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- {
- "Minimum time between events [sec.]": 10800.0,
- "Maximum time between events [sec.]": 10800.0,
- "Is active the timer on to start the event? [true/false]": true,
- "Duration of the event [sec.]": 3600,
- "Time before the starting of the event after receiving a chat message [sec.]": 300.0,
- "Notification time until the end of the event [sec.]": 300,
- "Which loot table should the plugin use in the crates? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Crates setting": [
- {
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- }
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- }
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- {
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- }
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- }
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- }
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- }
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- {
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- }
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- {
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- {
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- {
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- {
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- "Loot table from prefabs (if the loot table type is 4 or 5)": {
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- {
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- "Loot table from prefabs (if the loot table type is 4 or 5)": {
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- {
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- }
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- "Own loot table (if the loot table type is 1 or 5)": {
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- {
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- }
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- {
- "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_ammunition.prefab",
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- "Loot table from prefabs (if the loot table type is 4 or 5)": {
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- {
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- }
- ]
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- },
- {
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- "Loot table from prefabs (if the loot table type is 4 or 5)": {
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- {
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- }
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- {
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- }
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- {
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- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab",
- "Position": "(11.098, 6.067, -11.957)",
- "Rotation": "(0, 15.952, 0)",
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 50.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab",
- "Position": "(11.102, 6.067, -15.587)",
- "Rotation": "(0, 334.754, 0)",
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 50.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- }
- ],
- "Locked crate setting": {
- "Time to unlock the Crates [sec.]": 600.0,
- "Increase the event time if it's not enough to unlock the locked crate? [true/false]": true,
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 50.0,
- "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- "Marker configuration on the map": {
- "Name": "SatDishEvent ({time} sec.)",
- "Radius": 0.4,
- "Alpha": 0.6,
- "Marker color": {
- "r": 0.81,
- "g": 0.25,
- "b": 0.15
- }
- },
- "Prefix of chat messages": "[SatDishEvent]",
- "Do you use the chat? [true/false]": true,
- "GUI setting": {
- "Do you use the countdown GUI? [true/false]": true,
- "OffsetMin Y": "-56"
- },
- "GUI Announcements setting": {
- "Do you use the GUI Announcements? [true/false]": false,
- "Banner color": "Orange",
- "Text color": "White",
- "Adjust Vertical Position": 0.03
- },
- "Notify setting": {
- "Do you use the Notify? [true/false]": false,
- "Type": "0"
- },
- "Discord setting (only for users DiscordMessages plugin)": {
- "Do you use the Discord? [true/false]": false,
- "Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
- "Embed Color (DECIMAL)": 13516583,
- "Keys of required messages": [
- "PreStart",
- "Start",
- "PreFinish",
- "Finish",
- "StartDeal",
- "TakeCH47",
- "BrokeDeal",
- "AnswerPhone",
- "CallReinforcement",
- "OpenLockedCrate",
- "KillBradley"
- ]
- },
- "Does an additional Bradley appear at the beginning of the event? [true/false]": true,
- "Bradley setting": {
- "Health": 1000.0,
- "The viewing distance": 100.0,
- "Radius of search": 100.0,
- "Scale damage": 1.0,
- "The multiplier of Machine-gun aim cone": 1.1,
- "The multiplier of Machine-gun fire rate": 1.0,
- "Amount of Machine-gun burst shots": 10,
- "Time that Bradley holds in memory the position of its last target [sec.]": 20.0,
- "The time between shots of the main gun [sec.]": 10.0,
- "The time between shots of the main gun in a fire rate [sec.]": 0.25,
- "Numbers of Crates": 3,
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 50.0,
- "The path to the prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- "Do you create a PVP zone in the event area? (only for users TruePVE plugin) [true/false]": false,
- "PVE Mode Setting (only for users PveMode plugin)": {
- "Use the PVE mode of the plugin? [true/false]": false,
- "The amount of damage that the player has to do to become the Event Owner": 500.0,
- "Damage coefficients for calculate to become the Event Owner": [
- {
- "Type of target": "NPC",
- "Damage Multiplier": 1.0
- },
- {
- "Type of target": "Bradley",
- "Damage Multiplier": 2.0
- }
- ],
- "Can the non-owner of the event loot the crates? [true/false]": false,
- "Can the non-owner of the event hack locked crates? [true/false]": false,
- "Can the non-owner of the event loot NPC corpses? [true/false]": false,
- "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
- "Can the non-owner of the event do damage to Bradley? [true/false]": false,
- "Can an Npc attack a non-owner of the event? [true/false]": false,
- "Can Bradley attack a non-owner of the event? [true/false]": false,
- "Allow the non-owner of the event to enter the event zone? [true/false]": false,
- "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
- "The time that the Event Owner may not be inside the event zone [sec.]": 300,
- "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
- "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
- "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0,
- "Darkening the dome (0 - disables the dome)": 12
- },
- "Interrupt the teleport in Satellite Dish? (only for users NTeleportation plugin) [true/false]": false,
- "Disable NPCs from the BetterNpc plugin on the monument while the event is on? [true/false]": true,
- "NPCs setting": [
- {
- "Minimum": 8,
- "Maximum": 13,
- "List of locations": [
- "(-55.8, 1.2, -48.1)",
- "(-62.8, 0.2, -45.0)",
- "(-58.3, 0.7, -38.4)",
- "(-5.8, 6.2, -17.7)",
- "(-6.2, 6.1, 3.6)",
- "(-10.6, 6.0, -6.3)",
- "(-35.8, 6.0, -7.0)",
- "(-67.5, 6.1, -18.8)",
- "(-67.6, 6.1, 4.2)",
- "(-32.8, 0.2, 20.1)",
- "(-26.1, 0.0, 7.1)",
- "(-18.8, 0.0, 15.0)",
- "(31.1, 0.0, -1.7)",
- "(33.1, 0.0, 11.7)",
- "(22.3, 0.0, 14.1)",
- "(26.7, 0.0, -21.4)",
- "(17.6, 0.0, -29.1)",
- "(35.6, -0.1, -27.9)",
- "(42.4, 6.0, -7.1)",
- "(67.4, 6.1, 4.5)",
- "(67.7, 6.1, -18.5)",
- "(-33.1, 0.5, -56.6)",
- "(-11.5, 0.8, -52.6)",
- "(3.5, 0.4, -41.8)",
- "(-32.0, 0.0, -16.0)",
- "(-22.0, 0.0, -24.9)",
- "(-38.2, 0.1, -29.1)",
- "(-26.7, 6.1, 50.5)",
- "(-4.8, 6.1, 56.3)",
- "(-3.1, 6.1, 33.0)"
- ],
- "NPCs setting": {
- "Name": "Scientist",
- "Health": 150.0,
- "Roam Range": 8.0,
- "Chase Range": 100.0,
- "Attack Range Multiplier": 2.0,
- "Sense Range": 85.0,
- "Target Memory Duration [sec.]": 30.0,
- "Scale damage": 0.4,
- "Aim Cone Scale": 1.0,
- "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 7.5,
- "Disable radio effects? [true/false]": false,
- "Is this a stationary NPC? [true/false]": false,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Wear items": [
- {
- "ShortName": "hoodie",
- "SkinID (0 - default)": 2187105866
- },
- {
- "ShortName": "shoes.boots",
- "SkinID (0 - default)": 0
- },
- {
- "ShortName": "sunglasses",
- "SkinID (0 - default)": 0
- },
- {
- "ShortName": "pants",
- "SkinID (0 - default)": 2187107432
- }
- ],
- "Belt items": [
- {
- "ShortName": "pistol.m92",
- "Amount": 1,
- "SkinID (0 - default)": 0,
- "Mods": [
- "weapon.mod.flashlight"
- ],
- "Ammo": ""
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 5,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "grenade.f1",
- "Amount": 1,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- }
- ],
- "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
- },
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 5,
- "Maximum": 10,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "syringe.medical",
- "Minimum": 1,
- "Maximum": 2,
- "Chance [0.0-100.0]": 70.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- }
- ],
- "Economy setting (total values will be added up and rewarded at the end of the event)": {
- "Which economy plugins do you want to use? (Economics, Server Rewards, IQEconomic)": [
- "Economics",
- "Server Rewards",
- "IQEconomic"
- ],
- "The minimum value that a player must collect to get points for the economy": 0.0,
- "Looting of crates": {
- "crate_elite": 0.4,
- "crate_normal": 0.2,
- "crate_normal_2": 0.1,
- "crate_medical": 0.1,
- "crate_ammunition": 0.2,
- "tech_parts_2": 0.1,
- "tech_parts_1": 0.1,
- "crate_tools": 0.1,
- "crate_normal_2_medical": 0.1,
- "crate_food_1": 0.1,
- "crate_food_2": 0.1
- },
- "Destruction of Bradley": 0.8,
- "Killing an NPC": 0.3,
- "Hacking a locked crate": 0.5,
- "Killing an Zombie": 0.4,
- "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": []
- },
- "The CCTV camera": "SatDish",
- "Can SAM Site turrets appear in the event zone? [true/false]": true,
- "Delayed departure of CH47 after the start of the event [sec.]": 0.0,
- "Flight altitude CH47 [m.]": 200.0,
- "Plane flight speed multiplier": 4.0,
- "Zombies setting": {
- "Health": 200.0,
- "Movement speed": 1.0,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 5,
- "Maximum": 10,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "syringe.medical",
- "Minimum": 1,
- "Maximum": 2,
- "Chance [0.0-100.0]": 70.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- "Configuration version": {
- "Major": 2,
- "Minor": 0,
- "Patch": 5
- }
- }
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