CARAB4O

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Nov 25th, 2017
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  1. command /fly:
  2. trigger:
  3. if {fly.%player%} is not set:
  4. send "&8(&b&l!&r&8) &3Flight has been &lENABLED!"
  5. set player's flight mode to true
  6. set {fly.%player%} to "true"
  7. stop
  8. else if {fly.%player%} is "true":
  9. send "&8(&b&l!&8) &3Flight has been &lDISABLED!"
  10. set player's flight mode to false
  11. delete {fly.%player%}
  12. stop
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