  4227. Aura333.Size = NumberSequence.new(1)
  4228. Aura333.LockedToPart = true
  4229. Aura333.Lifetime = NumberRange.new(0.8)
  4230. Aura333.Rate = 60
  4231. Aura333.Speed = NumberRange.new(0.1)
  4232. Aura333.EmissionDirection = "Top"
  4233. local Aura444 = Instance.new("ParticleEmitter")
  4234. Aura444.Name = "Aura"
  4235. Aura444.Texture = "rbxassetid://1207853932"
  4236. Aura444.Parent = RightLowerLeg
  4237. Aura444.LightEmission = 1
  4238. Aura444.Transparency = NumberSequence.new(0.5, 1)
  4239. Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
  4240. Aura444.Size = NumberSequence.new(1)
  4241. Aura444.LockedToPart = true
  4242. Aura444.Lifetime = NumberRange.new(0.8)
  4243. Aura444.Rate = 60
  4244. Aura444.Speed = NumberRange.new(0.3)
  4245. Aura444.EmissionDirection = "Top"
  4246. local Aura555 = Instance.new("ParticleEmitter")
  4247. Aura555.Name = "Aura"
  4248. Aura555.Texture = "rbxassetid://1207853932"
  4249. Aura555.Parent = LeftLowerLeg
  4250. Aura555.LightEmission = 1
  4251. Aura555.Transparency = NumberSequence.new(0.5, 1)
  4252. Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
  4253. Aura555.Size = NumberSequence.new(1)
  4254. Aura555.LockedToPart = true
  4255. Aura555.Lifetime = NumberRange.new(0.8)
  4256. Aura555.Rate = 60
  4257. Aura555.Speed = NumberRange.new(0.3)
  4258. Aura555.EmissionDirection = "Top"
  4259. local Aura666 = Instance.new("ParticleEmitter")
  4260. Aura666.Name = "Aura"
  4261. Aura666.Texture = "rbxassetid://1207853932"
  4262. Aura666.Parent = LeftUpperArm
  4263. Aura666.LightEmission = 1
  4264. Aura666.Transparency = NumberSequence.new(0.5, 1)
  4265. Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
  4266. Aura666.Size = NumberSequence.new(1)
  4267. Aura666.LockedToPart = true
  4268. Aura666.Lifetime = NumberRange.new(0.8)
  4269. Aura666.Rate = 60
  4270. Aura666.Speed = NumberRange.new(0.3)
  4271. Aura666.EmissionDirection = "Top"
  4272. local Aura = Instance.new("ParticleEmitter")
  4273. Aura.Name = "Aura"
  4274. Aura.Texture = "rbxassetid://1207853932"
  4275. Aura.Parent = LeftLowerArm
  4276. Aura.LightEmission = 1
  4277. Aura.Transparency = NumberSequence.new(0.5, 1)
  4278. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4279. Aura.Size = NumberSequence.new(1)
  4280. Aura.LockedToPart = true
  4281. Aura.Lifetime = NumberRange.new(0.8)
  4282. Aura.Rate = 60
  4283. Aura.Speed = NumberRange.new(0.3)
  4284. Aura.EmissionDirection = "Top"
  4285. local Aura2 = Instance.new("ParticleEmitter")
  4286. Aura2.Name = "Aura"
  4287. Aura2.Texture = "rbxassetid://1207853932"
  4288. Aura2.Parent = RightLowerArm
  4289. Aura2.LightEmission = 1
  4290. Aura2.Transparency = NumberSequence.new(0.5, 1)
  4291. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4292. Aura2.Size = NumberSequence.new(1)
  4293. Aura2.LockedToPart = true
  4294. Aura2.Lifetime = NumberRange.new(0.8)
  4295. Aura2.Rate = 60
  4296. Aura2.Speed = NumberRange.new(0.3)
  4297. Aura2.EmissionDirection = "Top"
  4298. local Aura3 = Instance.new("ParticleEmitter")
  4299. Aura3.Name = "Aura"
  4300. Aura3.Texture = "rbxassetid://1207853932"
  4301. Aura3.Parent = LeftUpperArm
  4302. Aura3.LightEmission = 1
  4303. Aura3.Transparency = NumberSequence.new(0.5, 1)
  4304. Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
  4305. Aura3.Size = NumberSequence.new(1)
  4306. Aura3.LockedToPart = true
  4307. Aura3.Lifetime = NumberRange.new(0.8)
  4308. Aura3.Rate = 60
  4309. Aura3.Speed = NumberRange.new(0.3)
  4310. Aura3.EmissionDirection = "Top"
  4311. local Aura4 = Instance.new("ParticleEmitter")
  4312. Aura4.Name = "Aura"
  4313. Aura4.Texture = "rbxassetid://1207853932"
  4314. Aura4.Parent = RightUpperArm
  4315. Aura4.LightEmission = 1
  4316. Aura4.Transparency = NumberSequence.new(0.5, 1)
  4317. Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
  4318. Aura4.Size = NumberSequence.new(1)
  4319. Aura4.LockedToPart = true
  4320. Aura4.Lifetime = NumberRange.new(0.8)
  4321. Aura4.Rate = 60
  4322. Aura4.Speed = NumberRange.new(0.3)
  4323. Aura4.EmissionDirection = "Top"
  4324. local To = Instance.new("Part", Character)
  4325. To.Size = Vector3.new(1, 1, 1)
  4326. To.BrickColor = BrickColor.new("White")
  4327. To.CanCollide = false
  4328. To.Anchored = true
  4329. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4330. local To2 = Instance.new("SpecialMesh", To)
  4331. To2.MeshId = "rbxassetid://1051557"
  4332. To2.Scale = Vector3.new(1, 1, 1)
  4333. local Rin = Instance.new("Part", Character)
  4334. Rin.Size = Vector3.new(1, 1, 1)
  4335. Rin.BrickColor = BrickColor.new("Cyan")
  4336. Rin.Anchored = true
  4337. Rin.CanCollide = false
  4338. Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0)
  4339. local Rin2 = Instance.new("SpecialMesh", Rin)
  4340. Rin2.MeshId = "rbxassetid://3270017"
  4341. Rin2.Scale = Vector3.new(1, 1, 1)
  4342. local RinB = Instance.new("Part", Character)
  4343. RinB.Size = Vector3.new(1, 1, 1)
  4344. RinB.BrickColor = BrickColor.new("White")
  4345. RinB.Anchored = true
  4346. RinB.CanCollide = false
  4347. RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  4348. local RinB2 = Instance.new("SpecialMesh", RinB)
  4349. RinB2.MeshId = "rbxassetid://3270017"
  4350. RinB2.Scale = Vector3.new(1, 1, 1)
  4351. local Rin3 = Instance.new("Part", Character)
  4352. Rin3.Size = Vector3.new(1, 1, 1)
  4353. Rin3.BrickColor = BrickColor.new("Cyan")
  4354. Rin3.Anchored = true
  4355. Rin3.CanCollide = false
  4356. Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0)
  4357. local Rin4 = Instance.new("SpecialMesh", Rin3)
  4358. Rin4.MeshId = "rbxassetid://3270017"
  4359. Rin4.Scale = Vector3.new(1, 1, 1)
  4360. local Rin5 = Instance.new("Part", Character)
  4361. Rin5.Size = Vector3.new(1, 1, 1)
  4362. Rin5.BrickColor = BrickColor.new("Cyan")
  4363. Rin5.Anchored = true
  4364. Rin5.CanCollide = false
  4365. Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55)
  4366. local Rin6 = Instance.new("SpecialMesh", Rin5)
  4367. Rin6.MeshId = "rbxassetid://3270017"
  4368. Rin6.Scale = Vector3.new(1, 1, 1)
  4369. for i = 0, 7, 0.1 do
  4370. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4371. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4372. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4373. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4374. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4375. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4376. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4377. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4378. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4379. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4380. game:GetService("RunService").RenderStepped:wait()
  4381. end
  4382. wait(0.6)
  4383. for i = 0, 15, 0.4 do
  4384. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4385. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4386. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4387. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4388. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4389. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4390. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4391. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4392. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4393. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4394. game:GetService("RunService").RenderStepped:wait()
  4395. end
  4396. wait(0)
  4397. local Music2 = Instance.new("Sound", UpperTorso)
  4398. Music2.SoundId = "rbxassetid://1192683539"
  4399. Music2.Pitch = 1
  4400. Music2.Looped = false
  4401. Music2.Volume = 10
  4402. wait(1.0E-4)
  4403. Music2:Play()
  4404. wait(0.2)
  4405. Character.Shirt.ShirtTemplate = "rbxassetid://1195058983"
  4406. Character.Pants.PantsTemplate = "rbxassetid://1203202348"
  4407. Character.Head.face.Texture = "rbxassetid://1195162571"
  4408. Blue:Destroy()
  4409. Hair:Destroy()
  4410. HairG:Destroy()
  4411. BaseHair:Destroy()
  4412. for i, v in pairs(UpperTorso:GetChildren()) do
  4413. if v:IsA("ParticleEmitter") then
  4414. v:Remove()
  4415. end
  4416. end
  4417. for i, v in pairs(Head:GetChildren()) do
  4418. if v:IsA("ParticleEmitter") then
  4419. v:Remove()
  4420. end
  4421. end
  4422. for i, v in pairs(LowerTorso:GetChildren()) do
  4423. if v:IsA("PointLight") then
  4424. v:Remove()
  4425. end
  4426. end
  4427. local Atch1 = Instance.new("Attachment", UpperTorso)
  4428. Atch1.Position = Vector3.new(0, 2, 0)
  4429. local Atch2 = Instance.new("Attachment", UpperTorso)
  4430. Atch2.Position = Vector3.new(0, -2.5, 0)
  4431. local Trail = Instance.new("Trail", Character)
  4432. Trail.Attachment0 = Atch1
  4433. Trail.Attachment1 = Atch2
  4434. Trail.Texture = "rbxassetid://22636887"
  4435. Trail.Lifetime = 0.2
  4436. Trail.Transparency = NumberSequence.new({
  4437. NumberSequenceKeypoint.new(0, 0, 0),
  4438. NumberSequenceKeypoint.new(1, 1, 0)
  4439. })
  4440. Trail.Color = ColorSequence.new(ColorsArray)
  4441. Trail.LightEmission = 5
  4442. local Hair = Instance.new("Part", Character)
  4443. Hair.Size = Vector3.new(1, 1, 1)
  4444. Hair.Material = "SmoothPlastic"
  4445. Hair.BrickColor = BrickColor.new("Really black")
  4446. Hair.CanCollide = false
  4447. local Hair2 = Instance.new("SpecialMesh", Hair)
  4448. Hair2.MeshId = "rbxassetid://1125529443"
  4449. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4450. local Hair3 = Instance.new("Weld", Hair)
  4451. Hair3.Part0 = Character.Head
  4452. Hair3.Part1 = Hair
  4453. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4454. wait(0.001)
  4455. Humanoid.MaxHealth = 900000000
  4456. wait(0.01)
  4457. Humanoid.Health = 900000000
  4458. local whoh = Instance.new("Sound", UpperTorso)
  4459. whoh.SoundId = "rbxassetid://1179254378"
  4460. whoh.Pitch = 0.99
  4461. whoh.Volume = 0.6
  4462. whoh.Looped = true
  4463. wait(0)
  4464. whoh:Play()
  4465. local Grab = Instance.new("Part", Character)
  4466. Grab.Size = Vector3.new(1, 1, 1)
  4467. Grab.BrickColor = BrickColor.new("Cyan")
  4468. Grab.CanCollide = false
  4469. Grab.Anchored = true
  4470. Grab.Material = "Neon"
  4471. Grab.Transparency = 0.1
  4472. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4473. local Grab2 = Instance.new("SpecialMesh", Grab)
  4474. Grab2.MeshType = "Sphere"
  4475. Grab2.Scale = Vector3.new(2, 2, 2)
  4476. for i = 0, 12, 0.1 do
  4477. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4478. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4479. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4480. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4481. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4482. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4483. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4484. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4485. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4486. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4487. Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2)
  4488. RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2)
  4489. Rin.Transparency = Rin.Transparency + 0.01
  4490. RinB.Transparency = RinB.Transparency + 0.01
  4491. Rin5.Transparency = Rin5.Transparency + 0.01
  4492. Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4493. Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4494. Rin3.Transparency = Rin.Transparency + 0.01
  4495. To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9)
  4496. To.Transparency = To.Transparency + 0.01
  4497. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  4498. Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4)
  4499. Grab.Transparency = Grab.Transparency + 0.01
  4500. game:GetService("RunService").RenderStepped:wait()
  4501. end
  4502. multiplier = 15000
  4503. wait(0.01)
  4504. local tra = Instance.new("ParticleEmitter")
  4505. tra.Parent = Head
  4506. tra.LightEmission = 1
  4507. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4508. tra.Rate = 15
  4509. tra.Rotation = NumberRange.new(-5, 5)
  4510. tra.Lifetime = NumberRange.new(1.5, 2)
  4511. tra.Size = NumberSequence.new(0.098, 0)
  4512. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4513. tra.Speed = NumberRange.new(0.5)
  4514. tra.VelocitySpread = 360
  4515. tra.VelocityInheritance = 0.5
  4516. tra.ZOffset = 2
  4517. local tra = Instance.new("ParticleEmitter")
  4518. tra.Parent = Head
  4519. tra.LightEmission = 1
  4520. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4521. tra.Rate = 15
  4522. tra.Rotation = NumberRange.new(-5, 5)
  4523. tra.Lifetime = NumberRange.new(1.5, 2)
  4524. tra.Size = NumberSequence.new(0.098, 0)
  4525. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4526. tra.Speed = NumberRange.new(0.5)
  4527. tra.VelocitySpread = 360
  4528. tra.VelocityInheritance = 0.5
  4529. tra.ZOffset = 2
  4530. local tra = Instance.new("ParticleEmitter")
  4531. tra.Parent = UpperTorso
  4532. tra.LightEmission = 1
  4533. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4534. tra.Rate = 15
  4535. tra.Rotation = NumberRange.new(-5, 5)
  4536. tra.Lifetime = NumberRange.new(1.5, 2)
  4537. tra.Size = NumberSequence.new(0.098, 0)
  4538. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4539. tra.Speed = NumberRange.new(0.5)
  4540. tra.VelocitySpread = 360
  4541. tra.VelocityInheritance = 0.5
  4542. tra.ZOffset = 2
  4543. local tra = Instance.new("ParticleEmitter")
  4544. tra.Parent = RightLowerArm
  4545. tra.LightEmission = 1
  4546. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4547. tra.Rate = 15
  4548. tra.Rotation = NumberRange.new(-5, 5)
  4549. tra.Lifetime = NumberRange.new(1.5, 2)
  4550. tra.Size = NumberSequence.new(0.098, 0)
  4551. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4552. tra.Speed = NumberRange.new(0.5)
  4553. tra.VelocitySpread = 360
  4554. tra.VelocityInheritance = 0.5
  4555. tra.ZOffset = 2
  4556. local tra = Instance.new("ParticleEmitter")
  4557. tra.Parent = LeftLowerArm
  4558. tra.LightEmission = 1
  4559. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4560. tra.Rate = 15
  4561. tra.Rotation = NumberRange.new(-5, 5)
  4562. tra.Lifetime = NumberRange.new(1.5, 2)
  4563. tra.Size = NumberSequence.new(0.098, 0)
  4564. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4565. tra.Speed = NumberRange.new(0.5)
  4566. tra.VelocitySpread = 360
  4567. tra.VelocityInheritance = 0.5
  4568. tra.ZOffset = 2
  4569. wait(3)
  4570. Idle = false
  4571. hitted = false
  4572. instinct = true
  4573. wait(2)
  4574. D = false
  4575. end
  4576. end
  4577. function MasteredUI()
  4578. if not D then
  4579. D = true
  4580. Idle = true
  4581. local Music = Instance.new("Sound", UpperTorso)
  4582. Music.SoundId = "rbxassetid://1216343787"
  4583. Music.Pitch = 1
  4584. Music.Looped = false
  4585. Music.Volume = 6
  4586. wait(1.0E-4)
  4587. Music:Play()
  4588. local Aura2 = Instance.new("ParticleEmitter")
  4589. Aura2.Name = "Aura"
  4590. Aura2.Texture = "rbxassetid://134531489"
  4591. Aura2.Parent = UpperTorso
  4592. Aura2.LightEmission = 1
  4593. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4594. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4595. Aura2.Size = NumberSequence.new(50, 60)
  4596. Aura2.LockedToPart = true
  4597. Aura2.Lifetime = NumberRange.new(1.5)
  4598. Aura2.Rate = 100
  4599. Aura2.Speed = NumberRange.new(0)
  4600. Aura2.EmissionDirection = "Top"
  4601. Aura2.Rotation = NumberRange.new(-360, 360)
  4602. Aura2.ZOffset = 2
  4603. local Aura = Instance.new("ParticleEmitter")
  4604. Aura.Name = "Aura"
  4605. Aura.Texture = "rbxassetid://1336283955"
  4606. Aura.Parent = UpperTorso
  4607. Aura.LightEmission = 1
  4608. Aura.Transparency = NumberSequence.new(0.2, 1)
  4609. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4610. Aura.Size = NumberSequence.new(5, 1)
  4611. Aura.LockedToPart = true
  4612. Aura.Lifetime = NumberRange.new(1.5)
  4613. Aura.Rate = 100
  4614. Aura.Speed = NumberRange.new(2)
  4615. Aura.EmissionDirection = "Top"
  4616. Aura.Rotation = NumberRange.new(-360, 360)
  4617. Aura.ZOffset = -0.4
  4618. for i = 0, 7, 0.1 do
  4619. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4620. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4621. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4622. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4623. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4624. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4625. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4626. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4627. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4628. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4629. game:GetService("RunService").RenderStepped:wait()
  4630. end
  4631. wait(0.6)
  4632. for i = 0, 15, 0.4 do
  4633. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4634. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4635. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4636. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4637. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4638. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4639. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4640. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4641. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4642. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4643. game:GetService("RunService").RenderStepped:wait()
  4644. end
  4645. wait(0)
  4646. local Music2 = Instance.new("Sound", UpperTorso)
  4647. Music2.SoundId = "rbxassetid://1192683539"
  4648. Music2.Pitch = 1
  4649. Music2.Looped = false
  4650. Music2.Volume = 10
  4651. wait(1.0E-4)
  4652. Music2:Play()
  4653. wait(0.2)
  4654. Character.Shirt.ShirtTemplate = "rbxassetid://1434196251"
  4655. Character.Pants.PantsTemplate = "rbxassetid://1113839469"
  4656. Character.Head.face.Texture = "rbxassetid://1010250288"
  4657. Blue:Destroy()
  4658. Hair:Destroy()
  4659. HairG:Destroy()
  4660. BaseHair:Destroy()
  4661. Aura2:Destroy()
  4662. for i, v in pairs(Head:GetChildren()) do
  4663. if v:IsA("ParticleEmitter") then
  4664. v:Remove()
  4665. end
  4666. end
  4667. for i, v in pairs(LowerTorso:GetChildren()) do
  4668. if v:IsA("PointLight") then
  4669. v:Remove()
  4670. end
  4671. end
  4672. local Atch1 = Instance.new("Attachment", UpperTorso)
  4673. Atch1.Position = Vector3.new(0, 2, 0)
  4674. local Atch2 = Instance.new("Attachment", UpperTorso)
  4675. Atch2.Position = Vector3.new(0, -2.5, 0)
  4676. local Trail = Instance.new("Trail", Character)
  4677. Trail.Attachment0 = Atch1
  4678. Trail.Attachment1 = Atch2
  4679. Trail.Texture = "rbxassetid://22636887"
  4680. Trail.Lifetime = 0.2
  4681. Trail.Transparency = NumberSequence.new({
  4682. NumberSequenceKeypoint.new(0, 0, 0),
  4683. NumberSequenceKeypoint.new(1, 1, 0)
  4684. })
  4685. Trail.Color = ColorSequence.new(ColorsArray)
  4686. Trail.LightEmission = 5
  4687. local Hair = Instance.new("Part", Character)
  4688. Hair.Size = Vector3.new(1, 1, 1)
  4689. Hair.Material = "Neon"
  4690. Hair.BrickColor = BrickColor.new("White")
  4691. Hair.CanCollide = false
  4692. local Hair2 = Instance.new("SpecialMesh", Hair)
  4693. Hair2.MeshId = "rbxassetid://1125529443"
  4694. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4695. local Hair3 = Instance.new("Weld", Hair)
  4696. Hair3.Part0 = Character.Head
  4697. Hair3.Part1 = Hair
  4698. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4699. wait(0.001)
  4700. Humanoid.MaxHealth = 900000000
  4701. wait(0.01)
  4702. Humanoid.Health = 900000000
  4703. local whoh = Instance.new("Sound", UpperTorso)
  4704. whoh.SoundId = "rbxassetid://1179254378"
  4705. whoh.Pitch = 0.99
  4706. whoh.Volume = 0.6
  4707. whoh.Looped = true
  4708. wait(0)
  4709. whoh:Play()
  4710. local Grab = Instance.new("Part", Character)
  4711. Grab.Size = Vector3.new(1, 1, 1)
  4712. Grab.BrickColor = BrickColor.new("White")
  4713. Grab.CanCollide = false
  4714. Grab.Anchored = true
  4715. Grab.Material = "Neon"
  4716. Grab.Transparency = 0.1
  4717. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4718. local Grab2 = Instance.new("SpecialMesh", Grab)
  4719. Grab2.MeshType = "Sphere"
  4720. Grab2.Scale = Vector3.new(17, 17, 17)
  4721. local Grab3 = Instance.new("Part", Character)
  4722. Grab3.Size = Vector3.new(1, 1, 1)
  4723. Grab3.BrickColor = BrickColor.new("White")
  4724. Grab3.CanCollide = false
  4725. Grab3.Anchored = true
  4726. Grab3.Material = "Neon"
  4727. Grab3.Transparency = 0.1
  4728. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4729. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4730. Grab4.MeshType = "Sphere"
  4731. Grab4.Scale = Vector3.new(27, 27, 27)
  4732. for i = 0, 22, 0.1 do
  4733. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4734. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4735. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4736. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4737. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4738. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4739. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4740. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4741. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4742. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4743. Grab.Transparency = Grab.Transparency + 0.009
  4744. Grab3.Transparency = Grab3.Transparency + 0.005
  4745. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4746. Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4747. game:GetService("RunService").RenderStepped:wait()
  4748. end
  4749. Grab:Destroy()
  4750. Grab3:Destroy()
  4751. multiplier = 150000000000000
  4752. wait(0.01)
  4753. local tra = Instance.new("ParticleEmitter")
  4754. tra.Parent = Head
  4755. tra.LightEmission = 1
  4756. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4757. tra.Rate = 15
  4758. tra.Rotation = NumberRange.new(-5, 5)
  4759. tra.Lifetime = NumberRange.new(1.5, 2)
  4760. tra.Size = NumberSequence.new(0.098, 0)
  4761. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4762. tra.Speed = NumberRange.new(0.5)
  4763. tra.VelocitySpread = 360
  4764. tra.VelocityInheritance = 0.5
  4765. tra.ZOffset = 2
  4766. local tra = Instance.new("ParticleEmitter")
  4767. tra.Parent = Head
  4768. tra.LightEmission = 1
  4769. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4770. tra.Rate = 15
  4771. tra.Rotation = NumberRange.new(-5, 5)
  4772. tra.Lifetime = NumberRange.new(1.5, 2)
  4773. tra.Size = NumberSequence.new(0.098, 0)
  4774. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4775. tra.Speed = NumberRange.new(0.5)
  4776. tra.VelocitySpread = 360
  4777. tra.VelocityInheritance = 0.5
  4778. tra.ZOffset = 2
  4779. local tra = Instance.new("ParticleEmitter")
  4780. tra.Parent = UpperTorso
  4781. tra.LightEmission = 1
  4782. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4783. tra.Rate = 15
  4784. tra.Rotation = NumberRange.new(-5, 5)
  4785. tra.Lifetime = NumberRange.new(1.5, 2)
  4786. tra.Size = NumberSequence.new(0.098, 0)
  4787. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4788. tra.Speed = NumberRange.new(0.5)
  4789. tra.VelocitySpread = 360
  4790. tra.VelocityInheritance = 0.5
  4791. tra.ZOffset = 2
  4792. local tra = Instance.new("ParticleEmitter")
  4793. tra.Parent = RightLowerArm
  4794. tra.LightEmission = 1
  4795. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4796. tra.Rate = 15
  4797. tra.Rotation = NumberRange.new(-5, 5)
  4798. tra.Lifetime = NumberRange.new(1.5, 2)
  4799. tra.Size = NumberSequence.new(0.098, 0)
  4800. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4801. tra.Speed = NumberRange.new(0.5)
  4802. tra.VelocitySpread = 360
  4803. tra.VelocityInheritance = 0.5
  4804. tra.ZOffset = 2
  4805. local tra = Instance.new("ParticleEmitter")
  4806. tra.Parent = LeftLowerArm
  4807. tra.LightEmission = 1
  4808. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4809. tra.Rate = 15
  4810. tra.Rotation = NumberRange.new(-5, 5)
  4811. tra.Lifetime = NumberRange.new(1.5, 2)
  4812. tra.Size = NumberSequence.new(0.098, 0)
  4813. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4814. tra.Speed = NumberRange.new(0.5)
  4815. tra.VelocitySpread = 360
  4816. tra.VelocityInheritance = 0.5
  4817. tra.ZOffset = 2
  4818. wait(3)
  4819. Idle = false
  4820. hitted = false
  4821. instinct = true
  4822. wait(2)
  4823. D = false
  4824. end
  4825. end
  4826. local SSJB3 = false
  4827. function SSJB3()
  4828. if not D then
  4829. D = true
  4830. Idle = true
  4831. SSJB3 = true
  4832. local Music = Instance.new("Sound", UpperTorso)
  4833. Music.SoundId = "rbxassetid://1216343787"
  4834. Music.Pitch = 1
  4835. Music.Looped = false
  4836. Music.Volume = 6
  4837. wait(1.0E-4)
  4838. Music:Play()
  4839. local Aura2 = Instance.new("ParticleEmitter")
  4840. Aura2.Name = "Aura"
  4841. Aura2.Texture = "rbxassetid://134531489"
  4842. Aura2.Parent = UpperTorso
  4843. Aura2.LightEmission = 1
  4844. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4845. Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4846. Aura2.Size = NumberSequence.new(60, 90)
  4847. Aura2.LockedToPart = true
  4848. Aura2.Lifetime = NumberRange.new(1.5)
  4849. Aura2.Rate = 100
  4850. Aura2.Speed = NumberRange.new(0)
  4851. Aura2.EmissionDirection = "Top"
  4852. Aura2.Rotation = NumberRange.new(-360, 360)
  4853. Aura2.ZOffset = 2
  4854. local Aura = Instance.new("ParticleEmitter")
  4855. Aura.Name = "Aura"
  4856. Aura.Texture = "rbxassetid://1336283955"
  4857. Aura.Parent = UpperTorso
  4858. Aura.LightEmission = 1
  4859. Aura.Transparency = NumberSequence.new(0.2, 1)
  4860. Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
  4861. Aura.Size = NumberSequence.new(90, 100)
  4862. Aura.LockedToPart = true
  4863. Aura.Lifetime = NumberRange.new(1.5)
  4864. Aura.Rate = 100
  4865. Aura.Speed = NumberRange.new(2)
  4866. Aura.EmissionDirection = "Top"
  4867. Aura.Rotation = NumberRange.new(-360, 360)
  4868. Aura.ZOffset = -0.4
  4869. local What = Instance.new("ParticleEmitter")
  4870. What.Name = "Aura"
  4871. What.Texture = "rbxassetid://917186750"
  4872. What.Parent = UpperTorso
  4873. What.LightEmission = 0.4
  4874. What.Transparency = NumberSequence.new(0.2, 1)
  4875. What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4876. What.Size = NumberSequence.new(270, 280)
  4877. What.LockedToPart = true
  4878. What.Lifetime = NumberRange.new(1.5)
  4879. What.Rate = 50
  4880. What.Speed = NumberRange.new(2)
  4881. What.EmissionDirection = "Top"
  4882. What.Rotation = NumberRange.new(-360, 360)
  4883. What.ZOffset = -2
  4884. for i = 0, 23, 0.1 do
  4885. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4886. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4887. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4888. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4889. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4890. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4891. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4892. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4893. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4894. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4895. game:GetService("RunService").RenderStepped:wait()
  4896. end
  4897. wait(0.6)
  4898. for i = 0, 15, 0.4 do
  4899. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4900. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4901. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4902. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4903. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4904. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4905. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4906. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4907. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4908. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4909. game:GetService("RunService").RenderStepped:wait()
  4910. end
  4911. wait(0)
  4912. local Music2 = Instance.new("Sound", UpperTorso)
  4913. Music2.SoundId = "rbxassetid://1192683539"
  4914. Music2.Pitch = 1
  4915. Music2.Looped = false
  4916. Music2.Volume = 10
  4917. wait(1.0E-4)
  4918. Music2:Play()
  4919. wait(0.2)
  4920. Aura:Destroy()
  4921. Character.Shirt.ShirtTemplate = "rbxassetid://1215575774"
  4922. Character.Pants.PantsTemplate = "rbxassetid://1203223046"
  4923. Character.Head.face.Texture = "rbxassetid://155508768"
  4924. SS3Hair.Transparency = 0
  4925. SS3Hair.BrickColor = BrickColor.new("Cyan")
  4926. BaseHair:Destroy()
  4927. Hair:Destroy()
  4928. Aura2:Destroy()
  4929. What:Destroy()
  4930. for i, v in pairs(Head:GetChildren()) do
  4931. if v:IsA("ParticleEmitter") then
  4932. v:Remove()
  4933. end
  4934. end
  4935. for i, v in pairs(LowerTorso:GetChildren()) do
  4936. if v:IsA("PointLight") then
  4937. v:Remove()
  4938. end
  4939. end
  4940. local Aura = Instance.new("ParticleEmitter")
  4941. Aura.Name = "Aura"
  4942. Aura.Texture = "rbxassetid://411939841"
  4943. Aura.Parent = LowerTorso
  4944. Aura.LightEmission = 0
  4945. Aura.Transparency = NumberSequence.new(0.2, 1)
  4946. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4947. Aura.Size = NumberSequence.new(0.2, 13)
  4948. Aura.LockedToPart = true
  4949. Aura.Lifetime = NumberRange.new(1.5)
  4950. Aura.Rate = 200
  4951. Aura.Speed = NumberRange.new(4.3)
  4952. Aura.EmissionDirection = "Top"
  4953. Aura.Rotation = NumberRange.new(-8, 8)
  4954. Aura.ZOffset = -0.5
  4955. local Kaio = Instance.new("ParticleEmitter")
  4956. Kaio.Name = "Aura"
  4957. Kaio.Texture = "rbxassetid://411939841"
  4958. Kaio.Parent = Head
  4959. Kaio.LightEmission = 1
  4960. Kaio.Transparency = NumberSequence.new(0.2, 1)
  4961. Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  4962. Kaio.Size = NumberSequence.new(0.2, 28)
  4963. Kaio.LockedToPart = true
  4964. Kaio.Lifetime = NumberRange.new(0.6)
  4965. Kaio.Rate = 200
  4966. Kaio.Speed = NumberRange.new(6.3)
  4967. Kaio.EmissionDirection = "Top"
  4968. Kaio.Rotation = NumberRange.new(-8, 8)
  4969. Kaio.ZOffset = -2
  4970. local Aura2 = Instance.new("ParticleEmitter")
  4971. Aura2.Name = "Aura"
  4972. Aura2.Texture = "rbxassetid://411939841"
  4973. Aura2.Parent = LowerTorso
  4974. Aura2.LightEmission = 1
  4975. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4976. Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4977. Aura2.Size = NumberSequence.new(0.2, 15)
  4978. Aura2.LockedToPart = true
  4979. Aura2.Lifetime = NumberRange.new(1.5)
  4980. Aura2.Rate = 200
  4981. Aura2.Speed = NumberRange.new(4.3)
  4982. Aura2.EmissionDirection = "Top"
  4983. Aura2.Rotation = NumberRange.new(-8, 8)
  4984. Aura2.ZOffset = -0.8
  4985. local Light = Instance.new("ParticleEmitter")
  4986. Light.Name = "Aura"
  4987. Light.Texture = "rbxassetid://749313320"
  4988. Light.Parent = UpperTorso
  4989. Light.LightEmission = 1
  4990. Light.Transparency = NumberSequence.new(0.2, 1)
  4991. Light.Color = ColorSequence.new(BrickColor.new("White").Color)
  4992. Light.Size = NumberSequence.new(4)
  4993. Light.LockedToPart = true
  4994. Light.Lifetime = NumberRange.new(0.1)
  4995. Light.Rate = 20
  4996. Light.Speed = NumberRange.new(0)
  4997. Light.EmissionDirection = "Top"
  4998. Light.Rotation = NumberRange.new(-360, 360)
  4999. local Atch1 = Instance.new("Attachment", UpperTorso)
  5000. Atch1.Position = Vector3.new(0, 2, 0)
  5001. local Atch2 = Instance.new("Attachment", UpperTorso)
  5002. Atch2.Position = Vector3.new(0, -2.5, 0)
  5003. local Trail = Instance.new("Trail", Character)
  5004. Trail.Attachment0 = Atch1
  5005. Trail.Attachment1 = Atch2
  5006. Trail.Texture = "rbxassetid://22636887"
  5007. Trail.Lifetime = 0.2
  5008. Trail.Transparency = NumberSequence.new({
  5009. NumberSequenceKeypoint.new(0, 0, 0),
  5010. NumberSequenceKeypoint.new(1, 1, 0)
  5011. })
  5012. Trail.Color = ColorSequence.new(ColorsArray)
  5013. Trail.LightEmission = 5
  5014. local Hair = Instance.new("Part", Character)
  5015. Hair.Size = Vector3.new(1, 1, 1)
  5016. Hair.Material = "Neon"
  5017. Hair.BrickColor = BrickColor.new("Cyan")
  5018. Hair.CanCollide = false
  5019. local Hair2 = Instance.new("SpecialMesh", Hair)
  5020. Hair2.MeshId = "rbxassetid://1125529443"
  5021. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  5022. local Hair3 = Instance.new("Weld", Hair)
  5023. Hair3.Part0 = Character.Head
  5024. Hair3.Part1 = Hair
  5025. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  5026. wait(0.001)
  5027. Humanoid.MaxHealth = 900000000
  5028. wait(0.01)
  5029. Humanoid.Health = 900000000
  5030. local whoh = Instance.new("Sound", UpperTorso)
  5031. whoh.SoundId = "rbxassetid://1179254378"
  5032. whoh.Pitch = 0.99
  5033. whoh.Volume = 0.6
  5034. whoh.Looped = true
  5035. wait(0)
  5036. whoh:Play()
  5037. local Grab = Instance.new("Part", Character)
  5038. Grab.Size = Vector3.new(1, 1, 1)
  5039. Grab.BrickColor = BrickColor.new("Cyan")
  5040. Grab.CanCollide = false
  5041. Grab.Anchored = true
  5042. Grab.Material = "Neon"
  5043. Grab.Transparency = 0.1
  5044. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5045. local Grab2 = Instance.new("SpecialMesh", Grab)
  5046. Grab2.MeshType = "Sphere"
  5047. Grab2.Scale = Vector3.new(47, 47, 47)
  5048. local Grab3 = Instance.new("Part", Character)
  5049. Grab3.Size = Vector3.new(1, 1, 1)
  5050. Grab3.BrickColor = BrickColor.new("Cyan")
  5051. Grab3.CanCollide = false
  5052. Grab3.Anchored = true
  5053. Grab3.Material = "Neon"
  5054. Grab3.Transparency = 0.1
  5055. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5056. local Grab4 = Instance.new("SpecialMesh", Grab3)
  5057. Grab4.MeshType = "Sphere"
  5058. Grab4.Scale = Vector3.new(207, 207, 207)
  5059. for i = 0, 22, 0.1 do
  5060. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5061. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5062. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5063. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5064. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5065. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5066. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5067. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5068. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5069. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5070. Grab.Transparency = Grab.Transparency + 0.009
  5071. Grab3.Transparency = Grab3.Transparency + 0.005
  5072. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  5073. Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1)
  5074. game:GetService("RunService").RenderStepped:wait()
  5075. end
  5076. Grab:Destroy()
  5077. Grab3:Destroy()
  5078. multiplier = 1.5E120
  5079. wait(0.01)
  5080. local tra = Instance.new("ParticleEmitter")
  5081. tra.Parent = Head
  5082. tra.LightEmission = 1
  5083. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5084. tra.Rate = 15
  5085. tra.Rotation = NumberRange.new(-5, 5)
  5086. tra.Lifetime = NumberRange.new(1.5, 2)
  5087. tra.Size = NumberSequence.new(0.098, 0)
  5088. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5089. tra.Speed = NumberRange.new(0.5)
  5090. tra.VelocitySpread = 360
  5091. tra.VelocityInheritance = 0.5
  5092. tra.ZOffset = 2
  5093. local tra = Instance.new("ParticleEmitter")
  5094. tra.Parent = Head
  5095. tra.LightEmission = 1
  5096. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5097. tra.Rate = 15
  5098. tra.Rotation = NumberRange.new(-5, 5)
  5099. tra.Lifetime = NumberRange.new(1.5, 2)
  5100. tra.Size = NumberSequence.new(1.3)
  5101. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5102. tra.Speed = NumberRange.new(0.5)
  5103. tra.VelocitySpread = 360
  5104. tra.VelocityInheritance = 0.5
  5105. tra.ZOffset = 2
  5106. local tra = Instance.new("ParticleEmitter")
  5107. tra.Parent = UpperTorso
  5108. tra.LightEmission = 1
  5109. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5110. tra.Rate = 15
  5111. tra.Rotation = NumberRange.new(-5, 5)
  5112. tra.Lifetime = NumberRange.new(1.5, 2)
  5113. tra.Size = NumberSequence.new(1.3)
  5114. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5115. tra.Speed = NumberRange.new(0.5)
  5116. tra.VelocitySpread = 360
  5117. tra.VelocityInheritance = 0.5
  5118. tra.ZOffset = 2
  5119. local tra = Instance.new("ParticleEmitter")
  5120. tra.Parent = RightLowerArm
  5121. tra.LightEmission = 1
  5122. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  5123. tra.Rate = 15
  5124. tra.Rotation = NumberRange.new(-5, 5)
  5125. tra.Lifetime = NumberRange.new(1.5, 2)
  5126. tra.Size = NumberSequence.new(1.3)
  5127. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5128. tra.Speed = NumberRange.new(0.5)
  5129. tra.VelocitySpread = 360
  5130. tra.VelocityInheritance = 0.5
  5131. tra.ZOffset = 2
  5132. local tra = Instance.new("ParticleEmitter")
  5133. tra.Parent = LeftLowerArm
  5134. tra.LightEmission = 1
  5135. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  5136. tra.Rate = 15
  5137. tra.Rotation = NumberRange.new(-5, 5)
  5138. tra.Lifetime = NumberRange.new(1.5, 2)
  5139. tra.Size = NumberSequence.new(0.098, 0)
  5140. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5141. tra.Speed = NumberRange.new(0.5)
  5142. tra.VelocitySpread = 360
  5143. tra.VelocityInheritance = 0.5
  5144. tra.ZOffset = 2
  5145. wait(3)
  5146. Idle = false
  5147. hitted = false
  5148. instinct = true
  5149. wait(2)
  5150. D = false
  5151. end
  5152. end
  5153. Mouse.KeyDown:connect(function(key)
  5154. if key == "z" and SSJB3 == true then
  5155. Idle = true
  5156. if Debounces.CanAttack == true then
  5157. Debounces.CanAttack = false
  5158. Debounces.on = true
  5159. Debounces.NoIdl = true
  5160. do
  5161. local Music2 = Instance.new("Sound", UpperTorso)
  5162. Music2.SoundId = "rbxassetid://1112364900"
  5163. Music2.Pitch = 1
  5164. Music2.Looped = false
  5165. Music2.Volume = 3.2
  5166. wait(1.0E-4)
  5167. Music2:Play()
  5168. local sbs = Instance.new("BodyPosition", RootPart)
  5169. sbs.P = 3000
  5170. sbs.D = 1000
  5171. sbs.maxForce = Vector3.new(0, 0, 0)
  5172. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  5173. local Music3 = Instance.new("Sound", UpperTorso)
  5174. Music3.SoundId = "rbxassetid://551399476"
  5175. Music3.Pitch = 1
  5176. Music3.Looped = false
  5177. Music3.Volume = 3.2
  5178. wait(1.0E-4)
  5179. Music3:Play()
  5180. wait(0.5)
  5181. local Bq = Instance.new("Part", Character)
  5182. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  5183. Bq.BrickColor = BrickColor.new("Cyan")
  5184. Bq.Material = "Neon"
  5185. Bq.Anchored = true
  5186. Bq.CanCollide = false
  5187. Bq.Transparency = 0.1
  5188. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5189. local Bq2 = Instance.new("SpecialMesh", Bq)
  5190. Bq2.MeshType = "Sphere"
  5191. Bq2.Scale = Vector3.new(5.8, 5.8, 5.8)
  5192. local HQ = Instance.new("Part", Bq)
  5193. HQ.Size = Vector3.new(1, 1, 1)
  5194. HQ.BrickColor = BrickColor.new("Cyan")
  5195. HQ.Material = "Neon"
  5196. HQ.Anchored = true
  5197. HQ.CanCollide = false
  5198. HQ.Transparency = 0.4
  5199. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5200. local HQ2 = Instance.new("SpecialMesh", HQ)
  5201. HQ2.MeshType = "Cylinder"
  5202. HQ2.Scale = Vector3.new(500, 1.2, 1.2)
  5203. local HQ23 = Instance.new("Part", Bq)
  5204. HQ23.Size = Vector3.new(1, 1, 1)
  5205. HQ23.BrickColor = BrickColor.new("Cyan")
  5206. HQ23.Material = "Neon"
  5207. HQ23.Anchored = true
  5208. HQ23.CanCollide = false
  5209. HQ23.Transparency = 0.4
  5210. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5211. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5212. HQ22.MeshType = "Cylinder"
  5213. HQ22.Scale = Vector3.new(500, 1.2, 1.2)
  5214. local ZO = Instance.new("Part", Bq)
  5215. ZO.Size = Vector3.new(1, 1, 1)
  5216. ZO.BrickColor = BrickColor.new("Cyan")
  5217. ZO.Material = "Neon"
  5218. ZO.Anchored = true
  5219. ZO.CanCollide = false
  5220. ZO.Transparency = 0.4
  5221. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5222. local ZO2 = Instance.new("SpecialMesh", ZO)
  5223. ZO2.MeshType = "Cylinder"
  5224. ZO2.Scale = Vector3.new(500, 1.2, 1.2)
  5225. local BO = Instance.new("Part", Bq)
  5226. BO.Size = Vector3.new(1, 1, 1)
  5227. BO.BrickColor = BrickColor.new("Cyan")
  5228. BO.Material = "Neon"
  5229. BO.Anchored = true
  5230. BO.CanCollide = false
  5231. BO.Transparency = 0.4
  5232. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5233. local BO2 = Instance.new("SpecialMesh", BO)
  5234. BO2.MeshType = "Cylinder"
  5235. BO2.Scale = Vector3.new(500, 1.2, 1.2)
  5236. local Grab = Instance.new("Part", RootPart)
  5237. Grab.Size = Vector3.new(5, 5, 5)
  5238. Grab.CanCollide = false
  5239. Grab.Anchored = true
  5240. Grab.BrickColor = BrickColor.new("Deep orange")
  5241. Grab.Transparency = math.huge
  5242. local Grabo = Instance.new("Weld", Grab)
  5243. Grabo.Part0 = RootPart
  5244. Grabo.Part1 = Grab
  5245. Grabo.C0 = CFrame.new(0, -1.1, 0)
  5246. Grab.Touched:connect(function(hit)
  5247. if hit.Name ~= "Grab" then
  5248. kamessj4hurt(hit, 10)
  5249. end
  5250. end)
  5251. RootPart.Anchored = true
  5252. for i = 0, 20, 0.1 do
  5253. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5254. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  5255. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  5256. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  5257. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  5258. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5259. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5260. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  5261. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5262. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  5263. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  5264. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5265. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5266. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5267. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5268. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5269. Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2)
  5270. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5271. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5272. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5273. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5274. game:GetService("RunService").RenderStepped:wait()
  5275. end
  5276. wait(0)
  5277. Bq:Destroy()
  5278. Music2:Destroy()
  5279. local Music3 = Instance.new("Sound", UpperTorso)
  5280. Music3.SoundId = "rbxassetid://551399627"
  5281. Music3.Pitch = 1
  5282. Music3.Looped = false
  5283. Music3.Volume = 3.2
  5284. wait(1.0E-4)
  5285. Music3:Play()
  5286. Debounces.on = false
  5287. Debounces.Here = false
  5288. shot = shot + 1
  5289. local rng = Instance.new("Part", RootPart)
  5290. rng.Anchored = true
  5291. rng.BrickColor = BrickColor.new("Dark blue")
  5292. rng.CanCollide = false
  5293. rng.FormFactor = 3
  5294. rng.Name = "Ring"
  5295. rng.Size = Vector3.new(8, 8, 8)
  5296. rng.Transparency = 0.35
  5297. rng.TopSurface = 0
  5298. rng.BottomSurface = 0
  5299. rng2 = rng:clone()
  5300. rng3 = rng2:clone()
  5301. rng4 = rng2:clone()
  5302. local rngm = Instance.new("SpecialMesh", rng)
  5303. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5304. rngm.Scale = Vector3.new(1, 1, 1)
  5305. rngm2 = rngm:clone()
  5306. rngm2.Scale = Vector3.new(1, 1, 1)
  5307. rngm3 = rngm2:clone()
  5308. rngm3.Parent = rng3
  5309. rngm3.Scale = Vector3.new(1, 1, 1)
  5310. rngm4 = rngm2:clone()
  5311. rngm4.Parent = rng4
  5312. rngm4.Scale = Vector3.new(1, 1, 1)
  5313. local bem = Instance.new("Part", RootPart)
  5314. bem.Anchored = true
  5315. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  5316. bem.BrickColor = BrickColor.new("Dark blue")
  5317. bem.CanCollide = false
  5318. bem.Material = "Neon"
  5319. local bem2 = Instance.new("Part", RootPart)
  5320. bem2.Anchored = true
  5321. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  5322. bem2.BrickColor = BrickColor.new("Cyan")
  5323. bem2.CanCollide = false
  5324. bem2.Material = "Neon"
  5325. local aura = Instance.new("ParticleEmitter", bem)
  5326. aura.Size = NumberSequence.new(11)
  5327. aura.Lifetime = NumberRange.new(0.5)
  5328. aura.LightEmission = 1
  5329. aura.Texture = "http://www.roblox.com/asset/?id="
  5330. aura.Speed = NumberRange.new(0)
  5331. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  5332. aura.Rate = 400
  5333. bem.FormFactor = 3
  5334. bem.Name = "Beam" .. shot
  5335. bem.Size = Vector3.new(13, 13, 13)
  5336. bem.Transparency = 0.35
  5337. bem.TopSurface = 0
  5338. bem.BottomSurface = 0
  5339. local bemm2 = Instance.new("SpecialMesh", bem2)
  5340. bemm2.MeshType = 4
  5341. bemm2.Scale = Vector3.new(1, 1, 1)
  5342. bem2.FormFactor = 3
  5343. bem2.Name = "Beam" .. shot
  5344. bem2.Size = Vector3.new(11, 11, 11)
  5345. bem2.Transparency = 0.35
  5346. bem2.TopSurface = 0
  5347. bem2.BottomSurface = 0
  5348. local bemm = Instance.new("SpecialMesh", bem)
  5349. bemm.MeshType = 4
  5350. bemm.Scale = Vector3.new(1, 1, 1)
  5351. local out = Instance.new("Part", Character)
  5352. out.Anchored = true
  5353. out.BrickColor = BrickColor.new("Dark blue")
  5354. out.CanCollide = false
  5355. out.FormFactor = 3
  5356. out.Name = "Out"
  5357. out.Material = "Neon"
  5358. out.Size = Vector3.new(126, 126, 126)
  5359. out.Transparency = 0.35
  5360. out.TopSurface = 0
  5361. out.BottomSurface = 0
  5362. local outm = Instance.new("SpecialMesh", out)
  5363. outm.MeshType = 3
  5364. outm.Scale = Vector3.new(1, 1, 1)
  5365. local out2 = Instance.new("Part", Character)
  5366. out2.Anchored = true
  5367. out2.BrickColor = BrickColor.new("Cyan")
  5368. out2.CanCollide = false
  5369. out2.FormFactor = 3
  5370. out2.Name = "Out"
  5371. out2.Material = "Neon"
  5372. out2.Size = Vector3.new(120, 120, 120)
  5373. out2.Transparency = 0.35
  5374. out2.TopSurface = 0
  5375. out2.BottomSurface = 0
  5376. local outm2 = Instance.new("SpecialMesh", out2)
  5377. outm2.MeshType = 3
  5378. outm2.Scale = Vector3.new(1, 1, 1)
  5379. local outl = Instance.new("Part", Character)
  5380. outl.Anchored = true
  5381. outl.BrickColor = BrickColor.new("Dark blue")
  5382. outl.CanCollide = false
  5383. outl.FormFactor = 3
  5384. outl.Name = "Out"
  5385. outl.Material = "Neon"
  5386. outl.Size = Vector3.new(197, 197, 197)
  5387. outl.Transparency = 0.35
  5388. outl.TopSurface = 0
  5389. outl.BottomSurface = 0
  5390. local outml = Instance.new("SpecialMesh", outl)
  5391. outml.MeshType = 3
  5392. outml.Scale = Vector3.new(1, 1, 1)
  5393. local out2l = Instance.new("Part", Character)
  5394. out2l.Anchored = true
  5395. out2l.BrickColor = BrickColor.new("Cyan")
  5396. out2l.CanCollide = false
  5397. out2l.FormFactor = 3
  5398. out2l.Name = "Out"
  5399. out2l.Material = "Neon"
  5400. out2l.Size = Vector3.new(199, 199, 199)
  5401. out2l.Transparency = 0.35
  5402. out2l.TopSurface = 0
  5403. out2l.BottomSurface = 0
  5404. local outm2l = Instance.new("SpecialMesh", out2l)
  5405. outm2l.MeshType = 3
  5406. outm2l.Scale = Vector3.new(1, 1, 1)
  5407. local outau = Instance.new("Part", Character)
  5408. outau.Anchored = true
  5409. outau.BrickColor = BrickColor.new("Cyan")
  5410. outau.CanCollide = false
  5411. outau.FormFactor = 3
  5412. outau.Name = "Out"
  5413. outau.Material = "Neon"
  5414. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  5415. outau.Transparency = 0.35
  5416. outau.TopSurface = 0
  5417. outau.BottomSurface = 0
  5418. local outm2au = Instance.new("SpecialMesh", outau)
  5419. outm2au.MeshType = 3
  5420. outm2au.Scale = Vector3.new(1, 1, 1)
  5421. local outau2 = Instance.new("Part", Character)
  5422. outau2.Anchored = true
  5423. outau2.BrickColor = BrickColor.new("Cyan")
  5424. outau2.CanCollide = false
  5425. outau2.FormFactor = 3
  5426. outau2.Name = "Out"
  5427. outau2.Material = "Neon"
  5428. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  5429. outau2.Transparency = 0.35
  5430. outau2.TopSurface = 0
  5431. outau2.BottomSurface = 0
  5432. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5433. outm2au2.MeshType = 3
  5434. outm2au2.Scale = Vector3.new(1, 1, 1)
  5435. local bnd = Instance.new("Part", RootPart)
  5436. bnd.Anchored = true
  5437. bnd.BrickColor = BrickColor.new("Cyan")
  5438. bnd.CanCollide = false
  5439. bnd.Material = "Neon"
  5440. bnd.FormFactor = 3
  5441. bnd.Name = "Bend"
  5442. bnd.Size = Vector3.new(10, 10, 10)
  5443. bnd.Transparency = 1
  5444. bnd.TopSurface = 0
  5445. bnd.BottomSurface = 0
  5446. local bndm = Instance.new("SpecialMesh", bnd)
  5447. bndm.MeshType = 3
  5448. bndm.Scale = Vector3.new(1, 1, 1)
  5449. local Chow = Instance.new("ParticleEmitter")
  5450. Chow.Name = "Aura"
  5451. Chow.Texture = "rbxassetid://779576004"
  5452. Chow.Parent = outau
  5453. Chow.LightEmission = 1
  5454. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  5455. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5456. Chow.Size = NumberSequence.new(40)
  5457. Chow.LockedToPart = true
  5458. Chow.Lifetime = NumberRange.new(0.2)
  5459. Chow.Rate = 100
  5460. Chow.Rotation = NumberRange.new(-360, 360)
  5461. Chow.Speed = NumberRange.new(0.3)
  5462. Chow.EmissionDirection = "Top"
  5463. local Chow2 = Instance.new("ParticleEmitter")
  5464. Chow2.Name = "Aura"
  5465. Chow2.Texture = "rbxassetid://779576004"
  5466. Chow2.Parent = outau2
  5467. Chow2.LightEmission = 1
  5468. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  5469. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5470. Chow2.Size = NumberSequence.new(60)
  5471. Chow2.LockedToPart = true
  5472. Chow2.Lifetime = NumberRange.new(0.2)
  5473. Chow2.Rate = 200
  5474. Chow2.Rotation = NumberRange.new(-360, 360)
  5475. Chow2.Speed = NumberRange.new(0.3)
  5476. Chow2.EmissionDirection = "Top"
  5477. local Atch1 = Instance.new("Attachment", out2l)
  5478. Atch1.Position = Vector3.new(0, 2, 0)
  5479. local Atch2 = Instance.new("Attachment", out2l)
  5480. Atch2.Position = Vector3.new(0, -2.5, 0)
  5481. local Trail = Instance.new("Trail", Character)
  5482. Trail.Attachment0 = Atch1
  5483. Trail.Attachment1 = Atch2
  5484. Trail.Texture = "rbxassetid://22636887"
  5485. Trail.Lifetime = 1.7
  5486. Trail.Transparency = NumberSequence.new({
  5487. NumberSequenceKeypoint.new(0, 0, 0),
  5488. NumberSequenceKeypoint.new(1, 1, 0)
  5489. })
  5490. Trail.Color = ColorSequence.new(ColorsArray)
  5491. Trail.LightEmission = 5
  5492. local To = Instance.new("Part", Character)
  5493. To.Size = Vector3.new(2, 1, 2)
  5494. To.BrickColor = BrickColor.new("Really red")
  5495. To.CanCollide = false
  5496. To.Anchored = true
  5497. To.Material = "Neon"
  5498. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5499. local To2 = Instance.new("SpecialMesh", To)
  5500. To2.MeshId = "rbxassetid://569384034"
  5501. To2.Scale = Vector3.new(10, 10, 10)
  5502. local Rin = Instance.new("Part", Character)
  5503. Rin.Size = Vector3.new(1, 1, 1)
  5504. Rin.BrickColor = BrickColor.new("White")
  5505. Rin.Anchored = true
  5506. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5507. local Rin2 = Instance.new("SpecialMesh", Rin)
  5508. Rin2.MeshId = "rbxassetid://3270017"
  5509. Rin2.Scale = Vector3.new(1, 1, 1)
  5510. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5511. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5512. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5513. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5514. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5515. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5516. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5517. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5518. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5519. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5520. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5521. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5522. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5523. Debounces.Shewt = true
  5524. local Music2 = Instance.new("Sound", UpperTorso)
  5525. Music2.SoundId = "rbxassetid://1117288204"
  5526. Music2.Pitch = 1
  5527. Music2.Looped = false
  5528. Music2.Volume = 7.2
  5529. wait(1.0E-4)
  5530. Music2:Play()
  5531. coroutine.wrap(function()
  5532. for i = 1, 20, 0.2 do
  5533. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  5534. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  5535. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  5536. rng.Transparency = i / 20
  5537. rng3.Transparency = 0.041666666666666664
  5538. rng4.Transparency = i / 26
  5539. wait()
  5540. end
  5541. wait(5)
  5542. rng:Destroy()
  5543. end)()
  5544. if Debounces.Shewt == true then
  5545. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5546. hit = ht.Parent
  5547. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5548. if HasntTouched(hit.Name) == true and deb == false then
  5549. deb = true
  5550. coroutine.wrap(function()
  5551. end)()
  5552. table.insert(Touche, hit.Name)
  5553. deb = false
  5554. end
  5555. coroutine.wrap(function()
  5556. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  5557. wait(0.4)
  5558. end)()
  5559. table.insert(Touche, hit.Parent.Name)
  5560. deb = false
  5561. for i, v in pairs(Touche) do
  5562. print(v)
  5563. end
  5564. end
  5565. end)
  5566. end
  5567. for i = 0, 1700, 23 do
  5568. bem.Size = Vector3.new(i, 107, 107)
  5569. bem2.Size = Vector3.new(i, 107, 107)
  5570. Grab.Size = Vector3.new(i, 107, 107)
  5571. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5572. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5573. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5574. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5575. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5576. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5577. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5578. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5579. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5580. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  5581. bnd.Size = Vector3.new(10, 10, 10)
  5582. bndm.Scale = Vector3.new(108, 108, 108)
  5583. To.Transparency = To.Transparency + 0.012
  5584. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  5585. if i % 10 == 0 then
  5586. do
  5587. local newRng = rng2:Clone()
  5588. newRng.Parent = RootPart
  5589. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5590. local newRngm = rngm2:clone()
  5591. newRngm.Parent = newRng
  5592. coroutine.wrap(function()
  5593. for i = 1, 10, 0.2 do
  5594. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  5595. newRng.Transparency = i / 10
  5596. wait()
  5597. end
  5598. wait(0)
  5599. newRng:Destroy()
  5600. end)()
  5601. end
  5602. end
  5603. wait()
  5604. end
  5605. wait(0)
  5606. Debounces.Shewt = false
  5607. out:Destroy()
  5608. out2:Destroy()
  5609. bnd:Destroy()
  5610. bem:Destroy()
  5611. bem2:Destroy()
  5612. To:Destroy()
  5613. To2:Destroy()
  5614. Music2:Destroy()
  5615. out2l:Destroy()
  5616. outl:Destroy()
  5617. outau:Destroy()
  5618. outau2:Destroy()
  5619. Trail:Destroy()
  5620. Atch1:Destroy()
  5621. Grab:Destroy()
  5622. Grabo:Destroy()
  5623. for i, v in pairs(RootPart:GetChildren()) do
  5624. if v:IsA("BodyPosition") then
  5625. v:Remove()
  5626. end
  5627. end
  5628. RootPart.Anchored = false
  5629. Debounces.Ready = false
  5630. for i, v in pairs(Touche) do
  5631. table.remove(Touche, i)
  5632. end
  5633. wait()
  5634. table.insert(Touche, Character.Name)
  5635. Debounces.NoIdl = false
  5636. if Debounces.CanAttack == false then
  5637. Debounces.CanAttack = true
  5638. end
  5639. end
  5640. end
  5641. end
  5642. Idle = false
  5643. Humanoid.WalkSpeed = 16
  5644. end)
  5645. RootPart.Touched:connect(function(hit)
  5646. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5647. if h ~= nil and Humanoid.Health > 0 and instinct == true then
  5648. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  5649. local ay = math.random(1, 2)
  5650. if ay == 1 then
  5651. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0)
  5652. else
  5653. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3)
  5654. end
  5655. end
  5656. end)
  5657. tp = true
  5658. Mouse.KeyDown:connect(function(k)
  5659. if k == "1" and tp == true then
  5660. tp = false
  5661. local Must = Instance.new("Sound", UpperTorso)
  5662. Must.SoundId = "rbxassetid://1055279036"
  5663. Must.Pitch = 0.99
  5664. Must.Volume = 1.2
  5665. Must.Looped = false
  5666. wait(0)
  5667. Must:Play()
  5668. Zanzoken = Instance.new("Part", Character)
  5669. Zanzoken.Anchored = true
  5670. Zanzoken.CanCollide = false
  5671. Zanzoken.Position = v3(999, 999, 999)
  5672. Zanzoken.CFrame = LowerTorso.CFrame
  5673. game.Debris:AddItem(Zanzoken, 0.5)
  5674. Zanzoken.Transparency = 1
  5675. wait()
  5676. idk = Instance.new("BillboardGui", Zanzoken)
  5677. idk.Size = UDim2.new(10, 0, 15, 0)
  5678. idk.AlwaysOnTop = false
  5679. idk1 = Instance.new("ImageLabel", idk)
  5680. idk1.BackgroundTransparency = 1
  5681. idk.ExtentsOffset = v3(0, 0, 0)
  5682. idk1.ImageTransparency = 0
  5683. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5684. idk1.Size = UDim2.new(2, 0, 1, 0)
  5685. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5686. idk1.Image = "rbxassetid://319554883"
  5687. wait(0)
  5688. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5689. wait(0)
  5690. Zanzoken = Instance.new("Part", Character)
  5691. Zanzoken.Anchored = true
  5692. Zanzoken.CanCollide = false
  5693. Zanzoken.Position = v3(999, 999, 999)
  5694. Zanzoken.CFrame = LowerTorso.CFrame
  5695. game.Debris:AddItem(Zanzoken, 0.5)
  5696. Zanzoken.Transparency = 1
  5697. wait()
  5698. idk = Instance.new("BillboardGui", Zanzoken)
  5699. idk.Size = UDim2.new(10, 0, 15, 0)
  5700. idk.AlwaysOnTop = false
  5701. idk1 = Instance.new("ImageLabel", idk)
  5702. idk1.BackgroundTransparency = 1
  5703. idk.ExtentsOffset = v3(0, 0, 0)
  5704. idk1.ImageTransparency = 0
  5705. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5706. idk1.Size = UDim2.new(2, 0, 1, 0)
  5707. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5708. idk1.Image = "rbxassetid://319554883"
  5709. wait(0.4)
  5710. tp = true
  5711. end
  5712. end)
  5713. Mouse.KeyDown:connect(function(k)
  5714. if k == "2" and tp == true and instinct == true then
  5715. tp = false
  5716. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5717. wait(1.0E-4)
  5718. tp = true
  5719. end
  5720. end)
  5721. Mouse.KeyDown:connect(function(key)
  5722. if key == "h" and base == true and instinct == false and ssj4 == false then
  5723. Idle = true
  5724. ssj = true
  5725. ssj2 = false
  5726. blue = false
  5727. base = false
  5728. multiplier = 3
  5729. local H = Instance.new("Part", UpperTorso)
  5730. H.Size = Vector3.new(1, 1, 1)
  5731. H.BrickColor = BrickColor.new("Cyan")
  5732. H.CanCollide = false
  5733. H.Material = "Neon"
  5734. H.Anchored = true
  5735. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5736. local H2 = Instance.new("SpecialMesh", H)
  5737. H2.MeshId = "rbxassetid://569384034"
  5738. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5739. RootPart.Anchored = true
  5740. local Music2 = Instance.new("Sound", UpperTorso)
  5741. Music2.SoundId = "rbxassetid://917377181"
  5742. Music2.Pitch = 1
  5743. Music2.Looped = false
  5744. Music2.Volume = 3.2
  5745. wait(1.0E-4)
  5746. Music2:Play()
  5747. local Music3 = Instance.new("Sound", UpperTorso)
  5748. Music3.SoundId = "rbxassetid://891397456"
  5749. Music3.Pitch = 1
  5750. Music3.Looped = false
  5751. Music3.Volume = 3.2
  5752. wait(1.0E-4)
  5753. Music3:Play()
  5754. coroutine.resume(coroutine.create(function()
  5755. for i = 1, 4 do
  5756. do
  5757. local HQ = Instance.new("Part", Character)
  5758. HQ.Size = Vector3.new(1, 0, 1)
  5759. HQ.BrickColor = BrickColor.new("Cyan")
  5760. HQ.Material = "Neon"
  5761. HQ.Anchored = true
  5762. HQ.CanCollide = false
  5763. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5764. local HQ2 = Instance.new("SpecialMesh", HQ)
  5765. HQ2.MeshId = "rbxassetid://20329976"
  5766. HQ2.Scale = Vector3.new(1, 1, 1)
  5767. local HQ5 = Instance.new("Part", Character)
  5768. HQ5.Size = Vector3.new(1, 0, 1)
  5769. HQ5.BrickColor = BrickColor.new("Cyan")
  5770. HQ5.Material = "Neon"
  5771. HQ5.Anchored = true
  5772. HQ5.CanCollide = false
  5773. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5774. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5775. HQ6.MeshId = "rbxassetid://20329976"
  5776. HQ6.Scale = Vector3.new(1, 1, 1)
  5777. coroutine.resume(coroutine.create(function()
  5778. for i = 0, 5, 0.1 do
  5779. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5780. HQ.Transparency = HQ.Transparency + 0.09
  5781. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5782. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5783. HQ5.Transparency = HQ5.Transparency + 0.09
  5784. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5785. wait(1.0E-11)
  5786. end
  5787. end))
  5788. wait(0.3)
  5789. end
  5790. end
  5791. end))
  5792. for i = 0, 10, 0.1 do
  5793. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5794. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5795. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5796. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5797. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5798. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5799. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5800. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5801. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5802. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5803. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5804. game:GetService("RunService").RenderStepped:wait()
  5805. end
  5806. H:Destroy()
  5807. wait(0)
  5808. local Music7 = Instance.new("Sound", UpperTorso)
  5809. Music7.SoundId = "rbxassetid://1035030726"
  5810. Music7.Pitch = 1
  5811. Music7.Looped = false
  5812. Music7.Volume = 5.2
  5813. wait(1.0E-4)
  5814. Music7:Play()
  5815. local SS = Instance.new("Part", UpperTorso)
  5816. SS.Size = Vector3.new(1, 1, 1)
  5817. SS.BrickColor = BrickColor.new("New Yeller")
  5818. SS.CanCollide = false
  5819. SS.Material = "Neon"
  5820. SS.Anchored = true
  5821. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5822. local SS2 = Instance.new("SpecialMesh", SS)
  5823. SS2.MeshId = "rbxassetid://569384034"
  5824. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5825. coroutine.resume(coroutine.create(function()
  5826. for i = 1, 5 do
  5827. do
  5828. local HQ = Instance.new("Part", Character)
  5829. HQ.Size = Vector3.new(1, 0, 1)
  5830. HQ.BrickColor = BrickColor.new("New Yeller")
  5831. HQ.Material = "Neon"
  5832. HQ.Anchored = true
  5833. HQ.CanCollide = false
  5834. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5835. local HQ2 = Instance.new("SpecialMesh", HQ)
  5836. HQ2.MeshId = "rbxassetid://20329976"
  5837. HQ2.Scale = Vector3.new(1, 1, 1)
  5838. local HQ5 = Instance.new("Part", Character)
  5839. HQ5.Size = Vector3.new(1, 0, 1)
  5840. HQ5.BrickColor = BrickColor.new("New Yeller")
  5841. HQ5.Material = "Neon"
  5842. HQ5.Anchored = true
  5843. HQ5.CanCollide = false
  5844. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5845. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5846. HQ6.MeshId = "rbxassetid://20329976"
  5847. HQ6.Scale = Vector3.new(1, 1, 1)
  5848. coroutine.resume(coroutine.create(function()
  5849. for i = 1, 200 do
  5850. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5851. HQ.Transparency = HQ.Transparency + 0.09
  5852. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5853. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5854. HQ5.Transparency = HQ5.Transparency + 0.09
  5855. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5856. wait(1.0E-11)
  5857. end
  5858. end))
  5859. wait(0.3)
  5860. end
  5861. end
  5862. end))
  5863. local HQ = Instance.new("Part", RootPart)
  5864. HQ.Size = Vector3.new(1, 1, 1)
  5865. HQ.BrickColor = BrickColor.new("New Yeller")
  5866. HQ.Material = "Neon"
  5867. HQ.Anchored = true
  5868. HQ.CanCollide = false
  5869. HQ.Transparency = 0.4
  5870. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5871. local HQ2 = Instance.new("SpecialMesh", HQ)
  5872. HQ2.MeshType = "Cylinder"
  5873. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5874. local HQ23 = Instance.new("Part", RootPart)
  5875. HQ23.Size = Vector3.new(1, 1, 1)
  5876. HQ23.BrickColor = BrickColor.new("New Yeller")
  5877. HQ23.Material = "Neon"
  5878. HQ23.Anchored = true
  5879. HQ23.CanCollide = false
  5880. HQ23.Transparency = 0.4
  5881. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5882. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5883. HQ22.MeshType = "Cylinder"
  5884. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5885. local ZO = Instance.new("Part", RootPart)
  5886. ZO.Size = Vector3.new(1, 1, 1)
  5887. ZO.BrickColor = BrickColor.new("New Yeller")
  5888. ZO.Material = "Neon"
  5889. ZO.Anchored = true
  5890. ZO.CanCollide = false
  5891. ZO.Transparency = 0.4
  5892. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5893. local ZO2 = Instance.new("SpecialMesh", ZO)
  5894. ZO2.MeshType = "Cylinder"
  5895. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  5896. local BO = Instance.new("Part", RootPart)
  5897. BO.Size = Vector3.new(1, 1, 1)
  5898. BO.BrickColor = BrickColor.new("New Yeller")
  5899. BO.Material = "Neon"
  5900. BO.Anchored = true
  5901. BO.CanCollide = false
  5902. BO.Transparency = 0.4
  5903. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5904. local BO2 = Instance.new("SpecialMesh", BO)
  5905. BO2.MeshType = "Cylinder"
  5906. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  5907. Hair:Destroy()
  5908. Hair2:Destroy()
  5909. Hair3:Destroy()
  5910. BaseHair.Transparency = 1
  5911. SSHair.Transparency = 0
  5912. wait(0.01)
  5913. Humanoid.MaxHealth = 50000
  5914. wait(0.01)
  5915. Humanoid.Health = 50000
  5916. Humanoid.JumpPower = 300
  5917. Character.Head.face.Texture = "rbxassetid://681217206"
  5918. newaura2.ImageTransparency = 0
  5919. lig = Instance.new("PointLight", LowerTorso)
  5920. lig.Color = Color3.new(255, 255, 0)
  5921. lig.Range = 12
  5922. local Aura = Instance.new("ParticleEmitter")
  5923. Aura.Name = "Aura"
  5924. Aura.Texture = "rbxassetid://411939841"
  5925. Aura.Parent = UpperTorso
  5926. Aura.LightEmission = 1
  5927. Aura.Transparency = NumberSequence.new(0.2, 1)
  5928. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  5929. Aura.Size = NumberSequence.new(0.2, 8)
  5930. Aura.LockedToPart = true
  5931. Aura.Lifetime = NumberRange.new(1.5)
  5932. Aura.Rate = 50
  5933. Aura.Speed = NumberRange.new(1.3)
  5934. Aura.EmissionDirection = "Top"
  5935. Aura.Rotation = NumberRange.new(-8, 8)
  5936. for i = 0, 18, 0.1 do
  5937. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5938. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5939. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5940. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5941. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5942. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5943. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5944. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5945. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5946. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5947. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  5948. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5949. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5950. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5951. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5952. game:GetService("RunService").RenderStepped:wait()
  5953. end
  5954. SS:Destroy()
  5955. Music3:Destroy()
  5956. Idle = false
  5957. BO:Destroy()
  5958. ZO:Destroy()
  5959. HQ23:Destroy()
  5960. HQ:Destroy()
  5961. local Music3 = Instance.new("Sound", UpperTorso)
  5962. Music3.SoundId = "rbxassetid://891397456"
  5963. Music3.Pitch = 1
  5964. Music3.Looped = true
  5965. Music3.Volume = 2.2
  5966. wait(1.0E-4)
  5967. Music3:Play()
  5968. RootPart.Anchored = false
  5969. off = true
  5970. end
  5971. end)
  5972. Mouse.KeyDown:connect(function(key)
  5973. if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then
  5974. Idle = true
  5975. ssj4 = true
  5976. ssj2 = false
  5977. blue = false
  5978. base = false
  5979. multiplier = 3
  5980. local H = Instance.new("Part", UpperTorso)
  5981. H.Size = Vector3.new(1, 1, 1)
  5982. H.BrickColor = BrickColor.new("Cyan")
  5983. H.CanCollide = false
  5984. H.Material = "Neon"
  5985. H.Anchored = true
  5986. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5987. local H2 = Instance.new("SpecialMesh", H)
  5988. H2.MeshId = "rbxassetid://569384034"
  5989. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5990. RootPart.Anchored = true
  5991. local Music2 = Instance.new("Sound", UpperTorso)
  5992. Music2.SoundId = "rbxassetid://917377181"
  5993. Music2.Pitch = 1
  5994. Music2.Looped = false
  5995. Music2.Volume = 3.2
  5996. wait(1.0E-4)
  5997. Music2:Play()
  5998. local Music3 = Instance.new("Sound", UpperTorso)
  5999. Music3.SoundId = "rbxassetid://891397456"
  6000. Music3.Pitch = 1
  6001. Music3.Looped = false
  6002. Music3.Volume = 3.2
  6003. wait(1.0E-4)
  6004. Music3:Play()
  6005. coroutine.resume(coroutine.create(function()
  6006. for i = 1, 4 do
  6007. do
  6008. local HQ = Instance.new("Part", Character)
  6009. HQ.Size = Vector3.new(1, 0, 1)
  6010. HQ.BrickColor = BrickColor.new("Cyan")
  6011. HQ.Material = "Neon"
  6012. HQ.Anchored = true
  6013. HQ.CanCollide = false
  6014. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6015. local HQ2 = Instance.new("SpecialMesh", HQ)
  6016. HQ2.MeshId = "rbxassetid://20329976"
  6017. HQ2.Scale = Vector3.new(1, 1, 1)
  6018. local HQ5 = Instance.new("Part", Character)
  6019. HQ5.Size = Vector3.new(1, 0, 1)
  6020. HQ5.BrickColor = BrickColor.new("Cyan")
  6021. HQ5.Material = "Neon"
  6022. HQ5.Anchored = true
  6023. HQ5.CanCollide = false
  6024. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6025. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6026. HQ6.MeshId = "rbxassetid://20329976"
  6027. HQ6.Scale = Vector3.new(1, 1, 1)
  6028. coroutine.resume(coroutine.create(function()
  6029. for i = 0, 5, 0.1 do
  6030. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6031. HQ.Transparency = HQ.Transparency + 0.09
  6032. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6033. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6034. HQ5.Transparency = HQ5.Transparency + 0.09
  6035. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6036. wait(1.0E-11)
  6037. end
  6038. end))
  6039. wait(0.3)
  6040. end
  6041. end
  6042. end))
  6043. for i = 0, 10, 0.1 do
  6044. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6045. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6046. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6047. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6048. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6049. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6050. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6051. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6052. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6053. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6054. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6055. game:GetService("RunService").RenderStepped:wait()
  6056. end
  6057. H:Destroy()
  6058. wait(0)
  6059. local Music7 = Instance.new("Sound", UpperTorso)
  6060. Music7.SoundId = "rbxassetid://1035030726"
  6061. Music7.Pitch = 1
  6062. Music7.Looped = false
  6063. Music7.Volume = 5.2
  6064. wait(1.0E-4)
  6065. Music7:Play()
  6066. local SS = Instance.new("Part", UpperTorso)
  6067. SS.Size = Vector3.new(1, 1, 1)
  6068. SS.BrickColor = BrickColor.new("Really red")
  6069. SS.CanCollide = false
  6070. SS.Material = "Neon"
  6071. SS.Anchored = true
  6072. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6073. local SS2 = Instance.new("SpecialMesh", SS)
  6074. SS2.MeshId = "rbxassetid://569384034"
  6075. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6076. coroutine.resume(coroutine.create(function()
  6077. for i = 1, 5 do
  6078. do
  6079. local HQ = Instance.new("Part", Character)
  6080. HQ.Size = Vector3.new(1, 0, 1)
  6081. HQ.BrickColor = BrickColor.new("Really red")
  6082. HQ.Material = "Neon"
  6083. HQ.Anchored = true
  6084. HQ.CanCollide = false
  6085. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6086. local HQ2 = Instance.new("SpecialMesh", HQ)
  6087. HQ2.MeshId = "rbxassetid://20329976"
  6088. HQ2.Scale = Vector3.new(1, 1, 1)
  6089. local HQ5 = Instance.new("Part", Character)
  6090. HQ5.Size = Vector3.new(1, 0, 1)
  6091. HQ5.BrickColor = BrickColor.new("Really red")
  6092. HQ5.Material = "Neon"
  6093. HQ5.Anchored = true
  6094. HQ5.CanCollide = false
  6095. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6096. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6097. HQ6.MeshId = "rbxassetid://20329976"
  6098. HQ6.Scale = Vector3.new(1, 1, 1)
  6099. coroutine.resume(coroutine.create(function()
  6100. for i = 1, 200 do
  6101. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6102. HQ.Transparency = HQ.Transparency + 0.09
  6103. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6104. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6105. HQ5.Transparency = HQ5.Transparency + 0.09
  6106. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6107. wait(1.0E-11)
  6108. end
  6109. end))
  6110. wait(0.3)
  6111. end
  6112. end
  6113. end))
  6114. local HQ = Instance.new("Part", RootPart)
  6115. HQ.Size = Vector3.new(1, 1, 1)
  6116. HQ.BrickColor = BrickColor.new("Really red")
  6117. HQ.Material = "Neon"
  6118. HQ.Anchored = true
  6119. HQ.CanCollide = false
  6120. HQ.Transparency = 0.4
  6121. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6122. local HQ2 = Instance.new("SpecialMesh", HQ)
  6123. HQ2.MeshType = "Cylinder"
  6124. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6125. local HQ23 = Instance.new("Part", RootPart)
  6126. HQ23.Size = Vector3.new(1, 1, 1)
  6127. HQ23.BrickColor = BrickColor.new("Really red")
  6128. HQ23.Material = "Neon"
  6129. HQ23.Anchored = true
  6130. HQ23.CanCollide = false
  6131. HQ23.Transparency = 0.4
  6132. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6133. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6134. HQ22.MeshType = "Cylinder"
  6135. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6136. local ZO = Instance.new("Part", RootPart)
  6137. ZO.Size = Vector3.new(1, 1, 1)
  6138. ZO.BrickColor = BrickColor.new("Really red")
  6139. ZO.Material = "Neon"
  6140. ZO.Anchored = true
  6141. ZO.CanCollide = false
  6142. ZO.Transparency = 0.4
  6143. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6144. local ZO2 = Instance.new("SpecialMesh", ZO)
  6145. ZO2.MeshType = "Cylinder"
  6146. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6147. local BO = Instance.new("Part", RootPart)
  6148. BO.Size = Vector3.new(1, 1, 1)
  6149. BO.BrickColor = BrickColor.new("Really red")
  6150. BO.Material = "Neon"
  6151. BO.Anchored = true
  6152. BO.CanCollide = false
  6153. BO.Transparency = 0.4
  6154. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6155. local BO2 = Instance.new("SpecialMesh", BO)
  6156. BO2.MeshType = "Cylinder"
  6157. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6158. Hair:Destroy()
  6159. Hair2:Destroy()
  6160. Hair3:Destroy()
  6161. BaseHair.Transparency = 1
  6162. Four.Transparency = 0
  6163. wait(0.01)
  6164. Humanoid.MaxHealth = 190000
  6165. wait(0.01)
  6166. Humanoid.Health = 190000
  6167. Character.Shirt.ShirtTemplate = "rbxassetid://156606637"
  6168. Character.Pants.PantsTemplate = "rbxassetid://157617546"
  6169. Humanoid.JumpPower = 300
  6170. Character.Head.face.Texture = "rbxassetid://231488578"
  6171. newaura2.ImageTransparency = 0
  6172. local Aura = Instance.new("ParticleEmitter")
  6173. Aura.Name = "Aura"
  6174. Aura.Texture = "rbxassetid://411939841"
  6175. Aura.Parent = UpperTorso
  6176. Aura.LightEmission = 1
  6177. Aura.Transparency = NumberSequence.new(0.2, 1)
  6178. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6179. Aura.Size = NumberSequence.new(0.2, 8)
  6180. Aura.LockedToPart = true
  6181. Aura.Lifetime = NumberRange.new(1.5)
  6182. Aura.Rate = 50
  6183. Aura.Speed = NumberRange.new(1.3)
  6184. Aura.EmissionDirection = "Top"
  6185. Aura.Rotation = NumberRange.new(-8, 8)
  6186. local Aura2 = Instance.new("ParticleEmitter")
  6187. Aura2.Name = "Aura"
  6188. Aura2.Texture = "rbxassetid://411939841"
  6189. Aura2.Parent = UpperTorso
  6190. Aura2.LightEmission = 1
  6191. Aura2.Transparency = NumberSequence.new(0.2, 1)
  6192. Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
  6193. Aura2.Size = NumberSequence.new(0.4, 8)
  6194. Aura2.LockedToPart = true
  6195. Aura2.Lifetime = NumberRange.new(1.5)
  6196. Aura2.Rate = 50
  6197. Aura2.Speed = NumberRange.new(1.3)
  6198. Aura2.EmissionDirection = "Top"
  6199. Aura2.Rotation = NumberRange.new(-8, 8)
  6200. Aura2.ZOffset = -1
  6201. for i = 0, 18, 0.1 do
  6202. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6203. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6204. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6205. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6206. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6207. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6208. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6209. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6210. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6211. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6212. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6213. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6214. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6215. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6216. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6217. game:GetService("RunService").RenderStepped:wait()
  6218. end
  6219. SS:Destroy()
  6220. Music3:Destroy()
  6221. Idle = false
  6222. BO:Destroy()
  6223. ZO:Destroy()
  6224. HQ23:Destroy()
  6225. HQ:Destroy()
  6226. local Music3 = Instance.new("Sound", UpperTorso)
  6227. Music3.SoundId = "rbxassetid://891397456"
  6228. Music3.Pitch = 1
  6229. Music3.Looped = true
  6230. Music3.Volume = 2.2
  6231. wait(1.0E-4)
  6232. Music3:Play()
  6233. RootPart.Anchored = false
  6234. off = true
  6235. end
  6236. end)
  6237. Mouse.KeyDown:connect(function(key)
  6238. if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then
  6239. Idle = true
  6240. ssj = false
  6241. ssj2 = false
  6242. blue = false
  6243. base = false
  6244. kaio = true
  6245. multiplier = 490000
  6246. local H = Instance.new("Part", UpperTorso)
  6247. H.Size = Vector3.new(1, 1, 1)
  6248. H.BrickColor = BrickColor.new("Cyan")
  6249. H.CanCollide = false
  6250. H.Material = "Neon"
  6251. H.Anchored = true
  6252. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6253. local H2 = Instance.new("SpecialMesh", H)
  6254. H2.MeshId = "rbxassetid://569384034"
  6255. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6256. RootPart.Anchored = true
  6257. local Music2 = Instance.new("Sound", UpperTorso)
  6258. Music2.SoundId = "rbxassetid://917377181"
  6259. Music2.Pitch = 1
  6260. Music2.Looped = false
  6261. Music2.Volume = 3.2
  6262. wait(1.0E-4)
  6263. Music2:Play()
  6264. local Music3 = Instance.new("Sound", UpperTorso)
  6265. Music3.SoundId = "rbxassetid://891397456"
  6266. Music3.Pitch = 1
  6267. Music3.Looped = false
  6268. Music3.Volume = 3.2
  6269. wait(1.0E-4)
  6270. Music3:Play()
  6271. coroutine.resume(coroutine.create(function()
  6272. for i = 1, 2 do
  6273. do
  6274. local HQ = Instance.new("Part", Character)
  6275. HQ.Size = Vector3.new(1, 0, 1)
  6276. HQ.BrickColor = BrickColor.new("Really red")
  6277. HQ.Material = "Neon"
  6278. HQ.Anchored = true
  6279. HQ.CanCollide = false
  6280. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6281. local HQ2 = Instance.new("SpecialMesh", HQ)
  6282. HQ2.MeshId = "rbxassetid://20329976"
  6283. HQ2.Scale = Vector3.new(1, 1, 1)
  6284. local HQ5 = Instance.new("Part", Character)
  6285. HQ5.Size = Vector3.new(1, 0, 1)
  6286. HQ5.BrickColor = BrickColor.new("Really red")
  6287. HQ5.Material = "Neon"
  6288. HQ5.Anchored = true
  6289. HQ5.CanCollide = false
  6290. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6291. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6292. HQ6.MeshId = "rbxassetid://20329976"
  6293. HQ6.Scale = Vector3.new(1, 1, 1)
  6294. coroutine.resume(coroutine.create(function()
  6295. for i = 0, 2, 0.1 do
  6296. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6297. HQ.Transparency = HQ.Transparency + 0.09
  6298. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6299. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6300. HQ5.Transparency = HQ5.Transparency + 0.09
  6301. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6302. wait(1.0E-11)
  6303. end
  6304. end))
  6305. wait(0.3)
  6306. end
  6307. end
  6308. end))
  6309. for i = 0, 6, 0.1 do
  6310. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1)
  6311. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1)
  6312. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6313. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6314. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1)
  6315. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1)
  6316. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6317. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6318. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1)
  6319. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6320. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6321. game:GetService("RunService").RenderStepped:wait()
  6322. end
  6323. H:Destroy()
  6324. wait(0)
  6325. local Music7 = Instance.new("Sound", UpperTorso)
  6326. Music7.SoundId = "rbxassetid://1035030726"
  6327. Music7.Pitch = 1
  6328. Music7.Looped = false
  6329. Music7.Volume = 5.2
  6330. wait(1.0E-4)
  6331. Music7:Play()
  6332. local SS = Instance.new("Part", UpperTorso)
  6333. SS.Size = Vector3.new(1, 1, 1)
  6334. SS.BrickColor = BrickColor.new("Really red")
  6335. SS.CanCollide = false
  6336. SS.Material = "Neon"
  6337. SS.Anchored = true
  6338. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6339. local SS2 = Instance.new("SpecialMesh", SS)
  6340. SS2.MeshId = "rbxassetid://569384034"
  6341. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6342. coroutine.resume(coroutine.create(function()
  6343. for i = 1, 10 do
  6344. do
  6345. local HQ = Instance.new("Part", Character)
  6346. HQ.Size = Vector3.new(1, 0, 1)
  6347. HQ.BrickColor = BrickColor.new("Really red")
  6348. HQ.Material = "Neon"
  6349. HQ.Anchored = true
  6350. HQ.CanCollide = false
  6351. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6352. local HQ2 = Instance.new("SpecialMesh", HQ)
  6353. HQ2.MeshId = "rbxassetid://20329976"
  6354. HQ2.Scale = Vector3.new(1, 1, 1)
  6355. local HQ5 = Instance.new("Part", Character)
  6356. HQ5.Size = Vector3.new(1, 0, 1)
  6357. HQ5.BrickColor = BrickColor.new("Really red")
  6358. HQ5.Material = "Neon"
  6359. HQ5.Anchored = true
  6360. HQ5.CanCollide = false
  6361. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6362. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6363. HQ6.MeshId = "rbxassetid://20329976"
  6364. HQ6.Scale = Vector3.new(1, 1, 1)
  6365. coroutine.resume(coroutine.create(function()
  6366. for i = 1, 200 do
  6367. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6368. HQ.Transparency = HQ.Transparency + 0.09
  6369. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6370. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6371. HQ5.Transparency = HQ5.Transparency + 0.09
  6372. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6373. wait(1.0E-11)
  6374. end
  6375. end))
  6376. wait(0.3)
  6377. end
  6378. end
  6379. end))
  6380. local HQ = Instance.new("Part", RootPart)
  6381. HQ.Size = Vector3.new(1, 1, 1)
  6382. HQ.BrickColor = BrickColor.new("Really red")
  6383. HQ.Material = "Neon"
  6384. HQ.Anchored = true
  6385. HQ.CanCollide = false
  6386. HQ.Transparency = 0.4
  6387. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6388. local HQ2 = Instance.new("SpecialMesh", HQ)
  6389. HQ2.MeshType = "Cylinder"
  6390. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6391. local HQ23 = Instance.new("Part", RootPart)
  6392. HQ23.Size = Vector3.new(1, 1, 1)
  6393. HQ23.BrickColor = BrickColor.new("Really red")
  6394. HQ23.Material = "Neon"
  6395. HQ23.Anchored = true
  6396. HQ23.CanCollide = false
  6397. HQ23.Transparency = 0.4
  6398. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6399. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6400. HQ22.MeshType = "Cylinder"
  6401. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6402. local ZO = Instance.new("Part", RootPart)
  6403. ZO.Size = Vector3.new(1, 1, 1)
  6404. ZO.BrickColor = BrickColor.new("Really red")
  6405. ZO.Material = "Neon"
  6406. ZO.Anchored = true
  6407. ZO.CanCollide = false
  6408. ZO.Transparency = 0.4
  6409. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6410. local ZO2 = Instance.new("SpecialMesh", ZO)
  6411. ZO2.MeshType = "Cylinder"
  6412. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6413. local BO = Instance.new("Part", RootPart)
  6414. BO.Size = Vector3.new(1, 1, 1)
  6415. BO.BrickColor = BrickColor.new("Really red")
  6416. BO.Material = "Neon"
  6417. BO.Anchored = true
  6418. BO.CanCollide = false
  6419. BO.Transparency = 0.4
  6420. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6421. local BO2 = Instance.new("SpecialMesh", BO)
  6422. BO2.MeshType = "Cylinder"
  6423. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6424. wait(0.01)
  6425. Humanoid.MaxHealth = 9950700
  6426. wait(0.01)
  6427. Humanoid.Health = 9950700
  6428. Humanoid.JumpPower = 200
  6429. newaura2.ImageTransparency = 0
  6430. lig = Instance.new("PointLight", LowerTorso)
  6431. lig.Color = Color3.new(255, 255, 0)
  6432. lig.Range = 12
  6433. local Aura = Instance.new("ParticleEmitter")
  6434. Aura.Name = "Aura"
  6435. Aura.Texture = "rbxassetid://411939841"
  6436. Aura.Parent = Head
  6437. Aura.LightEmission = 1
  6438. Aura.Transparency = NumberSequence.new(0.2, 1)
  6439. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6440. Aura.Size = NumberSequence.new(0.2, 20)
  6441. Aura.LockedToPart = true
  6442. Aura.Lifetime = NumberRange.new(1.5)
  6443. Aura.Rate = 50
  6444. Aura.Speed = NumberRange.new(4.3)
  6445. Aura.EmissionDirection = "Top"
  6446. Aura.Rotation = NumberRange.new(-8, 8)
  6447. local Music3 = Instance.new("Sound", UpperTorso)
  6448. Music3.SoundId = "rbxassetid://1195231856"
  6449. Music3.Pitch = 1
  6450. Music3.Looped = false
  6451. Music3.Volume = 3.2
  6452. wait(1.0E-4)
  6453. Music3:Play()
  6454. for i = 0, 18, 0.1 do
  6455. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6456. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6457. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6458. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6459. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6460. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6461. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6462. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6463. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6464. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6465. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6466. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6467. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6468. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6469. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6470. game:GetService("RunService").RenderStepped:wait()
  6471. end
  6472. SS:Destroy()
  6473. Music3:Destroy()
  6474. Idle = false
  6475. BO:Destroy()
  6476. ZO:Destroy()
  6477. HQ23:Destroy()
  6478. HQ:Destroy()
  6479. local Music3 = Instance.new("Sound", UpperTorso)
  6480. Music3.SoundId = "rbxassetid://891397456"
  6481. Music3.Pitch = 1
  6482. Music3.Looped = true
  6483. Music3.Volume = 2.2
  6484. wait(1.0E-4)
  6485. Music3:Play()
  6486. RootPart.Anchored = false
  6487. Mouse.KeyDown:connect(function(key)
  6488. if key == "]" then
  6489. end
  6490. if key == "]" then
  6491. end
  6492. if key == "]" then
  6493. end
  6494. if key == "]" then
  6495. end
  6496. if key == "]" then
  6497. end
  6498. end)
  6499. Mouse.Button1Down:connect(function()
  6500. if attack == false and attacktype == 1 then
  6501. Desperate()
  6502. attacktype = 2
  6503. elseif attack == false and attacktype == 2 then
  6504. Desperate2()
  6505. attacktype = 3
  6506. elseif attack == false and attacktype == 3 then
  6507. Desperate3()
  6508. attacktype = 1
  6509. end
  6510. end)
  6511. wait(2121)
  6512. DZ = false
  6513. end
  6514. end)
  6515. Mouse.KeyDown:connect(function(key)
  6516. if key == "m" and blue == true then
  6517. local Music5 = Instance.new("Sound", UpperTorso)
  6518. Music5.SoundId = "rbxassetid://874183151"
  6519. Music5.Pitch = 1
  6520. Music5.Looped = false
  6521. Music5.Volume = 3.6
  6522. wait(1.0E-4)
  6523. Music5:Play()
  6524. coroutine.resume(coroutine.create(function()
  6525. for i = 1, 1 do
  6526. do
  6527. local ZQW = Instance.new("Part", Character)
  6528. ZQW.Size = Vector3.new(1, 1, 1)
  6529. ZQW.BrickColor = BrickColor.new("Cyan")
  6530. ZQW.Material = "Neon"
  6531. ZQW.Anchored = true
  6532. ZQW.CanCollide = false
  6533. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6534. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6535. ZQW2.MeshType = "Sphere"
  6536. ZQW2.Scale = Vector3.new(1, 1, 1)
  6537. coroutine.resume(coroutine.create(function()
  6538. for i = 1, 200 do
  6539. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6540. ZQW.Transparency = ZQW.Transparency + 0.07
  6541. wait(1.0E-11)
  6542. end
  6543. end))
  6544. wait(0.3)
  6545. end
  6546. end
  6547. end))
  6548. local Music4 = Instance.new("Sound", UpperTorso)
  6549. Music4.SoundId = "rbxassetid://600060450"
  6550. Music4.Pitch = 1
  6551. Music4.Looped = true
  6552. Music4.Volume = 1.6
  6553. wait(1.0E-4)
  6554. Music4:Play()
  6555. local Aura = Instance.new("ParticleEmitter")
  6556. Aura.Name = "Aura"
  6557. Aura.Texture = "rbxassetid://1083580077"
  6558. Aura.Parent = UpperTorso
  6559. Aura.LightEmission = 0.7
  6560. Aura.Transparency = NumberSequence.new(0.2, 1)
  6561. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6562. Aura.Size = NumberSequence.new(0.2, 11)
  6563. Aura.LockedToPart = true
  6564. Aura.Lifetime = NumberRange.new(1.5)
  6565. Aura.Rate = 50
  6566. Aura.Speed = NumberRange.new(1.3)
  6567. Aura.EmissionDirection = "Top"
  6568. Aura.Rotation = NumberRange.new(-8, 8)
  6569. end
  6570. end)
  6571. Mouse.KeyDown:connect(function(key)
  6572. if key == "n" then
  6573. for i, v in pairs(UpperTorso:GetChildren()) do
  6574. if v:IsA("ParticleEmitter") then
  6575. v:Remove()
  6576. end
  6577. end
  6578. for i, v in pairs(Head:GetChildren()) do
  6579. if v:IsA("ParticleEmitter") then
  6580. v:Remove()
  6581. end
  6582. end
  6583. for i, v in pairs(LowerTorso:GetChildren()) do
  6584. if v:IsA("PointLight") then
  6585. v:Remove()
  6586. end
  6587. end
  6588. for i, v in pairs(UpperTorso:GetChildren()) do
  6589. if v:IsA("Sound") then
  6590. v:Remove()
  6591. end
  6592. end
  6593. end
  6594. end)
  6595. Mouse.KeyDown:connect(function(key)
  6596. if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then
  6597. Idle = true
  6598. ssj = false
  6599. ssj2 = false
  6600. blue = true
  6601. base = false
  6602. multiplier = 126000
  6603. local H = Instance.new("Part", UpperTorso)
  6604. H.Size = Vector3.new(1, 1, 1)
  6605. H.BrickColor = BrickColor.new("Cyan")
  6606. H.CanCollide = false
  6607. H.Material = "Neon"
  6608. H.Anchored = true
  6609. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6610. local H2 = Instance.new("SpecialMesh", H)
  6611. H2.MeshId = "rbxassetid://569384034"
  6612. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6613. RootPart.Anchored = true
  6614. local Music2 = Instance.new("Sound", UpperTorso)
  6615. Music2.SoundId = "rbxassetid://917377181"
  6616. Music2.Pitch = 1
  6617. Music2.Looped = false
  6618. Music2.Volume = 3.2
  6619. wait(1.0E-4)
  6620. Music2:Play()
  6621. local Music3 = Instance.new("Sound", UpperTorso)
  6622. Music3.SoundId = "rbxassetid://891397456"
  6623. Music3.Pitch = 1
  6624. Music3.Looped = false
  6625. Music3.Volume = 3.2
  6626. wait(1.0E-4)
  6627. Music3:Play()
  6628. coroutine.resume(coroutine.create(function()
  6629. for i = 1, 5 do
  6630. do
  6631. local HQ = Instance.new("Part", Character)
  6632. HQ.Size = Vector3.new(1, 0, 1)
  6633. HQ.BrickColor = BrickColor.new("Cyan")
  6634. HQ.Material = "Neon"
  6635. HQ.Anchored = true
  6636. HQ.CanCollide = false
  6637. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6638. local HQ2 = Instance.new("SpecialMesh", HQ)
  6639. HQ2.MeshId = "rbxassetid://20329976"
  6640. HQ2.Scale = Vector3.new(1, 1, 1)
  6641. local HQ5 = Instance.new("Part", Character)
  6642. HQ5.Size = Vector3.new(1, 0, 1)
  6643. HQ5.BrickColor = BrickColor.new("Cyan")
  6644. HQ5.Material = "Neon"
  6645. HQ5.Anchored = true
  6646. HQ5.CanCollide = false
  6647. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6648. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6649. HQ6.MeshId = "rbxassetid://20329976"
  6650. HQ6.Scale = Vector3.new(1, 1, 1)
  6651. coroutine.resume(coroutine.create(function()
  6652. for i = 0, 6, 0.1 do
  6653. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6654. HQ.Transparency = HQ.Transparency + 0.09
  6655. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6656. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6657. HQ5.Transparency = HQ5.Transparency + 0.09
  6658. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6659. wait(1.0E-11)
  6660. end
  6661. end))
  6662. wait(0.3)
  6663. end
  6664. end
  6665. end))
  6666. for i = 0, 16, 0.1 do
  6667. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6668. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6669. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6670. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6671. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6672. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6673. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6674. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6675. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6676. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6677. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6678. game:GetService("RunService").RenderStepped:wait()
  6679. end
  6680. H:Destroy()
  6681. wait(0)
  6682. local Music7 = Instance.new("Sound", UpperTorso)
  6683. Music7.SoundId = "rbxassetid://1019285316"
  6684. Music7.Pitch = 1
  6685. Music7.Looped = false
  6686. Music7.Volume = 5.2
  6687. wait(1.0E-4)
  6688. Music7:Play()
  6689. local SS = Instance.new("Part", UpperTorso)
  6690. SS.Size = Vector3.new(1, 1, 1)
  6691. SS.BrickColor = BrickColor.new("Toothpaste")
  6692. SS.CanCollide = false
  6693. SS.Material = "Neon"
  6694. SS.Anchored = true
  6695. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6696. local SS2 = Instance.new("SpecialMesh", SS)
  6697. SS2.MeshId = "rbxassetid://569384034"
  6698. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6699. coroutine.resume(coroutine.create(function()
  6700. for i = 1, 11 do
  6701. do
  6702. local HQ = Instance.new("Part", Character)
  6703. HQ.Size = Vector3.new(1, 0, 1)
  6704. HQ.BrickColor = BrickColor.new("Toothpaste")
  6705. HQ.Material = "Neon"
  6706. HQ.Anchored = true
  6707. HQ.CanCollide = false
  6708. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6709. local HQ2 = Instance.new("SpecialMesh", HQ)
  6710. HQ2.MeshId = "rbxassetid://20329976"
  6711. HQ2.Scale = Vector3.new(1, 1, 1)
  6712. local HQ5 = Instance.new("Part", Character)
  6713. HQ5.Size = Vector3.new(1, 0, 1)
  6714. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6715. HQ5.Material = "Neon"
  6716. HQ5.Anchored = true
  6717. HQ5.CanCollide = false
  6718. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6719. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6720. HQ6.MeshId = "rbxassetid://20329976"
  6721. HQ6.Scale = Vector3.new(1, 1, 1)
  6722. local ZQW = Instance.new("Part", Character)
  6723. ZQW.Size = Vector3.new(1, 1, 1)
  6724. ZQW.BrickColor = BrickColor.new("Cyan")
  6725. ZQW.Material = "Neon"
  6726. ZQW.Anchored = true
  6727. ZQW.CanCollide = false
  6728. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6729. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6730. ZQW2.MeshType = "Sphere"
  6731. ZQW2.Scale = Vector3.new(1, 1, 1)
  6732. coroutine.resume(coroutine.create(function()
  6733. for i = 1, 200 do
  6734. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6735. HQ.Transparency = HQ.Transparency + 0.09
  6736. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6737. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6738. HQ5.Transparency = HQ5.Transparency + 0.09
  6739. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6740. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6741. ZQW.Transparency = ZQW.Transparency + 0.07
  6742. wait(1.0E-11)
  6743. end
  6744. end))
  6745. wait(0.3)
  6746. end
  6747. end
  6748. end))
  6749. local HQ = Instance.new("Part", RootPart)
  6750. HQ.Size = Vector3.new(1, 1, 1)
  6751. HQ.BrickColor = BrickColor.new("Cyan")
  6752. HQ.Material = "Neon"
  6753. HQ.Anchored = true
  6754. HQ.CanCollide = false
  6755. HQ.Transparency = 0.4
  6756. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6757. local HQ2 = Instance.new("SpecialMesh", HQ)
  6758. HQ2.MeshType = "Cylinder"
  6759. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6760. local HQ23 = Instance.new("Part", RootPart)
  6761. HQ23.Size = Vector3.new(1, 1, 1)
  6762. HQ23.BrickColor = BrickColor.new("Cyan")
  6763. HQ23.Material = "Neon"
  6764. HQ23.Anchored = true
  6765. HQ23.CanCollide = false
  6766. HQ23.Transparency = 0.4
  6767. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6768. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6769. HQ22.MeshType = "Cylinder"
  6770. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6771. local ZO = Instance.new("Part", RootPart)
  6772. ZO.Size = Vector3.new(1, 1, 1)
  6773. ZO.BrickColor = BrickColor.new("Cyan")
  6774. ZO.Material = "Neon"
  6775. ZO.Anchored = true
  6776. ZO.CanCollide = false
  6777. ZO.Transparency = 0.4
  6778. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6779. local ZO2 = Instance.new("SpecialMesh", ZO)
  6780. ZO2.MeshType = "Cylinder"
  6781. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6782. local BO = Instance.new("Part", RootPart)
  6783. BO.Size = Vector3.new(1, 1, 1)
  6784. BO.BrickColor = BrickColor.new("Cyan")
  6785. BO.Material = "Neon"
  6786. BO.Anchored = true
  6787. BO.CanCollide = false
  6788. BO.Transparency = 0.4
  6789. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6790. local BO2 = Instance.new("SpecialMesh", BO)
  6791. BO2.MeshType = "Cylinder"
  6792. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6793. Hair:Destroy()
  6794. Hair2:Destroy()
  6795. Hair3:Destroy()
  6796. BaseHair.Transparency = 1
  6797. Blue.Transparency = 0
  6798. wait(0.01)
  6799. Humanoid.MaxHealth = 5300000000
  6800. wait(0.01)
  6801. Humanoid.Health = 5300000000
  6802. Humanoid.JumpPower = 300
  6803. Character.Head.face.Texture = "rbxassetid://681221011"
  6804. newaura2.ImageTransparency = 0
  6805. lig = Instance.new("PointLight", LowerTorso)
  6806. lig.Color = Color3.new(0, 255, 255)
  6807. lig.Range = 12
  6808. for i = 0, 18, 0.1 do
  6809. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6810. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6811. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6812. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6813. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6814. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6815. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6816. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6817. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6818. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6819. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6820. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6821. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6822. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6823. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6824. game:GetService("RunService").RenderStepped:wait()
  6825. end
  6826. SS:Destroy()
  6827. Music3:Destroy()
  6828. Idle = false
  6829. BO:Destroy()
  6830. ZO:Destroy()
  6831. HQ23:Destroy()
  6832. HQ:Destroy()
  6833. local Music2 = Instance.new("Sound", UpperTorso)
  6834. Music2.SoundId = "rbxassetid://907538836"
  6835. Music2.Pitch = 1
  6836. Music2.Looped = false
  6837. Music2.Volume = 4.2
  6838. wait(1.0E-4)
  6839. Music2:Play()
  6840. local Music3 = Instance.new("Sound", UpperTorso)
  6841. Music3.SoundId = "rbxassetid://908226507"
  6842. Music3.Pitch = 1
  6843. Music3.Looped = true
  6844. Music3.Volume = 0.1
  6845. wait(1.0E-4)
  6846. Music3:Play()
  6847. local Music4 = Instance.new("Sound", UpperTorso)
  6848. Music4.SoundId = "rbxassetid://600060450"
  6849. Music4.Pitch = 1
  6850. Music4.Looped = true
  6851. Music4.Volume = 1.6
  6852. wait(1.0E-4)
  6853. Music4:Play()
  6854. local Aura = Instance.new("ParticleEmitter")
  6855. Aura.Name = "Aura"
  6856. Aura.Texture = "rbxassetid://1083580077"
  6857. Aura.Parent = UpperTorso
  6858. Aura.LightEmission = 0.7
  6859. Aura.Transparency = NumberSequence.new(0.2, 1)
  6860. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6861. Aura.Size = NumberSequence.new(0.2, 11)
  6862. Aura.LockedToPart = true
  6863. Aura.Lifetime = NumberRange.new(1.5)
  6864. Aura.Rate = 50
  6865. Aura.Speed = NumberRange.new(1.3)
  6866. Aura.EmissionDirection = "Top"
  6867. Aura.Rotation = NumberRange.new(-8, 8)
  6868. RootPart.Anchored = false
  6869. Mouse.KeyDown:connect(function(key)
  6870. if key == "]" then
  6871. end
  6872. if key == "]" then
  6873. end
  6874. if key == "]" then
  6875. end
  6876. if key == "]" then
  6877. end
  6878. if key == "]" then
  6879. end
  6880. end)
  6881. Mouse.Button1Down:connect(function()
  6882. if attack == false and attacktype == 1 then
  6883. Strong()
  6884. attacktype = 2
  6885. elseif attack == false and attacktype == 2 then
  6886. Strong2()
  6887. attacktype = 3
  6888. elseif attack == false and attacktype == 3 then
  6889. Strong3()
  6890. attacktype = 1
  6891. end
  6892. end)
  6893. wait(2121)
  6894. DZ = false
  6895. off = true
  6896. end
  6897. end)
  6898. Mouse.KeyDown:connect(function(key)
  6899. if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then
  6900. Idle = true
  6901. ssj = false
  6902. ssj2 = false
  6903. ssjg = true
  6904. blue = false
  6905. base = false
  6906. multiplier = 12300
  6907. local H = Instance.new("Part", UpperTorso)
  6908. H.Size = Vector3.new(1, 1, 1)
  6909. H.BrickColor = BrickColor.new("Cyan")
  6910. H.CanCollide = false
  6911. H.Material = "Neon"
  6912. H.Anchored = true
  6913. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6914. local H2 = Instance.new("SpecialMesh", H)
  6915. H2.MeshId = "rbxassetid://569384034"
  6916. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6917. RootPart.Anchored = true
  6918. local Music2 = Instance.new("Sound", UpperTorso)
  6919. Music2.SoundId = "rbxassetid://917377181"
  6920. Music2.Pitch = 1
  6921. Music2.Looped = false
  6922. Music2.Volume = 3.2
  6923. wait(1.0E-4)
  6924. Music2:Play()
  6925. local Music3 = Instance.new("Sound", UpperTorso)
  6926. Music3.SoundId = "rbxassetid://891397456"
  6927. Music3.Pitch = 1
  6928. Music3.Looped = false
  6929. Music3.Volume = 3.2
  6930. wait(1.0E-4)
  6931. Music3:Play()
  6932. coroutine.resume(coroutine.create(function()
  6933. for i = 1, 5 do
  6934. do
  6935. local HQ = Instance.new("Part", Character)
  6936. HQ.Size = Vector3.new(1, 0, 1)
  6937. HQ.BrickColor = BrickColor.new("Cyan")
  6938. HQ.Material = "Neon"
  6939. HQ.Anchored = true
  6940. HQ.CanCollide = false
  6941. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6942. local HQ2 = Instance.new("SpecialMesh", HQ)
  6943. HQ2.MeshId = "rbxassetid://20329976"
  6944. HQ2.Scale = Vector3.new(1, 1, 1)
  6945. local HQ5 = Instance.new("Part", Character)
  6946. HQ5.Size = Vector3.new(1, 0, 1)
  6947. HQ5.BrickColor = BrickColor.new("Cyan")
  6948. HQ5.Material = "Neon"
  6949. HQ5.Anchored = true
  6950. HQ5.CanCollide = false
  6951. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6952. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6953. HQ6.MeshId = "rbxassetid://20329976"
  6954. HQ6.Scale = Vector3.new(1, 1, 1)
  6955. coroutine.resume(coroutine.create(function()
  6956. for i = 0, 6, 0.1 do
  6957. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6958. HQ.Transparency = HQ.Transparency + 0.09
  6959. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6960. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6961. HQ5.Transparency = HQ5.Transparency + 0.09
  6962. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6963. wait(1.0E-11)
  6964. end
  6965. end))
  6966. wait(0.3)
  6967. end
  6968. end
  6969. end))
  6970. for i = 0, 16, 0.1 do
  6971. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6972. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6973. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6974. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6975. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6976. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6977. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6978. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6979. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6980. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6981. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6982. game:GetService("RunService").RenderStepped:wait()
  6983. end
  6984. H:Destroy()
  6985. wait(0)
  6986. local Music7 = Instance.new("Sound", UpperTorso)
  6987. Music7.SoundId = "rbxassetid://1019285316"
  6988. Music7.Pitch = 1
  6989. Music7.Looped = false
  6990. Music7.Volume = 5.2
  6991. wait(1.0E-4)
  6992. Music7:Play()
  6993. local SS = Instance.new("Part", UpperTorso)
  6994. SS.Size = Vector3.new(1, 1, 1)
  6995. SS.BrickColor = BrickColor.new("Bright red")
  6996. SS.CanCollide = false
  6997. SS.Material = "Neon"
  6998. SS.Anchored = true
  6999. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7000. local SS2 = Instance.new("SpecialMesh", SS)
  7001. SS2.MeshId = "rbxassetid://569384034"
  7002. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7003. coroutine.resume(coroutine.create(function()
  7004. for i = 1, 11 do
  7005. do
  7006. local HQ = Instance.new("Part", Character)
  7007. HQ.Size = Vector3.new(1, 0, 1)
  7008. HQ.BrickColor = BrickColor.new("Toothpaste")
  7009. HQ.Material = "Neon"
  7010. HQ.Anchored = true
  7011. HQ.CanCollide = false
  7012. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7013. local HQ2 = Instance.new("SpecialMesh", HQ)
  7014. HQ2.MeshId = "rbxassetid://20329976"
  7015. HQ2.Scale = Vector3.new(1, 1, 1)
  7016. local HQ5 = Instance.new("Part", Character)
  7017. HQ5.Size = Vector3.new(1, 0, 1)
  7018. HQ5.BrickColor = BrickColor.new("Toothpaste")
  7019. HQ5.Material = "Neon"
  7020. HQ5.Anchored = true
  7021. HQ5.CanCollide = false
  7022. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7023. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7024. HQ6.MeshId = "rbxassetid://20329976"
  7025. HQ6.Scale = Vector3.new(1, 1, 1)
  7026. local ZQW = Instance.new("Part", Character)
  7027. ZQW.Size = Vector3.new(1, 1, 1)
  7028. ZQW.BrickColor = BrickColor.new("Cyan")
  7029. ZQW.Material = "Neon"
  7030. ZQW.Anchored = true
  7031. ZQW.CanCollide = false
  7032. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  7033. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  7034. ZQW2.MeshType = "Sphere"
  7035. ZQW2.Scale = Vector3.new(1, 1, 1)
  7036. coroutine.resume(coroutine.create(function()
  7037. for i = 1, 200 do
  7038. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7039. HQ.Transparency = HQ.Transparency + 0.09
  7040. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7041. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7042. HQ5.Transparency = HQ5.Transparency + 0.09
  7043. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7044. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  7045. ZQW.Transparency = ZQW.Transparency + 0.07
  7046. wait(1.0E-11)
  7047. end
  7048. end))
  7049. wait(0.3)
  7050. end
  7051. end
  7052. end))
  7053. local HQ = Instance.new("Part", RootPart)
  7054. HQ.Size = Vector3.new(1, 1, 1)
  7055. HQ.BrickColor = BrickColor.new("Bright red")
  7056. HQ.Material = "Neon"
  7057. HQ.Anchored = true
  7058. HQ.CanCollide = false
  7059. HQ.Transparency = 0.4
  7060. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7061. local HQ2 = Instance.new("SpecialMesh", HQ)
  7062. HQ2.MeshType = "Cylinder"
  7063. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  7064. local HQ23 = Instance.new("Part", RootPart)
  7065. HQ23.Size = Vector3.new(1, 1, 1)
  7066. HQ23.BrickColor = BrickColor.new("Bright red")
  7067. HQ23.Material = "Neon"
  7068. HQ23.Anchored = true
  7069. HQ23.CanCollide = false
  7070. HQ23.Transparency = 0.4
  7071. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7072. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7073. HQ22.MeshType = "Cylinder"
  7074. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  7075. local ZO = Instance.new("Part", RootPart)
  7076. ZO.Size = Vector3.new(1, 1, 1)
  7077. ZO.BrickColor = BrickColor.new("Bright red")
  7078. ZO.Material = "Neon"
  7079. ZO.Anchored = true
  7080. ZO.CanCollide = false
  7081. ZO.Transparency = 0.4
  7082. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7083. local ZO2 = Instance.new("SpecialMesh", ZO)
  7084. ZO2.MeshType = "Cylinder"
  7085. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  7086. local BO = Instance.new("Part", RootPart)
  7087. BO.Size = Vector3.new(1, 1, 1)
  7088. BO.BrickColor = BrickColor.new("Bright red")
  7089. BO.Material = "Neon"
  7090. BO.Anchored = true
  7091. BO.CanCollide = false
  7092. BO.Transparency = 0.4
  7093. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7094. local BO2 = Instance.new("SpecialMesh", BO)
  7095. BO2.MeshType = "Cylinder"
  7096. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  7097. Hair:Destroy()
  7098. Hair2:Destroy()
  7099. Hair3:Destroy()
  7100. HairG.Transparency = 0
  7101. wait(0.01)
  7102. Humanoid.MaxHealth = 500000000
  7103. wait(0.01)
  7104. Humanoid.Health = 500000000
  7105. Humanoid.JumpPower = 300
  7106. Character.Head.face.Texture = "rbxassetid://681220447"
  7107. newaura2.ImageTransparency = 0
  7108. lig = Instance.new("PointLight", LowerTorso)
  7109. lig.Color = Color3.new(255, 0, 0)
  7110. lig.Range = 12
  7111. for i = 0, 18, 0.1 do
  7112. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7113. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7114. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7115. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7116. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7117. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7118. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7119. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7120. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7121. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7122. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7123. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7124. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7125. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7126. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7127. game:GetService("RunService").RenderStepped:wait()
  7128. end
  7129. SS:Destroy()
  7130. Music3:Destroy()
  7131. Idle = false
  7132. BO:Destroy()
  7133. ZO:Destroy()
  7134. HQ23:Destroy()
  7135. HQ:Destroy()
  7136. local Music2 = Instance.new("Sound", UpperTorso)
  7137. Music2.SoundId = "rbxassetid://907538836"
  7138. Music2.Pitch = 1
  7139. Music2.Looped = false
  7140. Music2.Volume = 4.2
  7141. wait(1.0E-4)
  7142. Music2:Play()
  7143. local Music3 = Instance.new("Sound", UpperTorso)
  7144. Music3.SoundId = "rbxassetid://1019449582"
  7145. Music3.Pitch = 1
  7146. Music3.Looped = true
  7147. Music3.Volume = 0.9
  7148. wait(1.0E-4)
  7149. Music3:Play()
  7150. local Music4 = Instance.new("Sound", UpperTorso)
  7151. Music4.SoundId = "rbxassetid://590580266"
  7152. Music4.Pitch = 1
  7153. Music4.Looped = true
  7154. Music4.Volume = 3.4
  7155. wait(1.0E-4)
  7156. Music4:Play()
  7157. local Aura = Instance.new("ParticleEmitter")
  7158. Aura.Name = "Aura"
  7159. Aura.Texture = "rbxassetid://1035402677"
  7160. Aura.Parent = UpperTorso
  7161. Aura.LightEmission = 0.7
  7162. Aura.Transparency = NumberSequence.new(0.3, 1)
  7163. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  7164. Aura.Size = NumberSequence.new(0.7, 11)
  7165. Aura.LockedToPart = true
  7166. Aura.Lifetime = NumberRange.new(1.5)
  7167. Aura.Rate = 50
  7168. Aura.Speed = NumberRange.new(1.3)
  7169. Aura.EmissionDirection = "Top"
  7170. Aura.Rotation = NumberRange.new(-8, 8)
  7171. local Aura2 = Instance.new("ParticleEmitter")
  7172. Aura2.Name = "Aura"
  7173. Aura2.Texture = "rbxassetid://242102147"
  7174. Aura2.Parent = UpperTorso
  7175. Aura2.LightEmission = 0.7
  7176. Aura2.Transparency = NumberSequence.new(0.3, 1)
  7177. Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  7178. Aura2.Size = NumberSequence.new(2, 8)
  7179. Aura2.LockedToPart = true
  7180. Aura2.Lifetime = NumberRange.new(1.5)
  7181. Aura2.Rate = 50
  7182. Aura2.Speed = NumberRange.new(1.3)
  7183. Aura2.EmissionDirection = "Top"
  7184. Aura2.Rotation = NumberRange.new(-320, 320)
  7185. local tra = Instance.new("ParticleEmitter")
  7186. tra.Parent = Head
  7187. tra.LightEmission = 1
  7188. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7189. tra.Rate = 15
  7190. tra.Rotation = NumberRange.new(-5, 5)
  7191. tra.Lifetime = NumberRange.new(1.5, 2)
  7192. tra.Size = NumberSequence.new(0.098, 0)
  7193. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7194. tra.Speed = NumberRange.new(0.5)
  7195. tra.VelocitySpread = 360
  7196. tra.VelocityInheritance = 0.5
  7197. tra.ZOffset = 2
  7198. local tra = Instance.new("ParticleEmitter")
  7199. tra.Parent = HairG
  7200. tra.LightEmission = 1
  7201. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7202. tra.Rate = 15
  7203. tra.Rotation = NumberRange.new(-5, 5)
  7204. tra.Lifetime = NumberRange.new(1.5, 2)
  7205. tra.Size = NumberSequence.new(0.098, 0)
  7206. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7207. tra.Speed = NumberRange.new(0.5)
  7208. tra.VelocitySpread = 360
  7209. tra.VelocityInheritance = 0.5
  7210. tra.ZOffset = 2
  7211. local tra = Instance.new("ParticleEmitter")
  7212. tra.Parent = UpperTorso
  7213. tra.LightEmission = 1
  7214. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7215. tra.Rate = 15
  7216. tra.Rotation = NumberRange.new(-5, 5)
  7217. tra.Lifetime = NumberRange.new(1.5, 2)
  7218. tra.Size = NumberSequence.new(0.098, 0)
  7219. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7220. tra.Speed = NumberRange.new(0.5)
  7221. tra.VelocitySpread = 360
  7222. tra.VelocityInheritance = 0.5
  7223. tra.ZOffset = 2
  7224. local tra = Instance.new("ParticleEmitter")
  7225. tra.Parent = RightLowerArm
  7226. tra.LightEmission = 1
  7227. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7228. tra.Rate = 15
  7229. tra.Rotation = NumberRange.new(-5, 5)
  7230. tra.Lifetime = NumberRange.new(1.5, 2)
  7231. tra.Size = NumberSequence.new(0.098, 0)
  7232. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7233. tra.Speed = NumberRange.new(0.5)
  7234. tra.VelocitySpread = 360
  7235. tra.VelocityInheritance = 0.5
  7236. tra.ZOffset = 2
  7237. local tra = Instance.new("ParticleEmitter")
  7238. tra.Parent = LeftLowerArm
  7239. tra.LightEmission = 1
  7240. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7241. tra.Rate = 15
  7242. tra.Rotation = NumberRange.new(-5, 5)
  7243. tra.Lifetime = NumberRange.new(1.5, 2)
  7244. tra.Size = NumberSequence.new(0.098, 0)
  7245. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7246. tra.Speed = NumberRange.new(0.5)
  7247. tra.VelocitySpread = 360
  7248. tra.VelocityInheritance = 0.5
  7249. tra.ZOffset = 2
  7250. RootPart.Anchored = false
  7251. Mouse.KeyDown:connect(function(key)
  7252. if key == "]" then
  7253. end
  7254. if key == "]" then
  7255. end
  7256. if key == "]" then
  7257. end
  7258. if key == "]" then
  7259. end
  7260. if key == "]" then
  7261. end
  7262. end)
  7263. Mouse.Button1Down:connect(function()
  7264. if attack == false and attacktype == 1 then
  7265. Strong()
  7266. attacktype = 2
  7267. elseif attack == false and attacktype == 2 then
  7268. Strong2()
  7269. attacktype = 3
  7270. elseif attack == false and attacktype == 3 then
  7271. Strong3()
  7272. attacktype = 1
  7273. end
  7274. end)
  7275. wait(2121)
  7276. DZ = false
  7277. off = true
  7278. end
  7279. end)
  7280. Mouse.KeyDown:connect(function(key)
  7281. if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then
  7282. Idle = true
  7283. ssj = false
  7284. ssj2 = true
  7285. blue = false
  7286. base = false
  7287. multiplier = 4
  7288. off = false
  7289. local H = Instance.new("Part", UpperTorso)
  7290. H.Size = Vector3.new(1, 1, 1)
  7291. H.BrickColor = BrickColor.new("New Yeller")
  7292. H.CanCollide = false
  7293. H.Material = "Neon"
  7294. H.Anchored = true
  7295. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7296. local H2 = Instance.new("SpecialMesh", H)
  7297. H2.MeshId = "rbxassetid://569384034"
  7298. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7299. RootPart.Anchored = true
  7300. local Music2 = Instance.new("Sound", UpperTorso)
  7301. Music2.SoundId = "rbxassetid://917377181"
  7302. Music2.Pitch = 1
  7303. Music2.Looped = false
  7304. Music2.Volume = 3.2
  7305. wait(1.0E-4)
  7306. Music2:Play()
  7307. local Music3 = Instance.new("Sound", UpperTorso)
  7308. Music3.SoundId = "rbxassetid://891397456"
  7309. Music3.Pitch = 1
  7310. Music3.Looped = false
  7311. Music3.Volume = 3.2
  7312. wait(1.0E-4)
  7313. Music3:Play()
  7314. coroutine.resume(coroutine.create(function()
  7315. for i = 1, 7 do
  7316. do
  7317. local HQ = Instance.new("Part", Character)
  7318. HQ.Size = Vector3.new(1, 0, 1)
  7319. HQ.BrickColor = BrickColor.new("New Yeller")
  7320. HQ.Material = "Neon"
  7321. HQ.Anchored = true
  7322. HQ.CanCollide = false
  7323. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7324. local HQ2 = Instance.new("SpecialMesh", HQ)
  7325. HQ2.MeshId = "rbxassetid://20329976"
  7326. HQ2.Scale = Vector3.new(1, 1, 1)
  7327. local HQ5 = Instance.new("Part", Character)
  7328. HQ5.Size = Vector3.new(1, 0, 1)
  7329. HQ5.BrickColor = BrickColor.new("Gold")
  7330. HQ5.Material = "Neon"
  7331. HQ5.Anchored = true
  7332. HQ5.CanCollide = false
  7333. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7334. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7335. HQ6.MeshId = "rbxassetid://20329976"
  7336. HQ6.Scale = Vector3.new(1, 1, 1)
  7337. coroutine.resume(coroutine.create(function()
  7338. for i = 0, 7, 0.1 do
  7339. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7340. HQ.Transparency = HQ.Transparency + 0.09
  7341. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7342. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7343. HQ5.Transparency = HQ5.Transparency + 0.09
  7344. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7345. wait(1.0E-11)
  7346. end
  7347. end))
  7348. wait(0.3)
  7349. end
  7350. end
  7351. end))
  7352. for i = 0, 10, 0.1 do
  7353. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7354. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7355. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7356. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7357. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7358. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7359. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7360. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7361. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7362. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7363. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7364. game:GetService("RunService").RenderStepped:wait()
  7365. end
  7366. H:Destroy()
  7367. wait(0)
  7368. local Music7 = Instance.new("Sound", UpperTorso)
  7369. Music7.SoundId = "rbxassetid://1035030726"
  7370. Music7.Pitch = 1
  7371. Music7.Looped = false
  7372. Music7.Volume = 5.2
  7373. wait(1.0E-4)
  7374. Music7:Play()
  7375. local SS = Instance.new("Part", UpperTorso)
  7376. SS.Size = Vector3.new(1, 1, 1)
  7377. SS.BrickColor = BrickColor.new("New Yeller")
  7378. SS.CanCollide = false
  7379. SS.Material = "Neon"
  7380. SS.Anchored = true
  7381. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7382. local SS2 = Instance.new("SpecialMesh", SS)
  7383. SS2.MeshId = "rbxassetid://569384034"
  7384. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7385. coroutine.resume(coroutine.create(function()
  7386. for i = 1, 11 do
  7387. do
  7388. local HQ = Instance.new("Part", Character)
  7389. HQ.Size = Vector3.new(1, 0, 1)
  7390. HQ.BrickColor = BrickColor.new("New Yeller")
  7391. HQ.Material = "Neon"
  7392. HQ.Anchored = true
  7393. HQ.CanCollide = false
  7394. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7395. local HQ2 = Instance.new("SpecialMesh", HQ)
  7396. HQ2.MeshId = "rbxassetid://20329976"
  7397. HQ2.Scale = Vector3.new(1, 1, 1)
  7398. local HQ5 = Instance.new("Part", Character)
  7399. HQ5.Size = Vector3.new(1, 0, 1)
  7400. HQ5.BrickColor = BrickColor.new("New Yeller")
  7401. HQ5.Material = "Neon"
  7402. HQ5.Anchored = true
  7403. HQ5.CanCollide = false
  7404. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7405. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7406. HQ6.MeshId = "rbxassetid://20329976"
  7407. HQ6.Scale = Vector3.new(1, 1, 1)
  7408. coroutine.resume(coroutine.create(function()
  7409. for i = 1, 200 do
  7410. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7411. HQ.Transparency = HQ.Transparency + 0.09
  7412. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7413. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7414. HQ5.Transparency = HQ5.Transparency + 0.09
  7415. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7416. wait(1.0E-11)
  7417. end
  7418. end))
  7419. wait(0.3)
  7420. end
  7421. end
  7422. end))
  7423. local HQ = Instance.new("Part", RootPart)
  7424. HQ.Size = Vector3.new(1, 1, 1)
  7425. HQ.BrickColor = BrickColor.new("New Yeller")
  7426. HQ.Material = "Neon"
  7427. HQ.Anchored = true
  7428. HQ.CanCollide = false
  7429. HQ.Transparency = 0.4
  7430. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7431. local HQ2 = Instance.new("SpecialMesh", HQ)
  7432. HQ2.MeshType = "Cylinder"
  7433. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7434. local HQ23 = Instance.new("Part", RootPart)
  7435. HQ23.Size = Vector3.new(1, 1, 1)
  7436. HQ23.BrickColor = BrickColor.new("New Yeller")
  7437. HQ23.Material = "Neon"
  7438. HQ23.Anchored = true
  7439. HQ23.CanCollide = false
  7440. HQ23.Transparency = 0.4
  7441. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7442. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7443. HQ22.MeshType = "Cylinder"
  7444. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7445. local ZO = Instance.new("Part", RootPart)
  7446. ZO.Size = Vector3.new(1, 1, 1)
  7447. ZO.BrickColor = BrickColor.new("New Yeller")
  7448. ZO.Material = "Neon"
  7449. ZO.Anchored = true
  7450. ZO.CanCollide = false
  7451. ZO.Transparency = 0.4
  7452. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7453. local ZO2 = Instance.new("SpecialMesh", ZO)
  7454. ZO2.MeshType = "Cylinder"
  7455. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7456. local BO = Instance.new("Part", RootPart)
  7457. BO.Size = Vector3.new(1, 1, 1)
  7458. BO.BrickColor = BrickColor.new("New Yeller")
  7459. BO.Material = "Neon"
  7460. BO.Anchored = true
  7461. BO.CanCollide = false
  7462. BO.Transparency = 0.4
  7463. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7464. local BO2 = Instance.new("SpecialMesh", BO)
  7465. BO2.MeshType = "Cylinder"
  7466. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7467. SSHair.Transparency = 1
  7468. SS2Hair.Transparency = 0
  7469. BaseHair.Transparency = 1
  7470. Humanoid.MaxHealth = 100000
  7471. wait(0.01)
  7472. Humanoid.Health = 100000
  7473. Humanoid.JumpPower = 350
  7474. Character.Head.face.Texture = "rbxassetid://681219465"
  7475. newaura2.ImageTransparency = 0
  7476. lig = Instance.new("PointLight", LowerTorso)
  7477. lig.Color = Color3.new(255, 255, 0)
  7478. lig.Range = 12
  7479. for i, v in pairs(LowerTorso:GetChildren()) do
  7480. if v:IsA("ParticleEmitter") then
  7481. v:Remove()
  7482. end
  7483. end
  7484. local Aura = Instance.new("ParticleEmitter")
  7485. Aura.Name = "Aura"
  7486. Aura.Texture = "rbxassetid://411939841"
  7487. Aura.Parent = UpperTorso
  7488. Aura.LightEmission = 1
  7489. Aura.Transparency = NumberSequence.new(0.2, 1)
  7490. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7491. Aura.Size = NumberSequence.new(0.2, 8)
  7492. Aura.LockedToPart = true
  7493. Aura.Lifetime = NumberRange.new(1.5)
  7494. Aura.Rate = 50
  7495. Aura.Speed = NumberRange.new(1.3)
  7496. Aura.EmissionDirection = "Top"
  7497. Aura.Rotation = NumberRange.new(-8, 8)
  7498. local Aura2 = Instance.new("ParticleEmitter")
  7499. Aura2.Name = "Aura"
  7500. Aura2.Texture = "rbxassetid://749313320"
  7501. Aura2.Parent = UpperTorso
  7502. Aura2.LightEmission = 1
  7503. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7504. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7505. Aura2.Size = NumberSequence.new(4)
  7506. Aura2.LockedToPart = true
  7507. Aura2.Lifetime = NumberRange.new(0.1)
  7508. Aura2.Rate = 20
  7509. Aura2.Speed = NumberRange.new(0)
  7510. Aura2.EmissionDirection = "Top"
  7511. Aura2.Rotation = NumberRange.new(-360, 360)
  7512. for i = 0, 8, 0.1 do
  7513. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7514. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7515. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7516. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7517. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7518. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7519. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7520. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7521. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7522. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7523. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7524. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7525. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7526. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7527. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7528. game:GetService("RunService").RenderStepped:wait()
  7529. end
  7530. SS:Destroy()
  7531. Music3:Destroy()
  7532. Idle = false
  7533. BO:Destroy()
  7534. ZO:Destroy()
  7535. HQ23:Destroy()
  7536. HQ:Destroy()
  7537. local Music3 = Instance.new("Sound", UpperTorso)
  7538. Music3.SoundId = "rbxassetid://550623222"
  7539. Music3.Pitch = 1
  7540. Music3.Looped = true
  7541. Music3.Volume = 2.2
  7542. wait(1.0E-4)
  7543. Music3:Play()
  7544. RootPart.Anchored = false
  7545. off = true
  7546. end
  7547. end)
  7548. Mouse.KeyDown:connect(function(key)
  7549. if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then
  7550. Idle = true
  7551. ssj = false
  7552. ssj2 = false
  7553. ssj3 = true
  7554. blue = false
  7555. base = false
  7556. multiplier = 4
  7557. off = false
  7558. local H = Instance.new("Part", UpperTorso)
  7559. H.Size = Vector3.new(1, 1, 1)
  7560. H.BrickColor = BrickColor.new("New Yeller")
  7561. H.CanCollide = false
  7562. H.Material = "Neon"
  7563. H.Anchored = true
  7564. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7565. local H2 = Instance.new("SpecialMesh", H)
  7566. H2.MeshId = "rbxassetid://569384034"
  7567. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7568. RootPart.Anchored = true
  7569. local Music2 = Instance.new("Sound", UpperTorso)
  7570. Music2.SoundId = "rbxassetid://917377181"
  7571. Music2.Pitch = 1
  7572. Music2.Looped = false
  7573. Music2.Volume = 3.2
  7574. wait(1.0E-4)
  7575. Music2:Play()
  7576. local Music3 = Instance.new("Sound", UpperTorso)
  7577. Music3.SoundId = "rbxassetid://891397456"
  7578. Music3.Pitch = 1
  7579. Music3.Looped = false
  7580. Music3.Volume = 3.2
  7581. wait(1.0E-4)
  7582. Music3:Play()
  7583. local Music = Instance.new("Sound", UpperTorso)
  7584. Music.SoundId = "rbxassetid://380606301"
  7585. Music.Pitch = 1
  7586. Music.Looped = false
  7587. Music.Volume = 3.2
  7588. wait(1.0E-4)
  7589. Music:Play()
  7590. coroutine.resume(coroutine.create(function()
  7591. for i = 1, 7 do
  7592. do
  7593. local HQ = Instance.new("Part", Character)
  7594. HQ.Size = Vector3.new(1, 0, 1)
  7595. HQ.BrickColor = BrickColor.new("New Yeller")
  7596. HQ.Material = "Neon"
  7597. HQ.Anchored = true
  7598. HQ.CanCollide = false
  7599. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7600. local HQ2 = Instance.new("SpecialMesh", HQ)
  7601. HQ2.MeshId = "rbxassetid://20329976"
  7602. HQ2.Scale = Vector3.new(1, 1, 1)
  7603. local HQ5 = Instance.new("Part", Character)
  7604. HQ5.Size = Vector3.new(1, 0, 1)
  7605. HQ5.BrickColor = BrickColor.new("Gold")
  7606. HQ5.Material = "Neon"
  7607. HQ5.Anchored = true
  7608. HQ5.CanCollide = false
  7609. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7610. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7611. HQ6.MeshId = "rbxassetid://20329976"
  7612. HQ6.Scale = Vector3.new(1, 1, 1)
  7613. coroutine.resume(coroutine.create(function()
  7614. for i = 0, 7, 0.1 do
  7615. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7616. HQ.Transparency = HQ.Transparency + 0.09
  7617. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7618. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7619. HQ5.Transparency = HQ5.Transparency + 0.09
  7620. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7621. wait(1.0E-11)
  7622. end
  7623. end))
  7624. wait(0.3)
  7625. end
  7626. end
  7627. end))
  7628. for i = 0, 10, 0.1 do
  7629. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7630. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7631. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7632. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7633. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7634. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7635. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7636. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7637. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7638. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7639. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7640. game:GetService("RunService").RenderStepped:wait()
  7641. end
  7642. H:Destroy()
  7643. wait(0)
  7644. local Music7 = Instance.new("Sound", UpperTorso)
  7645. Music7.SoundId = "rbxassetid://1035030726"
  7646. Music7.Pitch = 1
  7647. Music7.Looped = false
  7648. Music7.Volume = 5.2
  7649. wait(1.0E-4)
  7650. Music7:Play()
  7651. local SS = Instance.new("Part", UpperTorso)
  7652. SS.Size = Vector3.new(1, 1, 1)
  7653. SS.BrickColor = BrickColor.new("New Yeller")
  7654. SS.CanCollide = false
  7655. SS.Material = "Neon"
  7656. SS.Anchored = true
  7657. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7658. local SS2 = Instance.new("SpecialMesh", SS)
  7659. SS2.MeshId = "rbxassetid://569384034"
  7660. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7661. coroutine.resume(coroutine.create(function()
  7662. for i = 1, 11 do
  7663. do
  7664. local HQ = Instance.new("Part", Character)
  7665. HQ.Size = Vector3.new(1, 0, 1)
  7666. HQ.BrickColor = BrickColor.new("New Yeller")
  7667. HQ.Material = "Neon"
  7668. HQ.Anchored = true
  7669. HQ.CanCollide = false
  7670. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7671. local HQ2 = Instance.new("SpecialMesh", HQ)
  7672. HQ2.MeshId = "rbxassetid://20329976"
  7673. HQ2.Scale = Vector3.new(1, 1, 1)
  7674. local HQ5 = Instance.new("Part", Character)
  7675. HQ5.Size = Vector3.new(1, 0, 1)
  7676. HQ5.BrickColor = BrickColor.new("New Yeller")
  7677. HQ5.Material = "Neon"
  7678. HQ5.Anchored = true
  7679. HQ5.CanCollide = false
  7680. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7681. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7682. HQ6.MeshId = "rbxassetid://20329976"
  7683. HQ6.Scale = Vector3.new(1, 1, 1)
  7684. coroutine.resume(coroutine.create(function()
  7685. for i = 1, 200 do
  7686. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7687. HQ.Transparency = HQ.Transparency + 0.09
  7688. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7689. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7690. HQ5.Transparency = HQ5.Transparency + 0.09
  7691. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7692. wait(1.0E-11)
  7693. end
  7694. end))
  7695. wait(0.3)
  7696. end
  7697. end
  7698. end))
  7699. local HQ = Instance.new("Part", RootPart)
  7700. HQ.Size = Vector3.new(1, 1, 1)
  7701. HQ.BrickColor = BrickColor.new("New Yeller")
  7702. HQ.Material = "Neon"
  7703. HQ.Anchored = true
  7704. HQ.CanCollide = false
  7705. HQ.Transparency = 0.4
  7706. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7707. local HQ2 = Instance.new("SpecialMesh", HQ)
  7708. HQ2.MeshType = "Cylinder"
  7709. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7710. local HQ23 = Instance.new("Part", RootPart)
  7711. HQ23.Size = Vector3.new(1, 1, 1)
  7712. HQ23.BrickColor = BrickColor.new("New Yeller")
  7713. HQ23.Material = "Neon"
  7714. HQ23.Anchored = true
  7715. HQ23.CanCollide = false
  7716. HQ23.Transparency = 0.4
  7717. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7718. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7719. HQ22.MeshType = "Cylinder"
  7720. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7721. local ZO = Instance.new("Part", RootPart)
  7722. ZO.Size = Vector3.new(1, 1, 1)
  7723. ZO.BrickColor = BrickColor.new("New Yeller")
  7724. ZO.Material = "Neon"
  7725. ZO.Anchored = true
  7726. ZO.CanCollide = false
  7727. ZO.Transparency = 0.4
  7728. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7729. local ZO2 = Instance.new("SpecialMesh", ZO)
  7730. ZO2.MeshType = "Cylinder"
  7731. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7732. local BO = Instance.new("Part", RootPart)
  7733. BO.Size = Vector3.new(1, 1, 1)
  7734. BO.BrickColor = BrickColor.new("New Yeller")
  7735. BO.Material = "Neon"
  7736. BO.Anchored = true
  7737. BO.CanCollide = false
  7738. BO.Transparency = 0.4
  7739. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7740. local BO2 = Instance.new("SpecialMesh", BO)
  7741. BO2.MeshType = "Cylinder"
  7742. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7743. SS2Hair.Transparency = 1
  7744. SS3Hair.Transparency = 0
  7745. BaseHair.Transparency = 1
  7746. Humanoid.MaxHealth = 900000
  7747. wait(0.01)
  7748. Humanoid.Health = 900000
  7749. Humanoid.JumpPower = 350
  7750. Character.Head.face.Texture = "rbxassetid://929418894"
  7751. newaura2.ImageTransparency = 0
  7752. lig = Instance.new("PointLight", LowerTorso)
  7753. lig.Color = Color3.new(255, 255, 0)
  7754. lig.Range = 12
  7755. for i, v in pairs(LowerTorso:GetChildren()) do
  7756. if v:IsA("ParticleEmitter") then
  7757. v:Remove()
  7758. end
  7759. end
  7760. local Aura2 = Instance.new("ParticleEmitter")
  7761. Aura2.Name = "Aura"
  7762. Aura2.Texture = "rbxassetid://749313320"
  7763. Aura2.Parent = UpperTorso
  7764. Aura2.LightEmission = 1
  7765. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7766. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7767. Aura2.Size = NumberSequence.new(4)
  7768. Aura2.LockedToPart = true
  7769. Aura2.Lifetime = NumberRange.new(0.1)
  7770. Aura2.Rate = 20
  7771. Aura2.Speed = NumberRange.new(0)
  7772. Aura2.EmissionDirection = "Top"
  7773. Aura2.Rotation = NumberRange.new(-360, 360)
  7774. for i = 0, 8, 0.1 do
  7775. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7776. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7777. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7778. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7779. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7780. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7781. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7782. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7783. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7784. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7785. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7786. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7787. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7788. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7789. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7790. game:GetService("RunService").RenderStepped:wait()
  7791. end
  7792. SS:Destroy()
  7793. Music3:Destroy()
  7794. Idle = false
  7795. BO:Destroy()
  7796. ZO:Destroy()
  7797. HQ23:Destroy()
  7798. HQ:Destroy()
  7799. local Music3 = Instance.new("Sound", UpperTorso)
  7800. Music3.SoundId = "rbxassetid://550623222"
  7801. Music3.Pitch = 1
  7802. Music3.Looped = true
  7803. Music3.Volume = 2.2
  7804. wait(1.0E-4)
  7805. Music3:Play()
  7806. local Music = Instance.new("Sound", UpperTorso)
  7807. Music.SoundId = "rbxassetid://884435553"
  7808. Music.Pitch = 1
  7809. Music.Looped = false
  7810. Music.Volume = 4.2
  7811. wait(1.0E-4)
  7812. Music:Play()
  7813. RootPart.Anchored = false
  7814. off = true
  7815. end
  7816. end)
  7817. SoundFolder = Instance.new("Folder", Character)
  7818. SoundFolder.Name = "SoundFolder"
  7819. punchsound1 = Instance.new("Sound", UpperTorso)
  7820. punchsound1.Volume = 1.2
  7821. punchsound1.Name = "punchsound1"
  7822. punchsound1.Looped = false
  7823. punchsound1.SoundId = "rbxassetid://137579113"
  7824. StrongPunch = Instance.new("Sound", UpperTorso)
  7825. StrongPunch.Volume = 1.6
  7826. StrongPunch.Name = "StrongPunch"
  7827. StrongPunch.Looped = false
  7828. StrongPunch.SoundId = "rbxassetid://441202925"
  7829. StrongPunch = Instance.new("Sound", UpperTorso)
  7830. StrongPunch.Volume = 1.6
  7831. StrongPunch.Name = "StrongPunch"
  7832. StrongPunch.Looped = false
  7833. StrongPunch.SoundId = "rbxassetid://441202925"
  7834. StrongPunch1 = Instance.new("Sound", UpperTorso)
  7835. StrongPunch1.Volume = 1.6
  7836. StrongPunch1.Name = "StrongPunch"
  7837. StrongPunch1.Looped = false
  7838. StrongPunch1.SoundId = "rbxassetid://441202925"
  7839. StrongPunch2 = Instance.new("Sound", UpperTorso)
  7840. StrongPunch2.Volume = 1.6
  7841. StrongPunch2.Name = "StrongPunch"
  7842. StrongPunch.Looped = false
  7843. StrongPunch2.SoundId = "rbxassetid://441202925"
  7844. Zano = Instance.new("Sound", UpperTorso)
  7845. Zano.Volume = 6
  7846. Zano.Name = "Zano"
  7847. Zano.Looped = false
  7848. Zano.SoundId = "rbxassetid://744770874"
  7849. GroundImpact = Instance.new("Sound", UpperTorso)
  7850. GroundImpact.Volume = 8
  7851. GroundImpact.Name = "GroundImpact"
  7852. GroundImpact.Looped = false
  7853. GroundImpact.SoundId = "rbxassetid://165970126"
  7854. Break = Instance.new("Sound", UpperTorso)
  7855. Break.Volume = 5
  7856. Break.Name = "Bonebreak"
  7857. Break.Looped = false
  7858. Break.SoundId = "rbxassetid://314390675"
  7859. local new = Instance.new
  7860. local flying1 = true
  7861. if flying1 == true and canfly == true and nill == true then
  7862. idle = false
  7863. walk = false
  7864. canjump = false
  7865. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7866. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7867. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7868. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7869. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  7870. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7871. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  7872. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7873. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7874. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7875. end
  7876. if flying1 == true and canfly == true and foward == true then
  7877. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05)
  7878. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05)
  7879. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7880. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7881. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7882. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7883. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7884. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7885. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7886. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01)
  7887. end
  7888. local ctrl = {
  7889. f = 0,
  7890. b = 0,
  7891. l = 0,
  7892. r = 0
  7893. }
  7894. local lastctrl = {
  7895. f = 0,
  7896. b = 0,
  7897. l = 0,
  7898. r = 0
  7899. }
  7900. local maxspeed = 120
  7901. local speed = 0
  7902. function Fly()
  7903. local Atch1 = Instance.new("Attachment", UpperTorso)
  7904. Atch1.Position = Vector3.new(0, 2, 0)
  7905. local Atch2 = Instance.new("Attachment", UpperTorso)
  7906. Atch2.Position = Vector3.new(0, -2.5, 0)
  7907. local Trail = Instance.new("Trail", Character)
  7908. Trail.Attachment0 = Atch1
  7909. Trail.Attachment1 = Atch2
  7910. Trail.Texture = "rbxassetid://22636887"
  7911. Trail.Lifetime = 0.9
  7912. Trail.Transparency = NumberSequence.new({
  7913. NumberSequenceKeypoint.new(0, 0, 0),
  7914. NumberSequenceKeypoint.new(1, 1, 0)
  7915. })
  7916. Trail.Color = ColorSequence.new(ColorsArray)
  7917. Trail.LightEmission = 5
  7918. local bg = Instance.new("BodyGyro", LowerTorso)
  7919. bg.P = 90000
  7920. bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
  7921. bg.cframe = LowerTorso.CFrame
  7922. local bv = Instance.new("BodyVelocity", LowerTorso)
  7923. bv.velocity = Vector3.new(0, 0.1, 0)
  7924. bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  7925. repeat
  7926. wait()
  7927. Humanoid.PlatformStand = true
  7928. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7929. speed = speed + 0.9 + speed / maxspeed
  7930. if speed > maxspeed then
  7931. speed = maxspeed
  7932. end
  7933. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7934. speed = speed - 1
  7935. if speed < 0 then
  7936. speed = 0
  7937. end
  7938. end
  7939. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7940. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7941. lastctrl = {
  7942. f = ctrl.f,
  7943. b = ctrl.b,
  7944. l = ctrl.l,
  7945. r = ctrl.r
  7946. }
  7947. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7948. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7949. else
  7950. bv.velocity = Vector3.new(0, 0.1, 0)
  7951. end
  7952. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0)
  7953. until not flying
  7954. ctrl = {
  7955. f = 0,
  7956. b = 0,
  7957. l = 0,
  7958. r = 0
  7959. }
  7960. lastctrl = {
  7961. f = 0,
  7962. b = 0,
  7963. l = 0,
  7964. r = 0
  7965. }
  7966. speed = 0
  7967. bg:Destroy()
  7968. bv:Destroy()
  7969. Trail:Destroy()
  7970. Atch1:Destroy()
  7971. Atch2:Destroy()
  7972. Humanoid.PlatformStand = false
  7973. end
  7974. Mouse.KeyDown:connect(function(key)
  7975. if key:lower() == "g" then
  7976. if flying then
  7977. flying = false
  7978. flying1 = false
  7979. Idle = true
  7980. walk = false
  7981. canjump = true
  7982. else
  7983. wait(0.1)
  7984. flying1 = true
  7985. flying = true
  7986. Fly()
  7987. end
  7988. elseif key:lower() == "w" then
  7989. ctrl.f = 1
  7990. nill = false
  7991. foward = true
  7992. elseif key:lower() == "s" then
  7993. ctrl.b = -1
  7994. elseif key:lower() == "a" then
  7995. ctrl.l = -1
  7996. elseif key:lower() == "d" then
  7997. ctrl.r = 1
  7998. end
  7999. end)
  8000. Mouse.KeyUp:connect(function(key)
  8001. if key:lower() == "w" then
  8002. ctrl.f = 0
  8003. nill = true
  8004. foward = false
  8005. elseif key:lower() == "s" then
  8006. ctrl.b = 0
  8007. elseif key:lower() == "a" then
  8008. ctrl.l = 0
  8009. elseif key:lower() == "d" then
  8010. ctrl.r = 0
  8011. end
  8012. end)
  8013. Fly()
  8014. local kiblastdone = true
  8015. local kiblast1 = false
  8016. local kiblast2 = false
  8017. local kiblast3 = false
  8018. local kiblast4 = false
  8019. local new = Instance.new
  8020. function hurt(hit, dmg)
  8021. if hit.Parent then
  8022. if hit.Parent.Name == "box" then
  8023. print("bocks!11")
  8024. hit.Parent:Destroy()
  8025. end
  8026. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8027. if hum and hum.Parent.Name ~= Player.Name then
  8028. if dmg == "Kill" or hum.Health > math.huge then
  8029. hit.Parent:BreakJoints()
  8030. return true
  8031. else
  8032. if math.random(0, 100) == 50 then
  8033. hum.Health = hum.Health - dmg * multiplier * 2
  8034. else
  8035. hum.Health = hum.Health - dmg * multiplier
  8036. end
  8037. return true
  8038. end
  8039. end
  8040. end
  8041. end
  8042. function punch(hit, dmg)
  8043. if hit.Parent then
  8044. if hit.Parent.Name == "box" then
  8045. print("bocks!11")
  8046. hit.Parent:Destroy()
  8047. end
  8048. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8049. if hum and hum.Parent.Name ~= Player.Name then
  8050. if dmg == "Kill" or hum.Health > 1.0E76 then
  8051. hit.Parent:BreakJoints()
  8052. return true
  8053. else
  8054. if math.random(0, 100) == 50 then
  8055. hum.Health = hum.Health - dmg * multiplier * 3.5
  8056. else
  8057. hum.Health = hum.Health - dmg * multiplier
  8058. end
  8059. return true
  8060. end
  8061. end
  8062. end
  8063. end
  8064. function smack(hit, dmg)
  8065. if hit.Parent then
  8066. if hit.Parent.Name == "box" then
  8067. print("bocks!11")
  8068. hit.Parent:Destroy()
  8069. end
  8070. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8071. if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  8072. if dmg == "Kill" or hum.Health > 1.0E76 then
  8073. hit.Parent:BreakJoints()
  8074. return true
  8075. else
  8076. if math.random(0, 100) == 50 then
  8077. hum.Health = hum.Health - dmg * multiplier * 8
  8078. else
  8079. hum.Health = hum.Health - dmg * multiplier
  8080. end
  8081. return true
  8082. end
  8083. end
  8084. end
  8085. end
  8086. function kamehurt(hit, dmg)
  8087. if hit.Parent then
  8088. if hit.Parent.Name == "box" then
  8089. print("bocks!11")
  8090. hit.Parent:Destroy()
  8091. end
  8092. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8093. if hum and hum.Parent.Name ~= Player.Name then
  8094. if dmg == "Kill" or hum.Health > math.huge then
  8095. hit.Parent:BreakJoints()
  8096. return true
  8097. else
  8098. if math.random(0, 100) == 50 then
  8099. hum.Health = hum.Health - dmg * multiplier * 250
  8100. else
  8101. hum.Health = hum.Health - dmg * multiplier
  8102. end
  8103. return true
  8104. end
  8105. end
  8106. end
  8107. end
  8108. function kamessj4hurt(hit, dmg)
  8109. if hit.Parent then
  8110. if hit.Parent.Name == "box" then
  8111. print("bocks!11")
  8112. hit.Parent:Destroy()
  8113. end
  8114. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8115. if hum and hum.Parent.Name ~= Player.Name then
  8116. if dmg == "Kill" or hum.Health > math.huge then
  8117. hit.Parent:BreakJoints()
  8118. return true
  8119. else
  8120. if math.random(0, 100) == 50 then
  8121. hum.Health = hum.Health - dmg * multiplier * 450
  8122. else
  8123. hum.Health = hum.Health - dmg * multiplier
  8124. end
  8125. return true
  8126. end
  8127. end
  8128. end
  8129. end
  8130. function spirithurt(hit, dmg)
  8131. if hit.Parent then
  8132. if hit.Parent.Name == "box" then
  8133. print("bocks!11")
  8134. hit.Parent:Destroy()
  8135. end
  8136. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  8137. if hum and hum.Parent.Name ~= Player.Name then
  8138. if dmg == "Kill" or hum.Health > 1.0E76 then
  8139. hit.Parent:BreakJoints()
  8140. return true
  8141. else
  8142. if math.random(0, 100) == 50 then
  8143. hum.Health = hum.Health - dmg * multiplier * 8000
  8144. else
  8145. hum.Health = hum.Health - dmg * multiplier
  8146. end
  8147. return true
  8148. end
  8149. end
  8150. end
  8151. end
  8152. Mouse.KeyDown:connect(function(key)
  8153. if key == "x" then
  8154. Up()
  8155. end
  8156. end)
  8157. Mouse.KeyDown:connect(function(key)
  8158. if key == "9" then
  8159. UI()
  8160. end
  8161. end)
  8162. Mouse.KeyDown:connect(function(key)
  8163. if key == "8" then
  8164. MasteredUI()
  8165. end
  8166. end)
  8167. local PreActivation = false
  8168. local PreActivation2 = false
  8169. local Ready = false
  8170. Mouse.KeyDown:connect(function(key)
  8171. if key == "[" then
  8172. PreActivation = true
  8173. end
  8174. end)
  8175. Mouse.KeyDown:connect(function(key)
  8176. if key == "]" and PreActivation == true then
  8177. PreActivation2 = true
  8178. end
  8179. end)
  8180. Mouse.KeyDown:connect(function(key)
  8181. if key == "'" and PreActivation2 == true then
  8182. Ready = true
  8183. end
  8184. end)
  8185. Mouse.KeyDown:connect(function(key)
  8186. if key == "6" and Ready == true then
  8187. SSJB3()
  8188. end
  8189. end)
  8190. Mouse.KeyDown:connect(function(key)
  8191. if key == "b" then
  8192. Idle = true
  8193. if Debounces.CanAttack == true then
  8194. Debounces.CanAttack = false
  8195. Debounces.on = true
  8196. Debounces.NoIdl = true
  8197. RootPart.Anchored = true
  8198. for i = 0, 4, 0.1 do
  8199. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8200. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8201. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8202. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  8203. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1)
  8204. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8205. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8206. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8207. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8208. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8209. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  8210. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8211. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8212. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8213. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8214. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8215. game:GetService("RunService").RenderStepped:wait()
  8216. end
  8217. do
  8218. local Grab = Instance.new("Part", RootPart)
  8219. Grab.Size = Vector3.new(5, 5, 5)
  8220. Grab.CanCollide = false
  8221. Grab.Anchored = true
  8222. Grab.BrickColor = BrickColor.new("Deep orange")
  8223. Grab.Transparency = math.huge
  8224. local Grabo = Instance.new("Weld", Grab)
  8225. Grabo.Part0 = RootPart
  8226. Grabo.Part1 = Grab
  8227. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8228. Grab.Touched:connect(function(hit)
  8229. if hit.Name ~= "Grab" then
  8230. hurt(hit, 5)
  8231. end
  8232. end)
  8233. coroutine.resume(coroutine.create(function()
  8234. for i = 1, 2 do
  8235. do
  8236. local HQ = Instance.new("Part", UpperTorso)
  8237. HQ.Size = Vector3.new(1, 1, 1)
  8238. HQ.BrickColor = BrickColor.new("Cyan")
  8239. HQ.Material = "Neon"
  8240. HQ.Anchored = true
  8241. HQ.CanCollide = false
  8242. HQ.Transparency = 0.4
  8243. HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8244. local HQ2 = Instance.new("SpecialMesh", HQ)
  8245. HQ2.MeshType = "Sphere"
  8246. HQ2.Scale = Vector3.new(1, 1, 1)
  8247. local ZQW = Instance.new("Part", UpperTorso)
  8248. ZQW.Size = Vector3.new(1, 1, 1)
  8249. ZQW.BrickColor = BrickColor.new("Cyan")
  8250. ZQW.Material = "Neon"
  8251. ZQW.Anchored = true
  8252. ZQW.CanCollide = false
  8253. ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0)
  8254. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  8255. ZQW2.MeshId = "rbxassetid://9982590"
  8256. ZQW2.Scale = Vector3.new(1, 1, 1)
  8257. local H = Instance.new("Part", UpperTorso)
  8258. H.Size = Vector3.new(1, 1, 1)
  8259. H.BrickColor = BrickColor.new("Cyan")
  8260. H.CanCollide = false
  8261. H.Anchored = true
  8262. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  8263. local H2 = Instance.new("SpecialMesh", H)
  8264. H2.MeshId = "rbxassetid://9982590"
  8265. coroutine.resume(coroutine.create(function()
  8266. for i = 1, 6 do
  8267. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8268. ZQW.Transparency = ZQW.Transparency + 0.1
  8269. HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3)
  8270. HQ.Transparency = HQ.Transparency + 1
  8271. H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8272. H.Transparency = H.Transparency + 0.1
  8273. wait(1.0E-11)
  8274. end
  8275. HQ:Destroy()
  8276. H2:Destroy()
  8277. H:Destroy()
  8278. HQ2:Destroy()
  8279. ZQW:Destroy()
  8280. ZQW2:Destroy()
  8281. end))
  8282. wait(0.3)
  8283. end
  8284. end
  8285. end))
  8286. wait(0.3)
  8287. Debounces.on = false
  8288. Debounces.Here = false
  8289. shot = shot + 1
  8290. ki = ki - 10
  8291. local rng = Instance.new("Part", RootPart)
  8292. rng.Anchored = true
  8293. rng.BrickColor = BrickColor.new("Cyan")
  8294. rng.CanCollide = false
  8295. rng.FormFactor = 3
  8296. rng.Name = "Ring"
  8297. rng.Size = Vector3.new(8, 8, 8)
  8298. rng.Transparency = 0.35
  8299. rng.TopSurface = 0
  8300. rng.BottomSurface = 0
  8301. rng2 = rng:clone()
  8302. rng3 = rng2:clone()
  8303. rng4 = rng2:clone()
  8304. local rngm = Instance.new("SpecialMesh", rng)
  8305. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8306. rngm.Scale = Vector3.new(1, 1, 1)
  8307. rngm2 = rngm:clone()
  8308. rngm2.Scale = Vector3.new(1, 1, 1)
  8309. rngm3 = rngm2:clone()
  8310. rngm3.Parent = rng3
  8311. rngm3.Scale = Vector3.new(1, 1, 1)
  8312. rngm4 = rngm2:clone()
  8313. rngm4.Parent = rng4
  8314. rngm4.Scale = Vector3.new(1, 1, 1)
  8315. local bem = Instance.new("Part", RootPart)
  8316. bem.Anchored = true
  8317. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8318. bem.BrickColor = BrickColor.new("Cyan")
  8319. bem.CanCollide = false
  8320. bem.Material = "Neon"
  8321. local bem2 = Instance.new("Part", RootPart)
  8322. bem2.Anchored = true
  8323. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8324. bem2.BrickColor = BrickColor.new("White")
  8325. bem2.CanCollide = false
  8326. bem2.Material = "Neon"
  8327. local aura = Instance.new("ParticleEmitter", bem)
  8328. aura.Size = NumberSequence.new(11)
  8329. aura.Lifetime = NumberRange.new(0.5)
  8330. aura.LightEmission = 1
  8331. aura.Texture = "http://www.roblox.com/asset/?id="
  8332. aura.Speed = NumberRange.new(0)
  8333. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8334. aura.Rate = 400
  8335. bem.FormFactor = 3
  8336. bem.Name = "Beam" .. shot
  8337. bem.Size = Vector3.new(13, 13, 13)
  8338. bem.Transparency = 0.35
  8339. bem.TopSurface = 0
  8340. bem.BottomSurface = 0
  8341. local bemm2 = Instance.new("SpecialMesh", bem2)
  8342. bemm2.MeshType = 4
  8343. bemm2.Scale = Vector3.new(1, 1, 1)
  8344. bem2.FormFactor = 3
  8345. bem2.Name = "Beam" .. shot
  8346. bem2.Size = Vector3.new(11, 11, 11)
  8347. bem2.Transparency = 0.35
  8348. bem2.TopSurface = 0
  8349. bem2.BottomSurface = 0
  8350. local bemm = Instance.new("SpecialMesh", bem)
  8351. bemm.MeshType = 4
  8352. bemm.Scale = Vector3.new(1, 1, 1)
  8353. local out = Instance.new("Part", Character)
  8354. out.Anchored = true
  8355. out.BrickColor = BrickColor.new("Cyan")
  8356. out.CanCollide = false
  8357. out.FormFactor = 3
  8358. out.Name = "Out"
  8359. out.Material = "Neon"
  8360. out.Size = Vector3.new(16, 16, 16)
  8361. out.Transparency = 0.35
  8362. out.TopSurface = 0
  8363. out.BottomSurface = 0
  8364. local outm = Instance.new("SpecialMesh", out)
  8365. outm.MeshType = 3
  8366. outm.Scale = Vector3.new(1, 1, 1)
  8367. local out2 = Instance.new("Part", Character)
  8368. out2.Anchored = true
  8369. out2.BrickColor = BrickColor.new("White")
  8370. out2.CanCollide = false
  8371. out2.FormFactor = 3
  8372. out2.Name = "Out"
  8373. out2.Material = "Neon"
  8374. out2.Size = Vector3.new(13, 13, 13)
  8375. out2.Transparency = 0.35
  8376. out2.TopSurface = 0
  8377. out2.BottomSurface = 0
  8378. local outm2 = Instance.new("SpecialMesh", out2)
  8379. outm2.MeshType = 3
  8380. outm2.Scale = Vector3.new(1, 1, 1)
  8381. local outau = Instance.new("Part", Character)
  8382. outau.Anchored = true
  8383. outau.BrickColor = BrickColor.new("White")
  8384. outau.CanCollide = false
  8385. outau.FormFactor = 3
  8386. outau.Name = "Out"
  8387. outau.Material = "Neon"
  8388. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8389. outau.Transparency = 0.35
  8390. outau.TopSurface = 0
  8391. outau.BottomSurface = 0
  8392. local outm2au = Instance.new("SpecialMesh", outau)
  8393. outm2au.MeshType = 3
  8394. outm2au.Scale = Vector3.new(1, 1, 1)
  8395. local outau2 = Instance.new("Part", Character)
  8396. outau2.Anchored = true
  8397. outau2.BrickColor = BrickColor.new("White")
  8398. outau2.CanCollide = false
  8399. outau2.FormFactor = 3
  8400. outau2.Name = "Out"
  8401. outau2.Material = "Neon"
  8402. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8403. outau2.Transparency = 0.35
  8404. outau2.TopSurface = 0
  8405. outau2.BottomSurface = 0
  8406. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8407. outm2au2.MeshType = 3
  8408. outm2au2.Scale = Vector3.new(1, 1, 1)
  8409. local outl = Instance.new("Part", Character)
  8410. outl.Anchored = true
  8411. outl.BrickColor = BrickColor.new("Cyan")
  8412. outl.CanCollide = false
  8413. outl.FormFactor = 3
  8414. outl.Name = "Out"
  8415. outl.Material = "Neon"
  8416. outl.Size = Vector3.new(26, 26, 26)
  8417. outl.Transparency = 0.35
  8418. outl.TopSurface = 0
  8419. outl.BottomSurface = 0
  8420. local outml = Instance.new("SpecialMesh", outl)
  8421. outml.MeshType = 3
  8422. outml.Scale = Vector3.new(1, 1, 1)
  8423. local out2l = Instance.new("Part", Character)
  8424. out2l.Anchored = true
  8425. out2l.BrickColor = BrickColor.new("White")
  8426. out2l.CanCollide = false
  8427. out2l.FormFactor = 3
  8428. out2l.Name = "Out"
  8429. out2l.Material = "Neon"
  8430. out2l.Size = Vector3.new(21, 21, 21)
  8431. out2l.Transparency = 0.35
  8432. out2l.TopSurface = 0
  8433. out2l.BottomSurface = 0
  8434. local outm2l = Instance.new("SpecialMesh", out2l)
  8435. outm2l.MeshType = 3
  8436. outm2l.Scale = Vector3.new(1, 1, 1)
  8437. local bnd = Instance.new("Part", RootPart)
  8438. bnd.Anchored = true
  8439. bnd.BrickColor = BrickColor.new("Cyan")
  8440. bnd.CanCollide = false
  8441. bnd.Material = "Neon"
  8442. bnd.FormFactor = 3
  8443. bnd.Name = "Bend"
  8444. bnd.Size = Vector3.new(10, 10, 10)
  8445. bnd.Transparency = 1
  8446. bnd.TopSurface = 0
  8447. bnd.BottomSurface = 0
  8448. local bndm = Instance.new("SpecialMesh", bnd)
  8449. bndm.MeshType = 3
  8450. bndm.Scale = Vector3.new(1, 1, 1)
  8451. local Chow = Instance.new("ParticleEmitter")
  8452. Chow.Name = "Aura"
  8453. Chow.Texture = "rbxassetid://779576004"
  8454. Chow.Parent = outau
  8455. Chow.LightEmission = 1
  8456. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8457. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8458. Chow.Size = NumberSequence.new(22)
  8459. Chow.LockedToPart = true
  8460. Chow.Lifetime = NumberRange.new(0.2)
  8461. Chow.Rate = 100
  8462. Chow.Rotation = NumberRange.new(-360, 360)
  8463. Chow.Speed = NumberRange.new(0.3)
  8464. Chow.EmissionDirection = "Top"
  8465. local Chow2 = Instance.new("ParticleEmitter")
  8466. Chow2.Name = "Aura"
  8467. Chow2.Texture = "rbxassetid://779576004"
  8468. Chow2.Parent = outau2
  8469. Chow2.LightEmission = 1
  8470. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8471. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8472. Chow2.Size = NumberSequence.new(40)
  8473. Chow2.LockedToPart = true
  8474. Chow2.Lifetime = NumberRange.new(0.2)
  8475. Chow2.Rate = 200
  8476. Chow2.Rotation = NumberRange.new(-360, 360)
  8477. Chow2.Speed = NumberRange.new(0.3)
  8478. Chow2.EmissionDirection = "Top"
  8479. local Atch1 = Instance.new("Attachment", out2l)
  8480. Atch1.Position = Vector3.new(0, 2, 0)
  8481. local Atch2 = Instance.new("Attachment", out2l)
  8482. Atch2.Position = Vector3.new(0, -2.5, 0)
  8483. local Trail = Instance.new("Trail", Character)
  8484. Trail.Attachment0 = Atch1
  8485. Trail.Attachment1 = Atch2
  8486. Trail.Texture = "rbxassetid://22636887"
  8487. Trail.Lifetime = 1.7
  8488. Trail.Transparency = NumberSequence.new({
  8489. NumberSequenceKeypoint.new(0, 0, 0),
  8490. NumberSequenceKeypoint.new(1, 1, 0)
  8491. })
  8492. Trail.Color = ColorSequence.new(ColorsArray)
  8493. Trail.LightEmission = 5
  8494. local To = Instance.new("Part", Character)
  8495. To.Size = Vector3.new(1, 1, 1)
  8496. To.BrickColor = BrickColor.new("White")
  8497. To.CanCollide = false
  8498. To.Anchored = true
  8499. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8500. local To2 = Instance.new("SpecialMesh", To)
  8501. To2.MeshId = "rbxassetid://1051557"
  8502. To2.Scale = Vector3.new(1, 1, 1)
  8503. local Rin = Instance.new("Part", Character)
  8504. Rin.Size = Vector3.new(1, 1, 1)
  8505. Rin.BrickColor = BrickColor.new("White")
  8506. Rin.Anchored = true
  8507. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8508. local Rin2 = Instance.new("SpecialMesh", Rin)
  8509. Rin2.MeshId = "rbxassetid://3270017"
  8510. Rin2.Scale = Vector3.new(1, 1, 1)
  8511. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8512. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8513. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8514. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8515. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8516. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8517. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8518. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8519. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8520. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8521. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8522. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8523. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8524. Debounces.Shewt = true
  8525. local Music2 = Instance.new("Sound", UpperTorso)
  8526. Music2.SoundId = "rbxassetid://977360812"
  8527. Music2.Pitch = 1
  8528. Music2.Looped = false
  8529. Music2.Volume = 3.2
  8530. wait(1.0E-4)
  8531. Music2:Play()
  8532. coroutine.wrap(function()
  8533. for i = 1, 20, 0.2 do
  8534. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8535. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8536. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8537. rng.Transparency = i / 20
  8538. rng3.Transparency = 0.041666666666666664
  8539. rng4.Transparency = i / 26
  8540. wait()
  8541. end
  8542. wait(5)
  8543. rng:Destroy()
  8544. end)()
  8545. if Debounces.Shewt == true then
  8546. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8547. hit = ht.Parent
  8548. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8549. if HasntTouched(hit.Name) == true and deb == false then
  8550. deb = true
  8551. coroutine.wrap(function()
  8552. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8553. hit.Parent:FindFirstChild("Humanoid")
  8554. end)()
  8555. table.insert(Touche, hit.Name)
  8556. deb = false
  8557. end
  8558. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  8559. deb = true
  8560. coroutine.wrap(function()
  8561. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8562. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8563. end)()
  8564. table.insert(Touche, hit.Parent.Name)
  8565. deb = false
  8566. for i, v in pairs(Touche) do
  8567. print(v)
  8568. end
  8569. end
  8570. end)
  8571. end
  8572. for i = 0, 1250, 10 do
  8573. bem.Size = Vector3.new(i, 14, 14)
  8574. bem2.Size = Vector3.new(i, 8, 8)
  8575. Grab.Size = Vector3.new(i, 14, 14)
  8576. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8577. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8578. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8579. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8580. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8581. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8582. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8583. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8584. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8585. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8586. bnd.Size = Vector3.new(10, 10, 10)
  8587. bndm.Scale = Vector3.new(10, 10, 10)
  8588. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  8589. Rin.Transparency = Rin.Transparency + 1
  8590. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  8591. To.Transparency = To.Transparency + 0.02
  8592. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8593. if i % 10 == 0 then
  8594. do
  8595. local newRng = rng2:Clone()
  8596. newRng.Parent = RootPart
  8597. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8598. local newRngm = rngm2:clone()
  8599. newRngm.Parent = newRng
  8600. coroutine.wrap(function()
  8601. for i = 1, 10, 0.2 do
  8602. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8603. newRng.Transparency = i / 10
  8604. wait()
  8605. end
  8606. wait(0)
  8607. newRng:Destroy()
  8608. end)()
  8609. end
  8610. end
  8611. wait()
  8612. end
  8613. wait(0)
  8614. Debounces.Shewt = false
  8615. out:Destroy()
  8616. out2:Destroy()
  8617. bnd:Destroy()
  8618. bem:Destroy()
  8619. bem2:Destroy()
  8620. To:Destroy()
  8621. To2:Destroy()
  8622. Music2:Destroy()
  8623. out2l:Destroy()
  8624. outl:Destroy()
  8625. outau:Destroy()
  8626. outau2:Destroy()
  8627. Trail:Destroy()
  8628. Atch1:Destroy()
  8629. Grab:Destroy()
  8630. Grabo:Destroy()
  8631. RootPart.Anchored = false
  8632. Debounces.Ready = false
  8633. for i, v in pairs(Touche) do
  8634. table.remove(Touche, i)
  8635. end
  8636. wait()
  8637. table.insert(Touche, Character.Name)
  8638. Debounces.NoIdl = false
  8639. if Debounces.CanAttack == false then
  8640. Debounces.CanAttack = true
  8641. end
  8642. end
  8643. end
  8644. end
  8645. Idle = false
  8646. Humanoid.WalkSpeed = 16
  8647. end)
  8648. Mouse.KeyDown:connect(function(key)
  8649. if key == "c" then
  8650. Idle = true
  8651. if Debounces.CanAttack == true then
  8652. Debounces.CanAttack = false
  8653. Debounces.on = true
  8654. Debounces.NoIdl = true
  8655. do
  8656. local Music2 = Instance.new("Sound", UpperTorso)
  8657. Music2.SoundId = "rbxassetid://1112364900"
  8658. Music2.Pitch = 1
  8659. Music2.Looped = false
  8660. Music2.Volume = 3.2
  8661. wait(1.0E-4)
  8662. Music2:Play()
  8663. local sbs = Instance.new("BodyPosition", RootPart)
  8664. sbs.P = 3000
  8665. sbs.D = 1000
  8666. sbs.maxForce = Vector3.new(0, 0, 0)
  8667. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  8668. local Music3 = Instance.new("Sound", UpperTorso)
  8669. Music3.SoundId = "rbxassetid://551399476"
  8670. Music3.Pitch = 1
  8671. Music3.Looped = false
  8672. Music3.Volume = 3.2
  8673. wait(1.0E-4)
  8674. Music3:Play()
  8675. wait(0.5)
  8676. local Bq = Instance.new("Part", Character)
  8677. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  8678. Bq.BrickColor = BrickColor.new("Cyan")
  8679. Bq.Material = "Neon"
  8680. Bq.Anchored = true
  8681. Bq.CanCollide = false
  8682. Bq.Transparency = 0.2
  8683. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8684. local Bq2 = Instance.new("SpecialMesh", Bq)
  8685. Bq2.MeshType = "Sphere"
  8686. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  8687. local HQ = Instance.new("Part", Bq)
  8688. HQ.Size = Vector3.new(1, 1, 1)
  8689. HQ.BrickColor = BrickColor.new("Cyan")
  8690. HQ.Material = "Neon"
  8691. HQ.Anchored = true
  8692. HQ.CanCollide = false
  8693. HQ.Transparency = 0.4
  8694. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8695. local HQ2 = Instance.new("SpecialMesh", HQ)
  8696. HQ2.MeshType = "Cylinder"
  8697. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  8698. local HQ23 = Instance.new("Part", Bq)
  8699. HQ23.Size = Vector3.new(1, 1, 1)
  8700. HQ23.BrickColor = BrickColor.new("Cyan")
  8701. HQ23.Material = "Neon"
  8702. HQ23.Anchored = true
  8703. HQ23.CanCollide = false
  8704. HQ23.Transparency = 0.4
  8705. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8706. local HQ22 = Instance.new("SpecialMesh", HQ23)
  8707. HQ22.MeshType = "Cylinder"
  8708. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  8709. local ZO = Instance.new("Part", Bq)
  8710. ZO.Size = Vector3.new(1, 1, 1)
  8711. ZO.BrickColor = BrickColor.new("Cyan")
  8712. ZO.Material = "Neon"
  8713. ZO.Anchored = true
  8714. ZO.CanCollide = false
  8715. ZO.Transparency = 0.4
  8716. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8717. local ZO2 = Instance.new("SpecialMesh", ZO)
  8718. ZO2.MeshType = "Cylinder"
  8719. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  8720. local BO = Instance.new("Part", Bq)
  8721. BO.Size = Vector3.new(1, 1, 1)
  8722. BO.BrickColor = BrickColor.new("Cyan")
  8723. BO.Material = "Neon"
  8724. BO.Anchored = true
  8725. BO.CanCollide = false
  8726. BO.Transparency = 0.4
  8727. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8728. local BO2 = Instance.new("SpecialMesh", BO)
  8729. BO2.MeshType = "Cylinder"
  8730. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  8731. local Grab = Instance.new("Part", RootPart)
  8732. Grab.Size = Vector3.new(5, 5, 5)
  8733. Grab.CanCollide = false
  8734. Grab.Anchored = true
  8735. Grab.BrickColor = BrickColor.new("Deep orange")
  8736. Grab.Transparency = math.huge
  8737. local Grabo = Instance.new("Weld", Grab)
  8738. Grabo.Part0 = RootPart
  8739. Grabo.Part1 = Grab
  8740. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8741. Grab.Touched:connect(function(hit)
  8742. if hit.Name ~= "Grab" then
  8743. kamehurt(hit, 10)
  8744. end
  8745. end)
  8746. RootPart.Anchored = true
  8747. for i = 0, 20, 0.1 do
  8748. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8749. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  8750. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  8751. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  8752. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  8753. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8754. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8755. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8756. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8757. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  8758. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  8759. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8760. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8761. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8762. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8763. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8764. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  8765. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  8766. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  8767. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  8768. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  8769. game:GetService("RunService").RenderStepped:wait()
  8770. end
  8771. wait(0)
  8772. Bq:Destroy()
  8773. Music2:Destroy()
  8774. local Music3 = Instance.new("Sound", UpperTorso)
  8775. Music3.SoundId = "rbxassetid://551399627"
  8776. Music3.Pitch = 1
  8777. Music3.Looped = false
  8778. Music3.Volume = 3.2
  8779. wait(1.0E-4)
  8780. Music3:Play()
  8781. Debounces.on = false
  8782. Debounces.Here = false
  8783. shot = shot + 1
  8784. local rng = Instance.new("Part", RootPart)
  8785. rng.Anchored = true
  8786. rng.BrickColor = BrickColor.new("Really blue")
  8787. rng.CanCollide = false
  8788. rng.FormFactor = 3
  8789. rng.Name = "Ring"
  8790. rng.Size = Vector3.new(8, 8, 8)
  8791. rng.Transparency = 0.35
  8792. rng.TopSurface = 0
  8793. rng.BottomSurface = 0
  8794. rng2 = rng:clone()
  8795. rng3 = rng2:clone()
  8796. rng4 = rng2:clone()
  8797. local rngm = Instance.new("SpecialMesh", rng)
  8798. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8799. rngm.Scale = Vector3.new(1, 1, 1)
  8800. rngm2 = rngm:clone()
  8801. rngm2.Scale = Vector3.new(1, 1, 1)
  8802. rngm3 = rngm2:clone()
  8803. rngm3.Parent = rng3
  8804. rngm3.Scale = Vector3.new(1, 1, 1)
  8805. rngm4 = rngm2:clone()
  8806. rngm4.Parent = rng4
  8807. rngm4.Scale = Vector3.new(1, 1, 1)
  8808. local bem = Instance.new("Part", RootPart)
  8809. bem.Anchored = true
  8810. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8811. bem.BrickColor = BrickColor.new("Cyan")
  8812. bem.CanCollide = false
  8813. bem.Material = "Neon"
  8814. local bem2 = Instance.new("Part", RootPart)
  8815. bem2.Anchored = true
  8816. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8817. bem2.BrickColor = BrickColor.new("White")
  8818. bem2.CanCollide = false
  8819. bem2.Material = "Neon"
  8820. local aura = Instance.new("ParticleEmitter", bem)
  8821. aura.Size = NumberSequence.new(11)
  8822. aura.Lifetime = NumberRange.new(0.5)
  8823. aura.LightEmission = 1
  8824. aura.Texture = "http://www.roblox.com/asset/?id="
  8825. aura.Speed = NumberRange.new(0)
  8826. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8827. aura.Rate = 400
  8828. bem.FormFactor = 3
  8829. bem.Name = "Beam" .. shot
  8830. bem.Size = Vector3.new(13, 13, 13)
  8831. bem.Transparency = 0.35
  8832. bem.TopSurface = 0
  8833. bem.BottomSurface = 0
  8834. local bemm2 = Instance.new("SpecialMesh", bem2)
  8835. bemm2.MeshType = 4
  8836. bemm2.Scale = Vector3.new(1, 1, 1)
  8837. bem2.FormFactor = 3
  8838. bem2.Name = "Beam" .. shot
  8839. bem2.Size = Vector3.new(11, 11, 11)
  8840. bem2.Transparency = 0.35
  8841. bem2.TopSurface = 0
  8842. bem2.BottomSurface = 0
  8843. local bemm = Instance.new("SpecialMesh", bem)
  8844. bemm.MeshType = 4
  8845. bemm.Scale = Vector3.new(1, 1, 1)
  8846. local out = Instance.new("Part", Character)
  8847. out.Anchored = true
  8848. out.BrickColor = BrickColor.new("Cyan")
  8849. out.CanCollide = false
  8850. out.FormFactor = 3
  8851. out.Name = "Out"
  8852. out.Material = "Neon"
  8853. out.Size = Vector3.new(46, 46, 46)
  8854. out.Transparency = 0.35
  8855. out.TopSurface = 0
  8856. out.BottomSurface = 0
  8857. local outm = Instance.new("SpecialMesh", out)
  8858. outm.MeshType = 3
  8859. outm.Scale = Vector3.new(1, 1, 1)
  8860. local out2 = Instance.new("Part", Character)
  8861. out2.Anchored = true
  8862. out2.BrickColor = BrickColor.new("White")
  8863. out2.CanCollide = false
  8864. out2.FormFactor = 3
  8865. out2.Name = "Out"
  8866. out2.Material = "Neon"
  8867. out2.Size = Vector3.new(40, 40, 40)
  8868. out2.Transparency = 0.35
  8869. out2.TopSurface = 0
  8870. out2.BottomSurface = 0
  8871. local outm2 = Instance.new("SpecialMesh", out2)
  8872. outm2.MeshType = 3
  8873. outm2.Scale = Vector3.new(1, 1, 1)
  8874. local outl = Instance.new("Part", Character)
  8875. outl.Anchored = true
  8876. outl.BrickColor = BrickColor.new("Cyan")
  8877. outl.CanCollide = false
  8878. outl.FormFactor = 3
  8879. outl.Name = "Out"
  8880. outl.Material = "Neon"
  8881. outl.Size = Vector3.new(57, 57, 57)
  8882. outl.Transparency = 0.35
  8883. outl.TopSurface = 0
  8884. outl.BottomSurface = 0
  8885. local outml = Instance.new("SpecialMesh", outl)
  8886. outml.MeshType = 3
  8887. outml.Scale = Vector3.new(1, 1, 1)
  8888. local out2l = Instance.new("Part", Character)
  8889. out2l.Anchored = true
  8890. out2l.BrickColor = BrickColor.new("White")
  8891. out2l.CanCollide = false
  8892. out2l.FormFactor = 3
  8893. out2l.Name = "Out"
  8894. out2l.Material = "Neon"
  8895. out2l.Size = Vector3.new(49, 49, 49)
  8896. out2l.Transparency = 0.35
  8897. out2l.TopSurface = 0
  8898. out2l.BottomSurface = 0
  8899. local outm2l = Instance.new("SpecialMesh", out2l)
  8900. outm2l.MeshType = 3
  8901. outm2l.Scale = Vector3.new(1, 1, 1)
  8902. local outau = Instance.new("Part", Character)
  8903. outau.Anchored = true
  8904. outau.BrickColor = BrickColor.new("White")
  8905. outau.CanCollide = false
  8906. outau.FormFactor = 3
  8907. outau.Name = "Out"
  8908. outau.Material = "Neon"
  8909. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8910. outau.Transparency = 0.35
  8911. outau.TopSurface = 0
  8912. outau.BottomSurface = 0
  8913. local outm2au = Instance.new("SpecialMesh", outau)
  8914. outm2au.MeshType = 3
  8915. outm2au.Scale = Vector3.new(1, 1, 1)
  8916. local outau2 = Instance.new("Part", Character)
  8917. outau2.Anchored = true
  8918. outau2.BrickColor = BrickColor.new("White")
  8919. outau2.CanCollide = false
  8920. outau2.FormFactor = 3
  8921. outau2.Name = "Out"
  8922. outau2.Material = "Neon"
  8923. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8924. outau2.Transparency = 0.35
  8925. outau2.TopSurface = 0
  8926. outau2.BottomSurface = 0
  8927. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8928. outm2au2.MeshType = 3
  8929. outm2au2.Scale = Vector3.new(1, 1, 1)
  8930. local bnd = Instance.new("Part", RootPart)
  8931. bnd.Anchored = true
  8932. bnd.BrickColor = BrickColor.new("Really blue")
  8933. bnd.CanCollide = false
  8934. bnd.Material = "Neon"
  8935. bnd.FormFactor = 3
  8936. bnd.Name = "Bend"
  8937. bnd.Size = Vector3.new(10, 10, 10)
  8938. bnd.Transparency = 1
  8939. bnd.TopSurface = 0
  8940. bnd.BottomSurface = 0
  8941. local bndm = Instance.new("SpecialMesh", bnd)
  8942. bndm.MeshType = 3
  8943. bndm.Scale = Vector3.new(1, 1, 1)
  8944. local Chow = Instance.new("ParticleEmitter")
  8945. Chow.Name = "Aura"
  8946. Chow.Texture = "rbxassetid://779576004"
  8947. Chow.Parent = outau
  8948. Chow.LightEmission = 1
  8949. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8950. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8951. Chow.Size = NumberSequence.new(40)
  8952. Chow.LockedToPart = true
  8953. Chow.Lifetime = NumberRange.new(0.2)
  8954. Chow.Rate = 100
  8955. Chow.Rotation = NumberRange.new(-360, 360)
  8956. Chow.Speed = NumberRange.new(0.3)
  8957. Chow.EmissionDirection = "Top"
  8958. local Chow2 = Instance.new("ParticleEmitter")
  8959. Chow2.Name = "Aura"
  8960. Chow2.Texture = "rbxassetid://779576004"
  8961. Chow2.Parent = outau2
  8962. Chow2.LightEmission = 1
  8963. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8964. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8965. Chow2.Size = NumberSequence.new(60)
  8966. Chow2.LockedToPart = true
  8967. Chow2.Lifetime = NumberRange.new(0.2)
  8968. Chow2.Rate = 200
  8969. Chow2.Rotation = NumberRange.new(-360, 360)
  8970. Chow2.Speed = NumberRange.new(0.3)
  8971. Chow2.EmissionDirection = "Top"
  8972. local Atch1 = Instance.new("Attachment", out2l)
  8973. Atch1.Position = Vector3.new(0, 2, 0)
  8974. local Atch2 = Instance.new("Attachment", out2l)
  8975. Atch2.Position = Vector3.new(0, -2.5, 0)
  8976. local Trail = Instance.new("Trail", Character)
  8977. Trail.Attachment0 = Atch1
  8978. Trail.Attachment1 = Atch2
  8979. Trail.Texture = "rbxassetid://22636887"
  8980. Trail.Lifetime = 1.7
  8981. Trail.Transparency = NumberSequence.new({
  8982. NumberSequenceKeypoint.new(0, 0, 0),
  8983. NumberSequenceKeypoint.new(1, 1, 0)
  8984. })
  8985. Trail.Color = ColorSequence.new(ColorsArray)
  8986. Trail.LightEmission = 5
  8987. local To = Instance.new("Part", Character)
  8988. To.Size = Vector3.new(2, 1, 2)
  8989. To.BrickColor = BrickColor.new("Toothpaste")
  8990. To.CanCollide = false
  8991. To.Anchored = true
  8992. To.Material = "Neon"
  8993. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8994. local To2 = Instance.new("SpecialMesh", To)
  8995. To2.MeshId = "rbxassetid://569384034"
  8996. To2.Scale = Vector3.new(10, 10, 10)
  8997. local Rin = Instance.new("Part", Character)
  8998. Rin.Size = Vector3.new(1, 1, 1)
  8999. Rin.BrickColor = BrickColor.new("White")
  9000. Rin.Anchored = true
  9001. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9002. local Rin2 = Instance.new("SpecialMesh", Rin)
  9003. Rin2.MeshId = "rbxassetid://3270017"
  9004. Rin2.Scale = Vector3.new(1, 1, 1)
  9005. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9006. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9007. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9008. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9009. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9010. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9011. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9012. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9013. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9014. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9015. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9016. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9017. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9018. Debounces.Shewt = true
  9019. local Music2 = Instance.new("Sound", UpperTorso)
  9020. Music2.SoundId = "rbxassetid://1117288204"
  9021. Music2.Pitch = 1
  9022. Music2.Looped = false
  9023. Music2.Volume = 7.2
  9024. wait(1.0E-4)
  9025. Music2:Play()
  9026. coroutine.wrap(function()
  9027. for i = 1, 20, 0.2 do
  9028. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9029. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9030. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9031. rng.Transparency = i / 20
  9032. rng3.Transparency = 0.041666666666666664
  9033. rng4.Transparency = i / 26
  9034. wait()
  9035. end
  9036. wait(5)
  9037. rng:Destroy()
  9038. end)()
  9039. if Debounces.Shewt == true then
  9040. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9041. hit = ht.Parent
  9042. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9043. if HasntTouched(hit.Name) == true and deb == false then
  9044. deb = true
  9045. coroutine.wrap(function()
  9046. end)()
  9047. table.insert(Touche, hit.Name)
  9048. deb = false
  9049. end
  9050. coroutine.wrap(function()
  9051. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9052. wait(0.4)
  9053. end)()
  9054. table.insert(Touche, hit.Parent.Name)
  9055. deb = false
  9056. for i, v in pairs(Touche) do
  9057. print(v)
  9058. end
  9059. end
  9060. end)
  9061. end
  9062. for i = 0, 1700, 23 do
  9063. bem.Size = Vector3.new(i, 37, 37)
  9064. bem2.Size = Vector3.new(i, 27, 27)
  9065. Grab.Size = Vector3.new(i, 37, 37)
  9066. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9067. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9068. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9069. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9070. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9071. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9072. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9073. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9074. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9075. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9076. bnd.Size = Vector3.new(10, 10, 10)
  9077. bndm.Scale = Vector3.new(10, 10, 10)
  9078. To.Transparency = To.Transparency + 0.012
  9079. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9080. if i % 10 == 0 then
  9081. do
  9082. local newRng = rng2:Clone()
  9083. newRng.Parent = RootPart
  9084. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9085. local newRngm = rngm2:clone()
  9086. newRngm.Parent = newRng
  9087. coroutine.wrap(function()
  9088. for i = 1, 10, 0.2 do
  9089. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9090. newRng.Transparency = i / 10
  9091. wait()
  9092. end
  9093. wait(0)
  9094. newRng:Destroy()
  9095. end)()
  9096. end
  9097. end
  9098. wait()
  9099. end
  9100. wait(0)
  9101. Debounces.Shewt = false
  9102. out:Destroy()
  9103. out2:Destroy()
  9104. bnd:Destroy()
  9105. bem:Destroy()
  9106. bem2:Destroy()
  9107. To:Destroy()
  9108. To2:Destroy()
  9109. Music2:Destroy()
  9110. out2l:Destroy()
  9111. outl:Destroy()
  9112. outau:Destroy()
  9113. outau2:Destroy()
  9114. Trail:Destroy()
  9115. Atch1:Destroy()
  9116. Grab:Destroy()
  9117. Grabo:Destroy()
  9118. for i, v in pairs(RootPart:GetChildren()) do
  9119. if v:IsA("BodyPosition") then
  9120. v:Remove()
  9121. end
  9122. end
  9123. RootPart.Anchored = false
  9124. Debounces.Ready = false
  9125. for i, v in pairs(Touche) do
  9126. table.remove(Touche, i)
  9127. end
  9128. wait()
  9129. table.insert(Touche, Character.Name)
  9130. Debounces.NoIdl = false
  9131. if Debounces.CanAttack == false then
  9132. Debounces.CanAttack = true
  9133. end
  9134. end
  9135. end
  9136. end
  9137. Idle = false
  9138. Humanoid.WalkSpeed = 16
  9139. end)
  9140. Mouse.KeyDown:connect(function(key)
  9141. if key == "z" and ssj4 == true then
  9142. Idle = true
  9143. if Debounces.CanAttack == true then
  9144. Debounces.CanAttack = false
  9145. Debounces.on = true
  9146. Debounces.NoIdl = true
  9147. do
  9148. local Music2 = Instance.new("Sound", UpperTorso)
  9149. Music2.SoundId = "rbxassetid://1112364900"
  9150. Music2.Pitch = 1
  9151. Music2.Looped = false
  9152. Music2.Volume = 3.2
  9153. wait(1.0E-4)
  9154. Music2:Play()
  9155. local sbs = Instance.new("BodyPosition", RootPart)
  9156. sbs.P = 3000
  9157. sbs.D = 1000
  9158. sbs.maxForce = Vector3.new(0, 0, 0)
  9159. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  9160. local Music3 = Instance.new("Sound", UpperTorso)
  9161. Music3.SoundId = "rbxassetid://551399476"
  9162. Music3.Pitch = 1
  9163. Music3.Looped = false
  9164. Music3.Volume = 3.2
  9165. wait(1.0E-4)
  9166. Music3:Play()
  9167. wait(0.5)
  9168. local Bq = Instance.new("Part", Character)
  9169. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  9170. Bq.BrickColor = BrickColor.new("Really red")
  9171. Bq.Material = "Neon"
  9172. Bq.Anchored = true
  9173. Bq.CanCollide = false
  9174. Bq.Transparency = 0.1
  9175. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9176. local Bq2 = Instance.new("SpecialMesh", Bq)
  9177. Bq2.MeshType = "Sphere"
  9178. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  9179. local HQ = Instance.new("Part", Bq)
  9180. HQ.Size = Vector3.new(1, 1, 1)
  9181. HQ.BrickColor = BrickColor.new("Really red")
  9182. HQ.Material = "Neon"
  9183. HQ.Anchored = true
  9184. HQ.CanCollide = false
  9185. HQ.Transparency = 0.4
  9186. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9187. local HQ2 = Instance.new("SpecialMesh", HQ)
  9188. HQ2.MeshType = "Cylinder"
  9189. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  9190. local HQ23 = Instance.new("Part", Bq)
  9191. HQ23.Size = Vector3.new(1, 1, 1)
  9192. HQ23.BrickColor = BrickColor.new("Really red")
  9193. HQ23.Material = "Neon"
  9194. HQ23.Anchored = true
  9195. HQ23.CanCollide = false
  9196. HQ23.Transparency = 0.4
  9197. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9198. local HQ22 = Instance.new("SpecialMesh", HQ23)
  9199. HQ22.MeshType = "Cylinder"
  9200. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  9201. local ZO = Instance.new("Part", Bq)
  9202. ZO.Size = Vector3.new(1, 1, 1)
  9203. ZO.BrickColor = BrickColor.new("Really red")
  9204. ZO.Material = "Neon"
  9205. ZO.Anchored = true
  9206. ZO.CanCollide = false
  9207. ZO.Transparency = 0.4
  9208. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9209. local ZO2 = Instance.new("SpecialMesh", ZO)
  9210. ZO2.MeshType = "Cylinder"
  9211. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  9212. local BO = Instance.new("Part", Bq)
  9213. BO.Size = Vector3.new(1, 1, 1)
  9214. BO.BrickColor = BrickColor.new("Really red")
  9215. BO.Material = "Neon"
  9216. BO.Anchored = true
  9217. BO.CanCollide = false
  9218. BO.Transparency = 0.4
  9219. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9220. local BO2 = Instance.new("SpecialMesh", BO)
  9221. BO2.MeshType = "Cylinder"
  9222. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  9223. local Grab = Instance.new("Part", RootPart)
  9224. Grab.Size = Vector3.new(5, 5, 5)
  9225. Grab.CanCollide = false
  9226. Grab.Anchored = true
  9227. Grab.BrickColor = BrickColor.new("Deep orange")
  9228. Grab.Transparency = math.huge
  9229. local Grabo = Instance.new("Weld", Grab)
  9230. Grabo.Part0 = RootPart
  9231. Grabo.Part1 = Grab
  9232. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9233. Grab.Touched:connect(function(hit)
  9234. if hit.Name ~= "Grab" then
  9235. kamessj4hurt(hit, 10)
  9236. end
  9237. end)
  9238. RootPart.Anchored = true
  9239. for i = 0, 20, 0.1 do
  9240. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  9241. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  9242. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  9243. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  9244. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  9245. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9246. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9247. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  9248. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9249. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  9250. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  9251. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9252. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9253. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9254. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9255. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9256. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  9257. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  9258. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  9259. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  9260. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  9261. game:GetService("RunService").RenderStepped:wait()
  9262. end
  9263. wait(0)
  9264. Bq:Destroy()
  9265. Music2:Destroy()
  9266. local Music3 = Instance.new("Sound", UpperTorso)
  9267. Music3.SoundId = "rbxassetid://551399627"
  9268. Music3.Pitch = 1
  9269. Music3.Looped = false
  9270. Music3.Volume = 3.2
  9271. wait(1.0E-4)
  9272. Music3:Play()
  9273. Debounces.on = false
  9274. Debounces.Here = false
  9275. shot = shot + 1
  9276. local rng = Instance.new("Part", RootPart)
  9277. rng.Anchored = true
  9278. rng.BrickColor = BrickColor.new("Really red")
  9279. rng.CanCollide = false
  9280. rng.FormFactor = 3
  9281. rng.Name = "Ring"
  9282. rng.Size = Vector3.new(8, 8, 8)
  9283. rng.Transparency = 0.35
  9284. rng.TopSurface = 0
  9285. rng.BottomSurface = 0
  9286. rng2 = rng:clone()
  9287. rng3 = rng2:clone()
  9288. rng4 = rng2:clone()
  9289. local rngm = Instance.new("SpecialMesh", rng)
  9290. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  9291. rngm.Scale = Vector3.new(1, 1, 1)
  9292. rngm2 = rngm:clone()
  9293. rngm2.Scale = Vector3.new(1, 1, 1)
  9294. rngm3 = rngm2:clone()
  9295. rngm3.Parent = rng3
  9296. rngm3.Scale = Vector3.new(1, 1, 1)
  9297. rngm4 = rngm2:clone()
  9298. rngm4.Parent = rng4
  9299. rngm4.Scale = Vector3.new(1, 1, 1)
  9300. local bem = Instance.new("Part", RootPart)
  9301. bem.Anchored = true
  9302. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  9303. bem.BrickColor = BrickColor.new("Really red")
  9304. bem.CanCollide = false
  9305. bem.Material = "Neon"
  9306. local bem2 = Instance.new("Part", RootPart)
  9307. bem2.Anchored = true
  9308. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  9309. bem2.BrickColor = BrickColor.new("CGA brown")
  9310. bem2.CanCollide = false
  9311. bem2.Material = "Neon"
  9312. local aura = Instance.new("ParticleEmitter", bem)
  9313. aura.Size = NumberSequence.new(11)
  9314. aura.Lifetime = NumberRange.new(0.5)
  9315. aura.LightEmission = 1
  9316. aura.Texture = "http://www.roblox.com/asset/?id="
  9317. aura.Speed = NumberRange.new(0)
  9318. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  9319. aura.Rate = 400
  9320. bem.FormFactor = 3
  9321. bem.Name = "Beam" .. shot
  9322. bem.Size = Vector3.new(13, 13, 13)
  9323. bem.Transparency = 0.35
  9324. bem.TopSurface = 0
  9325. bem.BottomSurface = 0
  9326. local bemm2 = Instance.new("SpecialMesh", bem2)
  9327. bemm2.MeshType = 4
  9328. bemm2.Scale = Vector3.new(1, 1, 1)
  9329. bem2.FormFactor = 3
  9330. bem2.Name = "Beam" .. shot
  9331. bem2.Size = Vector3.new(11, 11, 11)
  9332. bem2.Transparency = 0.35
  9333. bem2.TopSurface = 0
  9334. bem2.BottomSurface = 0
  9335. local bemm = Instance.new("SpecialMesh", bem)
  9336. bemm.MeshType = 4
  9337. bemm.Scale = Vector3.new(1, 1, 1)
  9338. local out = Instance.new("Part", Character)
  9339. out.Anchored = true
  9340. out.BrickColor = BrickColor.new("Really red")
  9341. out.CanCollide = false
  9342. out.FormFactor = 3
  9343. out.Name = "Out"
  9344. out.Material = "Neon"
  9345. out.Size = Vector3.new(46, 46, 46)
  9346. out.Transparency = 0.35
  9347. out.TopSurface = 0
  9348. out.BottomSurface = 0
  9349. local outm = Instance.new("SpecialMesh", out)
  9350. outm.MeshType = 3
  9351. outm.Scale = Vector3.new(1, 1, 1)
  9352. local out2 = Instance.new("Part", Character)
  9353. out2.Anchored = true
  9354. out2.BrickColor = BrickColor.new("CGA brown")
  9355. out2.CanCollide = false
  9356. out2.FormFactor = 3
  9357. out2.Name = "Out"
  9358. out2.Material = "Neon"
  9359. out2.Size = Vector3.new(40, 40, 40)
  9360. out2.Transparency = 0.35
  9361. out2.TopSurface = 0
  9362. out2.BottomSurface = 0
  9363. local outm2 = Instance.new("SpecialMesh", out2)
  9364. outm2.MeshType = 3
  9365. outm2.Scale = Vector3.new(1, 1, 1)
  9366. local outl = Instance.new("Part", Character)
  9367. outl.Anchored = true
  9368. outl.BrickColor = BrickColor.new("Really red")
  9369. outl.CanCollide = false
  9370. outl.FormFactor = 3
  9371. outl.Name = "Out"
  9372. outl.Material = "Neon"
  9373. outl.Size = Vector3.new(57, 57, 57)
  9374. outl.Transparency = 0.35
  9375. outl.TopSurface = 0
  9376. outl.BottomSurface = 0
  9377. local outml = Instance.new("SpecialMesh", outl)
  9378. outml.MeshType = 3
  9379. outml.Scale = Vector3.new(1, 1, 1)
  9380. local out2l = Instance.new("Part", Character)
  9381. out2l.Anchored = true
  9382. out2l.BrickColor = BrickColor.new("CGA brown")
  9383. out2l.CanCollide = false
  9384. out2l.FormFactor = 3
  9385. out2l.Name = "Out"
  9386. out2l.Material = "Neon"
  9387. out2l.Size = Vector3.new(49, 49, 49)
  9388. out2l.Transparency = 0.35
  9389. out2l.TopSurface = 0
  9390. out2l.BottomSurface = 0
  9391. local outm2l = Instance.new("SpecialMesh", out2l)
  9392. outm2l.MeshType = 3
  9393. outm2l.Scale = Vector3.new(1, 1, 1)
  9394. local outau = Instance.new("Part", Character)
  9395. outau.Anchored = true
  9396. outau.BrickColor = BrickColor.new("CGA brown")
  9397. outau.CanCollide = false
  9398. outau.FormFactor = 3
  9399. outau.Name = "Out"
  9400. outau.Material = "Neon"
  9401. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  9402. outau.Transparency = 0.35
  9403. outau.TopSurface = 0
  9404. outau.BottomSurface = 0
  9405. local outm2au = Instance.new("SpecialMesh", outau)
  9406. outm2au.MeshType = 3
  9407. outm2au.Scale = Vector3.new(1, 1, 1)
  9408. local outau2 = Instance.new("Part", Character)
  9409. outau2.Anchored = true
  9410. outau2.BrickColor = BrickColor.new("CGA brown")
  9411. outau2.CanCollide = false
  9412. outau2.FormFactor = 3
  9413. outau2.Name = "Out"
  9414. outau2.Material = "Neon"
  9415. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  9416. outau2.Transparency = 0.35
  9417. outau2.TopSurface = 0
  9418. outau2.BottomSurface = 0
  9419. local outm2au2 = Instance.new("SpecialMesh", outau2)
  9420. outm2au2.MeshType = 3
  9421. outm2au2.Scale = Vector3.new(1, 1, 1)
  9422. local bnd = Instance.new("Part", RootPart)
  9423. bnd.Anchored = true
  9424. bnd.BrickColor = BrickColor.new("Really red")
  9425. bnd.CanCollide = false
  9426. bnd.Material = "Neon"
  9427. bnd.FormFactor = 3
  9428. bnd.Name = "Bend"
  9429. bnd.Size = Vector3.new(10, 10, 10)
  9430. bnd.Transparency = 1
  9431. bnd.TopSurface = 0
  9432. bnd.BottomSurface = 0
  9433. local bndm = Instance.new("SpecialMesh", bnd)
  9434. bndm.MeshType = 3
  9435. bndm.Scale = Vector3.new(1, 1, 1)
  9436. local Chow = Instance.new("ParticleEmitter")
  9437. Chow.Name = "Aura"
  9438. Chow.Texture = "rbxassetid://779576004"
  9439. Chow.Parent = outau
  9440. Chow.LightEmission = 1
  9441. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  9442. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9443. Chow.Size = NumberSequence.new(40)
  9444. Chow.LockedToPart = true
  9445. Chow.Lifetime = NumberRange.new(0.2)
  9446. Chow.Rate = 100
  9447. Chow.Rotation = NumberRange.new(-360, 360)
  9448. Chow.Speed = NumberRange.new(0.3)
  9449. Chow.EmissionDirection = "Top"
  9450. local Chow2 = Instance.new("ParticleEmitter")
  9451. Chow2.Name = "Aura"
  9452. Chow2.Texture = "rbxassetid://779576004"
  9453. Chow2.Parent = outau2
  9454. Chow2.LightEmission = 1
  9455. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  9456. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9457. Chow2.Size = NumberSequence.new(60)
  9458. Chow2.LockedToPart = true
  9459. Chow2.Lifetime = NumberRange.new(0.2)
  9460. Chow2.Rate = 200
  9461. Chow2.Rotation = NumberRange.new(-360, 360)
  9462. Chow2.Speed = NumberRange.new(0.3)
  9463. Chow2.EmissionDirection = "Top"
  9464. local Atch1 = Instance.new("Attachment", out2l)
  9465. Atch1.Position = Vector3.new(0, 2, 0)
  9466. local Atch2 = Instance.new("Attachment", out2l)
  9467. Atch2.Position = Vector3.new(0, -2.5, 0)
  9468. local Trail = Instance.new("Trail", Character)
  9469. Trail.Attachment0 = Atch1
  9470. Trail.Attachment1 = Atch2
  9471. Trail.Texture = "rbxassetid://22636887"
  9472. Trail.Lifetime = 1.7
  9473. Trail.Transparency = NumberSequence.new({
  9474. NumberSequenceKeypoint.new(0, 0, 0),
  9475. NumberSequenceKeypoint.new(1, 1, 0)
  9476. })
  9477. Trail.Color = ColorSequence.new(ColorsArray)
  9478. Trail.LightEmission = 5
  9479. local To = Instance.new("Part", Character)
  9480. To.Size = Vector3.new(2, 1, 2)
  9481. To.BrickColor = BrickColor.new("Really red")
  9482. To.CanCollide = false
  9483. To.Anchored = true
  9484. To.Material = "Neon"
  9485. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9486. local To2 = Instance.new("SpecialMesh", To)
  9487. To2.MeshId = "rbxassetid://569384034"
  9488. To2.Scale = Vector3.new(10, 10, 10)
  9489. local Rin = Instance.new("Part", Character)
  9490. Rin.Size = Vector3.new(1, 1, 1)
  9491. Rin.BrickColor = BrickColor.new("White")
  9492. Rin.Anchored = true
  9493. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9494. local Rin2 = Instance.new("SpecialMesh", Rin)
  9495. Rin2.MeshId = "rbxassetid://3270017"
  9496. Rin2.Scale = Vector3.new(1, 1, 1)
  9497. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9498. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9499. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9500. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9501. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9502. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9503. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9504. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9505. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9506. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9507. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9508. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9509. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9510. Debounces.Shewt = true
  9511. local Music2 = Instance.new("Sound", UpperTorso)
  9512. Music2.SoundId = "rbxassetid://1117288204"
  9513. Music2.Pitch = 1
  9514. Music2.Looped = false
  9515. Music2.Volume = 7.2
  9516. wait(1.0E-4)
  9517. Music2:Play()
  9518. coroutine.wrap(function()
  9519. for i = 1, 20, 0.2 do
  9520. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9521. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9522. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9523. rng.Transparency = i / 20
  9524. rng3.Transparency = 0.041666666666666664
  9525. rng4.Transparency = i / 26
  9526. wait()
  9527. end
  9528. wait(5)
  9529. rng:Destroy()
  9530. end)()
  9531. if Debounces.Shewt == true then
  9532. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9533. hit = ht.Parent
  9534. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9535. if HasntTouched(hit.Name) == true and deb == false then
  9536. deb = true
  9537. coroutine.wrap(function()
  9538. end)()
  9539. table.insert(Touche, hit.Name)
  9540. deb = false
  9541. end
  9542. coroutine.wrap(function()
  9543. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9544. wait(0.4)
  9545. end)()
  9546. table.insert(Touche, hit.Parent.Name)
  9547. deb = false
  9548. for i, v in pairs(Touche) do
  9549. print(v)
  9550. end
  9551. end
  9552. end)
  9553. end
  9554. for i = 0, 1700, 23 do
  9555. bem.Size = Vector3.new(i, 37, 37)
  9556. bem2.Size = Vector3.new(i, 27, 27)
  9557. Grab.Size = Vector3.new(i, 37, 37)
  9558. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9559. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9560. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9561. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9562. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9563. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9564. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9565. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9566. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9567. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9568. bnd.Size = Vector3.new(10, 10, 10)
  9569. bndm.Scale = Vector3.new(10, 10, 10)
  9570. To.Transparency = To.Transparency + 0.012
  9571. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9572. if i % 10 == 0 then
  9573. do
  9574. local newRng = rng2:Clone()
  9575. newRng.Parent = RootPart
  9576. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9577. local newRngm = rngm2:clone()
  9578. newRngm.Parent = newRng
  9579. coroutine.wrap(function()
  9580. for i = 1, 10, 0.2 do
  9581. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9582. newRng.Transparency = i / 10
  9583. wait()
  9584. end
  9585. wait(0)
  9586. newRng:Destroy()
  9587. end)()
  9588. end
  9589. end
  9590. wait()
  9591. end
  9592. wait(0)
  9593. Debounces.Shewt = false
  9594. out:Destroy()
  9595. out2:Destroy()
  9596. bnd:Destroy()
  9597. bem:Destroy()
  9598. bem2:Destroy()
  9599. To:Destroy()
  9600. To2:Destroy()
  9601. Music2:Destroy()
  9602. out2l:Destroy()
  9603. outl:Destroy()
  9604. outau:Destroy()
  9605. outau2:Destroy()
  9606. Trail:Destroy()
  9607. Atch1:Destroy()
  9608. Grab:Destroy()
  9609. Grabo:Destroy()
  9610. for i, v in pairs(RootPart:GetChildren()) do
  9611. if v:IsA("BodyPosition") then
  9612. v:Remove()
  9613. end
  9614. end
  9615. RootPart.Anchored = false
  9616. Debounces.Ready = false
  9617. for i, v in pairs(Touche) do
  9618. table.remove(Touche, i)
  9619. end
  9620. wait()
  9621. table.insert(Touche, Character.Name)
  9622. Debounces.NoIdl = false
  9623. if Debounces.CanAttack == false then
  9624. Debounces.CanAttack = true
  9625. end
  9626. end
  9627. end
  9628. end
  9629. Idle = false
  9630. Humanoid.WalkSpeed = 16
  9631. end)
  9632. function unused()
  9633. if not D then
  9634. D = true
  9635. Idle = true
  9636. do
  9637. local Grab = Instance.new("Part", RightHand)
  9638. Grab.Size = Vector3.new(3, 3, 3)
  9639. Grab.CanCollide = false
  9640. Grab.BrickColor = BrickColor.new("Deep orange")
  9641. Grab.Transparency = math.huge
  9642. local Grabo = Instance.new("Weld", Grab)
  9643. Grabo.Part0 = RightHand
  9644. Grabo.Part1 = Grab
  9645. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9646. coroutine.resume(coroutine.create(function()
  9647. for i = 1, 3 do
  9648. do
  9649. local HQ = Instance.new("Part", RightHand)
  9650. HQ.Size = Vector3.new(1, 1, 1)
  9651. HQ.BrickColor = BrickColor.new("White")
  9652. HQ.Material = "Neon"
  9653. HQ.Anchored = true
  9654. HQ.CanCollide = false
  9655. HQ.Transparency = 0.4
  9656. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  9657. local HQ2 = Instance.new("SpecialMesh", HQ)
  9658. HQ2.MeshType = "Sphere"
  9659. HQ2.Scale = Vector3.new(1, 1, 1)
  9660. local ZQW = Instance.new("Part", RightHand)
  9661. ZQW.Size = Vector3.new(1, 1, 1)
  9662. ZQW.BrickColor = BrickColor.new("New Yeller")
  9663. ZQW.Material = "Neon"
  9664. ZQW.Transparency = 0.4
  9665. ZQW.Anchored = true
  9666. ZQW.CanCollide = false
  9667. ZQW.Position = v3(999, 999, 999)
  9668. ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0)
  9669. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  9670. ZQW2.MeshType = "Cylinder"
  9671. ZQW2.Scale = Vector3.new(1, 1, 1)
  9672. local H = Instance.new("Part", RightHand)
  9673. H.Size = Vector3.new(1, 1, 1)
  9674. H.BrickColor = BrickColor.new("White")
  9675. H.CanCollide = false
  9676. H.Anchored = true
  9677. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  9678. local H2 = Instance.new("SpecialMesh", H)
  9679. H2.MeshId = "rbxassetid://9982590"
  9680. coroutine.resume(coroutine.create(function()
  9681. for i = 1, 200 do
  9682. ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120)
  9683. ZQW.Transparency = ZQW.Transparency + 0.009
  9684. HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4)
  9685. HQ.Transparency = HQ.Transparency + 1
  9686. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  9687. H.Transparency = H.Transparency + 0.2
  9688. wait(1.0E-11)
  9689. end
  9690. HQ:Destroy()
  9691. H2:Destroy()
  9692. H:Destroy()
  9693. HQ2:Destroy()
  9694. ZQW:Destroy()
  9695. ZQW2:Destroy()
  9696. end))
  9697. wait(0.3)
  9698. end
  9699. end
  9700. end))
  9701. local SFXZ = Instance.new("Sound", UpperTorso)
  9702. SFXZ.SoundId = "rbxassetid://169259383"
  9703. SFXZ.Volume = 1
  9704. SFXZ.Pitch = 1.5
  9705. SFXZ.Looped = false
  9706. wait(0.01)
  9707. SFXZ:Play()
  9708. Grab.Touched:connect(function(hit)
  9709. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9710. Grab:Destroy()
  9711. hit.Parent.Humanoid:TakeDamage(30)
  9712. do
  9713. local SFXZZ = Instance.new("Sound", hit)
  9714. SFXZZ.SoundId = "rbxassetid://1056625824"
  9715. SFXZZ.Volume = 2.5
  9716. SFXZZ.Pitch = 1
  9717. SFXZZ.Looped = false
  9718. wait(0.01)
  9719. SFXZZ:Play()
  9720. local H = Instance.new("Part", Character)
  9721. H.Size = Vector3.new(1, 1, 1)
  9722. H.BrickColor = BrickColor.new("White")
  9723. H.CanCollide = false
  9724. H.Anchored = true
  9725. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9726. local H2 = Instance.new("SpecialMesh", H)
  9727. H2.MeshId = "rbxassetid://3270017"
  9728. local H3 = Instance.new("Part", Character)
  9729. H3.Size = Vector3.new(1, 1, 1)
  9730. H3.BrickColor = BrickColor.new("White")
  9731. H3.CanCollide = false
  9732. H3.Anchored = true
  9733. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9734. local H23 = Instance.new("SpecialMesh", H3)
  9735. H23.MeshId = "rbxassetid://3270017"
  9736. local H33 = Instance.new("Part", Character)
  9737. H33.Size = Vector3.new(1, 1, 1)
  9738. H33.BrickColor = BrickColor.new("White")
  9739. H33.CanCollide = false
  9740. H33.Anchored = true
  9741. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9742. local H233 = Instance.new("SpecialMesh", H33)
  9743. H233.MeshId = "rbxassetid://20329976"
  9744. local H2 = Instance.new("SpecialMesh", H)
  9745. H2.MeshId = "rbxassetid://3270017"
  9746. local H5 = Instance.new("Part", Character)
  9747. H5.Size = Vector3.new(1, 1, 1)
  9748. H5.BrickColor = BrickColor.new("White")
  9749. H5.CanCollide = false
  9750. H5.Anchored = true
  9751. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9752. local H25 = Instance.new("SpecialMesh", H5)
  9753. H25.MeshId = "rbxassetid://3270017"
  9754. local Hi = Instance.new("Part", hit)
  9755. Hi.Size = Vector3.new(1, 1, 1)
  9756. Hi.BrickColor = BrickColor.new("White")
  9757. Hi.CanCollide = false
  9758. Hi.Anchored = true
  9759. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9760. local Hi2 = Instance.new("SpecialMesh", Hi)
  9761. Hi2.MeshId = "rbxassetid://3270017"
  9762. coroutine.resume(coroutine.create(function()
  9763. for i = 1, 200 do
  9764. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  9765. H.Transparency = H.Transparency + 0.09
  9766. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  9767. H3.Transparency = H3.Transparency + 0.09
  9768. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  9769. H33.Transparency = H3.Transparency + 0.09
  9770. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  9771. H5.Transparency = H5.Transparency + 0.09
  9772. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9773. Hi.Transparency = Hi.Transparency + 0.09
  9774. wait(1.0E-11)
  9775. end
  9776. end))
  9777. local SFXZ = Instance.new("Sound", UpperTorso)
  9778. SFXZ.SoundId = "rbxassetid://447041606"
  9779. SFXZ.Volume = 6
  9780. SFXZ.Pitch = 1
  9781. SFXZ.Looped = false
  9782. wait(0.01)
  9783. SFXZ:Play()
  9784. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9785. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  9786. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  9787. wait(0.05)
  9788. Fl:remove()
  9789. local ry, ht, ps
  9790. while ht == nil do
  9791. ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
  9792. wait()
  9793. end
  9794. for i = 1, 15 do
  9795. do
  9796. local gtrace = Instance.new("Part", game.Workspace)
  9797. gtrace.BrickColor = BrickColor.new("Grey")
  9798. gtrace.Material = "Slate"
  9799. gtrace.Size = Vector3.new(31, 31, 31)
  9800. gtrace.Anchored = true
  9801. gtrace.CanCollide = true
  9802. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  9803. local gdisp = coroutine.wrap(function()
  9804. wait(12)
  9805. for i = 1, 9 do
  9806. wait(0.1)
  9807. gtrace.Transparency = gtrace.Transparency + 0.1
  9808. end
  9809. gtrace:Destroy()
  9810. end)
  9811. gdisp()
  9812. end
  9813. end
  9814. local SFXZ = Instance.new("Sound", hit)
  9815. SFXZ.SoundId = "rbxassetid://539294959"
  9816. SFXZ.Volume = 10
  9817. SFXZ.Pitch = 1
  9818. SFXZ.Looped = false
  9819. wait(0.01)
  9820. SFXZ:Play()
  9821. local SFXZ = Instance.new("Sound", hit)
  9822. SFXZ.SoundId = "rbxassetid://180120107"
  9823. SFXZ.Volume = 10
  9824. SFXZ.Pitch = 1
  9825. SFXZ.Looped = false
  9826. wait(0.01)
  9827. SFXZ:Play()
  9828. local SFXZ = Instance.new("Sound", hit)
  9829. SFXZ.SoundId = "rbxassetid://315775189"
  9830. SFXZ.Volume = 10
  9831. SFXZ.Pitch = 1
  9832. SFXZ.Looped = false
  9833. wait(0.01)
  9834. SFXZ:Play()
  9835. local SFXZ = Instance.new("Sound", hit)
  9836. SFXZ.SoundId = "rbxassetid://157878578"
  9837. SFXZ.Volume = 10
  9838. SFXZ.Pitch = 1
  9839. SFXZ.Looped = false
  9840. wait(0.01)
  9841. SFXZ:Play()
  9842. hit.Parent:BreakJoints()
  9843. local H = Instance.new("Part", Character)
  9844. H.Size = Vector3.new(1, 1, 1)
  9845. H.BrickColor = BrickColor.new("White")
  9846. H.CanCollide = false
  9847. H.Anchored = true
  9848. H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9849. local H2 = Instance.new("SpecialMesh", H)
  9850. H2.MeshId = "rbxassetid://3270017"
  9851. local H3 = Instance.new("Part", Character)
  9852. H3.Size = Vector3.new(1, 1, 1)
  9853. H3.BrickColor = BrickColor.new("White")
  9854. H3.CanCollide = false
  9855. H3.Anchored = true
  9856. H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9857. local H23 = Instance.new("SpecialMesh", H3)
  9858. H23.MeshId = "rbxassetid://3270017"
  9859. local H33 = Instance.new("Part", Character)
  9860. H33.Size = Vector3.new(1, 1, 1)
  9861. H33.BrickColor = BrickColor.new("White")
  9862. H33.CanCollide = false
  9863. H33.Anchored = true
  9864. H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9865. local H233 = Instance.new("SpecialMesh", H33)
  9866. H233.MeshId = "rbxassetid://20329976"
  9867. local H2 = Instance.new("SpecialMesh", H)
  9868. H2.MeshId = "rbxassetid://3270017"
  9869. local H5 = Instance.new("Part", Character)
  9870. H5.Size = Vector3.new(1, 1, 1)
  9871. H5.BrickColor = BrickColor.new("White")
  9872. H5.CanCollide = false
  9873. H5.Anchored = true
  9874. H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9875. local H25 = Instance.new("SpecialMesh", H5)
  9876. H25.MeshId = "rbxassetid://3270017"
  9877. local Hi = Instance.new("Part", hit)
  9878. Hi.Size = Vector3.new(1, 1, 1)
  9879. Hi.BrickColor = BrickColor.new("White")
  9880. Hi.CanCollide = false
  9881. Hi.Anchored = true
  9882. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9883. local Hi2 = Instance.new("SpecialMesh", Hi)
  9884. Hi2.MeshId = "rbxassetid://3270017"
  9885. coroutine.resume(coroutine.create(function()
  9886. for i = 1, 200 do
  9887. H2.Scale = H2.Scale + Vector3.new(14, 14, 14)
  9888. H.Transparency = H.Transparency + 0.03
  9889. H23.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9890. H3.Transparency = H3.Transparency + 0.03
  9891. H233.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9892. H33.Transparency = H3.Transparency + 0.03
  9893. H25.Scale = H25.Scale + Vector3.new(14, 14, 14)
  9894. H5.Transparency = H5.Transparency + 0.03
  9895. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9896. Hi.Transparency = Hi.Transparency + 0.03
  9897. wait(1.0E-11)
  9898. end
  9899. end))
  9900. end
  9901. end
  9902. end)
  9903. for i = 0, 2, 0.1 do
  9904. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9905. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1)
  9906. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9907. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  9908. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9909. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9910. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9911. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9912. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9913. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1)
  9914. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9915. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9916. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9917. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9918. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1)
  9919. game:GetService("RunService").RenderStepped:wait()
  9920. end
  9921. coroutine.resume(coroutine.create(function()
  9922. wait(0.5)
  9923. Grab:remove()
  9924. end))
  9925. Idle = false
  9926. wait(0.1)
  9927. D = false
  9928. end
  9929. end
  9930. end
  9931. function TargetSelect(person)
  9932. local dd = coroutine.wrap(function()
  9933. if targetted ~= person then
  9934. targetted = person
  9935. for i = 0, 2, 0.1 do
  9936. swait()
  9937. end
  9938. end
  9939. end)
  9940. dd()
  9941. end
  9942. Mouse.KeyDown:connect(function(key)
  9943. if key == "f" then
  9944. HomingAttack()
  9945. end
  9946. end)
  9947. Mouse.KeyDown:connect(function(key)
  9948. if key == "v" then
  9949. GodFist()
  9950. end
  9951. end)
  9952. Mouse.KeyDown:connect(function(key)
  9953. if key == "q" then
  9954. LockOn()
  9955. end
  9956. end)
  9957. function LockOn()
  9958. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  9959. TargetSelect(Mouse.Target.Parent)
  9960. end
  9961. end
  9962. function HomingAttack()
  9963. if targetted == nil then
  9964. end
  9965. local Music2 = Instance.new("Sound", UpperTorso)
  9966. Music2.SoundId = "rbxassetid://1055279036"
  9967. Music2.Pitch = 1
  9968. Music2.Looped = false
  9969. Music2.Volume = 3.2
  9970. wait(1.0E-4)
  9971. Music2:Play()
  9972. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9973. Zanzoken = Instance.new("Part", RootPart)
  9974. Zanzoken.Anchored = true
  9975. Zanzoken.CanCollide = false
  9976. Zanzoken.Position = v3(999, 999, 999)
  9977. Zanzoken.CFrame = RootPart.CFrame
  9978. game.Debris:AddItem(Zanzoken, 0.5)
  9979. Zanzoken.Transparency = 1
  9980. wait()
  9981. idk = Instance.new("BillboardGui", Zanzoken)
  9982. idk.Size = UDim2.new(10, 0, 15, 0)
  9983. idk.AlwaysOnTop = false
  9984. idk1 = Instance.new("ImageLabel", idk)
  9985. idk1.BackgroundTransparency = 1
  9986. idk.ExtentsOffset = v3(0, 0, 0)
  9987. idk1.ImageTransparency = 0
  9988. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9989. idk1.Size = UDim2.new(2, 0, 1, 0)
  9990. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9991. idk1.Image = "rbxassetid://319554883"
  9992. wait()
  9993. Zanzoken = Instance.new("Part", Character)
  9994. Zanzoken.Anchored = true
  9995. Zanzoken.CanCollide = false
  9996. Zanzoken.Position = v3(999, 999, 999)
  9997. Zanzoken.CFrame = RootPart.CFrame
  9998. game.Debris:AddItem(Zanzoken, 0.5)
  9999. Zanzoken.Transparency = 1
  10000. wait()
  10001. idk = Instance.new("BillboardGui", Zanzoken)
  10002. idk.Size = UDim2.new(20, 0, 20, 0)
  10003. idk.AlwaysOnTop = false
  10004. idk1 = Instance.new("ImageLabel", idk)
  10005. idk1.BackgroundTransparency = 1
  10006. idk.ExtentsOffset = v3(0, 0, 0)
  10007. idk1.ImageTransparency = 0
  10008. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  10009. idk1.Size = UDim2.new(2, 0, 1, 0)
  10010. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  10011. idk1.Image = "rbxassetid://319554883"
  10012. Humanoid.Health = Humanoid.Health + 300
  10013. end
  10014. function GodFist()
  10015. local FlyAt = Instance.new("Attachment", UpperTorso)
  10016. FlyAt.Position = Vector3.new(0, 2, 0)
  10017. local FlyAt2 = Instance.new("Attachment", UpperTorso)
  10018. FlyAt2.Position = Vector3.new(0, -2.5, 0)
  10019. local Speed = Instance.new("Trail", Character)
  10020. Speed.Attachment0 = FlyAt
  10021. Speed.Attachment1 = FlyAt2
  10022. Speed.Texture = "rbxassetid://22636887"
  10023. Speed.Lifetime = 0.9
  10024. Speed.Transparency = NumberSequence.new({
  10025. NumberSequenceKeypoint.new(0, 0, 0),
  10026. NumberSequenceKeypoint.new(1, 1, 0)
  10027. })
  10028. Speed.Color = ColorSequence.new(ColorsArray)
  10029. Speed.LightEmission = 5
  10030. local bv = Instance.new("BodyVelocity")
  10031. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  10032. bv.velocity = RootPart.CFrame.lookVector * 250
  10033. bv.Parent = RootPart
  10034. local Aura = Instance.new("ParticleEmitter")
  10035. Aura.Name = "Aura"
  10036. Aura.Texture = "rbxassetid://411939841"
  10037. Aura.Parent = UpperTorso
  10038. Aura.LightEmission = 1
  10039. Aura.Transparency = NumberSequence.new(0.2, 1)
  10040. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  10041. Aura.Size = NumberSequence.new(5, 9)
  10042. Aura.LockedToPart = true
  10043. Aura.Lifetime = NumberRange.new(0.3)
  10044. Aura.Rate = 150
  10045. Aura.Speed = NumberRange.new(2.3)
  10046. Aura.EmissionDirection = "Top"
  10047. Aura.Rotation = NumberRange.new(-80, 80)
  10048. local Grab = Instance.new("Part", RightHand)
  10049. Grab.Size = Vector3.new(4, 4, 4)
  10050. Grab.CanCollide = false
  10051. Grab.BrickColor = BrickColor.new("Deep orange")
  10052. Grab.Transparency = math.huge
  10053. local Grabo = Instance.new("Weld", Grab)
  10054. Grabo.Part0 = RightHand
  10055. Grabo.Part1 = Grab
  10056. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10057. local SFXZ = Instance.new("Sound", UpperTorso)
  10058. SFXZ.SoundId = "rbxassetid://1056625824"
  10059. SFXZ.Volume = 1
  10060. SFXZ.Pitch = 1
  10061. SFXZ.Looped = false
  10062. wait(0.01)
  10063. SFXZ:Play()
  10064. Grab.Touched:connect(function(hit)
  10065. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10066. Grab:Destroy()
  10067. RootPart.Anchored = true
  10068. hit.Parent.Humanoid:TakeDamage(75)
  10069. bv:Destroy()
  10070. local SFXZ = Instance.new("Sound", UpperTorso)
  10071. SFXZ.SoundId = "rbxassetid://748050516"
  10072. SFXZ.Volume = 3
  10073. SFXZ.Pitch = 1
  10074. SFXZ.Looped = false
  10075. wait(0.01)
  10076. SFXZ:Play()
  10077. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10078. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10079. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10080. wait(0.05)
  10081. Fl:remove()
  10082. end
  10083. end)
  10084. for i = 0, 4, 0.1 do
  10085. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  10086. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  10087. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10088. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  10089. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10090. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10091. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10092. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10093. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  10094. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  10095. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10096. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10097. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10098. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10099. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  10100. game:GetService("RunService").RenderStepped:wait()
  10101. end
  10102. bv:Destroy()
  10103. RootPart.Anchored = false
  10104. Aura.Enabled = false
  10105. Grab:Destroy()
  10106. FlyAt:Destroy()
  10107. end
  10108. function HomingAttackUI()
  10109. if targetted == nil then
  10110. end
  10111. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  10112. Humanoid.Health = Humanoid.Health + 1000
  10113. end
  10114. function Away()
  10115. if not D then
  10116. D = true
  10117. Idle = true
  10118. do
  10119. local Grab = Instance.new("Part", LeftHand)
  10120. Grab.Size = Vector3.new(3, 3, 3)
  10121. Grab.CanCollide = false
  10122. Grab.BrickColor = BrickColor.new("Deep orange")
  10123. Grab.Transparency = math.huge
  10124. local Grabo = Instance.new("Weld", Grab)
  10125. Grabo.Part0 = LeftHand
  10126. Grabo.Part1 = Grab
  10127. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10128. local SFXZ = Instance.new("Sound", UpperTorso)
  10129. SFXZ.SoundId = "rbxassetid://169259383"
  10130. SFXZ.Volume = 1
  10131. SFXZ.Pitch = 1.5
  10132. SFXZ.Looped = false
  10133. wait(0.01)
  10134. SFXZ:Play()
  10135. Grab.Touched:connect(function(hit)
  10136. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10137. Grab:Destroy()
  10138. hit.Parent.Humanoid:TakeDamage(20)
  10139. do
  10140. local FZcharge = Instance.new("ParticleEmitter", hit)
  10141. FZcharge.Texture = "rbxassetid://31727915"
  10142. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10143. FZcharge.EmissionDirection = "Bottom"
  10144. FZcharge.Speed = NumberRange.new(5)
  10145. FZcharge.Size = NumberSequence.new(10, 0)
  10146. FZcharge.Drag = 2
  10147. FZcharge.LockedToPart = false
  10148. FZcharge.Lifetime = NumberRange.new(3)
  10149. FZcharge.Rate = 150
  10150. FZcharge.LightEmission = 0
  10151. FZcharge.Rotation = NumberRange.new(-100, 100)
  10152. FZcharge.VelocitySpread = 100
  10153. local SFXZZ = Instance.new("Sound", hit)
  10154. SFXZZ.SoundId = "rbxassetid://1056625824"
  10155. SFXZZ.Volume = 2.5
  10156. SFXZZ.Pitch = 1
  10157. SFXZZ.Looped = false
  10158. wait(0.01)
  10159. SFXZZ:Play()
  10160. local H = Instance.new("Part", Character)
  10161. H.Size = Vector3.new(1, 1, 1)
  10162. H.BrickColor = BrickColor.new("White")
  10163. H.CanCollide = false
  10164. H.Anchored = true
  10165. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10166. local H2 = Instance.new("SpecialMesh", H)
  10167. H2.MeshId = "rbxassetid://3270017"
  10168. local H3 = Instance.new("Part", Character)
  10169. H3.Size = Vector3.new(1, 1, 1)
  10170. H3.BrickColor = BrickColor.new("White")
  10171. H3.CanCollide = false
  10172. H3.Anchored = true
  10173. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10174. local H23 = Instance.new("SpecialMesh", H3)
  10175. H23.MeshId = "rbxassetid://3270017"
  10176. local H33 = Instance.new("Part", Character)
  10177. H33.Size = Vector3.new(1, 1, 1)
  10178. H33.BrickColor = BrickColor.new("White")
  10179. H33.CanCollide = false
  10180. H33.Anchored = true
  10181. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10182. local H233 = Instance.new("SpecialMesh", H33)
  10183. H233.MeshId = "rbxassetid://20329976"
  10184. local H2 = Instance.new("SpecialMesh", H)
  10185. H2.MeshId = "rbxassetid://3270017"
  10186. local H5 = Instance.new("Part", Character)
  10187. H5.Size = Vector3.new(1, 1, 1)
  10188. H5.BrickColor = BrickColor.new("White")
  10189. H5.CanCollide = false
  10190. H5.Anchored = true
  10191. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10192. local H25 = Instance.new("SpecialMesh", H5)
  10193. H25.MeshId = "rbxassetid://3270017"
  10194. local Hi = Instance.new("Part", hit)
  10195. Hi.Size = Vector3.new(1, 1, 1)
  10196. Hi.BrickColor = BrickColor.new("White")
  10197. Hi.CanCollide = false
  10198. Hi.Anchored = true
  10199. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10200. local Hi2 = Instance.new("SpecialMesh", Hi)
  10201. Hi2.MeshId = "rbxassetid://3270017"
  10202. coroutine.resume(coroutine.create(function()
  10203. for i = 1, 200 do
  10204. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  10205. H.Transparency = H.Transparency + 0.09
  10206. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10207. H3.Transparency = H3.Transparency + 0.09
  10208. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  10209. H33.Transparency = H3.Transparency + 0.09
  10210. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  10211. H5.Transparency = H5.Transparency + 0.09
  10212. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  10213. Hi.Transparency = Hi.Transparency + 0.09
  10214. wait(1.0E-11)
  10215. end
  10216. end))
  10217. local SFXZ = Instance.new("Sound", UpperTorso)
  10218. SFXZ.SoundId = "rbxassetid://447041606"
  10219. SFXZ.Volume = 6
  10220. SFXZ.Pitch = 1
  10221. SFXZ.Looped = false
  10222. wait(0.01)
  10223. SFXZ:Play()
  10224. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10225. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10226. Fl.velocity = UpperTorso.CFrame.lookVector * 680
  10227. wait(0.05)
  10228. Fl:remove()
  10229. wait(1.1)
  10230. FZcharge.Rate = 0
  10231. end
  10232. end
  10233. end)
  10234. for i = 0, 0.5, 0.3 do
  10235. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1)
  10236. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  10237. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  10238. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10239. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10240. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10241. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10242. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10243. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10244. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10245. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10246. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10247. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10248. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10249. game:GetService("RunService").RenderStepped:wait()
  10250. end
  10251. for i = 0, 0.5, 0.1 do
  10252. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10253. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10254. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10255. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10256. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10257. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10258. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10259. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10260. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10261. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10262. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10263. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10264. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10265. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10266. game:GetService("RunService").RenderStepped:wait()
  10267. end
  10268. coroutine.resume(coroutine.create(function()
  10269. wait(0.5)
  10270. Grab:remove()
  10271. end))
  10272. Idle = false
  10273. wait(0.1)
  10274. D = false
  10275. end
  10276. end
  10277. end
  10278. function Hit2()
  10279. if not D then
  10280. D = true
  10281. Idle = true
  10282. do
  10283. local Grab = Instance.new("Part", RightHand)
  10284. Grab.Size = Vector3.new(3, 3, 3)
  10285. Grab.CanCollide = false
  10286. Grab.BrickColor = BrickColor.new("Deep orange")
  10287. Grab.Transparency = math.huge
  10288. local Grabo = Instance.new("Weld", Grab)
  10289. Grabo.Part0 = RightHand
  10290. Grabo.Part1 = Grab
  10291. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10292. local SFXZ = Instance.new("Sound", UpperTorso)
  10293. SFXZ.SoundId = "rbxassetid://169259383"
  10294. SFXZ.Volume = 1
  10295. SFXZ.Pitch = 1.5
  10296. SFXZ.Looped = false
  10297. wait(0.01)
  10298. SFXZ:Play()
  10299. Grab.Touched:connect(function(hit)
  10300. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10301. Grab:Destroy()
  10302. hit.Parent.Humanoid:TakeDamage(125)
  10303. local SFXZ = Instance.new("Sound", UpperTorso)
  10304. SFXZ.SoundId = "rbxassetid://1050733875"
  10305. SFXZ.Volume = 3
  10306. SFXZ.Pitch = 1
  10307. SFXZ.Looped = false
  10308. wait(0.01)
  10309. SFXZ:Play()
  10310. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10311. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10312. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10313. wait(0.05)
  10314. Fl:remove()
  10315. end
  10316. end)
  10317. for i = 0, 2, 0.1 do
  10318. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10319. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10320. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10321. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10322. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10323. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10324. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10325. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10326. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10327. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10328. game:GetService("RunService").RenderStepped:wait()
  10329. end
  10330. coroutine.resume(coroutine.create(function()
  10331. wait(0.5)
  10332. Grab:remove()
  10333. end))
  10334. Idle = false
  10335. Grab:Destroy()
  10336. wait(0)
  10337. D = false
  10338. end
  10339. end
  10340. end
  10341. function Hit3()
  10342. if not D then
  10343. D = true
  10344. Idle = true
  10345. do
  10346. local Grab = Instance.new("Part", LeftFoot)
  10347. Grab.Size = Vector3.new(3, 3, 3)
  10348. Grab.CanCollide = false
  10349. Grab.BrickColor = BrickColor.new("Deep orange")
  10350. Grab.Transparency = math.huge
  10351. local Grabo = Instance.new("Weld", Grab)
  10352. Grabo.Part0 = LeftFoot
  10353. Grabo.Part1 = Grab
  10354. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10355. local SFXZ = Instance.new("Sound", UpperTorso)
  10356. SFXZ.SoundId = "rbxassetid://169259383"
  10357. SFXZ.Volume = 1
  10358. SFXZ.Pitch = 1.5
  10359. SFXZ.Looped = false
  10360. wait(0.01)
  10361. SFXZ:Play()
  10362. Grab.Touched:connect(function(hit)
  10363. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10364. Grab:Destroy()
  10365. hit.Parent.Humanoid:TakeDamage(125)
  10366. local SFXZ = Instance.new("Sound", UpperTorso)
  10367. SFXZ.SoundId = "rbxassetid://1050733875"
  10368. SFXZ.Volume = 3
  10369. SFXZ.Pitch = 1
  10370. SFXZ.Looped = false
  10371. wait(0.01)
  10372. SFXZ:Play()
  10373. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10374. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10375. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10376. wait(0.05)
  10377. Fl:remove()
  10378. end
  10379. end)
  10380. for i = 0, 2, 0.1 do
  10381. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10382. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10383. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10384. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10385. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10386. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10387. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10388. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10389. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10390. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10391. game:GetService("RunService").RenderStepped:wait()
  10392. end
  10393. coroutine.resume(coroutine.create(function()
  10394. wait(0.5)
  10395. Grab:remove()
  10396. end))
  10397. Idle = false
  10398. Grab:Destroy()
  10399. wait(0.1)
  10400. D = false
  10401. end
  10402. end
  10403. end
  10404. function Strong2()
  10405. if not D then
  10406. D = true
  10407. Idle = true
  10408. do
  10409. local Grab = Instance.new("Part", RightHand)
  10410. Grab.Size = Vector3.new(3, 3, 3)
  10411. Grab.CanCollide = false
  10412. Grab.BrickColor = BrickColor.new("Deep orange")
  10413. Grab.Transparency = math.huge
  10414. local Grabo = Instance.new("Weld", Grab)
  10415. Grabo.Part0 = RightHand
  10416. Grabo.Part1 = Grab
  10417. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10418. local SFXZ = Instance.new("Sound", UpperTorso)
  10419. SFXZ.SoundId = "rbxassetid://169259383"
  10420. SFXZ.Volume = 1
  10421. SFXZ.Pitch = 1.5
  10422. SFXZ.Looped = false
  10423. wait(0.01)
  10424. SFXZ:Play()
  10425. Grab.Touched:connect(function(hit)
  10426. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10427. Grab:Destroy()
  10428. hit.Parent.Humanoid:TakeDamage(3455)
  10429. local SFXZ = Instance.new("Sound", UpperTorso)
  10430. SFXZ.SoundId = "rbxassetid://1050733875"
  10431. SFXZ.Volume = 3
  10432. SFXZ.Pitch = 1
  10433. SFXZ.Looped = false
  10434. wait(0.01)
  10435. SFXZ:Play()
  10436. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10437. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10438. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10439. wait(0.05)
  10440. Fl:remove()
  10441. end
  10442. end)
  10443. for i = 0, 0.6, 0.1 do
  10444. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10445. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10446. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10447. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10448. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10449. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10450. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10451. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10452. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10453. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10454. game:GetService("RunService").RenderStepped:wait()
  10455. end
  10456. coroutine.resume(coroutine.create(function()
  10457. wait(0.5)
  10458. Grab:remove()
  10459. end))
  10460. Idle = false
  10461. Grab:Destroy()
  10462. wait(0)
  10463. D = false
  10464. end
  10465. end
  10466. end
  10467. function Strong3()
  10468. if not D then
  10469. D = true
  10470. Idle = true
  10471. do
  10472. local Grab = Instance.new("Part", LeftFoot)
  10473. Grab.Size = Vector3.new(3, 3, 3)
  10474. Grab.CanCollide = false
  10475. Grab.BrickColor = BrickColor.new("Deep orange")
  10476. Grab.Transparency = math.huge
  10477. local Grabo = Instance.new("Weld", Grab)
  10478. Grabo.Part0 = LeftFoot
  10479. Grabo.Part1 = Grab
  10480. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10481. local SFXZ = Instance.new("Sound", UpperTorso)
  10482. SFXZ.SoundId = "rbxassetid://169259383"
  10483. SFXZ.Volume = 1
  10484. SFXZ.Pitch = 1.5
  10485. SFXZ.Looped = false
  10486. wait(0.01)
  10487. SFXZ:Play()
  10488. Grab.Touched:connect(function(hit)
  10489. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10490. Grab:Destroy()
  10491. hit.Parent.Humanoid:TakeDamage(3455)
  10492. local SFXZ = Instance.new("Sound", UpperTorso)
  10493. SFXZ.SoundId = "rbxassetid://1050733875"
  10494. SFXZ.Volume = 3
  10495. SFXZ.Pitch = 1
  10496. SFXZ.Looped = false
  10497. wait(0.01)
  10498. SFXZ:Play()
  10499. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10500. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10501. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10502. wait(0.05)
  10503. Fl:remove()
  10504. end
  10505. end)
  10506. for i = 0, 0.6, 0.1 do
  10507. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10508. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10509. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10510. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10511. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10512. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10513. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10514. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10515. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10516. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10517. game:GetService("RunService").RenderStepped:wait()
  10518. end
  10519. coroutine.resume(coroutine.create(function()
  10520. wait(0.5)
  10521. Grab:remove()
  10522. end))
  10523. Idle = false
  10524. Grab:Destroy()
  10525. wait(0.1)
  10526. D = false
  10527. end
  10528. end
  10529. end
  10530. function Desperate2()
  10531. if not D then
  10532. D = true
  10533. Idle = true
  10534. do
  10535. local Grab = Instance.new("Part", RightHand)
  10536. Grab.Size = Vector3.new(3, 3, 3)
  10537. Grab.CanCollide = false
  10538. Grab.BrickColor = BrickColor.new("Deep orange")
  10539. Grab.Transparency = math.huge
  10540. local Grabo = Instance.new("Weld", Grab)
  10541. Grabo.Part0 = RightHand
  10542. Grabo.Part1 = Grab
  10543. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10544. local SFXZ = Instance.new("Sound", UpperTorso)
  10545. SFXZ.SoundId = "rbxassetid://169259383"
  10546. SFXZ.Volume = 1
  10547. SFXZ.Pitch = 1.5
  10548. SFXZ.Looped = false
  10549. wait(0.01)
  10550. SFXZ:Play()
  10551. Grab.Touched:connect(function(hit)
  10552. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10553. Grab:Destroy()
  10554. hit.Parent.Humanoid:TakeDamage(3555555)
  10555. local SFXZ = Instance.new("Sound", UpperTorso)
  10556. SFXZ.SoundId = "rbxassetid://1050733875"
  10557. SFXZ.Volume = 3
  10558. SFXZ.Pitch = 1
  10559. SFXZ.Looped = false
  10560. wait(0.01)
  10561. SFXZ:Play()
  10562. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10563. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10564. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10565. wait(0.05)
  10566. Fl:remove()
  10567. end
  10568. end)
  10569. for i = 0, 0.6, 0.1 do
  10570. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10571. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10572. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10573. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10574. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10575. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10576. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10577. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10578. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10579. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10580. game:GetService("RunService").RenderStepped:wait()
  10581. end
  10582. coroutine.resume(coroutine.create(function()
  10583. wait(0.5)
  10584. Grab:remove()
  10585. end))
  10586. Idle = false
  10587. Grab:Destroy()
  10588. wait(0)
  10589. D = false
  10590. end
  10591. end
  10592. end
  10593. function Desperate3()
  10594. if not D then
  10595. D = true
  10596. Idle = true
  10597. do
  10598. local Grab = Instance.new("Part", LeftFoot)
  10599. Grab.Size = Vector3.new(3, 3, 3)
  10600. Grab.CanCollide = false
  10601. Grab.BrickColor = BrickColor.new("Deep orange")
  10602. Grab.Transparency = math.huge
  10603. local Grabo = Instance.new("Weld", Grab)
  10604. Grabo.Part0 = LeftFoot
  10605. Grabo.Part1 = Grab
  10606. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10607. local SFXZ = Instance.new("Sound", UpperTorso)
  10608. SFXZ.SoundId = "rbxassetid://169259383"
  10609. SFXZ.Volume = 1
  10610. SFXZ.Pitch = 1.5
  10611. SFXZ.Looped = false
  10612. wait(0.01)
  10613. SFXZ:Play()
  10614. Grab.Touched:connect(function(hit)
  10615. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10616. Grab:Destroy()
  10617. hit.Parent.Humanoid:TakeDamage(3555555)
  10618. local SFXZ = Instance.new("Sound", UpperTorso)
  10619. SFXZ.SoundId = "rbxassetid://1050733875"
  10620. SFXZ.Volume = 3
  10621. SFXZ.Pitch = 1
  10622. SFXZ.Looped = false
  10623. wait(0.01)
  10624. SFXZ:Play()
  10625. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10626. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10627. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10628. wait(0.05)
  10629. Fl:remove()
  10630. end
  10631. end)
  10632. for i = 0, 0.6, 0.1 do
  10633. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10634. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10635. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10636. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10637. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10638. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10639. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10640. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10641. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10642. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10643. game:GetService("RunService").RenderStepped:wait()
  10644. end
  10645. coroutine.resume(coroutine.create(function()
  10646. wait(0.5)
  10647. Grab:remove()
  10648. end))
  10649. Idle = false
  10650. Grab:Destroy()
  10651. wait(0.1)
  10652. D = false
  10653. end
  10654. end
  10655. end
  10656. function HitS()
  10657. if not D then
  10658. D = true
  10659. Idle = true
  10660. do
  10661. local Grab = Instance.new("Part", LeftHand)
  10662. Grab.Size = Vector3.new(6, 6, 6)
  10663. Grab.CanCollide = false
  10664. Grab.BrickColor = BrickColor.new("Deep orange")
  10665. Grab.Transparency = math.huge
  10666. local Grabo = Instance.new("Weld", Grab)
  10667. Grabo.Part0 = LeftHand
  10668. Grabo.Part1 = Grab
  10669. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10670. local FZcharge = Instance.new("ParticleEmitter", LeftHand)
  10671. FZcharge.Texture = "rbxassetid://31727915"
  10672. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10673. FZcharge.EmissionDirection = "Bottom"
  10674. FZcharge.Speed = NumberRange.new(0)
  10675. FZcharge.Size = NumberSequence.new(1, 0)
  10676. FZcharge.Drag = 2
  10677. FZcharge.LockedToPart = false
  10678. FZcharge.Lifetime = NumberRange.new(1)
  10679. FZcharge.Rate = 150
  10680. FZcharge.LightEmission = 0.2
  10681. FZcharge.Rotation = NumberRange.new(-100, 100)
  10682. FZcharge.VelocitySpread = 100
  10683. local SFXZ = Instance.new("Sound", UpperTorso)
  10684. SFXZ.SoundId = "rbxassetid://169259383"
  10685. SFXZ.Volume = 1
  10686. SFXZ.Pitch = 1.5
  10687. SFXZ.Looped = false
  10688. wait(0.01)
  10689. SFXZ:Play()
  10690. Grab.Touched:connect(function(hit)
  10691. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10692. Grab:Destroy()
  10693. do
  10694. local H = Instance.new("Part", Character)
  10695. H.Size = Vector3.new(1, 1, 1)
  10696. H.BrickColor = BrickColor.new("White")
  10697. H.CanCollide = false
  10698. H.Anchored = true
  10699. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10700. local H2 = Instance.new("SpecialMesh", H)
  10701. H2.MeshId = "rbxassetid://3270017"
  10702. local H3 = Instance.new("Part", Character)
  10703. H3.Size = Vector3.new(1, 1, 1)
  10704. H3.BrickColor = BrickColor.new("White")
  10705. H3.CanCollide = false
  10706. H3.Anchored = true
  10707. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10708. local H23 = Instance.new("SpecialMesh", H3)
  10709. H23.MeshId = "rbxassetid://3270017"
  10710. local H33 = Instance.new("Part", Character)
  10711. H33.Size = Vector3.new(1, 1, 1)
  10712. H33.BrickColor = BrickColor.new("White")
  10713. H33.CanCollide = false
  10714. H33.Anchored = true
  10715. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10716. local H233 = Instance.new("SpecialMesh", H33)
  10717. H233.MeshId = "rbxassetid://20329976"
  10718. local H2 = Instance.new("SpecialMesh", H)
  10719. H2.MeshId = "rbxassetid://3270017"
  10720. local H5 = Instance.new("Part", Character)
  10721. H5.Size = Vector3.new(1, 1, 1)
  10722. H5.BrickColor = BrickColor.new("White")
  10723. H5.CanCollide = false
  10724. H5.Anchored = true
  10725. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10726. local H25 = Instance.new("SpecialMesh", H5)
  10727. H25.MeshId = "rbxassetid://3270017"
  10728. coroutine.resume(coroutine.create(function()
  10729. for i = 1, 200 do
  10730. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10731. H.Transparency = H.Transparency + 0.09
  10732. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10733. H3.Transparency = H3.Transparency + 0.09
  10734. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10735. H33.Transparency = H3.Transparency + 0.09
  10736. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10737. H5.Transparency = H5.Transparency + 0.09
  10738. wait(1.0E-11)
  10739. end
  10740. end))
  10741. local SFXZ = Instance.new("Sound", UpperTorso)
  10742. SFXZ.SoundId = "rbxassetid://447041606"
  10743. SFXZ.Volume = 1
  10744. SFXZ.Pitch = 1
  10745. SFXZ.Looped = false
  10746. wait(0.01)
  10747. SFXZ:Play()
  10748. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10749. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10750. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10751. local exp = Instance.new("Explosion", Character)
  10752. exp.BlastRadius = 13
  10753. exp.BlastPressure = 100
  10754. exp.Position = Character.HumanoidRootPart.Position
  10755. exp.Visible = false
  10756. hit.Parent:BreakJoints()
  10757. wait(1.3)
  10758. hit.Parent:Destroy()
  10759. wait(0.05)
  10760. Fl:remove()
  10761. end
  10762. end
  10763. end)
  10764. for i = 0, 2, 0.1 do
  10765. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10766. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10767. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10768. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10769. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10770. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10771. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10772. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10773. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10774. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10775. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10776. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10777. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10778. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10779. game:GetService("RunService").RenderStepped:wait()
  10780. end
  10781. coroutine.resume(coroutine.create(function()
  10782. wait(0.5)
  10783. Grab:remove()
  10784. end))
  10785. Idle = false
  10786. FZcharge:Destroy()
  10787. wait(0.1)
  10788. D = false
  10789. end
  10790. end
  10791. end
  10792. function Hit2S()
  10793. if not D then
  10794. D = true
  10795. Idle = true
  10796. do
  10797. local Grab = Instance.new("Part", RightHand)
  10798. Grab.Size = Vector3.new(6, 6, 6)
  10799. Grab.CanCollide = false
  10800. Grab.BrickColor = BrickColor.new("Deep orange")
  10801. Grab.Transparency = math.huge
  10802. local Grabo = Instance.new("Weld", Grab)
  10803. Grabo.Part0 = RightHand
  10804. Grabo.Part1 = Grab
  10805. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10806. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  10807. FZcharge.Texture = "rbxassetid://31727915"
  10808. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10809. FZcharge.EmissionDirection = "Bottom"
  10810. FZcharge.Speed = NumberRange.new(0)
  10811. FZcharge.Size = NumberSequence.new(1, 0)
  10812. FZcharge.Drag = 2
  10813. FZcharge.LockedToPart = false
  10814. FZcharge.Lifetime = NumberRange.new(1)
  10815. FZcharge.Rate = 150
  10816. FZcharge.LightEmission = 0.2
  10817. FZcharge.Rotation = NumberRange.new(-100, 100)
  10818. FZcharge.VelocitySpread = 100
  10819. local SFXZ = Instance.new("Sound", UpperTorso)
  10820. SFXZ.SoundId = "rbxassetid://169259383"
  10821. SFXZ.Volume = 1
  10822. SFXZ.Pitch = 1.5
  10823. SFXZ.Looped = false
  10824. wait(0.01)
  10825. SFXZ:Play()
  10826. Grab.Touched:connect(function(hit)
  10827. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10828. Grab:Destroy()
  10829. do
  10830. local H = Instance.new("Part", Character)
  10831. H.Size = Vector3.new(1, 1, 1)
  10832. H.BrickColor = BrickColor.new("White")
  10833. H.CanCollide = false
  10834. H.Anchored = true
  10835. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10836. local H2 = Instance.new("SpecialMesh", H)
  10837. H2.MeshId = "rbxassetid://3270017"
  10838. local H3 = Instance.new("Part", Character)
  10839. H3.Size = Vector3.new(1, 1, 1)
  10840. H3.BrickColor = BrickColor.new("White")
  10841. H3.CanCollide = false
  10842. H3.Anchored = true
  10843. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10844. local H23 = Instance.new("SpecialMesh", H3)
  10845. H23.MeshId = "rbxassetid://3270017"
  10846. local H33 = Instance.new("Part", Character)
  10847. H33.Size = Vector3.new(1, 1, 1)
  10848. H33.BrickColor = BrickColor.new("White")
  10849. H33.CanCollide = false
  10850. H33.Anchored = true
  10851. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10852. local H233 = Instance.new("SpecialMesh", H33)
  10853. H233.MeshId = "rbxassetid://20329976"
  10854. local H2 = Instance.new("SpecialMesh", H)
  10855. H2.MeshId = "rbxassetid://3270017"
  10856. local H5 = Instance.new("Part", Character)
  10857. H5.Size = Vector3.new(1, 1, 1)
  10858. H5.BrickColor = BrickColor.new("White")
  10859. H5.CanCollide = false
  10860. H5.Anchored = true
  10861. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10862. local H25 = Instance.new("SpecialMesh", H5)
  10863. H25.MeshId = "rbxassetid://3270017"
  10864. coroutine.resume(coroutine.create(function()
  10865. for i = 1, 200 do
  10866. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10867. H.Transparency = H.Transparency + 0.09
  10868. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10869. H3.Transparency = H3.Transparency + 0.09
  10870. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10871. H33.Transparency = H3.Transparency + 0.09
  10872. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10873. H5.Transparency = H5.Transparency + 0.09
  10874. wait(1.0E-11)
  10875. end
  10876. end))
  10877. local SFXZ = Instance.new("Sound", UpperTorso)
  10878. SFXZ.SoundId = "rbxassetid://447041606"
  10879. SFXZ.Volume = 1
  10880. SFXZ.Pitch = 1
  10881. SFXZ.Looped = false
  10882. wait(0.01)
  10883. SFXZ:Play()
  10884. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10885. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10886. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10887. local exp = Instance.new("Explosion", Character)
  10888. exp.BlastRadius = 13
  10889. exp.BlastPressure = 100
  10890. exp.Position = Character.HumanoidRootPart.Position
  10891. exp.Visible = false
  10892. hit.Parent:BreakJoints()
  10893. wait(1.3)
  10894. hit.Parent:Destroy()
  10895. wait(0.05)
  10896. Fl:remove()
  10897. end
  10898. end
  10899. end)
  10900. for i = 0, 2, 0.1 do
  10901. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10902. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  10903. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10904. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10905. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10906. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10907. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10908. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10909. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10910. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10911. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10912. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10913. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10914. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10915. game:GetService("RunService").RenderStepped:wait()
  10916. end
  10917. coroutine.resume(coroutine.create(function()
  10918. wait(0.5)
  10919. Grab:remove()
  10920. end))
  10921. Idle = false
  10922. FZcharge:Destroy()
  10923. wait(0.1)
  10924. D = false
  10925. end
  10926. end
  10927. end
  10928. Mouse.Button1Down:connect(function()
  10929. if attack == false and attacktype == 1 then
  10930. Hit()
  10931. attacktype = 2
  10932. elseif attack == false and attacktype == 2 then
  10933. Hit2()
  10934. attacktype = 3
  10935. elseif attack == false and attacktype == 3 then
  10936. Hit3()
  10937. attacktype = 1
  10938. end
  10939. end)
  10940. function rayCast(Pos, Dir, Max, Ignore)
  10941. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  10942. end
  10943. local sine = 0
  10944. local change = 1
  10945. local val = 0
  10946. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  10947. local velderp = RootPart.Velocity.y
  10948. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  10949. game:service("RunService").RenderStepped:connect(function()
  10950. if Humanoid.MoveDirection.x == 0 and Idle == false then
  10951. change = 1
  10952. for i = 1, 1 do
  10953. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  10954. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1)
  10955. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1)
  10956. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1)
  10957. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1)
  10958. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1)
  10959. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10960. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10961. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1)
  10962. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  10963. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10964. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10965. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10966. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10967. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1)
  10968. game:GetService("RunService").RenderStepped:wait()
  10969. end
  10970. for i = 1, 2050 do
  10971. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  10972. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10973. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10974. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10975. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10976. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1)
  10977. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1)
  10978. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10979. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10980. Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1)
  10981. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  10982. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10983. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10984. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10985. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10986. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10987. game:GetService("RunService").RenderStepped:wait()
  10988. end
  10989. end
  10990. end
  10991. end)
  10992.  
  10993. -- By renzonic
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